Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 14:27:35 Player: morimori Result: Destroyed by Q886-k with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (427) 2135 Value Destroyed (15102) 15102 Prototype IDs (49) 980 Alien Tech Used (4) 800 Bonus (6804) 6804 TOTAL SCORE: 36921 Bonus ------- High Alert Combat Kills 831 Follower Combat Kills 446 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4936 Scanned by Researcher 500 Friendly Fire -1209 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 98/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Quantum Capacitor Advanced Hardlight Generator Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector Huge Storage Unit Experimental Optical Array Experimental Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Improved Armor Integrity Analyzer Improved Propulsion Shielding Centrium Light Armor Plating Graphene Brace Advanced Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Helical Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gravity Flail > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Medium Treads Thunder Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Wheel Wheel Combat Gravmag System Improved Antigrav System Combat Linear Gravjet Advanced Coolant Injector Advanced Energy Well Experimental Targeting Computer Core Analyzer Precision Energy Filter Improved Propulsion Shielding Advanced Hardlight Generator Advanced Hardlight Generator Advanced Point Defense System High-powered Shock Rifle Gamma Rifle [Rating: 210] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Combat Gravmag System Treads Medium Treads Leg Centrium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Thunder Hammer Energy Gun Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Smartbomb Launcher Impact Weapon Thunder Hammer Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . . 1 . . . . 2 . . 2 . . . . . . 1 . . . . . . 2 . . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 278 | 7 24 . 20 5 . 14 19 24 . 3 1 2 12 . 7 7 1 4 . 1 4 1 12 . 9 . . 9 3 19 10 25 35 Power 34 | 1 5 . 5 . . 2 5 1 . . . . 1 . . . 1 . . . . . 1 . . . . 1 1 2 . 3 5 Engine 13 | 1 5 . 5 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . 1 4 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 3 5 Propulsion 82 | 2 6 . 3 1 . 5 6 8 . 2 . 1 6 . 2 . . . . . 2 1 3 . 3 . . 4 1 1 . 12 13 Treads 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Leg 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 Wheel 25 | 2 6 . 3 1 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hover 38 | . . . . . . . 1 8 . 2 . 1 6 . 2 . . . . . . 1 3 . 3 . . 4 1 1 . 5 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 106 | 1 6 . 9 . . 4 1 10 . 1 . . 4 . 5 6 . 2 . 1 2 . 7 . 6 . . 2 1 14 8 7 9 Device 37 | . 3 . 3 . . 2 . 4 . . . . . . . . . . . . 1 . 3 . 3 . . 1 1 4 5 2 5 Storage 8 | 1 3 . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Processor 14 | . . . 2 . . . 1 1 . . . . 2 . . 1 . . . . . . . . . . . . . 1 1 3 2 Hackware 34 | . . . . . . . . 4 . 1 . . 1 . 5 5 . 1 . . . . 4 . 3 . . 1 . 8 1 . . Protection 13 | . . . 3 . . 2 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 3 7 . 3 4 . 3 7 5 . . 1 1 1 . . 1 . 2 . . . . 1 . . . . 2 . 2 2 3 8 Energy Gun 15 | 3 6 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 17 | . . . . 2 . . 2 1 . . 1 . 1 . . 1 . 1 . . . . 1 . . . . 1 . 2 2 1 1 Ballistic Gun 9 | . . . 3 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 7 | . 1 . . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 . . . 5 . . . . 1 . . . . . 1 1 . 3 1 . . . . . 4 . . 3 3 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 System Corruption 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 15 4 Parts Lost 102 | . 2 . 1 . . 6 5 2 . . . . . . . 1 . . . 3 . . . . 1 . . . . 5 2 27 47 Power 13 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 7 Propulsion 37 | . . . 1 . . 3 3 . . . . . . . . 1 . . . 3 . . . . . . . . . . . 9 17 Utility 31 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 2 2 10 14 Weapon 21 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 6 9 Highest Loss Streak 13 | . 1 . 1 . . 4 4 1 . . . . . . . 1 . . . 2 . . . . 1 . . . . 1 1 13 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 19 | 2 9 12 21 24 25 24 24 14 14 14 14 13 15 19 18 18 17 18 19 18 18 19 18 19 18 19 19 22 23 20 19 16 19 Power 1 | 1 1 2 2 2 2 1 2 1 1 1 1 1 1 2 2 1 . . . . . . . . . . . . 1 1 1 1 1 Propulsion 2 | . 2 3 6 7 7 6 5 2 1 2 2 1 2 3 2 2 2 2 2 1 1 . . 1 . . . . 1 1 1 1 7 Utility 10 | . . 1 3 7 8 8 10 8 8 8 9 9 9 12 12 12 13 14 15 15 15 15 14 16 16 17 17 17 17 15 12 10 7 Weapon 3 | . 4 5 8 8 8 7 5 2 3 2 2 2 2 2 2 1 2 2 2 2 2 2 1 1 1 1 1 3 3 3 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 5 . 10 4 1 1 8 4 1 1 . . 1 . 2 . . 2 . . . . 2 . 2 . . . . 1 . . 6 Power 9 | . 2 . 3 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Propulsion 12 | . . . 2 . . . 4 2 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Utility 15 | . . . 1 . 1 . 2 1 . . . . . . 1 . . 2 . . . . 2 . 1 . . . . . . . 4 Weapon 15 | . 3 . 4 3 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 100 100 99 95 99 100 100 100 99 99 100 96 93 94 93 94 93 82 93 88 90 88 89 90 92 97 94 84 73 75 Engine 3 | . 13 14 10 11 11 7 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Core 2 | . . . . . . 3 8 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 . . . . . 1 5 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 3 4 4 5 Wheel 7 | . 27 28 21 22 22 21 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . 37 38 38 38 38 37 37 35 27 27 26 27 26 16 16 24 25 24 25 25 25 30 27 27 15 . Device 7 | . 12 14 9 . . 4 2 14 7 7 7 7 6 6 5 4 5 4 5 4 5 4 4 5 4 4 5 5 5 9 25 22 15 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 8 4 3 Processor 9 | . . . 9 22 22 22 18 4 7 7 7 7 12 12 12 11 11 11 11 11 11 11 9 5 5 5 5 5 5 3 . 7 19 Hackware 15 | . . . . . . . . 9 15 15 15 14 17 18 18 27 27 27 27 27 27 27 30 35 35 35 35 35 35 32 7 1 . Protection 2 | . . . 13 11 11 6 6 . . . . . . . . . . . . . . . . . . . . . . . 6 2 1 Energy Gun 3 | . 27 28 13 . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . 11 . . . 3 . . 5 6 5 6 4 5 5 4 5 5 . 4 4 5 4 4 5 2 2 4 4 5 . Ballistic Gun 3 | . . . 8 9 22 13 13 7 7 7 1 . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . 1 7 7 7 6 5 6 5 5 5 4 5 5 4 4 4 5 4 4 5 2 2 3 . 1 . Peak Build Rating 210 | 6 11 11 24 23 22 31 35 50 50 51 50 54 76 76 80 94 93 98 97 98 101 103 114 114 120 119 119 151 146 173 194 193 210 Average Rating 82 | 5 8 11 20 21 22 26 30 45 49 49 50 51 69 76 74 92 92 93 96 95 87 100 109 114 115 118 119 129 145 159 180 158 156 On Entrance 78 | . 6 11 11 22 22 22 29 35 50 50 50 50 54 76 76 80 93 92 97 96 85 100 95 114 114 119 119 119 145 145 160 169 165 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 203 | 12 33 33 112 99 97 103 103 56 33 33 38 38 59 59 59 60 60 61 61 61 57 61 67 67 67 67 67 132 121 195 203 176 178 Greatest Support 174 | 26 26 20 28 22 20 26 60 43 43 44 44 53 64 64 64 64 64 64 64 63 43 59 77 67 71 70 70 83 83 83 72 164 174 Greatest Overweight (x) 8 | 3 1 1 5 4 4 5 3 1 . . . . . . 1 . . 1 . 1 1 1 1 . 1 . . 1 1 2 3 6 8 Average Overweight (x) . | . . 1 2 4 4 4 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 2 2 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 15 15 15 15 20 20 20 20 20 20 20 20 25 20 20 20 25 20 20 25 25 25 25 25 25 Average Capacity 20 | 7 10 15 22 25 25 25 25 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 24 Most Carried 25 | 5 13 13 25 25 25 25 25 25 15 15 15 15 20 20 20 20 19 20 20 20 20 20 20 20 21 20 20 25 25 25 24 23 25 Average Carried 19 | 2 9 12 21 24 25 24 24 14 14 14 15 14 16 20 19 19 18 19 20 19 19 19 19 20 19 19 20 23 24 22 21 17 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 5 11 13 25 25 25 24 25 15 15 15 15 14 20 20 20 19 18 20 20 19 20 20 20 20 20 20 20 25 25 21 22 20 5 Class Distribution -------------------- 26% | Mutant 20% | Wizard-Mutant 12% | Wizard-Scout 10% | Scavenger-Mutant 9% | Wizard-Assassin 7% | Hacker-Mutant 6% | Hacker-Scout 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Assassin | -5/Upper Caves Wizard-Assassin | -5/Zhirov Wizard-Assassin | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Machinist-Mutant | -3/Testing Machinist-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 9826 | 270 316 . 402 344 . 470 1081 448 164 . 75 233 135 . 202 229 . 287 120 31 150 183 458 . 440 95 85 993 145 687 167 528 1088 Remotely 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 Salvage Created 15978 | 134 980 197 993 227 . 955 1811 521 . 20 115 176 68 . 372 301 . 667 39 58 412 297 609 . 846 78 141 958 183 1238 965 1344 1273 Parts 695 | 7 62 5 69 19 . 64 102 32 . 2 1 10 4 . 9 12 . 17 . . . 9 18 . 12 4 1 28 9 44 40 48 67 Haulers Intercepted 11 | . 2 . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | . 3 . . . . . 1 1 . . . . . . 1 . . 1 . . . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 8 . . . . . . 1 . . 5 . . . 2 1 . 6 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 287 | . 24 3 22 12 . 20 24 15 . . . 8 2 . 4 . . 14 . . . 5 11 . 5 5 . 36 4 16 14 28 15 Melee 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Guns 94 | . 19 3 22 5 . 20 23 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 32 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 5 4 13 8 AOE 149 | . 5 . . 7 . . . 13 . . . 7 2 . 4 . . 14 . . . 5 11 . 5 5 . 36 4 11 8 7 5 Classes Destroyed 25 | 2 7 . 1 . . 1 1 1 . . . 1 . . . . . . 1 1 . . . . . . . 7 . . . 1 1 Worker 24 | . 3 . . . . . 2 5 . 1 . . 1 . 1 1 . . . . . . 1 . 1 . . . . 5 2 . 1 Builder 19 | . 3 . . . . 2 1 1 . . . . . . 1 . . . . . . . 1 . . . . . . 5 3 . 2 Tunneler 9 | 2 . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . Hauler 11 | . 2 . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 37 | 1 . . 1 . . 2 2 3 . . . . . . 2 2 . 5 . . . . 3 . 4 . . . . 8 2 . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 11 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 Watcher 22 | . 3 . 3 . . . 5 1 . . . . 1 . 1 1 . 1 . . . . 2 . 2 . . . . . 1 . 1 Swarmer 116 | . 6 . 8 10 . 10 6 11 . . . 4 2 . . . . 14 . . . 5 8 . 5 4 . 1 4 7 . 5 6 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 . Grunt 98 | . 18 3 8 2 . 9 11 2 . . . 4 . . 4 . . . . . . . 3 . . . . 16 . 4 7 7 . Brawler 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 1 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Researcher 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . . 6 . . . 6 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 17 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 6 4 Programmer 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 2 2 3 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . Decomposer 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | 3 5 2 7 5 . 4 5 16 . 1 . 4 3 . 5 1 . 6 1 . . 5 5 . 5 4 . 10 4 12 11 10 9 Combat Bots Only 13 | . 5 2 7 4 . 4 3 13 . . . 4 2 . 4 . . 5 . . . 5 4 . 5 4 . 9 4 5 7 10 6 Max Kills in Single Turn 7 | 1 3 1 1 3 . 1 1 7 . 1 1 2 3 . 2 1 . 4 1 1 . 5 4 . 3 3 1 3 3 5 4 3 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . 3 . . . 5 . . . 2 2 . 2 . . 4 . . . 5 4 . 3 3 . 3 3 2 3 2 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 1782 | . 84 6 88 26 . 114 91 52 . . . . . . 24 7 1 30 . 58 . 2 9 . 26 11 . 15 . 220 50 283 585 Missed 596 | . 27 1 27 9 . 28 19 15 . . . . . . 8 2 . 14 . 26 . 1 2 . 10 6 . 7 . 68 29 79 218 Hits 1186 | . 57 5 61 17 . 86 72 37 . . . . . . 16 5 1 16 . 32 . 1 7 . 16 5 . 8 . 152 21 204 367 Melee 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . Projectile 1178 | . 57 5 61 17 . 86 72 37 . . . . . . 16 5 . 16 . 32 . 1 7 . 16 5 . 8 . 152 21 197 367 AOE 23 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Critical Strikes 38 | . 1 1 1 . . 4 4 1 . . . . . . . . . . . . . 1 . . . . . . . 7 2 8 8 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 8 3 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Damage Taken 22769 | . 651 82 728 245 . 1196 1263 410 24 . . . . . 223 94 44 484 . 371 . 22 100 . 484 81 . 133 . 1570 703 5022 8839 Core 4247 | . 159 37 91 17 . 151 408 55 . . . . . . 86 18 . 237 . 52 . . 42 . 182 12 . 21 . 266 98 684 1631 Absorbed by Shields 1454 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . 408 102 112 760 Redirected to Shielding 558 | . . . . . . . . . . . . . . . . . . 11 . 28 . . . . . . . . . . 236 65 218 Ignored by Resistances 2537 | . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . 1679 257 487 79 Regen/Repaired (Parts) 1099 | . 20 . 32 . . . 486 130 13 . . . 42 . . . . 84 . . . . 234 . 58 . . . . . . . . Core Remaining (%) 62 | 100 . 21 . . . 35 25 . . . . 92 . . 89 . . . . . . 69 . . . . . . 77 . 65 52 . Volleys Fired 943 | 6 106 8 62 15 . 62 111 26 3 1 4 27 1 . 24 25 . 19 . 15 . 48 53 . 58 42 10 47 14 46 18 28 64 Largest 4 | 2 2 2 2 2 . 2 2 2 1 1 1 1 1 . 1 1 . 1 . 1 . 1 1 . 1 1 1 1 1 2 1 4 4 Hottest 439 | 100 130 130 130 60 . 144 144 103 25 25 65 65 46 . 85 98 . 98 . 98 . 98 98 . 90 90 90 160 90 200 200 439 229 Shots Fired 1416 | 12 208 16 124 30 . 124 221 44 3 1 4 26 1 1 24 25 . 18 . 18 . 49 53 . 58 42 10 47 14 52 18 59 114 Gun 750 | 12 204 16 124 18 . 124 204 19 3 1 . . . . . . . . . . . . . . . . . . . . . 5 20 Cannon 529 | . . . . . . . 17 19 . . 4 19 . 1 21 25 . 11 . 18 . 47 46 . 55 37 10 1 12 30 18 54 84 Launcher 137 | . 4 . . 12 . . . 6 . . . 7 1 . 3 . . 7 . . . 2 7 . 3 5 . 46 2 22 . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 448 | . . . 44 18 . 104 172 19 3 1 . . . . . . . . . . . . . . . . . . . . . 5 82 Thermal 772 | 10 204 16 80 . . 20 32 19 . . 4 19 . 1 21 25 . 11 . 18 . 47 46 . 55 37 10 . 12 10 17 46 12 Explosive 127 | . 4 . . 12 . . . 6 . . . 7 1 . 3 . . 7 . . . 2 7 . 3 5 . 46 2 22 . . . Electromagnetic 39 | 2 . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . 20 Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 20 1 8 . Robot Hit Streak 25 | 5 13 8 11 20 . 25 13 8 5 6 10 13 . . . . . 5 . 8 . 12 3 . 1 3 10 11 5 5 2 8 20 Robot Miss Streak 10 | 1 9 10 5 1 . 3 8 3 . . . 2 . 1 . . . 1 . . . . 2 . 2 . . 2 4 3 4 3 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 10 | . 1 2 1 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 806 | 8 153 13 101 18 . 92 144 33 3 1 5 12 1 . 5 5 . 12 2 3 6 4 15 . 13 2 7 1 5 16 7 46 73 Core Hits 754 | 4 76 20 105 15 . 40 66 26 . 1 1 11 6 . 11 3 . 18 . 1 2 8 19 . 9 9 3 139 6 50 24 27 54 Critical Kills 12 | . . . 1 . . . . . . . 1 1 . . . 1 . . . . 1 . 1 . 1 . . . . . 2 2 1 Critical Parts Destroyed 21 | . . . . . . 2 . 1 . . . . . . 1 . . 2 . . . . 4 . 7 . . . . . . 4 . Critical Strikes 65 | . 14 . 1 . . 2 3 1 . . 1 1 . . 1 1 . 2 . . 1 . 5 . 8 . . . . 5 2 9 8 Burn 16 | . 14 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 2 . Destroy 5 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Smash 23 | . . . . . . . . 1 . . 1 . . . 1 1 . 2 . . 1 . 4 . 8 . . . . . . 4 . Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . Melee Attacks 308 | . . . . . . . . 37 3 14 2 2 21 . 25 37 . 11 3 . 6 1 28 . 45 . . 5 . 41 . 21 6 Impact 287 | . . . . . . . . 16 3 14 2 2 21 . 25 37 . 11 3 . 6 1 28 . 45 . . 5 . 41 . 21 6 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . . . 4 . . 1 . 1 . 3 5 . 3 2 . . . 5 . 8 . . . . 7 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53438 | 98 2280 138 1421 692 . 1585 2543 2508 49 17 228 1200 485 31 1136 510 . 2546 289 95 574 440 2223 . 1842 535 240 9277 613 5392 4316 5943 4192 Guns 8668 | 98 1853 138 1421 262 . 1585 2431 206 49 17 . . . . . . . . . . . . . . . . . . . . . 207 401 Cannons 8619 | . . . . . . . 112 328 . . 108 290 . 31 . . . 64 . 95 . 134 204 . . . 240 . 210 744 1171 2761 2127 Explosions 29224 | . 420 . . 430 . . . 1403 . . . 910 362 . 794 . . 2025 . . . 306 1319 . 571 535 . 9277 403 3824 3145 2017 1483 Melee 6903 | . . . . . . . . 571 . . 120 . 123 . 342 510 . 457 289 . 574 . 700 . 1271 . . . . 808 . 958 180 Ramming 24 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 1 Kinetic 6455 | . . . 491 262 . 1313 2021 206 49 17 . . . . . . . . . . . . . . . . . . . . . 207 1889 Thermal 14642 | 85 1853 138 930 108 . 272 410 328 . . 108 290 . 31 51 . . 414 . 95 . 134 204 . . . 240 . 210 . 3488 4410 843 Explosive 22898 | . 420 . . 322 . . . 1403 . . . 910 362 . 743 . . 1675 . . . 306 1319 . 571 535 . 9277 403 3824 828 . . Electromagnetic 1404 | 13 . . . . . . 112 . . . . . . . . . . . . . . . . . . . . . . . . . 1279 Impact 6903 | . . . . . . . . 571 . . 120 . 123 . 342 510 . 457 289 . 574 . 700 . 1271 . . . . 808 . 958 180 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 744 . 368 . Highest Corruption 44 | . . . . . . . 2 3 18 18 18 18 1 10 10 . 15 15 15 15 15 15 . 9 9 . . . 5 1 1 25 44 Average Corruption 10 | . . . . . . . 1 2 11 18 18 18 1 8 10 . 10 15 15 15 15 15 . 9 8 . . . 5 1 1 7 15 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 335 | . . . . . . . 7 13 5 23 17 23 4 1 42 . 8 26 11 21 10 36 . . 24 . . . . . 4 17 43 Message Errors 88 | . . . . . . . 2 3 1 6 8 8 2 . 8 . 2 4 1 2 3 12 . . 8 . . . . . 1 7 10 Matter Fused 75 | . . . . . . . 3 2 1 1 2 4 1 . 12 . . 2 5 8 3 10 . . 9 . . . . . 3 3 6 Heat Flow Errors 48 | . . . . . . . 1 3 1 3 3 3 . . 4 . . 5 3 6 3 2 . . 3 . . . . . . 4 4 Energy Discharges 33 | . . . . . . . . . . 3 1 3 . . 9 . 1 6 . 1 1 3 . . . . . . . . . 1 4 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 43 | . . . . . . . 1 5 . 5 3 2 1 . 6 . . 4 1 . . 6 . . 3 . . . . . . . 6 Data Loss (major) 10 | . . . . . . . . . . 3 . . . . 1 . . 2 . . . 2 . . . . . . . . . . 2 Misfires 9 | . . . . . . . . . . 1 . 1 . 1 . . . . . 3 . 1 . . . . . . . . . 1 1 Alerts 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Misdirections 15 | . . . . . . . . . . . . . . . . . 4 2 1 . . . . . . . . . . . . 1 7 Weapon Failures 5 | . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6219 | . 22 . . 17 . . . 290 . . 48 43 9 . 137 131 . 518 271 17 345 50 613 . 1033 51 73 174 33 616 444 1023 261 Projectiles 1081 | . . . . . . . . 10 . . 48 4 . . . . . . . 17 . 50 3 . . . 73 . 33 84 238 440 81 Explosions 1219 | . 22 . . 17 . . . 68 . . . 39 9 . 5 . . 173 . . . . 52 . 6 51 . 174 . 156 206 211 30 Melee 3919 | . . . . . . . . 212 . . . . . . 132 131 . 345 271 . 345 . 558 . 1027 . . . . 376 . 372 150 Knockbacks 37 | . . . . . . . . 2 . . . . . . 1 1 . 3 . . . . 4 . 3 . . . . 2 . 11 10 Impact 28 | . . . . . . . . 2 . . . . . . 1 1 . 3 . . . . 4 . 3 . . . . 2 . 11 1 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1129 | . 3 . . . . . . 38 . . . . . . . . . 237 . . . . . . 70 . . . . 146 396 221 18 Shots 22 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . 2 . . . . 3 6 5 1 Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 600 | 98 180 45 243 8 . 138 147 262 290 242 282 238 . 48 376 192 . 258 242 393 255 143 138 . 271 333 121 413 344 600 208 197 386 Average Temperature 78 | 40 35 21 51 3 . 34 37 76 184 93 101 89 . 29 72 66 . 69 110 108 120 48 41 . 71 96 53 90 118 173 99 103 106 Received Heat Transfer 2436 | . 327 66 312 60 . 567 441 90 . . . . . . . 45 . . . 36 . 37 . . 66 . . . . 173 15 138 63 Effects 27 | . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . 2 . . 2 . 17 . . 2 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 Energy Bleed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . Interference 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . 6 . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 22 | . . . . . . . . 1 . . . . . . . 1 . 3 . . . . 4 . 6 . . . . 2 . 3 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Parts Fried 69 | . . . . . . . . 1 . . . . . . 3 6 . 6 2 . 1 . 13 . 19 . . . . 7 . 5 6 Impact Corruptions 101 | . . . . . . . . 8 . . . . . . 3 4 . 9 5 . 12 . 15 . 21 . . . . 12 . 8 4 Robots Melted 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Parts Melted 44 | 3 21 . 1 . . 1 4 . . . . 2 . . . . . . . . . 1 . . . . . . . . 7 4 . Heat Transferred 18563 | 259 5992 180 1160 150 . 481 925 481 . . 148 481 . 37 50 . . 300 . 150 . 200 248 . . . 259 . 222 . 2560 3523 757 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 3 | . 1 . 2 1 . . 2 2 . . . . . . . . . 2 . . . . 1 . . . . . . 2 2 3 2 Low Security (%) 73 | 100 45 100 37 89 . 100 54 95 100 100 . . 100 100 100 100 100 70 . . . . 79 100 100 . . . . 87 79 . . Level 1 21 | . 54 . 61 10 . . 44 . . . . . . . . . . 22 . . . . 20 . . . . . . 11 7 23 95 Level 2 3 | . . . . . . . . 4 . . . . . . . . . 6 . . . . . . . . . . . 1 12 43 4 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 856 | 10 316 193 407 229 . 188 403 534 185 136 . . 90 1 185 34 9 541 . . . . 283 15 193 . . . . 441 598 856 437 Initial 404 | . 6 117 5 158 . . 23 170 185 109 . . 20 1 . 7 9 . . . . . . 3 10 . . . . . 75 331 404 Average 135 | 2 193 106 232 75 . 86 173 58 169 92 . . 11 . 34 3 1 161 . . . . 106 5 48 . . . . 69 151 618 333 Influence Increases 12611 | 15 864 207 943 364 . 570 816 776 52 181 5 255 174 . 309 222 . 733 5 . 15 120 680 15 626 140 10 799 95 1018 805 1024 773 Destroy 0b10 Robot/C 6040 | . 480 140 560 240 . 400 480 300 . . . 160 80 . 80 . . 280 . . . 100 220 . 100 100 . 740 80 320 300 560 320 Destroy 0b10 Robot/NC 760 | 15 65 10 60 5 . 25 80 50 . 5 5 . 10 . 25 25 . 30 5 . 15 10 40 . 60 . 10 25 5 100 45 . 35 Destroy Leader 1008 | . 100 30 166 40 . 70 140 62 . . . 20 12 . 12 2 . 32 . . . 10 24 . 14 10 . . 10 50 42 110 52 Allied During Kill 94 | . . 27 35 . . . . . . . . . 10 . . . . . . . . . . . . . . 19 . . . . 3 Successful Hack 552 | . 48 . 60 . . . 23 22 . 132 . . 37 . 34 17 . 17 . . . . 10 . 41 . . . . 97 14 . . Disable Machine 735 | . 45 . . 30 . 15 15 120 . . . . . . 45 30 . 90 . . . . 75 . 30 . . . . 30 120 30 60 Destroy Structure 2282 | . 36 . 2 49 . . 3 72 52 14 . . 25 . 83 88 . 284 . . . . 266 . 216 . . . . 346 284 279 183 Partial Spotted 150 | . . . . . . . . 60 . . . . . . . 15 . . . . . . 30 15 15 . . . . 15 . . . Lose Combat Pursuer 990 | . 90 . 60 . . 60 75 90 . 30 . 75 . . 30 45 . . . . . . 15 . 150 30 . 15 . 60 . 45 120 Influence Decreases 12394 | 5 573 494 550 575 196 510 501 621 425 288 55 222 202 5 294 209 28 350 232 156 15 120 670 10 558 223 10 250 644 883 350 939 1231 Entered New Map 2694 | . 4 184 9 249 196 . 37 205 345 48 19 . 13 4 . 8 19 . 142 30 . . . 7 5 31 . . 549 . 60 259 271 Time Decay 7369 | 5 549 310 471 326 . 450 414 406 70 230 25 222 139 1 191 159 9 200 90 126 15 120 394 3 398 192 10 190 95 409 270 410 470 Lost Part 959 | . 20 . 10 . . 60 50 10 . . . . . . . 6 . . . . . . . . 3 . . . . 40 20 270 470 Lost Ally 257 | . . . 60 . . . . . 10 10 11 . 50 . 2 4 . . . . . . 10 . 20 . . 60 . . . . 20 Purge Threat 1115 | . . . . . . . . . . . . . . . 101 32 . 150 . . . . 266 . 132 . . . . 434 . . . Squads Dispatched 89 | . 5 . 3 . . 1 2 11 . 6 . . 10 . 8 2 . 4 . . . . 9 . 8 . . . . 9 5 1 5 Investigation 36 | . 3 . 1 . . . . 4 . 5 . . 4 . 5 . . 4 . . . . 4 . 1 . . . . 2 1 1 1 Extermination 26 | . . . . . . . . 3 . 1 . . 2 . 2 2 . . . . . . 3 . 4 . . . . 4 1 . 4 Reinforcement 23 | . 2 . 2 . . 1 2 4 . . . . 1 . 1 . . . . . . . 2 . 3 . . . . 3 2 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 22 | . 2 . 2 . . . 3 1 . . . . . . 1 2 . 1 . . . . 1 . 1 . . . . 4 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 446 | . 44 5 40 9 . 24 35 22 5 5 . 3 3 6 9 6 6 19 . 1 . 1 21 4 21 6 . 16 . 30 20 35 50 Peak Tracking Total 10 | . 6 2 6 4 . 4 5 7 2 1 . 4 3 6 3 2 6 6 . 1 . 5 4 4 6 5 . 10 1 8 8 10 10 Tactical Retreats 48 | . 4 . 4 . . 3 4 5 1 2 . 2 . . 2 2 . . . . . . 1 . 6 2 . 1 . 3 . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 22 | . 1 . 3 . . . 2 5 . . . . 1 . 1 1 . . . . . . 5 . 1 . . . . . 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 52 | . 3 . . 2 . 1 1 8 . . . . . . 3 2 . 6 1 . . . 5 . 2 . . 1 . 2 9 2 4 Max in Single Turn 4 | . 2 . . 2 . 1 1 3 . . . . . . 2 1 . 4 1 . . . 2 . 1 . . 1 . 1 2 1 1 Garrison Access 13 | . . . . . . . . 2 . 1 . . . . 1 1 . 2 . . . . 3 . . . . . . 1 . 2 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 177 | . 9 . 11 1 . . 7 14 . 15 1 . 14 . 16 7 . 11 . . 4 . 22 . 17 . . 10 . 14 2 1 1 Terminals 90 | . 6 . 7 . . . 4 7 . 9 . . 8 . 10 4 . 4 . . . . 8 . 12 . . . . 9 1 . 1 Fabricators 26 | . . . . . . . . 3 . 2 . . 3 . 5 1 . 3 . . . . 4 . 2 . . . . 2 1 . . Repair Stations 13 | . 1 . 1 . . . 2 1 . 1 . . 1 . . . . 1 . . . . 4 . 1 . . . . . . . . Recycling Units 16 | . 2 . 1 . . . 1 1 . 1 . . 1 . . 1 . 1 . . . . 3 . 2 . . . . 1 . 1 . Scanalyzers 4 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 12 | . . . . . . . . 2 . 1 . . 1 . 1 1 . 2 . . . . 3 . . . . . . 1 . . . Total Hacks 521 | . 31 . 29 1 . . 25 33 . 49 1 . 35 . 45 22 . 28 . . 17 . 53 . 67 . . 14 . 60 6 3 2 Successful 386 | . 18 . 18 1 . . 15 17 . 28 1 . 24 . 35 19 . 23 . . 17 . 47 . 58 . . 14 . 45 4 2 . Failed 133 | . 13 . 11 . . . 10 16 . 21 . . 11 . 10 3 . 5 . . . . 5 . 9 . . . . 14 2 1 2 Catastrophic 19 | . 3 . . . . . 2 4 . 3 . . 2 . 2 . . . . . . . . . . . . . . 2 1 . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Manual 256 | . 14 . 15 . . . 8 12 . 22 . . 19 . 26 14 . 12 . . . . 23 . 54 . . . . 35 2 . . Terminals 282 | . 23 . 19 . . . 10 17 . 29 . . 19 . 24 13 . 10 . . . . 24 . 54 . . . . 37 1 . 2 Fabricators 109 | . . . . . . . . 7 . 9 . . 11 . 20 7 . 10 . . . . 14 . 8 . . . . 18 5 . . Repair Stations 46 | . 6 . 3 . . . 14 3 . 3 . . 2 . . . . 4 . . . . 8 . 3 . . . . . . . . Recycling Units 19 | . 2 . 1 . . . 1 2 . 1 . . 1 . . 1 . 1 . . . . 3 . 2 . . . . 1 . 3 . Scanalyzers 15 | . . . 6 . . . . . . 6 . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 17 | . . . . . . . . 4 . 1 . . 2 . 1 1 . 3 . . . . 4 . . . . . . 1 . . . Terminal Hacks 174 | . 11 . 8 1 . . 2 5 . 12 1 . 9 . 11 6 . 5 . . 17 . 16 . 34 . . 14 . 22 . . . Record 14 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 9 . . . . . Part Schematic 31 | . 2 . 4 . . . . 1 . . . . 1 . 2 2 . . . . 4 . 1 . 8 . . . . 6 . . . Robot Analysis 8 | . 3 . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . . Open Door 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . Branch Access Points 9 | . 1 . . . . . . . . 1 . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 10 | . 1 . 1 . . . 1 1 . 1 . . 1 . 1 . . 1 . . . . 1 . 1 . . . . . . . . Fabricator Index 5 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Unreport Threat 9 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . 2 . 1 . . . . 3 . . . Locate Traps 22 | . 3 . 3 . . . 1 2 . . . . 2 . 1 . . 1 . . . . 2 . 5 . . . . 2 . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . Recall Extermination 14 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . 3 . 4 . . . . 4 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 22 | . . . . . . . . 1 . 4 . . 1 . 2 1 . . . . . . 3 . 8 . . . . 2 . . . Fabricator Hacks 67 | . . . . . . . . 3 . 4 . . 5 . 12 6 . 6 . . . . 8 . 5 . . . . 15 3 . . Network Status 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Load Schematic 41 | . . . . . . . . 2 . 3 . . 3 . 8 3 . 4 . . . . 5 . 3 . . . . 8 2 . . Build 22 | . . . . . . . . . . 1 . . 1 . 4 3 . 1 . . . . 2 . 2 . . . . 7 1 . . Repair Station Hacks 36 | . 3 . 2 . . . 11 2 . 1 . . 2 . . . . 4 . . . . 8 . 3 . . . . . . . . Scan Component 20 | . 2 . 1 . . . 6 1 . 1 . . 1 . . . . 2 . . . . 4 . 2 . . . . . . . . Repair 15 | . 1 . 1 . . . 5 1 . . . . 1 . . . . 2 . . . . 3 . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 17 | . 2 . 1 . . . 1 1 . 1 . . 1 . . 1 . 1 . . . . 3 . 2 . . . . 1 . 2 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 16 | . 2 . 1 . . . 1 1 . 1 . . 1 . . 1 . 1 . . . . 3 . 2 . . . . 1 . 1 . Scanalyzer 9 | . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 6 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Analyze 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 11 | . . . . . . . . 2 . 1 . . . . 1 1 . 2 . . . . 3 . . . . . . 1 . . . Seal Access 11 | . . . . . . . . 2 . 1 . . . . 1 1 . 2 . . . . 3 . . . . . . 1 . . . Unauthorized Hacks 72 | . 2 . 4 . . . 1 4 . 6 . . 7 . 11 5 . 5 . . . . 9 . 14 . . . . 3 1 . . Terminals 41 | . 2 . 4 . . . 1 2 . 4 . . 3 . 5 4 . 1 . . . . 3 . 11 . . . . 1 . . . Track 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Assimilate 14 | . . . 1 . . . . . . 3 . . 1 . 2 1 . . . . . . 3 . 2 . . . . 1 . . . Botnet 16 | . 1 . 2 . . . 1 2 . 1 . . 2 . 2 2 . 1 . . . . . . 2 . . . . . . . . Operators 5 | . 1 . 1 . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Fabricators 31 | . . . . . . . . 2 . 2 . . 4 . 6 1 . 4 . . . . 6 . 3 . . . . 2 1 . . Prioritize 11 | . . . . . . . . . . 1 . . 1 . 1 1 . 1 . . . . 2 . 2 . . . . 1 1 . . Recompile 20 | . . . . . . . . 2 . 1 . . 3 . 5 . . 3 . . . . 4 . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 111 | . 8 . 9 . . . 7 13 . 10 . . 8 . 10 5 . 5 . . . . 13 . 9 . . . . 10 2 1 1 Full Trace Events 16 | . 3 . 1 . . . . 2 . 4 . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 1 Feedback Events 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 2 . 5 . . . . 1 . 1 . . 1 . 2 2 . . . . 4 . 1 . 8 . . . . 6 . . . Parts Built 26 | . . . . . . . . . . 1 . . 2 . 4 3 . 1 . . . . 2 . 3 . . . . 8 2 . . Authchips 20 | . . . . . . . . . . 1 . . . . 4 3 . 1 . . . . 2 . 2 . . . . 6 1 . . Time 1266 | . . . . . . . . . . 53 . . 117 . 104 152 . 76 . . . . 253 . 168 . . . . 314 29 . . Total Part Build Rating 173 | . . . . . . . . . . 6 . . 14 . 24 15 . 5 . . . . 12 . 22 . . . . 61 14 . . Parts Repaired 15 | . 1 . 1 . . . 5 1 . . . . 1 . . . . 2 . . . . 3 . 1 . . . . . . . . Time 577 | . 36 . 13 . . . 214 30 . . . . 78 . . . . 50 . . . . 106 . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . 10 . 9 . . . 4 3 . . . . 2 . . . . 2 . . . . 3 . 4 . . . . 3 . . . Parts Scanalyzed 5 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Total Allies 42 | . . 3 . . . . . . 19 3 . . 3 . 2 1 . . . . . . 2 . 2 . . 5 . 1 . . 1 Largest Group 19 | . . 3 3 . . . . . 19 2 2 . 2 . 1 1 . . . . . . 1 . 1 . . 5 . 1 . . 1 Highest-Rated Group 465 | . . 40 40 . . . . . 465 36 36 . 62 . 10 26 . . . . . . 45 . 45 . . 272 . 45 . . 54 Highest-Rated Ally 64 | . . 16 16 . . . . . 35 26 26 . 32 . 10 26 . . . . . . 45 . 45 . . 64 . 45 . . 54 Total Orders 8 | . . . . . . . . . . 3 . . 1 . 2 . . . . . . . 1 . . . . 1 . . . . . STAY 5 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 171 | . . 15 51 . . . . . 59 . . . 7 . . . . . . . . . . . . . . 37 . . . . 2 Total Damage 5342 | . . 115 526 . . . . . 3073 . . . 238 . . . . . . . . . . . . . . 1332 . . . . 58 Kills 29 | . . 4 7 . . . . . 10 . . . 2 . . . . . . . . . . . . . . 5 . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 17153 | . . . . . . . . 1199 148 480 377 467 705 83 1089 894 123 524 195 532 323 889 1925 38 1167 416 228 1132 694 2181 95 73 1176 Optics 8525 | . . . . . . . . . . . . . 705 83 1089 894 123 524 195 532 323 889 1919 . . . . . . . . 73 1176 Sensors 15731 | . . . . . . . . 1180 148 480 377 467 705 83 1033 805 123 502 194 290 248 881 1864 38 1167 416 228 1132 694 2167 93 . 416 Terrain 1363 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 850 84 1 428 Seismic 471 | . . . . . . . . 471 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 581 | . . . . . . . . 581 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . 3 . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . 2 . . . . . . . . 2 . 1 . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 28377 | 79 1617 683 1393 2049 204 1182 1743 1321 148 484 390 468 705 83 1089 894 123 524 195 532 323 889 1925 38 1712 435 228 1133 695 2331 586 995 1181 Spaces Moved 24534 | 43 873 547 805 705 146 604 859 1832 199 806 833 869 1132 129 1336 1096 170 674 378 442 245 572 2342 86 1895 428 380 1068 421 1372 203 332 712 Core 22 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Legs 741 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 605 Wheels 4658 | 33 873 547 805 705 146 604 859 . . . . . . . . . . . . . . . . . . . . . . . . . 86 Hover 19104 | . . . . . . . . 1832 199 806 833 869 1132 129 1336 1096 170 674 378 442 245 572 2342 86 1895 428 380 1068 421 1372 203 196 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 80 95 95 140 140 135 110 40 40 40 42 38 38 43 43 48 48 48 48 48 118 44 33 44 44 51 51 51 130 120 122 122 50 Average Speed 75 | 96 91 95 129 141 140 146 117 40 40 40 42 41 40 43 44 48 48 51 48 55 118 110 45 44 48 51 51 83 130 128 246 235 123 Slowest Speed 456 | 200 100 95 155 145 140 155 140 108 40 42 42 42 43 43 108 48 48 108 48 118 118 118 111 44 116 51 51 131 130 225 315 456 330 Overloaded Moves 57 | . . . . . . . . . . . . . . . . . . . . . . 3 15 . . . . . . . 6 33 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 57 | 4 97 99 61 99 53 98 68 52 79 26 96 66 31 83 32 17 94 24 62 67 61 68 47 79 39 49 63 90 59 28 29 11 26 Regions Visited 33 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . . Known Exits Taken 17 | . 1 . . . . . . . . 1 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 1 . 2 . 1 . . . . 4 2 . . . . . . 1 2 . 2 . . . 1 5 . 2 . . . . Spaces Dug 388 | . 8 . . . . . . 21 3 14 1 2 20 . 30 33 . 8 . 5 . 23 36 . 71 19 1 16 1 40 25 . 11 Terrain Destroyed 2062 | . 39 . . 62 . 1 . 83 3 14 1 94 27 . 89 50 . 189 . 15 . 62 172 . 126 96 3 284 28 216 155 190 63 Melee 199 | . . . . . . . . 21 3 14 1 2 20 . 19 26 . 5 . . . 1 16 . 31 . . 5 . 30 . . 5 Projectile 350 | . . . . . . 1 . 2 . . . 2 . . 20 24 . 9 . 15 . 42 37 . 53 37 3 1 6 36 8 26 28 AOE 1513 | . 39 . . 62 . . . 60 . . . 90 7 . 50 . . 175 . . . 19 119 . 42 59 . 278 22 150 147 164 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Total 32478 | 65 1498 694 1039 1723 147 781 1448 2312 260 942 866 948 1338 155 1760 1372 210 815 384 712 266 780 3105 85 2546 602 403 1239 555 1820 259 454 895 Wait 5682 | 5 449 138 95 978 . 86 395 349 52 108 25 30 149 27 334 197 39 71 1 252 . 143 609 . 491 112 14 86 107 287 10 16 27 Move 24505 | 42 872 546 804 704 145 603 858 1832 198 805 832 868 1132 128 1335 1096 169 673 377 441 244 571 2342 85 1894 427 379 1067 420 1371 202 331 712 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 5 15 2 27 6 1 8 22 8 2 4 1 4 7 . 11 5 . 9 . . 1 2 12 . 12 4 . 5 3 11 4 13 15 Fast Attach 107 | 6 4 . 9 . . . 5 6 . . . 3 1 . 4 . 1 5 1 1 5 1 15 . 5 1 . 6 . 6 3 9 10 Attach 163 | . 1 . 3 . . 6 4 4 . 1 . 5 4 . 9 6 1 8 . 1 . 4 12 . 8 5 . . 3 23 7 21 27 Detach 65 | . . . . . . . . . . . . 2 2 . 4 . . 7 . . 3 3 9 . 6 2 . 3 . 15 6 3 . Swap 254 | 1 23 . 18 14 . 9 30 32 . 3 1 1 11 . 6 5 . 3 2 2 5 3 11 . 12 4 . 8 4 12 9 12 13 Drop 206 | . 27 . 21 6 1 7 23 18 2 6 1 6 6 . 8 1 . 9 . . 2 4 14 . 15 5 . 6 4 7 . . 7 Fire 943 | 6 106 8 62 15 . 62 111 26 3 1 4 27 1 . 24 25 . 19 . 15 . 48 53 . 58 42 10 47 14 46 18 28 64 Melee 308 | . . . . . . . . 37 3 14 2 2 21 . 25 37 . 11 3 . 6 1 28 . 45 . . 5 . 41 . 21 6 Ram 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 18 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 6 . . . . 8 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Repaired Broken Wheel 305 | -10/Materials | Build established: Mutant 411 | -10/Materials | Identified exit to Mines 551 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Discovered new exit (range 6) 886 | -10/Materials | Build established: Scavenger-Mutant 1091 | -10/Materials | Core integrity fell below 50% 1215 | -10/Materials | Discovered new exit (range 7) 1469 | -10/Materials | Build established: Mutant 1697 | -10/Materials | Entered Mines 1700 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1747 | -10/Mines | Learned Materials emergency access door positions 1797 | -10/Mines | Discovered new exit (range 11) 2110 | -10/Mines | Discovered new exit (range 8) 2380 | -10/Mines | Entered Materials 2380 | -9/Materials | Accompanied by 3 allies 2380 | -9/Materials | Evolved 2 slots: Utility x2 2639 | -9/Materials | Discovered new exit (range 15) 2929 | -9/Materials | Destroyed 7 combat bots 3155 | -9/Materials | Discovered new exit (range 16) 3594 | -9/Materials | Repaired Wheel 3773 | -9/Materials | Entered Mines 3833 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4996 | -9/Mines | Discovered new exit (range 5) 5066 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5066 | -9/Mines | Discovered new exit (range 5) 5297 | -9/Mines | Discovered new exit (range 16) 5466 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5822 | -9/Mines | Entered Exiles 5843 | -9/Exiles | Discovered new exit (range 15) 5857 | -9/Exiles | Met 8R-AWN 5877 | -9/Exiles | Met EX-HEX 5953 | -9/Exiles | Met EX-DEC 6015 | -9/Exiles | Discovered new exit (range 10) 6026 | -9/Exiles | Entered Mines 6504 | -8/Mines | Discovered new exit (range 13) 6725 | -8/Mines | Core integrity fell below 50% 6754 | -8/Mines | Lost 4 parts (1p1n2w) 7027 | -8/Mines | Build established: Scavenger-Mutant 7029 | -8/Mines | Discovered new exit (range 7) 7208 | -8/Mines | Entered Materials 7208 | -8/Materials | Evolved 2 slots: Propulsion x2 7280 | -8/Materials | Repaired Hrd. Medium Armor Plating 7319 | -8/Materials | Repaired Hrd. Medium Armor Plating 7364 | -8/Materials | Repaired Core Analyzer 7852 | -8/Materials | Build established: Mutant 8047 | -8/Materials | Discovered new exit (range 16) 8088 | -8/Materials | Lost 4 parts (2n2w) 8110 | -8/Materials | Core integrity fell below 50% 8251 | -8/Materials | Discovered new exit (range 16) 8528 | -8/Materials | Repaired Lgt. Angular Momentum Engine 8576 | -8/Materials | Repaired Mic. Nuclear Core 8951 | -8/Materials | Entered Factory 8951 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9308 | -7/Factory | Build established: Scavenger-Mutant 9332 | -7/Factory | Repaired Enh. Autogun 9924 | -7/Factory | Discovered new exit (range 7) 10049 | -7/Factory | Build established: Hacker-Mutant 10246 | -7/Factory | Destroyed 13 combat bots 10272 | -7/Factory | Manually triggered Chute Trap 10272 | -7/Factory | Sucked down chute 10272 | -7/Factory | Entered Waste 10277 | -7/Waste | Spotted C-40 Crusher 10287 | -7/Waste | EMP discharged 10287 | -7/Waste | System corruption reached 10% 10293 | -7/Waste | Spotted C-40 Crusher 10308 | -7/Waste | Met Warlord forces unprepared to attack 10316 | -7/Waste | Allies destroyed C-40 Crusher 10347 | -7/Waste | Lost 5 allies 10365 | -7/Waste | Spotted C-40 Crusher 10387 | -7/Waste | EMP discharged 10403 | -7/Waste | Spotted C-40 Crusher 10416 | -7/Waste | Discovered new exit (range 10) 10419 | -7/Waste | Identified exit to Factory 10420 | -7/Waste | Entered Factory 10463 | -7/Factory | Identified exit to Lower Caves 10522 | -7/Factory | Discovered new exit (range 16) 10528 | -7/Factory | Identified exit to Factory 10690 | -7/Factory | Fabricated Smartbomb Launcher (x1) 10904 | -7/Factory | Entered Lower Caves 10904 | -7/Lower Caves | Accompanied by 2 allies 11169 | -7/Lower Caves | Learned location of Extension (-5) 11187 | -7/Lower Caves | Learned location of 1 exit from Factory 11272 | -7/Lower Caves | Discovered new exit (range 12) 11276 | -7/Lower Caves | Identified exit to Lower Caves 11294 | -7/Lower Caves | Entered another Lower Caves area 11313 | -7/Lower Caves | Discovered exit to Factory (range 14) 11545 | -7/Lower Caves | Found DCF Scrap (15 items) 11666 | -7/Lower Caves | Found Alien Artifact 11666 | -7/Lower Caves | Identified Core Expander 11666 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 11762 | -7/Lower Caves | Entered Factory 11762 | -6/Factory | Evolved 2 slots: Utility x2 11763 | -6/Factory | Identified exit to Factory 11848 | -6/Factory | Garrison activated, responded to threat 11965 | -6/Factory | Identified exit to Lower Caves 12006 | -6/Factory | Repaired Broken Cmb. Gravmag System 12049 | -6/Factory | Build established: Hacker-Scout 12239 | -6/Factory | Fabricated Graphene Brace? 12467 | -6/Factory | Sucked down chute 12467 | -6/Factory | Entered Waste 12471 | -6/Waste | Spotted C-40 Crusher 12475 | -6/Waste | Spotted C-40 Crusher 12476 | -6/Waste | Spotted C-40 Crusher 12482 | -6/Waste | EMP discharged 12482 | -6/Waste | System corruption reached 10% 12515 | -6/Waste | Spotted C-40 Crusher 12526 | -6/Waste | Spotted C-40 Crusher 12545 | -6/Waste | Discovered new exit (range 10) 12545 | -6/Waste | Spotted C-40 Crusher 12549 | -6/Waste | Identified exit to Factory 12550 | -6/Waste | Entered Factory 12657 | -6/Factory | Spotted B-75 Beast 12911 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12940 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12968 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12997 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13639 | -6/Factory | Entered another Factory area 13639 | -5/Factory | Evolved 2 slots: Utility x2 13870 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 13912 | -5/Factory | Fabricated Exp. Targeting Computer? 13968 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 14036 | -5/Factory | Identified exit to Upper Caves 14036 | -5/Factory | Identified exit to Extension 14253 | -5/Factory | Build established: Wizard-Scout 14533 | -5/Factory | Sucked down chute 14533 | -5/Factory | Entered Waste 14548 | -5/Waste | EMP discharged 14548 | -5/Waste | System corruption reached 10% 14551 | -5/Waste | Spotted C-40 Crusher 14559 | -5/Waste | Spotted C-40 Crusher 14584 | -5/Waste | Spotted C-40 Crusher 14611 | -5/Waste | Spotted C-40 Crusher 14611 | -5/Waste | Spotted C-40 Crusher 14616 | -5/Waste | Spotted C-40 Crusher 14636 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14648 | -5/Waste | EMP discharged 14652 | -5/Waste | Discovered new exit (range 10) 14656 | -5/Waste | Identified exit to Factory 14656 | -5/Waste | Entered Factory 14838 | -5/Factory | Identified exit to Factory 14973 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 15031 | -5/Factory | Repaired Gravmag Array 15061 | -5/Factory | Repaired Imp. Gravmag System 15180 | -5/Factory | Entered Upper Caves 15297 | -5/Upper Caves | Found Alien Artifact 15297 | -5/Upper Caves | Identified Dimensional Node Initializer 15297 | -5/Upper Caves | Initialized slip node 15366 | -5/Upper Caves | Discovered new exit (range 20) 15375 | -5/Upper Caves | Identified exit to Upper Caves 15375 | -5/Upper Caves | Entered another Upper Caves area 15408 | -5/Upper Caves | Discovered exit to Factory (range 8) 15730 | -5/Upper Caves | Spotted B-75 Beast 15895 | -5/Upper Caves | Learned Factory emergency access door positions 15900 | -5/Upper Caves | Discovered new exit (range 8) 15906 | -5/Upper Caves | Identified exit to Zhirov 15907 | -5/Upper Caves | Entered Zhirov 15908 | -5/Zhirov | Discovered new exit (range 3) 15929 | -5/Zhirov | Met Zhirov 15955 | -5/Zhirov | Learned location of Quarantine (-2) 15955 | -5/Zhirov | Learned location of Testing (-3) 15955 | -5/Zhirov | Learned location of Command (-1) 15962 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15980 | -5/Zhirov | Found Alien Artifact 15980 | -5/Zhirov | Identified Integrated Reactor 15980 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16134 | -5/Zhirov | Identified exit to Proximity Caves 16156 | -5/Zhirov | Build established: Wizard-Assassin 16179 | -5/Zhirov | Found Alien Artifact 16230 | -5/Zhirov | Entered Proximity Caves 16481 | -4/Proximity Caves | Learned 8 Research zone layouts 17057 | -4/Proximity Caves | Spotted B-86 Titan 17115 | -4/Proximity Caves | Discovered exit to Factory (range 6) 17119 | -4/Proximity Caves | Entered Factory 17119 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17120 | -4/Factory | Identified exit to Armory 17356 | -4/Factory | Repaired Smartbomb Launcher 17376 | -4/Factory | Build established: Wizard-Scout 17449 | -4/Factory | Repaired Gravmag Array? 17861 | -4/Factory | Discovered new exit (range 17) 17872 | -4/Factory | Identified exit to Research 17885 | -4/Factory | Spotted B-86 Titan 18371 | -4/Factory | Central database locked down 18431 | -4/Factory | Identified exit to Upper Caves 18800 | -4/Factory | Fabricated Prc. Energy Filter? 18835 | -4/Factory | Fabricated Prc. Energy Filter? 18988 | -4/Factory | Repaired Cmb. Gravmag System 19044 | -4/Factory | Manually triggered Chute Trap 19044 | -4/Factory | Sucked down chute 19044 | -4/Factory | Entered Waste 19048 | -4/Waste | Spotted C-40 Crusher 19052 | -4/Waste | Spotted C-40 Crusher 19058 | -4/Waste | Spotted C-40 Crusher 19059 | -4/Waste | EMP discharged 19065 | -4/Waste | Spotted C-40 Crusher 19076 | -4/Waste | Discovered new exit (range 14) 19081 | -4/Waste | Identified exit to Factory 19082 | -4/Waste | Entered Factory 19335 | -4/Factory | Build established: Wizard-Mutant 19620 | -4/Factory | Fabricated Exp. Sensor Array (x1) 19802 | -4/Factory | Fabricated Adv. Hardlight Generator (x2) 20016 | -4/Factory | Repaired Gravmag Array 20794 | -4/Factory | Entered Upper Caves 20849 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20891 | -4/Upper Caves | Learned Research trap positions 20893 | -4/Upper Caves | Learned location of Armory (-4) 20915 | -4/Upper Caves | Spotted B-86 Titan 21176 | -4/Upper Caves | Encountered a Warlord checkpoint 21224 | -4/Upper Caves | Discovered new exit (range 12) 21228 | -4/Upper Caves | Identified exit to Upper Caves 21229 | -4/Upper Caves | Entered another Upper Caves area 21410 | -4/Upper Caves | Learned Research emergency access door positions 21429 | -4/Upper Caves | Discovered new exit (range 15) 21434 | -4/Upper Caves | Identified exit to Warlord 21457 | -4/Upper Caves | Entered Warlord 21660 | -4/Warlord | Learned Research emergency access door positions 21660 | -4/Warlord | Learned 4 Research zone layouts 21661 | -4/Warlord | Learned Research terminal intel 21698 | -4/Warlord | Visited the Vortex Lab 21701 | -4/Warlord | Found Prototype Energy Cannon 21701 | -4/Warlord | Identified Vortex Driver 21706 | -4/Warlord | Found Vortex Driver 21714 | -4/Warlord | Warlord's base attacked by MAIN.C 21757 | -4/Warlord | Found Prototype Reactor 21868 | -4/Warlord | Met Warlord 22064 | -4/Warlord | Warlord forces counterattacked 22074 | -4/Warlord | Lost 5 allies 22113 | -4/Warlord | Destroyed 9 combat bots 22116 | -4/Warlord | Lost 3 allies 22193 | -4/Warlord | Destroyed Executioner 22195 | -4/Warlord | Destroyed Executioner 22216 | -4/Warlord | Destroyed 9 combat bots 22217 | -4/Warlord | Lost 13 allies 22262 | -4/Warlord | Spotted Striker 22266 | -4/Warlord | Destroyed Executioner 22287 | -4/Warlord | Destroyed 8 combat bots 22303 | -4/Warlord | Lost 7 allies 22338 | -4/Warlord | Spotted B-90 Cyclops 22373 | -4/Warlord | Lost 7 allies 22389 | -4/Warlord | Warlord base infiltrated, sounded retreat 22467 | -4/Warlord | Destroyed Executioner 22505 | -4/Warlord | Found Prototype Launcher 22505 | -4/Warlord | Identified Chain Missile Launcher 22518 | -4/Warlord | Spotted Striker 22561 | -4/Warlord | Lost 5 allies 22571 | -4/Warlord | Discovered new exit (range 14) 22589 | -4/Warlord | Identified exit to Proximity Caves 22590 | -4/Warlord | Entered Proximity Caves 23276 | -3/Proximity Caves | Discovered exit to Research (range 7) 23285 | -3/Proximity Caves | Entered Research 23285 | -3/Research | Evolved 2 slots: Utility x2 23286 | -3/Research | Identified exit to Research 23287 | -3/Research | Loaded intel: 100 trap records 23289 | -3/Research | Loaded intel: 23 terminal locations 23534 | -3/Research | Identified Vortex Chain Reactor 23534 | -3/Research | Identified Transdimensional Reconstructor 23593 | -3/Research | Identified exit to Testing 23610 | -3/Research | Build established: Wizard-Assassin 23746 | -3/Research | Warped through subspace 24274 | -3/Research | Fabricated Exp. Signal Interpreter? 24397 | -3/Research | Fabricated Exp. EM Shield (x1) 24464 | -3/Research | Fabricated Vortex Chain Reactor? 24590 | -3/Research | Fabricated Thermal Barrier? 24634 | -3/Research | Fabricated Adv. Coolant Injector? 24684 | -3/Research | Build established: Wizard-Mutant 24734 | -3/Research | Central database locked down 24745 | -3/Research | Fabricated Exp. Power Amplifier? 24847 | -3/Research | Fabricated Hvy. Reactive Plating (x1) 25616 | -3/Research | Entered Testing 25692 | -3/Testing | Found Prototype Energy Cannon 25692 | -3/Testing | Identified Imp. Potential Cannon 25947 | -3/Testing | Fabricated Quantum Capacitor (x2) 25975 | -3/Testing | Build established: Machinist-Mutant 26055 | -3/Testing | Discovered exit to Research (range 7) 26101 | -3/Testing | Spotted PX-R5SJOALA3Z 26116 | -3/Testing | First assault squad dispatched 26192 | -3/Testing | Scanned by Researcher 26202 | -3/Testing | Entered Research 26202 | -2/Research | Warlord forces began assault on 0b10 26202 | -2/Research | Evolved 2 slots: Weapon x2 26212 | -2/Research | Destroyed 7 combat bots 26312 | -2/Research | Research machine network offline 26481 | -2/Research | Destroyed 10 combat bots 26514 | -2/Research | Spotted Executioner 26522 | -2/Research | Spotted Executioner 26527 | -2/Research | Destroyed Executioner 26527 | -2/Research | Destroyed Executioner 26571 | -2/Research | Destroyed 8 combat bots 26574 | -2/Research | Lost 10 parts (1p2n6u1w) 26699 | -2/Research | Borebot progress halted 26801 | -2/Research | Spotted Executioner 26802 | -2/Research | Spotted Striker 26812 | -2/Research | Borebot progress halted 26836 | -2/Research | Destroyed Striker 26854 | -2/Research | Destroyed Executioner 26858 | -2/Research | System corruption reached 10% 26885 | -2/Research | Lost 13 parts (6n2u5w) 26963 | -2/Research | Borebot progress halted 27171 | -2/Research | Discovered new exit (range 20) 27197 | -2/Research | Entered Access 27197 | -1/Access | Evolved 2 slots: Utility x2 27301 | -1/Access | Lost 5 allies 27640 | -1/Access | Found Corrupted Enh. Gamma Bomb Array 27646 | -1/Access | System corruption reached 10% 27656 | -1/Access | Lost 11 parts (2p1n4u4w) 27749 | -1/Access | Energy Cycler disabled 27793 | -1/Access | Found Quantum Capacitor 27909 | -1/Access | Build established: Scavenger-Mutant 28016 | -1/Access | Lost 10 parts (2p3n4u1w) 28084 | -1/Access | Lost 9 parts (2p3n3u1w) 28145 | -1/Access | Spotted B-99 Colossus 28206 | -1/Access | Lost 4 parts (1p1n2u) 28318 | -1/Access | System corruption reached 30% 28342 | -1/Access | Spotted B-99 Colossus 28343 | -1/Access | Core integrity fell below 50% 28366 | -1/Access | Core integrity fell below 20% 28373 | -1/Access | Released all parts (7) 28378 | -1/Access | Destroyed by Q886-k with Compact HERF Cannon Last Messages --------------- 28362_ Arm. Medium Treads destroyed. 28362_ Penetrated by Slug. 28362_ Slug penetrates Wall. 28362_ Penetrated by Slug. 28365_ Slammed into Q866-l. 28365_ Exp. Targeting Computer destroyed. 28365_ Critical hit (Blast). 28365_ Penetrated by Slug. 28365_ Slug penetrates Radio-Gravity Array. 28370_ Slug penetrates Wall. 28373_ System corrupted: Matter fused (-10). 28373_ Released Adv. Coolant Injector. 28373_ Released Huge Storage Unit. 28373_ Released Exp. Targeting Computer. 28373_ Released Imp. Armor Integrity Analyzer. 28373_ Released Exp. Optical Array. 28373_ Released Adv. Terrain Scan Processor. 28373_ Released Imp. Heavy Siege Treads. 28377_ Penetrated by Slug. 28377_ Slug penetrates Radio-Gravity Array. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ? ?"??? ? ?## | | ????????????????????????????????? ??? ? ### | | ??????????????????????????????#?#??"##?######## | | ??????????????????????????????#???##?##?#?##### | | ????????????????????????????????#?##?##?#?##### | | ???????????????????????????#????????######?#### | | ????????????????????????????#????#?###??####### | | ???????????????????????????#?????#??#?######### | | ????????????????????????????????########?# # | | ??????????????????????????????#??# ? # # | | ??????????????????????????????#??# ? # | | ??????????????????????????????#### # ?# | | ?????????????????????????????? ? +? ? # | | ???????????????? ???????????#?# ??? #### | | ???????????????" ????????????# #?? ?#### | | ???????????????" ????????????# ?? ?#### | | ???????????????? ?????????#?# ##?# #### | | ????????????????? ??????????# #?#?#?##?# | | ?????????????????? ?????????# ##?####?## | | ????????????######+#;########## #??#?##?## | | ???????????? ###??#?#?# | | ??????????? ####?#??## | | ???????????? ########## | | ???????????????# ##! [ # | | ???????????????# ## % " | | ???????????????# @ /%##% # | | ???????????????# """""""" !!=Q!!# % %## | | ?????????????????? """""""" !! !BBQQ ### | | ???????????????????"""""""" ! QBB/ %### | | ????????????????????""""""" ## ####% ### | | ?????????????????????"""""" ## #??# #?# | | ???????????????????????"""" #####??# !! #?? | | ???????????????????????"""" #??????#* =! ### | | ???????????????????????"""" #??????# #?# | | ??????????????????????? #??????##########? | | ??????????????????????? #???????????????## | | ?????????????????????? #???????????????#? | | ????????????????????? #????????????????# | | ????????????????????? ##????????????????? | | ???????????????????? #?????????????????? | | ???????????????????? #?????????????????? | | ?????????????????????? ??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 200 Energy Generation 85 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Power Amplification 40 Armor Coverage 600 Resistance: KI 40 Resistance: TH 50 Resistance: EM 75 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 75 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 88 Defensive Hacking 14 Authchip Count 7 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. Ion Engine | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Smartbomb Launcher | -7/Factory | Hacked Med. Reactive Plating | -7/Factory | Scanalyzed Hvy. Reactive Plating | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Antigrav System | -6/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Energy Filter | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Adv. Hardlight Generator | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Lrn. Terrain Scanner | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Gamma Bomb Array | -4/Factory | Hacked Adv. Coolant Injector | -4/Factory | Hacked Vortex Chain Reactor | -3/Research | Scanalyzed Exp. EM Shield | -3/Research | Hacked Thermal Barrier | -3/Research | Hacked Adv. Particle Accelerator | -3/Research | Hacked Exp. Power Amplifier | -3/Research | Hacked Enh. Gamma Bomb Array | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -7/Factory | Authchip Graphene Brace | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Exp. Sensor Array | x1 | -4/Factory | Authchip Adv. Hardlight Generator | x2 | -4/Factory | Authchip Exp. Signal Interpreter | x1 | -3/Research | Authchip Exp. EM Shield | x1 | -3/Research | Authchip Vortex Chain Reactor | x1 | -3/Research | Authchip Thermal Barrier | x1 | -3/Research | Authchip Adv. Coolant Injector | x2 | -3/Research | Authchip Exp. Power Amplifier | x1 | -3/Research | Authchip Hvy. Reactive Plating | x1 | -3/Research Quantum Capacitor | x2 | -3/Testing | Authchip Repaired ---------- Wheel | 50% | -10/Materials | Broken Wheel | 20% | -9/Materials Hrd. Medium Armor Plating | 8% | -8/Materials Hrd. Medium Armor Plating | 18% | -8/Materials Core Analyzer | 37% | -8/Materials Lgt. Angular Momentum Engine | 30% | -8/Materials Mic. Nuclear Core | 70% | -8/Materials Enh. Autogun | 18% | -7/Factory Cmb. Gravmag System | 72% | -6/Factory | Broken Gravmag Array | 69% | -5/Factory Imp. Gravmag System | 42% | -5/Factory Smartbomb Launcher | 30% | -4/Factory Gravmag Array | 44% | -4/Factory Cmb. Gravmag System | 57% | -4/Factory Gravmag Array | 67% | -4/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ForceHeavyDesublimator Manual? 0 Play Time 07:15:43 Cumulative 398.1 hours Start 2025.06.03 @ 23:33:40 End 2025.06.04 @ 14:27:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c3770ff-a7d3-48bf-a353-bc2f5d3fac92