Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.23 @ 11:54:26 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (526) 526 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 2354 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 349 Friendly Fire -45 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 211/280 System Corruption 2% Temperature Cool (18) Movement Rolling (90) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Heavy Ion Engine Light Treads Medium Storage Unit Weight Redist. System Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Salvage Targeting Computer > --- WEAPON ----------- Particle Gun Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Wheel Compact Wheel Medium Storage Unit Weight Redist. System EM Pulse Gun Small Laser [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 35 | 7 1 1 6 20 Power 6 | 1 . 1 1 3 Engine 6 | 1 . 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . . 6 Treads 6 | 2 . . . 4 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 . 3 4 Device 1 | 1 . . . . Storage 3 | 1 1 . . 1 Processor 5 | . . . 3 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . . 2 7 Energy Gun 7 | 1 . . 1 5 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 13 | . 1 . . 12 Power 2 | . 1 . . 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 9 | . 1 . . 9 Average Slot Usage (%) 98 | . 100 100 99 95 Engine 11 | . 14 14 11 10 Treads 22 | . 28 28 22 20 Device 10 | . 14 14 11 6 Storage 11 | . 14 14 11 11 Processor 15 | . . . 21 21 Hackware 1 | . . . . 3 Energy Gun 11 | . 14 14 7 14 Ballistic Gun 6 | . 14 14 7 . Launcher 4 | . . . 6 5 Naked Turns . | . . . . . Heaviest Build 24 | 10 14 14 24 24 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 6 8 7 8 8 Average Carried 7 | 3 7 7 7 7 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 6 8 7 8 6 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 588 | 275 21 . 77 215 Remotely . | . . . . . Salvage Created 827 | 130 128 . 44 525 Parts 60 | 8 7 . 3 42 Haulers Intercepted 4 | . 1 . 1 2 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 13 | . 2 . . 11 Guns 7 | . 2 . . 5 AOE 6 | . . . . 6 Classes Destroyed 10 | 2 2 . . 6 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Hauler 4 | . 1 . 1 2 Recycler 2 | 1 . . . 1 Operator 3 | . . . . 3 Watcher 1 | . . . . 1 Swarmer 4 | . . . . 4 Grunt 6 | . 2 . . 4 Sentry 3 | . . . . 3 Best Kill Streak 10 | 3 2 . 1 10 Combat Bots Only 6 | . 2 . . 6 Max Kills in Single Turn 3 | 1 1 . 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1952 | . 221 . 136 1595 Core 462 | . 48 . 17 397 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 80 . . Volleys Fired 92 | 5 11 . 19 57 Largest 2 | 2 2 . 2 2 Hottest 105 | 60 60 . 60 105 Shots Fired 131 | 10 22 . 22 77 Gun 123 | 10 22 . 22 69 Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 33 | 5 11 . 17 . Thermal 70 | 5 11 . 5 49 Explosive 8 | . . . . 8 Electromagnetic 20 | . . . . 20 Robot Hit Streak 10 | 3 9 . 10 10 Robot Miss Streak 2 | 2 1 . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 96 | 5 18 . 16 57 Core Hits 54 | 5 8 . 4 37 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1951 | 59 175 . 127 1590 Guns 1038 | 59 175 . 127 677 Cannons . | . . . . . Explosions 913 | . . . . 913 Melee . | . . . . . Ramming . | . . . . . Kinetic 205 | 36 66 . 103 . Thermal 628 | 23 109 . 24 472 Explosive 913 | . . . . 913 Electromagnetic 205 | . . . . 205 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 9 | . . . . 9 Message Errors 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . . . 27 Projectiles . | . . . . . Explosions 27 | . . . . 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 192 | . . . . 192 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | 20 150 . 16 265 Average Temperature 51 | 13 73 . 8 53 Received Heat Transfer 621 | . 99 . 45 477 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . . 3 Heat Transferred 1407 | 50 250 . 62 1045 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 523 | 15 122 43 369 523 Initial 89 | . 9 43 16 89 Average 184 | 3 38 43 207 298 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 52 | 100 100 100 37 24 Level 1 38 | . . . 62 49 Level 2 9 | . . . . 25 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 2 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 10 . 16 27 Peak Tracking Total 8 | . 8 . 4 8 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 3 | . . . 1 2 Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 12 | . 2 . 2 8 Terminals 10 | . 2 . 2 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 30 | . 6 . 7 17 Successful 16 | . 5 . 2 9 Failed 14 | . 1 . 5 8 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 21 | . 6 . 7 8 Terminals 27 | . 6 . 7 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 9 | . 3 . 1 5 Open Door 2 | . . . . 2 Branch Access Points 3 | . 2 . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 5 | . 2 . 1 2 Terminals 5 | . 2 . 1 2 Botnet 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 9 | . 2 . 2 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . . 5 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 5 3 Highest-Rated Group 91 | . . 91 91 55 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 86 | . . . 53 33 Total Damage 1006 | . . . 549 457 Kills 18 | . . . 11 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1638 | 117 237 166 528 590 Spaces Moved 841 | 56 114 104 280 287 Core 2 | 2 . . . . Treads 783 | 54 114 104 280 231 Legs . | . . . . . Wheels 56 | . . . . 56 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 80 Average Speed 154 | 156 160 160 160 145 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 27 28 38 69 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . . . 57 Melee . | . . . . . Projectile . | . . . . . AOE 57 | . . . . 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1048 | 73 149 104 342 380 Wait 56 | . 21 . 33 2 Move 837 | 55 113 103 279 287 Hop . | . . . . . Pick Up 12 | 6 2 . 1 3 Fast Attach 21 | 7 . . 5 9 Attach 5 | . . 1 . 4 Detach 1 | . . . . 1 Swap 9 | . 1 . 1 7 Drop 15 | . 1 . 4 10 Fire 92 | 5 11 . 19 57 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 460 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 508 | -10/Mines | Discovered new exit (range 3) 521 | -10/Mines | Entered Materials 521 | -9/Materials | Accompanied by 5 allies 521 | -9/Materials | Evolved 2 slots: Utility x2 526 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 757 | -9/Materials | Discovered new exit (range 4) 930 | -9/Materials | Identified exit to Mines 930 | -9/Materials | Identified exit to Storage 1049 | -9/Materials | Entered Storage 1049 | -9/Storage | Accompanied by 3 allies 1582 | -9/Storage | Core integrity fell below 50% 1614 | -9/Storage | Core integrity fell below 20% 1639 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01583_ Missile Launcher destroyed. 01583_ Destroyed Missile Launcher. 01585_ Lgt. Treads destroyed. 01587_ System corrupted: Component data lost. 01587_ The unstable cave ceiling collapses. 01588_ U-05 Engineer builds a Wall. 01588_ Cld. Ion Engine destroyed. 01590_ The unstable cave ceiling collapses. 01592_ Lgt. Treads destroyed. 01592_ U-05 Engineer lays Concrete. 01594_ Hacking Suite destroyed. 01595_ U-05 Engineer builds a Wall. 01611_ U-05 Engineer lays Concrete. 01613_ Com. Wheel destroyed. 01616_ U-05 Engineer lays Concrete. 01627_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 01629_ Acquired Cld. Ion Engine. 01632_ Acquired Hvy. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????#??????????????????????????????????????? | | ???????????###########?????????????????????????? | | #??#######? #?????????????????????????? | | #### # ######????????????????????? | | # ##* *#????????????????????? | | + """ ""????#* *#????????????????????? | | # """ """???#* *#????????????????????? | | #### # """ ""????# #????????????????????? | | ??### ##? ??## #????????????????????? | | ### ###########??#T #????????????????????? | | ! # """""????## #????????????????????? | | " !% """""???#?###/####?????????????????? | | " #%= """"" #??# @ #?????????????????? | | " / = #??# #?????????????????? | | " # ! ] #??# #?????????????????? | | " # # #??# #?????????????????? | | ?# # ! #??# #?????????????????? | | ##### #############?### ##########?????????? | | #### #???????????? # # #?????????? | | T #????????"?""" # # #?????????? | | "" #??#?????"?""" # Y # #?????????? | | ##?????????""" + Y/ #?????????? | | #### #??????????""" # # #?????????? | | ??########??????????""" # # #?????????? | | ??????????#????????? # # #?????????? | | ??????????????????#### # # #?????????? | | ???????#??????????# # # #?????????? | | #?#???????????????# # #######+#?????????? | | ??????????????????# ![ + T#?????# #?????????? | | ??????????????????# # ##?????# #?????????? | | #?????????????????# #?????# #?????????? | | ??##??????????????# "" ######## ###???????? | | ????????#?????????# G" # # # +???????? | | ??????????????????# "" # """ + #???????? | | #####?????????????# # """ # #???????? | | #????#?????????# # """ # #???????? | | #???######+########### # # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 10 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteSwordInjector Manual? 0 Play Time 00:20:11 Cumulative 116.1 hours Start 2020.11.23 @ 10:57:31 End 2020.11.23 @ 11:54:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 72 Rogue 14 Adventurer 21 Explorer 37 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4d14922-8528-4287-a53e-db32fd1711f3