Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.21 @ 17:29:42 Player: RNGesus Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (557) 557 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1067 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 261/265 System Corruption 0% Temperature Cool (8) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Sensor Array Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Sensor Array Hacking Suite Hacking Suite Small Laser [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 9 6 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg 8 | 2 4 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 3 | . 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 93 | . 95 86 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 10 | . 9 13 Storage 14 | . 14 14 Energy Gun 9 | . 8 11 Ballistic Gun 15 | . 19 4 Naked Turns . | . . . Heaviest Build 28 | 12 28 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 7 | 5 6 10 Most Carried 10 | 2 9 10 Average Carried 5 | 1 5 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 2 9 10 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 571 | 215 292 64 Remotely . | . . . Salvage Created 691 | . 517 174 Parts 47 | . 37 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 14 4 Guns 18 | . 14 4 Classes Destroyed 5 | . 5 . Hauler 1 | . 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 12 | . 8 4 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 962 | . 496 466 Core 257 | . 124 133 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | . 68 22 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 163 | . 133 30 Gun 163 | . 133 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 114 | . 97 17 Thermal 49 | . 36 13 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 108 | . 84 24 Core Hits 41 | . 31 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1199 | . 904 295 Guns 1191 | . 904 287 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . . 8 Kinetic 667 | . 545 122 Thermal 524 | . 359 165 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 48 27 Average Temperature 16 | . 17 11 Received Heat Transfer 444 | . 180 264 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1236 | . 851 385 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 306 | . 306 87 Average Influence 122 | . 147 78 Maximum Alert Level 1 | . 1 . Low Security (%) 74 | 100 63 100 Level 1 25 | . 36 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 26 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1169 | 74 837 258 Spaces Moved 648 | 51 471 126 Core 17 | 17 . . Treads . | . . . Legs 631 | 34 471 126 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 129 | 123 125 150 Slowest Speed 200 | 200 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 52 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 828 | 58 602 168 Wait 47 | . 37 10 Move 646 | 50 470 126 Hop . | . . . Pick Up 12 | 1 10 1 Fast Attach 9 | 6 1 2 Attach 2 | . 1 1 Detach . | . . . Swap 11 | 1 7 3 Drop 10 | . 8 2 Fire 90 | . 68 22 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Discovered new exit (range 10) 766 | -10/Materials | Build established: Scavenger-Mutant 912 | -10/Materials | Entered Mines 915 | -10/Mines | Core integrity fell below 50% 994 | -10/Mines | Core integrity fell below 20% 1040 | -10/Mines | Lost 3 parts (3w) 1113 | -10/Mines | Assembled infested the area 1118 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1170 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00999_ R-06 Scavenger collects Heat Sink. 01009_ Lgt. Assault Rifle destroyed. 01038_ Acquired Sml. Laser. 01041_ Imp. Heat Sink destroyed. 01043_ G-47 Trooper destroyed. 01045_ Acquired 17 matter. 01051_ Acquired Imp. Heat Sink. 01053_ Acquired 10 matter. 01056_ Acquired Lgt. Nuclear Core. 01064_ Dropped Aluminum Leg. 01066_ Acquired 10 matter. 01069_ Dropped Aluminum Leg. 01070_ Acquired 10 matter. 01113_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01118_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01164_ Sml. Laser destroyed. 01168_ Slammed into G-34 Mercenary. 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""" ##### #????????????????? | | ????# """ """ g% #????????????????? | | ????# @#######????????????????? | | ????######### ###??????????????????????? | | ????????????# ?????????????????????????? | | ????????????#??????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonRocketChainsword Manual? 0 Play Time 00:07:42 Cumulative 255.0 hours Start 2020.06.21 @ 17:20:53 End 2020.06.21 @ 17:29:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 82 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 842d8886-47be-45c8-8e1b-5be8a76b34ec