Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.16 @ 10:46:00 Player: OccultOnion Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1535) 1535 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4195 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Airjet > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Carbon-fiber Leg Reflective Plating Hardlight Generator Flak Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Visual Processing Unit Transport Network Coupler Utility Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Greatsword > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Compact Wheel Improved Airjet Medium Storage Unit Improved Signal Interpreter Reflective Plating Hardlight Generator Shock Rifle Gatling Laser Assault Cannon [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Transport Network Coupler Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 62 | . 7 14 19 22 Power 8 | . 2 1 3 2 Engine 8 | . 2 1 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 25 | . 1 6 10 8 Treads 4 | . . . 2 2 Leg 5 | . . 1 3 1 Wheel 9 | . 1 1 3 4 Hover 5 | . . 4 . 1 Flight 2 | . . . 2 . Utility 13 | . 3 3 2 5 Device 6 | . 2 2 . 2 Storage 2 | . 1 . . 1 Processor 3 | . . 1 1 1 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | . 1 4 4 7 Energy Gun 9 | . 1 3 2 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . 1 1 . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 47 | . 4 5 17 21 Power 9 | . 2 1 3 3 Propulsion 20 | . 1 1 9 9 Utility 4 | . 1 . 1 2 Weapon 14 | . . 3 4 7 Highest Loss Streak 13 | . 2 2 6 13 Average Slot Usage (%) 89 | . 99 97 86 82 Engine 8 | . 13 10 6 5 Treads 3 | . . . 2 7 Leg 9 | . 20 8 7 6 Wheel 10 | . 7 18 8 9 Hover 2 | . . 5 2 . Flight 1 | . . . 5 . Device 8 | . 13 11 6 5 Storage 9 | . 14 11 9 6 Processor 11 | . . 11 17 15 Protection 2 | . . . 2 6 Energy Gun 11 | . 28 20 7 . Ballistic Gun 1 | . . . 2 3 Ballistic Cannon 1 | . . . . 4 Impact Weapon 2 | . . . 7 2 Naked Turns . | . . . . . Heaviest Build 42 | 11 18 19 23 42 Greatest Support 46 | 20 20 32 27 46 Greatest Overweight (x) 10 | . 1 2 7 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 10 | 8 8 10 10 10 Most Carried 11 | 8 10 10 10 11 Average Carried 9 | 6 8 8 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 8 10 10 10 5 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1024 | 200 150 130 168 376 Remotely . | . . . . . Salvage Created 2140 | 82 347 408 704 599 Parts 128 | 2 30 25 42 29 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 11 9 17 10 Melee 2 | . . . . 2 Guns 37 | . 11 9 15 2 Cannons 6 | . . . . 6 AOE 2 | . . . 2 . Classes Destroyed 11 | 2 6 1 1 1 Worker 6 | . 1 2 1 2 Builder 1 | . 1 . . . Tunneler 2 | 1 . . . 1 Hauler 2 | . 1 1 . . Recycler 5 | 1 . . 1 3 Operator 1 | . . 1 . . Watcher 4 | . 1 1 1 1 Swarmer 22 | . 8 4 7 3 Grunt 15 | . 3 5 3 4 Sentry 9 | . . . 7 2 Programmer 1 | . . . . 1 Best Kill Streak 8 | 2 3 4 5 8 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4741 | . 529 290 1386 2536 Core 1179 | . 67 87 304 721 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 73 78 44 . Volleys Fired 195 | 10 43 35 61 46 Largest 2 | 2 2 2 2 2 Hottest 113 | 90 100 100 80 113 Shots Fired 287 | 20 86 50 64 67 Gun 248 | 20 86 50 64 28 Cannon 39 | . . . . 39 Launcher . | . . . . . Special . | . . . . . Kinetic 79 | . . . 21 58 Thermal 180 | 20 86 30 40 4 Explosive . | . . . . . Electromagnetic 28 | . . 20 3 5 Robot Hit Streak 12 | 3 5 6 11 12 Robot Miss Streak 4 | 4 4 4 3 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 199 | 9 43 30 60 57 Core Hits 106 | 3 20 17 37 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 10 | . 6 . 1 3 Burn 6 | . 6 . . . Destroy 1 | . . . 1 . Blast 2 | . . . . 2 Sever 1 | . . . . 1 Melee Attacks 43 | . . . 16 27 Impact 20 | . . . 16 4 Slashing 23 | . . . . 23 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3949 | 102 582 529 1190 1546 Guns 2571 | 102 582 446 1048 393 Cannons 755 | . . . . 755 Explosions 185 | . . 83 102 . Melee 437 | . . . 40 397 Ramming 1 | . . . . 1 Kinetic 1169 | . . . 172 997 Thermal 2027 | 102 582 309 939 95 Explosive . | . . . . . Electromagnetic 315 | . . 220 39 56 Impact 40 | . . . 40 . Slashing 397 | . . . . 397 Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . 5 10 Projectiles . | . . . . . Explosions 5 | . . . 5 . Melee 10 | . . . . 10 Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 40 | . . . 40 . Shots 1 | . . . 1 . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | 90 288 128 256 167 Average Temperature 69 | 45 92 35 66 51 Received Heat Transfer 1752 | . 156 96 576 924 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . 4 3 2 2 Heat Transferred 5391 | 273 2146 722 2025 225 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 410 | 10 266 187 410 197 Initial 110 | . 6 48 33 110 Average 139 | 2 128 88 270 88 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 77 | 100 80 100 21 100 Level 1 22 | . 19 . 76 . Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 2 4 5 Investigation 7 | . 3 . 1 3 Extermination 1 | . . . . 1 Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 20 14 33 23 Peak Tracking Total 6 | . 6 5 5 5 Tactical Retreats 11 | . 1 . 8 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 2 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 4 3 6 5 Terminals 15 | . 4 2 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . 1 . Total Hacks 54 | . 12 15 15 12 Successful 23 | . 3 10 6 4 Failed 31 | . 9 5 9 8 Catastrophic 6 | . 2 2 1 1 Database Lockouts . | . . . . . Manual 28 | . 11 5 6 6 Terminals 39 | . 12 5 14 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 14 | . . 10 . 4 Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . 3 . 4 1 Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Zone Layout 5 | . 2 . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . 10 . 2 Insert Component 4 | . . 3 . 1 Analyze 8 | . . 7 . 1 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 2 | . . . 1 1 Terminals 2 | . . . 1 1 Assimilate 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 4 3 5 5 Full Trace Events 3 | . 1 . . 2 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 3 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 3 . 1 Part Schematics Acquired 4 | . . 3 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 2 | . . . 1 1 Largest Group 1 | . . . 1 1 Highest-Rated Group 26 | . . . 10 26 Highest-Rated Ally 26 | . . . 10 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2888 | 67 574 525 707 1015 Spaces Moved 1762 | 30 347 412 423 550 Core 8 | . . 2 3 3 Treads 180 | . . . 50 130 Legs 239 | 30 141 . 58 10 Wheels 991 | . 206 306 229 250 Hover 344 | . . 104 83 157 Flight . | . . . . . Fastest Speed 50 | 120 100 52 52 50 Average Speed 110 | 120 114 87 110 124 Slowest Speed 550 | 120 120 150 400 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 51 23 38 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 27 | . . . 12 15 Terrain Destroyed 36 | . . 3 17 16 Melee 27 | . . . 12 15 Projectile 1 | . . . . 1 AOE 8 | . . 3 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2334 | 41 441 528 569 755 Wait 144 | . 23 44 18 59 Move 1758 | 29 346 411 422 550 Hop . | . . . . . Pick Up 87 | 2 14 16 26 29 Fast Attach . | . . . . . Attach 53 | . 5 11 19 18 Detach 2 | . . 1 . 1 Swap 9 | . 2 3 . 4 Drop 40 | . 8 7 7 18 Fire 195 | 10 43 35 61 46 Melee 43 | . . . 16 27 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 12) 595 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -9/Materials | Discovered new exit (range 8) 1109 | -9/Materials | Build established: Scavenger-Mutant 1167 | -9/Materials | Entered another Materials area 1167 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1293 | -8/Materials | Lost 6 parts (1p3n2w) 1585 | -8/Materials | Garrison activated, responded to threat 1597 | -8/Materials | Lost 3 parts (1p1n1w) 1734 | -8/Materials | Lost 6 parts (1p4n1u) 1751 | -8/Materials | Core integrity fell below 50% 1847 | -8/Materials | Discovered new exit (range 14) 1874 | -8/Materials | Entered Factory 1874 | -7/Factory | Accompanied by 1 ally 1874 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2124 | -7/Factory | Discovered new exit (range 12) 2294 | -7/Factory | Lost 4 parts (1p2n1w) 2360 | -7/Factory | Lost 4 parts (3n1w) 2602 | -7/Factory | Discovered new exit (range 6) 2750 | -7/Factory | Core integrity fell below 50% 2777 | -7/Factory | Core integrity fell below 20% 2827 | -7/Factory | Lost 13 parts (2p4n2u5w) 2889 | -7/Factory | Destroyed by Proton Bomb Trap Last Messages --------------- 02812_ Dropped Com. Wheel. 02812_ Acquired Hacking Suite. 02815_ Acquired Com. Wheel. 02818_ Dropped Com. Wheel. 02818_ Acquired Imp. Carbon-fiber Leg. 02823_ Penetrated by Slug. 02830_ K-01 Serf cleans the Terminal. 02832_ Triggered Alarm Trap. 02832_ An alarm sounds. 02832_ ALERT: Alarm triggered, dispatching investigation squad. 02833_ Connecting with Terminal... 02833_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 02842_ U-05 Engineer lays Concrete. 02844_ K-01 Serf cleans the Power Conduit. 02848_ Acquired Flak Gun. 02851_ K-01 Serf cleans the Power Conduit. 02868_ Acquired 30 matter. 02889_ Triggered Proton Bomb Trap. 02889_ A bubble of electromagnetic force engulfs the area. 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