Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 22:34:23 Player: Aeon PSR Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1739) 1739 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 6355 Bonus ------- High Alert Combat Kills 176 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 2/300 Energy 67/100 System Corruption 8% Temperature Cool (0) Movement Hovering (56) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (7) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Advanced Visual Processing Unit Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Layered Medium Armor Plating Layered Medium Armor Plating Medium Reflective Plating Medium Reflective Plating System Restoration Module Mining Laser [Rating: 34] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Improved Gravmag System Utility Core Analyzer Device Heat Sink Storage Medium Matter Pod Processor Core Analyzer Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . 2 . 1 1 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 49 | 5 3 . 9 1 7 12 1 11 Power 5 | 1 1 . 1 . 1 . . 1 Engine 4 | 1 1 . 1 . . . . 1 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 1 . 2 3 . 3 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 8 | 2 . . 1 . 2 3 . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 21 | 1 1 . 3 1 2 6 1 6 Device 3 | . . . 2 . . 1 . . Storage 4 | 1 1 . 1 . . 1 . . Processor 4 | . . . . 1 1 2 . . Hackware . | . . . . . . . . . Protection 10 | . . . . . 1 2 1 6 Artifact . | . . . . . . . . . Weapon 12 | 1 1 . 4 . 2 3 . 1 Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 . . . 2 2 . . Special Weapon 2 | . . . 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 28 | . . . 1 . 2 6 . 19 Power 2 | . . . . . . . . 2 Propulsion 7 | . . . . . 2 1 . 4 Utility 12 | . . . 1 . . 2 . 9 Weapon 7 | . . . . . . 3 . 4 Highest Loss Streak 12 | . . . 1 . 1 4 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 87 100 84 94 95 83 90 65 Engine 3 | . 14 14 11 11 2 . . 1 Core 4 | . . . . . 6 7 6 . Wheel 14 | . 28 28 22 22 15 9 20 9 Device 2 | . . . 7 11 4 . . . Storage 16 | . 20 28 21 22 18 15 13 10 Processor 14 | . . . . 5 17 22 20 13 Protection 5 | . . . . . 4 5 10 14 Energy Gun 2 | . 14 14 4 . . . . . Ballistic Gun 1 | . . . . . . 1 6 2 Launcher 13 | . 9 14 11 11 17 13 13 8 Slashing Weapon 4 | . . . 3 11 9 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 115 | 12 16 16 19 18 21 100 102 115 Greatest Support 32 | 20 20 20 22 22 22 32 32 22 Greatest Overweight (x) 9 | 1 . . . . 2 9 3 9 Average Overweight (x) 1 | . . . . . . 3 3 5 Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 25 Average Capacity 13 | 7 8 8 8 8 8 17 25 23 Most Carried 9 | 5 8 8 8 8 8 8 6 9 Average Carried 6 | 4 6 8 7 8 7 5 5 6 Final Capacity 25 | 8 8 8 8 8 8 25 25 5 Final Carried 8 | 5 8 8 8 8 7 5 5 2 Class Distribution -------------------- 86% | Mutant 13% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Bomber | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Matter Collected 1072 | 215 11 134 155 45 161 344 . 7 Remotely . | . . . . . . . . . Salvage Created 1314 | . 11 14 352 . 331 561 . 45 Parts 127 | . 3 2 38 . 30 53 . 1 Haulers Intercepted 2 | . . . 1 . . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Combat Hostiles Destroyed 37 | . . 3 8 . 14 11 . 1 Melee 4 | . . . 3 . 1 . . . Guns 1 | . . . . . . . . 1 AOE 32 | . . 3 5 . 13 11 . . Classes Destroyed 15 | . 1 1 7 . 3 2 . 1 Worker 9 | . . . . . 1 8 . . Builder 8 | . . . 3 . . 5 . . Tunneler 1 | . . . 1 . . . . . Hauler 2 | . . . 1 . . 1 . . Recycler 3 | . . . . . 1 2 . . Operator 1 | . . . 1 . . . . . Watcher 7 | . 1 . 1 . 2 3 . . Swarmer 10 | . . 3 . . 7 . . . Grunt 16 | . . . 4 . 4 8 . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . Sentry 5 | . . . 3 . 2 . . . Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 13 | . 1 3 8 . 7 13 . 1 Combat Bots Only 6 | . . 3 5 . 5 6 . 1 Max Kills in Single Turn 5 | . 1 3 5 . 4 5 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 3 . 3 2 . . Melee 1 | . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Hostile Shots Fired 377 | . . . 37 . 36 50 . 254 Missed 118 | . . . 14 . 11 21 . 72 Damage Taken 4646 | . . . 250 . 453 622 . 3321 Core 1188 | . . . 70 . 121 145 . 852 Absorbed by Shields 78 | . . . 78 . . . . . Ignored by Resistances 35 | . . . . . . . . 35 Core Remaining (%) 87 | 100 . 100 . 82 78 79 . . Volleys Fired 73 | 1 3 1 11 . 21 26 . 10 Largest 3 | 1 2 2 2 . 1 3 . 3 Hottest 100 | 40 70 70 100 . 30 80 . 83 Shots Fired 97 | 1 5 2 12 . 21 38 . 18 Gun 20 | 1 3 1 2 . . 6 . 7 Cannon 3 | . . . . . . . . 3 Launcher 73 | . 2 1 9 . 21 32 . 8 Special 1 | . . . 1 . . . . . Kinetic 13 | . . . . . . 6 . 7 Thermal 4 | . . . 1 . . . . 3 Explosive 73 | . 2 1 9 . 21 32 . 8 Electromagnetic 7 | 1 3 1 2 . . . . . Robot Hit Streak 7 | . . . 6 . 7 4 . 7 Robot Miss Streak 4 | . 1 3 4 . 2 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 56 | . . . 18 . 9 18 . 11 Core Hits 120 | . 1 3 19 . 31 58 . 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . 3 . . . . . Sever 3 | . . . 3 . . . . . Melee Attacks 17 | . . . 13 . 4 . . . Impact . | . . . . . . . . . Slashing 17 | . . . 13 . 4 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5653 | . 48 144 1033 . 1738 2313 . 377 Guns 114 | . . . . . . 53 . 61 Cannons 51 | . . . . . . . . 51 Explosions 5010 | . 48 144 660 . 1633 2260 . 265 Melee 478 | . . . 373 . 105 . . . Ramming . | . . . . . . . . . Kinetic 114 | . . . . . . 53 . 61 Thermal 534 | . . . . . 188 295 . 51 Explosive 4527 | . 48 144 660 . 1445 1965 . 265 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 478 | . . . 373 . 105 . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 4 . 8 Average Corruption 3 | . . . . . . 3 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . . 7 . 5 Message Errors 3 | . . . . . . 2 . 1 Matter Fused 1 | . . . . . . 1 . . Energy Discharges 2 | . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . 1 Misfires 2 | . . . . . . 2 . . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 233 | . . . 36 . 92 83 . 22 Projectiles . | . . . . . . . . . Explosions 231 | . . . 36 . 90 83 . 22 Melee 2 | . . . . . 2 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 274 | . . . . . 83 125 . 66 Shots 11 | . . . . . 2 6 . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 24 | . 24 12 12 . 2 8 . . Average Temperature 7 | . 12 8 5 . 2 7 . . Received Heat Transfer 458 | . . . 116 . 90 81 . 171 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 450 | . . . . . 100 250 . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Peak Influence 668 | . 40 95 419 163 668 624 229 206 Initial 232 | . . 15 37 163 63 232 229 163 Average 274 | . 23 95 196 163 394 371 229 163 Maximum Alert Level 2 | . . . 2 . 2 2 1 1 Low Security (%) 37 | 100 100 100 47 100 21 . . 99 Level 1 39 | . . . 45 . 36 61 100 . Level 2 23 | . . . 6 . 42 38 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . . . 1 1 4 5 . 3 Investigation 2 | . . . . 1 1 . . . Extermination 2 | . . . . . . 2 . . Reinforcement 9 | . . . 1 . 2 3 . 3 Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Distress Signals 3 | . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 3 2 13 2 28 19 . 20 Peak Tracking Total 16 | . 2 2 4 3 7 4 . 16 Tactical Retreats 3 | . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Machines Disabled 13 | . . . 1 . 6 5 . 1 Max in Single Turn 3 | . . . 1 . 3 3 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Machines Accessed 7 | . . . 1 1 2 2 1 . Terminals 6 | . . . 1 . 2 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . . . 2 1 6 3 1 . Successful 10 | . . . 2 1 4 2 1 . Failed 3 | . . . . . 2 1 . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 12 | . . . 2 . 6 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . . 2 1 4 2 1 . Record 4 | . . . . . 4 . . . Open Door 1 | . . . . 1 . . . . Open DSF 2 | . . . . . . 1 1 . Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 2 1 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Turns Passed 2205 | 115 173 74 245 38 435 862 56 207 Spaces Moved 1542 | 51 190 82 157 35 332 561 43 91 Core 20 | 14 . . . . . . . 6 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1521 | 37 190 82 157 35 332 561 43 84 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 85 85 110 128 50 Average Speed 110 | 72 80 80 84 85 90 137 128 174 Slowest Speed 400 | 100 80 80 85 85 110 215 128 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 32 34 23 11 46 25 1 76 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . Terrain Destroyed 455 | . 26 10 70 . 189 122 . 38 Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 454 | . 26 10 69 . 189 122 . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Total 1911 | 127 206 88 224 42 440 618 44 122 Wait 170 | 62 . 6 18 7 72 5 . . Move 1534 | 50 189 81 156 34 331 560 42 91 Hop . | . . . . . . . . . Pick Up 42 | 9 8 . 4 . 1 11 1 8 Fast Attach 8 | 1 . . 3 1 3 . . . Attach 29 | 4 2 . 1 . 1 10 1 10 Detach . | . . . . . . . . . Swap 12 | . 1 . 5 . 3 2 . 1 Drop 20 | . 3 . 7 . 4 4 . 2 Fire 73 | 1 3 1 11 . 21 26 . 10 Melee 17 | . . . 13 . 4 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 6 | . . . 6 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 12) 257 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Entered Mines 290 | -10/Mines | Assembled infested the area 303 | -10/Mines | Build established: Mutant 313 | -10/Mines | Met 8R-AWN 352 | -10/Mines | Discovered new exit (range 14) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Utility x2 591 | -9/Materials | Discovered new exit (range 7) 608 | -9/Materials | Entered Mines 616 | -9/Mines | Met a Derelict shopkeep closing up shop 637 | -9/Mines | Discovered new exit (range 9) 644 | -9/Mines | Discovered new exit (range 8) 646 | -9/Mines | Entered Materials 646 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1046 | -8/Materials | First assault squad dispatched 1065 | -8/Materials | Discovered new exit (range 10) 1081 | -8/Materials | Entered Factory 1081 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -7/Factory | Lost 4 parts (1n1u2w) 1871 | -7/Factory | Discovered new exit (range 19) 1943 | -7/Factory | Entered another Factory area 1943 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1999 | -6/Factory | Identified exit to DSF 1999 | -6/Factory | Entered DSF 2018 | -6/DSF | Additional patrols routed to DSF 2149 | -6/DSF | Lost 5 parts (1n2u2w) 2170 | -6/DSF | Discovered new exit (range 14) 2196 | -6/DSF | Core integrity fell below 50% 2202 | -6/DSF | Core integrity fell below 20% 2206 | -6/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- Imp. Ion Engine destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Arm. Wheel destroyed. Dropped Huge Storage Unit. Med. Reflective Plating destroyed. Slug penetrates Wall. Lyr. Medium Armor Plating destroyed. Slug penetrates X-67 Chaingunner. Acquired Imp. Gravmag System. Imp. Gravmag System destroyed. Acquired Imp. Gravmag System. X-67 Chaingunner misfires. X-72 Disruptor destroyed. Acquired Imp. Gravmag System. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?""??????????????????????????????????????? | | ?#"#???????????????????????????#?????????? | | ##"##???????#########?????????"###???????? | | """"#########!!^^^ ########?"""""#??????? | | """"## # #!! ^^ # #==##"""""#??????? | | " x %g %<%"#??????? | | " ! H !x !g """""?????? | | " ## # ### ##" #x ## ""#??????? | | # ### # ### ### #@=#??? ###??????? | | # ##########[[ ########?????????????? | | ! #??????#[[ #????????????????????? | | ! #??????#[[ #????????????????????? | | #% "##??????### ###????????????????????? | | #????????[ !??????????????????????? | | #???????[[ !!?????????????????????? | | % #??????#[[ !!?????????????????????? | | # ""########## ###????????????????????? | | " !!!#?# ##?????????????????????? | | # ## " #?????????????????????? | | % "% ???????????????????? | | " ???????????????????? | | % ???????????????????? | | [ !!! # #?????????????????????? | | [ # ! !!! ## ##?????????????????????? | | # ##### #? ##?????????????????????? | | !!#??# #!! ? !!?????????????????????? | | !!#???####?! !??????????????????????? | | !!###??????? !??????????????????????? | | # ### ###?????? ###????????????????????? | | !! #?????? !!#????????????????????? | | !! #????? !!#????????????????????? | | # #####?? !!?????????????????????? | | # ## !!# #?? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 15 Resistance: EX 25 Evasion (%) 50 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Maybe Next Time I'll Detach My Launcher Oops Remodeling Significant Disruption Challenges ------------ None Game ------ Seed BombOmegaDerivative Manual? 0 Play Time 00:55:10 Cumulative 4.3 hours Start 2024.04.06 @ 20:47:39 End 2024.04.06 @ 22:34:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8a929fa-7a1c-4d19-8ec7-6d14402c0a8e