Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 17:53:01 Player: Wyvric Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Lootmaker" Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (4121) 4121 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 9157 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 162 Friendly Fire -162 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 34/332 System Corruption 0% Temperature Cool (0) Movement Treading (156) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Neutrino-Deuterium Core > --- PROPULSION (5) --- Treaded Titanium-Armored Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Huge Storage Unit Reflective Plating > --- WEAPON (2) ------- Shotgun Kinetic Barrage Construct/C > --- INVENTORY (25) --- Fission Core Fission Core Fission Core Makeshift Microdissipator Network Makeshift Microdissipator Network Makeshift Microdissipator Network Structural Scanner Improved Signal Interpreter Improved Trap Extractor (6/6 Fire) Phasing AFG Pulse Rifle Heavy Ion Cannon Flak Gun Flak Gun Slug Cannon Slug Cannon Proton Missile Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino-Deuterium Core > --- PROPULSION ------- Treaded Titanium-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Signal Interpreter Phasing AFG > --- WEAPON ----------- Shotgun Kinetic Barrage Construct/C > --- INVENTORY -------- Reinforced Ion Engine Makeshift Microdissipator Network Makeshift Microdissipator Network Makeshift Microdissipator Network High-capacity Storage Unit Humpback Structural Scanner Improved Signal Interpreter Improved Shield Generator Improved Trap Extractor Pulse Rifle Gatling Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Heavy Ion Cannon Flak Gun Flak Gun Proton Missile Launcher Precision Rocket Launcher Plasma Cutter [Rating: 73] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Constructs Treads Constructs Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Slots Evolved 6 | . . . 2 . . 4 . . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . . . . Utility 3 | . . . 1 . . 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 84 | 8 8 10 13 14 14 2 2 9 1 . 3 Power 6 | 1 . 1 1 3 . . . . . . . Engine 4 | 1 . 1 . 2 . . . . . . . Core 2 | . . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 3 2 2 2 5 . 1 3 . . . Treads 11 | 2 1 . . 1 5 . . 2 . . . Leg . | . . . . . . . . . . . . Wheel 8 | . 2 2 2 . . . 1 1 . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 31 | 3 2 4 3 3 3 2 1 6 1 . 3 Device 15 | 2 . 2 1 . 3 2 . 3 1 . 1 Storage 5 | 1 2 . . 1 . . 1 . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . 1 . . . Protection 9 | . . 2 2 2 . . . 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 3 3 7 6 6 . . . . . . Energy Gun 6 | 1 . . 1 1 3 . . . . . . Energy Cannon 6 | . . . 5 1 . . . . . . . Ballistic Gun 7 | 1 1 1 . 2 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . 2 2 1 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 5 1 . . . . . 1 Parts Lost 10 | . 1 . . . 5 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . Utility 6 | . . . . . 2 . . 2 . . 2 Weapon 3 | . . . . . 3 . . . . . . Highest Loss Streak 5 | . 1 . . . 5 . . 1 . . 2 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 21 | 6 16 21 24 24 20 22 19 24 24 24 18 Power 1 | . 2 2 2 1 2 2 1 3 1 1 1 Propulsion 4 | 4 5 5 5 5 7 10 8 7 . . . Utility 6 | . 5 6 6 5 3 5 5 8 8 9 8 Weapon 8 | . 3 7 9 12 7 4 2 4 13 13 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 107 | . 3 5 2 9 25 . 4 24 3 2 30 Power 16 | . . 2 . 1 3 . 1 5 . . 4 Propulsion 34 | . 3 1 1 2 13 . 1 7 1 . 5 Utility 17 | . . 2 . 2 1 . . 6 . 1 5 Weapon 38 | . . . 1 4 7 . 2 6 2 1 15 Tool/Special 2 | . . . . . 1 . . . . . 1 Average Slot Usage (%) 73 | . 99 100 97 99 70 56 68 56 53 53 52 Engine 7 | . 14 14 3 10 10 7 7 5 1 . . Core 1 | . . . 7 . . . . 1 2 7 7 Treads 6 | . 23 4 . 1 9 . . 1 . . 3 Wheel 10 | . 4 23 32 31 7 15 22 6 2 7 3 Device 11 | . 14 9 4 2 8 18 23 19 15 15 14 Storage 10 | . 14 14 11 11 11 7 7 7 7 7 7 Processor 2 | . . . . . . . . 2 7 7 4 Protection 3 | . . 4 16 19 5 . . . . . 2 Energy Cannon 4 | . . . 15 6 4 7 7 6 7 7 3 Ballistic Gun 8 | . 23 12 . 13 11 . . . . . . Launcher 1 | . 2 15 6 . . . . . . . . Peak Build Rating 73 | 9 12 18 23 27 41 43 46 62 64 64 73 Average Rating 37 | 6 10 13 21 24 34 42 44 54 63 63 62 On Entrance 33 | . 9 12 16 23 26 38 43 46 62 64 63 Naked Turns . | . . . . . . . . . . . . Heaviest Build 108 | 14 92 94 99 107 107 97 57 108 99 94 103 Greatest Support 109 | 40 40 40 36 60 69 72 82 101 109 109 109 Greatest Overweight (x) 8 | . 8 3 3 3 4 1 . 1 . . 1 Average Overweight (x) 1 | . 2 2 2 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 20 24 25 25 25 Most Carried 25 | 8 25 25 25 25 25 24 21 25 25 25 25 Average Carried 21 | 6 16 24 24 24 20 22 19 24 24 24 18 Final Capacity 25 | 8 25 25 25 25 25 25 20 25 25 25 25 Final Carried 25 | 8 25 24 25 25 25 22 20 25 25 25 18 Scrap Engine Consumption 139 | . . . . . 74 . 3 40 16 2 4 Constructs Created 3 | . . . . . 3 . . . . . . Constructs Modified 59 | . . . . . 22 . . 18 10 . 9 Class Distribution -------------------- 58% | Construct 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Matter Collected 3240 | 280 231 813 245 391 450 . . 280 252 108 190 Remotely . | . . . . . . . . . . . . Salvage Created 7293 | 109 391 76 531 629 3063 . . 1170 415 438 471 Parts 355 | 14 29 6 30 50 99 . . 54 30 4 39 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . Recyclers Shooed 7 | . . 1 . . 6 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 14 4 . Prevented 7 | . . . . . . . . . 6 1 . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Combat Hostiles Destroyed 88 | . 15 9 9 15 14 . . 17 6 1 2 Guns 17 | . 6 2 . 5 4 . . . . . . Cannons 36 | . . . 6 3 6 . . 13 5 1 2 AOE 31 | . 9 7 3 6 2 . . 4 . . . Classes Destroyed 22 | 1 4 2 4 . 4 . . 1 3 . 3 Worker 5 | . . 1 . 3 . . . 1 . . . Builder 4 | . . . . . 3 . . 1 . . . Tunneler 8 | 6 1 . . . 1 . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . Recycler 24 | . . . 1 . 20 . . 3 . . . Minesweeper 2 | . . . . . . . . . 1 1 . Operator 2 | . 1 . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 14 | . 9 1 . 3 1 . . . . . . Grunt 31 | . 6 2 3 5 4 . . 10 . 1 . Duelist 2 | . . . 1 . 1 . . . . . . Sentry 19 | . . . 5 7 3 . . 3 1 . . Specialist 1 | . . . . . . . . . 1 . . Hunter 4 | . . . . . 2 . . . 2 . . Programmer 5 | . . . . . . . . 4 1 . . Scientist 2 | . . . . . 2 . . . . . . Scrapper 3 | . . . . . 3 . . . . . . Zionite 8 | . . . . . . . . . . . 8 Packrat 5 | . . . . . . . . . . 5 . Tinkerer 2 | . . . . . . . . . . . 2 Assembled 6 | . . 6 . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . Marauder 2 | . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | 1 5 3 4 5 10 . . 4 1 1 7 Combat Bots Only 5 | . 5 2 2 5 3 . . 4 1 1 1 Max Kills in Single Turn 4 | 1 2 2 2 3 1 . . 4 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 1 1 2 1 . . 4 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Hostile Shots Fired 691 | . 65 22 24 52 77 . 2 236 75 . 138 Missed 206 | . 9 4 8 18 11 . 1 74 25 . 56 Hits 485 | . 56 18 16 34 66 . 1 162 50 . 82 Melee 26 | . . 3 . . . . 1 . . . 22 Projectile 459 | . 56 15 16 34 66 . . 162 50 . 60 Critical Strikes 24 | . . . . 1 7 . . 1 2 . 13 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 6775 | . 604 324 234 452 1419 . 45 1443 353 . 1901 Core 1205 | . 116 64 29 66 225 . . 224 66 . 415 Absorbed by Shields 524 | . . . . . . . 15 171 135 . 203 Ignored by Resistances 7 | . . . . . . . . . . . 7 Regen/Repaired (Parts) 1720 | . 88 . . . 255 . . 697 405 . 275 Core Remaining (%) 49 | 100 . 28 . . 20 . . . . . . Volleys Fired 464 | 13 46 20 17 38 145 . 22 57 32 23 51 Largest 2 | 2 2 2 2 2 2 . 1 1 1 1 1 Hottest 136 | 70 70 60 136 91 91 . 34 34 33 33 61 Shots Fired 639 | 26 88 40 30 58 212 . 22 57 32 23 51 Gun 319 | 26 80 20 . 33 160 . . . . . . Cannon 277 | . . . 21 21 50 . 22 57 32 23 51 Launcher 43 | . 8 20 9 4 2 . . . . . . Special . | . . . . . . . . . . . . Kinetic 305 | 13 56 20 . 28 91 . . 14 9 23 51 Thermal 203 | 13 24 . 18 26 42 . 22 43 15 . . Explosive 43 | . 8 20 9 4 2 . . . . . . Electromagnetic 88 | . . . 3 . 77 . . . 8 . . Robot Hit Streak 15 | 7 13 3 6 12 15 . 4 12 12 9 15 Robot Miss Streak 5 | 3 4 5 2 2 4 . 3 2 1 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 435 | 17 59 9 11 36 164 . 18 41 25 15 40 Core Hits 248 | 9 32 16 17 23 84 . 3 27 9 6 22 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . . . . Burn 1 | . 1 . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13835 | 159 1085 688 740 1159 3135 . 448 2950 1208 604 1659 Guns 2785 | 159 562 49 . 440 1575 . . . . . . Cannons 7626 | . . . 202 184 1306 . 448 2149 1208 570 1559 Explosions 3404 | . 523 639 538 535 254 . . 781 . 34 100 Melee . | . . . . . . . . . . . . Ramming 20 | . . . . . . . . 20 . . . Kinetic 4890 | 72 349 49 . 407 910 . . 494 480 570 1559 Thermal 4689 | 87 213 . 143 217 554 . 448 2336 557 34 100 Explosive 2477 | . 523 639 538 535 208 . . 34 . . . Electromagnetic 1759 | . . . 59 . 1463 . . 66 171 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . . . 8 9 2 Message Errors 5 | . . . . . . . . . 3 2 . Matter Fused 7 | . . . . . . . . . 3 4 . Heat Flow Errors 2 | . . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 695 | . 40 28 13 . 73 . . 322 32 182 5 Projectiles 365 | . . . . . 39 . . 107 32 182 5 Explosions 330 | . 40 28 13 . 34 . . 215 . . . Melee . | . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . 2 2 6 10 Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . . . . . 2 2 6 10 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 194 | . 29 29 . . 54 . . 26 . . 56 Shots 7 | . 2 2 . . 1 . . 1 . . 1 Rammed 1 | . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 302 | 90 140 27 198 128 302 . 6 7 101 . 40 Average Temperature 57 | 34 43 9 83 42 122 . 6 4 50 . 10 Received Heat Transfer 1778 | . 195 9 87 123 863 . . 426 75 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . Parts Fried 10 | . . . . . 7 . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 11 | . 3 . 1 2 1 . . 3 1 . . Heat Transferred 4079 | 259 703 . 259 407 296 . 140 1515 400 50 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . 1 . 1 2 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Maximum Alert Level 3 | . . . . 2 1 2 . 3 . . . Low Security (%) 80 | 100 100 100 100 24 83 . 100 42 . . . Level 1 10 | . . . . 59 16 . . . . . . Level 2 7 | . . . . 16 . 100 . 47 . . . Level 3 1 | . . . . . . . . 9 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 769 | 5 154 95 97 431 340 439 150 769 . . . Initial 439 | . . 45 15 3 163 439 150 49 . . . Average 117 | . 35 14 34 265 102 434 112 351 . . . Influence Increases 4390 | 30 494 201 344 974 686 300 . 1161 115 85 . Destroy 0b10 Robot/C 1740 | . 300 60 180 520 220 . . 340 100 20 . Destroy 0b10 Robot/NC 330 | 30 20 5 25 25 190 . . 25 5 5 . Destroy Leader 402 | . 64 10 66 152 . . . 100 10 . . Allied During Kill 108 | . . . . 108 . . . . . . . Successful Hack 129 | . 24 . 21 28 48 . . 8 . . . Select Force Hacks 210 | . 30 . . . 180 . . . . . . Disable Machine 630 | . 15 30 . 105 30 . . 450 . . . Destroy Structure 331 | . 41 96 52 36 18 . . 88 . . . Advance Influence 300 | . . . . . . 300 . . . . . Lose Combat Pursuer 210 | . . . . . . . . 150 . 60 . Influence Decreases 4390 | 30 376 278 377 561 775 203 359 478 850 103 . Entered New Map 1138 | . . 73 26 5 258 193 279 21 279 4 . Time Decay 2990 | 30 366 195 351 336 515 10 80 437 571 99 . Lost Part 32 | . 10 . . . 2 . . 20 . . . Lost Ally 230 | . . 10 . 220 . . . . . . . Squads Dispatched 16 | . 2 . . 6 . . . 8 . . . Investigation 4 | . 1 . . . . . . 3 . . . Extermination 3 | . . . . . . . . 3 . . . Reinforcement 4 | . 1 . . 3 . . . . . . . Assault 4 | . . . . 2 . . . 2 . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Distress Signals 8 | . 1 1 1 2 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 30 8 16 19 15 . 6 29 6 4 11 Peak Tracking Total 6 | . 5 2 3 5 5 . 6 5 1 3 3 Tactical Retreats 7 | . . . . . . . 2 2 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Traps Triggered 7 | . 1 1 . . . 1 . 4 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 6 | . . 5 4 4 4 4 4 4 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Machines Disabled 46 | . 1 2 . 7 4 . . 30 2 . . Max in Single Turn 18 | . 1 1 . 1 1 . . 18 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Machines Accessed 46 | . 9 1 6 8 13 . . 9 . . . Terminals 29 | . 7 . 6 7 6 . . 3 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 9 | . 1 . . 1 6 . . 1 . . . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 126 | . 20 1 25 20 40 . . 20 . . . Successful 71 | . 10 1 12 11 25 . . 12 . . . Failed 55 | . 10 . 13 9 15 . . 8 . . . Catastrophic 8 | . 1 . 1 . 2 . . 4 . . . Database Lockouts . | . . . . . . . . . . . . Manual 89 | . 18 . 25 15 27 . . 3 1 . . Terminals 90 | . 17 . 25 19 22 . . 7 . . . Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 20 | . 1 . . 1 16 . . 2 . . . Scanalyzers 6 | . . . . . . . . 6 . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 15 | . . 1 1 3 7 . . 3 . . . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 8 | . . . . 2 4 . . 2 . . . Open Door 2 | . . 1 . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 3 . . 1 . . . Retrieve Components 4 | . . . . . 3 . . 1 . . . Scanalyzer 5 | . . . . . . . . 5 . . . Insert Component 3 | . . . . . . . . 3 . . . Analyze 2 | . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 42 | . 8 . 11 8 15 . . . . . . Terminals 34 | . 7 . 11 8 8 . . . . . . Track 2 | . . . 1 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 8 | . 1 . 3 1 3 . . . . . . Disrupt 1 | . . . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . Skim 21 | . 5 . 5 6 5 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 7 . . . . . . Mask 1 | . . . . . 1 . . . . . . Tunnel 7 | . 1 . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 41 | . 8 . 6 8 11 . . 8 . . . Full Trace Events 2 | . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . 2 . . . Parts Built 3 | . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . Time 126 | . . . . . . . . 126 . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . . . 12 . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Total Allies 13 | . 1 . . 12 . . . . . . . Largest Group 10 | . 1 1 . 10 . . . . . . . Highest-Rated Group 118 | . 10 10 . 118 . . . . . . . Highest-Rated Ally 31 | . 10 10 . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 83 | . . . . 83 . . . . . . . Total Damage 863 | . . . . 863 . . . . . . . Kills 13 | . . . . 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Active Infowar (turns) 7330 | 29 2103 826 65 . . 37 167 1187 1779 1014 123 Sensors 3200 | . . . . . . . . 287 1779 1014 120 Terrain 2300 | 27 2103 170 . . . . . . . . . Structural 1107 | . . . . . . 37 167 900 . . 3 Seismic 723 | 2 . 656 65 . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Turns Passed 16002 | 320 2103 1251 865 856 4448 38 167 1473 2276 1014 1191 Spaces Moved 8109 | 166 779 725 586 533 1539 31 168 731 1281 974 596 Core 4 | 4 . . . . . . . . . . . Treads 1541 | 162 428 55 . 18 527 . . 120 . . 231 Legs 951 | . . . . . . . . 229 722 . . Wheels 5532 | . 351 670 586 515 973 31 168 340 559 974 365 Hover 42 | . . . . . . . . 42 . . . Flight 39 | . . . . . 39 . . . . . . Fastest Speed 50 | 50 80 135 120 120 120 114 53 53 92 92 92 Average Speed 151 | 157 225 149 120 124 207 114 64 150 138 92 116 Slowest Speed 442 | 160 320 320 135 240 442 114 74 217 173 92 156 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 7 98 94 48 88 99 2 78 20 92 96 24 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 18 | . 3 1 1 1 10 . . . . 2 . Known Exits Taken 7 | . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 6 | . . 3 . . . . . . 1 2 . Spaces Dug 49 | . 10 9 . . . . . 18 2 10 . Terrain Destroyed 452 | . 39 134 72 41 20 . . 94 12 32 8 Melee . | . . . . . . . . . . . . Projectile 88 | . . . . . . . . 41 12 27 8 AOE 364 | . 39 134 72 41 20 . . 53 . 5 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Total 11261 | 198 1045 857 716 679 2607 34 205 1057 1748 1069 1046 Wait 2149 | 3 178 49 71 31 810 . 5 159 415 69 359 Move 8099 | 165 778 724 585 532 1538 31 167 730 1280 973 596 Hop . | . . . . . . . . . . . . Pick Up 188 | 9 22 18 12 21 44 . 4 38 5 1 14 Fast Attach 26 | 6 2 . 4 10 1 . . 2 . . 1 Attach 18 | 1 1 . 2 . 7 3 2 1 . . 1 Detach 5 | . . . . . 4 . . 1 . . . Swap 111 | 1 13 26 10 15 11 . 1 17 11 1 5 Drop 183 | . 5 20 15 32 46 . 4 35 5 2 19 Fire 464 | 13 46 20 17 38 145 . 22 57 32 23 51 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis 16 | . . . . . . . . 16 . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 321 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 10) 560 | -10/Materials | Discovered new exit (range 7) 700 | -10/Materials | Discovered new exit (range 3) 1137 | -10/Materials | Discovered new exit (range 8) 1295 | -10/Materials | Repaired Lgt. Treads 1549 | -10/Materials | Learned Storage non-interactive machine intel 1578 | -10/Materials | Identified exit to Materials 1612 | -10/Materials | Identified exit to Subcaves 1612 | -10/Materials | Learned location of 1 exit from Materials 1616 | -10/Materials | Learned location of 1 exit from Storage 1617 | -10/Materials | Learned location of Subcaves (-10) 1618 | -10/Materials | Learned 2 Mines zone layouts 1621 | -10/Materials | Learned location of Storage (-9) 1661 | -10/Materials | Learned location of 3 exits from Materials 2424 | -10/Materials | Entered Mines 2424 | -10/Mines | Accompanied by 1 ally 2426 | -10/Mines | Identified exit to Exiles 2592 | -10/Mines | Assembled infested the area 2602 | -10/Mines | Found a hidden stash of uninstalled traps 2616 | -10/Mines | Core integrity fell below 50% 3055 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3099 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3141 | -10/Mines | Learned 4 Materials zone layouts 3321 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3488 | -10/Mines | Discovered exit to Materials (range 11) 3675 | -10/Mines | Entered Materials 3675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3676 | -9/Materials | Identified exit to Mines 3677 | -9/Materials | Identified exit to Materials 3677 | -9/Materials | Identified exit to Storage 4374 | -9/Materials | Learned 8 Materials zone layouts 4440 | -9/Materials | Learned Storage trap positions 4456 | -9/Materials | Learned 2 Storage zone layouts 4483 | -9/Materials | Loaded intel: 9 trap records 4540 | -9/Materials | Entered Storage 4541 | -9/Storage | Identified exit to Recycling 4543 | -9/Storage | Loaded intel: 9 trap records 4544 | -9/Storage | Loaded intel: 34 non-interactive machine locations 4841 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4905 | -9/Storage | Garrison activated, responded to threat 4946 | -9/Storage | Discovered exit to Materials (range 14) 5102 | -9/Storage | Met a pair of Derelict thieves 5110 | -9/Storage | Learned 2 Storage zone layouts 5150 | -9/Storage | Build established: Commander-Mutant 5155 | -9/Storage | Learned location of Zion (-7) 5192 | -9/Storage | Learned location of 2 exits from Materials 5221 | -9/Storage | Learned Materials trap positions 5240 | -9/Storage | Learned location of 1 exit from Recycling 5260 | -9/Storage | Used back door to open Recycling access 5271 | -9/Storage | Learned Materials security intel 5312 | -9/Storage | Learned Materials security intel 5396 | -9/Storage | Entered Recycling 5397 | -9/Recycling | Identified exit to Factory 5481 | -9/Recycling | Build established: Mutant 6330 | -9/Recycling | Scanned before Scraplab entrance 6332 | -9/Recycling | Learned 8 Materials zone layouts 6367 | -9/Recycling | Entered Scraplab 6370 | -9/Recycling | Learned Materials trap positions 6376 | -9/Recycling | Angered Scraplab inhabitants 6381 | -9/Recycling | Found Prototype Device 6411 | -9/Recycling | Learned Storage stockpile data 6415 | -9/Recycling | Learned Storage stockpile data 6416 | -9/Recycling | Core integrity fell below 50% 6438 | -9/Recycling | Learned Materials repair station intel 6455 | -9/Recycling | Identified Scrap Engine 6466 | -9/Recycling | Learned Storage emergency access door positions 6477 | -9/Recycling | Lost 5 parts (2u3w) 6988 | -9/Recycling | Build established: Construct 9844 | -9/Recycling | Entered Factory 9844 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9882 | -7/Factory | Sucked down chute 9882 | -7/Factory | Entered Waste 9906 | -7/Waste | Spotted C-40 Crusher 9909 | -7/Waste | Spotted C-40 Crusher 9914 | -7/Waste | Spotted C-40 Crusher 9959 | -7/Waste | Spotted C-40 Crusher 9960 | -7/Waste | Spotted C-40 Crusher 9966 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9969 | -7/Waste | Spotted C-40 Crusher 10010 | -7/Waste | Discovered new exit (range 14) 10049 | -7/Waste | Entered Factory 10229 | -7/Factory | Fabricated Greatsword? 10501 | -7/Factory | Fabricated Mak. Microdissipator Network? 11249 | -7/Factory | First assault squad dispatched 11400 | -7/Factory | Discovered new exit (range 5) 11403 | -7/Factory | Identified exit to Lower Caves 11522 | -7/Factory | Entered Lower Caves 11544 | -7/Lower Caves | Encountered a Warlord checkpoint 11561 | -7/Lower Caves | Identified exit to Lower Caves 12649 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12804 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13571 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 13605 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13798 | -7/Lower Caves | Entered another Lower Caves area 13799 | -7/Lower Caves | Encountered a Warlord checkpoint 13871 | -7/Lower Caves | Discovered new exit (range 7) 13876 | -7/Lower Caves | Identified exit to Factory 14673 | -7/Lower Caves | Discovered new exit (range 4) 14675 | -7/Lower Caves | Identified exit to Zion 14812 | -7/Lower Caves | Entered Zion 14839 | -7/Zion | Given A8's code to call for help 14868 | -7/Zion | Discovered new exit (range 8) 14871 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14933 | -7/Zion | Found Prototype Device 14933 | -7/Zion | Identified Phasing AFG 15019 | -7/Zion | System corruption cleaned by Quarantine Array 15023 | -7/Zion | Attacked by Zionites 15023 | -7/Zion | Spotted L9-MDZ(B) 15023 | -7/Zion | Spotted BO-SS8(B) 15221 | -7/Zion | Destroyed L9-MDZ(B) 15226 | -7/Zion | Core integrity fell below 50% 15253 | -7/Zion | Destroyed BO-SS8(B) 15958 | -7/Zion | 1C-UTU came to Zion's defense 15997 | -7/Zion | Core integrity fell below 20% 16003 | -7/Zion | Destroyed by 1C-UTU with 1C-UTU's Sword "Lootmaker" Last Messages --------------- Slashing Weapon. 15972_ 1C-UTU knocked back. 15978_ Critical hit (Destroy). 15978_ Reflective Plating destroyed. 15978_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 15978_ 1C-UTU knocked back. <x2> 15985_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 15987_ 1C-UTU knocked back. 15991_ Critical hit (Destroy). 15991_ Imp. Shield Generator destroyed. 15991_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 15991_ 1C-UTU knocked back. <x2> 15994_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 15995_ 1C-UTU knocked back. 15996_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. <x4> Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????"???"" ?????????????????????????????????? | | ?????? """" ?????????????????????????????????? | | ???? """ ?????????????????????????????????? | | ??? ?????????????????????????????????? | | ??? = ?????????????????????????????????? | | ???"" %= ""????????????????????????????????? | | ????" ""????????????????????????????????? | | ????"" ""?????????????????????????????#### | | ????"" """?###???????????????????????## # | | ????#" ""##"""##????????????????????## | | | ?????"" """"""""##???????????????????# | | ?????#" "#"""""""##??????????????????# [[! | | ????#"#" """"z ""#"?????????????????# [[[ | | ?????#"" """" ""##????????????????## [[! | | ???#"""" "#"#?????????????????#==== | | ???#"" z """######????????????# | | ??#"" /% " "##?# "############?### | | ??##" %= ""#?# """"""""""""#???### | | ???""" *= "#### """""""""#?????? | | ???""""" !**/ # ####### | | ????##"" * | | ?????# ! !/ | | ?????##" "" = l@# ####### | | ??????#" """" #### """" " "" #???## | | ??????"" """" ""#?# """""""""""#???# | | ??????"" """""%= "### "############??## | | ??????"" """"" """######??????######?# | | ??????"" """ "##???????????######## | | ??????#" " " "#????????????## "# | | ??????#" """ ""#????????????#"" " | | ???????" "#"""""#???????????## | | ???????" """"""""#???????????##"" # | | ???????" """""""""???????????##"" "# | | ???????" "?" """??????????####""# | | ???????? ????????????????????########## | | ???????? $ ??????????????????????######?# # | | ????????? """??????????????????????????????### | | ????????? ""#?????????????????????????????????? | | ??????????? "????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 17 Energy Capacity 436 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Proton Missile Launcher | -9/Recycling | Hacked Mak. Microdissipator Network | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -7/Factory | Preloaded Mak. Microdissipator Network | x1 | -7/Factory Repaired ---------- Lgt. Treads | 37% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingGravitonFlamer Manual? 0 Play Time 01:59:11 Cumulative 648.1 hours Start 2025.06.02 @ 15:42:16 End 2025.06.02 @ 17:53:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 39 Types 11/6/7/1/1/1/8/2/1/1 Lore% 69 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fa85ee0-b5c7-46a3-9353-b16cd1f14424