Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 01:22:29 Player: cptwinky Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (298) 1490 Value Destroyed (15524) 15524 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (10712) 10712 TOTAL SCORE: 36446 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 7992 Follower Combat Kills 145 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -225 Cogmind --------- Core Integrity 0/1600 Matter 286/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Long-range Tractor Beam Heavy Tesla Rifle Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter Medium Reflective Plating Remote Force Field Hacking Suite > --- WEAPON ----------- Heavy Tesla Rifle Enhanced Quantum Rifle Helical Railgun Helical Railgun Gamma Bomb Array Gamma Bomb Array > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Medium Matter Pod Precision Matter Filter Long-range Tractor Beam PSU Rigger Heavy Tesla Rifle Heavy Tesla Rifle Compact HERF Cannon Enhanced Nova Cannon Gamma Bomb Array Heavy Missile Launcher Power Maul [Rating: 185] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Wheel Armored Wheel Utility Core Analyzer Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Gamma Bomb Array Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 4 2 2 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . 1 . . Propulsion 4 | . . . . . . . . 1 . . . 1 . 1 1 . . Utility 8 | . . . . . . . . 1 . . . 3 1 1 . . 2 Weapon 4 | . . . 2 . . . 2 . . . . . . . . . . Parts Attached 144 | 6 4 . 3 . 1 1 21 6 5 7 . 4 1 16 42 2 25 Power 23 | 1 . . . . . 1 3 . 3 1 . . . 3 9 . 2 Engine 5 | 1 . . . . . 1 2 . 1 . . . . . . . . Core 3 | . . . . . . . 1 . 2 . . . . . . . . Reactor 15 | . . . . . . . . . . 1 . . . 3 9 . 2 Propulsion 31 | 2 . . 1 . . . 3 1 . 2 . . . 5 12 . 5 Treads 29 | 2 . . 1 . . . 2 1 . 2 . . . 4 12 . 5 Leg 1 | . . . . . . . . . . . . . . 1 . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 45 | 1 2 . . . . . 4 5 2 1 . 4 1 5 12 1 7 Device 17 | . 1 . . . . . 2 3 . 1 . 3 . 1 3 . 3 Storage 5 | 1 . . . . . . 1 1 2 . . . . . . . . Processor 11 | . 1 . . . . . . 1 . . . . 1 2 4 . 2 Hackware 2 | . . . . . . . . . . . . . . 1 1 . . Protection 10 | . . . . . . . 1 . . . . 1 . 1 4 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 . 2 . 1 . 11 . . 3 . . . 3 9 1 11 Energy Gun 18 | 1 . . . . . . 5 . . 1 . . . . 4 . 7 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . Ballistic Gun 17 | 1 . . 2 . 1 . 4 . . 1 . . . 2 3 . 3 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . . 1 . . . . . . 1 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 3 . 2 2 . 1 . 1 3 . 2 Parts Lost 40 | . . . . . . 1 3 . . . . . 1 . 14 2 19 Power 5 | . . . . . . 1 . . . . . . 1 . . . 3 Propulsion 11 | . . . . . . . 1 . . . . . . . 3 . 7 Utility 9 | . . . . . . . . . . . . . . . 3 1 5 Weapon 15 | . . . . . . . 2 . . . . . . . 8 1 4 Highest Loss Streak 13 | . . . . . . 1 3 . . . . . 1 . 4 1 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . Average Backups 11 | 2 7 8 7 7 7 7 8 9 9 13 14 13 14 14 14 13 12 Power 1 | . 1 1 1 1 1 1 2 1 . 2 3 3 1 . 1 1 . Propulsion 1 | 1 2 2 2 2 1 1 1 1 1 1 1 . 2 2 . . . Utility 5 | . . 1 . 1 1 3 3 4 5 7 7 5 6 5 6 5 3 Weapon 4 | . 3 4 3 3 2 2 2 2 2 2 3 3 4 6 6 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 35 | 1 5 . 1 . 2 . 2 5 1 7 . . 1 3 4 . 3 Power 4 | . . . . . . . 2 1 . . . . 1 . . . . Propulsion 5 | 1 2 . . . 1 . . . . . . . . . 1 . . Utility 17 | . 1 . 1 . . . . 3 1 7 . . . . 3 . 1 Weapon 8 | . 2 . . . 1 . . 1 . . . . . 2 . . 2 Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 99 100 98 100 100 100 95 99 100 100 100 93 88 92 84 76 80 Engine 3 | . 14 14 11 11 11 11 5 7 2 . . . 2 . . . . Core 2 | . . . . . . . 3 . 4 6 7 5 5 4 . . . Reactor 4 | . . . . . . . . . . . . . . 2 12 13 11 Treads 21 | . 27 28 22 22 22 22 17 22 23 23 23 23 21 22 20 13 11 Device 5 | . 5 . . . . . . 7 7 7 7 10 10 8 3 4 5 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 4 4 4 3 Processor 8 | . 7 14 11 11 11 11 2 4 7 7 7 5 7 9 8 13 16 Hackware 1 | . . . . . . . . . . . . . . 2 4 4 3 Protection 2 | . . . . . . . 6 2 . . . 4 5 5 3 4 3 Energy Gun 11 | . 2 . 10 11 11 11 27 23 23 14 15 11 10 8 8 4 6 Ballistic Gun 21 | . 13 14 31 33 33 33 22 23 23 28 30 23 21 18 16 6 11 Ballistic Cannon 1 | . 10 14 . . . . . . . . . . . . . . . Peak Build Rating 185 | 6 8 8 12 12 14 14 35 41 48 50 46 61 65 102 179 155 185 Average Rating 75 | 4 7 8 11 12 13 13 26 39 41 44 46 58 64 81 147 152 168 On Entrance 45 | . 6 8 8 12 12 14 14 35 41 43 46 46 60 65 101 155 148 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 14 16 15 20 20 21 21 37 34 44 47 46 67 78 85 145 134 152 Greatest Support 235 | 40 40 40 40 40 40 40 40 60 60 60 60 80 80 127 230 230 235 Greatest Overweight (x) 2 | . . . . . . . 2 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 8 8 9 10 10 15 15 15 15 15 15 15 14 Most Carried 15 | 5 8 8 8 8 8 8 10 10 10 15 15 15 15 15 15 15 15 Average Carried 12 | 2 7 8 7 7 7 7 8 9 9 14 15 13 14 14 14 14 13 Final Capacity 15 | 8 8 8 8 8 8 8 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 8 8 8 8 9 10 10 15 15 15 15 14 15 13 5 Class Distribution -------------------- 62% | Scavenger-Executioner 10% | Commander-Executioner 9% | Mutant 7% | Gunner 7% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Executioner | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Storage Scavenger-Executioner | -7/Recycling Commander-Executioner | -7/Scraptown Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Matter Collected 7538 | 260 236 10 62 33 20 129 742 258 180 252 . 124 52 757 3167 85 1171 Remotely 741 | . . . . . . . . . . . . . . . 142 . 599 Salvage Created 17611 | . 239 . 100 69 . 171 846 578 296 391 . 201 60 1104 8236 578 4742 Parts 742 | . 20 . 4 . . 2 70 17 12 9 . 6 5 45 369 20 163 Haulers Intercepted 8 | . 1 . 2 . . . 2 . . . . . . 1 2 . . Recyclers Shooed 13 | . . . . . . . . . 1 3 . 1 . 5 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 234 | . 10 . . 1 . 3 16 8 5 3 . 1 1 15 99 4 68 Guns 134 | . 3 . . 1 . 3 11 8 5 3 . 1 1 10 79 . 9 Cannons 1 | . 1 . . . . . . . . . . . . . . . . AOE 68 | . 6 . . . . . 5 . . . . . . 5 8 3 41 Classes Destroyed 22 | . 5 . . . . . 5 1 1 1 . . 1 1 3 1 3 Worker 13 | . 1 . . . . . . 1 . . . . . 1 6 2 2 Builder 20 | . . . . . . . 8 . . . . . . . 7 3 2 Tunneler 1 | . . . . . . . . . . . . . . . 1 . . Hauler 8 | . 1 . 2 . . . 2 . . . . . . 1 2 . . Recycler 11 | . . . . . . . 1 2 1 4 . 1 . 2 . . . Mechanic 3 | . . . . . . . . 1 . . . . . . 1 . 1 Operator 2 | . 1 . . . . . 1 . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . 1 1 . 1 Swarmer 45 | . 6 . . . . . 4 3 . 1 . . . 6 9 . 16 Saboteur 5 | . . . . . . . . . . . . . . . 3 . 2 Grunt 92 | . 4 . . . . 3 8 2 3 . . . . 4 33 4 31 Brawler 10 | . . . . . . . 1 . . . . . . . 6 . 3 Duelist 2 | . . . . . . . . . 1 . . . . . 1 . . Protector 2 | . . . . . . . . . . 1 . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . Sentry 30 | . . . . . . . 1 2 1 1 . 1 . 3 18 . 3 Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 15 | . . . . . . . 2 1 . . . . . . 9 . 3 Programmer 26 | . . . . . . . . . . . . . 1 2 18 . 5 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Investigator 2 | . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 33 | . 4 . 1 1 . 3 23 4 4 3 . 2 1 4 13 6 33 Combat Bots Only 28 | . 3 . . 1 . 3 14 4 4 1 . 1 1 4 13 4 28 Max Kills in Single Turn 6 | . 4 . 1 1 . 1 3 1 1 1 . 1 1 2 3 3 6 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . 1 Exploded 5 | . 3 . . . . . 2 . . . . . . 1 2 3 5 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Hostile Shots Fired 1264 | . 29 . 1 2 . 29 45 45 28 32 . 7 2 54 406 40 544 Missed 336 | . 12 . 1 . . 7 11 11 10 13 . 2 . 12 124 10 123 Hits 928 | . 17 . . 2 . 22 34 34 18 19 . 5 2 42 282 30 421 Melee 49 | . . . . . . . . . 1 . . . . . . . 48 Projectile 879 | . 17 . . 2 . 22 34 34 17 19 . 5 2 42 282 30 373 AOE 7 | . . . . 5 . . . . . . . . . . . . 2 Critical Strikes 42 | . 1 . . . . 1 . 1 . . . . . 2 10 . 27 Part Disruptions 5 | . . . . . . . . . . . . . . . 3 . 2 Damage Taken 18471 | . 238 . . 123 . 350 531 379 190 123 . 120 237 978 6759 737 7706 Core 2251 | . 5 . . 16 . 82 60 44 21 40 . . 34 16 245 . 1688 Absorbed by Shields 3538 | . . . . . . . . . 19 . . . . . . . 3519 Reduced by Siege Mode 572 | . . . . . . . . . . . . . . . 140 . 432 Ignored by Resistances 174 | . . . . . . . . . . . . . . . . . 174 Regen/Repaired (Parts) 1060 | . 100 . . . . . . 78 . . . . . 377 505 . . Core Remaining (%) 91 | 100 . 98 . . . 75 89 . . . 85 100 97 98 . 83 . Volleys Fired 369 | . 17 . 2 3 . 12 32 26 8 9 . 4 2 34 155 9 56 Largest 6 | . 2 . 4 4 . 4 6 6 6 6 . 6 6 6 6 3 6 Hottest 443 | . 50 . 116 116 . 119 297 258 258 258 . 222 222 227 443 164 326 Shots Fired 1532 | . 29 . 8 12 . 35 123 101 34 48 . 24 12 169 791 17 129 Gun 1441 | . 12 . 8 12 . 35 118 101 34 48 . 24 12 164 770 9 94 Cannon 15 | . 12 . . . . . . . . . . . . . . 3 . Launcher 76 | . 5 . . . . . 5 . . . . . . 5 21 5 35 Special . | . . . . . . . . . . . . . . . . . . Kinetic 934 | . 24 . 6 9 . 31 88 48 21 31 . 16 8 116 484 6 46 Thermal 484 | . . . 2 3 . 4 30 53 13 17 . 8 4 48 286 6 10 Explosive 31 | . 5 . . . . . 5 . . . . . . 5 2 . 14 Electromagnetic 83 | . . . . . . . . . . . . . . . 19 5 59 Robot Hit Streak 36 | . 8 . 10 11 . 10 7 9 10 15 . 8 9 18 36 8 13 Robot Miss Streak 10 | . 2 . . 1 . 2 3 5 5 4 . 1 1 4 10 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . Secondary Targets 25 | . . . . . . 1 2 1 3 1 . . . . 15 . 2 Max Gunslinging Chain 2 | . . . . . . 1 1 1 1 1 . . . . 2 . 1 Shots Hit Robots 953 | . 20 . 7 11 . 24 64 61 20 36 . 15 7 105 490 11 82 Core Hits 921 | . 14 . 3 4 . 6 50 18 13 15 . 6 2 56 406 33 295 Critical Kills 10 | . . . . . . . 1 . . . . . . 1 8 . . Critical Parts Destroyed 20 | . . . . . . . . . . 2 . . . 4 14 . . Critical Strikes 61 | . 2 . . . . . 2 2 1 4 . . . 14 30 . 6 Burn 20 | . . . . . . . 1 2 1 2 . . . 9 5 . . Destroy 31 | . . . . . . . 1 . . . . . . 5 25 . . Blast 2 | . 2 . . . . . . . . . . . . . . . . Corrupt 6 | . . . . . . . . . . . . . . . . . 6 Smash 2 | . . . . . . . . . . 2 . . . . . . . Melee Attacks 22 | . . . . . . . 2 . . 7 . . . 4 4 . 5 Impact 22 | . . . . . . . 2 . . 7 . . . 4 4 . 5 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 39378 | 2 593 . 96 148 . 356 1760 1170 389 1016 . 296 154 2834 15970 959 13635 Guns 21659 | . 116 . 96 148 . 356 1018 1129 374 525 . 296 154 2067 13433 150 1797 Cannons 148 | . 148 . . . . . . . . . . . . . . . . Explosions 16725 | . 325 . . . . . 734 . . . . . . 666 2362 809 11829 Melee 471 | . . . . . . . . . . 471 . . . . . . . Ramming 375 | 2 4 . . . . . 8 41 15 20 . . . 101 175 . 9 Kinetic 11675 | . 264 . 70 123 . 319 726 429 214 297 . 156 104 1327 6755 128 763 Thermal 11364 | . . . 26 25 . 37 292 700 160 228 . 140 50 740 6710 54 2202 Explosive 7134 | . 325 . . . . . 734 . . . . . . 666 421 . 4988 Electromagnetic 8359 | . . . . . . . . . . . . . . . 1909 777 5673 Impact 471 | . . . . . . . . . . 471 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . . . 1 16 16 11 Average Corruption 6 | . . . . . . . . . . . . . . 1 10 16 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 122 | . . . . . . . . . . . . . . 7 100 7 8 Message Errors 23 | . . . . . . . . . . . . . . . 16 3 4 Matter Fused 19 | . . . . . . . . . . . . . . 2 16 . 1 Heat Flow Errors 14 | . . . . . . . . . . . . . . 1 11 1 1 Energy Discharges 9 | . . . . . . . . . . . . . . 1 7 1 . Parts Fused 2 | . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 24 | . . . . . . . . . . . . . . 3 21 . . Data Loss (major) 3 | . . . . . . . . . . . . . . . 3 . . Misfires 4 | . . . . . . . . . . . . . . . 3 1 . Alerts 2 | . . . . . . . . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 20 | . . . . . . . . . . . . . . . 19 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 563 | . 43 . . . . . 39 . . 191 . . . 35 15 . 240 Projectiles 21 | . 21 . . . . . . . . . . . . . . . . Explosions 336 | . 22 . . . . . 39 . . . . . . 35 . . 240 Melee 206 | . . . . . . . . . . 191 . . . . 15 . . Knockbacks 12 | . 3 . . . . . . 1 . 4 . . . 1 3 . . Impact 9 | . . . . . . . . 1 . 4 . . . 1 3 . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 672 | . 53 . . . . . 21 . . . . . . . 194 12 392 Shots 42 | . 3 . . . . . 1 . . . . . . . 18 1 19 Rammed 26 | 1 2 . . . . . 2 6 3 1 . . . 4 6 . 1 Targets Rammed 35 | 1 2 . . . . . 2 8 4 2 . . . 5 10 . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 9 | . . . . . . . . 2 1 1 . . . 1 4 . . Highest Temperature 420 | . . . 45 135 . 308 277 291 314 386 . 199 161 194 279 302 420 Average Temperature 113 | . . . 23 68 . 206 123 129 170 128 . 109 104 100 46 118 156 Received Heat Transfer 2066 | . 57 . . . . 216 171 117 63 30 . 18 . 120 594 153 527 Effects 19 | . . . . . . 3 2 4 4 . . . . . . . 6 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . 1 1 1 . . . . . . . . . Interference 14 | . . . . . . 2 1 3 4 . . . . . . . 4 Siege Activations 4 | . . . . . . . . . . . . . . . 3 . 1 Total Turns 185 | . . . . . . . . . . . . . . . 154 . 31 Longest Duration 81 | . . . . . . . . . . . . . . . 81 . 31 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 Robots Corrupted 29 | . . . . . . . . . . . . . . . 10 1 18 Combat Hostiles 29 | . . . . . . . . . . . . . . . 10 1 18 Parts Fried 73 | . . . . . . . . . . . . . . . 16 7 50 Impact Corruptions 3 | . . . . . . . . . . 2 . . . . 1 . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . Parts Melted 49 | . . . . . . . . 3 3 1 . 1 1 9 28 . 3 Heat Transferred 19339 | . . . 74 74 . 111 703 1443 370 594 . 259 74 1998 11826 137 1676 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . 11 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . 1 2 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Maximum Alert Level 5 | . . . . . . . 1 . . . . . . . 5 5 5 Low Security (%) 70 | 100 100 100 100 100 . 100 25 100 100 100 . 100 100 100 46 . . Level 1 6 | . . . . . . . 74 . . . . . . . 4 . . Level 2 3 | . . . . . . . . . . . . . . . 12 . . Level 3 5 | . . . . . . . . . . . . . . . 8 . 35 Level 4 6 | . . . . . . . . . . . . . . . 17 . 22 Level 5 . | . . . . . . . . . . . . . . . . . . High Security 6 | . . . . . . . . . . . . . . . 10 . 41 Max Security 1 | . . . . . . . . . . . . . . . . 99 . Peak Influence 2894 | . 109 22 57 . . 50 358 180 90 20 . 32 20 166 2199 1757 2894 Initial 1236 | . . 22 . . . . . 97 39 . . . 7 . 58 1236 1100 Average 354 | . 33 3 24 . . 19 204 110 33 1 . 4 2 37 620 1653 1524 Influence Increases 7689 | . 335 . 101 . . 70 518 381 194 127 . 37 20 573 2884 177 2272 Destroy 0b10 Robot/C 4840 | . 200 . 40 . . 60 320 200 120 40 . 20 20 300 2020 100 1400 Destroy 0b10 Robot/NC 320 | . 15 . 15 . . . 60 20 5 25 . 5 . 25 95 25 30 Destroy Leader 854 | . 42 . 6 . . 10 74 60 30 . . 10 . 74 326 10 212 Allied During Kill 29 | . . . 13 . . . . 9 2 3 . 2 . . . . . Successful Hack 270 | . 25 . 27 . . . 11 62 7 43 . . . 45 50 . . Disable Machine 120 | . . . . . . . 15 . 15 15 . . . 15 30 . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 Destroy Structure 686 | . 23 . . . . . 38 . . 1 . . . 54 258 12 300 Partial Spotted 30 | . . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 390 | . 30 . . . . . . 30 15 . . . . 60 90 30 135 Influence Decreases 5236 | . 277 58 100 1 . 70 303 508 282 127 . 20 37 469 789 983 1212 Entered New Map 1927 | . . 36 . 1 . . . 118 49 . . . 10 . 46 963 704 Time Decay 2659 | . 277 22 100 . . 60 273 350 193 127 . 20 27 319 573 . 318 Lost Part 380 | . . . . . . 10 30 . . . . . . . 130 20 190 Lost Ally 120 | . . . . . . . . 40 40 . . . . . 40 . . Purge Threat 150 | . . . . . . . . . . . . . . 150 . . . Squads Dispatched 78 | . . . . . . . 2 5 3 . . 1 . 6 28 7 26 Investigation 8 | . . . . . . . 1 . 1 . . . . 2 2 . 2 Extermination 15 | . . . . . . . . 2 1 . . 1 . 3 7 . 1 Reinforcement 9 | . . . . . . . 1 2 1 . . . . 1 1 1 2 Assault 35 | . . . . . . . . . . . . . . . 13 6 16 Garrison 11 | . . . . . . . . 1 . . . . . . 5 . 5 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Distress Signals 25 | . 3 . . . . . 2 2 3 . . . . 2 10 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 20 . 3 1 . 3 25 16 11 8 . 1 2 22 120 11 110 Peak Tracking Total 31 | . 5 . 4 1 . 3 5 5 4 3 . 1 2 4 8 8 31 Tactical Retreats 17 | . 1 . . . . . . 2 1 1 . . . 3 3 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Traps Triggered 11 | . 1 . . . . . 1 . 1 . . . . . 4 4 . Indirectly 4 | . . . . . . . . . . . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . 2 . 2 1 . . . . . . . Exploded 4 | . . . . . . . . 1 1 . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Machines Disabled 9 | . . . . . . . 1 . 1 1 . . . 1 2 . 3 Max in Single Turn 1 | . . . . . . . 1 . 1 1 . . . 1 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Machines Accessed 49 | . 7 . 3 . 2 . 4 5 3 8 . 1 1 7 6 . 2 Terminals 29 | . 5 . 2 . . . 3 2 3 5 . . . 4 3 . 2 Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . . Repair Stations 6 | . 1 . . . . . . 1 . . . . . 2 2 . . Recycling Units 8 | . 1 . 1 . . . . . . 3 . 1 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Total Hacks 117 | . 22 . 8 . 2 . 11 12 8 19 . 2 1 13 15 . 4 Successful 57 | . 11 . 5 . 2 . 4 8 2 9 . . 1 7 8 . . Failed 60 | . 11 . 3 . . . 7 4 6 10 . 2 . 6 7 . 4 Catastrophic 14 | . 2 . 1 . . . 1 2 1 2 . . . 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . 14 . 3 . 1 . 6 3 8 16 . 2 . 5 4 . . Terminals 77 | . 16 . 7 . . . 8 6 8 14 . . . 7 7 . 4 Fabricators 5 | . . . . . . . . 3 . . . . . . 2 . . Repair Stations 16 | . 4 . . . . . . 2 . . . . . 4 6 . . Recycling Units 13 | . 2 . 1 . . . . . . 5 . 2 1 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 1 . . . . . . . . . Terminal Hacks 22 | . 6 . 3 . 2 . 2 2 2 . . . . 4 1 . . Record 1 | . . . . . 1 . . . . . . . . . . . . Robot Analysis 6 | . 3 . 2 . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . 1 . . . . . . 1 1 . . . . 2 . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . 1 . . Network Status 2 | . . . . . . . . 1 . . . . . . 1 . . Repair Station Hacks 10 | . 4 . . . . . . 2 . . . . . 1 3 . . Scan Component 6 | . 2 . . . . . . 1 . . . . . 1 2 . . Repair 4 | . 2 . . . . . . 1 . . . . . . 1 . . Recycling Unit Hacks 4 | . . . 1 . . . . . . 2 . . 1 . . . . Retrieve Components 4 | . . . 1 . . . . . . 2 . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 18 | . 1 . 1 . . . 1 3 . 7 . . . 2 3 . . Terminals 9 | . 1 . 1 . . . 1 1 . 4 . . . . 1 . . Botnet 6 | . 1 . 1 . . . 1 1 . 1 . . . . 1 . . Skim 3 | . . . . . . . . . . 3 . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . 1 . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . . 2 1 . . Patch 3 | . . . . . . . . . . . . . . 2 1 . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . Reject 3 | . . . . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 2 . . . 3 5 3 6 . 1 . 6 6 . 2 Full Trace Events 5 | . . . . . . . 1 . 1 . . . . . 1 . 2 Feedback Events 2 | . . . . . . . . . . . . . . . 1 . 1 Corruption 2 | . . . . . . . . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . . . 1 . . . . . . 1 . . Time 87 | . 52 . . . . . . 13 . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 2 . . . . . . 11 . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 1 . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Total Allies 15 | . . 4 . . . . . 4 . 4 . . . . 3 . . Largest Group 4 | . . 4 4 4 . . . 3 2 4 4 4 1 . 3 . . Highest-Rated Group 174 | . . 71 71 71 . . . 48 32 62 62 62 20 . 174 . . Highest-Rated Ally 58 | . . 31 31 31 . . . 30 16 20 20 20 20 . 58 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . 2 7 3 . . . 15 19 . . 6 1 . 17 . . Total Damage 1267 | . . 28 69 44 . . . 314 176 . . 67 . . 569 . . Kills 11 | . . 1 3 . . . . 2 1 . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Active Infowar (turns) 1127 | . . . . . . . . . . . . . . . . . 1127 Machine Analysis 1127 | . . . . . . . . . . . . . . . . . 1127 Robot Analysis Total 6 | . 3 . 2 . . . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Turns Passed 13435 | 111 992 216 239 235 560 166 811 797 450 1900 931 275 236 1221 2979 124 1192 Spaces Moved 6912 | 57 533 131 135 140 347 83 362 377 219 1070 577 146 142 599 1325 66 603 Core 28 | 4 . . . . . . . . . . . . . . . . 24 Treads 6879 | 53 533 131 135 140 347 83 357 377 219 1070 577 146 142 599 1325 66 579 Legs . | . . . . . . . . . . . . . . . . . . Wheels 5 | . . . . . . . 5 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 160 160 160 160 160 160 160 145 150 50 Average Speed 157 | 152 160 160 160 160 160 160 159 160 160 160 160 160 160 160 155 150 145 Slowest Speed 240 | 160 160 160 160 160 160 160 240 160 160 160 160 160 160 160 160 150 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 6 83 36 15 25 70 33 29 15 29 98 53 5 5 18 34 12 25 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . 1 . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . . . 1 . . . . 3 . . . . . . Spaces Dug 65 | . 4 . . . . . 1 . . . . . . 3 50 3 4 Terrain Destroyed 325 | . 23 . . . . . 43 . . . . . . 27 100 5 127 Melee 12 | . . . . . . . 1 . . . . . . 3 4 . 4 Projectile 34 | . . . . . . . 1 . . . . . . . 27 3 3 AOE 266 | . 23 . . . . . 41 . . . . . . 24 56 2 120 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Acc Total 8666 | 78 642 138 155 145 353 96 527 529 304 1232 585 181 148 799 1879 76 799 Wait 843 | 9 62 7 10 1 . . 79 78 52 91 9 20 . 110 264 . 51 Move 6896 | 57 532 130 134 139 346 82 361 376 218 1069 576 145 141 598 1324 65 603 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 92 | 5 10 . 2 1 3 1 7 10 2 12 . 4 2 7 18 . 8 Fast Attach 90 | 6 3 . 2 . . . 11 3 2 4 . 1 1 5 31 . 21 Attach 36 | . . . 1 . . 1 1 2 . . . 3 1 3 11 1 12 Detach 24 | . 1 . . . . . 1 1 2 3 . 1 . 2 5 . 8 Swap 102 | . 9 . 1 . 1 . 14 2 7 8 . 2 . 17 22 1 18 Drop 125 | 1 6 . 3 1 3 . 15 11 5 14 . 1 1 14 35 . 15 Fire 369 | . 17 . 2 3 . 12 32 26 8 9 . 4 2 34 155 9 56 Melee 22 | . . . . . . . 2 . . 7 . . . 4 4 . 5 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 34 | . 2 . . . . . 2 8 4 2 . . . 5 10 . 1 Escape Stasis 3 | . . . . . . . . . 2 . . . . . . . 1 Rewire 25 | . . 1 . . . . . 12 . 12 . . . . . . . Trap 5 | . . . . . . . 2 . 2 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 18) 807 | -10/Materials | Discovered new exit (range 3) 988 | -10/Materials | Repaired Grenade Launcher 1015 | -10/Materials | Repaired Lgt. Treads 1104 | -10/Materials | Entered Mines 1105 | -10/Mines | Assembled infested the area 1110 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1212 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1284 | -10/Mines | Discovered new exit (range 8) 1292 | -10/Mines | Received a Mining Laser from a helpful Derelict 1320 | -10/Mines | Entered Materials 1320 | -9/Materials | Accompanied by 4 allies 1320 | -9/Materials | Evolved 2 slots: Weapon x2 1347 | -9/Materials | Identified exit to Mines 1559 | -9/Materials | Entered Mines 1559 | -9/Mines | Accompanied by 4 allies 1572 | -9/Mines | Met a Derelict bent on vengeance 1590 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1590 | -9/Mines | Discovered new exit (range 5) 1631 | -9/Mines | Build established: Gunner 1681 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1688 | -9/Mines | Destroyed YI-UF0 1716 | -9/Mines | Lost 3 allies 1794 | -9/Mines | Entered Exiles 1836 | -9/Exiles | Met 8R-AWN 1872 | -9/Exiles | Met EX-HEX 1948 | -9/Exiles | Met EX-DEC 1979 | -9/Exiles | Learned location of Zion (-6) 2125 | -9/Exiles | Met EX-BIN 2148 | -9/Exiles | Aligned with FarCom system 2149 | -9/Exiles | Given EX-Vault access code 2188 | -9/Exiles | Opened EX-Vault 2196 | -9/Exiles | Found PSU Rigger 2231 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2333 | -9/Exiles | Discovered new exit (range 14) 2354 | -9/Exiles | Left Exiles lab with PSU Rigger 2354 | -9/Exiles | Entered Mines 2507 | -8/Mines | Discovered new exit (range 9) 2520 | -8/Mines | Entered Materials 2520 | -8/Materials | Evolved 2 slots: Weapon x2 2813 | -8/Materials | Destroyed 14 combat bots 2823 | -8/Materials | Lost 3 parts (1n2w) 3158 | -8/Materials | Discovered new exit (range 16) 3196 | -8/Materials | Build established: Scavenger-Executioner 3331 | -8/Materials | Entered Factory 3331 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3588 | -7/Factory | Garrison activated, responded to threat 4046 | -7/Factory | Discovered new exit (range 9) 4093 | -7/Factory | Repaired Lgt. Treads 4128 | -7/Factory | Entered Storage 4128 | -7/Storage | Accompanied by 2 allies 4445 | -7/Storage | Met 01-MTF 4571 | -7/Storage | Used back door to open Recycling access 4571 | -7/Storage | Discovered new exit (range 5) 4578 | -7/Storage | Entered Recycling 4578 | -7/Recycling | Accompanied by 1 ally (01-MTF) 4579 | -7/Recycling | Met a Zionite searching for Scraptown 5333 | -7/Recycling | Discovered new exit (range 16) 5409 | -7/Recycling | Scanned before Scraplab entrance 5443 | -7/Recycling | Found Prototype Energy Gun 5443 | -7/Recycling | Identified KN-7UR's Autopenetrator 6253 | -7/Recycling | Build established: Commander-Executioner 6433 | -7/Recycling | Entered Scraplab 6446 | -7/Recycling | Discovered new exit (range 4) 6478 | -7/Recycling | Entered Scraptown 6478 | -7/Scraptown | Accompanied by 4 allies 6672 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6723 | -7/Scraptown | Discovered new exit (range 11) 6824 | -7/Scraptown | Visited The Evicted 6837 | -7/Scraptown | Visited Red Mages 6950 | -7/Scraptown | Visited Symbiants 7000 | -7/Scraptown | Visited Fellowship of the Rings 7010 | -7/Scraptown | Visited Cave Peace 7021 | -7/Scraptown | Visited Cyclists 7286 | -7/Scraptown | Turned away by UFD registrar 7409 | -7/Scraptown | Entered Factory 7409 | -5/Factory | Accompanied by 4 allies 7409 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7607 | -5/Factory | Discovered new exit (range 6) 7684 | -5/Factory | Entered another Factory area 7684 | -4/Factory | Accompanied by 1 ally 7684 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7705 | -4/Factory | Build established: Scavenger-Executioner 7911 | -4/Factory | Discovered new exit (range 7) 7920 | -4/Factory | Entered Research 7920 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9091 | -3/Research | Discovered new exit (range 16) 9139 | -3/Research | Identified exit to Research 9141 | -3/Research | Entered another Research area 9141 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9234 | -2/Research | Discovered new exit (range 16) 9394 | -2/Research | Found Unknown Device 9394 | -2/Research | Identified Quantum Capacitor 9703 | -2/Research | Repaired Hrd. Heavy Armor Plating 9986 | -2/Research | Found Gamma Bomb Array 10487 | -2/Research | Spotted B-90 Cyclops 10494 | -2/Research | Destroyed B-90 Cyclops 10699 | -2/Research | System corruption reached 10% 10736 | -2/Research | Lost 4 parts (1n3w) 10745 | -2/Research | Destroyed 8 combat bots 11141 | -2/Research | First assault squad dispatched 11257 | -2/Research | Garrison activated, responded to threat 11339 | -2/Research | Destroyed 13 combat bots 11796 | -2/Research | High security lockdown imminent 11847 | -2/Research | Destroyed 8 combat bots 11876 | -2/Research | High security lockdown engaged 11930 | -2/Research | Garrison activated, responded to threat 11968 | -2/Research | Destroyed 7 combat bots 12028 | -2/Research | Found Gamma Bomb Array 12030 | -2/Research | Found Gamma Bomb Array 12120 | -2/Research | Entered Testing 12121 | -2/Testing | Maximum security lockdown engaged 12161 | -2/Testing | Scanned by Researcher 12234 | -2/Testing | Discovered new exit (range 6) 12244 | -2/Testing | Entered Access 12244 | -1/Access | Evolved 2 slots: Utility x2 12945 | -1/Access | High security lockdown imminent 13005 | -1/Access | Garrison activated, responded to threat 13025 | -1/Access | High security lockdown engaged 13220 | -1/Access | Destroyed 9 combat bots 13324 | -1/Access | Build established: Executioner 13368 | -1/Access | Spotted Striker 13369 | -1/Access | Spotted Investigator 13369 | -1/Access | Spotted Striker 13370 | -1/Access | Spotted Executioner 13373 | -1/Access | Destroyed Striker 13373 | -1/Access | Destroyed Investigator 13379 | -1/Access | Destroyed Executioner 13379 | -1/Access | Spotted Investigator 13380 | -1/Access | Destroyed Striker 13387 | -1/Access | Spotted Striker 13387 | -1/Access | Spotted Striker 13387 | -1/Access | Spotted Executioner 13387 | -1/Access | Destroyed Investigator 13390 | -1/Access | Spotted B-99 Colossus 13422 | -1/Access | System corruption reached 10% 13423 | -1/Access | Core integrity fell below 50% 13430 | -1/Access | Core integrity fell below 20% 13436 | -1/Access | Destroyed by Striker with Plasma Lance Last Messages --------------- 13426_ Penetrated by Slug. 13426_ U-05 Engineer destroyed. 13426_ Slug penetrates G-73 Enforcer. 13426_ Slug penetrates Wall. 13426_ Slug penetrates Hyperwave Decoder. 13427_ Penetrated by Slug. 13427_ P-80 Master resets P-80 Master, system corruption cleaned. 13427_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 13429_ Penetrated by Slug. 13429_ Slug penetrates Wall. 13433_ Penetrated by Slug. 13433_ Slug penetrates Wall. 13433_ Penetrated by Slug. 13433_ Slug penetrates Wall. 13434_ Penetrated by Slug. 13434_ Slug penetrates Wall. 13435_ ZSV SHXN6EK8OM3A,EYZ E XBN3YAIIP 13436_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????"??????"??????"?? | | ????????????????????????????????"""????"""????"""? | | ???????????????????????????????"""????"""????"""?? | | ???????????????????????? ?????"??????"??????"??? | | ????????????????????????[! ????????????????????? | | ????????????????????????!! ?????????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ????????????? | | ????????????????????w??# ????????????? | | ???????????????????""??# ????????????? | | ??????????????????"""??# ###???????????? | | ???????????????????R"??+ !]] #???????????? | | ??????????????????"""??# !]! ????????????? | | ???????????????????""??# !]!#????######???? | | ???????????????????????# ##??# ? | | ???????????????????????# #??# | | ???????????????????????# #### | | ???????????????????????# | | ???????????????????????# @ | | ???????????????????????# K | | ???????????????????????### BB | | ?????????????????????????# BB | | ?????????????????????????#%% | | ???????????????????#+##### | | ???????????????? p | | ??????????????? | | ???????????????? ####### % p gb | | ???????????????? ??????# E | | ????????????????#######???????##########"/%= # ## | | ?????????????????????????????????????# !!/] | | ?????????????????????????????????????# !%%[!% # | | ?????????????????????????????????????# """!![/ | | ??????????????????????BB?????????????# """"!%%= | | ??????????????????????BB?????????????# """ [%%! | | ?????????????????????????????????????# " =% !%% | | ?????????????????????????????????????# = | | ?????????????????????????????????????#! !==] | | ?????????????????????????????????????# /= = # | | ?????????????????????????????????????# ]]!= # | | ?????????????????????????????????????# ! !%!= *# | | ?????????????????????????????????????# ]! [%%%# | | ?????????????????????????????????????# = = !%=##| | | ?????????????????????????????????????# == %=!## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 65 Energy Generation 65 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Coolant Network | -2/Testing | Archive Cld. Impulse Thruster | -2/Testing | Archive Robot Schematics ------------------ S-43 Plague | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 23% | -10/Materials Lgt. Treads | 61% | -10/Materials Lgt. Treads | 44% | -7/Factory Hrd. Heavy Armor Plating | 33% | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticlePiercingBay Manual? 0 Play Time 01:29:00 Cumulative 1853.3 hours Start 2025.05.11 @ 23:50:57 End 2025.05.12 @ 01:22:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1234 Rogue 1230 Adventurer 4 Explorer 0 Win Type - Total 238 Types 177/11/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6cb712f-909d-4310-89df-b850cc87ede0