Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 23:56:32 Player: naththebg Result: Destroyed by H0-W9G(E) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (211) 1055 Value Destroyed (6814) 6814 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (12835) 12835 TOTAL SCORE: 24284 Bonus ------- High Alert Combat Kills 1217 Follower Combat Kills 1371 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5100 Registered with UFD 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/400 Matter 70/300 Energy 96/900 System Corruption 2% Temperature Cool (0) Movement Immobile (Siege) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Hybrid Fission Core (fused) > --- PROPULSION (3) --- Armored Treads Heavy Treads (fused) > --- UTILITY (5) ------ Power Amplifier High-capacity Storage Unit Matter Filter Heavy Regenerative Plating (fused) > --- WEAPON (4) ------- HERF Cannon (fused) HERF Cannon (fused) Hypervelocity Coil Gun (fused) Heavy Missile Launcher > --- INVENTORY (20) --- Light Deuterium Engine Armored Huge Wheel Improved Cooling System Makeshift Microdissipator Network Large Storage Unit Enhanced Optical Array Spectral Analyzer Tactical Coordination Suite Matter Filter Reactive Plating Advanced Plasma Cannon Advanced Assault Cannon Mini Assault Cannon Heavy Flak Cannon EMP Blaster Proton Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Skirmisher] Tactical Coordination Suite Experimental Target Analyzer Self-contained Transmogrifier > --- WEAPON ----------- HERF Cannon Neutron Cannon Centrium Greatsword > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Huge Wheel Improved Cooling System Large Storage Unit Enhanced Optical Array Spectral Analyzer Tactical Coordination Suite Matter Filter Matter Filter Reactive Plating Gatling Laser Advanced Plasma Cannon Advanced Assault Cannon Mini Assault Cannon Heavy Flak Cannon EMP Blaster Proton Missile Launcher Heavy Missile Launcher [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Armored Huge Wheel Flight Unit Improved Surge Thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage High-capacity Storage Unit Processor Makeshift Targeting Computer Hackware Hacking Suite Protection Makeshift Utility Shielding Weapon HERF Cannon Energy Gun Improved Arc Thrower Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Centrium Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . 2 . . . . . Weapon 2 | . . . 1 1 . . . Parts Attached 71 | 6 4 11 22 12 6 4 6 Power 7 | 1 . 1 3 . 2 . . Engine 2 | 1 . . 1 . . . . Core 5 | . . 1 2 . 2 . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . 4 2 . . . Treads 8 | 2 . . 4 2 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 2 7 4 2 . 4 5 Device 13 | . 1 4 1 . . 2 5 Storage 4 | 1 . 1 1 1 . . . Processor 4 | . . . 1 1 . 2 . Hackware 2 | . 1 . 1 . . . . Protection 2 | . . 2 . . . . . Artifact . | . . . . . . . . Weapon 31 | 2 2 3 11 8 4 . 1 Energy Gun 9 | 1 2 . 2 4 . . . Energy Cannon 2 | . . 1 1 . . . . Ballistic Gun 8 | 1 . 2 3 2 . . . Ballistic Cannon 5 | . . . 1 2 2 . . Launcher 6 | . . . 3 . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 2 3 1 2 . . Parts Lost 9 | . . . 5 1 2 . 1 Power 2 | . . . 1 . 1 . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 1 . 1 . . Weapon 4 | . . . 3 1 . . . Highest Loss Streak 3 | . . . 3 1 1 . 1 To Critical Strikes 1 | . . . . . . . 1 Average Backups 15 | 3 7 8 13 14 18 18 18 Power . | . . . . . . . . Propulsion 3 | 2 1 2 5 4 4 4 2 Utility 5 | . . 1 3 4 7 6 7 Weapon 6 | . 6 4 4 5 6 8 7 Tool/Special . | . . . . . . . . Unused Backups 38 | . 6 8 4 2 1 1 16 Power 3 | . 1 . . 1 . . 1 Propulsion 10 | . 4 1 1 . 1 . 3 Utility 9 | . . . 3 1 . . 5 Weapon 16 | . 1 7 . . . 1 7 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 94 97 94 98 94 95 92 Engine 1 | . 14 4 . . . . . Core 5 | . . 6 8 . 4 7 6 Treads 17 | . 28 14 12 22 23 23 17 Device 17 | . 5 23 20 16 23 22 15 Storage 8 | . 14 11 9 7 7 7 7 Processor 8 | . . 5 10 7 . . 10 Protection 3 | . . 9 3 5 2 2 1 Energy Gun 6 | . 26 4 3 6 2 9 7 Energy Cannon 5 | . 1 4 1 . . . 11 Ballistic Gun 7 | . . 13 14 18 2 . 1 Ballistic Cannon 2 | . . . . . 15 20 2 Launcher 1 | . . . 4 1 7 . . Special Weapon 2 | . . . 1 . . . 3 Peak Build Rating 94 | 6 20 36 56 68 66 79 94 Average Rating 62 | 4 11 28 46 60 61 71 85 On Entrance 38 | . 6 20 34 55 63 60 70 Avg Prop Armor Cover (%) 20 | 25 12 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 119 | 13 19 37 48 72 80 95 119 Greatest Support 105 | 20 40 43 70 90 88 80 105 Greatest Overweight (x) 4 | 1 . 1 4 . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 Average Capacity 16 | 7 8 10 15 16 20 20 20 Most Carried 20 | 8 8 12 15 19 20 20 20 Average Carried 16 | 4 7 8 13 14 19 19 19 Final Capacity 20 | 8 8 15 15 20 20 20 20 Final Carried 20 | 6 8 12 15 19 20 19 19 Transmogrified Parts 115 | . 1 10 17 19 4 7 57 Integrity Recovered 1568 | . . 98 212 202 211 306 539 Class Distribution -------------------- 41% | Gunner 32% | Tank 23% | Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Tank | -7/Scraptown Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Matter Collected 3853 | 260 40 397 873 713 831 66 673 Remotely . | . . . . . . . . Salvage Created 8075 | . 127 1109 2979 1052 1492 89 1227 Parts 377 | . 21 56 142 42 65 5 46 Haulers Intercepted 9 | . . 2 5 1 1 . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Combat Hostiles Destroyed 145 | . 5 22 42 20 28 2 26 Melee 3 | . . . 3 . . . . Guns 50 | . 5 17 12 11 3 . 2 Cannons 18 | . . 5 1 . 5 2 5 AOE 58 | . . . 20 9 13 . 16 Classes Destroyed 24 | . 4 5 2 2 4 . 7 Worker 12 | . . 1 4 . 7 . . Builder 10 | . . 3 4 3 . . . Tunneler 2 | . . . 1 1 . . . Hauler 9 | . . 2 5 1 1 . . Recycler 12 | . . 2 4 4 2 . . Mechanic 1 | . . . . . 1 . . Operator 8 | . 1 1 3 3 . . . Watcher 11 | . 1 1 5 2 2 . . Swarmer 21 | . 3 4 6 4 4 . . Grunt 64 | . 2 13 25 11 13 . . Brawler 2 | . . . . 1 1 . . Duelist 2 | . . . . . 2 . . Protector 1 | . . . . . 1 . . Sentry 23 | . . 5 9 3 4 2 . Specialist 2 | . . . 2 . . . . Hunter 3 | . . . . . 3 . . Programmer 1 | . . . . 1 . . . Bolteater 4 | . . . . . . . 4 Federalist 1 | . . . . . . . 1 Explorer 2 | . . . . . . . 2 Ranger 3 | . . . . . . . 3 Guru 2 | . . . . . . . 2 Scrapper 9 | . . . . . . . 9 Elite 2 | . . . . . . . 2 Thug 3 | . . . . . 1 . 2 Best Kill Streak 16 | . 3 8 11 10 16 1 15 Combat Bots Only 15 | . 3 6 7 9 9 1 15 Max Kills in Single Turn 9 | . 1 2 4 3 9 1 4 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . 3 3 4 . 4 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . . 2 Triborg (-7/Scraptown) Optimus (-7/Scraptown) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Hostile Shots Fired 556 | . 10 62 96 89 184 36 79 Missed 222 | . 5 21 33 36 92 16 19 Hits 334 | . 5 41 63 53 92 20 60 Melee 7 | . . . . . 1 . 6 Projectile 327 | . 5 41 63 53 91 20 54 AOE 1 | . . . . 1 . . . Critical Strikes 11 | . . 3 3 . 3 . 2 Damage Taken 5088 | . 45 452 1053 793 1309 162 1274 Core 678 | . . 69 207 96 150 12 144 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 11 | . . . . . . . 11 Redirected to Shielding 18 | . . . . 4 14 . . Ignored by Resistances 2 | . . . 2 . . . . Regen/Repaired (Parts) 152 | . . . . . . . 152 Core Remaining (%) 84 | 100 100 72 64 . . . . Volleys Fired 272 | . 12 57 60 51 44 6 42 Largest 4 | . 2 2 3 4 4 4 4 Hottest 262 | . 130 125 161 196 167 262 250 Shots Fired 579 | . 24 106 142 120 90 23 74 Gun 321 | . 24 84 63 102 18 9 21 Cannon 141 | . . 22 8 1 60 14 36 Launcher 116 | . . . 70 17 12 . 17 Special 1 | . . . 1 . . . . Kinetic 300 | . . 70 52 80 70 14 14 Thermal 104 | . 24 26 20 20 8 6 . Explosive 44 | . . . 5 17 5 . 17 Electromagnetic 131 | . . 10 65 3 7 3 43 Robot Hit Streak 16 | . 6 13 16 13 8 12 14 Robot Miss Streak 8 | . 8 6 5 4 5 2 3 Penetration Max 1 | . . . 1 1 . . . Secondary Targets 5 | . 1 2 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 346 | . 19 77 79 66 43 17 45 Core Hits 412 | . 26 50 97 84 79 6 70 Critical Kills 11 | . . 1 7 2 . . 1 Critical Parts Destroyed 5 | . . . 2 1 . . 2 Critical Strikes 28 | . . 1 13 3 5 . 6 Burn 3 | . . . 3 . . . . Destroy 13 | . . 1 6 3 . . 3 Blast 5 | . . . . . 5 . . Corrupt 3 | . . . . . . . 3 Smash 4 | . . . 4 . . . . Melee Attacks 6 | . . . 6 . . . . Impact 6 | . . . 6 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16827 | . 220 1515 4698 3056 3762 452 3124 Guns 3815 | . 220 1211 706 1213 162 133 170 Cannons 2270 | . . 300 124 . 866 319 661 Explosions 10368 | . . . 3555 1812 2708 . 2293 Melee 310 | . . . 310 . . . . Ramming 64 | . . 4 3 31 26 . . Kinetic 3779 | . . 1014 526 884 942 319 94 Thermal 1821 | . 220 362 599 329 115 72 124 Explosive 5682 | . . . 337 1707 1469 . 2169 Electromagnetic 5171 | . . 135 2923 105 1210 61 737 Impact 310 | . . . 310 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 2 1 6 6 2 Average Corruption 2 | . . . 1 1 3 6 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . . 20 5 8 11 . Message Errors 7 | . . . 4 . 1 2 . Matter Fused 16 | . . . 5 3 2 6 . Heat Flow Errors 2 | . . . 1 . 1 . . Energy Discharges 6 | . . . 3 2 1 . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 5 | . . . 3 . 1 1 . Data Loss (major) 3 | . . . 1 . 1 1 . Misfires 2 | . . . 2 . . . . Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 273 | . . 1 138 80 42 . 12 Projectiles 11 | . . . . . 11 . . Explosions 194 | . . . 71 80 31 . 12 Melee 68 | . . 1 67 . . . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 414 | . . . 240 66 108 . . Shots 22 | . . . 12 2 8 . . Rammed 10 | . . 1 1 3 5 . . Targets Rammed 11 | . . 1 1 4 5 . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 319 | . 276 233 192 210 133 303 319 Average Temperature 82 | . 92 66 34 91 39 113 107 Received Heat Transfer 1135 | . . 219 288 192 186 48 202 Siege Activations 1 | . . . . . . . 1 Total Turns 5 | . . . . . . . 5 Longest Duration 5 | . . . . . . . 5 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 20 | . . 1 8 . 8 . 3 Combat Hostiles 16 | . . . 6 . 7 . 3 Parts Fried 51 | . . 1 23 1 18 . 8 Impact Corruptions 2 | . . 1 1 . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 4 . 1 . . 2 Heat Transferred 3206 | . 270 561 1127 687 250 200 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 16 | . . . 13 . 1 . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Maximum Alert Level 3 | . . 1 3 3 3 2 . Low Security (%) 32 | 100 100 41 12 50 . . . Level 1 30 | . . 58 5 32 . 91 . Level 2 20 | . . . 49 4 44 8 . Level 3 16 | . . . 32 11 55 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1097 | . 91 360 771 966 1097 418 . Initial 432 | . . 5 127 336 432 418 . Average 369 | . 29 174 579 298 744 327 . Influence Increases 4409 | . 136 764 1394 1138 903 74 . Destroy 0b10 Robot/C 2400 | . 100 440 840 440 540 40 . Destroy 0b10 Robot/NC 320 | . 10 50 130 60 70 . . Destroy Leader 530 | . 22 106 200 96 106 . . Successful Hack 31 | . 4 16 11 . . . . Select Force Hacks 30 | . . . . . . 30 . Disable Machine 435 | . . 30 120 225 60 . . Destroy Structure 389 | . . 5 63 190 127 4 . Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 45 | . . 15 15 15 . . . Miscellaneous 214 | . . 102 . 112 . . . Influence Decreases 4409 | . 123 475 955 929 780 917 230 Entered New Map 1991 | . . 8 175 405 518 655 230 Time Decay 2168 | . 123 467 580 514 222 262 . Lost Part 80 | . . . 50 10 20 . . Lost Ally 20 | . . . . . 20 . . Purge Threat 150 | . . . 150 . . . . Squads Dispatched 22 | . 1 2 9 5 5 . . Investigation 6 | . 1 2 2 . 1 . . Extermination 1 | . . . . 1 . . . Reinforcement 11 | . . . 5 4 2 . . Assault 2 | . . . . . 2 . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 2 . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Distress Signals 5 | . . . 2 1 2 . . Communications Jammed 1 | . . . 1 . . . . Distress Signals 1 | . . . 1 . . . . Times Spotted 201 | . 8 25 49 30 40 2 47 Peak Tracking Total 16 | . 2 4 4 9 9 1 16 Tactical Retreats 4 | . . 1 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Traps Triggered 5 | . 1 . 2 2 . . . Indirectly 1 | . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Machines Disabled 32 | . . 2 8 15 4 . 3 Max in Single Turn 7 | . . 1 2 7 1 . 1 Garrison Access 2 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Machines Accessed 29 | . 2 8 8 4 2 3 2 Terminals 19 | . 2 7 6 2 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . 1 1 1 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . Total Hacks 77 | . 6 28 17 6 4 6 10 Successful 38 | . 2 11 12 . 1 2 10 Failed 39 | . 4 17 5 6 3 4 . Catastrophic 10 | . . 1 1 5 1 2 . Database Lockouts . | . . . . . . . . Manual 38 | . 5 16 12 . 1 4 . Terminals 49 | . 6 22 14 3 . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 12 | . . 6 1 1 2 2 . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . 2 2 2 . . Terminal Hacks 20 | . 1 4 5 . . . 10 Record 4 | . . . . . . . 4 Robot Analysis 6 | . . . . . . . 6 Prototype ID Bank 3 | . 1 2 . . . . . Branch Access Points 2 | . . 1 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . 1 1 . . 1 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 2 | . . 1 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Seal Access 2 | . . . 1 . 1 . . Unauthorized Hacks 13 | . 1 6 5 . . 1 . Terminals 12 | . 1 6 5 . . . . Botnet 2 | . . 2 . . . . . Skim 10 | . 1 4 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Tunnel 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 4 | . 1 1 1 1 . . . Used . | . . . . . . . . Hacking Detections 24 | . 2 8 6 4 1 3 . Full Trace Events 4 | . . 2 . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . 9 2 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . Machine Destruction 3 | . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Total Allies 5 | . . 2 . . 2 . 1 Largest Group 2 | . . 2 . . 2 . 1 Highest-Rated Group 464 | . . 10 . . 62 . 464 Highest-Rated Ally 464 | . . 5 . . 31 . 464 Total Orders . | . . . . . . . . Ally Attacks 115 | . . 9 . . 7 . 99 Total Damage 8045 | . . 53 . . 61 . 7931 Kills 43 | . . . . . . . 43 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 201 | . 15 20 31 33 5 7 90 Average Entertainment 27 | . 28 23 26 38 27 18 22 Good Acts 27 | . . 6 9 4 4 2 2 Bad Acts 23 | . . 5 6 8 2 2 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Active Infowar (turns) 2955 | . . 387 285 264 265 330 1424 Decoding 1424 | . . . . . . . 1424 Machine Analysis 387 | . . 387 . . . . . Triangulation 595 | . . . . . 265 330 . Cloaking 410 | . . . 146 264 . . . Jamming 139 | . . . 139 . . . . Robot Analysis Total 6 | . . . . . . . 6 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Turns Passed 10484 | 73 408 1330 1793 1415 461 569 4435 Spaces Moved 4430 | 46 181 560 859 743 167 264 1610 Core 21 | 21 . . . . . . . Treads 4214 | 25 181 560 664 743 167 264 1610 Legs . | . . . . . . . . Wheels 193 | . . . 193 . . . . Hover . | . . . . . . . . Flight 2 | . . . 2 . . . . Fastest Speed 50 | 50 160 145 115 152 163 163 150 Average Speed 168 | 126 160 191 153 160 178 200 168 Slowest Speed 249 | 160 160 240 187 170 249 243 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 47 | 4 39 52 71 23 45 67 82 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 . . 1 . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 5 | . . . . . . . 5 Spaces Dug 2 | . . 1 1 . . . . Terrain Destroyed 456 | . . 1 63 210 148 5 29 Melee . | . . . . . . . . Projectile 30 | . . 1 1 . 23 5 . AOE 426 | . . . 62 210 125 . 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Total 6921 | 60 278 712 1204 874 243 289 3261 Wait 1995 | . 65 59 221 41 12 12 1585 Move 4423 | 45 180 559 858 742 166 263 1610 Hop . | . . . . . . . . Pick Up 68 | 9 8 10 18 12 3 1 7 Fast Attach 26 | 3 4 6 3 5 2 2 1 Attach 25 | 3 . 1 9 5 2 1 4 Detach 1 | . . . . . . . 1 Swap 31 | . . 5 14 4 5 1 2 Drop 62 | . 9 14 14 10 3 3 9 Fire 272 | . 12 57 60 51 44 6 42 Melee 6 | . . . 6 . . . . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 10 | . . 1 . 4 5 . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 5) 437 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 437 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 476 | -10/Materials | Discovered new exit (range 3) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 857 | -9/Materials | X0-1V1 sent allied S-10 Pest (x2) 871 | -9/Materials | X0-1V1 foreshadows a heat wave 1021 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1103 | -9/Materials | Ambient heat levels rising (+10) 1231 | -9/Materials | Identified exit to Mines 1301 | -9/Materials | Ambient heat levels rising (+10) 1549 | -9/Materials | Ambient heat levels falling (-10) 1550 | -9/Materials | Discovered new exit (range 16) 1744 | -9/Materials | X0-1V1 announced a LAN party 1812 | -9/Materials | Entered another Materials area 1812 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2107 | -8/Materials | Build established: Gunner 2124 | -8/Materials | Garrison activated, responded to threat 2183 | -8/Materials | Destroyed 7 combat bots 2219 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 2294 | -8/Materials | Discovered new exit (range 7) 2356 | -8/Materials | Lost 3 parts (1p2w) 2700 | -8/Materials | X0-1V1 sent you to a vault 2740 | -8/Materials | Found Prototype Device 2740 | -8/Materials | Identified Skeleton Box 2853 | -8/Materials | Identified exit to Factory 2853 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3178 | -8/Materials | X0-1V1 activates XOMVISION 3292 | -8/Materials | Learned 2 Storage zone layouts 3356 | -8/Materials | Learned location of 1 exit from Lower Caves 3410 | -8/Materials | Learned location of 1 exit from Recycling 3485 | -8/Materials | Learned location of Storage (-7) 3539 | -8/Materials | Learned location of Lower Caves (-7) 3545 | -8/Materials | Build established: Tank 3581 | -8/Materials | Learned location of 3 exits from Factory 3605 | -8/Materials | Entered Factory 3605 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3606 | -7/Factory | Identified exit to Lower Caves 3607 | -7/Factory | Identified exit to Factory 3607 | -7/Factory | Identified exit to Storage 3971 | -7/Factory | X0-1V1 announced a LAN party 4262 | -7/Factory | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 4291 | -7/Factory | X0-1V1 sent you to a vault 4597 | -7/Factory | Build established: Gunner 4721 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 4855 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4946 | -7/Factory | Destroyed 9 combat bots 5020 | -7/Factory | Entered Storage 5021 | -7/Storage | Identified exit to Recycling 5025 | -7/Storage | Build established: Tank 5149 | -7/Storage | X0-1V1 sent hostile H-55 Commando (x2) 5155 | -7/Storage | Crushed by falling debris 5277 | -7/Storage | Destroyed 7 combat bots 5356 | -7/Storage | Met a pair of Derelict thieves 5396 | -7/Storage | Found Prototype Launcher 5396 | -7/Storage | Identified Rocket Array 5424 | -7/Storage | Core integrity fell below 50% 5457 | -7/Storage | Destroyed 9 combat bots 5471 | -7/Storage | Used back door to open Recycling access 5477 | -7/Storage | Build established: Gunner 5481 | -7/Storage | Entered Recycling 5482 | -7/Recycling | Identified exit to Factory 5973 | -7/Recycling | X0-1V1 put everyone to sleep 5992 | -7/Recycling | Scanned before Scraplab entrance 6026 | -7/Recycling | Entered Scraplab 6046 | -7/Recycling | Discovered new exit (range 3) 6050 | -7/Recycling | Entered Scraptown 6050 | -7/Scraptown | System corruption cleaned by C-Scrubber 6108 | -7/Scraptown | Build established: Tank 6123 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6362 | -7/Scraptown | Visited UFD Registry 6362 | -7/Scraptown | Registered with UFD as "Phasetank" 6404 | -7/Scraptown | Visited Infowarlord's Domain 6425 | -7/Scraptown | Visited Science Guys 6463 | -7/Scraptown | Visited Abandonware Association 6506 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6539 | -7/Scraptown | Visited Analyses Database 6572 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6578 | -7/Scraptown | Found DCF Scrap (27 items) 6619 | -7/Scraptown | Visited Scrapoid Pod Storage 6647 | -7/Scraptown | Visited Curators Association 6680 | -7/Scraptown | Visited Cartography Club 6829 | -7/Scraptown | Visited Scrapoid Research Area 6947 | -7/Scraptown | Found Scrapoid Pod 7179 | -7/Scraptown | Found Spectral Analyzer 7695 | -7/Scraptown | Discovered exit to Factory (range 13) 7860 | -7/Scraptown | Visited IN-MT5's Study 8000 | -7/Scraptown | Build established: Gunner 8344 | -7/Scraptown | Visited Shadow of the Wyrm 8769 | -7/Scraptown | Build established: Mutant 9647 | -7/Scraptown | Build established: Gunner 10152 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 10152 | -7/Scraptown | Attacked by Scraptown defenders 10274 | -7/Scraptown | Build established: Tank 10289 | -7/Scraptown | Allies destroyed Triborg 10301 | -7/Scraptown | Destroyed 8 combat bots 10433 | -7/Scraptown | Core integrity fell below 20% 10457 | -7/Scraptown | Destroyed Optimus 10485 | -7/Scraptown | Destroyed by H0-W9G(E) with Heavy Battle Rifle Last Messages --------------- 10442_ HV Slug penetrates RA-5NQ(E). 10442_ RA-5NQ(E) destroyed. 10445_ The unstable cave ceiling collapses. 10445_ Slug penetrates Chaos Wyrm. 10457_ Optimus system terminally corrupted. 10457_ Optimus: "We are 0bPrime!" 10463_ NI-9VA(E) suffers critical hit (Destroy). 10463_ NI-9VA(E) destroyed. 10464_ Chaos Wyrm destroyed. 10465_ Destroyed Lgt. Deuterium Engine. 10466_ 06-SIM(j): "Prepare to be scrapped, Phasetank!" 10467_ HX-WR5(j) destroyed. 10467_ 06-SIM(j) destroyed. 10468_ The unstable cave ceiling collapses. 10474_ Critical hit (Destroy). 10474_ Imp. Medium Treads destroyed. 10481_ Activated siege mode. 10481_ X0-1V1 stares into the ether. HE-0LQ(x) form shifts and blurs. 10485_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ?# " # %!%% #?????? | | ?# " # ![!=!*% #?????? | | ?? " ?# # # % = #????## | | ?? " ?# %%= ## # # #????"" | | ?# " # ### # #???#"" | | ?# " #% "############# ## #???#"" | | ?# " ##??????????????# #???#"" | | ???#"" #[= #???????????????# #???#"" | | ???###""" #%! #???????????#???# ###?#"" | | ?????#####?#!= #?????????? ??# ! ""#"#"" | | ?#########?# #?????? ?# """"#"" | | ?# ?# ! #?????? ?# ""##### | | ?# # =!#?????? # ###???? | | ??? """ # *!%#?????# * ! ####### | | ??? """ ! [#????## !%!%= | | ??? 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" "" #?????? | | #???????????? #?????? | | ##???###????## ##??#"" "" "" " #?????? | | ## ### ##???"""""??""" "#??????"""""""" #?????? | | ?# #????????"" ""?#""" "#???????""""""" #?????? | | ## ######???"" "?#""" "#????????###### #?????? | | "" """""#??#" ""##"" "#?############# #?????? | | " " "#??#"" ""##"" "#?#"""""""""""# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 57 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 2010 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 100 EM Shielding 3 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Utility Shielding 33 Point Defense Rating 160 Evasion (%) 40 Targeting Accuracy 18 Target Analysis 10 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullNodeDrillbomb Manual? 0 Play Time 01:15:04 Cumulative 596.5 hours Start 2026.08.25 @ 22:39:18 End 2026.08.25 @ 23:56:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/3/1/1/0/1/1/0/2 Lore% 86 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4588b44b-7ef5-4451-a2da-07d926bc55ca