Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 15:30:20 Player: Moodge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (315) 315 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1325 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Large Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Large Storage Unit Seismic Detector Medium Laser Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 18 | 4 7 7 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 4 | . . 4 Flight 2 | . 2 . Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 1 1 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 6 | 5 8 6 Power 2 | 1 2 2 Propulsion 1 | 3 3 . Utility 1 | . 1 1 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 12 | . 8 4 Power 3 | . . 3 Propulsion 7 | . 7 . Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 76 | . 95 68 Engine 8 | . 13 6 Wheel 8 | . 26 . Hover 20 | . . 30 Storage 11 | . 14 10 Protection 7 | . 10 6 Energy Gun 16 | . 28 11 Special Melee Weapon 2 | . . 3 Peak Build Rating 13 | 4 8 13 Average Rating 8 | 2 7 9 On Entrance 4 | . 4 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 7 30 30 Greatest Support 28 | 20 20 28 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 14 Most Carried 12 | 8 12 11 Average Carried 6 | 5 8 6 Final Capacity 15 | 8 15 15 Final Carried 11 | 8 11 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 378 | 174 95 109 Remotely . | . . . Salvage Created 393 | . 184 209 Parts 29 | . 14 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 5 7 Guns 9 | . 4 5 AOE 3 | . 1 2 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Operator 1 | . 1 . Swarmer 6 | . 3 3 Grunt 5 | . 2 3 Sentry 1 | . . 1 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 115 | . 17 98 Missed 32 | . 4 28 Hits 83 | . 13 70 Projectile 83 | . 13 70 Critical Strikes 5 | . . 5 Damage Taken 1155 | . 245 910 Core 457 | . 48 409 Absorbed by Shields . | . . . Regen/Repaired (Parts) 13 | . . 13 Core Remaining (%) 90 | 100 80 . Volleys Fired 54 | . 12 42 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 67 | . 24 43 Gun 67 | . 24 43 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 29 | . . 29 Explosive . | . . . Electromagnetic 38 | . 24 14 Robot Hit Streak 9 | . 4 9 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | . 13 32 Core Hits 21 | . 9 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . . 5 Burn 5 | . . 5 Melee Attacks 7 | . . 7 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 788 | . 342 446 Guns 530 | . 184 346 Cannons . | . . . Explosions 238 | . 142 96 Melee . | . . . Ramming 20 | . 16 4 Kinetic . | . . . Thermal 475 | . 142 333 Explosive . | . . . Electromagnetic 293 | . 184 109 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 115 | . 85 30 Shots 3 | . 2 1 Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 257 | . 205 257 Average Temperature 90 | . 93 89 Received Heat Transfer 588 | . 72 516 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1423 | . 250 1173 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 2 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 138 | . 107 138 Initial 27 | . . 27 Average 43 | . 47 46 Influence Increases 375 | . 152 223 Destroy 0b10 Robot/C 240 | . 100 140 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 50 | . 20 30 Successful Hack 10 | . 10 . Disable Machine 15 | . . 15 Destroy Structure 20 | . 12 8 Lose Combat Pursuer 30 | . . 30 Influence Decreases 368 | . 85 283 Entered New Map 40 | . . 40 Time Decay 258 | . 85 173 Lost Part 70 | . . 70 Squads Dispatched 3 | . . 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 6 15 Peak Tracking Total 7 | . 3 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 5 6 Successful 8 | . 3 5 Failed 3 | . 2 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . . 5 Scan Component 3 | . . 3 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat 1 | . . 1 Combat 1 | . . 1 Robot Hacks Applied 3 | . . 3 parse_system 2 | . . 2 no_distress 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 769 | 49 228 492 Spaces Moved 392 | 48 169 175 Core 39 | 13 . 26 Treads . | . . . Legs . | . . . Wheels 204 | 35 169 . Hover 149 | . . 149 Flight . | . . . Fastest Speed 48 | 50 80 48 Average Speed 107 | 71 89 133 Slowest Speed 350 | 80 95 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 30 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | . 12 8 Melee . | . . . Projectile . | . . . AOE 20 | . 12 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 666 | 61 225 380 Wait 146 | . 3 143 Move 390 | 47 168 175 Hop . | . . . Pick Up 32 | 10 19 3 Fast Attach 3 | 2 . 1 Attach 9 | 2 3 4 Detach . | . . . Swap 8 | . 6 2 Drop 14 | . 13 1 Fire 54 | . 12 42 Melee 7 | . . 7 Ram 3 | . 1 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x2 295 | -9/Materials | Repaired Lgt. Ion Engine 303 | -9/Materials | Build established: Mutant 321 | -9/Materials | Repaired Lrg. Storage Unit 601 | -9/Materials | Lost 4 parts (1p1n1u1w) 700 | -9/Materials | Core integrity fell below 50% 719 | -9/Materials | Lost 5 parts (3n2w) 736 | -9/Materials | Core integrity fell below 20% 770 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Distress signal routine blocked. 00669_ G-47 Trooper overheating. 00671_ Imp. Hover Unit destroyed. 00672_ G-47 Trooper heat damages Aluminum Leg. 00687_ G-47 Trooper heat short circuits Lgt. Nuclear Core. 00688_ G-47 Trooper heat damages Broken Lgt. Nuclear Core, Broken Aluminum Leg, Imp. Heat Sink. 00688_ Datajack destroyed. 00693_ G-47 Trooper heat spikes uncontrollably. 00694_ G-47 Trooper overheating. 00707_ Slammed into K-01 Serf. 00707_ Destabilizing: System corrupted (+2). 00714_ Slammed into T-07 Excavator. 00723_ System corrupted: Component data lost. 00749_ System corrupted: Substantial component data lost. 00756_ Critical hit (Burn: +37). 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Storage Unit | 96% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed FlakPiercelightSabre Manual? 0 Play Time 00:15:26 Cumulative 17.3 hours Start 2025.10.25 @ 15:19:51 End 2025.10.25 @ 15:30:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1668c0f-b869-44b0-b3d4-bc37b11a68ce