Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 14:26:40 Player: aloola Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (122) 610 Value Destroyed (3843) 3843 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (1295) 1295 TOTAL SCORE: 12648 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 143 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Heavy Siege Treads > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Transdimensional Reconstructor Advanced Assault Cannon Hardcell Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Coil Gun Railgun Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Fission Core Improved Treads Advanced Treads Improved Cooling System Advanced Sensor Array Improved Weapon Cycler Phase Shifter Light Armor Plating Light Armor Plating Improved Medium Armor Plating Advanced Shield Generator Transdimensional Reconstructor Proton Burst Cannon Compact HERF Cannon Advanced Assault Cannon Hardcell Cannon Hardcell Cannon Heavy Shock Bomb Launcher Improved Plasma Cutter Enhanced Force Lance [Rating: 127] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Gravity Neutralizer Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Coil Gun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 . . . 6 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 2 . . . . . . 1 Utility 8 | . . 1 . . . 3 2 . . . . 1 1 Weapon 2 | . . 1 . . . 1 . . . . . . . Parts Attached 111 | 9 8 16 22 2 4 15 3 4 5 5 . 5 13 Power 12 | 1 1 4 2 . . 2 . . . 1 . . 1 Engine 8 | 1 1 4 2 . . . . . . . . . . Core 2 | . . . . . . 2 . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . 1 Propulsion 23 | 2 3 3 3 1 3 1 2 1 . 1 . . 3 Treads 22 | 2 3 3 3 1 3 1 2 1 . . . . 3 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . Utility 42 | 4 3 1 9 . . 8 1 . 4 3 . 3 6 Device 20 | 3 1 . 3 . . 3 1 . 3 1 . 1 4 Storage 5 | 1 1 . 1 . . 1 . . . 1 . . . Processor 6 | . 1 . . . . 2 . . 1 . . 2 . Hackware 2 | . . 1 . . . . . . . . . . 1 Protection 9 | . . . 5 . . 2 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 1 8 8 1 1 4 . 3 1 . . 2 3 Energy Gun 11 | 1 . 4 1 1 . 3 . 1 . . . . . Energy Cannon 4 | . . . 2 . . . . . . . . . 2 Ballistic Gun 9 | 1 1 1 3 . 1 1 . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . 1 . . . 2 . Launcher 5 | . . 2 1 . . . . 1 1 . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 3 . . 1 . . . 6 . . 2 Corrupted Parts 2 | 1 . 1 . . . . . . . . . . . System Corruption 2 | 1 . 1 . . . . . . . . . . . Parts Lost 42 | . 2 5 6 . . 4 . 1 1 . . 2 21 Power 5 | . 1 2 . . . . . . . . . . 2 Propulsion 9 | . . 1 1 . . 2 . 1 1 . . . 3 Utility 14 | . . 1 2 . . . . . . . . 1 10 Weapon 14 | . 1 1 3 . . 2 . . . . . 1 6 Highest Loss Streak 21 | . 1 2 4 . . 2 . 1 1 . . 2 21 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Backups 18 | 3 9 14 17 20 22 18 17 20 19 20 20 19 19 Power 1 | . 1 1 1 2 2 1 1 1 1 2 2 1 . Propulsion 2 | 1 3 3 2 4 3 2 . 1 . . . . . Utility 8 | . 2 5 7 10 11 8 8 9 8 9 9 9 8 Weapon 4 | . 2 3 4 3 2 4 4 6 6 7 7 6 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . . 3 4 . 4 1 1 . 1 1 . 1 12 Power 1 | . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 2 . 1 . 1 . . . . . . Utility 8 | . . . 1 . 3 1 . . . . . . 3 Weapon 10 | . . 2 1 . . . . . . . . 1 6 Tool/Special 4 | . . . . . . . . . 1 1 . . 2 Average Slot Usage (%) 95 | . 99 95 92 99 100 97 88 93 92 73 88 84 85 Engine 7 | . 13 10 11 11 11 2 . . . . . . . Core 1 | . . . . . . 3 5 5 5 3 . 1 2 Treads 22 | . 28 21 21 22 22 25 22 22 22 22 23 20 17 Device 10 | . 9 10 . 11 11 11 17 17 17 16 17 14 12 Storage 9 | . 14 11 11 11 11 6 5 5 5 5 5 5 3 Processor 5 | . 4 . . . . 12 11 11 16 17 17 20 18 Hackware 7 | . . 10 11 11 11 6 5 5 . . . . 3 Protection 1 | . . . 8 . . 1 . . . . . . . Energy Gun 5 | . 6 20 9 2 . 11 . 2 5 . 5 5 1 Ballistic Gun 15 | . 21 9 12 21 22 12 13 16 11 1 5 3 6 Ballistic Cannon 1 | . . . . . . . 3 1 3 . 5 7 8 Impact Weapon 3 | . . . . 8 10 . . . . . . . . Peak Build Rating 127 | 9 9 21 30 29 34 61 73 73 74 73 73 88 127 Average Rating 41 | 5 7 15 23 28 31 56 63 71 71 58 73 78 99 On Entrance 44 | . 9 9 21 27 28 34 47 73 70 69 73 73 87 Naked Turns 32 | . . . . . . . . . . . . . 32 Heaviest Build 103 | 14 28 37 101 97 97 99 75 75 74 75 75 90 103 Greatest Support 167 | 40 40 44 56 57 57 100 93 94 94 92 92 92 167 Greatest Overweight (x) 2 | . . 1 2 1 1 1 . . 1 . . . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 20 20 20 20 20 20 20 Average Capacity 20 | 7 11 15 19 25 25 20 20 20 20 20 20 20 19 Most Carried 25 | 6 15 15 24 22 25 24 20 20 20 20 20 20 20 Average Carried 18 | 4 9 14 17 20 22 19 17 20 19 19 20 19 19 Final Capacity 25 | 8 15 15 25 25 25 20 20 20 20 20 20 20 5 Final Carried 25 | 6 15 15 20 22 25 20 20 20 20 20 20 20 5 Class Distribution -------------------- 50% | Mutant 17% | Skirmisher 13% | Scavenger-Skirmisher 8% | Tank 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 3407 | 299 191 360 831 60 63 538 . 235 102 . 235 109 384 Remotely . | . . . . . . . . . . . . . . Salvage Created 4161 | 108 430 545 1520 85 . 609 . 324 60 . 50 97 333 Parts 244 | 16 29 41 98 . . 20 . 21 . . 3 2 14 Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 16 . . 5 . . Prevented 2 | . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 102 | . 13 20 34 1 . 13 . 10 1 . 3 3 4 Melee 1 | . . 1 . . . . . . . . . . . Guns 65 | . 13 7 20 1 . 12 . 5 . . 3 2 2 Cannons 5 | . . . 3 . . . . . 1 . . . 1 AOE 29 | . . 12 11 . . 1 . 5 . . . . . Classes Destroyed 16 | 1 3 3 5 . . 1 . . . . . . 3 Worker 3 | . . . 2 . . 1 . . . . . . . Builder 3 | . . 2 1 . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 4 | . 1 . 3 . . . . . . . . . . Recycler 2 | . . 1 . . . . . . . . . . 1 Watcher 3 | . . . 2 . . 1 . . . . . . . Swarmer 39 | . 6 10 8 . . 3 . 8 . . 3 1 . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 29 | . 7 7 10 . . 5 . . . . . . . Brawler 3 | . . . 3 . . . . . . . . . . Duelist 4 | . . . 2 . . . . . . . . 2 . Protector 1 | . . . 1 . . . . . . . . . . Sentry 18 | . . 3 10 1 . 2 . 1 1 . . . . Specialist 1 | . . . . . . . . . . . . . 1 Programmer 5 | . . . . . . 3 . 1 . . . . 1 Striker 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | 3 4 6 5 1 . 5 . 4 1 . 3 3 3 Combat Bots Only 6 | . 4 6 5 1 . 5 . 4 1 . 3 3 3 Max Kills in Single Turn 6 | 2 1 6 2 1 . 2 . 4 1 . 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 5 | . . 5 2 . . 1 . 4 . . . . . Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 738 | . 62 65 133 8 . 84 . 24 6 . 19 18 319 Missed 180 | . 16 20 32 3 . 27 . 8 2 . 6 5 61 Hits 558 | . 46 45 101 5 . 57 . 16 4 . 13 13 258 Melee 38 | . . . 9 . . 1 . . . . . 6 22 Projectile 520 | . 46 45 92 5 . 56 . 16 4 . 13 7 236 Critical Strikes 16 | . . . 4 . . . . . 1 . . 2 9 Damage Taken 10176 | 30 489 587 1797 78 . 1091 . 278 101 . 212 350 5163 Core 2000 | . 54 38 260 46 . 227 . 41 . . 18 16 1300 Absorbed by Shields 159 | . . . . . . . . . . . . . 159 Reduced by Siege Mode 452 | . . . . . . . . . . . . . 452 Regen/Repaired (Parts) 30 | . . . . . . . 10 . 20 . . . . Core Remaining (%) 76 | 100 78 . . . 14 73 . . . . 94 98 . Volleys Fired 254 | 9 39 25 78 12 1 26 2 16 5 . 8 11 22 Largest 4 | 2 2 3 3 2 1 4 1 4 4 . 3 3 4 Hottest 198 | 60 60 180 136 53 20 198 47 168 185 . 155 152 194 Shots Fired 574 | 18 79 60 169 18 1 92 2 37 12 . 17 24 45 Gun 464 | 18 79 54 123 18 . 92 . 32 7 . 10 13 18 Cannon 91 | . . . 37 . . . 2 2 5 . 7 11 27 Launcher 18 | . . 6 9 . . . . 3 . . . . . Special 1 | . . . . . 1 . . . . . . . . Kinetic 333 | 9 59 13 84 18 . 44 2 26 10 . 12 14 42 Thermal 120 | . . 35 37 . 1 22 . 8 2 . 5 10 . Explosive 15 | . . 6 9 . . . . . . . . . . Electromagnetic 106 | 9 20 6 39 . . 26 . 3 . . . . 3 Robot Hit Streak 25 | 5 13 9 12 14 . 23 . 12 7 . 5 19 25 Robot Miss Streak 6 | 2 4 6 2 2 . 5 . 5 2 . 6 4 2 Penetration Max 1 | . . . . . . 1 . . . . . . 1 Secondary Targets 11 | . 4 1 . . . 5 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . . . . . Shots Hit Robots 371 | 12 50 37 107 8 . 71 . 25 8 . 7 18 28 Core Hits 261 | 6 29 32 76 5 . 52 . 21 7 . 8 12 13 Critical Kills 2 | . . . 1 . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 1 . 1 . . . . . Critical Strikes 8 | . . 1 2 . . 2 . 1 . . . . 2 Burn 1 | . . 1 . . . . . . . . . . . Destroy 5 | . . . 2 . . 2 . 1 . . . . . Blast 2 | . . . . . . . . . . . . . 2 Melee Attacks 59 | . . 3 . 31 25 . . . . . . . . Impact 59 | . . 3 . 31 25 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9673 | 182 500 1226 2889 192 . 2130 . 695 230 . 144 514 971 Guns 5959 | 135 496 521 1444 143 . 1629 . 446 158 . 144 317 526 Cannons 1056 | . . . 350 . . . . . 72 . . 197 437 Explosions 2571 | 47 . 679 1095 . . 501 . 249 . . . . . Melee 24 | . . 24 . . . . . . . . . . . Ramming 63 | . 4 2 . 49 . . . . . . . . 8 Kinetic 3838 | 29 333 27 839 143 . 805 . 308 164 . 65 263 862 Thermal 1990 | 47 . 464 467 . . 453 . 163 66 . 79 251 . Explosive 2100 | . . 621 978 . . 501 . . . . . . . Electromagnetic 1658 | 106 163 88 605 . . 371 . 224 . . . . 101 Impact 24 | . . 24 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | 1 1 4 4 4 . 5 . 1 1 1 1 . 6 Average Corruption 2 | 1 1 3 4 4 . 2 . 1 1 1 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 113 | . 17 16 35 25 . 13 . . 3 2 1 . 1 Message Errors 26 | . 4 . 8 7 . 4 . . . 1 1 . 1 Matter Fused 31 | . 4 6 9 5 . 5 . . 2 . . . . Heat Flow Errors 16 | . 2 2 7 2 . 1 . . 1 1 . . . Energy Discharges 14 | . 2 1 5 5 . 1 . . . . . . . Parts Rejected 4 | . . 3 1 . . . . . . . . . . Data Loss (minor) 13 | . 2 2 4 5 . . . . . . . . . Data Loss (major) 2 | . . 1 . 1 . . . . . . . . . Misfires 5 | . 2 1 1 . . 1 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 89 | . . . . . . 89 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 89 | . . . . . . 89 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 5 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 580 | 30 . 45 271 . . 231 . . . . . . 3 Shots 12 | 1 . 2 6 . . 3 . . . . . . . Rammed 18 | . 1 1 . 14 . . . . . . . . 2 Targets Rammed 19 | . 1 1 . 15 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 442 | 40 130 442 393 179 . 272 . 105 186 215 54 12 230 Average Temperature 100 | 16 23 133 122 83 . 92 . 43 92 113 24 6 129 Received Heat Transfer 1703 | . 183 126 492 18 . 192 . 27 18 . . . 647 Effects 11 | . . 4 6 . . 1 . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . Interference 5 | . . 4 1 . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 91 | . . . . . . . . . . . . . 91 Longest Duration 91 | . . . . . . . . . . . . . 91 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 3 | 1 . . . . . 1 . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 3 | . . 1 . . . 1 . . . . . 1 . Heat Transferred 4350 | 50 . 1260 829 . . 961 . 350 150 . 175 575 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . 1 3 . . . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 2 | . . 1 2 . . . . . . . . . . Low Security (%) 87 | 100 100 90 38 100 . 100 100 . . . . 100 100 Level 1 7 | . . 9 37 . . . . . . . . . . Level 2 4 | . . . 24 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 539 | 10 102 314 539 198 . 156 67 . . . . 69 39 Initial 198 | . . . 127 198 . . 67 . . . . . . Average 77 | 1 27 111 271 30 . 34 13 . . . . 16 2 Influence Increases 3502 | 25 337 599 1337 52 . 501 18 260 20 . 60 111 182 Destroy 0b10 Robot/C 2120 | . 260 400 760 20 . 260 . 200 20 . 60 60 80 Destroy 0b10 Robot/NC 110 | 25 5 15 45 5 . 10 . . . . . . 5 Destroy Leader 454 | . 42 80 220 . . 62 . 30 . . . . 20 Allied During Kill 18 | . . . 18 . . . . . . . . . . Successful Hack 85 | . 15 16 10 . . 18 12 . . . . . 14 Disable Machine 300 | . 15 15 150 . . 90 . . . . . 30 . Destroy Structure 250 | . . 58 89 27 . 46 6 . . . . 6 18 Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 150 | . . 15 45 . . 15 . 30 . . . . 45 Influence Decreases 3463 | 25 337 297 1131 560 . 363 156 192 88 . 60 111 143 Entered New Map 570 | . . . 175 310 . . 71 . 14 . . . . Time Decay 2171 | 25 317 247 556 250 . 197 85 182 74 . 60 109 69 Lost Part 256 | . 20 50 60 . . 40 . 10 . . . 2 74 Lost Ally 40 | . . . 40 . . . . . . . . . . Purge Threat 426 | . . . 300 . . 126 . . . . . . . Squads Dispatched 21 | . 3 1 8 . . 4 1 . . . . 1 3 Investigation 3 | . 1 1 . . . . . . . . . 1 . Extermination 6 | . . . . . . 3 1 . . . . . 2 Reinforcement 6 | . 2 . 2 . . 1 . . . . . . 1 Assault 3 | . . . 3 . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 10 | . 4 . 3 . . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 164 | . 21 26 43 1 . 21 . 13 1 . 4 3 31 Peak Tracking Total 23 | . 6 9 5 1 . 5 . 4 1 . 4 3 23 Tactical Retreats 7 | . 1 1 2 . . 1 . 1 . . . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 5 | . 1 3 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 21 | . 1 1 10 . . 6 . 1 . . . 2 . Max in Single Turn 4 | . 1 1 2 . . 4 . 1 . . . 1 . Garrison Access 3 | . . . . . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 59 | . 7 5 9 8 5 8 4 . 3 7 . . 3 Terminals 32 | . 5 5 8 6 . 4 2 . . . . . 2 Fabricators 2 | . . . . . . 1 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 6 | . 2 . 1 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . 1 Total Hacks 172 | . 18 14 22 20 17 22 9 . 9 28 . . 13 Successful 114 | . 8 6 14 12 17 11 3 . 9 28 . . 6 Failed 58 | . 10 8 8 8 . 11 6 . . . . . 7 Catastrophic 7 | . 2 1 . 1 . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 55 | . 14 6 11 4 . 8 6 . . . . . 6 Terminals 94 | . 16 14 20 16 . 13 3 . . . . . 12 Fabricators 8 | . . . . . . 3 5 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 10 | . 2 . 2 4 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 1 . . . . . 1 Terminal Hacks 86 | . 3 5 11 7 17 4 . . 9 28 . . 2 Record 40 | . . . . . 17 . . . 7 16 . . . Part Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 6 | . . . . 2 . . . . . 4 . . . Prototype ID Bank 5 | . 1 . . . . . . . . 4 . . . Open Door 5 | . . . 3 . . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . . 1 Terminal Index 2 | . 1 . 1 . . . . . . . . . . Alert Level 3 | . . . 1 1 . 1 . . . . . . . Unreport Threat 3 | . . . 2 . . 1 . . . . . . . Locate Traps 3 | . 1 1 1 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 Zone Layout 7 | . . 1 2 3 . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 1 3 . 1 . . . . . . . Report Inventory 6 | . 2 . 1 2 . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . 1 Seal Access 3 | . . . . . . 1 1 . . . . . 1 Unauthorized Hacks 16 | . 3 1 2 2 . 4 1 . . . . . 3 Terminals 12 | . 3 1 1 1 . 2 1 . . . . . 3 Botnet 9 | . 2 1 1 1 . 1 1 . . . . . 2 Operators 3 | . 1 . . . . 1 . . . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . Recyclers 2 | . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 6 5 6 7 . 7 3 . . . . . 2 Full Trace Events 2 | . 1 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 1 1 . Autooverrided 1 | . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 6 | . . . 2 . . . . 1 3 . . . . Largest Group 3 | . . . 2 . . . . 1 3 3 . . . Highest-Rated Group 75 | . . . 62 . . . . 29 75 75 . . . Highest-Rated Ally 31 | . . . 31 . . . . 29 25 25 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 17 | . . . 16 . . . . 1 . . . . . Total Damage 189 | . . . 169 . . . . 20 . . . . . Kills 5 | . . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 6543 | 123 853 450 . . . 1588 406 472 602 347 298 422 982 Optics 1353 | . . . . . . . . . . . . 371 982 Sensors 4823 | . . . . . . 1403 406 472 602 347 298 357 938 Terrain 2411 | 23 . . . . . . . . 530 331 298 422 807 Structural 2236 | . . . . . . 1292 406 472 66 . . . . Seismic 1403 | 100 853 450 . . . . . . . . . . . Machine Analysis 4986 | . . . . . . 1457 406 472 602 347 298 422 982 Robot Analysis Total 6 | . . . . 2 . . . . . 4 . . . Derelict Logs Recovered 6 | . . . . . 2 . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 14478 | 203 1305 859 1638 1534 3757 1612 406 472 602 347 298 422 1023 Spaces Moved 6714 | 103 686 410 611 569 1597 806 260 245 323 205 170 234 495 Core 84 | 10 . . . . . . . . . . . . 74 Treads 6630 | 93 686 410 611 569 1597 806 260 245 323 205 170 234 421 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 225 225 145 145 151 155 158 158 158 50 Average Speed 181 | 149 160 161 189 227 229 146 147 151 160 158 158 158 144 Slowest Speed 312 | 160 160 240 312 232 232 225 151 155 238 158 158 158 238 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 91 43 85 94 90 21 10 41 43 62 35 8 16 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . 1 . . . . 3 . . . Known Exits Taken 10 | . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . Scrap Searched 8 | . . . . . 4 . . 1 1 . 2 . . Spaces Dug 39 | . . . . 27 . . 3 . 2 . 2 . 5 Terrain Destroyed 285 | 5 . 58 112 27 . 48 3 8 4 . 7 2 11 Melee 26 | . . . . 26 . . . . . . . . . Projectile 31 | . . . 1 1 . . 3 2 4 . 7 2 11 AOE 228 | 5 . 58 111 . . 48 . 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Total 8413 | 132 824 560 931 721 1650 1167 281 312 396 227 184 263 765 Wait 1002 | 5 78 71 143 85 2 294 11 46 50 . 7 2 208 Move 6701 | 102 685 409 610 568 1596 805 259 244 322 204 169 233 495 Hop . | . . . . . . . . . . . . . . Pick Up 75 | 6 7 10 15 2 9 5 4 . 5 2 . 5 5 Fast Attach 45 | 7 3 7 4 1 . 4 . 1 . 8 . 5 5 Attach 42 | . 2 5 19 . . 5 2 . 2 . . 2 5 Detach 22 | . 1 3 15 . . . . . 1 . . . 2 Swap 106 | 2 6 15 23 6 6 19 1 5 7 4 . 2 10 Drop 76 | 1 2 11 13 . 11 9 2 . 4 9 . 3 11 Fire 254 | 9 39 25 78 12 1 26 2 16 5 . 8 11 22 Melee 59 | . . 3 . 31 25 . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 17 | . 1 1 . 15 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 11 | . . . 11 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: [*Res] / Arm) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 204 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 4) 904 | -10/Materials | Derelicts attacked the area 1029 | -10/Materials | Discovered new exit (range 4) 1094 | -10/Materials | Identified exit to Materials 1322 | -10/Materials | Discovered new exit (range 9) 1359 | -10/Materials | Discovered exit to Materials (range 6) 1417 | -10/Materials | Discovered new exit (range 16) 1509 | -10/Materials | Entered another Materials area 1509 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1526 | -9/Materials | Identified exit to Mines 1526 | -9/Materials | Identified exit to Storage 1966 | -9/Materials | Build established: Scavenger-Gunner 2368 | -9/Materials | Entered Storage 2392 | -9/Storage | Met a pair of Derelict thieves 2800 | -9/Storage | Learned location of Armory (-3) 2879 | -9/Storage | Build established: Tank 3015 | -9/Storage | Identified exit to Recycling 3563 | -9/Storage | Garrison activated, responded to threat 3679 | -9/Storage | Core integrity fell below 50% 3723 | -9/Storage | Lost 4 parts (1u3w) 3879 | -9/Storage | Used back door to open Recycling access 3968 | -9/Storage | First assault squad dispatched 4006 | -9/Storage | Entered Recycling 4021 | -9/Recycling | Build established: Mutant 4369 | -9/Recycling | Core integrity fell below 20% 5408 | -9/Recycling | Discovered new exit (range 5) 5487 | -9/Recycling | Scanned before Scraplab entrance 5519 | -9/Recycling | Entered Scraplab 5538 | -9/Recycling | Discovered new exit (range 2) 5540 | -9/Recycling | Entered Scraptown 5540 | -9/Scraptown | System corruption cleaned by C-Scrubber 5919 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5926 | -9/Scraptown | Learned location of Zion (-6) 5958 | -9/Scraptown | Discovered new exit (range 11) 6297 | -9/Scraptown | Visited SPCMW 6355 | -9/Scraptown | Visited Fellowship of the Rings 6485 | -9/Scraptown | Visited Cyclists 6517 | -9/Scraptown | Visited Awakened 7004 | -9/Scraptown | Visited The Evicted 7039 | -9/Scraptown | Visited Cave Peace 7120 | -9/Scraptown | Visited UFD Registry 7120 | -9/Scraptown | Registered with UFD as "Protoncore" 7243 | -9/Scraptown | Entered Cyclist Reading Room 7435 | -9/Scraptown | Visited Abandonware Association 7454 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7463 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 7549 | -9/Scraptown | Visited Botcube Research 7600 | -9/Scraptown | Visited Infowarlord's Domain 7988 | -9/Scraptown | Visited Scrap Suit Storage 8050 | -9/Scraptown | Visited Supply Room 8135 | -9/Scraptown | Visited Scrapoid Pod Storage 8162 | -9/Scraptown | Visited Science Testing Area 8203 | -9/Scraptown | Visited Observation Area 8333 | -9/Scraptown | Visited Curators Association 8630 | -9/Scraptown | Discovered new exit (range 5) 8775 | -9/Scraptown | Found Scrap Suit 9074 | -9/Scraptown | Found Exp. Sensor Array 9164 | -9/Scraptown | Met Optimus 9164 | -9/Scraptown | Accepted into 0bPrime 9297 | -9/Scraptown | Entered Factory 9297 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 9744 | -6/Factory | Build established: Skirmisher 9966 | -6/Factory | Identified exit to Factory 10719 | -6/Factory | Build established: Scavenger-Skirmisher 10909 | -6/Factory | Entered another Factory area 10909 | -5/Factory | Evolved 2 slots: Utility x2 11268 | -5/Factory | Discovered new exit (range 5) 11272 | -5/Factory | Identified exit to Upper Caves 11315 | -5/Factory | Entered Upper Caves 11429 | -5/Upper Caves | Entered a destroyed Warlord outpost 11443 | -5/Upper Caves | Identified exit to Upper Caves 11744 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11787 | -5/Upper Caves | Entered another Upper Caves area 12054 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12253 | -5/Upper Caves | Entered an active Warlord outpost 12263 | -5/Upper Caves | A Commander dispatched an escort 12267 | -5/Upper Caves | Learned Factory terminal intel 12271 | -5/Upper Caves | Learned Factory interactive machine intel 12273 | -5/Upper Caves | Learned Extension emergency access door positions 12273 | -5/Upper Caves | Learned Research stockpile data 12273 | -5/Upper Caves | Learned Extension garrison access intel 12359 | -5/Upper Caves | Discovered new exit (range 7) 12387 | -5/Upper Caves | Identified exit to Zhirov 12389 | -5/Upper Caves | Entered Zhirov 12389 | -5/Zhirov | Accompanied by 3 allies 12389 | -5/Zhirov | Discovered new exit (range 3) 12390 | -5/Zhirov | Commander's escort returned to base 12390 | -5/Zhirov | Commander's escort returned to base 12390 | -5/Zhirov | Commander's escort returned to base 12418 | -5/Zhirov | Met Zhirov 12446 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12483 | -5/Zhirov | Learned location of Quarantine (-3) 12483 | -5/Zhirov | Learned location of Testing (-2) 12483 | -5/Zhirov | Learned location of Command (-1) 12538 | -5/Zhirov | Found Alien Artifact 12538 | -5/Zhirov | Identified Integrated Dissipator 12538 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12569 | -5/Zhirov | Found Alien Artifact 12735 | -5/Zhirov | Identified exit to Proximity Caves 12736 | -5/Zhirov | Entered Proximity Caves 12802 | -4/Proximity Caves | Learned Research terminal intel 12865 | -4/Proximity Caves | Encountered an infested base 13010 | -4/Proximity Caves | Discovered new exit (range 16) 13019 | -4/Proximity Caves | Build established: Skirmisher 13032 | -4/Proximity Caves | Identified exit to Factory 13034 | -4/Proximity Caves | Entered Factory 13034 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13035 | -4/Factory | Loaded intel: 54 interactive machine locations 13036 | -4/Factory | Loaded intel: 26 terminal locations 13037 | -4/Factory | Noticed UFD Elites at a Recycling Unit 13177 | -4/Factory | Discovered new exit (range 19) 13285 | -4/Factory | Identified exit to Research 13456 | -4/Factory | Entered Research 13456 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13457 | -3/Research | Identified exit to Armory 13459 | -3/Research | Loaded intel: 23 terminal locations 14398 | -3/Research | Spotted Striker 14399 | -3/Research | Cargo convoy interrupted 14406 | -3/Research | Spotted Striker 14406 | -3/Research | Spotted Striker 14437 | -3/Research | Destroyed Striker 14438 | -3/Research | Core integrity fell below 50% 14438 | -3/Research | Released all parts (5) 14457 | -3/Research | Discovered new exit (range 8) 14459 | -3/Research | Core integrity fell below 20% 14469 | -3/Research | Lost 21 parts (2p3n10u6w) 14479 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 14438_ Released Com. HERF Cannon. 14438_ Com. HERF Cannon crushed and broken. 14438_ Acquired 94 matter. 14439_ K-01 Serf collects debris. 14439_ Slammed into H-77 Assassin. 14439_ Penetrated by Slug. 14439_ Slug penetrates H-77 Assassin. 14439_ Slug penetrates Wall. 14440_ Acquired 102 matter. 14440_ Slug penetrates Wall. 14443_ Slammed into K-01 Serf. 14450_ PS:WKR8DMKL:/SCX6KQ8H/ ! # # #???????# | | ????????????????????????# # # #????? ?? | | ????????????????????????? ]#/###### #???????? | | ????????????????????????? ?# #???T ??????? | | ???????????????????###+###c##?# #????"""""""?????? | | ???????????????????# !@c ### #????????????????? | | ???????????????????# Ks #????????????????? | | ???????????????????# ### #????????????????? | | ???????????????????# !!! #?# #????????????????? | | ???????????????????# !!! #? ????????????????? | | ???????????????????# !!! +? #???????????????? | | ???????????????????# #? #???????????????? | | ???????????????????# #?# #????????????????? | | ???????????????????# #?# #????????????????? | | ???????????????????#####+####?? ?????????????????? | | ???????""?????????????????????? ?????????????????? | | ???????""?????????????????????? ?????????????????? | | ???????""?????????????????????? ?????????????????? | | ???????T??????????????????????? ?????????????????? | | ???????""?????????????????????? ?????????????????? | | ???????""?????????????????????? ?????????????????? | | ???????""????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 41 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 450 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumGuidanceFacilitator Manual? 0 Play Time 02:27:53 Cumulative 117.0 hours Start 2025.07.30 @ 22:04:53 End 2025.07.31 @ 14:26:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb78a149-9dd0-422e-806c-72b5944fd3c2