Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 12:50:44 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1541) 1541 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 4264 Bonus ------- High Alert Combat Kills 148 Cogmind --------- Core Integrity 378/550 Matter 248/300 Energy 100/100 System Corruption 4% Temperature Cool (35) Movement Hovering (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Airjet > --- UTILITY (4) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Improved Flight Unit Drone Bay (2/2) Drone Bay (2/2) Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Hardened Light Armor Plating Hacking Suite Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Component Analysis Suite [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 79 | 8 12 19 4 10 26 Power 12 | 1 2 4 . 2 3 Engine 12 | 1 2 4 . 2 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 28 | 4 2 5 2 4 11 Treads 4 | 2 2 . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 11 | . . . . 4 7 Flight 11 | . . 5 2 . 4 Utility 21 | 1 4 4 1 3 8 Device 6 | . 1 1 1 1 2 Storage 4 | 1 2 . . . 1 Processor 1 | . 1 . . . . Hackware 3 | . . . . 2 1 Protection 7 | . . 3 . . 4 Artifact . | . . . . . . Weapon 18 | 2 4 6 1 1 4 Energy Gun 3 | 2 1 . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 10 | . 2 4 . 1 3 Ballistic Cannon 2 | . . 1 . . 1 Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 8 | . . . . 1 7 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon 3 | . . . . 1 2 Highest Loss Streak 6 | . . . . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 98 100 90 96 Engine 11 | . 14 11 11 9 9 Treads 7 | . 17 . . . . Leg 4 | . 10 . . . . Hover 10 | . . . . 15 25 Flight 11 | . . 42 44 20 6 Device 9 | . 11 5 11 14 5 Storage 7 | . 14 . . . 6 Processor 1 | . 1 5 . . . Hackware 5 | . . . . 4 14 Protection 5 | . . 9 11 9 9 Energy Gun 6 | . 15 . . . . Energy Cannon 2 | . 6 . . . . Ballistic Gun 9 | . 6 11 17 9 11 Ballistic Cannon 2 | . . 3 . . 6 Launcher 2 | . . 7 4 8 . Naked Turns . | . . . . . . Heaviest Build 30 | 12 30 27 15 19 23 Greatest Support 48 | 40 40 40 16 48 42 Greatest Overweight (x) 2 | 2 . 1 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 8 Average Capacity 8 | 7 13 5 5 5 7 Most Carried 15 | 4 15 14 5 5 8 Average Carried 7 | 2 9 5 5 4 6 Final Capacity 15 | 8 15 5 5 5 8 Final Carried 14 | 4 14 5 5 2 7 Class Distribution -------------------- 45% | Mutant 21% | Scavenger-Sprinter 21% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1869 | 277 131 197 80 277 907 Remotely 485 | . . 137 52 199 97 Salvage Created 1991 | . 348 198 45 226 1174 Parts 139 | . 33 19 3 19 65 Haulers Intercepted 5 | . 1 2 . . 2 Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 43 | . 11 5 3 4 20 Melee 1 | . 1 . . . . Guns 24 | . 6 . 3 1 14 Cannons 11 | . 3 2 . . 6 AOE 7 | . 1 3 . 3 . Classes Destroyed 11 | . 5 1 . 3 2 Worker 3 | . . . . 3 . Builder 5 | . 1 . . 3 1 Tunneler 1 | . . . . 1 . Hauler 5 | . 1 2 . . 2 Recycler 4 | . . . . . 4 Operator 1 | . . . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 18 | . 9 . 3 . 6 Grunt 16 | . 2 2 . 3 9 Sentry 8 | . . 3 . . 5 Hunter 1 | . . . . 1 . Best Kill Streak 10 | . 4 4 4 10 6 Combat Bots Only 5 | . 4 2 3 4 5 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . 1 . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 269 | . 64 15 23 42 125 Missed 94 | . 14 7 7 16 50 Damage Taken 2343 | . 442 194 132 406 1169 Core 331 | . 109 26 24 18 154 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 134 | . . . . . 134 Core Remaining (%) 81 | 100 56 . 87 . . Volleys Fired 176 | . 37 21 7 20 91 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 100 69 46 53 62 Shots Fired 331 | . 74 33 14 28 182 Gun 226 | . 53 12 14 20 127 Cannon 87 | . 21 11 . . 55 Launcher 18 | . . 10 . 8 . Special . | . . . . . . Kinetic 252 | . 13 23 14 20 182 Thermal 37 | . 37 . . . . Explosive 18 | . . 10 . 8 . Electromagnetic 24 | . 24 . . . . Robot Hit Streak 20 | . 6 12 3 6 20 Robot Miss Streak 8 | . 4 4 2 3 8 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 185 | . 35 17 8 15 110 Core Hits 108 | . 18 14 3 24 49 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . . . 4 Destroy 2 | . . . . . 2 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4025 | . 519 590 120 894 1902 Guns 1959 | . 296 98 120 163 1282 Cannons 898 | . 173 105 . . 620 Explosions 1167 | . 49 387 . 731 . Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 2432 | . 44 203 120 163 1902 Thermal 372 | . 297 75 . . . Explosive 1043 | . . 312 . 731 . Electromagnetic 177 | . 177 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . . . . 17 Projectiles 17 | . . . . . 17 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 121 | . . 91 . 30 . Shots 5 | . . 3 . 2 . Rammed 1 | . 1 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 246 | . 246 185 29 51 130 Average Temperature 57 | . 97 61 10 21 22 Received Heat Transfer 828 | . 66 42 . 216 504 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 742 | . 692 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 738 | . 137 352 221 332 738 Initial 139 | . . . 136 85 139 Average 216 | . 50 151 208 137 517 Maximum Alert Level 3 | . . 1 1 1 3 Low Security (%) 61 | 100 100 64 17 80 2 Level 1 14 | . . 35 82 19 16 Level 2 22 | . . . . . 75 Level 3 1 | . . . . . 5 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . . 7 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . 1 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 16 8 4 11 34 Peak Tracking Total 9 | . 4 3 4 9 7 Tactical Retreats 8 | . 1 1 1 1 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 6 | . 1 3 . 1 1 Max in Single Turn 2 | . 1 2 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 14 | . 3 3 . 2 6 Terminals 9 | . 3 2 . 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 31 | . 7 11 . 4 9 Successful 22 | . 4 6 . 3 9 Failed 9 | . 3 5 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 7 8 . 4 2 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units 3 | . . . . . 3 Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 4 . 3 2 Prototype ID Bank 4 | . 1 2 . 1 . Open Door 2 | . . . . . 2 Unreport Threat 2 | . 2 . . . . Hauler Manifests 3 | . 1 1 . 1 . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 3 | . . . . . 3 Retrieve Components 3 | . . . . . 3 Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 3 . . 4 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 105 | . . . . . 105 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 23 | . . . . . 23 Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2467 | 92 949 290 90 311 735 Spaces Moved 1864 | 44 456 346 202 161 655 Core 10 | 10 . . . . . Treads 346 | 33 307 6 . . . Legs 150 | 1 149 . . . . Wheels . | . . . . . . Hover 656 | . . . . 139 517 Flight 702 | . . 340 202 22 138 Fastest Speed 22 | 50 120 31 31 22 27 Average Speed 71 | 152 146 33 31 34 56 Slowest Speed 177 | 160 160 160 31 110 177 Overloaded Moves 38 | . . . . 37 1 Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 1 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 44 32 42 21 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 7 | . . 7 . . . Terrain Destroyed 110 | . 6 61 . 39 4 Melee . | . . . . . . Projectile 7 | . . 3 . . 4 AOE 103 | . 6 58 . 39 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2661 | 66 664 489 214 388 840 Wait 427 | 9 130 74 . 186 28 Move 1855 | 43 455 343 199 160 655 Hop 2 | . . 1 1 . . Pick Up 54 | 6 17 11 . 4 16 Fast Attach 25 | 4 1 3 . 3 14 Attach 13 | 2 1 5 . 3 2 Detach 1 | . . . . 1 . Swap 41 | 2 10 11 4 4 10 Drop 65 | . 11 20 3 7 24 Fire 176 | . 37 21 7 20 91 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 813 | -10/Materials | Discovered new exit (range 10) 938 | -10/Materials | Discovered new exit (range 13) 959 | -10/Materials | Identified exit to Mines 1041 | -10/Materials | Identified exit to Materials 1042 | -10/Materials | Entered another Materials area 1042 | -9/Materials | Evolved 2 slots: Propulsion x2 1320 | -9/Materials | Discovered new exit (range 15) 1332 | -9/Materials | Entered Mines 1347 | -9/Mines | Build established: Scavenger-Sprinter 1355 | -9/Mines | Assembled infested the area 1420 | -9/Mines | Learned location of Zion (-6) 1420 | -9/Mines | Discovered new exit (range 7) 1422 | -9/Mines | Entered Materials 1422 | -8/Materials | Evolved 2 slots: Utility x2 1717 | -8/Materials | Discovered new exit (range 12) 1733 | -8/Materials | Entered Storage 2059 | -8/Storage | Garrison activated, responded to threat 2340 | -8/Storage | Repaired Cld. Airjet? 2368 | -8/Storage | Repaired Cld. Airjet 2395 | -8/Storage | Build established: Scavenger-Mutant 2443 | -8/Storage | Garrison activated, responded to threat 2468 | -8/Storage | Self-destructed Last Messages --------------- 02427_ R-06 Scavenger destroyed. 02431_ Acquired 36 matter. 02443_ G-47 Trooper calls for garrison reinforcements. 02443_ ALERT: Activating Garrison Access S001. 02446_ G-47 Trooper destroyed. 02449_ G-47 Trooper knocked back. 02450_ Imp. Light Cannon destroyed. 02454_ Hover Unit destroyed. 02454_ Critical hit (Burn: +37). 02458_ Lgt. Armor Plating destroyed. 02459_ G-47 Trooper destroyed. 02461_ Lgt. Deuterium Engine destroyed. 02461_ Hacking Suite destroyed. 02461_ System corrupted by crushing effect (+1). 02461_ System corrupted by crushing effect (+2). 02461_ U-05 Engineer builds a Wall. 02466_ Cld. Airjet severed. 02466_ Hvy. Assault Rifle destroyed. 02466_ System corrupted by crushing effect (+1). 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Challenges ------------ None Game ------ Seed WarpPiercingExoskeleton Manual? 0 Play Time 00:37:00 Cumulative 54.3 hours Start 2024.04.28 @ 12:13:17 End 2024.04.28 @ 12:50:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 71 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d27a115-aaae-4216-ae8c-5326eeb7b0cb