Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.23 @ 00:48:57 Player: Marlyn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (2106) 2106 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 6627 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 12 Aligned with FarCom 300 Friendly Fire -64 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 26/100 System Corruption 4% Temperature Cool (2) Movement Flying (34) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Surge Thruster > --- UTILITY (6) ------ Machine Analyzer Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Machine Analyzer 0b10 Alert Chip Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Scythe Axe > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Cooling System Improved Terrain Scanner Improved Light Armor Plating EMP Blaster Grenade Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 4 | . . . 1 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 93 | . 5 . 21 4 1 1 25 31 5 Power 7 | . . . 2 . . . 1 4 . Engine 4 | . . . 2 . . . 1 1 . Core 3 | . . . . . . . . 3 . Reactor . | . . . . . . . . . . Propulsion 28 | . 2 . 10 . . . 6 8 2 Treads 5 | . 2 . 1 . . . 2 . . Leg 11 | . . . 8 . . . 3 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 12 | . . . 1 . . . 1 8 2 Utility 32 | . 1 . 4 4 1 . 9 12 1 Device 9 | . . . 2 2 . . 3 2 . Storage 3 | . 1 . . . 1 . . 1 . Processor 8 | . . . 2 1 . . 2 3 . Hackware 5 | . . . . . . . . 4 1 Protection 7 | . . . . 1 . . 4 2 . Artifact . | . . . . . . . . . . Weapon 26 | . 2 . 5 . . 1 9 7 2 Energy Gun 6 | . 1 . 2 . . . 3 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . . . 2 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 1 . . . . 1 1 2 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 10 | . . . 1 . . . 4 5 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . 3 Parts Lost 30 | . . . 8 . . . 5 12 5 Power 3 | . . . 1 . . . . 2 . Propulsion 13 | . . . 4 . . . 2 5 2 Utility 7 | . . . 1 . . . 2 3 1 Weapon 7 | . . . 2 . . . 1 2 2 Highest Loss Streak 9 | . . . 4 . . . 3 9 5 Average Slot Usage (%) 92 | . 85 85 89 100 100 100 92 91 63 Engine 8 | . 14 14 10 11 11 11 9 1 . Core 1 | . . . . . . . . 5 . Treads 8 | . 19 28 11 . . . 12 . . Leg 15 | . 8 . 17 33 33 33 14 . . Flight 5 | . . . . . . . . 27 17 Device 6 | . . . 8 4 11 11 9 . . Storage 9 | . 14 14 11 11 11 11 9 7 4 Processor 8 | . . . 6 11 11 11 9 10 15 Hackware 4 | . . . . . . . . 24 15 Protection 4 | . . . . 6 . . 10 . . Energy Gun 7 | . 14 . 9 11 11 5 7 . . Ballistic Gun 6 | . 14 14 9 11 11 11 3 . . Slashing Weapon 4 | . . . . . . . 6 10 4 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 11 29 29 29 36 30 32 40 35 13 Greatest Support 60 | 20 40 40 60 30 30 30 40 40 15 Greatest Overweight (x) 1 | . . . 1 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 Average Capacity 13 | 8 12 15 15 15 15 15 15 8 7 Most Carried 15 | 6 14 14 15 15 15 15 15 15 2 Average Carried 12 | 6 10 14 14 13 14 15 14 7 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 5 Final Carried 15 | 6 14 14 13 14 15 15 15 2 2 Class Distribution -------------------- 38% | Scavenger-Mutant 30% | Mutant 11% | Scavenger-Skirmisher 7% | Hacker-Scout 6% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1149 | 200 70 6 303 117 . 10 362 58 23 Remotely . | . . . . . . . . . . Salvage Created 2996 | . 179 62 776 132 . . 1434 314 99 Parts 159 | . 22 3 31 9 . . 62 21 11 Haulers Intercepted 3 | . . . 1 . . . 2 . . Recyclers Shooed 5 | . . 1 1 . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 48 | . 4 3 15 . . . 15 7 4 Melee 11 | . . . . . . . 10 1 . Guns 23 | . 4 . 14 . . . 5 . . AOE 14 | . . 3 1 . . . . 6 4 Classes Destroyed 14 | . 5 . 3 1 . . 2 2 1 Worker 5 | . . . 1 . . . 2 1 1 Builder 3 | . . . . . . . . 2 1 Tunneler 6 | . . . . 2 . . 3 1 . Hauler 3 | . . . 1 . . . 2 . . Recycler 9 | . 1 1 1 1 . . 4 1 . Mechanic 1 | . 1 . . . . . . . . Operator 2 | . . . . . . . 2 . . Watcher 5 | . 1 . 1 . . . 2 . 1 Swarmer 11 | . 3 3 . . . . . 4 1 Cutter 2 | . . . . . . . . . 2 Grunt 28 | . 1 . 13 . . . 11 2 1 Duelist 1 | . . . . . . . 1 . . Sentry 5 | . . . 2 . . . 3 . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 11 | . 3 3 7 2 . . 3 11 7 Combat Bots Only 6 | . 3 3 6 . . . 3 6 4 Max Kills in Single Turn 5 | . 1 3 2 1 . . 1 4 5 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 1 . . . . 3 3 Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 4150 | . 73 6 1129 . . . 1072 1429 441 Core 1044 | . 10 . 144 . . . 184 558 148 Absorbed by Shields 45 | . . . . . . . . 45 . Core Remaining (%) 81 | 100 . 96 . . . 64 66 . . Volleys Fired 144 | . 10 1 64 4 . . 57 5 3 Largest 2 | . 2 1 2 2 . . 2 1 1 Hottest 115 | . 70 33 100 70 . . 115 33 45 Shots Fired 267 | . 20 1 128 8 . . 102 5 3 Gun 254 | . 20 . 128 8 . . 98 . . Cannon . | . . . . . . . . . . Launcher 13 | . . 1 . . . . 4 5 3 Special . | . . . . . . . . . . Kinetic 101 | . 10 . 51 4 . . 36 . . Thermal 153 | . 10 . 77 4 . . 62 . . Explosive 5 | . . . . . . . . 3 2 Electromagnetic 8 | . . 1 . . . . 4 2 1 Robot Hit Streak 16 | . 6 . 16 11 . . 13 2 2 Robot Miss Streak 6 | . 1 . 3 . . . 6 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . 4 . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . Shots Hit Robots 224 | . 10 . 100 7 . . 101 4 2 Core Hits 139 | . 9 3 37 4 . . 51 22 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . . . 4 . . . 6 . . Burn 9 | . . . 4 . . . 5 . . Sever 1 | . . . . . . . 1 . . Melee Attacks 100 | . . . 3 . . . 50 43 4 Impact . | . . . . . . . . . . Slashing 100 | . . . 3 . . . 50 43 4 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 7 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 5 1 . Damage Inflicted 6291 | . 140 216 1550 91 . . 2641 1024 629 Guns 2441 | . 140 . 1293 91 . . 917 . . Cannons . | . . . . . . . . . . Explosions 2135 | . . 196 254 . . . 121 935 629 Melee 1687 | . . . . . . . 1598 89 . Ramming 28 | . . 20 3 . . . 5 . . Kinetic 996 | . 91 . 492 40 . . 373 . . Thermal 1987 | . 49 193 801 51 . . 544 349 . Explosive 1283 | . . . 254 . . . . 505 524 Electromagnetic 310 | . . 3 . . . . 121 81 105 Impact . | . . . . . . . . . . Slashing 1687 | . . . . . . . 1598 89 . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 1 4 Average Corruption 1 | . . . . . . . 2 1 1 Corruption Purged . | . . . . . . . . . . Effects 7 | . . . . . . . 6 . 1 Message Errors 3 | . . . . . . . 3 . . Energy Discharges 2 | . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 300 | . . 7 25 . . . 165 98 5 Projectiles . | . . . . . . . . . . Explosions 129 | . . 7 25 . . . . 92 5 Melee 171 | . . . . . . . 165 6 . Knockbacks 1 | . . 1 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 286 | . . 6 75 . . . 27 111 67 Shots 9 | . . 1 1 . . . 2 2 3 Rammed 4 | . . 4 . . . . . . . Targets Rammed 9 | . . 5 3 . . . 1 . . Kicked 4 | . . . 3 . . . 1 . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 147 | . 30 . 147 27 . . 79 107 1 Average Temperature 34 | . 12 . 51 12 . . 27 59 1 Received Heat Transfer 1515 | . 12 . 555 . . . 522 351 75 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . 1 7 . . . 2 . . Heat Transferred 5584 | . 148 300 2664 148 . . 1924 400 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 476 | . 171 151 340 147 . . 180 476 207 Initial 207 | . . 1 58 132 . . . 65 207 Average 120 | . 54 146 207 112 . . 94 177 104 Maximum Alert Level 2 | . . . 1 . . . . 2 1 Low Security (%) 84 | 100 100 100 46 100 . 100 100 62 88 Level 1 14 | . . . 53 . . . . 33 11 Level 2 . | . . . . . . . . 4 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . . . 3 . . . 2 7 4 Investigation 4 | . . . 3 . . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 10 | . . . . . . . 2 5 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 7 | . 1 . 2 . . . 2 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 8 . 19 . . . 28 46 14 Peak Tracking Total 11 | . 3 . 5 . . . 4 11 9 Tactical Retreats 15 | . . . 1 . . . . 13 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 8 | . . . 1 . . . 2 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 10 | . . 5 1 . . . 2 2 . Max in Single Turn 5 | . . 5 1 . . . 1 2 . Garrison Access 2 | . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 23 | . 4 . 4 . 1 . 3 10 1 Terminals 13 | . 4 . 1 . . . 2 5 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . 3 . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 56 | . 6 . 8 . 1 . 6 33 2 Successful 36 | . 3 . 8 . 1 . 4 18 2 Failed 20 | . 3 . . . . . 2 15 . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 5 . 6 . 1 . 5 6 . Terminals 35 | . 6 . 4 . . . 5 18 2 Fabricators 3 | . . . . . . . . 3 . Repair Stations 11 | . . . . . . . . 11 . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Terminal Hacks 16 | . 2 . 2 . 1 . 1 8 2 Record 1 | . 1 . . . . . . . . Part Schematic 2 | . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . 1 . Machine Index 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . 1 . Hauler Manifests 5 | . 1 . 1 . . . 1 1 1 Zone Layout 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 . Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 5 | . . . . . . . . 5 . Scan Component 3 | . . . . . . . . 3 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks 8 | . 1 . 4 . . . 2 1 . Terminals 6 | . 1 . 2 . . . 2 1 . Botnet 2 | . . . 1 . . . 1 . . Operators 4 | . 1 . 1 . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Tunnel 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 . 2 . . . 2 7 1 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 99 | . . . . . . . . 99 . Total Part Build Rating 2 | . . . . . . . . 2 . Parts Repaired 2 | . . . . . . . . 2 . Time 91 | . . . . . . . . 91 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 2 | . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 Total Damage 44 | . . . . . . . . . 44 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 5308 | 5 558 73 695 488 367 248 1820 986 68 Spaces Moved 3623 | 5 342 39 320 261 240 136 612 1556 112 Core . | . . . . . . . . . . Treads 797 | . 221 39 122 . . . 408 7 . Legs 1165 | 5 121 . 198 261 240 136 204 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1661 | . . . . . . . . 1549 112 Fastest Speed 29 | 120 120 160 120 120 120 120 120 29 32 Average Speed 95 | 120 145 160 136 156 120 151 165 32 35 Slowest Speed 240 | 120 160 160 190 190 120 190 240 160 107 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 16 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 64 21 28 57 61 38 48 38 22 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . 2 . . . . . 1 Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 43 | . . . 3 . . . 5 31 4 Terrain Destroyed 231 | . . 31 35 . . . 47 76 42 Melee 43 | . . . 3 . . . 5 31 4 Projectile . | . . . . . . . . . . AOE 188 | . . 31 32 . . . 42 45 38 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total 5028 | 4 381 46 444 333 319 178 1244 1953 126 Wait 980 | . 10 2 14 60 77 42 482 292 1 Move 3584 | 4 341 38 319 260 239 135 611 1525 112 Hop 14 | . . . . . . . . 14 . Pick Up 42 | . 10 . 10 3 1 . 12 6 . Fast Attach 30 | . 2 . 7 . . . 10 7 4 Attach 37 | . . . 7 2 . . 5 22 1 Detach 25 | . 1 . 2 2 . . 3 16 1 Swap 26 | . 3 . 7 2 1 1 10 2 . Drop 36 | . 4 . 8 . 1 . 12 11 . Fire 144 | . 10 1 64 4 . . 57 5 3 Melee 84 | . . . 3 . . . 41 36 4 Ram . | . . . . . . . . . . Kick 4 | . . . 3 . . . 1 . . Crush 5 | . . 5 . . . . . . . Escape Stasis 17 | . . . . . . . . 17 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Discovered new exit (range 3) 564 | -10/Materials | Entered Mines 565 | -10/Mines | Assembled infested the area 570 | -10/Mines | Assisted by a Guerilla fighting off Assembled 602 | -10/Mines | Learned Materials emergency access door positions 628 | -10/Mines | Discovered new exit (range 14) 632 | -10/Mines | Discovered new exit (range 3) 637 | -10/Mines | Entered Materials 637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1268 | -9/Materials | Lost 4 parts (1p2n1w) 1307 | -9/Materials | Discovered new exit (range 7) 1331 | -9/Materials | Identified exit to Mines 1332 | -9/Materials | Entered Mines 1395 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1647 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1647 | -9/Mines | Discovered new exit (range 5) 1674 | -9/Mines | Learned Materials stockpile data 1771 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1773 | -9/Mines | Discovered new exit (range 7) 1820 | -9/Mines | Entered Exiles 1849 | -9/Exiles | Met 8R-AWN 1871 | -9/Exiles | Met EX-HEX 1903 | -9/Exiles | Met EX-BIN 1922 | -9/Exiles | Aligned with FarCom system 1924 | -9/Exiles | Given EX-Vault access code 1925 | -9/Exiles | Build established: Scavenger-Mutant 1955 | -9/Exiles | Opened EX-Vault 1964 | -9/Exiles | Found 0b10 Alert Chip 2069 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2107 | -9/Exiles | Met EX-DEC 2177 | -9/Exiles | Discovered new exit (range 10) 2187 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2187 | -9/Exiles | Entered Mines 2424 | -8/Mines | Discovered new exit (range 8) 2435 | -8/Mines | Entered Materials 2435 | -8/Materials | Evolved 2 slots: Utility x2 2478 | -8/Materials | Build established: Scavenger-Skirmisher 2862 | -8/Materials | Lost 3 parts (2n1u) 3034 | -8/Materials | Discovered new exit (range 8) 3158 | -8/Materials | Build established: Scavenger-Mutant 4055 | -8/Materials | Discovered new exit (range 11) 4255 | -8/Materials | Entered Factory 4255 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4571 | -7/Factory | Build established: Hacker-Scout 4660 | -7/Factory | Discovered new exit (range 4) 4726 | -7/Factory | Repaired Imp. Light Armor Plating? 4781 | -7/Factory | Repaired Broken Lgt. Nuclear Core? 5055 | -7/Factory | Fabricated Imp. Flight Unit? 5203 | -7/Factory | Core integrity fell below 50% 5230 | -7/Factory | Discovered new exit (range 16) 5241 | -7/Factory | Entered Storage 5271 | -7/Storage | Lost 9 parts (1p3n3u2w) 5283 | -7/Storage | Core integrity fell below 20% 5283 | -7/Storage | Met a pair of Derelict thieves 5285 | -7/Storage | Garrison activated, responded to threat 5288 | -7/Storage | Found Corrupted Prototype Launcher 5288 | -7/Storage | Identified Rocket Array 5309 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05296_ Slug penetrates Reinforced Barrier. 05296_ Knocked back. 05297_ Acquired 16 matter. 05297_ G-47 Trooper destroyed. 05297_ W-25 Informer destroyed. 05298_ The unstable cave ceiling collapses. 05298_ H-61 Shepherd calls for reinforcements. 05298_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05298_ Knocked back. 05299_ The unstable cave ceiling collapses. 05300_ Slug penetrates Reinforced Barrier. 05302_ >> Machine Analyzer network decryption results: 05302_ Terminal x3 05302_ Imp. Flight Unit destroyed. 05302_ Rocket Array destroyed. 05308_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05309_ C-30 ARC bursts open, deploying its payload. 05309_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???T?????????????????????????????????????????????? | | ???????????????????????"T????????????????????????? | | ???????????????????????""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####??????Y?"""?????? | | ????????????????????????????# #????????"""?????? | | ????????????????????????????# #????????"""?????? | | ????????????????????????????# #????????"""?"""?? | | ????????????????????######### #????????"""??T"?? | | ????????????????????#""""" ## #????????????"""?? | | ??????????????????###"""T""## #????????????????? | | ????????#+###/#####;# ""## #????????????????? | | ????????# @ #????????????????? | | ????????+ s #?"""????????????? | | ????????# s%s #?"""????????????? | | ??????????##ks######;############?"""????????????? | | ????????????????####"###?????????????????????????? | | ????????????????# ] ]#??????????"""????????????? | | ????????????????# ] ]]#??????????"""????????????? | | ????????????????#] [ %#??????????"""????????????? | | ????????????????# ! = #?????????????????????????? | | ??????"""???????###" "###???????????????????????? | | ???????G"????????#T g #???????????????????????? | | ??????"""????????# =##???????????????????????? | | ?????????????????# % H ??????????????????????? | | ??????"""?# s##### Y [ =##/#####????????????? | | ??????""" + Y *% % ?????????? | | ??????"""?# ! ?????????? | | ??????????# ##### # ####+#???????????? | | ??????????##???????## #???????????? | | ????????????????????# = ]#???????????? | | #########???????????+ ## ! #???????????? | | #???????????# #? #???????????? | | #???????????# #? #???????????? | | ###### #???????????# #? ! #???????????? | | # #???????????# #? #######???????????? | | # ############# ## ####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Gravmag Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseLinkedRigger Manual? 0 Play Time 01:03:15 Cumulative 116.5 hours Start 2021.10.22 @ 23:46:33 End 2021.10.23 @ 00:48:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 9a171eda-37b4-4aa6-91ce-490f5b86bd81