Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 13:23:08 Player: Jamuson Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (167) 835 Value Destroyed (6590) 6590 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1257) 1257 TOTAL SCORE: 15062 Bonus ------- High Alert Combat Kills 450 Follower Combat Kills 459 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -252 Cogmind --------- Core Integrity 0/1000 Matter 154/300 Energy 100/100 System Corruption 23% Temperature Warm (172) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Sensor Array > --- WEAPON (4) ------- Plasma Sword > --- INVENTORY (5) ---- Hardened Light Armor Plating Heart of Steel Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Power Amplifier Improved Cooling System Huge Storage Unit Advanced Terrain Scanner Improved Medium Armor Plating Force Field Improved Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Heavy Gatling Laser > --- INVENTORY -------- Antimatter Reactor Armored Treads Improved Medium Treads Improved Medium Treads Heavy Treads Energy Well Improved Sensor Array Damper Plating Heart of Steel Cooled Pulse Rifle Heavy Plasma Cannon Gauss Rifle Gauss Rifle Precision Assault Rifle Heavy Battle Rifle Long-range Missile Launcher Powered Hammer CR-A16's Pointy Stick GAL Module [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 6 | . . . . . 2 . . . 2 . . . . 2 . Weapon 2 | . . . . . 1 1 . . . . . . . . . Parts Attached 285 | 3 9 10 . . 14 13 25 40 64 2 3 4 6 88 4 Power 14 | . 2 . . . 1 1 2 3 3 . . . . 2 . Engine 9 | . 2 . . . 1 1 1 2 2 . . . . . . Core 2 | . . . . . . . . . . . . . . 2 . Reactor 3 | . . . . . . . 1 1 1 . . . . . . Propulsion 47 | 2 . 4 . . 3 4 4 5 9 . 2 1 1 12 . Treads 30 | . . . . . . . 2 5 9 . 2 1 1 10 . Leg 3 | . . 1 . . . 2 . . . . . . . . . Wheel 8 | 2 . 3 . . 3 . . . . . . . . . . Hover 3 | . . . . . . 1 2 . . . . . . . . Flight 3 | . . . . . . 1 . . . . . . . 2 . Utility 91 | . 3 . . . 6 3 8 12 20 2 . 2 4 28 3 Device 52 | . 1 . . . 3 1 4 9 11 1 . . 3 17 2 Storage 9 | . 2 . . . 1 . 1 2 1 . . . . 2 . Processor 9 | . . . . . . . 1 1 1 1 . 1 . 4 . Hackware 6 | . . . . . 1 1 1 . 2 . . . . 1 . Protection 15 | . . . . . 1 1 1 . 5 . . 1 1 4 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 133 | 1 4 6 . . 4 5 11 20 32 . 1 1 1 46 1 Energy Gun 45 | . . . . . 1 2 4 13 17 . . 1 . 7 . Energy Cannon 9 | . . . . . . 1 2 2 3 . . . . 1 . Ballistic Gun 46 | 1 2 3 . . . 1 5 . 7 . . . 1 26 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 12 | . 2 2 . . 1 . . . 1 . 1 . . 4 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 5 3 . . . . . . Slashing Weapon 11 | . . 1 . . 1 1 . . 1 . . . . 7 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 2 . 4 3 . . . . 6 . Parts Lost 34 | . . 3 . . 12 . . 1 2 . . . . 16 . Power 3 | . . . . . 2 . . . . . . . . 1 . Propulsion 9 | . . 2 . . 4 . . . . . . . . 3 . Utility 13 | . . . . . 2 . . 1 2 . . . . 8 . Weapon 9 | . . 1 . . 4 . . . . . . . . 4 . Highest Loss Streak 8 | . . 1 . . 8 . . 1 1 . . . . 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 92 100 100 51 48 76 90 91 93 93 93 89 86 11 Engine 5 | . 14 14 14 14 4 3 2 2 5 6 6 6 6 1 . Reactor 1 | . . . . . . . 3 4 . . . . . . . Treads 14 | . . . . . . . 9 21 19 20 20 20 16 13 . Wheel 3 | . 28 15 28 28 13 . . . . . . . . . . Device 12 | . 12 14 14 14 10 1 5 12 13 13 13 13 17 14 5 Storage 7 | . 14 14 14 14 7 . 5 7 6 6 6 6 6 10 . Processor 3 | . . . . . . . 2 . 4 5 6 6 6 8 . Hackware 5 | . . . . . 1 7 11 7 7 6 6 6 6 5 . Protection 2 | . . . . . 3 2 3 1 4 6 6 6 2 2 . Energy Gun 15 | . . . . . . 4 6 25 21 26 24 25 25 2 . Energy Cannon 1 | . . . . . . 2 . 3 . . . . . . . Ballistic Gun 7 | . 26 25 28 28 6 3 15 . 2 . . . . 17 . Naked Turns 81 | . . . . . 56 4 . . . . . . . 21 . Heaviest Build 144 | 11 51 54 51 51 55 38 83 121 127 127 120 120 123 144 4 Greatest Support 140 | 32 32 32 20 20 30 37 140 140 140 130 130 130 140 140 3 Greatest Overweight (x) 16 | . 1 16 2 2 14 1 . 1 1 . . . 1 1 1 Average Overweight (x) . | . . 2 2 2 1 . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 5 20 25 25 25 25 25 25 25 5 Average Capacity 21 | 8 9 20 20 20 16 5 16 20 25 25 25 25 25 24 5 Most Carried 25 | 6 7 9 10 11 10 5 20 24 25 25 25 25 25 25 5 Average Carried 19 | 4 3 7 9 10 6 4 14 20 24 24 24 24 24 24 4 Final Capacity 25 | 8 20 20 20 20 5 5 20 25 25 25 25 25 25 5 5 Final Carried 25 | 2 7 9 10 11 5 5 20 24 25 25 25 25 25 5 5 Class Distribution -------------------- 42% | Skirmisher 30% | Mutant 7% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher 4% | Hacker-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Matter Collected 5944 | 189 282 387 . . 148 154 597 526 779 140 31 109 124 2456 22 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8006 | . 353 394 . . 440 136 766 1158 1238 121 31 . 135 3234 . Parts 377 | . 40 29 . . 32 11 16 36 53 2 4 . 4 150 . Haulers Intercepted 5 | . 1 . . . . . . 1 1 . . . . 2 . Recyclers Shooed 6 | . . . . . 2 . . . . . . . . 4 . Parts Field Recycled 2 | . . . . . . 2 . . . . . . . . . Retrieved Matter 18 | . . . . . . 18 . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 2 5 . 36 . . Prevented 2 | . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 129 | . 12 12 . . 8 2 1 18 17 2 4 . 3 50 . Melee 1 | . . . . . . . . . . . . . . 1 . Guns 88 | . 3 10 . . 3 2 1 11 13 1 . . 3 41 . Cannons 6 | . . . . . . . . 5 1 . . . . . . AOE 25 | . 9 2 . . 5 . . . . . 4 . . 5 . Classes Destroyed 16 | . 6 . . . 4 1 1 . 3 . . . . 1 . Worker 6 | . 3 1 . . 1 . . . . . . . . 1 . Builder 6 | . . . . . 5 . . 1 . . . . . . . Hauler 5 | . 1 . . . . . . 1 1 . . . . 2 . Recycler 7 | . 1 . . . 3 . . 1 . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 12 | . 3 . . . . 1 . 2 4 . . . . 2 . Swarmer 29 | . 9 5 . . . . . . . . 4 . 2 9 . Grunt 44 | . 3 7 . . 5 . . 8 2 2 . . . 17 . Brawler 2 | . . . . . 1 . . 1 . . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . 1 . Sentry 13 | . . . . . 2 . . 4 3 . . . 1 3 . Specialist 4 | . . . . . . . . . 4 . . . . . . Hunter 11 | . . . . . . . . . 1 . . . . 10 . Programmer 23 | . . . . . . 2 . 5 6 . . . . 10 . Compactor 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 8 3 . . 5 1 1 4 3 2 4 . 2 5 . Combat Bots Only 6 | . 6 3 . . 3 1 1 4 3 2 4 . 2 5 . Max Kills in Single Turn 3 | . 3 2 . . 2 1 1 2 1 1 2 . 2 3 . Gunslinging 1 | . . 1 . . . . . . . . . . 1 1 . Exploded 3 | . 3 2 . . 1 . . . . . 2 . . 3 . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Damage Taken 10222 | . 242 355 . . 1074 237 . 809 797 95 138 . 35 6398 42 Core 1666 | . 53 77 . . 355 90 . 53 17 . 16 . . 963 42 Absorbed by Shields 537 | . . . . . . . . . 83 . . . . 454 . Reduced by Siege Mode 484 | . . . . . . . . 72 53 . . . . 359 . Regen/Repaired (Parts) 1712 | . . . . . . . . 716 635 . . . . 361 . Core Remaining (%) 71 | 100 . . . 48 35 . . 79 . . . . 96 . . Volleys Fired 434 | . 61 39 . . 48 18 15 42 54 5 4 . 7 141 . Largest 4 | . 2 2 . . 3 2 4 4 4 4 1 . 4 4 . Hottest 324 | . 40 53 . . 140 83 324 273 208 80 43 . 88 127 . Shots Fired 1183 | . 112 77 . . 60 22 51 151 184 20 7 . 16 483 . Gun 1088 | . 104 76 . . 33 17 48 126 171 20 3 . 16 474 . Cannon 47 | . . . . . . 5 3 25 13 . . . . 1 . Launcher 44 | . 8 1 . . 23 . . . . . 4 . . 8 . Special 4 | . . . . . 4 . . . . . . . . . . Kinetic 666 | . 104 76 . . 33 10 18 . 29 . . . 6 390 . Thermal 463 | . . . . . 4 5 30 151 155 20 3 . 10 85 . Explosive 44 | . 8 1 . . 23 . . . . . 4 . . 8 . Electromagnetic 10 | . . . . . . 7 3 . . . . . . . . Robot Hit Streak 41 | . 13 13 . . 9 7 26 27 41 8 1 . 13 35 . Robot Miss Streak 7 | . 4 5 . . 3 4 2 4 2 1 3 . 1 7 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 15 | . . 1 . . 1 . . 1 1 . . . 1 10 . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 1 . . . 1 1 . Shots Hit Robots 814 | . 60 52 . . 35 13 38 104 123 12 1 . 15 361 . Core Hits 341 | . 29 22 . . 34 7 9 35 48 3 4 . 5 145 . Critical Kills 11 | . . 1 . . . . . . 1 . . . . 9 . Critical Parts Destroyed 26 | . 2 1 . . 1 . . . . . . . . 22 . Critical Strikes 57 | . 2 2 . . 1 . 1 8 9 . . . . 34 . Burn 19 | . . . . . . . 1 8 8 . . . . 2 . Destroy 38 | . 2 2 . . 1 . . . 1 . . . . 32 . Melee Attacks 42 | . . 10 . . . 6 . 10 5 . . . . 11 . Impact 15 | . . . . . . . . 10 5 . . . . . . Slashing 27 | . . 10 . . . 6 . . . . . . . 11 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19043 | . 1327 661 . . 1631 290 754 2902 2570 231 386 . 235 8056 . Guns 15284 | . 686 566 . . 244 260 749 2384 2537 231 . . 235 7392 . Cannons 449 | . . . . . . . 5 411 33 . . . . . . Explosions 3025 | . 641 95 . . 1376 . . 107 . . 386 . . 420 . Melee 221 | . . . . . . 30 . . . . . . . 191 . Ramming 64 | . . . . . 11 . . . . . . . . 53 . Kinetic 8420 | . 686 566 . . 244 218 288 . 409 . . . 66 5943 . Thermal 7266 | . . . . . . . 461 2795 2161 231 . . 169 1449 . Explosive 3025 | . 641 95 . . 1376 . . 107 . . 386 . . 420 . Electromagnetic 47 | . . . . . . 42 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 221 | . . . . . . 30 . . . . . . . 191 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 2 2 6 9 9 9 9 . 23 23 Average Corruption 4 | . . . . . . 1 2 3 4 9 9 9 . 5 23 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 255 | . . . . . . 2 7 62 56 21 25 10 . 68 4 Message Errors 58 | . . . . . . 1 1 16 8 9 8 2 . 13 . Matter Fused 59 | . . . . . . 1 . 21 14 6 3 2 . 10 2 Heat Flow Errors 31 | . . . . . . . 1 6 8 2 1 3 . 9 1 Energy Discharges 28 | . . . . . . . 1 7 4 2 6 . . 7 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 . Data Loss (minor) 32 | . . . . . . . . 8 13 1 1 1 . 8 . Data Loss (major) 16 | . . . . . . . 1 . 4 1 3 1 . 6 . Misfires 10 | . . . . . . . 1 2 2 . 3 . . 2 . Alerts 6 | . . . . . . . . 2 . . . 1 . 3 . Misdirections 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 12 | . . . . . . . 1 . 3 . . . . 8 . Overload Shots 38 | . . . . . . . . 29 3 . . . . 6 . Effects 1 | . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 117 | . . . . . 95 . . 21 . . . . . 1 . Projectiles 21 | . . . . . . . . 21 . . . . . . . Explosions 96 | . . . . . 95 . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . 94 . . . . . 34 . . 19 . Shots 4 | . . . . . 2 . . . . . 1 . . 1 . Rammed 9 | . . . . . 1 . . . . . . . . 8 . Targets Rammed 10 | . . . . . 1 . . . . . . . . 9 . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . Highest Temperature 502 | . 12 . . . 18 184 502 397 257 184 124 209 . 367 172 Average Temperature 102 | . 6 . . . 7 103 166 123 74 89 73 74 . 90 172 Received Heat Transfer 2190 | . 66 153 . . 369 . . 270 23 45 . . . 1264 . Effects 7 | . . . . . . . 2 2 2 . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . 1 1 2 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . Siege Activations 29 | . . . . . . . 2 5 9 . . . 1 12 . Total Turns 607 | . . . . . . . 29 91 138 . . . 16 333 . Longest Duration 60 | . . . . . . . 18 50 41 . . . 16 60 . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . 2 3 1 . . . 3 . Combat Hostiles 9 | . . . . . . . . 2 3 1 . . . 3 . Parts Melted 64 | . . . . . . . 1 26 28 2 . . 2 5 . Heat Transferred 13714 | . . . . . . . 814 4828 4479 444 . . 333 2816 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Peak Influence 871 | . 478 187 . . 354 230 21 382 291 . . . . 871 . Initial 184 | . . 72 . . . 151 21 . 105 . . . . 184 . Average 178 | . 198 84 . . 131 121 7 147 106 . . . . 396 . Maximum Alert Level 3 | . 2 . . . 1 1 . 1 1 . . . . 3 . Low Security (%) 62 | 100 56 100 . 100 75 91 100 59 90 . . . . 4 . Level 1 31 | . 41 . . . 24 8 . 40 9 . . . . 66 . Level 2 3 | . 1 . . . . . . . . . . . . 14 . Level 3 2 | . . . . . . . . . . . . . . 13 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . . . 3 2 . 6 11 . . . . 16 . Investigation 7 | . 2 . . . 1 . . . 2 . . . . 2 . Extermination 14 | . . . . . . 1 . 4 5 . . . . 4 . Reinforcement 17 | . 1 . . . 2 1 . 2 4 . . . . 7 . Assault 3 | . . . . . . . . . . . . . . 3 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . 3 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Distress Signals 12 | . 1 . . . 2 . . 1 3 . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 203 | . 18 15 . . 26 6 3 24 28 5 1 . 8 68 1 Peak Tracking Total 12 | . 7 4 . . 10 4 1 4 4 3 4 . 4 12 2 Tactical Retreats 17 | . . 3 . . 3 . 2 2 2 . . . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Traps Triggered 10 | . 1 . . . . 2 . 5 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 1 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Machines Disabled 11 | . 1 . . . 3 . . 3 3 . . . . 1 . Max in Single Turn 3 | . 1 . . . 1 . . 2 3 . . . . 1 . Garrison Access 4 | . . . . . . . . 3 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Machines Accessed 60 | . 7 . 1 1 4 4 . 19 15 . 1 . . 8 . Terminals 43 | . 6 . . . 4 4 . 13 12 . . . . 4 . Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 5 | . . . . . . . . 2 2 . . . . 1 . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . 4 1 . . . . . . Total Hacks 192 | . 25 . 1 1 12 14 . 60 57 . 1 . . 21 . Successful 104 | . 12 . 1 1 7 8 . 25 35 . 1 . . 14 . Failed 86 | . 12 . . . 5 6 . 35 21 . . . . 7 . Catastrophic 10 | . . . . . . 1 . 7 1 . . . . 1 . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . Manual 104 | . 21 . 1 . 12 14 . 23 27 . . . . 6 . Terminals 149 | . 24 . . . 12 14 . 47 40 . . . . 12 . Fabricators 2 | . . . . . . . . . . . . . . 2 . Repair Stations 27 | . . . . . . . . 7 16 . . . . 4 . Recycling Units 3 | . 1 . . . . . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . . 6 1 . . . . . . Terminal Hacks 37 | . 5 . 1 1 3 1 . 8 15 . 1 . . 2 . Part Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 5 | . 2 . . . . . . 1 2 . . . . . . Prototype ID Bank 2 | . . . . . . . . 1 1 . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . . Level Access Points 2 | . . . . . 1 . . . 1 . . . . . . Branch Access Points 3 | . . . . . 1 . . . 1 . . . . 1 . Terminal Index 5 | . 1 . . . 1 1 . 1 1 . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . Repair Station Index 2 | . . . . . . . . 1 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . . . 1 2 . . . . 1 . Locate Traps 5 | . 1 . . . . . . 2 2 . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 23 | . . . . . . . . 6 13 . . . . 4 . Scan Component 12 | . . . . . . . . 3 7 . . . . 2 . Repair 11 | . . . . . . . . 3 6 . . . . 2 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 3 1 . . . . . . Seal Access 4 | . . . . . . . . 3 1 . . . . . . Unauthorized Hacks 36 | . 7 . . . 4 7 . 8 6 . . . . 4 . Terminals 35 | . 6 . . . 4 7 . 8 6 . . . . 4 . Track 2 | . . . . . . 1 . . 1 . . . . . . Assimilate 3 | . 1 . . . . . . 1 . . . . . 1 . Botnet 23 | . 4 . . . 3 4 . 5 4 . . . . 3 . Detonate 1 | . . . . . . . . 1 . . . . . . . Operators 6 | . 1 . . . 1 2 . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 49 | . 5 . . . 3 4 . 16 14 . . . . 7 . Full Trace Events 5 | . . . . . 1 . . . 2 . . . . 2 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 1 . . 14 . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . 95 . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . Parts Repaired 10 | . . . . . . . . 3 6 . . . . 1 . Time 614 | . . . . . . . . 174 328 . . . . 112 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 51 | . . . . . . . . . . . . . . 51 . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Total Allies 10 | . 1 . . . . . . 1 . . . 7 . 1 . Largest Group 7 | . 1 1 . . . . . 1 . . . 7 7 1 . Highest-Rated Group 220 | . 10 9 . . . . . 10 . . . 220 220 26 . Highest-Rated Ally 51 | . 10 9 . . . . . 10 . . . 51 51 26 . Total Orders 28 | . . . . . . . 1 7 2 . . . 12 6 . EXPLORE 28 | . . . . . . . 1 7 2 . . . 12 6 . Ally Attacks 70 | . . . . . . . . . . . . . 70 . . Total Damage 1133 | . . . . . . . . . . . . . 1133 . . Kills 17 | . . . . . . . . . . . . . 17 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Robot Analysis Total 5 | . 2 . . . . . . 1 2 . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . 1 1 1 2 . . Drone Launches 28 | . . . . . . . 1 7 2 . . . 12 6 . Drone Recoveries 20 | . . . . . . . . 4 . . . . 11 5 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Turns Passed 18112 | 7 1174 934 238 194 444 691 676 4017 3312 616 661 1432 734 2904 78 Spaces Moved 10326 | 1 933 440 216 176 278 845 486 2162 1587 368 400 866 389 1108 71 Core 526 | . . 2 . . 128 256 . . . . . . . 69 71 Treads 7056 | . . . . . . . 245 2162 1587 368 400 866 389 1039 . Legs 231 | . . 66 . . . 165 . . . . . . . . . Wheels 1848 | 1 933 372 216 176 150 . . . . . . . . . . Hover 195 | . . . . . . . 195 . . . . . . . . Flight 470 | . . . . . . 424 46 . . . . . . . . Fastest Speed 40 | 100 100 110 110 110 50 40 40 160 160 160 160 160 160 50 100 Average Speed 143 | 100 100 171 110 110 100 68 107 160 160 160 160 162 172 173 100 Slowest Speed 850 | 100 115 850 110 110 750 200 160 240 240 160 163 163 243 240 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 51 | 2 99 71 60 41 24 18 96 64 48 56 51 85 67 26 15 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . . . 2 . 4 1 . 1 Spaces Dug 35 | . . . . . 3 . . 11 12 . . . . 9 . Terrain Destroyed 441 | . 34 11 . . 153 . . 31 75 . 55 . . 82 . Melee 24 | . . . . . . . . 10 5 . . . . 9 . Projectile 38 | . . . . . 3 . . 8 13 . . . . 14 . AOE 377 | . 34 11 . . 150 . . 13 57 . 55 . . 57 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Total 12655 | 8 1063 528 216 176 377 924 609 2594 2218 383 417 891 443 1730 78 Wait 1314 | . 51 27 . . 25 37 45 298 461 7 5 14 34 310 . Move 10312 | . 932 439 215 175 277 845 485 2161 1586 367 399 865 388 1107 71 Hop . | . . . . . . . . . . . . . . . . Pick Up 76 | . 4 2 1 1 1 4 14 14 12 1 1 2 4 15 . Fast Attach 121 | . 2 3 . . 7 9 13 21 21 . 2 3 . 38 2 Attach 63 | 1 1 1 . . 6 4 5 3 16 1 . . 3 20 2 Detach 39 | 1 2 . . . 4 . 7 3 10 . . 1 . 9 2 Swap 101 | 2 6 6 . . 1 . 7 16 27 1 1 1 3 30 . Drop 142 | 4 4 1 . . 7 1 17 26 26 1 5 5 4 40 1 Fire 434 | . 61 39 . . 48 18 15 42 54 5 4 . 7 141 . Melee 42 | . . 10 . . . 6 . 10 5 . . . . 11 . Ram 3 | . . . . . 1 . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . 7 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Central database locked down 1092 | -10/Materials | Discovered new exit (range 11) 1110 | -10/Materials | Discovered new exit (range 13) 1182 | -10/Materials | Entered Mines 1182 | -10/Mines | Accompanied by 1 ally 1230 | -10/Mines | Learned Materials emergency access door positions 1328 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1792 | -10/Mines | Excavation squad dispatched 1792 | -10/Mines | A large section of the Mines collapsed 2042 | -10/Mines | Excavation squad dispatched 2072 | -10/Mines | Core integrity fell below 50% 2112 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2112 | -10/Mines | Discovered new exit (range 5) 2116 | -10/Mines | Entered Exiles 2144 | -10/Exiles | Met 8R-AWN 2163 | -10/Exiles | Met EX-HEX 2195 | -10/Exiles | Met EX-BIN 2207 | -10/Exiles | Aligned with FarCom system 2208 | -10/Exiles | Given EX-Vault access code 2235 | -10/Exiles | Opened EX-Vault 2244 | -10/Exiles | Found Supersonic Drone Bay 2269 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2303 | -10/Exiles | Met EX-DEC 2341 | -10/Exiles | Discovered new exit (range 14) 2354 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2354 | -10/Exiles | Entered Mines 2368 | -9/Mines | Learned location of 1 exit from Materials 2420 | -9/Mines | Found the Drone Emporium 2429 | -9/Mines | Found Prototype Device 2495 | -9/Mines | Discovered new exit (range 13) 2524 | -9/Mines | Discovered new exit (range 4) 2548 | -9/Mines | Entered Materials 2548 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2548 | -8/Materials | Identified Sensor Drone Bay 2549 | -8/Materials | Identified exit to Factory 2715 | -8/Materials | Lost 8 parts (1p3n2u2w) 2960 | -8/Materials | Core integrity fell below 50% 2967 | -8/Materials | Lost 3 parts (1p1n1w) 2992 | -8/Materials | Entered Factory 2992 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3683 | -7/Factory | Sucked down chute 3683 | -7/Factory | Entered Waste 3683 | -7/Waste | The area was eerily silent 3694 | -7/Waste | Discovered new exit (range 64) 3710 | -7/Waste | A Compactor rumbled back to life 3710 | -7/Waste | Spotted C-40 Crusher 3915 | -7/Waste | Destroyed C-40 Crusher 3987 | -7/Waste | Found Damper Plating 4108 | -7/Waste | Found Damper Plating 4359 | -7/Waste | Entered Factory 4486 | -7/Factory | Build established: Scavenger-Skirmisher 5086 | -7/Factory | Discovered new exit (range 13) 5110 | -7/Factory | Build established: Skirmisher 5816 | -7/Factory | Discovered new exit (range 5) 7108 | -7/Factory | Repaired Hvy. Treads 7166 | -7/Factory | Repaired Hvy. Treads 7199 | -7/Factory | Repaired Antimatter Reactor 7474 | -7/Factory | Discovered new exit (range 5) 7790 | -7/Factory | Build established: Mutant 8264 | -7/Factory | Build established: Skirmisher 8375 | -7/Factory | Identified exit to Factory 8376 | -7/Factory | Entered another Factory area 8376 | -6/Factory | Evolved 2 slots: Utility x2 8841 | -6/Factory | Discovered new exit (range 4) 9182 | -6/Factory | Identified exit to Factory 9231 | -6/Factory | Build established: Hacker-Skirmisher 10088 | -6/Factory | Repaired Hvy. Treads 10129 | -6/Factory | Build established: Skirmisher 10159 | -6/Factory | Repaired Cld. Pulse Rifle 10205 | -6/Factory | Repaired Imp. Cooling System 10250 | -6/Factory | Repaired Med. Treads 10296 | -6/Factory | Repaired Imp. Deuterium Engine 10373 | -6/Factory | Repaired Cld. Pulse Rifle 10963 | -6/Factory | Crushed by falling debris 11347 | -6/Factory | Identified exit to Lower Caves 11347 | -6/Factory | Central database locked down 11500 | -6/Factory | Build established: Tank 11688 | -6/Factory | Entered Lower Caves 11693 | -6/Lower Caves | Encountered a Warlord checkpoint 12007 | -6/Lower Caves | Build established: Skirmisher 12136 | -6/Lower Caves | Learned Factory non-interactive machine intel 12255 | -6/Lower Caves | Discovered new exit (range 12) 12303 | -6/Lower Caves | Identified exit to Lower Caves 12304 | -6/Lower Caves | Entered another Lower Caves area 12436 | -6/Lower Caves | Found Prototype Device 12940 | -6/Lower Caves | Learned Factory security intel 12957 | -6/Lower Caves | Discovered new exit (range 6) 12964 | -6/Lower Caves | Identified exit to Zion 12965 | -6/Lower Caves | Entered Zion 12990 | -6/Zion | Found CR-A16's Pointy Stick 13100 | -6/Zion | Gained Derelict followers 13135 | -6/Zion | Discovered new exit (range 13) 13170 | -6/Zion | Identified exit to Proximity Caves 13228 | -6/Zion | System corruption cleaned by Quarantine Array 13526 | -6/Zion | Learned location of 1 exit from Factory 13622 | -6/Zion | Received a visual enhancement algorithm 13712 | -6/Zion | Rebuked by Imprinter 14067 | -6/Zion | Identified exit to Deep Caves 14216 | -6/Zion | Found GAL Module 14397 | -6/Zion | Entered Proximity Caves 14397 | -5/Proximity Caves | Accompanied by 7 allies 14455 | -5/Proximity Caves | Learned location of 1 exit from Factory 14880 | -5/Proximity Caves | Learned 12 Factory zone layouts 15051 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15106 | -5/Proximity Caves | Discovered exit to Factory (range 16) 15131 | -5/Proximity Caves | Entered Factory 15131 | -5/Factory | Evolved 2 slots: Utility x2 15132 | -5/Factory | Identified exit to Factory 15132 | -5/Factory | Identified exit to Upper Caves 15135 | -5/Factory | Loaded intel: 192 non-interactive machine locations 15519 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 16273 | -5/Factory | Found Prototype Launcher 16273 | -5/Factory | Identified Scatter Rocket Array 16453 | -5/Factory | Build established: Scavenger-Mutant 16641 | -5/Factory | Repaired Hvy. Treads 17702 | -5/Factory | System corruption reached 10% 17831 | -5/Factory | First assault squad dispatched 17981 | -5/Factory | Released all parts (12) 17987 | -5/Factory | Core integrity fell below 50% 17995 | -5/Factory | Core integrity fell below 20% 18014 | -5/Factory | Identified Heart of Steel 18022 | -5/Factory | Lost 8 parts (1p2n2u3w) 18035 | -5/Factory | Entered Upper Caves 18061 | -5/Upper Caves | Encountered a Warlord checkpoint 18113 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- GOAL=ESCAPE 18057_ System corrupted: Energy discharge (-25). 18061_ GA-BZY(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 18063_ Searching scrap... 18063_ Found Wave Gun. 18063_ Found Unknown Launcher. 18063_ Found Imp. Weapon Cycler. 18063_ Found Unknown Device. 18063_ Found 22 Matter. 18064_ Acquired 22 matter. 18065_ Acquired Unknown Device. 18065_ Identified Mak. Trap Scanner. 18066_ Dropped Mak. Trap Scanner. 18069_ Acquired Unknown Launcher. 18069_ Identified Proton Missile Launcher. 18073_ System corrupted: Matter fused (-5). 18112_ System corrupted: Heat flow error (+212). 18113_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #### | | ?????????????????????????????????### | | ????????????????????????????????? ! | | ???????????????????????????????? # | | ???????????????????????????????????# # | | ???????????????????????????????????### | | ?????????????????????????????????????### | | ???????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????????????????????##### | | ????????????????????????????????????## #### ## | | ???????????????????????????????????## # ##### #? | | ??????????????????????????????????## #??# ## | | ?????????????????????????????????## #??# # | | ?????????????????????????????????# #### # | | ?????????????????????????????????# # # ## | | ?????????????????????????????????# # # #? | | ???????????????????#?????????????## # #########? | | ???????????????????# ????????????## ###????????? | | ???????????????????# ??????????## # ##??????????? | | ???????????????????# #?????????# #???????????? | | ???????????????????# ???????## ##??????????? | | ???????????????????# #?????## #??????????? | | ???????????????????# ####?# # # #?????????? | | ????????????????????# @ ### # #?????????? | | ????????????????????# ##?????????? | | ????????????????????# ##??????????? | | ??????????????? ####### ##???????????? | | ?????????????? ??????# # #??????????? | | ??????????????### # ??????? # #??????????? | | ????????????????# ??????? # #??????????? | | ???????????????# ???????# #??????????? | | ??????????????# ??????? ##??????????? | | ??????????????## ###h????????# ## ##???????????? | | ???????????????#???# ????????# ??####????????????? | | ??????????????????? ?????????# ??????????????????? | | ??????????????????? ????????? ??????????????????? | | ??????????????????#??????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 1200 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- Imp. System Restoration Module | -6/Factory | Hacked Adv. Heat Sink | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive W-25 Informer | -6/Zion | Archive H-55 Commando | -6/Zion | Archive Fabricated ------------ Hyp. Gauss Rifle | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysMappingDesublimator Manual? 0 Play Time 04:04:25 Cumulative 216.8 hours Start 2022.06.01 @ 11:55:44 End 2022.06.02 @ 13:23:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 90 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2658a562-3e0e-43fa-8c50-89a957967baa