Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 04:22:07 // Halloween2020/ForbiddenLore Player: Salade Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1484) 1484 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 5574 Bonus ------- Pacifist 200 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Improved Light Armor Plating System Backup Module System Backup Module > --- WEAPON ----------- Minigun Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Integration Mediator Heavy Ion Cannon Minigun Shock Bomb Launcher [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device System Backup Module Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . . 2 2 . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . 2 . 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 70 | 6 4 . 7 4 4 19 15 11 Power 10 | 1 . . . 1 . 1 4 3 Engine 4 | 1 . . . . . . 3 . Core 6 | . . . . 1 . 1 1 3 Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 3 . . 5 2 . Treads . | . . . . . . . . . Leg 11 | 2 . . 2 . . 5 2 . Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 . . 3 . 5 5 4 Device 10 | . . . . . . 2 5 3 Storage 5 | 1 2 . . 2 . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 4 | . . . . 1 . 3 . . Artifact . | . . . . . . . . . Weapon 28 | 2 2 . 4 . 4 8 4 4 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 18 | 1 2 . 3 . 2 6 1 3 Ballistic Cannon 3 | . . . . . . 1 1 1 Launcher 5 | . . . 1 . 2 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . . . . . . 3 8 20 Power 3 | . . . . . . . . 3 Propulsion 6 | . . . . . . 1 2 3 Utility 13 | . . . . . . 2 4 7 Weapon 9 | . . . . . . . 2 7 Highest Loss Streak 13 | . . . . . . 1 6 13 Average Slot Usage (%) 94 | . 97 100 99 100 100 99 97 68 Engine 5 | . 14 14 11 6 . . 7 4 Core 4 | . . . . 3 9 7 4 5 Leg 28 | . 28 28 40 36 36 29 25 12 Device 4 | . . . . . . . 10 13 Storage 20 | . 25 28 22 27 27 23 14 10 Protection 7 | . . . . 9 9 14 12 4 Ballistic Gun 16 | . 20 28 21 18 16 20 8 6 Ballistic Cannon 2 | . . . . . . 1 8 4 Naked Turns 12 | . . . . . . . . 12 Heaviest Build 65 | 11 13 13 17 26 29 36 58 65 Greatest Support 75 | 20 20 20 40 40 40 70 75 44 Greatest Overweight (x) 21 | . . . . . . . 1 21 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 6 6 6 5 Most Carried 6 | 4 6 6 6 6 6 6 6 4 Average Carried 4 | 2 5 5 4 5 6 5 4 2 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 Final Carried 6 | 4 6 6 6 6 6 6 2 . Class Distribution -------------------- 47% | Tank 45% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Matter Collected 1764 | 260 . 152 87 153 96 609 255 152 Remotely . | . . . . . . . . . Salvage Created 1637 | . . . 237 153 105 685 341 116 Parts 110 | . . . 19 6 12 33 28 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 38 | . . . 7 3 4 14 7 3 Melee 1 | . . . . . . . . 1 Guns 25 | . . . 5 3 2 12 3 . Cannons 5 | . . . . . . . 3 2 AOE 7 | . . . 2 . 2 2 1 . Classes Destroyed 11 | . . . 4 1 . 4 1 1 Builder 4 | . . . . . . 1 3 . Tunneler 1 | . . . . . . . 1 . Recycler 1 | . . . . . . 1 . . Watcher 2 | . . . 1 . . . 1 . Swarmer 16 | . . . 4 . 3 4 3 2 Grunt 11 | . . . 2 2 . 7 . . Brawler 3 | . . . . 1 . . 2 . Duelist 1 | . . . . . . 1 . . Sentry 4 | . . . 1 . 1 1 1 . Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . 1 1 . Best Kill Streak 8 | . . . 4 3 3 4 8 2 Combat Bots Only 4 | . . . 4 3 3 3 2 2 Max Kills in Single Turn 3 | . . . 2 1 2 3 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . 1 2 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Damage Taken 4606 | . 27 . 234 157 80 862 1132 2114 Core 1033 | . 14 . 30 . . 138 29 822 Absorbed by Shields 96 | . . . . . . . . 96 Core Remaining (%) 93 | 100 . 94 92 . 100 80 . . Volleys Fired 105 | . 2 1 15 10 10 37 24 6 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 141 | . 70 40 56 46 59 94 134 141 Shots Fired 272 | . 4 2 30 20 20 110 71 15 Gun 208 | . 4 2 27 20 18 100 34 3 Cannon 50 | . . . . . . 7 31 12 Launcher 14 | . . . 3 . 2 3 6 . Special . | . . . . . . . . . Kinetic 248 | . 2 2 27 20 18 107 63 9 Thermal 10 | . 2 . . . . . 2 6 Explosive . | . . . . . . . . . Electromagnetic 14 | . . . 3 . 2 3 6 . Robot Hit Streak 8 | . 1 1 6 8 2 6 4 5 Robot Miss Streak 11 | . 3 1 3 1 4 5 11 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 146 | . 1 1 15 16 5 53 46 9 Core Hits 114 | . . . 12 7 6 38 33 18 Critical Hits 1 | . . . . . . 1 . . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3274 | . 27 . 266 246 133 1112 1262 228 Guns 1618 | . 27 . 168 234 72 785 323 9 Cannons 758 | . . . . . . 118 487 153 Explosions 695 | . . . 97 . 46 139 413 . Melee . | . . . . . . . . . Ramming 203 | . . . 1 12 15 70 39 66 Kinetic 2256 | . 15 . 168 234 72 903 810 54 Thermal 275 | . 12 . . . . 54 101 108 Explosive . | . . . . . . . . . Electromagnetic 540 | . . . 97 . 46 85 312 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 4 7 10 Average Corruption 4 | . . . . . . 3 5 5 Corruption Purged 5 | . . . . . . 1 4 . Effects 33 | . . . . . . 11 10 12 Message Errors 12 | . . . . . . 2 5 5 Matter Fused 3 | . . . . . . 2 1 . Heat Flow Errors 4 | . . . . . . 1 1 2 Energy Discharges 2 | . . . . . . 2 . . Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . 1 1 1 Targeting Errors 6 | . . . . . . 2 2 2 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . . . . 37 . Projectiles . | . . . . . . . . . Explosions 37 | . . . . . . . 37 . Melee . | . . . . . . . . . Knockbacks 11 | . . . . . . 2 7 2 Impact . | . . . . . . . . . Kinetic 10 | . . . . . . 2 6 2 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 91 | . . . . . . 29 38 24 Shots 5 | . . . . . . 2 3 . Rammed 45 | . . . . . . 2 1 42 Targets Rammed 59 | . . . 1 1 1 11 3 42 Kicked 14 | . . . 1 1 1 9 2 . Crushed . | . . . . . . . . . Highest Temperature 368 | . 18 . . 1 3 368 366 152 Average Temperature 120 | . 10 . . 1 3 135 122 47 Received Heat Transfer 606 | . 18 . 42 81 9 294 162 . Effects 7 | . . . . . . 1 6 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 2 . Interference 3 | . . . . . . . 3 . Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 385 | . 37 . . . . 100 100 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 1 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Peak Influence 338 | . 14 78 245 174 203 311 338 . Initial 135 | . . 5 29 103 73 91 135 . Average 131 | . 9 13 154 134 139 163 170 . Maximum Alert Level 1 | . . . 1 . 1 1 1 . Low Security (%) 72 | 100 100 100 44 100 61 60 86 . Level 1 27 | . . . 55 . 38 39 13 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 1 3 . . 3 3 . Investigation 2 | . . 1 1 . . . . . Extermination 2 | . . . . . . 1 1 . Reinforcement 7 | . 1 . 2 . . 2 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 3 2 13 4 11 19 17 9 Peak Tracking Total 7 | . 2 2 6 3 6 5 7 3 Tactical Retreats 5 | . . . 1 . . 1 . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Traps Triggered 4 | . . . . . . 3 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Machines Disabled 4 | . . . 2 . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Machines Accessed 11 | . 1 1 1 2 1 2 3 . Terminals 10 | . 1 . 1 2 1 2 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 2 1 2 6 3 4 7 . Successful 12 | . 1 1 1 3 2 1 3 . Failed 13 | . 1 . 1 3 1 3 4 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 24 | . 2 . 2 6 3 4 7 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 1 1 1 3 2 1 3 . Record 5 | . . . . 2 2 . 1 . Robot Schematic 1 | . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . Locate Traps 2 | . 1 . . . . 1 . . Dispatch Records 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . 1 2 1 2 2 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . 2 13 . . . . . Total Damage 143 | . . 33 110 . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Turns Passed 2768 | 67 124 234 367 124 234 704 467 447 Spaces Moved 1708 | 53 90 184 253 62 163 437 274 192 Core 32 | 12 . . . . . . . 20 Treads . | . . . . . . . . . Legs 1676 | 41 90 184 253 62 163 437 274 172 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 127 50 Average Speed 128 | 104 120 120 120 120 120 125 129 169 Slowest Speed 1100 | 120 120 120 120 120 120 130 156 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 4 16 38 25 8 34 13 9 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 15 | . . . 7 . . 1 7 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 15 | . . . 7 . . 1 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Total 2032 | 62 100 197 285 91 180 526 336 255 Wait 51 | . 2 3 5 13 . 9 16 3 Move 1700 | 52 89 183 252 61 162 436 273 192 Hop . | . . . . . . . . . Pick Up 20 | 4 2 5 1 . 1 5 1 1 Fast Attach 28 | 6 2 . 3 2 . 4 5 6 Attach 20 | . . . 2 2 . 5 7 4 Detach 5 | . . . 2 2 . . 1 . Swap 22 | . 2 . 2 . 4 10 3 1 Drop 22 | . 1 5 2 . 2 9 3 . Fire 105 | . 2 1 15 10 10 37 24 6 Melee . | . . . . . . . . . Ram 42 | . . . . . . . . 42 Kick 17 | . . . 1 1 1 11 3 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 9) 192 | -10/Materials | Entered Mines 246 | -10/Mines | Learned Materials garrison access intel 270 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 292 | -10/Mines | Met a Derelict shopkeep closing up shop 301 | -10/Mines | Build established: Mutant 396 | -10/Mines | Discovered new exit (range 10) 426 | -10/Mines | Entered Materials 426 | -9/Materials | Accompanied by 3 allies 426 | -9/Materials | Evolved 2 slots: Propulsion x2 473 | -9/Materials | Identified exit to Materials 793 | -9/Materials | Entered another Materials area 793 | -8/Materials | Evolved 2 slots: Utility x2 794 | -8/Materials | Loaded intel: 1 garrison access location 902 | -8/Materials | Discovered new exit (range 6) 917 | -8/Materials | Entered Storage 1102 | -8/Storage | Discovered new exit (range 11) 1151 | -8/Storage | Entered Factory 1151 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1565 | -7/Factory | Build established: Tank 1845 | -7/Factory | Discovered new exit (range 7) 1855 | -7/Factory | Entered another Factory area 1855 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2238 | -6/Factory | Discovered new exit (range 16) 2305 | -6/Factory | Lost 6 parts (2n2u2w) 2322 | -6/Factory | Entered Lower Caves 2399 | -6/Lower Caves | Learned location of 1 exit from Factory 2446 | -6/Lower Caves | Identified exit to Lower Caves 2576 | -6/Lower Caves | Lost 3 parts (1n2w) 2661 | -6/Lower Caves | Core integrity fell below 50% 2692 | -6/Lower Caves | Lost 13 parts (2p2n6u3w) 2721 | -6/Lower Caves | Core integrity fell below 20% 2753 | -6/Lower Caves | System corruption reached 10% 2769 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02729_ Slammed into S-27 Virus. 02732_ Slug penetrates Wall. 02734_ Slammed into S-27 Virus. 02741_ Slug penetrates Wall. 02742_ Slammed into S-27 Virus. 02751_ 8S:=UKCJS>SDMOK8IEFL9 II|AX3>W 02751_ Drone sends a signal. 02752_ Slammed into S-27 Virus. 02752_ Destabilizing: System corrupted (+1). 02754_ Slammed into S-27 Virus. 02758_ Slug penetrates Wall. 02759_ Slammed into S-27 Virus. 02763_ Penetrated by Slug. 02763_ Gauss Rifle destroyed. 02763_ Penetrated by Slug. 02763_ Gauss Rifle destroyed. 02766_ Slammed into H-66 Slayer. 02768_ Lgt. Fission Core destroyed. 02769_ Slammed into H-66 Slayer. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????? ??????????????????? | | ???????????????????????? ??? ??????????????????? | | ????????????????????????? ???"#??????????????????? | | ????????????????????????? ???%##?????????????????? | | ????????????????????????? ???" #####?????????????? | | ????????????????????????? ??# #?? ?????????? | | ????????????????????????? ## ## ??????????? | | ?????????????????????????# ???????????? | | ????????????????????????## ?????? ???## | | ???????????????????????## ??????? ### | | ??????????????????????## b ???????? | | ?????????????????????## #?????????? | | ????????????????????## ##????????????# | | ????????????????????# ###??????????# | | ?????????????????????# ##????????# | | ?????????????????????#### ##??????# # | | ????????????????????????# #?####?#????? | | ???????????????????????## ### ##???### | | ???????????????????????# ## #???# | | ???????????????????????#h ### ##??# | | ???????????????????????##@% ##?# #### | | ????????????????????????##%%% ##???# ## | | ?????????????????????????##%########## | | ??????????????????????????#%*%%%%%% ## | | ??????????????????????????#%s%%%%%% ### ### | | ??????????????????????????########### #?####?# | | ????????????????????????????????????# #?????## | | ????????????????????????????????????### #?????? | | ??????????????????????????????????????## #???? | | ???????????????????????????????????????## #??? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????? ##??? | | ????????????????????????????????????????? ###???? | | ????????????????????????????????????????? ##?????? | | ????????????????????????????????????????? #??????? | | ?????????????????????????????????????????##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 500 Matter Stores 407 Matter Capacity 500 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed NeutralizingFissionCompactor Manual? 0 Play Time 00:59:19 Cumulative 16.6 hours Start 2020.11.10 @ 03:10:25 End 2020.11.10 @ 04:22:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f24f7737-f30a-4710-bab9-731f6bb5dd63