Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 22:02:05 Player: Beosis Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1793) 1793 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4678 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 510/510 System Corruption 3% Temperature Cool (27) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Improved Cooling System Improved Terrain Scanner Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Field Recycling Unit > --- WEAPON ----------- Minigun High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Improved Terrain Scanner System Shield EM Pulse Cannon Grenade Launcher Rocket Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 2 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Parts Attached 53 | 5 7 17 8 7 9 Power 12 | 1 . 2 1 3 5 Engine 6 | 1 . 2 . 1 2 Core 6 | . . . 1 2 3 Reactor . | . . . . . . Propulsion 19 | 2 3 9 4 1 . Treads . | . . . . . . Leg 19 | 2 3 9 4 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 2 1 1 1 1 Device 2 | . . . 1 1 . Storage 1 | . 1 . . . . Processor 1 | . . 1 . . . Hackware 1 | . . . . . 1 Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 16 | 2 2 5 2 2 3 Energy Gun 4 | . . 3 . . 1 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 6 | 2 . . 2 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . . 1 . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 27 | . . 5 2 1 19 Power 7 | . . 2 . . 5 Propulsion 8 | . . . 2 1 5 Utility 4 | . . 1 . . 3 Weapon 8 | . . 2 . . 6 Highest Loss Streak 16 | . . 2 2 1 16 To Critical Strikes . | . . . . . . Average Backups 7 | . 7 6 7 7 6 Power . | . . . 1 1 . Propulsion 2 | . 4 3 2 . . Utility . | . . . . 2 2 Weapon 2 | . 2 2 3 2 . Tool/Special . | . . . . . . Unused Backups 4 | . . . . 1 3 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 90 | . 90 92 99 96 73 Engine 7 | . 14 10 6 2 . Core 4 | . . . 2 12 12 Leg 35 | . 28 43 44 37 26 Device 3 | . . . 8 7 3 Storage 9 | . 13 11 9 7 5 Processor 4 | . . 2 9 7 5 Protection 1 | . 5 2 . . . Energy Gun 4 | . . 14 3 . . Ballistic Gun 13 | . 20 4 9 19 10 Launcher 1 | . . . . . 4 Special Melee Weapon 2 | . 7 1 . . . Peak Build Rating 38 | 5 7 14 27 38 37 Average Rating 18 | 3 6 10 20 34 27 On Entrance 14 | . 5 7 14 27 36 Naked Turns 18 | . . . . . 18 Heaviest Build 37 | 9 17 20 21 37 28 Greatest Support 78 | 20 20 40 71 78 78 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 Average Carried 7 | . 7 6 7 7 6 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 1 8 8 8 7 5 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Mutant 21% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1551 | 223 333 407 214 228 146 Remotely . | . . . . . . Salvage Created 2338 | . 405 864 411 214 444 Parts 127 | . 22 54 19 11 21 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled 12 | . . . . 12 . Retrieved Matter 139 | . . . . 139 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 42 | . 9 17 6 3 7 Guns 34 | . 9 16 4 3 2 Cannons 1 | . . . 1 . . AOE 5 | . . 1 . . 4 Classes Destroyed 9 | . 5 3 1 . . Worker 5 | . . 3 . 1 1 Builder 5 | . 1 1 1 2 . Hauler 2 | . 1 1 . . . Recycler 4 | . . 1 1 1 1 Watcher 7 | . 2 4 . . 1 Swarmer 10 | . 3 4 . 3 . Grunt 24 | . 6 11 4 . 3 Sentry 6 | . . 2 1 . 3 Hunter 2 | . . . 1 . 1 Best Kill Streak 5 | . 3 5 2 3 4 Combat Bots Only 5 | . 3 5 2 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 644 | . 70 90 75 27 382 Missed 217 | . 22 20 25 6 144 Hits 427 | . 48 70 50 21 238 Projectile 427 | . 48 70 50 21 238 Critical Strikes 6 | . . . 4 . 2 Damage Taken 4613 | . 500 782 669 326 2336 Core 1100 | . 108 179 112 13 688 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 56 55 79 . . Volleys Fired 214 | . 67 75 25 19 28 Largest 3 | . 2 2 2 3 3 Hottest 124 | . 50 124 124 86 116 Shots Fired 382 | . 89 144 50 49 50 Gun 346 | . 84 140 42 46 34 Cannon 17 | . . 1 8 . 8 Launcher 19 | . 5 3 . 3 8 Special . | . . . . . . Kinetic 226 | . 84 32 34 46 30 Thermal 129 | . . 109 16 . 4 Explosive 19 | . 5 3 . 3 8 Electromagnetic 8 | . . . . . 8 Robot Hit Streak 15 | . 7 11 7 4 15 Robot Miss Streak 6 | . 6 5 5 6 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 224 | . 46 85 36 18 39 Core Hits 122 | . 21 45 15 13 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 5 1 . . Burn 6 | . . 5 1 . . Melee Attacks 1 | . 1 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4194 | . 753 1286 645 397 1113 Guns 3065 | . 592 1064 494 355 560 Cannons 296 | . . 21 143 . 132 Explosions 784 | . 161 179 . 42 402 Melee . | . . . . . . Ramming 49 | . . 22 8 . 19 Kinetic 2055 | . 592 252 407 355 449 Thermal 1315 | . . 833 230 40 212 Explosive 629 | . 147 179 . 2 301 Electromagnetic 146 | . 14 . . . 132 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 . 3 Average Corruption 2 | . . . 2 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 35 | . 26 . . . 9 Projectiles . | . . . . . . Explosions 35 | . 26 . . . 9 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 260 | . 53 . . . 207 Shots 7 | . 2 . . . 5 Rammed 3 | . . . . . 3 Targets Rammed 11 | . . 7 1 . 3 Kicked 8 | . . 7 1 . . Crushed . | . . . . . . Highest Temperature 396 | . 2 288 396 42 245 Average Temperature 84 | . 2 68 153 15 110 Received Heat Transfer 1518 | . 120 351 342 . 705 Effects 6 | . . 4 1 . 1 Energy Bleed 2 | . . 1 1 . . Interference 4 | . . 3 . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 5 | . . 4 1 . . Heat Transferred 3263 | . . 2358 555 50 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 99 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 201 | . 150 201 65 76 114 Initial 65 | . . 26 65 2 31 Average 43 | . 48 90 21 9 32 Influence Increases 1726 | . 412 519 179 224 392 Destroy 0b10 Robot/C 840 | . 180 340 120 60 140 Destroy 0b10 Robot/NC 115 | . 20 50 10 20 15 Destroy Leader 188 | . 36 60 30 10 52 Trap Triggered on 0b10 50 | . 30 10 . 10 . Successful Hack 52 | . 18 4 4 14 12 Disable Machine 180 | . 90 15 . 60 15 Destroy Structure 181 | . 38 25 . 50 68 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 105 | . . 15 15 . 75 Influence Decreases 1674 | . 350 425 328 161 410 Entered New Map 171 | . . 36 91 5 39 Time Decay 1286 | . 350 359 217 146 214 Lost Part 217 | . . 30 20 10 157 Squads Dispatched 12 | . 2 1 2 1 6 Investigation 4 | . 1 1 . . 2 Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 7 | . . 5 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 12 33 16 4 17 Peak Tracking Total 8 | . 3 5 4 4 8 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . 1 . 1 2 . Indirectly 1 | . 1 . . . . Trap Hack Attempts 188 | . 86 86 . 16 . Triggered . | . . . . . . Disarmed 6 | . 5 1 . . . Reprogrammed 13 | . 6 6 . 1 . Reused 5 | . 3 1 . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . 3 1 . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 12 | . 6 1 . 4 1 Max in Single Turn 2 | . 2 1 . 2 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 13 | . 5 2 2 1 3 Terminals 11 | . 5 2 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 27 | . 8 8 4 1 6 Successful 14 | . 6 2 3 1 2 Failed 13 | . 2 6 1 . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 24 | . 8 8 3 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 . 2 Terminal Hacks 13 | . 6 2 2 1 2 Record 1 | . . . . . 1 Open Door 1 | . . . . . 1 Emergency Access Points 2 | . 1 . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 4 | . 2 2 . . . Maintenance Status 1 | . 1 . . . . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 . 1 3 Full Trace Events 3 | . . 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1982 | . . 180 525 861 416 Optics 1982 | . . 180 525 861 416 Terrain 1650 | . . . 514 829 307 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4003 | 59 1061 953 525 861 544 Spaces Moved 1772 | 45 470 387 307 375 188 Core 78 | 8 . . . . 70 Treads . | . . . . . . Legs 1694 | 37 470 387 307 375 118 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 126 50 Average Speed 123 | 107 120 120 121 127 144 Slowest Speed 400 | 120 120 120 126 128 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 27 | 4 58 29 35 10 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 22 | . . 8 . . 14 Terrain Destroyed 215 | . 47 29 . 57 82 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 213 | . 47 29 . 55 82 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3202 | 55 877 725 413 717 415 Wait 872 | . 228 132 54 280 178 Move 1767 | 44 469 386 306 374 188 Hop . | . . . . . . Pick Up 44 | 6 10 9 8 7 4 Fast Attach 11 | . 1 2 1 3 4 Attach 28 | 5 2 7 4 5 5 Detach 1 | . . . . . 1 Swap 41 | . 8 15 7 8 3 Drop 24 | . 5 6 7 5 1 Fire 214 | . 67 75 25 19 28 Melee 1 | . 1 . . . . Ram 3 | . . . . . 3 Kick 8 | . . 7 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 188 | . 86 86 . 16 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 8) 754 | -10/Materials | Discovered new exit (range 3) 1121 | -10/Materials | Entered another Materials area 1121 | -9/Materials | Evolved 2 slots: Propulsion x2 1928 | -9/Materials | Discovered new exit (range 3) 2074 | -9/Materials | Entered another Materials area 2074 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2125 | -8/Materials | Build established: Scavenger-Mutant 2585 | -8/Materials | Discovered new exit (range 9) 2599 | -8/Materials | Entered Factory 2599 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3094 | -7/Factory | Build established: Scavenger-Skirmisher 3398 | -7/Factory | Build established: Scavenger-Mutant 3437 | -7/Factory | Discovered new exit (range 10) 3460 | -7/Factory | Entered Storage 3746 | -7/Storage | Build established: Scavenger-Skirmisher 3799 | -7/Storage | Garrison activated, responded to threat 3869 | -7/Storage | Crushed by falling debris 3878 | -7/Storage | Core integrity fell below 50% 3907 | -7/Storage | Lost 16 parts (3p5n3u5w) 3966 | -7/Storage | Core integrity fell below 20% 4004 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. Connecting with Door Terminal... ALERT: Suspicious activity at Terminal S010. Dispatching Investigation squad. Acquired Prototype Engine. Enh. Nuclear Core destroyed. Slug penetrates Reinforced Barrier. Acquired Prototype Engine. Identified Hvy. Deuterium Engine. Enh. Nuclear Core destroyed. Acquired Hvy. Deuterium Engine. Dropped Hvy. Deuterium Engine. 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"""?# #??"???? ?# ##????? | | ??????????????????? ????# #????"?? ?# #??#??? | | ???????????????????##????# #??? ????## #???#?? | | ?????????????????????????# ########### #??#??? | | ?????????????????????????# # # #??##?? | | ?????????????????????????# # ] # ##???#? | | ?????????????????????????# # # #?????? | | ?????????????????????????# # """ """ # ###?### | | ?????????????????????????# / """ """ # ##?#?#? | | ?????????????????????????# # """ """ # ###?## | | ?????????????????????????# + # # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonHeavyDatajack Manual? 0 Play Time 00:51:06 Cumulative 18.6 hours Start 2025.06.03 @ 20:51:37 End 2025.06.03 @ 22:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 15 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cff11064-b97f-4829-9098-d56b2dca3204