Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.26 @ 22:59:19 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (152) 760 Value Destroyed (3680) 3680 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 8812 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 90 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 573/700 Matter 240/300 Energy 277/310 System Corruption 4% Temperature Warning (366) Movement Rolling (122) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Centrium Wheel > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Trap Scanner Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Improved VTOL Module Coolant Injector Superbattery (1500) High-capacity Matter Pod (200) Kinecellerator Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Medium Insulated Plating Shock Absorption System Shield Generator Hacking Suite Hacking Suite System Shield System Shield Sensor Drone Bay (20/20) Heavy Particle Gun Precision Assault Rifle Mini Assault Cannon Mini Assault Cannon Rocket Launcher Heavy Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Wheel Centrium Wheel Centrium Wheel Improved Airjet > --- UTILITY ---------- Huge Storage Unit Structural Scanner Trap Scanner Advanced Targeting Computer Medium Reflective Plating Hardlight Generator > --- WEAPON ----------- Heavy Ion Cannon Power Maul > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Improved VTOL Module Coolant Injector Superbattery High-capacity Matter Pod Kinecellerator Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Medium Insulated Plating Shock Absorption System Hacking Suite Hacking Suite System Shield System Shield Sensor Drone Bay Heavy Particle Gun Precision Assault Rifle Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Heavy Missile Launcher [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 201 | 4 15 4 34 12 1 2 62 67 Power 12 | . 3 . 4 . . . 3 2 Engine 12 | . 3 . 4 . . . 3 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 54 | 2 4 . 14 6 . . 13 15 Treads . | . . . . . . . . . Leg 2 | . . . . . . . 2 . Wheel 49 | 2 4 . 14 6 . . 10 13 Hover 1 | . . . . . . . . 1 Flight 2 | . . . . . . . 1 1 Utility 54 | 1 3 3 5 5 1 . 16 20 Device 33 | 1 1 3 3 4 . . 8 13 Storage 4 | . 2 . . . . . 1 1 Processor 4 | . . . 1 1 . . 2 . Hackware . | . . . . . . . . . Protection 13 | . . . 1 . 1 . 5 6 Artifact . | . . . . . . . . . Weapon 81 | 1 5 1 11 1 . 2 30 30 Energy Gun 8 | . . . . . . . 2 6 Energy Cannon 7 | . . . 1 . . . 5 1 Ballistic Gun 25 | 1 2 . 8 1 . 1 8 4 Ballistic Cannon 17 | . 2 . 1 . . . 6 8 Launcher 7 | . 1 1 1 . . 1 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 9 | . . . . . . . . 9 Slashing Weapon . | . . . . . . . . . Piercing Weapon 8 | . . . . . . . 7 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 2 1 . . 3 5 Parts Lost 14 | . . . 6 . . . 5 3 Power 1 | . . . 1 . . . . . Propulsion 9 | . . . 4 . . . 5 . Utility 4 | . . . 1 . . . . 3 Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . . 2 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 96 99 100 100 97 99 Engine 9 | . 14 14 10 11 11 11 8 7 Wheel 30 | . 28 28 30 33 33 33 30 29 Device 13 | . 10 14 15 10 8 . 9 21 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 6 | . . . 4 11 11 11 9 7 Protection 5 | . . . 2 . 2 11 9 8 Energy Gun 1 | . . . . . . . . 4 Ballistic Gun 10 | . 19 1 15 22 22 22 4 . Ballistic Cannon 5 | . 8 14 6 . . . 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 120 | 14 91 92 98 98 98 98 107 120 Greatest Support 56 | 26 26 20 42 30 30 30 42 56 Greatest Overweight (x) 38 | . 9 4 5 3 3 3 5 38 Average Overweight (x) 2 | . 1 4 3 2 3 3 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 Average Carried 23 | 6 13 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 22 25 25 25 25 25 25 25 Class Distribution -------------------- 60% | Mutant 21% | Scavenger-Mutant 5% | Assassin 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 4827 | 249 562 67 1071 230 22 16 1325 1285 Remotely . | . . . . . . . . . Salvage Created 4840 | 93 649 79 1513 121 . 7 1577 801 Parts 332 | 7 52 10 123 9 . 7 86 38 Haulers Intercepted 12 | . 2 . 4 . . . 5 1 Recyclers Shooed 7 | 1 1 . 3 . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 88 | . 12 2 28 5 . 3 23 15 Melee 3 | . . . . . . . 1 2 Guns 43 | . 9 . 17 5 . . 8 4 Cannons 24 | . 3 . 6 . . . 8 7 AOE 16 | . . 2 5 . . 3 6 . Classes Destroyed 16 | 2 7 . 1 1 . . 4 1 Worker 21 | . 4 . 8 . . . 7 2 Builder 7 | . 1 2 2 . . . 2 . Tunneler 3 | 1 . . 1 1 . . . . Hauler 12 | . 2 . 4 . . . 5 1 Recycler 13 | 1 1 1 2 . . . 6 2 Mechanic 1 | . . . . . . . 1 . Operator 6 | . 2 . 2 . . . 1 1 Watcher 3 | . 2 . . . . . 1 . Swarmer 21 | . 6 2 7 . . 3 3 . Grunt 36 | . 6 . 12 3 . . 7 8 Duelist 1 | . . . . . . . 1 . Sentry 21 | . . . 9 . . . 9 3 Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . . 1 1 Programmer 3 | . . . . . . . . 3 Assembled 2 | . . . . 2 . . . . Best Kill Streak 13 | 2 7 3 8 3 . 3 13 3 Combat Bots Only 8 | . 3 2 8 3 . 3 7 2 Max Kills in Single Turn 4 | 1 1 2 4 1 . 2 3 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 4 . . 2 2 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 3711 | . 288 32 1030 56 . 42 962 1301 Core 497 | . 52 . 239 10 . . 69 127 Absorbed by Shields 500 | . . . . . . . 105 395 Regen/Repaired (Parts) 131 | . 55 . 18 . . . 38 20 Core Remaining (%) 75 | 100 . 79 . . . 37 87 . Volleys Fired 324 | 6 46 2 100 10 . 5 73 82 Largest 2 | 2 2 1 2 2 . 2 2 2 Hottest 123 | 80 55 30 58 50 . 50 123 113 Shots Fired 578 | 9 93 3 193 20 . 9 118 133 Gun 336 | 9 66 . 139 20 . 7 39 56 Cannon 225 | . 26 . 51 . . . 71 77 Launcher 17 | . 1 3 3 . . 2 8 . Special . | . . . . . . . . . Kinetic 459 | 3 92 . 190 20 . 7 77 70 Thermal 96 | . . . . . . . 33 63 Explosive 17 | . 1 3 3 . . 2 8 . Electromagnetic 6 | 6 . . . . . . . . Robot Hit Streak 15 | 4 6 3 14 11 . 5 11 15 Robot Miss Streak 5 | 2 5 . 3 1 . 1 4 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 383 | 6 51 1 128 15 . 5 88 89 Core Hits 216 | 3 29 6 65 9 . 3 67 34 Critical Kills 3 | . . . 2 . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 16 | . . . 3 . . . 5 8 Burn 3 | . . . . . . . 1 2 Destroy 2 | . . . 2 . . . . . Blast 5 | . . . 1 . . . 2 2 Smash 4 | . . . . . . . . 4 Impale 2 | . . . . . . . 2 . Melee Attacks 92 | . . . . . . . 33 59 Impact 41 | . . . . . . . . 41 Slashing . | . . . . . . . . . Piercing 51 | . . . . . . . 33 18 Sneak Attacks 8 | . . . . . . . 6 2 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10098 | 81 749 342 2600 277 . 237 3243 2569 Guns 3839 | 81 455 . 1624 277 . 83 624 695 Cannons 3252 | . 294 . 537 . . . 1139 1282 Explosions 1916 | . . 342 439 . . 154 981 . Melee 1089 | . . . . . . . 499 590 Ramming 2 | . . . . . . . . 2 Kinetic 5596 | 40 749 . 2161 277 . 83 1273 1013 Thermal 1454 | . . . . . . . 490 964 Explosive 1829 | . . 342 352 . . 154 981 . Electromagnetic 128 | 41 . . 87 . . . . . Impact 590 | . . . . . . . . 590 Slashing . | . . . . . . . . . Piercing 499 | . . . . . . . 499 . Highest Corruption 6 | . 2 2 1 1 1 1 6 4 Average Corruption 2 | . 1 2 1 1 1 1 3 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 134 | . 4 12 2 9 4 8 62 33 Message Errors 36 | . . 3 . 2 3 2 17 9 Matter Fused 29 | . . 3 . 4 1 2 10 9 Heat Flow Errors 14 | . . . . . . . 11 3 Energy Discharges 13 | . 1 . 2 1 . 1 5 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 20 | . . 3 . . . 1 14 2 Data Loss (major) 7 | . . 1 . 1 . 1 2 2 Misfires 7 | . 2 1 . 1 . 1 . 2 Alerts 6 | . 1 . . . . . 3 2 Overload Shots . | . . . . . . . . . Overflow Damage 270 | . . 10 . . . . 100 160 Projectiles 3 | . . . . . . . 3 . Explosions 31 | . . 10 . . . . 21 . Melee 236 | . . . . . . . 76 160 Knockbacks 13 | . 2 . 3 . . . 2 6 Impact 2 | . . . . . . . . 2 Kinetic 11 | . 2 . 3 . . . 2 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . 1 Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 627 | 54 7 . 43 24 . 16 310 627 Average Temperature 95 | 28 3 . 13 8 . 11 104 114 Received Heat Transfer 1418 | . 93 . 444 30 . . 321 530 Effects 17 | . . . . . . . 3 14 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 2 Interference 9 | . . . . . . . 3 6 Matter Decay 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Damage (major) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 6 | . . . . . . . . 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 1 . . . 1 3 Heat Transferred 2609 | . . . . . . . 888 1721 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 580 | 10 286 160 455 90 . 83 580 562 Initial 252 | . 6 48 . 75 . . . 252 Average 169 | 6 63 46 235 39 . 16 311 170 Maximum Alert Level 2 | . 1 . 2 . . . 2 2 Low Security (%) 64 | 100 97 100 51 100 . 100 14 70 Level 1 24 | . 2 . 32 . . . 66 13 Level 2 11 | . . . 16 . . . 18 16 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 2 . 5 1 . . 6 15 Investigation 11 | . . . 1 1 . . 3 6 Extermination 3 | . . . . . . . . 3 Reinforcement 12 | . 2 . 4 . . . 2 4 Assault 3 | . . . . . . . 1 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 15 | . 1 . 2 . . . 9 3 Communications Jammed 10 | . . . . . . . . 10 Distress Signals 10 | . . . . . . . . 10 Times Spotted 165 | . 22 3 53 5 . 3 39 40 Peak Tracking Total 8 | . 3 3 6 3 . 3 8 5 Tactical Retreats 10 | . 2 . . . . . 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 9 | . 2 . 3 . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . . . . 6 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 13 | . 2 . 4 1 . . 3 3 Max in Single Turn 2 | . 1 . 2 1 . . 2 1 Garrison Access 4 | . . . . . . . 1 3 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 66 | . 8 . 12 2 5 1 14 24 Terminals 39 | . 7 . 8 1 . 1 8 14 Fabricators 1 | . . . . . . . . 1 Repair Stations 5 | . 1 . 1 . . . 2 1 Recycling Units 4 | . . . 1 . . . 1 2 Scanalyzers 7 | . . . 2 . . . 2 3 Garrison Access 4 | . . . . . . . 1 3 Total Hacks 249 | . 23 . 52 4 50 4 49 67 Successful 170 | . 12 . 36 2 50 . 31 39 Failed 79 | . 11 . 16 2 . 4 18 28 Catastrophic 14 | . 1 . 1 . . . 5 7 Database Lockouts . | . . . . . . . . . Manual 79 | . 16 . 20 . 1 4 19 19 Terminals 115 | . 21 . 31 3 . 4 19 37 Fabricators 3 | . . . . . . . . 3 Repair Stations 12 | . 2 . 2 . . . 6 2 Recycling Units 13 | . . . 1 . . . 7 5 Scanalyzers 49 | . . . 18 . . . 15 16 Garrison Access 6 | . . . . . . . 2 4 Terminal Hacks 77 | . 6 . 10 2 50 . 1 8 Record 50 | . . . . . 49 . . 1 Part Schematic 3 | . . . . . . . . 3 Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . Unreport Threat 5 | . 1 . 3 . . . . 1 Locate Traps 4 | . 2 . 1 . . . . 1 Disarm Traps 1 | . . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks 9 | . 2 . 2 . . . 3 2 Scan Component 5 | . 1 . 1 . . . 2 1 Repair 4 | . 1 . 1 . . . 1 1 Recycling Unit Hacks 11 | . . . 1 . . . 7 3 Process 3 | . . . . . . . 2 1 Report Inventory 4 | . . . 1 . . . 2 1 Retrieve Matter 4 | . . . . . . . 3 1 Scanalyzer 44 | . . . 17 . . . 13 14 Insert Component 22 | . . . 8 . . . 7 7 Analyze 22 | . . . 9 . . . 6 7 Garrison Access Hacks 3 | . . . . . . . 1 2 Seal Access 3 | . . . . . . . 1 2 Unauthorized Hacks 23 | . 4 . 6 . . . 6 7 Terminals 23 | . 4 . 6 . . . 6 7 Assimilate 6 | . . . 2 . . . 1 3 Botnet 14 | . 3 . 3 . . . 4 4 Operators 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 54 | . 7 . 11 1 . 1 12 22 Full Trace Events 11 | . . . 1 1 . . 3 6 Feedback Events 2 | . . . . . . . . 2 Corruption 2 | . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 22 | . . . 8 . . . 6 8 Parts Built 4 | . . . . . . . . 4 Authchips . | . . . . . . . . . Time 179 | . . . . . . . . 179 Total Part Build Rating 18 | . . . . . . . . 18 Parts Repaired 4 | . 1 . 1 . . . 1 1 Time 140 | . 26 . 38 . . . 44 32 Parts Recycled . | . . . . . . . . . Recycled Matter 617 | . . . . . . . 486 131 Retrieved Matter 840 | . . . . . . . 709 131 Retrieved Components . | . . . . . . . . . Parts Scanalyzed 20 | . . . 8 . . . 6 6 Part Schematics Acquired 19 | . . . 8 . . . 6 5 Parts Damaged 2 | . . . 1 . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 9 | . . 3 1 2 . . 1 2 Largest Group 3 | . . 3 3 2 2 . 1 1 Highest-Rated Group 40 | . . 40 40 39 39 . 26 26 Highest-Rated Ally 31 | . . 16 16 31 31 . 26 26 Total Orders 2 | . . . . 2 . . . . EXPLORE 1 | . . . . 1 . . . . RETURN 1 | . . . . 1 . . . . Ally Attacks 43 | . . 8 33 2 . . . . Total Damage 377 | . . 25 352 . . . . . Kills 5 | . . 1 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches 20 | . . . . 20 . . . . Drone Recoveries 20 | . . . . 20 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 15311 | 56 1154 1048 2589 1567 694 1129 3271 3803 Spaces Moved 9305 | 33 755 715 1664 836 554 834 1717 2197 Core 1 | . . . . . . . . 1 Treads . | . . . . . . . . . Legs 6 | 6 . . . . . . . . Wheels 9298 | 27 755 715 1664 836 554 834 1717 2196 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 90 90 140 110 110 125 125 110 104 Average Speed 123 | 95 118 140 126 124 125 125 121 116 Slowest Speed 1950 | 120 215 140 175 125 125 125 155 1950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 80 | 3 97 94 95 100 94 96 92 54 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 3 . 1 . . Spaces Dug 55 | . . . . . . 10 18 27 Terrain Destroyed 166 | . 7 18 23 . . 19 65 34 Melee 39 | . . . . . . . 15 24 Projectile 32 | . . . . . . . 22 10 AOE 95 | . 7 18 23 . . 19 28 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 12501 | 50 922 760 1985 1346 556 912 2756 3214 Wait 2329 | . 74 31 123 469 . 70 814 748 Move 9297 | 32 754 714 1663 835 553 833 1716 2197 Hop . | . . . . . . . . . Pick Up 97 | 3 17 6 29 6 1 1 20 14 Fast Attach 57 | 1 4 . 8 1 . . 17 26 Attach 19 | 3 . . 7 2 1 . 4 2 Detach 10 | 3 2 . 1 . . . 3 1 Swap 125 | . 11 4 19 9 . 2 41 39 Drop 149 | 2 14 3 35 13 1 1 35 45 Fire 324 | 6 46 2 100 10 . 5 73 82 Melee 92 | . . . . . . . 33 59 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x3] / [*Low]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 57 | -11/Junkyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 604 | -10/Materials | Repaired Assault Rifle 612 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Discovered new exit (range 10) 1211 | -10/Materials | Entered Mines 1236 | -10/Mines | Learned Materials emergency access door positions 1263 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1410 | -10/Mines | Discovered new exit (range 8) 1426 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1669 | -10/Mines | Discovered new exit (range 5) 1895 | -10/Mines | Learned location of 1 exit from Materials 2259 | -10/Mines | Entered Materials 2259 | -9/Materials | Accompanied by 3 allies 2259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2260 | -9/Materials | Identified exit to Storage 2413 | -9/Materials | Build established: Scavenger-Mutant 2905 | -9/Materials | Discovered new exit (range 7) 3258 | -9/Materials | Destroyed 8 combat bots 3366 | -9/Materials | Discovered new exit (range 9) 3707 | -9/Materials | Core integrity fell below 50% 4135 | -9/Materials | Repaired Imp. Terrain Scanner 4498 | -9/Materials | Build established: Mutant 4705 | -9/Materials | Discovered new exit (range 16) 4848 | -9/Materials | Entered Mines 4856 | -9/Mines | Found the Drone Emporium 4862 | -9/Mines | Learned Materials emergency access door positions 4866 | -9/Mines | Found Prototype Device 4869 | -9/Mines | Identified Sensor Drone Bay 4906 | -9/Mines | Discovered new exit (range 51) 4913 | -9/Mines | Discovered new exit (range 50) 4984 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4985 | -9/Mines | Discovered new exit (range 5) 5112 | -9/Mines | Assembled infested the area 6025 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6415 | -9/Mines | Entered Exiles 6415 | -9/Exiles | Accompanied by 2 allies 6435 | -9/Exiles | Discovered new exit (range 14) 6445 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6483 | -9/Exiles | Met 8R-AWN 6507 | -9/Exiles | Met EX-HEX 6595 | -9/Exiles | Met EX-DEC 6624 | -9/Exiles | Visited The Gauntlet 6800 | -9/Exiles | Learned location of Zion (-6) 6853 | -9/Exiles | Met EX-BIN 6885 | -9/Exiles | Aligned with FarCom system 6887 | -9/Exiles | Given EX-Vault access code 6952 | -9/Exiles | Opened EX-Vault 6962 | -9/Exiles | Found Superbattery 6990 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7098 | -9/Exiles | Discovered new exit (range 10) 7109 | -9/Exiles | Left Exiles lab with Superbattery 7109 | -9/Exiles | Entered Mines 7126 | -8/Mines | Discovered new exit (range 6) 7735 | -8/Mines | Discovered new exit (range 13) 8238 | -8/Mines | Entered Materials 8238 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8535 | -8/Materials | Build established: Scavenger-Mutant 8742 | -8/Materials | Destroyed 7 combat bots 8817 | -8/Materials | Discovered new exit (range 11) 9205 | -8/Materials | Discovered new exit (range 5) 9651 | -8/Materials | Build established: Mutant 9780 | -8/Materials | Discovered new exit (range 9) 11389 | -8/Materials | Repaired Imp. Deuterium Engine 11438 | -8/Materials | First assault squad dispatched 11509 | -8/Materials | Entered Factory 11509 | -7/Factory | Evolved 2 slots: Utility x2 11854 | -7/Factory | Discovered new exit (range 15) 12108 | -7/Factory | Build established: Scavenger-Assassin 12942 | -7/Factory | Repaired Shield Generator 12982 | -7/Factory | Build established: Assassin 13347 | -7/Factory | Discovered new exit (range 5) 13395 | -7/Factory | Build established: Mutant 14199 | -7/Factory | Discovered new exit (range 7) 14226 | -7/Factory | Build established: Infiltrator-Mutant 14271 | -7/Factory | Fabricated Centrium Wheel (x2) 14338 | -7/Factory | Fabricated Arm. Wheel? 14499 | -7/Factory | Discovered new exit (range 15) 15109 | -7/Factory | First assault squad dispatched 15312 | -7/Factory | Self-destructed Last Messages --------------- 15293_ Overheating: System interference. 15293_ Trap Scanner temporarily disabled. 15293_ Adv. Targeting Computer temporarily disabled. 15293_ Hvy. Ion Cannon temporarily disabled. 15294_ Overheating: System interference. 15294_ Adv. Assault Cannon temporarily disabled. 15294_ Slammed into G-47 Trooper. 15295_ Overheating: Energy bleed (-57). 15295_ Acquired 101 matter. 15296_ Overheating: System interference. 15296_ Structural Scanner temporarily disabled. 15296_ Med. Reflective Plating destroyed. 15296_ Critical hit (Burn: +37). 15299_ Overheating: Matter decay (-39). 15300_ Arm. Wheel broken. 15300_ Overheating: Short circuit. 15302_ E4E4EL VOJZOANY 7ZKTP3SMTWJOFOZWJXV|JCT 15306_ Power failure, Cld. Deuterium Engine shutdown. 15309_ Broken Hardlight Generator destroyed. 15310_ Overheating: Matter decay (-26). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #######???## ##########??????????????????????????? | | #######???###"#########??????????????????????????? | | ##???## ##??????????????????????????? | | ##???## / ##??????????????????????????? | | ##???## ##??????????????????????????? | | ####### % #######?????????????????????? | | ####### ! #######?????????????????????? | | # + % =/% g ##?????????????????????? | | # ### ####@####???????????????????? | | + ### ####/####???????????????????? | | # #########+### ##???????????????????? | | # # = """##???????????????????? | | ###### # Y"##???????????????????? | | g # """##???????????????????? | | # ##???????????????????? | | g# ! ##???????????????????? | | i##g######???????????????????? | | ???????????????????? | | ? ?????????????????????????? | | ? ?????????????????????????? | | ?? ?????????????????????????? | | ? ?? ?????????????????????????? | | """ """ ??" ??? ??????????????????? | | """ """ ??? ??" ????????????????? | | ######### """ """ ""? ??" ?????????????? | | "" # ???????????? | | ! ""S # """ """ """ "?" ?????????? | | "" + """ """ "?" """ ?????????? | | / # """ """ """ """ ?????????? | | # ??????????? | | """ # """ """ """ """ ??????????? | | """ /# """ """ """ """ !! ""???????????? | | """ # """ """ """ """ !! """??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 525 Resistance: TH 15 Evasion (%) 42 Targeting Accuracy 8 Kinecelleration 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Mni. Assault Cannon | -8/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Shock Absorption System | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Imp. Transmission Jammer | -7/Factory | Hacked Med. Insulated Plating | -7/Factory | Hacked Centrium Wheel | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalWarpStreamer Manual? 0 Play Time 03:45:16 Cumulative 230.9 hours Start 2023.09.26 @ 18:29:44 End 2023.09.26 @ 22:59:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 85 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d39c097-707d-4a05-93f4-f076be99297a