Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 23:10:49 Player: oj;irsth;'shr Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (261) 1305 Value Destroyed (8892) 8892 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (595) 595 TOTAL SCORE: 17632 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 201 Met Data Miner 300 Friendly Fire -150 Cogmind --------- Core Integrity 706/1000 Matter 225/300 Energy 283/295 System Corruption 19% Temperature Hot (261) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (4) --- Heavy Treads Armored Huge Wheel > --- UTILITY (8) ------ Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator Advanced System Shield > --- WEAPON (4) ------- Heavy Beamcaster Advanced Plasma Cannon Advanced Plasma Cannon Mini Smartbomb Launcher > --- INVENTORY (25) --- Fusion Reactor Antimatter Reactor Improved Cooling System Improved Cooling System Advanced Cooling System Improved Energy Well (400) Improved Energy Well (400) Matter Compressor (250) Advanced Sensor Array Advanced Terrain Scan Processor Improved Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator Advanced Shield Generator Improved Hacking Suite Improved Heavy Laser Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Cooled Plasma Rifle Long-range Proton Cannon Hypervelocity Railgun Heavy Rocket Launcher Heavy Rocket Launcher Stasis Beam Peak State ------------ > --- POWER ------------ Fusion Reactor Light Particle Reactor > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Transmission Jammer Advanced Shield Generator Advanced System Shield > --- WEAPON ----------- Heavy Beamcaster Advanced Plasma Cannon Advanced Plasma Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Fusion Reactor Antimatter Reactor Improved Cooling System Improved Cooling System Advanced Cooling System Improved Energy Well Improved Energy Well Matter Compressor Advanced Terrain Scan Processor Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Advanced Shield Generator Improved Hacking Suite Improved Heavy Laser Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Cooled Plasma Rifle Long-range Proton Cannon Hypervelocity Railgun Heavy Rocket Launcher Heavy Rocket Launcher Stasis Beam [Rating: 113] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Fusion Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Smartbomb Launcher Special Weapon Stasis Beam Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . 2 . 2 . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . 1 . . Utility 6 | . . . . 2 . 1 . . . . 2 . . . . 1 . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . Parts Attached 197 | 7 13 30 8 13 14 6 1 3 . 7 15 7 2 6 5 38 10 12 Power 15 | 1 2 1 . . 3 . . . . . . 2 . . . 5 1 . Engine 12 | 1 2 1 . . 3 . . . . . . 2 . . . 3 . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 1 . Propulsion 30 | 2 2 7 3 3 . 3 . . . . 1 . . . . 7 2 . Treads 6 | 2 . 1 . . . . . . . . . . . . . 2 1 . Leg 5 | . 2 3 . . . . . . . . . . . . . . . . Wheel 19 | . . 3 3 3 . 3 . . . . 1 . . . . 5 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 70 | 2 3 4 2 6 1 2 1 3 . 4 11 1 1 2 3 14 1 9 Device 37 | 1 1 2 2 2 1 1 1 2 . 1 5 1 . . 3 8 . 6 Storage 9 | 1 1 2 . 1 . . . . . 1 . . . 1 . . 1 1 Processor 6 | . . . . . . . . . . . 2 . . 1 . 2 . 1 Hackware 5 | . . . . . . . . . . . 3 . . . . 2 . . Protection 13 | . 1 . . 3 . 1 . 1 . 2 1 . 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 6 18 3 4 10 1 . . . 3 3 4 1 4 2 12 6 3 Energy Gun 45 | 1 4 11 1 2 4 . . . . 2 . 2 . 2 2 7 5 2 Energy Cannon 20 | . . 5 . 2 6 1 . . . 1 2 . . . . 2 . 1 Ballistic Gun 5 | 1 1 . . . . . . . . . 1 . . . . 1 1 . Ballistic Cannon 3 | . 1 . . . . . . . . . . . . 2 . . . . Launcher 7 | . . 1 2 . . . . . . . . 2 . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 3 . 1 5 . . . . . 1 1 . . . 4 . 2 Parts Lost 37 | . 7 5 1 2 1 . . . . . 3 . . . 1 13 3 1 Power 6 | . 1 . . . . . . . . . . . . . 1 3 . 1 Propulsion 14 | . 2 1 1 1 1 . . . . . 1 . . . . 5 2 . Utility 9 | . 2 . . . . . . . . . 2 . . . . 4 1 . Weapon 8 | . 2 4 . 1 . . . . . . . . . . . 1 . . Highest Loss Streak 5 | . 5 1 1 1 1 . . . . . 3 . . . 1 4 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 22 | 4 13 18 25 24 24 24 25 25 25 24 23 23 23 23 22 23 24 24 Power 1 | . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 2 Propulsion 2 | 2 3 3 5 5 4 2 2 2 2 2 2 2 2 2 2 1 . . Utility 10 | . 6 9 10 9 10 11 12 12 12 12 11 11 11 11 11 10 9 12 Weapon 7 | . 2 4 8 8 8 9 9 9 9 8 8 7 7 7 7 8 10 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 4 2 . 1 5 1 1 . . . 6 . . . . 3 . 12 Power 2 | . . 1 . . . . . . . . . . . . . . . 1 Propulsion 8 | . 2 . . . 2 1 . . . . 3 . . . . . . . Utility 18 | . 1 1 . 1 . . 1 . . . 3 . . . . 3 . 8 Weapon 6 | . 1 . . . 3 . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 96 97 99 97 99 91 92 92 75 91 92 92 93 90 92 89 85 87 Engine 8 | . 12 11 11 9 9 7 7 7 7 7 6 7 12 12 11 7 3 . Reactor 1 | . . . . . . . . . . . . . . . . 1 6 11 Treads 1 | . 19 . . . . . . . . . . . . . . 3 1 5 Leg 1 | . 6 13 . . . . . . . . . . . . . . . . Wheel 11 | . . 8 21 17 17 15 15 15 15 15 12 12 12 12 12 9 6 5 Device 16 | . 11 10 11 16 18 22 23 22 23 22 15 12 11 12 11 15 20 21 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 7 5 Processor 3 | . . . . . . . . . . . 3 6 6 6 6 5 5 9 Hackware 5 | . . . . . . . . . . . 11 12 12 12 12 10 5 5 Protection 5 | . 1 . . 10 9 7 7 7 7 7 7 6 6 6 6 5 4 1 Energy Gun 10 | . 14 19 19 9 . . . . . . 1 1 5 9 21 20 18 15 Energy Cannon 16 | . . 16 22 24 35 29 30 29 14 28 23 23 17 5 2 . . 6 Peak Build Rating 113 | 9 10 25 27 34 36 45 47 47 47 47 60 66 67 66 68 91 109 113 Average Rating 53 | 6 9 19 24 32 33 40 46 46 39 44 55 59 63 62 64 74 96 110 On Entrance 46 | . 9 9 25 27 34 34 45 47 47 47 47 56 64 64 66 63 90 109 Avg Prop Armor Cover (%) 10 | . . 7 . . . . . . . . . . . . . 10 10 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 11 31 105 105 119 117 122 122 124 122 129 135 138 135 130 131 137 143 155 Greatest Support 70 | 40 40 20 32 32 28 40 40 40 40 40 40 38 38 38 38 54 38 70 Greatest Overweight (x) 10 | . 9 10 10 7 9 9 3 3 3 3 4 3 3 3 3 4 5 5 Average Overweight (x) 3 | . . 3 3 3 4 3 3 2 2 2 2 3 3 2 2 2 4 4 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 13 18 24 24 24 24 25 25 25 24 24 24 25 24 24 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 25 25 25 25 25 25 25 25 24 25 25 25 25 24 25 25 25 Class Distribution -------------------- 38% | Tank 21% | Hacker-Gunner 13% | Gunner 8% | Hacker-Tank 5% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Hacker-Tank | -5/Factory Tank | -5/Waste Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Matter Collected 6028 | 214 432 487 180 150 152 30 114 214 . 243 426 310 270 155 368 1129 772 382 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12258 | 77 637 1917 327 1041 1303 462 . 188 . 295 1229 575 53 . 188 2584 452 930 Parts 523 | 12 35 100 12 52 61 36 . 7 . 13 59 20 3 . 1 86 . 26 Haulers Intercepted 22 | . . 6 . 2 5 . . . . . 1 . . . . 5 . 3 Recyclers Shooed 11 | . . 3 . . 1 . . . . . 1 . . . . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 5 . 11 . 11 10 . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 183 | . 16 31 7 14 18 5 . 5 . 11 17 6 3 . 5 35 2 8 Guns 72 | . 14 20 2 3 . . . . . . . . 1 . 2 27 . 3 Cannons 65 | . . 7 . 9 16 5 . 3 . 7 12 2 . . . . . 4 AOE 37 | . 2 4 5 . . . . 2 . 4 4 4 2 . 2 6 2 . Classes Destroyed 22 | 1 4 5 2 3 1 1 . . . 1 1 2 . . . . 1 . Worker 12 | . 2 4 . 3 . . . . . . 1 . . . . . . 2 Builder 8 | . . 1 . . . 2 . . . . . . . . . 4 . 1 Tunneler 8 | 4 1 . 1 . . 2 . . . . . . . . . . . . Hauler 22 | . . 6 . 2 5 . . . . . 1 . . . . 5 . 3 Recycler 20 | . 1 5 3 2 1 1 . . . . 3 . . . . 3 . 1 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . Operator 5 | . . . . 1 2 1 . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . Watcher 4 | . . 1 . . . 1 . . . . 1 . . . . 1 . . Swarmer 35 | . 6 7 2 . . 1 . . . 5 8 . 1 . . 5 . . Grunt 78 | . 10 17 . 11 10 1 . 3 . 1 . 3 2 . 3 15 . 2 Brawler 4 | . . . . 1 1 . . . . . . . . . 1 1 . . Duelist 5 | . . . . . 1 . . 2 . . . 1 . . . 1 . . Researcher 1 | . . . . . . . . . . . . 1 . . . . . . Sentry 20 | . . 7 1 1 4 1 . . . 1 3 . . . . 2 . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . Hunter 7 | . . . . 1 2 . . . . . 3 . . . 1 . . . Programmer 22 | . . . . . . 2 . . . 2 2 . . . . 11 . 5 Behemoth 3 | . . . . . . . . . . . 1 1 . . . . . 1 Compactor 2 | . . . . . . . . . . . . . . . . . 2 . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 3 8 9 3 4 5 2 . 3 . 4 5 4 2 . 3 10 1 4 Combat Bots Only 7 | . 5 7 2 3 5 2 . 3 . 4 5 4 2 . 3 6 1 4 Max Kills in Single Turn 4 | 1 4 3 3 2 2 2 . 2 . 2 2 2 1 . 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 . . Exploded 3 | . 2 3 2 . . . . 2 . 2 2 2 1 . 1 2 1 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 771 | . 98 103 7 50 21 37 . 5 . 43 108 22 6 . 17 205 . 49 Missed 214 | . 16 26 1 15 4 20 . 1 . 15 39 4 3 . 3 54 . 13 Hits 557 | . 82 77 6 35 17 17 . 4 . 28 69 18 3 . 14 151 . 36 Melee 6 | . . . . . 3 . . 1 . . . . . . . 2 . . Projectile 551 | . 82 77 6 35 14 17 . 3 . 28 69 18 3 . 14 149 . 36 AOE 5 | . . . 3 . . . . . . . 2 . . . . . . . Critical Strikes 17 | . . . . 3 . 1 . 1 . . . 1 1 . . 7 . 3 Part Disruptions 4 | . 1 . . . . . . . . 1 . . . . . 1 . 1 Damage Taken 8755 | . 939 1076 208 635 297 197 . 61 . 309 999 338 56 . 233 2658 195 554 Core 1052 | . 226 152 46 137 . 5 . . . 21 145 11 . . 15 244 35 15 Absorbed by Shields 997 | . . . . . . . . 23 . 120 137 . . . 25 421 74 197 Redirected to Shielding 51 | . 51 . . . . . . . . . . . . . . . . . Ignored by Resistances 24 | . . . . . . . . . . . 24 . . . . . . . Regen/Repaired (Parts) 681 | . . . . . . . . . . . 171 . . . . . 290 220 Core Remaining (%) 68 | 100 9 . 50 . 75 . . . . 96 . . . . 79 . . . Volleys Fired 584 | 15 58 89 13 38 38 22 . 14 . 33 45 22 8 1 11 105 12 60 Largest 4 | 2 2 4 4 4 4 4 . 4 . 4 4 4 3 1 4 4 1 4 Hottest 358 | 60 85 272 267 279 286 298 . 298 . 310 310 310 226 85 272 294 80 358 Shots Fired 1609 | 30 113 264 37 130 145 82 . 34 . 74 114 56 19 1 36 349 13 112 Gun 773 | 30 109 142 16 34 . . . . . 2 8 . 1 . 30 339 1 61 Cannon 764 | . 4 120 16 96 145 80 . 28 . 66 99 50 7 1 . 3 . 49 Launcher 71 | . . 2 5 . . 2 . 6 . 6 7 6 10 . 6 7 12 2 Special 1 | . . . . . . . . . . . . . 1 . . . . . Kinetic 103 | 15 57 30 . . . . . . . . . . . . . 1 . . Thermal 1417 | 15 54 217 32 130 145 80 . 28 . 68 107 50 8 1 30 341 1 110 Explosive 71 | . . 2 5 . . 2 . 6 . 6 7 6 10 . 6 7 12 2 Electromagnetic 17 | . 2 15 . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 8 17 13 9 9 18 10 . 8 . 9 14 15 2 . 5 13 9 33 Robot Miss Streak 13 | 2 9 6 8 5 3 3 . 2 . 13 2 3 5 . 2 3 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 3 . . . . . . . . . . . . . . 7 . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 915 | 20 72 147 20 71 80 36 . 23 . 26 65 30 5 . 23 220 4 73 Core Hits 449 | 8 34 64 14 32 38 17 . 11 . 15 45 21 7 . 12 98 5 28 Critical Kills 3 | . . . . 1 2 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 36 | . 1 5 1 1 2 . . . . . 1 . 1 . 3 16 . 5 Burn 30 | . . 3 1 . . . . . . . 1 . 1 . 3 16 . 5 Meltdown 3 | . . . . 1 2 . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26029 | 202 1097 3214 683 1697 1829 916 . 797 . 1019 2137 1116 485 . 900 6370 1410 2157 Guns 9912 | 201 864 1428 181 424 . . . . . . 128 . 18 . 413 4997 24 1234 Cannons 9744 | . 15 1356 144 1247 1829 890 . 453 . 631 1620 774 25 . . . . 760 Explosions 6292 | . 216 395 358 . . 26 . 344 . 388 389 342 442 . 487 1373 1386 146 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 81 | 1 2 35 . 26 . . . . . . . . . . . . . 17 Kinetic 728 | 73 355 300 . . . . . . . . . . . . . . . . Thermal 19356 | 128 574 2318 325 1671 1829 890 . 453 . 631 1748 774 43 . 413 5541 24 1994 Explosive 5532 | . . 395 358 . . 26 . 344 . 388 389 342 442 . 487 829 1386 146 Electromagnetic 332 | . 166 166 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 . . 1 1 2 2 2 2 4 2 2 2 2 . 16 16 19 Average Corruption 6 | . 1 . . 1 1 1 2 2 2 2 2 2 2 2 . 9 16 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 263 | . 1 . . 2 5 1 5 12 1 21 18 18 13 2 . 58 36 70 Message Errors 64 | . . . . . 1 . 1 2 . 8 5 4 3 . . 15 10 15 Matter Fused 53 | . . . . . 1 . . 3 . 7 4 2 2 1 . 8 9 16 Heat Flow Errors 36 | . 1 . . 1 . . 1 4 . 4 1 3 2 . . 6 5 8 Energy Discharges 30 | . . . . . . . 1 1 1 . 1 3 4 . . 6 2 11 Parts Rejected 3 | . . . . . . . . . . . . . . . . 2 1 . Parts Fused 2 | . . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 30 | . . . . . 2 1 1 2 . 1 4 3 1 . . 7 5 3 Data Loss (major) 14 | . . . . . 1 . 1 . . 1 1 . . 1 . . 1 8 Misfires 10 | . . . . . . . . . . . . 2 1 . . 2 1 4 Alerts 3 | . . . . . . . . . . . 1 . . . . 1 1 . Weapon Failures 18 | . . . . 1 . . . . . . . 1 . . . 11 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 391 | . . 46 15 . . 24 . 33 . 46 71 26 . . . 103 . 27 Projectiles 147 | . . . . . . 24 . 33 . 14 35 14 . . . . . 27 Explosions 239 | . . 41 15 . . . . . . 32 36 12 . . . 103 . . Melee 5 | . . 5 . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 493 | . 72 163 66 13 . . . . . 85 . . . . . 86 . 8 Shots 11 | . 2 3 2 . . . . . . 2 . . . . . 2 . . Rammed 6 | 1 . 1 . 2 . . . . . . . . . . . . . 2 Targets Rammed 12 | 1 2 5 . 2 . . . . . . . . . . . . . 2 Kicked 6 | . 2 4 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | 40 314 532 246 480 370 230 95 234 . 330 405 383 221 46 350 449 278 456 Average Temperature 114 | 20 115 116 96 186 106 80 63 100 . 86 108 109 75 26 133 112 116 120 Received Heat Transfer 1870 | . 330 339 . 360 63 12 . 18 . 14 35 86 45 . 30 490 . 48 Effects 29 | . 1 4 . 5 . . . . . . 1 7 . . . 5 . 6 Shutdowns 8 | . . . . 2 . . . . . . 1 . . . . 1 . 4 Energy Bleed 4 | . 1 . . 1 . . . . . . . 2 . . . . . . Interference 9 | . . 3 . . . . . . . . . 5 . . . 1 . . Short Circuit 4 | . . . . 1 . . . . . . . . . . . 3 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . 1 . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . 2 3 . . . . . 1 . . . 1 3 . 1 Combat Hostiles 9 | . . . . 2 2 . . . . . 1 . . . 1 2 . 1 Parts Melted 99 | . 2 10 3 4 5 1 . 3 . 5 12 3 . . 3 40 . 8 Heat Transferred 35137 | 300 1153 5058 740 3034 3145 1382 . 753 . 953 3073 1320 161 . 962 9809 37 3257 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 3 | . 1 2 . . 1 . . . . . 2 . . . . 3 1 . Low Security (%) 59 | 100 74 16 100 100 65 100 . . . . 30 . . . . 30 70 100 Level 1 28 | . 25 61 . . 34 . . . . . 30 . . . . 47 29 . Level 2 10 | . . 21 . . . . . . . . 38 . . . . 14 . . Level 3 1 | . . . . . . . . . . . . . . . . 7 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 737 | 5 269 495 187 189 342 151 . . . . 547 . . . . 737 272 115 Initial 452 | . . 85 183 29 65 151 . . . . 452 . . . . . 256 . Average 177 | . 100 278 122 125 164 45 . . . . 323 . . . . 278 111 25 Influence Increases 6814 | 20 571 1052 149 409 581 248 . 135 . 250 1171 140 75 . 120 1302 112 479 Destroy 0b10 Robot/C 3560 | . 320 620 80 280 360 100 . 100 . 180 340 100 60 . 100 700 . 220 Destroy 0b10 Robot/NC 445 | 20 20 90 20 40 40 35 . . . 10 30 20 . . . 70 . 50 Destroy Leader 844 | . 50 154 20 54 120 42 . 20 . 30 104 20 10 . 20 152 . 48 Allied During Kill 40 | . . . . . . . . . . . . . 5 . . . . 35 Successful Hack 103 | . 39 10 . . . 7 . . . . 33 . . . . 14 . . Disable Machine 390 | . 60 60 . 15 45 45 . . . . 45 . . . . 60 . 60 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . . Destroy Structure 517 | . 7 58 29 5 16 19 . . . . 19 . . . . 186 112 66 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 300 | . 75 60 . . . . . 15 . 30 . . . . . 120 . . Influence Decreases 6709 | 20 369 783 544 329 403 558 24 110 25 246 646 627 106 11 120 569 845 374 Entered New Map 1456 | . . 117 288 47 91 183 10 . 25 . 2 196 9 11 . . 477 . Time Decay 4605 | 20 299 616 246 262 302 375 14 110 . 246 514 431 97 . 120 459 218 276 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . Lost Part 340 | . 70 50 10 20 10 . . . . . 30 . . . . 110 30 10 Lost Ally 208 | . . . . . . . . . . . . . . . . . 120 88 Squads Dispatched 44 | . 1 2 . 2 6 5 . . . . 9 . . . . 12 . 7 Investigation 10 | . 1 1 . 1 1 1 . . . . 2 . . . . 2 . 1 Extermination 11 | . . . . . . 2 . . . . 3 . . . . 3 . 3 Reinforcement 15 | . . 1 . 1 2 1 . . . . 1 . . . . 6 . 3 Assault 4 | . . . . . . . . . . . 3 . . . . 1 . . Garrison 4 | . . . . . 3 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . 3 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Distress Signals 14 | . 4 . . 1 2 . . . . . 2 . 1 . . 4 . . Communications Jammed 24 | . . . . . . . . . . . . . . . . 24 . . Distress Signals 24 | . . . . . . . . . . . . . . . . 24 . . Times Spotted 252 | . 28 51 9 17 19 7 . 7 . 14 18 6 3 . 5 50 3 15 Peak Tracking Total 9 | . 7 7 9 3 3 2 . 4 . 4 4 4 2 . 3 5 2 3 Tactical Retreats 17 | . 4 2 1 . . . . 1 . 2 . . . . . 7 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Traps Triggered 14 | . 1 . . 2 . 9 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Disabled 28 | . 4 4 . 1 3 3 . . . . 4 1 . . . 4 . 4 Max in Single Turn 3 | . 1 1 . 1 1 1 . . . . 1 1 . . . 3 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Accessed 40 | . 3 7 . 2 2 4 . . 4 . 6 . 1 . . 7 . 4 Terminals 24 | . 3 5 . 2 1 3 . . . . 5 . . . . 4 . 1 Fabricators 3 | . . . . . . . . . . . . . . . . 2 . 1 Repair Stations 5 | . . 1 . . 1 . . . . . 1 . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 141 | . 12 23 . 9 4 7 . . 31 . 17 . 7 . . 19 . 12 Successful 82 | . 10 12 . 2 . 2 . . 31 . 8 . 7 . . 8 . 2 Failed 58 | . 2 10 . 7 4 5 . . . . 9 . . . . 11 . 10 Catastrophic 5 | . . 1 . 1 1 . . . . . . . . . . 1 . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . Manual 45 | . 10 15 . 1 . 1 . . . . 7 . . . . 9 . 2 Terminals 74 | . 12 16 . 9 3 5 . . . . 14 . . . . 12 . 3 Fabricators 7 | . . . . . . . . . . . . . . . . 5 . 2 Repair Stations 15 | . . 5 . . 1 . . . . . 3 . . . . 2 . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 . . . 2 . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 4 4 . 2 . 2 . . 31 . 1 . 7 . . 2 . . Record 19 | . . 1 . . . . . . 11 . . . 7 . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . . . 1 . . Terminal Index 3 | . 1 1 . . . . . . . . . . . . . 1 . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . 1 . . . . . . . . 2 . . . . 1 . 2 Scan Component 4 | . . 1 . . . . . . . . 1 . . . . 1 . 1 Repair 2 | . . . . . . . . . . . 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 6 5 . . . . . . . . 5 . . . . 2 . . Terminals 17 | . 6 5 . . . . . . . . 4 . . . . 2 . . Track 1 | . . . . . . . . . . . . . . . . 1 . . Botnet 9 | . 2 2 . . . . . . . . 4 . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Skim 6 | . 3 3 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 6 . 2 2 2 . . . . 6 . . . . 7 . 4 Full Trace Events 7 | . . 1 . 1 1 1 . . . . 1 . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 12 . . . . 14 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . . . . 1 Time 50 | . . . . . . . . . . . 22 . . . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total Allies 21 | . . . . . . . . . . . . . 2 . . . 19 . Largest Group 19 | . . . . . . . . . . . . . 2 . . . 19 7 Highest-Rated Group 702 | . . . . . . . . . . . . . 50 . . . 702 253 Highest-Rated Ally 50 | . . . . . . . . . . . . . 25 . . . 50 46 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . . . . . . . . . . . . . . 124 49 Total Damage 5559 | . . . . . . . . . . . . . . . . . 4814 745 Kills 16 | . . . . . . . . . . . . . . . . . 10 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 11244 | 72 467 . 89 . . 1063 613 592 . 685 943 1031 745 1210 677 875 778 1404 Sensors 1367 | . . . . . . . . . . . . . . . . 379 . 988 IFF 3700 | . . . . . . . . . . . 47 1012 745 1202 656 38 . . Terrain 539 | 72 467 . . . . . . . . . . . . . . . . . Structural 163 | . . . . . . . . . . 163 . . . . . . . . Seismic 8508 | . . . 89 . . 1063 613 592 . 684 943 1020 743 1210 674 744 133 . Jamming 2400 | . . . . . . . . . . . . . . . . 243 778 1379 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . 1 1 . 3 . . 1 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Turns Passed 17327 | 175 766 2051 530 565 671 1075 613 737 122 989 1415 1113 773 1210 709 1558 778 1477 Spaces Moved 9461 | 77 312 853 310 241 288 636 438 446 88 605 798 732 514 889 472 694 430 638 Core 11 | 8 3 . . . . . . . . . . . . . . . . . Treads 373 | 69 233 . . . . . . . . . . . . . . . . 71 Legs 505 | . 76 429 . . . . . . . . . . . . . . . . Wheels 8572 | . . 424 310 241 288 636 438 446 88 605 798 732 514 889 472 694 430 567 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 155 135 145 140 125 140 125 125 125 125 135 135 120 120 116 135 160 Average Speed 148 | 148 170 186 151 147 156 146 140 139 130 138 136 135 135 133 134 137 159 185 Slowest Speed 500 | 160 500 470 230 205 225 225 140 140 140 140 160 135 135 135 135 160 175 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 52 72 63 22 42 19 57 58 69 75 18 66 72 79 65 20 95 16 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . 1 . 1 . . . 1 1 . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 12 | . . . 1 . . . 1 1 . 2 . . 2 3 2 . . . Spaces Dug 112 | . . 7 . . 2 18 . . . 5 2 31 . . 31 3 . 13 Terrain Destroyed 629 | . 8 47 29 . 12 18 . 48 . 44 16 73 60 . 60 93 84 37 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 68 | . . . . . 12 . . . . . 8 6 3 . . 14 . 25 AOE 561 | . 8 47 29 . . 18 . 48 . 44 8 67 57 . 60 79 84 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total 11505 | 107 445 1116 343 368 422 721 440 526 95 688 1040 805 570 915 513 1045 508 838 Wait 714 | . 30 88 . 49 55 14 . 58 . 25 117 18 35 1 14 93 35 82 Move 9444 | 76 311 852 309 240 287 635 437 445 87 604 797 731 513 888 471 694 429 638 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 137 | 8 20 14 2 8 8 4 1 . . 1 20 3 2 2 1 24 8 11 Fast Attach 123 | 7 1 20 3 5 8 11 . . 4 2 9 5 . 10 . 25 4 9 Attach 41 | . 6 1 . 6 . 1 . . . 1 5 1 . . 1 13 4 2 Detach 25 | . . 5 . 4 . . . . . . 2 1 . 1 . 10 1 1 Swap 210 | . 7 15 10 4 7 3 1 9 . 17 20 18 10 1 14 51 8 15 Drop 190 | . 10 27 6 12 19 7 1 . 4 5 25 5 2 11 1 30 7 18 Fire 584 | 15 58 89 13 38 38 22 . 14 . 33 45 22 8 1 11 105 12 60 Melee . | . . . . . . . . . . . . . . . . . . . Ram 4 | . . 1 . 2 . . . . . . . . . . . . . 1 Kick 6 | . 2 4 . . . . . . . . . . . . . . . . Crush 2 | 1 . . . . . . . . . . . . . . . . . 1 Escape Stasis 24 | . . . . . . 24 . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 14) 736 | -10/Materials | Core integrity fell below 50% 748 | -10/Materials | Core integrity fell below 20% 772 | -10/Materials | Lost 5 parts (2n1u2w) 942 | -10/Materials | Entered another Materials area 942 | -9/Materials | Evolved 2 slots: Weapon x2 1141 | -9/Materials | Destroyed 7 combat bots 1471 | -9/Materials | Discovered new exit (range 11) 1592 | -9/Materials | Discovered new exit (range 10) 1619 | -9/Materials | Build established: Gunner 2017 | -9/Materials | Discovered new exit (range 16) 2570 | -9/Materials | Destroyed 7 combat bots 2848 | -9/Materials | Central database locked down 2993 | -9/Materials | Entered Mines 3000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3024 | -9/Mines | Assembled infested the area 3268 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3388 | -9/Mines | Learned location of Zion (-6) 3477 | -9/Mines | Discovered new exit (range 15) 3523 | -9/Mines | Entered Materials 3523 | -8/Materials | Evolved 2 slots: Utility x2 3827 | -8/Materials | Build established: Scavenger-Tank 3959 | -8/Materials | Discovered new exit (range 16) 4088 | -8/Materials | Entered Storage 4343 | -8/Storage | Build established: Tank 4526 | -8/Storage | Garrison activated, responded to threat 4666 | -8/Storage | Discovered new exit (range 15) 4759 | -8/Storage | Entered Factory 4759 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5024 | -7/Factory | Identified exit to Lower Caves 5314 | -7/Factory | Garrison activated, responded to threat 5834 | -7/Factory | Entered Lower Caves 6433 | -7/Lower Caves | Discovered new exit (range 9) 6447 | -7/Lower Caves | Entered another Lower Caves area 6971 | -7/Lower Caves | Learned Factory emergency access door positions 7038 | -7/Lower Caves | Encountered a Warlord checkpoint 7149 | -7/Lower Caves | Discovered new exit (range 14) 7184 | -7/Lower Caves | Entered Data Miner 7184 | -7/Data Miner | Discovered new exit (range 6) 7211 | -7/Data Miner | Met Data Miner 7234 | -7/Data Miner | Learned location of Section 7 (-2) 7234 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7258 | -7/Data Miner | Received God Mode back door access code from Data Miner 7306 | -7/Data Miner | Entered Proximity Caves 7311 | -6/Proximity Caves | Spotter reported a threat 7314 | -6/Proximity Caves | Spotter reported a threat 7506 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7513 | -6/Proximity Caves | Spotter reported a threat 7996 | -6/Proximity Caves | Discovered new exit (range 10) 8112 | -6/Proximity Caves | Learned Factory emergency access door positions 8132 | -6/Proximity Caves | Learned Factory emergency access door positions 8295 | -6/Proximity Caves | Entered Factory 8295 | -6/Factory | Evolved 2 slots: Utility x2 8296 | -6/Factory | Identified exit to Extension 8594 | -6/Factory | Build established: Hacker-Tank 8645 | -6/Factory | Search patrols dispatched 9169 | -6/Factory | Build established: Tank 9289 | -6/Factory | Spotted B-75 Beast 9293 | -6/Factory | Destroyed B-75 Beast 9396 | -6/Factory | Lost 3 parts (1n2u) 9529 | -6/Factory | Repaired Imp. Cooling System 9608 | -6/Factory | Build established: Hacker-Tank 9611 | -6/Factory | Discovered new exit (range 4) 9630 | -6/Factory | Discovered new exit (range 13) 9651 | -6/Factory | Identified exit to Lower Caves 9695 | -6/Factory | First assault squad dispatched 9710 | -6/Factory | Entered Lower Caves 10025 | -6/Lower Caves | Build established: Hacker-Gunner 10039 | -6/Lower Caves | Encountered a Warlord checkpoint 10092 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10397 | -6/Lower Caves | Spotted B-75 Beast 10408 | -6/Lower Caves | Destroyed B-75 Beast 10473 | -6/Lower Caves | Found Alien Artifact 10473 | -6/Lower Caves | Identified Core Expander 10473 | -6/Lower Caves | Installed Core Expander, added new Power slot 10781 | -6/Lower Caves | Discovered new exit (range 6) 10823 | -6/Lower Caves | Entered another Lower Caves area 11256 | -6/Lower Caves | Learned Extension emergency access door positions 11256 | -6/Lower Caves | Learned Research terminal intel 11259 | -6/Lower Caves | A Commander dispatched an escort 11590 | -6/Lower Caves | Discovered new exit (range 2) 11596 | -6/Lower Caves | Entered Zion 11596 | -6/Zion | Accompanied by 2 allies 11597 | -6/Zion | Commander's escort returned to base 11597 | -6/Zion | Commander's escort returned to base 11664 | -6/Zion | System corruption cleaned by Quarantine Array 11927 | -6/Zion | Learned location of Quarantine (-2) 12719 | -6/Zion | Given A8's code to call for help 12748 | -6/Zion | Discovered new exit (range 10) 12806 | -6/Zion | Entered Proximity Caves 13196 | -5/Proximity Caves | Learned Factory emergency access door positions 13234 | -5/Proximity Caves | Learned Factory stockpile data 13438 | -5/Proximity Caves | Discovered new exit (range 8) 13475 | -5/Proximity Caves | Spotted B-75 Beast 13515 | -5/Proximity Caves | Entered Factory 13515 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13618 | -5/Factory | Discovered new exit (range 12) 13756 | -5/Factory | Discovered new exit (range 10) 13766 | -5/Factory | Identified exit to Upper Caves 14155 | -5/Factory | Found Prototype Launcher 14155 | -5/Factory | Identified Mni. Smartbomb Launcher 14158 | -5/Factory | Found Mni. Smartbomb Launcher 14314 | -5/Factory | System corruption reached 10% 14356 | -5/Factory | Lost 4 parts (1p1n2u) 14611 | -5/Factory | Fabricated Exp. Targeting Computer? 15015 | -5/Factory | First assault squad dispatched 15073 | -5/Factory | Sucked down chute 15073 | -5/Factory | Entered Waste 15136 | -5/Waste | Destroyed C-40 Crusher 15154 | -5/Waste | Spotted C-40 Crusher 15160 | -5/Waste | Build established: Tank 15176 | -5/Waste | Destroyed C-40 Crusher 15180 | -5/Waste | Spotted C-40 Crusher 15204 | -5/Waste | Warlord forces began an assault 15210 | -5/Waste | Allies destroyed C-40 Crusher 15241 | -5/Waste | Lost 3 parts (2n1u) 15337 | -5/Waste | Spotted C-40 Crusher 15342 | -5/Waste | Allies destroyed C-40 Crusher 15520 | -5/Waste | Lost 9 allies 15721 | -5/Waste | Discovered new exit (range 16) 15851 | -5/Waste | Entered Factory 15851 | -5/Factory | Accompanied by 7 allies 16014 | -5/Factory | Repaired Adv. Shield Generator 16038 | -5/Factory | Spotted B-75 Beast 16054 | -5/Factory | Destroyed B-75 Beast 16083 | -5/Factory | Lost 3 allies 16476 | -5/Factory | Lost 3 allies 17328 | -5/Factory | Self-destructed Last Messages --------------- 17308_ K-01 Serf cleans the Neutrino Reactor. 17309_ R-10 Processor collects Med. Treads. 17310_ K-01 Serf cleans the Neutrino Reactor. 17311_ R-10 Processor destroyed. 17312_ K-01 Serf collects debris. 17315_ K-01 Serf cleans the Neutrino Reactor. 17320_ Destroyed Imp. Target Analyzer. 17320_ Destroyed Antigrav System. 17320_ K-01 Serf destroyed. 17321_ P-70 Sage critical meltdown. 17321_ Imp. Heat Sink melted. 17321_ K-01 Serf cleans the Neutrino Reactor. 17323_ K-01 Serf collects debris. 17323_ K-01 Serf destroyed. 17324_ %0J 17328_ Penetrated by Slug. 17328_ Lgt. Particle Reactor destroyed. Map ----- +----------------------------------------------------+ | ????# #???????????????????????????????? | | ????# ######??????????????????????????? | | ????# +??????????????????????????? | | ????# ######??????????????????????????? | | ????# %# #??????????????????????????? | | ????# / ! #??????????????????????????? | | ????# # #??????????????????????????? | | ????# %# #??????????????????????????? | | ???## # #??????????????????????????? | | ????" %=# #??????????????????????????? | | ????# | # #??????????????????????????? | | ????# # #??????????????????????????? | | ????# #[ #??????????????????????????? | | ????# ####+#??????????????????????????? | | ????# #??? #??????????????????????????? | | ????# #??? #??????????????????????????? | | #####+##+#??? #??????? ????????? #??????? | | # #??? #?????? ???????? #??????? | | # #??? #?????? ?"" #?? #??????? | | # #??? #?????? """ #? #??????? | | # #### #?????? #? #??????? | | # # #?????? # #??????? | | # # k####### # #??????? | | # # ^ ^^= %hk #??????? | | # # %%!! #??????? | | # /o @ p k ??????? | | # # k""" #??????? | | # # k"""= #??????? | | # # ^ """! R# #######??????? | | # + =!%=!# #??????? | | # ### ^""! # #??????? | | # !### T = # #??????? | | # #?# " # #??????? | | # #?# # #??????? | | # + # #??????? | | #####+###########+#+###############??????? | | ????# #?# ! = #??????????????? | | ????# #?# """"""!! "" #??????????????? | | ????# #?# """""" """#??????????????? | | ????# #?# """""" T"#??????????????? | | ????# #?# """""" ! """#??????????????? | | ????# ### "" #??????????????? | | ????# + #??????????????? | | ????#######################??????????????? | | ???????# ## ????????????????????????????? | | ???????#### #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????###????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 41 Energy Capacity 495 Matter Stores 412 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Power Sword | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive M-28 Smith | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory Repaired ---------- Imp. Cooling System | 18% | -6/Factory Adv. Shield Generator | 70% | -5/Factory Studied --------- Rocket Launcher | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMetamassPick Manual? 0 Play Time 02:26:55 Cumulative 21.4 hours Start 2026.03.13 @ 03:20:32 End 2026.04.01 @ 23:10:49 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6bc0b3b7-5e5f-4e96-980b-18d5dadcd36e