Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.16 @ 21:49:30 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (152) 760 Value Destroyed (6833) 6833 Prototype IDs (243) 4860 Alien Tech Used (0) 0 Bonus (8582) 8582 TOTAL SCORE: 28035 Bonus ------- High Alert Combat Kills 1384 Follower Combat Kills 505 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -407 Cogmind --------- Core Integrity 0/1150 Matter 40/300 Energy 84/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller System Shield Authchip [R/NC] Relay Coupler [Duelist] (24) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Heavy Treads Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Heavy] Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Remote Datajack Katana [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Flexi-carbon Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Stasis Canceller Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun EM Pulse Gun Ballistic Gun Improved Heavy Machine Gun Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . . 2 . 2 . . . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . 2 . 2 . . . . . . 2 . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 138 | . 2 . 1 . 19 17 9 5 5 16 3 16 17 . 2 11 . 3 9 3 Power 9 | . . . . . 2 3 1 . . 1 . 1 . . . . . . 1 . Engine 4 | . . . . . 2 . 1 . . . . 1 . . . . . . . . Core 4 | . . . . . . 2 . . . 1 . . . . . . . . 1 . Reactor 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 38 | . . . . . 8 3 1 . . 1 2 5 7 . 2 4 . 1 2 2 Treads 18 | . . . . . 8 3 1 . . 1 2 1 . . 2 . . . . . Leg 8 | . . . . . . . . . . . . 4 4 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . . 3 . . 4 . 1 2 2 Utility 24 | . 2 . 1 . . 1 1 . 2 5 . 2 1 . . 5 . 2 1 1 Device 1 | . . . . . . . . . . . . . . . . . . 1 . . Storage 2 | . 2 . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . Hackware 17 | . . . . . . . 1 . 2 5 . 1 1 . . 5 . . 1 1 Protection 1 | . . . 1 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 67 | . . . . . 9 10 6 5 3 9 1 8 9 . . 2 . . 5 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 42 | . . . . . 8 7 3 3 1 6 1 7 6 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . 1 2 . 1 . . . . . . . . . . 5 . Special Weapon 8 | . . . . . . 1 1 . 1 2 . . 2 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 2 1 1 1 . 1 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . . . 1 3 . . 2 . . . 1 Parts Lost 38 | . . 1 . . . 5 2 2 . 3 2 4 2 . 3 . . 1 4 9 Power 5 | . . 1 . . . 1 . . . 1 . 1 . . . . . . . 1 Propulsion 14 | . . . . . . . . . . . 1 3 . . 3 . . 1 2 4 Utility 5 | . . . . . . . . . . 1 . . 1 . . . . . . 3 Weapon 14 | . . . . . . 4 2 2 . 1 1 . 1 . . . . . 2 1 Highest Loss Streak 9 | . . 1 . . . 3 2 2 . 3 2 2 1 . 3 . . 1 2 9 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . . . . . . Average Slot Usage (%) 83 | . 85 82 76 85 97 89 78 72 63 81 67 72 98 93 79 69 80 79 81 60 Engine 4 | . 14 11 . . 8 . 1 9 7 5 . 2 6 6 1 . . . . . Core 1 | . . . . . . 4 6 . . . 6 3 . . . . . . 3 3 Treads 14 | . . . . . 35 28 18 18 15 15 14 16 . . 6 1 . . . . Leg 7 | . 28 28 28 28 . . . . . . . 2 25 26 11 . . . . . Flight 1 | . . . . . . . . . . . . . . . . 21 26 23 22 15 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 6 6 6 6 6 1 . . . . Processor 2 | . . . . . . 8 4 . . . . 1 6 6 6 2 . 3 5 5 Hackware 13 | . . . . . . . 4 9 22 22 20 25 24 20 20 31 40 35 32 28 Protection 1 | . . . 5 14 9 . . . . . . . . . . . . . . . Energy Gun 1 | . 14 14 14 14 . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 14 14 14 14 34 29 11 13 2 19 10 12 23 26 26 2 . . . . Special Weapon 1 | . . . . . . 1 8 6 4 2 3 . . . . 1 6 5 4 . Slashing Weapon 2 | . . . . . . . 7 5 2 6 4 . 2 . . 4 6 5 3 . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 51 | 12 27 27 29 29 46 48 43 45 44 49 42 47 51 51 51 36 6 10 16 16 Greatest Support 150 | 20 20 20 20 20 80 150 150 150 150 150 150 115 75 75 75 20 10 24 19 20 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . . . . 1 . . 1 1 . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 7 5 5 5 5 Most Carried 15 | . 12 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 13 | . 7 12 13 15 14 14 14 14 13 14 14 14 14 14 15 7 5 3 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 12 12 15 15 15 15 13 14 14 15 12 15 15 15 15 5 5 3 3 4 Class Distribution -------------------- 29% | Bothacker-Skirmisher 17% | Bothacker-Mutant 15% | Mutant 12% | Skirmisher 10% | Scavenger-Mutant 5% | Bothacker-Gunner 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Gunner | -6/Lower Caves Bothacker-Gunner | -6/Lower Caves Bothacker-Mutant | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Wizard-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Matter Collected 5666 | 200 38 31 . . 757 1144 270 339 . 780 95 878 427 119 296 51 18 . 213 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6526 | . 106 128 . . 911 1726 201 535 . 525 154 1035 724 95 150 28 . . 208 . Parts 352 | . 8 9 . . 49 83 13 30 . 33 3 53 45 3 7 5 . . 11 . Haulers Intercepted 4 | . 1 . . . 2 . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . 3 7 . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 136 | . 3 4 . . 21 27 7 15 . 9 4 19 13 3 6 . . . 5 . Melee 5 | . . . . . . . . . . . 1 . . . . . . . 4 . Guns 118 | . 3 3 . . 21 26 3 9 . 9 3 19 13 3 6 . . . . . AOE 13 | . . 1 . . . 1 4 6 . . . . . . . . . . 1 . Classes Destroyed 13 | . 2 1 . . 7 1 . 1 . . . . . . 1 . . . . . Worker 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Hauler 4 | . 1 . . . 2 . . . . . . . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . . 1 . . . . . . . 2 . . . . . . . Swarmer 51 | . 3 2 . . 6 9 2 4 . 4 3 4 4 2 3 . . . 5 . Grunt 40 | . . 2 . . 6 9 4 5 . 3 . 6 4 . 1 . . . . . Brawler 4 | . . . . . 1 . . 1 . . . 2 . . . . . . . . Duelist 5 | . . . . . . . . 2 . . . 3 . . . . . . . . Sentry 22 | . . . . . 7 5 . . . 3 1 . 4 1 . . . . 1 . Hunter 9 | . . . . . 1 1 1 1 . . . 4 . . 1 . . . . . Programmer 6 | . . . . . . 3 . 2 . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 4 2 . . 5 4 5 7 . 4 2 5 4 3 3 1 . . 4 . Combat Bots Only 7 | . 3 2 . . 4 4 5 7 . 4 2 5 3 3 3 . . . 4 . Max Kills in Single Turn 3 | . 2 1 . . 2 2 2 3 . 2 1 2 2 2 1 1 . . 1 . Gunslinging 1 | . 1 . . . . 1 . . . . . 1 1 1 . . . . . . Exploded 3 | . . 1 . . . 1 2 3 . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Damage Taken 9930 | . 65 234 . . 522 2123 466 700 51 900 264 1264 637 108 779 50 . 76 239 1452 Core 2246 | . 6 125 . . 60 218 49 43 6 80 39 94 47 26 192 50 . 13 37 1161 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 47 . . . 32 . 87 . . . . . . 47 . 95 . Volleys Fired 409 | . 6 12 . . 39 121 8 33 3 46 9 52 32 4 20 . . 1 19 4 Largest 4 | . 2 2 . . 4 4 1 3 1 3 2 4 4 4 4 . . 1 1 1 Hottest 109 | . 60 60 . . 107 109 60 68 5 99 66 80 65 60 60 . . 5 39 39 Shots Fired 1032 | . 12 24 . . 131 297 8 52 3 101 13 162 110 16 79 . . 1 19 4 Gun 973 | . 12 24 . . 130 295 5 48 . 85 13 162 104 16 79 . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . . 1 2 2 4 . . . . . . . . . . 6 4 Special 40 | . . . . . . . 1 . 3 16 . . 6 . . . . 1 13 . Kinetic 955 | . 6 12 . . 130 295 5 48 . 85 13 162 104 16 79 . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 17 | . . . . . 1 . 2 4 . . . . . . . . . . 6 4 Electromagnetic 20 | . 6 12 . . . 2 . . . . . . . . . . . . . . Robot Hit Streak 33 | . 6 3 . . 10 32 33 6 5 14 17 11 10 7 11 . . 2 13 . Robot Miss Streak 11 | . 3 5 . . 11 4 4 4 . 4 7 3 3 1 3 . . . . . Penetration Max 1 | . . . . . . 1 . 1 . 1 . . . . . . . . . . Secondary Targets 23 | . 1 . . . . 10 . 2 . 3 . 4 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . 1 . 1 1 1 . . . . . . Shots Hit Robots 720 | . 7 12 . . 106 210 15 35 3 64 12 109 62 12 52 1 . 1 19 . Core Hits 370 | . 4 6 . . 98 90 11 28 . 24 5 50 30 4 13 1 . . 6 . Critical Kills 11 | . . . . . . 1 . . . 9 1 . . . . . . . . . Critical Parts Destroyed 13 | . . . . . . 2 . . . 8 3 . . . . . . . . . Critical Strikes 26 | . . . . . . 3 . . . 17 4 . . . . . . . 2 . Destroy 24 | . . . . . . 3 . . . 17 4 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 82 | . . . . . . . 14 11 2 24 7 . 5 . . 1 . 1 17 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . . 14 11 2 24 7 . 5 . . 1 . 1 17 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 2 . . . 1 . . . . 1 . . 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15103 | . 87 232 . . 1775 3991 1135 1305 . 366 420 2287 1468 276 1088 90 . . 571 12 Guns 12546 | . 87 147 . . 1711 3854 188 825 . 366 317 2287 1400 276 1088 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1406 | . . 81 . . . 130 654 480 . . . . . . . . . . 61 . Melee 1058 | . . . . . . . 293 . . . 103 . 62 . . 90 . . 510 . Ramming 93 | . . 4 . . 64 7 . . . . . . 6 . . . . . . 12 Kinetic 12447 | . 52 83 . . 1711 3854 188 825 . 366 317 2287 1400 276 1088 . . . . . Thermal 365 | . . 81 . . . . 284 . . . . . . . . . . . . . Explosive 911 | . . . . . . . 370 480 . . . . . . . . . . 61 . Electromagnetic 229 | . 35 64 . . . 130 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1058 | . . . . . . . 293 . . . 103 . 62 . . 90 . . 510 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 . . . . 2 2 2 2 2 . . 1 Average Corruption 3 | . . . . . . 3 4 4 . . . . 1 2 2 2 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . 4 9 17 . . . . 2 3 8 2 . . . . Message Errors 15 | . . . . . . . 4 6 . . . . 2 . 3 . . . . . Matter Fused 10 | . . . . . . 1 . 4 . . . . . 3 . 2 . . . . Heat Flow Errors 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Energy Discharges 5 | . . . . . . 1 3 . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 5 . . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . . 1 . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 122 | . . 11 . . . . 91 17 . . . . . . . . . . 3 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 122 | . . 11 . . . . 91 17 . . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 321 | . . 56 . . 28 40 114 . . . . . . . . . . . 23 60 Shots 8 | . . 1 . . 1 2 1 . . . . . . . . . . . 1 2 Rammed 10 | . . . . . 5 2 . . . . . . . . . . . . . 3 Targets Rammed 17 | . . 1 . . 8 2 . . . . . . 3 . . . . . . 3 Kicked 4 | . . 1 . . . . . . . . . . 3 . . . . . . . Crushed 3 | . . . . . 3 . . . . . . . . . . . . . . . Highest Temperature 554 | . . 38 . . 233 526 145 318 . 153 108 554 49 24 18 . . . . 7 Average Temperature 93 | . . 21 . . 54 141 64 89 . 58 47 154 13 15 5 . . . . 7 Received Heat Transfer 2100 | . . 72 . . 180 846 153 135 18 231 39 108 171 24 72 . . . 21 30 Effects 17 | . . . . . . 5 . 2 . . . 10 . . . . . . . . Shutdowns 3 | . . . . . . 1 . . . . . 2 . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Matter Decay 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . 100 . . . . 150 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Peak Influence 1207 | . 84 170 . . 427 1207 853 934 507 920 658 950 594 . . . . 16 233 447 Initial 588 | . . 32 . . . 254 588 501 490 260 483 460 498 . . . . . 11 121 Average 536 | . 57 95 . . 235 765 734 768 445 588 538 745 497 . . . . 4 179 233 Maximum Alert Level 4 | . . . . . 2 4 3 3 2 3 2 3 2 . . . . . 1 2 Low Security (%) 13 | . 100 100 . 100 35 . . . . . . . . . . . . 100 43 34 Level 1 19 | . . . . . 55 18 . . 36 29 . . 6 . . . . . 56 63 Level 2 38 | . . . . . 9 23 42 40 63 43 100 47 93 . . . . . . 2 Level 3 25 | . . . . . . 42 57 59 . 27 . 52 . . . . . . . . Level 4 2 | . . . . . . 15 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 . 1 . 1 . 1 . 2 . . . . . . 3 Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . Reinforcement 5 | . . . . . . . 1 . 1 . . . 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Distress Signals 14 | . . 1 . . 7 . 1 . . . . . 2 . . . . . . 3 Communications Jammed 6 | . . . . . . . . . . . . . 6 . . . . . . . Distress Signals 6 | . . . . . . . . . . . . . 6 . . . . . . . Times Spotted 235 | . 3 6 . . 36 31 12 15 1 23 6 20 21 3 7 4 . 2 13 32 Peak Tracking Total 17 | . 3 3 . . 4 6 3 4 1 5 4 5 4 3 2 4 . 1 3 17 Tactical Retreats 16 | . . 1 . . 1 7 . . . 1 2 . . . . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 7 | . . . . . . . . 1 . 1 . . 1 . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 18 | . . . . . . 1 2 5 . 4 1 2 . . . . . . 1 2 Max in Single Turn 3 | . . . . . . 1 1 3 . 1 1 1 . . . . . . 1 1 Garrison Relay 7 | . . . . . . 1 . 1 . 3 . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 32 | . 1 1 2 . 7 1 1 . 1 2 1 1 4 . . 4 . 1 . 5 Terminals 18 | . 1 1 . . 6 1 . . . 2 . 1 2 . . . . . . 4 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . Total Hacks 108 | . 3 1 2 . 19 1 1 . 2 4 2 2 13 . . 29 . 1 . 28 Successful 71 | . 2 1 2 . 8 1 1 . 1 1 1 2 7 . . 29 . 1 . 14 Failed 37 | . 1 . . . 11 . . . 1 3 1 . 6 . . . . . . 14 Catastrophic 9 | . . . . . 4 . . . . 1 . . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 52 | . . 1 1 . 15 . . . 1 2 1 2 11 . . . . . . 18 Terminals 57 | . 3 1 . . 17 1 . . . 4 . 2 4 . . . . . . 25 Fabricators 10 | . . . . . . . . . . . . . 7 . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . 1 . 2 . 2 . 2 . . . . 1 . . Terminal Hacks 50 | . 2 1 2 . 2 1 . . . 1 . 1 2 . . 29 . . . 9 Record 12 | . . . 1 . . . . . . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . 10 . . . 2 Robot Schematic 6 | . . . . . . . . . . . . . 1 . . 5 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 3 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 4 | . . . . . . 1 . . . 1 . . . . . . . . . 2 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . Unauthorized Hacks 14 | . . . . . 5 . . . . . . 1 4 . . . . . . 4 Terminals 9 | . . . . . 5 . . . . . . 1 . . . . . . . 3 Botnet 5 | . . . . . 3 . . . . . . 1 . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 Operators 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . 7 . . . 1 2 1 1 4 . . . . . . 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 1 . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . 10 . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer 5 | . . . . . . 1 . . . 1 . 1 . . . . . . 2 . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . 1 . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 25 | . . . . . . . 1 . 1 10 . . 3 . . . . 1 9 . Non-combat 3 | . . . . . . . . . 1 . . . 2 . . . . . . . Combat 22 | . . . . . . . 1 . . 10 . . 1 . . . . 1 9 . Robot Hacks Applied 26 | . . . . . . . 1 . 2 10 . . 3 . . . . 1 9 . drop_inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . purge_threat 1 | . . . . . . . . . 1 . . . . . . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 8 | . . . . . . . . . . 5 . . . . . . . . 3 . formatsys_low 2 | . . . . . . . . . 1 . . . 1 . . . . . . . formatsys_high 12 | . . . . . . . . . . 5 . . 1 . . . . . 6 . Relay Couplers Released 27 | . . . . . . 4 . 4 . 11 . 3 . . . . . . 5 . Machine Destruction 27 | . . . . . . 4 . 4 . 11 . 3 . . . . . . 5 . Attached 12 | . . . . . . . 1 . 2 5 . . 1 . . 2 . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 1 Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total Allies 25 | . . . . . . 3 . . 1 10 . . 2 . . . . . 9 . Largest Group 6 | . . . . . . 3 3 . 1 5 . . 2 2 2 1 . . 6 . Highest-Rated Group 157 | . . . . . . 48 48 . 26 122 . . 58 58 58 26 . . 157 . Highest-Rated Ally 49 | . . . . . . 16 16 . 26 32 . . 32 32 32 26 . . 49 . Total Orders 8 | . . . . . . . . . . 5 . . . . . 1 . . 2 . STAY 5 | . . . . . . . . . . 3 . . . . . 1 . . 1 . FOLLOW 3 | . . . . . . . . . . 2 . . . . . . . . 1 . Ally Attacks 122 | . . . . . . . 21 . . 43 . . 10 . 8 . . . 40 . Total Damage 2267 | . . . . . . . 226 . . 806 . . 351 . 207 . . . 677 . Kills 19 | . . . . . . . 6 . . 8 . . 3 . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total 131 | . . . . . . . . . . . . . . . . 131 . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Turns Passed 10525 | . 159 341 584 76 1159 1413 516 907 193 1650 246 807 1123 238 332 129 70 84 260 238 Spaces Moved 6463 | 1 84 157 307 41 516 608 278 462 102 873 120 292 787 189 163 126 217 207 429 504 Core 139 | . . . . . . . . . . . . . . . . 86 . . . 53 Treads 3190 | . . . . . 501 608 278 462 102 873 120 246 . . . . . . . . Legs 1796 | 1 84 157 307 41 15 . . . . . . 46 787 189 163 6 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1338 | . . . . . . . . . . . . . . . . 34 217 207 429 451 Fastest Speed 20 | 120 120 190 190 190 160 160 160 160 160 160 160 120 120 120 120 26 32 20 26 23 Average Speed 128 | 120 157 190 190 190 170 165 160 160 160 160 160 159 120 120 167 50 32 31 27 30 Slowest Speed 240 | 120 190 190 190 190 190 170 160 160 160 160 160 240 120 120 190 190 32 32 34 50 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . 2 . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . 3 . 4 . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 23 44 70 19 64 70 25 53 2 83 6 38 25 37 42 78 46 7 39 18 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 31 | . . . 1 . . . . . . . . . . 1 . 29 . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . . . . . . 1 1 1 1 . . . Scrap Searched 8 | . . 1 . . . . . . . . . . . 2 3 . 2 . . . Spaces Dug 243 | . . . . . 19 . 3 20 2 2 4 . 2 . . . . 1 104 86 Terrain Destroyed 368 | . . 7 . . 19 3 83 50 2 7 4 . 2 . . . . 1 104 86 Melee 21 | . . . . . . . 3 4 2 2 4 . 2 . . . . 1 3 . Projectile 11 | . . . . . . 3 8 . . . . . . . . . . . . . AOE 331 | . . 7 . . 19 . 72 46 . . . . . . . . . . 101 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total 7970 | . 99 175 308 40 709 790 326 575 129 1021 157 610 916 194 187 190 216 219 531 578 Wait 684 | . . 6 . . 90 3 9 58 11 42 12 241 43 . 3 41 . 11 48 66 Move 6420 | . 83 156 306 40 516 607 278 461 101 872 120 291 786 188 162 120 216 199 428 490 Hop 12 | . . . . . . . . . . . . . . . . 2 . 4 . 6 Pick Up 87 | . 6 . 1 . 16 10 2 5 4 12 3 5 11 1 . 4 . . 4 3 Fast Attach 45 | . 2 . . . 3 8 4 . . 3 . 14 4 . 2 2 . 1 2 . Attach 59 | . . . 1 . 5 4 5 1 5 9 3 2 4 . . 9 . 2 6 3 Detach 11 | . . . . . . 1 2 . 1 . . . 1 . . . . . 4 2 Swap 34 | . . . . . 11 5 . 4 . 4 . . 9 . . . . . 1 . Drop 94 | . 2 . . . 21 20 4 2 2 7 3 5 14 1 . 11 . . 1 1 Fire 409 | . 6 12 . . 39 121 8 33 3 46 9 52 32 4 20 . . 1 19 4 Melee 82 | . . . . . . . 14 11 2 24 7 . 5 . . 1 . 1 17 . Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick 4 | . . 1 . . . . . . . . . . 3 . . . . . . . Crush 10 | . . . . . 8 2 . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 . . . . . . . Rewire 13 | . . . . . . 9 . . . 2 . . 1 . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 2 exits: *Fac / *Fac) -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Identified exit to Mines 160 | -10/Materials | Entered Mines 295 | -10/Mines | Discovered new exit (range 12) 315 | -10/Mines | Build established: Mutant 336 | -10/Mines | Learned Materials security intel 445 | -10/Mines | Core integrity fell below 50% 491 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 493 | -10/Mines | Discovered new exit (range 5) 501 | -10/Mines | Entered Exiles 551 | -10/Exiles | Met 8R-AWN 579 | -10/Exiles | Met EX-HEX 663 | -10/Exiles | Met EX-DEC 741 | -10/Exiles | Learned location of Zion (-7) 773 | -10/Exiles | Met EX-BIN 800 | -10/Exiles | Aligned with FarCom system 802 | -10/Exiles | Given EX-Vault access code 853 | -10/Exiles | Opened EX-Vault 869 | -10/Exiles | Found XL Autogun Array 910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1064 | -10/Exiles | Discovered new exit (range 10) 1085 | -10/Exiles | Left Exiles lab with XL Autogun Array 1085 | -10/Exiles | Entered Mines 1102 | -9/Mines | Met a Derelict bent on vengeance 1133 | -9/Mines | Discovered new exit (range 14) 1161 | -9/Mines | Entered Materials 1161 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1364 | -8/Materials | Discovered new exit (range 16) 1962 | -8/Materials | Build established: Skirmisher 2002 | -8/Materials | Discovered new exit (range 16) 2253 | -8/Materials | Garrison activated, responded to threat 2320 | -8/Materials | Identified exit to Garrison 2320 | -8/Materials | Entered Garrison 2364 | -8/Garrison | Triggered checkpoint 2582 | -8/Garrison | Triggered checkpoint 2710 | -8/Garrison | Triggered checkpoint 2766 | -8/Garrison | Discovered new exit (range 4) 2880 | -8/Garrison | Triggered checkpoint 2880 | -8/Garrison | Triggered checkpoint 2969 | -8/Garrison | Lost 3 parts (1p2w) 3180 | -8/Garrison | Discovered new exit (range 12) 3194 | -8/Garrison | Triggered checkpoint 3226 | -8/Garrison | Triggered checkpoint 3287 | -8/Garrison | Installed Relay Interface Framework 3329 | -8/Garrison | Garrison Relay disabled 3471 | -8/Garrison | Core integrity fell below 50% 3733 | -8/Garrison | Entered Materials 3733 | -8/Materials | Accompanied by 3 allies 3762 | -8/Materials | Build established: Scavenger-Mutant 4249 | -8/Materials | Identified exit to Garrison 4249 | -8/Materials | Entered Garrison 4266 | -8/Garrison | Triggered checkpoint 4298 | -8/Garrison | Garrison Relay disabled 4584 | -8/Garrison | Triggered checkpoint 4591 | -8/Garrison | Build established: Bothacker-Mutant 4613 | -8/Garrison | Triggered checkpoint 4646 | -8/Garrison | Destroyed 7 combat bots 4663 | -8/Garrison | Discovered new exit (range 14) 4832 | -8/Garrison | Triggered checkpoint 5060 | -8/Garrison | Discovered new exit (range 12) 5156 | -8/Garrison | Entered Factory 5156 | -7/Factory | Evolved 2 slots: Utility x2 5236 | -7/Factory | Identified exit to Garrison 5277 | -7/Factory | Discovered new exit (range 6) 5349 | -7/Factory | Entered Garrison 5349 | -7/Garrison | Accompanied by 1 ally 5397 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 5424 | -7/Garrison | Garrison Relay disabled 5699 | -7/Garrison | Spotted B-75 Beast 5823 | -7/Garrison | Triggered checkpoint 5826 | -7/Garrison | Triggered checkpoint 5966 | -7/Garrison | Triggered checkpoint 6054 | -7/Garrison | Garrison Relay disabled 6110 | -7/Garrison | Discovered new exit (range 11) 6164 | -7/Garrison | Build established: Bothacker-Skirmisher 6297 | -7/Garrison | Discovered new exit (range 13) 6386 | -7/Garrison | Triggered checkpoint 6524 | -7/Garrison | Discovered new exit (range 13) 6668 | -7/Garrison | Triggered checkpoint 6795 | -7/Garrison | Lost 3 parts (1p1u1w) 6928 | -7/Garrison | Garrison Relay disabled 6999 | -7/Garrison | Entered Factory 6999 | -6/Factory | Evolved 2 slots: Utility x2 7148 | -6/Factory | Garrison activated, responded to threat 7245 | -6/Factory | Identified exit to Garrison 7245 | -6/Factory | Entered Garrison 7280 | -6/Garrison | Triggered checkpoint 7300 | -6/Garrison | Garrison Relay disabled 7377 | -6/Garrison | Discovered new exit (range 81) 7377 | -6/Garrison | Discovered new exit (range 44) 7377 | -6/Garrison | Discovered new exit (range 69) 7582 | -6/Garrison | Triggered checkpoint 7627 | -6/Garrison | Triggered checkpoint 7706 | -6/Garrison | Triggered checkpoint 7961 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 8052 | -6/Garrison | Entered Factory 9051 | -6/Factory | Identified exit to Lower Caves 9086 | -6/Factory | Discovered new exit (range 9) 9175 | -6/Factory | Entered Lower Caves 9175 | -6/Lower Caves | Accompanied by 2 allies 9370 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9403 | -6/Lower Caves | Discovered new exit (range 10) 9413 | -6/Lower Caves | Entered another Lower Caves area 9413 | -6/Lower Caves | Accompanied by 2 allies 9435 | -6/Lower Caves | Learned Factory terminal intel 9446 | -6/Lower Caves | Build established: Bothacker-Gunner 9467 | -6/Lower Caves | Discovered new exit (range 13) 9484 | -6/Lower Caves | Spotted B-75 Beast 9521 | -6/Lower Caves | Destroyed B-75 Beast 9531 | -6/Lower Caves | Lost 3 parts (3n) 9695 | -6/Lower Caves | Discovered new exit (range 15) 9745 | -6/Lower Caves | Entered Data Miner 9745 | -6/Data Miner | Accompanied by 1 ally 9745 | -6/Data Miner | Discovered new exit (range 6) 9817 | -6/Data Miner | Met Data Miner 9830 | -6/Data Miner | Learned location of Section 7 (-2) 9830 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9838 | -6/Data Miner | Received God Mode back door access code from Data Miner 9842 | -6/Data Miner | Destroyed Data Miner 9844 | -6/Data Miner | Interfaced with the Data Conduit 9846 | -6/Data Miner | Found Prototype Hackware 9846 | -6/Data Miner | Identified System Mapper 9849 | -6/Data Miner | Found Prototype Hackware 9851 | -6/Data Miner | Found Prototype Hackware 9851 | -6/Data Miner | Identified Ghost Barrier 9870 | -6/Data Miner | Core integrity fell below 50% 9874 | -6/Data Miner | Entered Proximity Caves 9938 | -5/Proximity Caves | Discovered new exit (range 13) 9944 | -5/Proximity Caves | Entered Factory 9944 | -5/Factory | Evolved 2 slots: Utility x2 9945 | -5/Factory | Loaded intel: 294 machine locations 9946 | -5/Factory | Loaded intel: 26 terminal locations 9996 | -5/Factory | Discovered new exit (range 5) 9997 | -5/Factory | Identified exit to Upper Caves 10028 | -5/Factory | Identified exit to Garrison 10028 | -5/Factory | Entered Garrison 10029 | -5/Garrison | Loaded intel: 38 machine locations 10046 | -5/Garrison | Garrison Relay disabled 10128 | -5/Garrison | Triggered checkpoint 10146 | -5/Garrison | Discovered new exit (range 5) 10160 | -5/Garrison | Identified exit to Factory 10212 | -5/Garrison | Triggered checkpoint 10217 | -5/Garrison | Spotted B-75 Beast 10235 | -5/Garrison | Discovered new exit (range 11) 10244 | -5/Garrison | Identified exit to Factory 10277 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 10284 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 10288 | -5/Garrison | Entered Factory 10288 | -4/Factory | Evolved 2 slots: Utility x2 10288 | -4/Factory | Identified Quantum Router 10289 | -4/Factory | Loaded intel: 276 machine locations 10474 | -4/Factory | Identified exit to Research 10513 | -4/Factory | Core integrity fell below 50% 10519 | -4/Factory | Core integrity fell below 20% 10526 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10516_ Knocked back. 10517_ Acquired 5 matter. 10517_ Penetrated by Slug. 10517_ U-05 Engineer lays Concrete. 10518_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 10518_ K-01 Serf collects debris. 10518_ U-05 Engineer lays Concrete. 10520_ Slug penetrates Wall. 10521_ The unstable cave ceiling collapses. 10521_ Slug penetrates Wall. 10522_ Broken Imp. Signal Interpreter destroyed. 10522_ Critical hit (Blast). 10523_ Acquired 5 matter. 10523_ W-44 Eye sends out distress signal. 10524_ Slug penetrates Assembly Bed. 10524_ Assembly Bed disabled. 10524_ K-01 Serf cleans the Assembly Bed. 10525_ Slug penetrates Wall. 10526_ Imp. VTOL Module severed. Map ----- +----------------------------------------------------+ | ?????????????????????!???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????""G""????? | | ?????????????????????????????????????????"?"?????? | | ??????????????????""?????????????????????"?"?????? | | ??????????????????"Y??"?"?"?"????????????????????? | | ??????????????????""??"?"?"?"????????????????????? | | ""?"""????????????????"?"?"?"????????????????????? | | ""?"""????????? ??????"?"?"?"????????????????????? | | ""?"""????? ? ??????"?"?"?"????????????????????? | | ?????????# ?????"?"?"?"????????????????????? | | ""?"""???# ?????"?"?"?"????????????????????? | | ""?"""???# ?????"?"?"?"????????????????????? | | ""?"""???+ ?????"?"?"?"????????????????????? | | ?????????# ????????????????????????????""""? | | ?????????# #?#########?????????????????""""? | | ?????????# #?#] #?????????????????""""? | | ????????## ### """" #?????????????????????? | | ????????# ## """" #?????????????????????? | | ??"""???# ## """" #????????????????=????? | | """""???# ## """" #?????????????????????? | | """""???# h #; """" #?????????????????????? | | ????????+ h s; """ #######???????????????? | | ??"""???# ## s c@k/ tRwh h k ????????? | | """""???# Hc ## """" ###########???????????? | | """""???# ;; """" # #???????????? | | ????????# ## """" # #???????????? | | ????????### #### """" # #???????????? | | ??????????# #??# """" # #???????????? | | ???????##?# #??# """"t# ############# | | ?####### ## Y%p#??# # # | | ?# # #??# ? R# # | | ?# !!! # #?## ?? R# # ! | | ?# !!! # ########+######+#### | | ?# !!! =# hh # """ """ | | ?# # """ """ | | ?# """ w / """ """ | | ?#! """ # | | ?# """ % # """ """ | | ?# ##############+##+# """ """ | | ?########## ####??????????# # """ """ | | ??????????# %#?????????????#""" # ! | | ?????????# #?????????????#""" ############# | | ?????????#T #?????????????#""" #??# | | ?????????## +?????????????# #??# | | ??????????# # ?????????"??# #??# """" """ | | ??????????# # ????????"??# #??# """" """ | | ??????????# #? ???????"??# ""#??# """" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 45 Relay Coupler Types 3 Relay Coupler Value 99 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Enh. Quantum Rifle | -4/Factory | Hacked HERF Cannon | -4/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked B-48 Gladiator | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotDronePerforator Manual? 0 Play Time 02:04:02 Cumulative 293.6 hours Start 2022.08.16 @ 18:55:12 End 2022.08.16 @ 21:49:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5fd7723-0d57-46a6-aeef-974a83ddf12d