Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.23 @ 15:38:11 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1500) 1500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 4733 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 348/700 Matter 282/300 Energy 41/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Terrain Scan Processor Improved Targeting Computer Core Analyzer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Gravmag System Improved Light Armor Plating Beam Rifle Gauss Rifle Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Core Analyzer Transmission Jammer > --- WEAPON ----------- Minigun Missile Launcher > --- INVENTORY -------- Gravmag System Improved Light Armor Plating Beam Rifle Gauss Rifle Rocket Launcher Plasma Cutter [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . . 2 1 2 . . Weapon . | . . . . . . . . Parts Attached 54 | 7 2 6 15 10 4 6 4 Power 4 | 1 . 1 1 . 1 . . Engine 2 | 1 . 1 . . . . . Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 9 | 2 . 1 2 2 . 2 . Treads . | . . . . . . . . Leg 9 | 2 . 1 2 2 . 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 2 . 2 4 1 . 2 Device 5 | 1 . . 1 2 . . 1 Storage 3 | 1 2 . . . . . . Processor 5 | . . . 1 2 1 . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 28 | 2 . 4 10 4 2 4 2 Energy Gun 8 | 1 . 1 4 1 . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . 1 2 . 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 8 | . . 1 3 1 1 1 1 Special Weapon 6 | . . 1 1 2 . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . . 1 2 2 1 8 Power 2 | . . . 1 . . . 1 Propulsion 4 | . . . . . 1 . 3 Utility 5 | . . . . 2 . 1 2 Weapon 3 | . . . . . 1 . 2 Highest Loss Streak 8 | . . . 1 2 2 1 8 Average Slot Usage (%) 93 | . 100 100 96 97 88 90 80 Engine 4 | . 14 14 7 . . . . Core 4 | . . . . 9 7 7 5 Leg 24 | . 28 28 22 27 22 22 17 Device 15 | . 14 14 22 16 15 15 16 Storage 9 | . 14 14 11 9 7 7 7 Processor 13 | . . . 11 17 19 23 21 Energy Gun 6 | . 14 11 6 4 6 . 3 Ballistic Gun 8 | . 14 14 10 5 . 7 6 Launcher 2 | . . 2 4 1 7 3 . Special Weapon 1 | . . . . 6 . 1 1 Naked Turns . | . . . . . . . . Heaviest Build 27 | 13 25 20 21 24 26 26 27 Greatest Support 45 | 20 20 20 20 37 37 45 45 Greatest Overweight (x) 4 | 1 1 . 1 . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 7 Average Carried 6 | 2 6 7 7 7 7 6 5 Final Capacity 8 | 6 8 8 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 8 6 6 Class Distribution -------------------- 75% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 1280 | 283 61 121 214 . 346 152 103 Remotely . | . . . . . . . . Salvage Created 1438 | 127 137 215 390 100 139 152 178 Parts 117 | 9 15 22 39 9 6 11 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . . . 12 5 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 44 | . 3 7 19 3 1 5 6 Guns 22 | . 3 5 6 1 1 2 4 AOE 22 | . . 2 13 2 . 3 2 Classes Destroyed 9 | 3 3 1 1 . . . 1 Worker 5 | 2 . 2 . . 1 . . Builder 4 | . 1 1 1 1 . . . Tunneler 2 | 2 . . . . . . . Recycler 2 | 1 1 . . . . . . Watcher 4 | . 1 . 1 . 2 . . Swarmer 21 | . 3 3 11 . . 2 2 Grunt 18 | . . 4 6 2 . 3 3 Sentry 4 | . . . 2 1 1 . . Hunter 1 | . . . . . . . 1 Best Kill Streak 11 | 3 2 7 11 2 1 3 3 Combat Bots Only 11 | . 2 3 11 2 1 3 3 Max Kills in Single Turn 4 | 1 1 2 4 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 4 1 . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 2250 | . 143 149 338 384 304 281 651 Core 526 | . 60 21 58 35 43 48 261 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 . 67 85 93 . . . Volleys Fired 182 | 13 13 24 33 50 20 12 17 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 156 | 70 70 100 100 156 89 100 81 Shots Fired 243 | 26 26 33 36 57 24 16 25 Gun 172 | 26 26 27 26 22 16 8 21 Cannon . | . . . . . . . . Launcher 32 | . . 3 9 5 8 3 4 Special 39 | . . 3 1 30 . 5 . Kinetic 96 | 13 13 17 20 9 3 8 13 Thermal 115 | 13 13 13 7 43 13 5 8 Explosive 26 | . . 3 9 5 2 3 4 Electromagnetic 6 | . . . . . 6 . . Robot Hit Streak 21 | 9 9 11 21 10 6 10 14 Robot Miss Streak 2 | 2 1 1 1 2 1 1 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 155 | 18 17 24 30 18 16 10 22 Core Hits 101 | 7 9 16 27 11 8 11 12 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4183 | 200 164 421 1274 700 354 455 615 Guns 1659 | 200 164 257 297 197 160 120 264 Cannons . | . . . . . . . . Explosions 2489 | . . 153 977 479 194 335 351 Melee . | . . . . . . . . Ramming 11 | . . 11 . . . . . Kinetic 941 | 50 50 142 247 109 60 120 163 Thermal 742 | 150 114 115 50 112 100 . 101 Explosive 2404 | . . 153 977 479 109 335 351 Electromagnetic 85 | . . . . . 85 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 2 2 . 5 1 1 1 Average Corruption 1 | . 1 2 . 5 1 1 1 Corruption Purged . | . . . . . . . . Effects 18 | . 1 3 . 11 . 2 1 Message Errors 5 | . . 1 . 2 . 2 . Matter Fused 3 | . . . . 3 . . . Heat Flow Errors 2 | . . 1 . 1 . . . Energy Discharges 2 | . 1 . . 1 . . . Data Loss (minor) 2 | . . . . 1 . . 1 Misfires 1 | . . . . 1 . . . Targeting Errors 2 | . . . . 2 . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 139 | . . . 34 13 30 6 56 Projectiles . | . . . . . . . . Explosions 139 | . . . 34 13 30 6 56 Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 36 | . . . . . 24 . 12 Shots 6 | . . . . . 5 . 1 Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 183 | 140 100 154 8 183 24 . 87 Average Temperature 33 | 56 31 47 4 31 7 . 32 Received Heat Transfer 903 | . 18 90 150 126 126 108 285 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 . 1 . . . . 1 Heat Transferred 2048 | 444 333 333 148 272 259 . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 564 | 25 104 179 564 383 175 . . Initial 202 | . 13 . 58 202 81 . . Average 148 | 10 59 42 380 244 120 . . Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 69 | 100 100 100 12 10 100 . . Level 1 21 | . . . 33 89 . . . Level 2 8 | . . . 53 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 2 2 1 . . Investigation 2 | . . . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 1 | . . . 1 . . . . Communications Jammed 4 | . . . . 4 . . . Distress Signals 4 | . . . . 4 . . . Times Spotted 81 | . 10 8 28 12 4 10 9 Peak Tracking Total 10 | . 5 3 10 4 1 3 4 Tactical Retreats 4 | . 1 1 . 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 10 | . . 5 2 1 2 . . Max in Single Turn 3 | . . 3 1 1 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 11 | . 2 1 5 1 2 . . Terminals 8 | . 1 1 4 1 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 4 2 20 3 4 . . Successful 25 | . 3 2 18 1 1 . . Failed 8 | . 1 . 2 2 3 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 22 | . 3 2 10 3 4 . . Terminals 27 | . 2 2 17 3 3 . . Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . . . 3 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . 8 . . . . Record 2 | . . . 2 . . . . Emergency Access Points 2 | . . . 2 . . . . Alert Level 1 | . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 2 2 8 1 . . . Terminals 13 | . 2 2 8 1 . . . Track 6 | . 1 1 4 . . . . Botnet 7 | . 1 1 4 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 2 1 1 . . Full Trace Events 3 | . . . 1 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 3320 | 155 452 490 367 409 378 677 392 Spaces Moved 2027 | 85 294 324 168 143 260 513 240 Core 50 | 12 . . . . . . 38 Treads . | . . . . . . . . Legs 1977 | 73 294 324 168 143 260 513 202 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 123 120 Average Speed 123 | 116 122 120 126 122 123 123 135 Slowest Speed 250 | 120 150 120 150 123 125 125 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 34 | 5 47 72 21 18 8 64 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . . . 10 1 Spaces Dug 32 | . . 2 1 29 . . . Terrain Destroyed 153 | . . 6 47 51 2 16 31 Melee . | . . . . . . . . Projectile 32 | . . 2 1 29 . . . AOE 121 | . . 4 46 22 2 16 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 2519 | 118 365 386 281 258 293 535 283 Wait 209 | 1 49 26 56 50 6 1 20 Move 2020 | 84 293 323 167 142 259 512 240 Hop . | . . . . . . . . Pick Up 35 | 13 4 3 6 4 2 1 2 Fast Attach 3 | . . . . 1 1 1 . Attach 17 | 7 . . 3 3 1 1 2 Detach . | . . . . . . . . Swap 34 | . 2 6 12 6 2 4 2 Drop 18 | . 4 3 4 2 2 3 . Fire 182 | 13 13 24 33 50 20 12 17 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 14) 488 | -10/Materials | Discovered new exit (range 11) 608 | -10/Materials | Entered Mines 908 | -10/Mines | Learned location of Zion (-6) 957 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1048 | -10/Mines | Discovered new exit (range 10) 1087 | -10/Mines | Discovered new exit (range 8) 1098 | -10/Mines | Entered Materials 1098 | -9/Materials | Evolved 2 slots: Utility x2 1230 | -9/Materials | Destroyed 11 combat bots 1404 | -9/Materials | Repaired Rocket Launcher 1416 | -9/Materials | Discovered new exit (range 13) 1465 | -9/Materials | Entered another Materials area 1465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1623 | -8/Materials | Crushed by falling debris 1795 | -8/Materials | Build established: Scavenger-Mutant 1847 | -8/Materials | Discovered new exit (range 13) 1874 | -8/Materials | Entered Factory 1874 | -7/Factory | Evolved 2 slots: Utility x2 2218 | -7/Factory | Discovered new exit (range 7) 2252 | -7/Factory | Entered Lower Caves 2307 | -7/Lower Caves | Build established: Mutant 2536 | -7/Lower Caves | Encountered a Warlord checkpoint 2843 | -7/Lower Caves | Discovered new exit (range 10) 2929 | -7/Lower Caves | Entered another Lower Caves area 3204 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3315 | -7/Lower Caves | Spotted B-75 Beast 3321 | -7/Lower Caves | Core integrity fell below 50% 3321 | -7/Lower Caves | Self-destructed Last Messages --------------- 03208_ Penetrated by Slug. 03208_ Critical hit. 03208_ Titanium Leg destroyed. 03212_ Penetrated by Slug. 03215_ Slug penetrates Wall. 03215_ H-55 Commando destroyed. 03217_ Imp. Carbon-fiber Leg destroyed. 03217_ Missile Launcher destroyed. 03224_ Nuclear Core destroyed. 03229_ Targeting Computer fries itself beyond repair. 03231_ Acquired 27 matter. 03243_ Acquired 4 matter. 03244_ The unstable cave ceiling collapses. 03249_ Aluminum Leg destroyed. 03252_ Acquired 1 matter. 03254_ Acquired 2 matter. 03273_ Sensor Array destroyed. 03273_ Minigun destroyed. 03291_ Imp. Terrain Scanner destroyed. 03321_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????#??#?## ## # | | ???????????????????????????????????###??## ## # | | ??????????????????????????????????#?#????# | | ?????????????????????????????????????##?## % | | ????????????????????????????????????#????# | | ?????????????????????????????#??##??#??#### # | | ???????????????????????????????#??#???????## #### | | ????????????????????????????????#??#?????#?# ##?# | | ???????????????????????????????????????#???# ##?? | | ??????????????????????????????##????#?#???## ###? | | ????????????????????????????????????#?###### ## | | ???????????????????????????????#??#??## # | | ??????????????????????????????##?#?### # | | ????????????????????????????????????# # | | ??????????????????????????????#?????# ## | | ????????????????????????????????#???## ###? | | ???????????????????????????????????#?#### ##??? | | ??????????????????????????????#######?### ##??? | | ?????????????????????????????## #### ##?? | | ?????????????????????????????# ##?? | | ?????????????????#####???????# #? | | ????????????????## ##????## ## | | ???????????????## #?### #### | | ???????????????# ## ####??# | | ???????????????# #?????## | | ????????????????# @ #??????## ## | | ?????????? ### ### #??????## #? | | ???????????# ???#####?? ? ????## #? | | ???????????# BB ???????????? ??????## ## | | ???????????# BB ????????????? ??????###? | | ???????????? ??????????????? ????????? | | ???????????? ??????????????????? ? ????????? | | ??????????????????????????????????? # ?# ???????? | | ??????????????????????????????????? #?????????? | | ???????????????????????????????????? ? ?????????? | | ????????????????????????????????????# ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 11 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefLongswordWarhead Manual? 0 Play Time 00:47:34 Cumulative 19.6 hours Start 2020.09.23 @ 14:50:53 End 2020.09.23 @ 15:38:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 17 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba745e3e-10b4-40c2-932b-95eeed4a417a