Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 21:12:44 Player: Sacrath Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (879) 879 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2619 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Spiked Treads Advanced Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Large Battery Core Shielding > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 1 2 16 Power 3 | 1 . . 2 Engine 1 | 1 . . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads 2 | . . . 2 Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 . 1 8 Device 4 | 1 . 1 2 Storage 3 | 1 . . 2 Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 6 | 1 1 . 4 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 2 10 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 4 | . . 1 3 Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Backups 3 | . 4 4 1 Power . | . . 1 . Propulsion . | . . 1 . Utility . | . . . . Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 78 | . 85 85 61 Engine 10 | . 14 14 1 Core 1 | . . . 5 Treads 2 | . . . 8 Leg 20 | . 28 28 3 Device 12 | . 14 13 8 Storage 13 | . 14 14 12 Protection 2 | . . . 7 Energy Gun 1 | . . . 3 Energy Cannon 1 | . . . 3 Ballistic Gun 10 | . 14 14 1 Launcher 1 | . . . 5 Peak Build Rating 22 | 8 9 9 22 Average Rating 8 | 4 8 7 13 On Entrance 6 | . 8 9 7 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns 12 | . . . 12 Heaviest Build 44 | 12 13 13 44 Greatest Support 42 | 20 20 20 42 Greatest Overweight (x) 14 | . . . 14 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 8 8 11 Most Carried 5 | 5 5 5 5 Average Carried 3 | . 4 4 1 Final Capacity 8 | 8 8 8 5 Final Carried 4 | 1 4 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 650 | 289 13 58 290 Remotely . | . . . . Salvage Created 761 | 73 77 61 550 Parts 57 | 8 7 7 35 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 18 | . 2 2 14 Guns 4 | . 2 1 1 Cannons 5 | . . 1 4 AOE 9 | . . . 9 Classes Destroyed 7 | 1 1 1 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 4 | 3 . . 1 Grunt 12 | . 2 . 10 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Subdweller 2 | . . 2 . Best Kill Streak 10 | 1 1 1 10 Combat Bots Only 8 | . 1 1 8 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 189 | . 15 11 163 Missed 63 | . 5 2 56 Hits 126 | . 10 9 107 Melee 17 | . . . 17 Projectile 109 | . 10 9 90 Critical Strikes 7 | . 1 . 6 Part Disruptions 1 | . . . 1 Damage Taken 2369 | . 114 192 2063 Core 619 | . 34 23 562 Absorbed by Shields . | . . . . Redirected to Shielding 29 | . . . 29 Core Remaining (%) 88 | 100 . 77 . Volleys Fired 120 | 29 21 32 38 Largest 2 | 1 1 2 2 Hottest 150 | 20 100 120 150 Shots Fired 137 | 29 21 34 53 Gun 90 | 29 19 32 10 Cannon 28 | . . . 28 Launcher 15 | . . . 15 Special 4 | . 2 2 . Kinetic 80 | 29 19 32 . Thermal 32 | . 2 2 28 Explosive 15 | . . . 15 Electromagnetic 10 | . . . 10 Robot Hit Streak 26 | 5 6 19 26 Robot Miss Streak 2 | 2 2 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | 19 12 19 25 Core Hits 53 | 8 4 6 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2073 | 168 96 182 1627 Guns 585 | 168 96 134 187 Cannons 450 | . . . 450 Explosions 987 | . . . 987 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 398 | 168 96 134 . Thermal 533 | . . 48 485 Explosive 952 | . . . 952 Electromagnetic 187 | . . . 187 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles 19 | . . . 19 Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 73 | . . . 73 Shots 3 | . . . 3 Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 285 | . 40 . 285 Average Temperature 79 | . 16 . 89 Received Heat Transfer 747 | . 81 . 666 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 816 | . . 100 716 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 78 | 100 100 . 53 Level 1 21 | . . . 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 305 | 5 50 . 305 Initial . | . . . . Average 64 | . 7 . 132 Influence Increases 724 | 15 111 . 598 Destroy 0b10 Robot/C 320 | . 40 . 280 Destroy 0b10 Robot/NC 30 | 15 . . 15 Destroy Leader 70 | . . . 70 Successful Hack 22 | . 9 . 13 Disable Machine 75 | . . . 75 Destroy Structure 42 | . 2 . 40 Lose Combat Pursuer 165 | . 60 . 105 Influence Decreases 427 | 15 111 . 301 Time Decay 327 | 15 111 . 201 Lost Part 100 | . . . 100 Squads Dispatched 6 | . 1 . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 6 2 27 Peak Tracking Total 13 | . 3 2 13 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 3 2 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 3 4 Successful 8 | . 2 3 3 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 3 . 3 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Record 1 | . . 1 . Open Door 1 | . . 1 . Dispatch Records 1 | . . . 1 Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 651 | 9 544 41 57 Optics 57 | . . . 57 Sensors 28 | . . . 28 Terrain 594 | 9 544 41 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2205 | 160 544 893 608 Spaces Moved 1248 | 88 218 647 295 Core 135 | 14 . . 121 Treads 110 | . . . 110 Legs 1003 | 74 218 647 64 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 125 | 108 120 120 145 Slowest Speed 750 | 120 120 120 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 32 45 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 38 | . 2 . 36 Melee . | . . . . Projectile 10 | . 2 . 8 AOE 28 | . . . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1752 | 129 479 734 410 Wait 304 | . 236 40 28 Move 1245 | 87 217 646 295 Hop . | . . . . Pick Up 33 | 7 4 7 15 Fast Attach . | . . . . Attach 25 | 6 1 1 17 Detach 2 | . . . 2 Swap 1 | . . 1 . Drop 16 | . . 6 10 Fire 120 | 29 21 32 38 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 7) 705 | -10/Materials | Entered Subcaves 1166 | -10/Subcaves | Released subatomizers from SUBCON Basin 1373 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1486 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1494 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1591 | -10/Subcaves | Discovered new exit (range 8) 1598 | -10/Subcaves | Entered Materials 1598 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1902 | -8/Materials | Garrison activated, responded to threat 1956 | -8/Materials | Destroyed 8 combat bots 2024 | -8/Materials | Lost 7 parts (2p2n1u2w) 2126 | -8/Materials | Core integrity fell below 50% 2141 | -8/Materials | Lost 3 parts (2u1w) 2150 | -8/Materials | Core integrity fell below 20% 2206 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Beam Rifle. Slammed into L-31 Rogue. K-01 Serf collects debris. Hvy. Particle Cannon severed. K-01 Serf collects debris. Hvy. Particle Cannon destroyed. Slammed into L-31 Rogue. System corrupted: Core Shielding rejected. Slammed into L-31 Rogue. U-05 Engineer builds a Wall. Dropped Lrg. Storage Unit. Dropped Heat Sink. U-05 Engineer builds a Wall. Acquired Visual Processing Unit. Acquired 10 matter. R-06 Scavenger collects Lgt. Treads. W-25 Informer sends out distress signal. U-05 Engineer destroyed. Acquired Imp. Sensor Array. Acquired Adv. Targeting Computer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????#######????????????????????????? | | ####### #????????????????????????? | | #????????????????????????? | | +????????????????????????? | | "" #????????????????????????? | | Y" #????????????????????????? | | "" #???????????????##+##????? | | ################# #????? | | l #????? | | " """ = ############## #????? | | " """% !%*## ######????# ####### | | " =| #####*####???#g g # # | | " #% %! #???# + # | | " % # """ #???# # # | | #% """ #???# g # # | | # !! """ #???# ####### | | " / !! #???#@##/#+######? | | " # ! """ #???# # #? | | " # """ #???# # #? | | # """ #???# # #? | | # #???# # #? | | ##########???# ###########? | | % ##???????????# #? #???? | | !##???????????# # """ #???? | | ######## ############## # """ [#???? | | ##### %! + """ #???? | | " / ############## # #???? | | "" ######+#####?????????# # #???? | | " ???# [ #?????????# #?######???? | | "????# = = #?????????# #??????????? | | ?????# =!* #?????????# #??????????? | | ?????# ] #?????????# #??????????? | | ?????# !] #?????????# #??????????? | | ?????# ]]] #?????????# #??????????? | | ?????# #?????????# #??????????? | | ?????# #?????????# #??????????? | | ?????# #?????#####+#####??????? | | ?????## #######?????# #??????? | | ?????####?????####### #??????? | | ??????????????# # #??????? | | ??????????????# # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 23 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming You Again Challenges ------------ None Game ------ Seed AssaultGreatDoublenader Manual? 0 Play Time 00:21:39 Cumulative 38.7 hours Start 2025.12.07 @ 20:51:45 End 2025.12.07 @ 21:12:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 15 Adventurer 49 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 38 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce25902a-7d0e-4c25-bdad-d71947299fbd