Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 21:07:07 Player: Exceptionally Mediocre Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (2280) 2280 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 8613 Bonus ------- High Alert Combat Kills 152 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 33/100 System Corruption 0% Temperature Cool (7) Movement Hovering (66) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Signal Interpreter Advanced System Shield Advanced System Shield Improved Corruption Screen > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (5) ---- Neutrino Core Large Storage Unit Improved Transmission Jammer Cloak of Protection Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Hacking Suite Advanced System Shield > --- WEAPON ----------- Precision Assault Rifle Axe > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Improved Cesium-ion Thruster Advanced Heat Sink Compact Battery Energy Well Weight Redist. System Improved Melee Analysis Suite Core Analyzer Cloak of Protection Propulsion Shielding Advanced System Shield Heavy Rocket Launcher Heavy Hammer Powered Hammer [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . 1 . . 1 Utility 5 | . . . . . 2 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 138 | 8 19 . 1 6 39 8 1 26 10 10 2 8 Power 19 | 1 3 . . . 3 . . 7 4 1 . . Engine 8 | 1 3 . . . 2 . . 1 1 . . . Core 11 | . . . . . 1 . . 6 3 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 36 | 2 5 . 1 2 15 3 . 4 1 1 . 2 Treads 21 | 2 5 . 1 2 11 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 13 | . . . . . 4 3 . 4 1 1 . . Utility 39 | 1 2 . . 3 8 4 1 9 4 1 2 4 Device 17 | . 1 . . 1 1 3 . 5 4 . . 2 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 6 | . . . . . 1 1 1 2 . . . 1 Hackware 5 | . . . . . . . . 2 . . 2 1 Protection 8 | . . . . 2 5 . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 4 9 . . 1 13 1 . 6 1 7 . 2 Energy Gun 5 | 1 3 . . . 1 . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 14 | 3 2 . . . 8 . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 10 | . 2 . . 1 4 . . 1 . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . 1 . . . . 1 . . . 2 . 1 Slashing Weapon 6 | . . . . . . . . 5 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 . . Unidentified Prototypes 4 | . . . . . 1 1 . 1 1 . . . Parts Lost 36 | . . . . . 14 . . 5 . 9 . 8 Power 4 | . . . . . 1 . . . . 2 . 1 Propulsion 14 | . . . . . 6 . . 2 . 5 . 1 Utility 11 | . . . . . 4 . . 2 . 1 . 4 Weapon 7 | . . . . . 3 . . 1 . 1 . 2 Highest Loss Streak 11 | . . . . . 11 . . 4 . 4 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 89 100 86 91 91 77 66 53 Engine 5 | . 14 14 14 14 4 . . . . . . . Core 4 | . . . . . 4 7 7 6 11 11 6 3 Treads 14 | . 27 28 28 28 29 . . . . . . . Flight 11 | . . . . . 3 30 30 30 33 15 6 3 Device 12 | . 13 14 14 6 9 23 23 14 11 7 6 4 Storage 9 | . 14 14 14 14 9 15 8 7 6 6 2 . Processor 4 | . . . . . 2 7 8 11 7 6 6 6 Hackware 5 | . . . . . . . . 10 13 13 21 22 Protection 2 | . . . . 7 11 . . . . 4 2 . Energy Gun 4 | . 7 14 14 14 5 . . . . . . . Ballistic Gun 5 | . 18 . . . 8 7 . . . . . . Launcher 2 | . . 14 14 14 1 . . . . . . . Impact Weapon 2 | . 1 . . . . 7 7 1 . 6 13 8 Slashing Weapon 1 | . . . . . . . . 5 6 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 11 32 32 32 37 43 44 30 37 36 41 34 11 Greatest Support 80 | 40 40 40 40 40 80 30 30 33 39 39 15 22 Greatest Overweight (x) 2 | . 1 . . . 1 1 . 1 . 2 2 1 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 15 9 5 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 1 9 15 14 14 12 14 14 14 14 14 9 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 15 15 15 15 15 15 15 14 15 15 5 5 Class Distribution -------------------- 54% | Mutant 21% | Hacker-Mutant 12% | Hacker-Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Matter Collected 2276 | 166 531 . . 66 706 . 51 378 . 338 . 40 Remotely . | . . . . . . . . . . . . . Salvage Created 2475 | . 579 42 . 66 897 . . 450 45 236 . 160 Parts 145 | . 39 . . 6 45 . . 43 4 6 . 2 Haulers Intercepted 6 | . 2 . . . 2 . . 2 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 68 | . 9 17 . 2 26 . . 4 . 9 . 1 Melee 2 | . . . . . . . . 1 . 1 . . Guns 15 | . 7 . . 1 7 . . . . . . . AOE 46 | . 2 17 . 1 18 . . 3 . 5 . . Classes Destroyed 17 | . 7 1 . 1 6 . . 2 . . . . Worker 9 | . 3 . . 1 2 . . 3 . . . . Builder 12 | . 2 . . . 1 . . 5 1 . . 3 Hauler 6 | . 2 . . . 2 . . 2 . . . . Recycler 2 | . . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 5 | . 2 . . . . . . 2 1 . . . Watcher 7 | . 3 . . . . . . 2 . . . 2 Swarmer 18 | . 2 . . . 8 . . 3 . 5 . . Grunt 16 | . 7 . . . 7 . . . . 2 . . Brawler 2 | . . . . . 2 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 6 | . . . . 2 3 . . . . 1 . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 3 | . . . . . . . . 1 . 1 . 1 Heavy 1 | . . . . . 1 . . . . . . . Assembled 17 | . . 17 . . . . . . . . . . Best Kill Streak 17 | . 3 17 . 2 9 . . 5 1 5 . 3 Combat Bots Only 17 | . 3 17 . 2 8 . . 3 . 5 . 1 Max Kills in Single Turn 6 | . 1 5 . 1 6 . . 4 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . 1 5 . 1 6 . . 3 . 2 . . Melee 1 | . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Hostile Shots Fired 546 | . 53 9 . 31 152 . . 75 . 98 6 122 Missed 182 | . 18 5 . 14 37 . . 27 . 44 3 34 Damage Taken 6151 | . 424 114 . 241 2435 . . 704 . 670 56 1507 Core 1910 | . 68 38 . 38 375 . . 229 . 124 20 1018 Absorbed by Shields 58 | . . . . . . . . . . . . 58 Redirected to Shielding 21 | . . . . 6 15 . . . . . . . Regen/Repaired (Parts) 355 | . . . . . 101 . . 57 . . . 197 Core Remaining (%) 64 | 100 . . . 42 31 . . 67 . . 83 . Volleys Fired 187 | . 74 7 . 18 79 . . 1 . 5 . 3 Largest 2 | . 2 1 . 1 2 . . 1 . 1 . 1 Hottest 94 | . 85 30 . 65 94 . . 39 . 39 . 57 Shots Fired 282 | . 130 7 . 18 118 . . 1 . 5 . 3 Gun 238 | . 125 . . 15 98 . . . . . . . Cannon 3 | . . . . . . . . . . . . 3 Launcher 41 | . 5 7 . 3 20 . . 1 . 5 . . Special . | . . . . . . . . . . . . . Kinetic 167 | . 117 . . . 47 . . . . . . 3 Thermal 74 | . 8 . . 15 51 . . . . . . . Explosive 41 | . 5 7 . 3 20 . . 1 . 5 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | . 14 3 . 5 13 . . . . 1 . 1 Robot Miss Streak 5 | . 5 1 . 1 3 . . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 213 | . 78 3 . 12 71 . . 17 4 18 . 10 Core Hits 170 | . 42 39 . 7 60 . . 13 1 8 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 1 . . 1 . 5 . 2 Critical Strikes 14 | . . . . 1 4 . . 2 . 5 . 2 Burn 4 | . . . . 1 3 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Smash 8 | . . . . . . . . 1 . 5 . 2 Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 140 | . 6 . . . . 10 . 63 10 26 . 25 Impact 71 | . 6 . . . . 10 . 5 . 25 . 25 Slashing 69 | . . . . . . . . 58 10 1 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . 1 . . . . . . 11 1 . . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 1 . 1 Damage Inflicted 8801 | . 1043 1129 . 233 2968 . . 1514 239 1111 . 564 Guns 2045 | . 796 . . 154 1095 . . . . . . . Cannons 40 | . . . . . . . . . . . . 40 Explosions 3967 | . 190 1129 . 79 1873 . . 251 . 445 . . Melee 2731 | . 57 . . . . . . 1263 239 666 . 506 Ramming 18 | . . . . . . . . . . . . 18 Kinetic 1191 | . 756 . . . 395 . . . . . . 40 Thermal 894 | . 40 . . 154 700 . . . . . . . Explosive 3967 | . 190 1129 . 79 1873 . . 251 . 445 . . Electromagnetic . | . . . . . . . . . . . . . Impact 1268 | . 57 . . . . . . 69 . 636 . 506 Slashing 1463 | . . . . . . . . 1194 239 30 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . 11 Effects 4 | . . . . . . . . . . 4 . . Matter Fused 3 | . . . . . . . . . . 3 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 952 | . 17 11 . . 16 . . 308 49 287 . 264 Projectiles . | . . . . . . . . . . . . . Explosions 64 | . . 11 . . 16 . . . . 37 . . Melee 888 | . 17 . . . . . . 308 49 250 . 264 Knockbacks 4 | . . . . . . . . . . 4 . . Impact 4 | . . . . . . . . . . 4 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 195 | . 9 22 . . 107 . . . . 48 . 9 Shots 8 | . 1 2 . . 3 . . . . 2 . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 263 | . 208 . . 234 261 . . 13 123 263 . 7 Average Temperature 82 | . 59 . . 85 102 . . 9 44 93 . 7 Received Heat Transfer 1452 | . 237 . . 102 423 . . 312 . 207 27 144 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 12 | . 1 . . . . . . . . 2 . 9 Impact Corruptions 22 | . 1 . . . . . . 1 . 10 . 10 Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 7 | . . . . 2 3 . . . . . . 2 Heat Transferred 2072 | . 111 . . 444 1517 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Peak Influence 662 | . 201 46 . 74 662 287 130 201 101 . . 153 Initial 282 | . . 22 . . 28 282 100 91 71 . . 37 Average 160 | . 88 43 . 56 423 285 116 107 88 . . 72 Maximum Alert Level 2 | . 1 . . . 2 1 . 1 . . . . Low Security (%) 76 | 100 94 100 . 100 17 . 100 98 100 . . 100 Level 1 12 | . 5 . . . 16 100 . 1 . . . . Level 2 11 | . . . . . 65 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 6 1 . 5 1 . . 3 Investigation 5 | . . . . . 1 . . 3 . . . 1 Extermination 3 | . . . . . . 1 . 1 . . . 1 Reinforcement 7 | . 2 . . . 2 . . 1 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Distress Signals 6 | . 4 . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 127 | . 25 15 . 4 30 2 5 20 1 8 3 14 Peak Tracking Total 19 | . 6 19 . 2 8 3 5 5 1 3 3 9 Tactical Retreats 10 | . . 1 . . 3 . . 2 . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Traps Triggered 6 | . 2 . . . . 1 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Machines Disabled 3 | . . . . . 3 . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Machines Accessed 21 | . 2 . 1 . 1 1 . 8 1 2 . 5 Terminals 10 | . 2 . . . . . . 4 1 1 . 2 Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 3 | . . . . . 1 . . 1 . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 Total Hacks 78 | . 5 . 1 . 4 2 . 43 3 2 . 18 Successful 43 | . 3 . 1 . 4 . . 23 1 2 . 9 Failed 35 | . 2 . . . . 2 . 20 2 . . 9 Catastrophic 6 | . 1 . . . . . . 4 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . 5 . 1 . . . . 19 3 . . 7 Terminals 36 | . 5 . . . . . . 20 3 1 . 7 Fabricators 7 | . . . . . . . . 3 . . . 4 Repair Stations 15 | . . . . . 4 . . 8 . . . 3 Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers 10 | . . . . . . . . 10 . . . . Garrison Access 6 | . . . . . . . . 2 . . . 4 Terminal Hacks 6 | . 1 . 1 . . . . 2 . 2 . . Record 1 | . . . . . . . . . . 1 . . Part Schematic 1 | . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . 4 Load Schematic 3 | . . . . . . . . 1 . . . 2 Build 3 | . . . . . . . . 1 . . . 2 Repair Station Hacks 12 | . . . . . 4 . . 6 . . . 2 Scan Component 6 | . . . . . 2 . . 3 . . . 1 Repair 6 | . . . . . 2 . . 3 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . 10 . . . . Insert Component 4 | . . . . . . . . 4 . . . . Analyze 6 | . . . . . . . . 6 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . . . . 3 1 . . 3 Terminals 9 | . 2 . . . . . . 3 1 . . 3 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 8 | . 2 . . . . . . 3 1 . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 1 1 . 8 1 . . 4 Full Trace Events 5 | . . . . . 1 . . 3 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 5 . . . . Parts Built 5 | . . . . . . . . 2 . . . 3 Authchips 1 | . . . . . . . . . . . . 1 Time 296 | . . . . . . . . 106 . . . 190 Total Part Build Rating 26 | . . . . . . . . 12 . . . 14 Parts Repaired 6 | . . . . . 2 . . 3 . . . 1 Time 234 | . . . . . 58 . . 150 . . . 26 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . . . . . 10 Total Orders 1 | . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Turns Passed 5257 | 68 1142 66 405 222 737 318 68 1049 170 508 86 418 Spaces Moved 4410 | 37 547 32 251 109 272 256 157 1228 328 500 145 548 Core 126 | 3 . . . . . . . . . . . 123 Treads 1192 | 34 547 32 251 109 219 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 3089 | . . . . . 53 256 157 1228 328 500 145 422 Fastest Speed 25 | 50 160 160 160 160 111 95 27 27 26 25 35 35 Average Speed 78 | 151 160 160 160 160 150 104 27 33 26 75 51 41 Slowest Speed 240 | 160 240 160 160 160 160 111 27 100 26 165 165 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 34 | 4 63 14 64 26 23 8 79 38 9 75 25 15 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 4 1 . Spaces Dug 56 | . 2 . . . . 5 . 37 5 . . 7 Terrain Destroyed 357 | . 23 29 . 14 168 5 . 49 5 56 . 8 Melee 56 | . 2 . . . . 5 . 37 5 . . 7 Projectile 4 | . . . . . 3 . . . . . . 1 AOE 297 | . 21 29 . 14 165 . . 12 . 56 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Total 5713 | 45 683 40 255 139 476 300 185 1753 394 580 163 700 Wait 654 | . 15 . . . 58 . 15 389 38 35 . 104 Move 4399 | 36 546 31 250 108 271 256 156 1227 327 499 144 548 Hop . | . . . . . . . . . . . . . Pick Up 94 | 1 15 1 2 3 20 13 5 20 4 3 3 4 Fast Attach 42 | 6 6 . . . 6 1 1 10 3 3 . 6 Attach 39 | . . . . . 17 3 . 7 3 5 2 2 Detach 13 | . . . . . . 1 1 4 2 3 1 1 Swap 57 | 2 13 . 1 6 16 4 . 9 4 2 . . Drop 86 | . 8 1 2 4 9 12 7 23 3 1 13 3 Fire 187 | . 74 7 . 18 79 . . 1 . 5 . 3 Melee 134 | . 6 . . . . 10 . 63 10 24 . 21 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 843 | -10/Materials | Discovered new exit (range 6) 1211 | -10/Materials | Entered Mines 1212 | -10/Mines | Assembled infested the area 1218 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1225 | -10/Mines | Met 8R-AWN 1246 | -10/Mines | Destroyed 17 combat bots 1269 | -10/Mines | Discovered new exit (range 6) 1277 | -10/Mines | Entered Exiles 1314 | -10/Exiles | Welcomed by 8R-AWN 1345 | -10/Exiles | Met EX-HEX 1399 | -10/Exiles | Met EX-BIN 1421 | -10/Exiles | Aligned with FarCom system 1423 | -10/Exiles | Given EX-Vault access code 1463 | -10/Exiles | Opened EX-Vault 1476 | -10/Exiles | Found Cloak of Protection 1513 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1557 | -10/Exiles | Met EX-DEC 1669 | -10/Exiles | Discovered new exit (range 10) 1682 | -10/Exiles | Left Exiles lab with Cloak of Protection 1682 | -10/Exiles | Entered Mines 1717 | -9/Mines | Core integrity fell below 50% 1885 | -9/Mines | Discovered new exit (range 15) 1904 | -9/Mines | Entered Materials 1904 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1974 | -8/Materials | Repaired Ion Engine 2007 | -8/Materials | Repaired Hvy. Assault Rifle 2064 | -8/Materials | Destroyed 8 combat bots 2103 | -8/Materials | Garrison activated, responded to threat 2389 | -8/Materials | Discovered new exit (range 15) 2395 | -8/Materials | Core integrity fell below 50% 2437 | -8/Materials | Lost 11 parts (6n3u2w) 2640 | -8/Materials | Identified exit to Factory 2641 | -8/Materials | Entered Factory 2641 | -7/Factory | Evolved 2 slots: Utility x2 2959 | -7/Factory | Sucked down chute 2959 | -7/Factory | Entered Waste 2987 | -7/Waste | Spotted C-40 Crusher 2992 | -7/Waste | Spotted C-40 Crusher 2992 | -7/Waste | Spotted C-40 Crusher 2992 | -7/Waste | Spotted C-40 Crusher 2992 | -7/Waste | Spotted C-40 Crusher 3023 | -7/Waste | Discovered new exit (range 12) 3027 | -7/Waste | Identified exit to Factory 3027 | -7/Waste | Entered Factory 3182 | -7/Factory | Repaired Adv. System Shield 3240 | -7/Factory | Repaired Adv. System Shield 3279 | -7/Factory | Repaired Lgt. Nuclear Core 3421 | -7/Factory | Build established: Scout 3563 | -7/Factory | Crushed by falling debris 3817 | -7/Factory | Fabricated Mic. Fission Core? 4067 | -7/Factory | Discovered new exit (range 16) 4073 | -7/Factory | Lost 4 parts (2n1u1w) 4073 | -7/Factory | Identified exit to Factory 4076 | -7/Factory | Entered another Factory area 4076 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4245 | -6/Factory | Discovered new exit (range 5) 4246 | -6/Factory | Identified exit to Lower Caves 4246 | -6/Factory | Entered Lower Caves 4247 | -6/Lower Caves | Encountered a Warlord checkpoint 4260 | -6/Lower Caves | Identified exit to Lower Caves 4265 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4298 | -6/Lower Caves | Learned Factory terminal intel 4446 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 4632 | -6/Lower Caves | Build established: Hacker-Mutant 4754 | -6/Lower Caves | Entered another Lower Caves area 4825 | -6/Lower Caves | Discovered new exit (range 7) 4827 | -6/Lower Caves | Identified exit to Factory 4840 | -6/Lower Caves | Entered Factory 4840 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4841 | -5/Factory | Identified exit to Upper Caves 4842 | -5/Factory | Loaded intel: 28 terminal locations 5026 | -5/Factory | Repaired Lrg. Storage Unit 5038 | -5/Factory | Fabricated Adv. System Shield? 5185 | -5/Factory | Lost 4 parts (1p1n1u1w) 5187 | -5/Factory | Fabricated Greatsword? 5198 | -5/Factory | Core integrity fell below 50% 5225 | -5/Factory | Core integrity fell below 20% 5258 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05223_ Penetrated by Slug. 05224_ Field strength at 72. 05224_ Penetrated by Slug. 05225_ Field strength at 40. 05226_ Penetrated by Slug. 05226_ Field strength at 22. 05226_ System Shield destroyed. 05227_ Field strength at 6. 05228_ Stasis field depleted. 05229_ U-05 Engineer builds a Door. 05239_ Penetrated by Slug. 05239_ Hacking Suite destroyed. 05239_ Slug penetrates G-50 Soldier. 05244_ K-01 Serf cleans the Construction Platform. 05247_ Acquired Gyrokinetic Inverter. 05252_ Structural Scanner destroyed. 05252_ Acquired Mass Driver. 05255_ Imp. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ???????????????????????????????#################/# | | ???????????????????????????????########## ^ | | ?????????????????????????????""""""" # | | ?????????????????????????????""""""" " | | ?????????????????????????## """"""" # ##/# | | ?????????????????????????## """"""" # # | | ?????????????????????????## + # "" | | ?????????????????????????## # #""" | | ?????????????????????????###########/#### #"F | | ???????????????????????????##### # #""" | | ??????????????????????????????## # #""" | | ??????????????????????????????## # #""" | | ??????????????????????????????## + # | | ??????????????????????????????## # # | | ??????????????????????????????## # # " | | ?????????????????############### # # "" | | ?????????????????############### + # "" | | ?????????????????## # # # "" | | ?????????????????## ########## # "" | | ?????????????????## """ """ ########gh # "" | | ?????????????????## """ """ %+ g # | | ?????????????????## """ """ # g # | | ?????????????????## p/ #### | | ?????????????????## ]! # #### | | ?????????????????## @! ; ##?? | | ?????????????????## ! # """" """? | | ?????????????????## # """" """? | | ?????????????????## # """" R"? | | ?????????????????## ! # """" """# | | ?????????????????###############+## """" #### | | ?????????????????######### # """?? | | ????????????????????????????????? # """?? ??? | | ??????????T?????????????????????? # ???????? | | ????????????????????????????????? + ""???????? | | ????????????????????????????????? # ""???????? | | ????????????????????????????????? # "????????? | | ????????????????????????????????? # "????????? | | ????????????????????????????????? # ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Corruption Block 15 Armor Coverage 300 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 65 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 38 Authchip Count 1 Item Schematics ----------------- Mic. Fission Core | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. System Shield | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -7/Factory Adv. System Shield | x1 | -5/Factory | Authchip Greatsword | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeComponentWings Manual? 0 Play Time 01:24:03 Cumulative 110.6 hours Start 2024.04.24 @ 19:44:58 End 2024.04.24 @ 21:07:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66b7f692-77d5-4281-9429-dfdfa0c14aff