Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 16:02:40 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (102) 510 Value Destroyed (2206) 2206 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (657) 657 TOTAL SCORE: 12693 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 20 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -265 Cogmind --------- Core Integrity 1038/1150 Matter 205/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Hovering (72) Location -4/Armory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (10) ----- Large Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (18) --- Antimatter Reactor Combat Gravmag System Combat Gravmag System Advanced Energy Well (800) Advanced Transmission Jammer Advanced Shield Generator Improved System Backup Module Transdimensional Reconstructor Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Heavy Reflective Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Missile Launcher Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Combat Gravmag System Combat Gravmag System Large Storage Unit Advanced Energy Well Advanced Shield Generator Advanced Hacking Suite Advanced System Shield Improved System Backup Module Transdimensional Reconstructor Improved Datajack [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Combat Gravmag System Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Armor Plating Weapon Power Sword Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Utility 8 | . . . 1 . 1 1 . . . . 2 . . . . . . 1 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 170 | 7 2 2 26 2 21 17 3 1 10 3 9 . 6 1 . . . 13 . 22 2 2 9 . 6 6 Power 20 | 1 . 2 5 . 2 2 . . . . 1 . . . . . . 1 . 4 . . 2 . . . Engine 9 | 1 . 1 5 . 1 . . . . . 1 . . . . . . . . . . . . . . . Core 10 | . . 1 . . 1 2 . . . . . . . . . . . 1 . 4 . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 34 | 2 . . 6 . 10 4 . . . 1 1 . . . . . . 7 . 2 . . 1 . . . Treads 17 | 2 . . 5 . 10 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . 6 . 2 . . 1 . . . Flight 8 | . . . 1 . . 4 . . . 1 1 . . . . . . 1 . . . . . . . . Utility 79 | 2 2 . 5 . 5 7 1 1 8 2 6 . 1 1 . . . 4 . 14 2 . 6 . 6 6 Device 31 | 1 . . 2 . . 2 . 1 2 2 . . 1 . . . . 2 . 9 2 . 3 . 3 1 Storage 14 | 1 2 . 3 . 3 1 . . . . . . . . . . . . . 1 . . 2 . 1 . Processor 5 | . . . . . . 1 . . 3 . 1 . . . . . . . . . . . . . . . Hackware 14 | . . . . . . 2 . . 1 . 2 . . . . . . 1 . 3 . . . . . 5 Protection 15 | . . . . . 2 1 1 . 2 . 3 . . 1 . . . 1 . 1 . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . . 10 2 4 4 2 . 2 . 1 . 5 . . . . 1 . 2 . 2 . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . . 6 1 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 2 1 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 . 3 . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . 2 . . 2 . . . 2 . . . . 1 . . . 1 . . . . Unidentified Prototypes 14 | . . . 3 . . . . . 5 1 1 . . . . . . . . . . . 4 . . . Parts Lost 10 | . 1 . 1 . 2 . . . 1 . . . . . . . . . . . . . . . 2 3 Power 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 2 | . 1 . 1 . 2 . . . 1 . . . . . . . . . . . . . . . 2 2 Average Slot Usage (%) 97 | . 95 100 99 100 99 94 96 92 96 91 92 93 94 100 100 100 100 97 100 99 100 100 99 100 94 94 Engine 6 | . 10 9 19 22 10 . . . . . 5 6 6 6 6 6 6 5 5 . . . . . . . Core 7 | . . 4 2 . 7 14 15 15 15 14 6 6 6 6 6 6 6 5 5 10 11 11 7 5 5 5 Treads 7 | . 28 28 21 22 27 . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . 10 33 33 33 33 33 33 30 30 Flight 12 | . . . . . . 28 30 30 30 30 31 31 31 31 31 31 31 20 . . . . . . . . Device 6 | . 6 . 4 . . 4 7 7 6 7 6 6 12 10 6 6 6 6 11 10 11 11 10 11 10 5 Storage 12 | . 21 28 28 33 27 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 10 Processor 3 | . . . . . . 6 7 7 2 . 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 Hackware 13 | . . . . . . 13 15 15 20 22 18 18 18 18 18 18 18 20 22 22 22 22 22 22 20 29 Protection 2 | . . . . . 9 . . . . . 5 6 . 1 6 6 6 4 . . . . . . 4 . Ballistic Gun 6 | . 28 28 19 21 17 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 6 2 6 6 6 6 5 5 4 5 5 5 5 5 5 Special Melee Weapon 2 | . . . . . . 6 3 . 4 . . . 5 6 6 6 6 5 5 2 . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 39 41 76 70 122 122 24 24 24 21 32 32 33 32 31 31 31 32 28 71 54 54 64 61 76 76 Greatest Support 150 | 40 40 40 43 43 63 62 24 24 24 30 32 32 32 32 32 32 32 147 147 150 150 150 150 150 150 150 Greatest Overweight (x) 1 | 1 . 1 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 6 16 16 22 22 28 32 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 18 18 Average Capacity 12 | 5 11 16 18 22 24 10 8 8 8 8 8 8 8 8 8 8 8 8 8 11 12 12 12 12 12 18 Most Carried 27 | 4 14 16 22 22 27 27 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 10 Average Carried 11 | 2 9 15 18 22 23 7 6 7 7 7 7 8 7 7 8 8 8 7 8 10 12 12 11 12 11 9 Final Capacity 28 | 6 16 16 22 22 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 18 18 Final Carried 27 | 4 14 16 22 22 27 6 8 8 8 7 8 8 7 8 8 8 8 8 8 12 12 12 12 12 10 9 Class Distribution -------------------- 27% | Hacker-Mutant 27% | Hacker-Sprinter 16% | Hauler-Mutant 12% | Mutant 10% | Scavenger-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Wizard-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Matter Collected 2754 | 261 128 32 502 79 636 160 43 20 32 115 98 . . 88 . . . 60 . 250 104 46 90 10 . . Remotely 149 | 98 51 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3813 | 51 231 91 1122 95 1192 124 . 28 . . 182 . . 52 . . 57 56 . 400 . 37 95 . . . Parts 228 | 4 15 5 75 6 65 5 . 3 . . 5 . . 2 . . 6 10 . 22 . 3 2 . . . Haulers Intercepted 8 | . . . 4 . 2 . . . . . 1 . . . . . . . . 1 . . . . . . Recyclers Shooed 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 4 9 . . . . . 2 . . 10 . . . 1 2 2 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 54 | . 5 2 16 3 16 . . 1 . . 1 . . . . . 1 . . 5 . 4 . . . . Melee 4 | . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . . . . . . Guns 25 | . 5 2 5 . 13 . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 23 | . . . 9 3 3 . . . . . . . . . . . . . . 4 . 4 . . . . Classes Destroyed 12 | 1 2 . 6 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . Worker 9 | . . . 6 . 1 . . . . . . . . . . . . 2 . . . . . . . . Builder 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 8 | . . . 4 . 2 . . . . . 1 . . . . . . . . 1 . . . . . . Recycler 15 | 1 1 . 5 1 5 1 . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . 2 . 3 2 . . . . . . . . . . . 1 . 1 . . . . . . Swarmer 26 | . 3 . 7 3 4 . . 1 . . . . . . . . . . . 4 . 4 . . . . Grunt 16 | . 2 2 6 . 5 . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 3 . 6 . . . . . . . . . . . . . . 1 . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 2 12 4 8 2 . 1 . . 1 . . . . . 1 1 . 4 . 4 . . . . Combat Bots Only 5 | . 3 2 5 3 5 . . 1 . . 1 . . . . . 1 . . 4 . 4 . . . . Max Kills in Single Turn 6 | 1 2 1 6 2 1 1 . 1 . . 1 . . . . . 1 1 . 2 . 2 . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 1 . . . . . . . . . . . . . . 2 . 2 . . . . Melee 1 | . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Damage Taken 3360 | . 266 41 550 72 974 . . . . . 13 . . . . . . 35 . 236 72 74 . . 805 222 Core 431 | . 63 . 32 7 131 . . . . . . . . . . . . . . 61 25 . . . 96 16 Absorbed by Shields 132 | . . . 25 . . . . . . . . . . . . . . . . 24 . . . . 56 27 Core Remaining (%) 90 | 100 . 74 . 90 76 . . . . 100 . . . . . . 100 . . . . . . 91 . . Volleys Fired 154 | 4 14 4 51 4 71 . 1 . . . . . . . . . . . . 3 . 2 . . . . Largest 2 | 2 2 2 2 2 2 . 1 . . . . . . . . . . . . 1 . 1 . . . . Hottest 126 | 40 40 40 126 46 46 . 36 . . . . . . . . . . . . 36 . 36 . . . . Shots Fired 288 | 8 28 8 96 4 138 . 1 . . . . . . . . . . . . 3 . 2 . . . . Gun 262 | 8 28 8 81 2 135 . . . . . . . . . . . . . . . . . . . . . Cannon 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . 5 2 3 . 1 . . . . . . . . . . . . 3 . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 262 | 8 28 8 81 2 135 . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . 5 2 3 . 1 . . . . . . . . . . . . 3 . 2 . . . . Electromagnetic 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 14 3 15 2 23 . . . . . . . . . . . . . . 4 . . . . . . Robot Miss Streak 4 | 1 1 2 4 1 4 . . . . . . . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 241 | 5 24 4 68 2 101 4 . 1 . . 6 . . 1 . . 2 5 . 16 . . 2 . . . Core Hits 147 | 2 11 3 47 4 50 1 2 1 . . 3 . . 1 . . 1 3 . 12 . 5 1 . . . Critical Hits . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 158 | . . . . . . 31 8 3 1 6 19 . 3 5 9 . 2 32 . 29 . . 2 . 7 1 Impact 38 | . . . . . . 30 8 . . . . . . . . . . . . . . . . . . . Slashing 96 | . . . . . . . . . . . 7 . 3 5 9 . 2 31 . 29 . . 2 . 7 1 Piercing 22 | . . . . . . . . 3 1 6 12 . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 2 . . . . 4 . . . . . 1 3 . 3 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8512 | 51 312 59 2632 314 1919 164 36 23 . . 537 . . 139 . . 191 441 . 1135 . 293 266 . . . Guns 2760 | 48 297 55 828 . 1532 . . . . . . . . . . . . . . . . . . . . . Cannons 198 | . . . 198 . . . . . . . . . . . . . . . . . . . . . . . Explosions 2986 | . . . 1593 314 333 . 36 . . . . . . . . . . . . 417 . 293 . . . . Melee 2479 | . . . . . . 164 . 23 . . 537 . . 139 . . 191 441 . 718 . . 266 . . . Ramming 89 | 3 15 4 13 . 54 . . . . . . . . . . . . . . . . . . . . . Kinetic 2760 | 48 297 55 828 . 1532 . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2986 | . . . 1593 314 333 . 36 . . . . . . . . . . . . 417 . 293 . . . . Electromagnetic 198 | . . . 198 . . . . . . . . . . . . . . . . . . . . . . . Impact 164 | . . . . . . 164 . . . . . . . . . . . . . . . . . . . . Slashing 1978 | . . . . . . . . . . . 223 . . 139 . . 191 441 . 718 . . 266 . . . Piercing 337 | . . . . . . . . 23 . . 314 . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 2 . . . . 5 . . 7 7 5 . . . . 5 5 1 . . . . . Average Corruption 2 | . . . 2 2 . . . . 4 . . 7 6 2 . . . . 5 2 1 . . . . . Corruption Purged 15 | . . . . . . . . . 1 . . . 2 5 . . . . . 6 1 . . . . . Effects 37 | . . . 13 3 . . . . 3 . . . 8 4 . . . . 1 4 1 . . . . . Message Errors 11 | . . . 2 1 . . . . 2 . . . 4 1 . . . . . 1 . . . . . . Matter Fused 5 | . . . . . . . . . 1 . . . 3 . . . . . . 1 . . . . . . Heat Flow Errors 5 | . . . 1 . . . . . . . . . 1 2 . . . . . 1 . . . . . . Energy Discharges 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 7 | . . . 5 1 . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targeting Errors 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 472 | . . . 130 18 53 47 . . . . 125 . . . . . 14 56 . 29 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 218 | . . . 130 18 53 . . . . . . . . . . . . . . 17 . . . . . . Melee 254 | . . . . . . 47 . . . . 125 . . . . . 14 56 . 12 . . . . . . Knockbacks 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Impact 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . 89 . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Rammed 13 | 1 3 2 3 1 3 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | 1 3 2 5 1 5 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 9 2 270 . 148 7 4 . 102 3 115 144 287 200 181 105 120 246 . 300 60 . . . 25 152 Average Temperature 59 | . 3 2 114 . 37 7 2 . 47 3 38 75 35 58 82 47 59 49 . 92 31 . . . 10 84 Received Heat Transfer 876 | . 99 21 142 . 396 . . . . . . . . . . . . 12 . 27 9 36 . . 125 9 Effects 5 | . . . 2 . . . . . . . . . . . . . . 2 . 1 . . . . . . Energy Bleed 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Peak Influence 447 | 5 154 65 370 194 418 269 . . . . 132 55 96 . . . . 422 192 447 . . . . 146 95 Average Influence 140 | . 49 61 200 158 302 192 . . . . 56 32 67 . . . . 68 175 135 . . . . 19 83 Maximum Alert Level 2 | . . . 1 . 2 1 . . . . . . . . . . . 2 . 2 . . . . . . Low Security (%) 70 | 100 100 100 35 100 16 55 . . . . 100 100 100 . . . . 92 100 83 . . . . 100 100 Level 1 24 | . . . 64 . 70 44 . . . . . . . . . . . . . 4 . . . . . . Level 2 4 | . . . . . 13 . . . . . . . . . . . . 7 . 11 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 2 . 1 4 . . . . 3 . 3 . . . . 1 . 7 . . . . 2 1 Investigation 14 | . . . . . . 3 . . . . 3 . 2 . . . . 1 . 4 . . . . . 1 Extermination 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Reinforcement 7 | . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Distress Signals 11 | . 1 . 1 . 4 . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Times Spotted 178 | . 8 2 35 4 31 5 2 4 . 4 8 5 2 . . . 13 7 6 15 1 6 . . 12 8 Peak Tracking Total 9 | . 6 2 9 4 6 3 3 3 . 4 9 5 3 . . . 9 4 6 5 1 4 . . 9 8 Tactical Retreats 17 | . 1 . 1 . 2 1 1 2 . 2 1 . . . . . 1 2 . 1 . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 9 | . . . 1 . . . . . . . 2 . . . . . . 1 . 4 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . . . . . . . . . 1 . . 2 . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 12 | . . . 9 . 3 . . . . . . . . . . . . . . . . . . . . . Max in Single Turn 4 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . 2 . 1 . . . . 3 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 87 | . 2 2 6 . 6 11 . . . . 14 . 7 . 1 3 . 10 . 16 1 . 4 . 1 3 Terminals 50 | . 1 1 4 . 4 9 . . . . 8 . 3 . . . . 6 . 11 . . . . 1 2 Fabricators 11 | . . . . . . . . . . . 4 . 3 . . . . 1 . 2 . . . . . 1 Repair Stations 5 | . . . 1 . 1 1 . . . . . . . . . . . . . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . 2 . 1 . . . . 3 . 1 . . . . . . Total Hacks 302 | . 9 3 18 . 20 31 . . . . 48 . 21 . 1 17 . 36 . 48 1 . 17 . 10 22 Successful 208 | . 5 1 11 . 13 21 . . . . 29 . 13 . 1 17 . 19 . 40 1 . 17 . 7 13 Failed 92 | . 4 2 7 . 7 10 . . . . 19 . 8 . . . . 17 . 7 . . . . 3 8 Catastrophic 5 | . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Manual 169 | . 8 2 8 . 12 21 . . . . 30 . 11 . . . . 21 . 30 . . . . 10 16 Terminals 184 | . 5 2 12 . 15 27 . . . . 30 . 9 . . . . 25 . 34 . . . . 10 15 Fabricators 47 | . . . . . . . . . . . 14 . 11 . . . . 6 . 9 . . . . . 7 Repair Stations 12 | . . . 4 . 2 2 . . . . . . . . . . . . . 4 . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 2 . . . . 4 . 1 . . . . 5 . 1 . . . . . . Terminal Hacks 97 | . 2 1 3 . 4 9 . . . . 6 . 3 . 1 17 . 6 . 16 1 . 17 . 6 5 Record 11 | . . . . . . . . . . . . . . . . 6 . . . . . . 5 . . . Part Schematic 21 | . . . . . 1 3 . . . . 2 . . . . 5 . 3 . 1 . . 4 . 1 1 Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 11 | . . . 1 . 1 . . . . . 1 . . . . 3 . . . 1 . . 4 . . . Open Door 4 | . . 1 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Branch Access Points 5 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 6 | . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 Fabricator Index 6 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 2 Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 1 . . 2 . . . . . . . . . . . . . 2 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . 1 1 . . . . 1 . . . . . . 2 . 2 . . . . 1 . Fabricator Hacks 28 | . . . . . . . . . . . 6 . 6 . . . . 5 . 6 . . . . . 5 Load Schematic 11 | . . . . . . . . . . . 3 . 4 . . . . 1 . 2 . . . . . 1 Build 17 | . . . . . . . . . . . 3 . 2 . . . . 4 . 4 . . . . . 4 Repair Station Hacks 12 | . . . 4 . 2 2 . . . . . . . . . . . . . 4 . . . . . . Scan Component 6 | . . . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . . . Repair 6 | . . . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . . . 2 . 1 . . . . 3 . 1 . . . . . . Seal Access 8 | . . . . . . 1 . . . . 2 . 1 . . . . 3 . 1 . . . . . . Unauthorized Hacks 60 | . 3 . 4 . 4 9 . . . . 15 . 3 . . . . 5 . 13 . . . . 1 3 Terminals 51 | . 1 . 4 . 4 9 . . . . 13 . 3 . . . . 4 . 11 . . . . 1 1 Track 14 | . . . . . . 2 . . . . 6 . 1 . . . . 1 . 3 . . . . . 1 Assimilate 7 | . . . . . . 2 . . . . 1 . 1 . . . . 1 . 2 . . . . . . Botnet 28 | . 1 . 3 . 3 5 . . . . 6 . 1 . . . . 2 . 6 . . . . 1 . Operators 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siphon 6 | . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 1 1 5 . 4 9 . . . . 7 . 6 . . . . 7 . 8 . . . . 1 2 Full Trace Events 9 | . . . . . . 3 . . . . 2 . 2 . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 2 3 . . . . 2 . . . . 5 . 3 . 1 . . 4 . 1 1 Parts Built 21 | . . . . . . . . . . . 3 . 3 . . . . 8 . 4 . . . . . 3 Matter 3134 | . . . . . . . . . . . 474 . 336 . . . . 636 . 636 . . . . . 1052 Time 1432 | . . . . . . . . . . . 141 . 83 . . . . 424 . 318 . . . . . 466 Total Part Build Rating 119 | . . . . . . . . . . . 15 . 11 . . . . 48 . 24 . . . . . 21 Parts Repaired 6 | . . . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . . . Time 227 | . . . 52 . 51 80 . . . . . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Total Allies 5 | . . 1 . . . . . . . . 1 . 1 . . . 1 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . 1 . 1 1 . . 1 1 . . . . . . . . Highest-Rated Group 94 | . . 31 31 . . . . . . . 10 . 10 10 . . 94 10 . . . . . . . . Highest-Rated Ally 94 | . . 31 31 . . . . . . . 10 . 10 10 . . 94 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . 2 . . . . . . . . . . . . . 8 . . . . . . . . . Total Damage 254 | . . . 20 . . . . . . . . . . . . . 234 . . . . . . . . . Kills 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 2 1 1 2 . . . 2 . . 2 . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Turns Passed 11973 | 101 430 416 1381 119 1233 390 356 393 466 183 577 20 333 1101 154 34 157 1070 41 1381 267 212 131 318 303 406 Spaces Moved 11871 | 52 229 236 607 59 514 603 659 652 1009 385 931 85 449 445 405 82 393 1043 69 1401 318 292 170 311 331 141 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1695 | 42 229 236 607 59 514 8 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3269 | . . . . . . . . . . . . . . . . . . 236 69 1401 318 292 170 311 331 141 Flight 6897 | . . . . . . 595 659 652 1009 385 931 85 449 445 405 82 393 807 . . . . . . . . Fastest Speed 20 | 50 160 160 180 180 175 26 26 26 26 24 23 23 23 23 23 23 23 20 60 60 60 60 60 60 60 60 Average Speed 56 | 142 160 165 180 180 177 27 26 26 26 25 23 23 23 23 23 23 23 31 60 64 60 60 60 60 60 69 Slowest Speed 180 | 160 160 180 180 180 180 175 26 26 26 26 26 23 95 23 23 23 23 76 60 72 60 60 60 60 60 72 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 43 60 66 25 38 24 83 68 83 58 34 80 11 58 56 69 68 26 67 39 49 51 60 51 14 11 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 9 | . . . . . . . . . 3 . . . . 1 . 1 1 . . . . . 3 . . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . . . . 5 3 1 3 . . . 3 5 . 1 . . . 2 2 . 1 . . Spaces Dug 103 | . . . 7 . 3 12 6 1 . 6 12 . 3 4 9 . . 22 . 13 . . . . 5 . Terrain Destroyed 203 | . . . 42 15 12 12 16 1 . 6 12 . 3 4 9 . . 22 . 19 . 25 . . 5 . Melee 93 | . . . . . . 12 6 1 . 6 12 . 3 4 9 . . 22 . 13 . . . . 5 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 110 | . . . 42 15 12 . 10 . . . . . . . . . . . . 6 . 25 . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Total 16602 | 67 263 253 806 65 700 772 825 872 1210 460 1265 84 670 1434 451 96 455 1738 68 1828 392 324 195 441 424 444 Wait 3977 | . 3 2 57 . 61 98 149 214 180 65 278 . 196 983 38 15 61 624 . 346 73 29 3 131 75 296 Move 11844 | 52 228 235 606 58 513 602 658 651 1008 384 929 84 446 444 404 81 392 1043 68 1400 317 291 169 310 330 141 Hop 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Pick Up 106 | 4 11 5 30 . 12 2 3 1 2 . 5 . 6 1 . . . 7 . 12 . . 2 . 3 . Fast Attach 52 | 7 . 1 6 . 4 1 . . 5 2 3 . 1 . . . . 7 . 6 . . 7 . 2 . Attach 41 | . . 1 4 . 4 14 . . 3 1 2 . 3 . . . . 2 . 3 . . . . 3 1 Detach 5 | . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . Swap 80 | . 2 . 16 2 13 2 3 1 3 1 4 . 2 1 . . . 4 . 13 2 2 3 . 1 5 Drop 141 | . 2 3 31 . 17 21 2 2 5 1 6 . 8 . . . . 15 . 16 . . 9 . 3 . Fire 154 | 4 14 4 51 4 71 . 1 . . . . . . . . . . . . 3 . 2 . . . . Melee 158 | . . . . . . 31 8 3 1 6 19 . 3 5 9 . 2 32 . 29 . . 2 . 7 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 3 2 5 1 5 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x2 / Low / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: [*Res] / Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 532 | -10/Materials | Entered Mines 600 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 698 | -10/Mines | Learned Materials terminal intel 707 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 808 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 815 | -10/Mines | Found Prototype Device 858 | -10/Mines | Received a Mining Laser from a helpful Derelict 858 | -10/Mines | Discovered new exit (range 11) 948 | -10/Mines | Entered Materials 948 | -9/Materials | Accompanied by 1 ally 948 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 949 | -9/Materials | Loaded intel: 12 terminal locations 990 | -9/Materials | Repaired Lgt. Treads 1018 | -9/Materials | Repaired Lgt. Treads 1578 | -9/Materials | Discovered new exit (range 7) 1817 | -9/Materials | Build established: Hauler-Mutant 1984 | -9/Materials | Discovered new exit (range 3) 2307 | -9/Materials | Discovered new exit (range 3) 2329 | -9/Materials | Entered Mines 2440 | -9/Mines | Discovered new exit (range 5) 2448 | -9/Mines | Entered Materials 2448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2449 | -8/Materials | Identified exit to Factory 2966 | -8/Materials | Repaired Imp. Assault Rifle 3082 | -8/Materials | Identified Exp. Sensor Array 3681 | -8/Materials | Entered Factory 3681 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3929 | -7/Factory | Identified exit to Lower Caves 3999 | -7/Factory | Build established: Scavenger-Sprinter 4025 | -7/Factory | Repaired Exp. Sensor Array 4071 | -7/Factory | Entered Lower Caves 4100 | -7/Lower Caves | Identified exit to Lower Caves 4246 | -7/Lower Caves | Encountered a Warlord checkpoint 4427 | -7/Lower Caves | Spotted B-75 Beast 4427 | -7/Lower Caves | Entered another Lower Caves area 4431 | -7/Lower Caves | Discovered new exit (range 7) 4569 | -7/Lower Caves | Spotted B-75 Beast 4576 | -7/Lower Caves | Encountered a Warlord checkpoint 4784 | -7/Lower Caves | Learned 4 Factory zone layouts 4796 | -7/Lower Caves | Discovered new exit (range 6) 4798 | -7/Lower Caves | Identified exit to Zion 4820 | -7/Lower Caves | Entered Zion 4828 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4835 | -7/Zion | Discovered new exit (range 14) 4840 | -7/Zion | Identified exit to Proximity Caves 4879 | -7/Zion | Learned location of Testing (-3) 4884 | -7/Zion | Received a hallucinogenic algorithm 4940 | -7/Zion | Learned location of Extension (-6) 4969 | -7/Zion | Found Prototype Hackware 4969 | -7/Zion | Identified Exp. System Shield 4971 | -7/Zion | Found Prototype Processor 4971 | -7/Zion | Identified Exp. Signal Interpreter 4973 | -7/Zion | Found Exp. Signal Interpreter 4977 | -7/Zion | Found Prototype Processor 4977 | -7/Zion | Identified Exp. Melee Analysis Suite 4980 | -7/Zion | Found Prototype Processor 4980 | -7/Zion | Identified Exp. Targeting Computer 5171 | -7/Zion | System corruption cleaned by Quarantine Array 5214 | -7/Zion | Learned Factory emergency access door positions 5286 | -7/Zion | Entered Proximity Caves 5405 | -6/Proximity Caves | Learned Factory terminal intel 5440 | -6/Proximity Caves | Build established: Hacker-Sprinter 5447 | -6/Proximity Caves | Found Alien Artifact 5447 | -6/Proximity Caves | Identified Core Expander 5447 | -6/Proximity Caves | Installed Core Expander, added new Propulsion slot 5459 | -6/Proximity Caves | Learned 8 Factory zone layouts 5467 | -6/Proximity Caves | Discovered new exit (range 7) 5469 | -6/Proximity Caves | Entered Factory 5469 | -6/Factory | Evolved 2 slots: Utility x2 5470 | -6/Factory | Identified exit to Extension 5471 | -6/Factory | Identified exit to Lower Caves 5471 | -6/Factory | Identified exit to Factory 5473 | -6/Factory | Loaded intel: 22 terminal locations 5566 | -6/Factory | Discovered exit to Extension (range 6) 5696 | -6/Factory | Fabricated Imp. Hacking Suite? 5831 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5979 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 6046 | -6/Factory | Sucked down chute 6046 | -6/Factory | Entered Waste 6050 | -6/Waste | Spotted C-40 Crusher 6052 | -6/Waste | Spotted C-40 Crusher 6056 | -6/Waste | Spotted C-40 Crusher 6057 | -6/Waste | Spotted C-40 Crusher 6061 | -6/Waste | EMP discharged 6061 | -6/Waste | Spotted C-40 Crusher 6063 | -6/Waste | Spotted C-40 Crusher 6063 | -6/Waste | Discovered new exit (range 11) 6066 | -6/Waste | Identified exit to Factory 6066 | -6/Waste | Entered Factory 6306 | -6/Factory | Fabricated Scythe (x2) 6356 | -6/Factory | Fabricated Imp. Hacking Suite? 6399 | -6/Factory | Entered Lower Caves 6399 | -6/Lower Caves | Accompanied by 1 ally 7300 | -6/Lower Caves | Learned Factory terminal intel 7491 | -6/Lower Caves | Discovered new exit (range 9) 7493 | -6/Lower Caves | Identified exit to Lower Caves 7500 | -6/Lower Caves | Entered another Lower Caves area 7603 | -6/Lower Caves | Discovered new exit (range 5) 7604 | -6/Lower Caves | Identified exit to Data Miner 7654 | -6/Lower Caves | Entered Data Miner 7654 | -6/Data Miner | Discovered new exit (range 6) 7659 | -6/Data Miner | Met Data Miner 7663 | -6/Data Miner | Learned location of Section 7 (-2) 7663 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7667 | -6/Data Miner | Received God Mode back door access code from Data Miner 7685 | -6/Data Miner | Identified exit to Proximity Caves 7688 | -6/Data Miner | Entered Proximity Caves 7712 | -5/Proximity Caves | Learned 4 Factory zone layouts 7730 | -5/Proximity Caves | Learned location of Armory (-4) 7748 | -5/Proximity Caves | Escorted by Enhanced Grunt 7830 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7845 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7845 | -5/Proximity Caves | Entered Factory 7845 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7847 | -5/Factory | Loaded intel: 20 terminal locations 8102 | -5/Factory | Spotted B-75 Beast 8133 | -5/Factory | Incoming investigation squad redirected 8446 | -5/Factory | Fabricated Cmb. Gravmag System? 8562 | -5/Factory | Fabricated Cmb. Gravmag System? 8693 | -5/Factory | Fabricated Cmb. Gravmag System? 8744 | -5/Factory | Build established: Hacker-Mutant 8813 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 8833 | -5/Factory | Local fabrication network quarantined 8915 | -5/Factory | Manually triggered Chute Trap 8915 | -5/Factory | Sucked down chute 8915 | -5/Factory | Entered Waste 8918 | -5/Waste | Spotted C-40 Crusher 8926 | -5/Waste | Spotted C-40 Crusher 8929 | -5/Waste | Spotted C-40 Crusher 8930 | -5/Waste | EMP discharged 8936 | -5/Waste | Spotted C-40 Crusher 8940 | -5/Waste | Spotted C-40 Crusher 8940 | -5/Waste | Spotted C-40 Crusher 8947 | -5/Waste | Discovered new exit (range 16) 8956 | -5/Waste | Identified exit to Factory 8956 | -5/Waste | Entered Factory 9134 | -5/Factory | Identified exit to Upper Caves 9335 | -5/Factory | Repaired Power Sword 9390 | -5/Factory | Central database locked down 9547 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9565 | -5/Factory | Incoming investigation squad redirected 9603 | -5/Factory | Fabricated Adv. Hacking Suite? 9611 | -5/Factory | Found Hvy. Reflective Plating 9875 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9983 | -5/Factory | Fabricated Adv. Hacking Suite? 10068 | -5/Factory | Repaired Mic. Fission Core 10175 | -5/Factory | Local fabrication network quarantined 10337 | -5/Factory | Entered Upper Caves 10597 | -5/Upper Caves | Discovered new exit (range 12) 10602 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10603 | -5/Upper Caves | Identified exit to Upper Caves 10604 | -5/Upper Caves | Entered another Upper Caves area 10810 | -5/Upper Caves | Discovered new exit (range 11) 10815 | -5/Upper Caves | Identified exit to Zhirov 10816 | -5/Upper Caves | Entered Zhirov 10816 | -5/Zhirov | Discovered new exit (range 3) 10827 | -5/Zhirov | Met Zhirov 10838 | -5/Zhirov | Learned location of Quarantine (-2) 10838 | -5/Zhirov | Learned location of Command (-1) 10844 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10854 | -5/Zhirov | Found Alien Artifact 10854 | -5/Zhirov | Identified Integrated Reactor 10854 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 10921 | -5/Zhirov | Found Alien Artifact 10943 | -5/Zhirov | Identified exit to Proximity Caves 10947 | -5/Zhirov | Entered Proximity Caves 10996 | -4/Proximity Caves | Learned Research stockpile data 11098 | -4/Proximity Caves | Identified exit to Factory 11237 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11265 | -4/Proximity Caves | Entered Factory 11265 | -4/Factory | Evolved 2 slots: Utility x2 11497 | -4/Factory | Identified exit to Upper Caves 11497 | -4/Factory | Identified exit to Armory 11497 | -4/Factory | Discovered new exit (range 13) 11529 | -4/Factory | Spotted B-86 Titan 11568 | -4/Factory | Entered Armory 11656 | -4/Armory | Central database locked down 11756 | -4/Armory | Fabricated Exp. Hacking Suite (x1) 11851 | -4/Armory | Fabricated Exp. Hacking Suite (x1) 11892 | -4/Armory | Build established: Wizard-Mutant 11946 | -4/Armory | Fabricated Exp. Hacking Suite (x1) 11974 | -4/Armory | Self-destructed Last Messages --------------- 11791_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 11851_ Fabricator completes Exp. Hacking Suite. 11852_ Discarded Adv. Hacking Suite. 11853_ Connecting with Fabricator... >>Build Building Exp. Hacking Suite... ETC: 93 11946_ Fabricator completes Exp. Hacking Suite. 11948_ Discarded Adv. Hacking Suite. 11949_ Connecting with Fabricator... >>Build Building Exp. Hacking Suite... ETC: 93 11964_ Fusion Reactor destroyed. 11964_ Penetrated by Slug. 11973_ Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##############??????????????????? | | ?????????????????# s T #??????????????????? | | ?????????????????# = [ s #??#?????????#####?? | | ?????????????????# s @s #? #????????#"""""?? | | ?????????????????# """ """ # #????????#""Y""## | | ?????????????????# """ """ # #????????? | | ?????????????????# """ """ ; #?????????""" | | ?????????????????# #w #???????? """ | | ?????????????????# """Y""" # #???????? """ | | ?????????????????# """ """ # #???????? """ | | ?????????????????# """ """h # #???????? """ | | ?????????????????# # #???? """ """ | | ?????????????????# # #???# | | ?????????????????###### ####h## #???# | | ?????????????????????####### ## #???# | | ?????????????????????#"""""# ## #???# | | ????????????????????##""T""#+## #???# | | ????????????????????# # #???############# | | ????????????????????#| "" # #?????? | | ????????????????????# F" # #???#??""" """" | | ????????????????????# """ " + #???# """" """" | | ????????????????????# """ "" # #???# """" """" | | ????????????????????# """ # #???# """" """" | | ????????????????????# # #???# | | ????????????????????# ! [ # #???# | | ????????????????????########### #???# | | ??????????????????????????????# #???# === | | ??????????????????????????????# #???# === | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 46 Energy Capacity 1165 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: TH 25 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 62 Defensive Hacking 30 Item Schematics ----------------- System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Scythe | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Powered Armor | -4/Factory | Hacked Exp. Hacking Suite | -4/Armory | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Scythe | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Armory Exp. Hacking Suite | x1 | -4/Armory Exp. Hacking Suite | x1 | -4/Armory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonWeightMediator Manual? 0 Play Time 01:32:11 Cumulative 560.4 hours Start 2020.06.07 @ 14:29:36 End 2020.06.07 @ 16:02:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 892 Rogue 892 Adventurer 0 Explorer 0 Win Type - Total 52 Types 33/1/7/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e3c5341-caef-4fd6-8a2d-f2e9f0d350c7