Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 19:06:12 Player: Richard Blunt Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (1770) 1770 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1212) 1212 TOTAL SCORE: 7817 Bonus ------- Follower Combat Kills 325 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 25/400 Energy 70/100 System Corruption 4% Temperature Cool (-99) Movement Flying (115) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Surge Thruster > --- UTILITY (8) ------ Cryofiber Web Medium Matter Pod Improved Signal Interpreter Advanced Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Antimatter Reactor Improved Cooling System Improved Actuator Array Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Armor Integrity Analyzer Makeshift Transmission Jammer Authchip [Storage] > --- WEAPON ----------- Heavy Ion Cannon Remote Datajack > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Cooling System Improved Sensor Array Hardened Medium Armor Plating Hacking Suite High-powered Shock Rifle Flak Gun Heavy Machine Gun Field Lobotomy Kit Makeshift Axe [Rating: 58] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Remote Datajack Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . 2 2 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 156 | 6 9 . 6 6 43 23 2 1 4 56 Power 12 | 1 1 . . 1 2 1 . . . 6 Engine 6 | 1 1 . . 1 2 . . . . 1 Core 5 | . . . . . . 1 . . . 4 Reactor 1 | . . . . . . . . . . 1 Propulsion 42 | 2 . . . 4 14 4 . . . 18 Treads 2 | . . . . 1 1 . . . . . Leg 27 | . . . . 2 13 4 . . . 8 Wheel 3 | 2 . . . 1 . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . . . . . . . 10 Utility 49 | 2 4 . 2 . 13 5 2 . 2 19 Device 20 | 2 . . 1 . 5 2 . . 1 9 Storage 6 | . 3 . 1 . 1 . . . . 1 Processor 9 | . 1 . . . 2 1 1 . . 4 Hackware 3 | . . . . . . . . . . 3 Protection 11 | . . . . . 5 2 1 . 1 2 Artifact . | . . . . . . . . . . . Weapon 53 | 1 4 . 4 1 14 13 . 1 2 13 Energy Gun 9 | . . . . . 3 4 . . . 2 Energy Cannon 5 | . . . . . 2 1 . . 1 1 Ballistic Gun 11 | 1 1 . 2 1 . 1 . . . 5 Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 4 | . 2 . . . 2 . . . . . Special Weapon 9 | . . . 2 . 2 2 . . 1 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 14 | . 1 . . . 5 4 . 1 . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Parts Lost 33 | . . . . 2 3 . 1 . . 27 Power 2 | . . . . . . . . . . 2 Propulsion 16 | . . . . 1 2 . . . . 13 Utility 8 | . . . . . 1 . 1 . . 6 Weapon 7 | . . . . 1 . . . . . 6 Highest Loss Streak 13 | . . . . 1 2 . 1 . . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 96 99 99 95 100 100 83 Engine 4 | . 14 14 14 14 9 2 . . . . Core 3 | . . . . . . 4 7 7 7 4 Leg 23 | . . . . . 30 29 30 30 30 17 Wheel 5 | . 28 28 28 14 1 . . . . . Device 6 | . 11 . . . 5 8 7 7 7 11 Storage 7 | . 7 14 13 14 9 7 7 7 7 4 Processor 19 | . 9 14 14 14 16 23 18 23 23 20 Protection 4 | . . . . . 5 5 7 7 7 3 Energy Gun 1 | . . . . . 3 1 . . . . Energy Cannon 2 | . . . . . 8 3 . . 3 3 Ballistic Gun 2 | . 13 14 14 12 . . . . . 1 Launcher 3 | . 13 14 14 14 3 . . . . . Special Weapon 3 | . . . . . . 3 7 7 6 4 Slashing Weapon 3 | . . . . . 2 5 7 7 4 1 Naked Turns 18 | . . . . . . . . . . 18 Heaviest Build 55 | 7 26 26 26 26 45 47 43 43 48 55 Greatest Support 60 | 20 20 20 20 10 55 60 60 60 60 60 Greatest Overweight (x) 3 | . 1 1 1 2 3 . . . . 2 Average Overweight (x) . | . . 1 . 2 . . . . . . Largest Inventory Capacity 25 | 5 25 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 10 15 14 15 15 15 15 15 15 12 Most Carried 15 | 5 14 14 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 14 13 14 14 14 14 14 14 10 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 14 14 15 15 15 15 14 15 15 4 Class Distribution -------------------- 44% | Assassin 35% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Zion Assassin | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 2179 | 278 187 . . 109 596 324 63 76 120 426 Remotely . | . . . . . . . . . . . Salvage Created 1516 | 48 156 3 . 129 587 319 63 52 65 94 Parts 110 | 4 16 . . 17 39 9 4 2 1 18 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 3 2 9 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 54 | 1 9 1 . 12 20 5 1 1 1 3 Melee 2 | . . . . . . . 1 1 . . Guns 16 | 1 6 . . 4 . 2 . . . 3 Cannons 15 | . . . . . 11 3 . . 1 . AOE 20 | . 3 1 . 8 8 . . . . . Classes Destroyed 13 | 2 2 1 . . 2 4 . . . 2 Worker 1 | . . . . . . . . . . 1 Tunneler 3 | 1 1 . . 1 . . . . . . Recycler 1 | . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 3 | . 2 . . . 1 . . . . . Swarmer 25 | . 9 . . 9 7 . . . . . Cutter 2 | . . . . . . . . . . 2 Grunt 16 | 1 . . . 3 9 2 . . 1 . Duelist 1 | . . . . . . 1 . . . . Sentry 5 | . . . . . 4 . 1 . . . Demolisher 1 | . . 1 . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . Programmer 2 | . . . . . . 1 . . . 1 Best Kill Streak 7 | 2 4 1 . 7 5 3 1 1 1 4 Combat Bots Only 6 | 1 3 1 . 6 5 3 1 1 1 2 Max Kills in Single Turn 3 | 1 2 1 . 2 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 . 2 3 . . . . . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Damage Taken 5324 | 23 162 34 . 197 1142 568 150 18 112 2918 Core 1426 | . 45 . . 47 291 151 26 . . 866 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 63 47 . . . 74 . Volleys Fired 190 | 6 24 2 . 18 54 30 5 . 9 42 Largest 2 | 1 1 1 . 1 2 2 1 . 1 2 Hottest 116 | 20 30 30 . 30 116 116 5 . 65 78 Shots Fired 221 | 6 24 2 . 18 60 45 5 . 9 52 Gun 95 | 6 20 . . 8 6 15 . . . 40 Cannon 68 | . . . . . 39 20 . . 3 6 Launcher 29 | . 4 2 . 10 13 . . . . . Special 29 | . . . . . 2 10 5 . 6 6 Kinetic 73 | 6 20 . . 8 . 5 . . . 34 Thermal 84 | . . . . . 45 30 . . 3 6 Explosive 29 | . 4 2 . 10 13 . . . . . Electromagnetic 6 | . . . . . . . . . . 6 Robot Hit Streak 32 | 3 7 . . 7 32 12 10 . 17 4 Robot Miss Streak 6 | 1 2 3 . 2 3 1 . . 1 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 164 | 5 13 . . 15 47 39 6 2 8 29 Core Hits 97 | 3 14 4 . 15 33 11 2 1 1 13 Critical Kills 2 | . . . . . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 7 | . . . . . 2 3 . . . 2 Burn 3 | . . . . . 1 2 . . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 2 | . . . . . . . . . . 2 Blast 1 | . . . . . . 1 . . . . Melee Attacks 38 | . 2 . . . 15 13 3 2 . 3 Impact . | . . . . . . . . . . . Slashing 38 | . 2 . . . 15 13 3 2 . 3 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4452 | 63 321 19 . 913 1800 649 92 66 53 476 Guns 1032 | 63 192 . . 89 73 213 . . . 402 Cannons 1252 | . . . . . 759 366 . . 53 74 Explosions 1940 | . 129 19 . 824 968 . . . . . Melee 228 | . . . . . . 70 92 66 . . Ramming . | . . . . . . . . . . . Kinetic 817 | 63 192 . . 89 . 107 . . . 366 Thermal 1431 | . . . . . 832 472 . . 53 74 Explosive 1940 | . 129 19 . 824 968 . . . . . Electromagnetic 36 | . . . . . . . . . . 36 Impact . | . . . . . . . . . . . Slashing 228 | . . . . . . 70 92 66 . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 3 3 3 . 4 Average Corruption 2 | . . . . . 1 2 3 3 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . 6 16 5 . . 1 Message Errors 7 | . . . . . 1 5 1 . . . Matter Fused 8 | . . . . . 2 5 1 . . . Heat Flow Errors 2 | . . . . . . 2 . . . . Energy Discharges 5 | . . . . . 1 2 1 . . 1 Data Loss (minor) 3 | . . . . . 1 . 2 . . . Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 2 | . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 217 | . . . . 84 76 57 . . . . Projectiles 50 | . . . . . 38 12 . . . . Explosions 122 | . . . . 84 38 . . . . . Melee 45 | . . . . . . 45 . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 224 | . 52 . . 56 116 . . . . . Shots 9 | . 3 . . 3 3 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 315 | . . . . 5 105 315 1 . 44 114 Average Temperature 75 | . . . . 3 28 139 1 . 20 45 Received Heat Transfer 738 | 12 . . . 30 459 108 42 . 12 75 Effects 7 | . . . . . . 7 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 6 | . . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 7 | . . . . . 4 3 . . . . Heat Transferred 2719 | . . . . . 1480 1073 . . 74 92 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 391 | 25 277 118 . 391 280 159 . . . 281 Initial 152 | . 16 67 . . 152 123 . . . 31 Average 110 | 11 171 95 . 277 147 57 . . . 59 Maximum Alert Level 1 | . 1 . . 1 1 . . . . 1 Low Security (%) 83 | 100 68 100 . 23 76 100 . . . 88 Level 1 16 | . 31 . . 76 23 . . . . 11 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 5 2 . . . 10 Investigation 6 | . . . . . 3 . . . . 3 Extermination 4 | . . . . . . 2 . . . 2 Reinforcement 8 | . 1 . . . 2 . . . . 5 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 6 | . 2 . . . 2 . . . . 2 Communications Jammed 112 | . . . . . . . . . . 112 Distress Signals 112 | . . . . . . . . . . 112 Times Spotted 108 | 1 14 5 . 11 33 5 1 1 5 32 Peak Tracking Total 12 | 1 5 6 . 3 6 3 1 1 3 12 Tactical Retreats 4 | . . . . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 2 | . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 8 | . . . . 3 4 . . . . 1 Max in Single Turn 2 | . . . . 2 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 21 | . 7 . 5 . 5 . . . 1 3 Terminals 10 | . 5 . . . 4 . . . 1 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 85 | . 12 . 50 . 17 . . . 1 5 Successful 78 | . 10 . 50 . 12 . . . 1 5 Failed 7 | . 2 . . . 5 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . 3 . . . . . . 7 Terminals 18 | . 9 . . . 8 . . . 1 . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 2 | . 2 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 11 | . . . . . 9 . . . . 2 Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 63 | . 8 . 50 . 4 . . . 1 . Record 58 | . 5 . 49 . 3 . . . 1 . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 1 | . 1 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 10 | . . . . . 8 . . . . 2 Insert Component 5 | . . . . . 4 . . . . 1 Analyze 5 | . . . . . 4 . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 12 | . 4 . . . 5 . . . . 3 Full Trace Events 3 | . . . . . 2 . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 3 . . 15 . 1 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . . 1 Part Schematics Acquired 4 | . . . . . 3 . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 16 | . . . . . . 8 2 . 3 3 Non-combat 10 | . . . . . . 7 1 . . 2 Combat 6 | . . . . . . 1 1 . 3 1 Robot Hacks Applied 17 | . . . . . . 9 2 . 3 3 parse_system 8 | . . . . . . 2 2 . 3 1 no_distress 7 | . . . . . . 5 . . . 2 find_chute 2 | . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 16 | . . . . . 2 . . 9 . 5 Largest Group 9 | . . . . . 1 . . 9 9 7 Highest-Rated Group 304 | . . . . . 19 . . 304 304 242 Highest-Rated Ally 96 | . . . . . 19 . . 39 39 96 Zionite Dispatches 1 | . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . 1 Total Orders 8 | . . . 3 . 3 . . . . 2 STAY 1 | . . . . . 1 . . . . . ROAM 2 | . . . 1 . 1 . . . . . GUARD 1 | . . . . . . . . . . 1 EXPLORE 2 | . . . 1 . 1 . . . . . RETURN 2 | . . . 1 . . . . . . 1 Ally Attacks 84 | . . . . . 2 . . 1 44 37 Total Damage 1790 | . . . . . 27 . . 22 867 874 Kills 8 | . . . . . . . . . 4 4 Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Field Lobotomies 5 | . . . . . 2 . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 2 . Drone Launches 4 | . . . 1 . 1 . . . . 2 Drone Recoveries 3 | . . . 1 . . . . . . 2 Decoded 0b10 Intel 22 | . . . . . . . . . . 22 Traps 2 | . . . . . . . . . . 2 Emergency Access 2 | . . . . . . . . . . 2 Items 16 | . . . . . . . . . . 16 Machines 1 | . . . . . . . . . . 1 Guards 1 | . . . . . . . . . . 1 Zionite Intel Received 1 | . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 8999 | 116 619 52 711 161 1974 1361 197 2221 535 1052 Spaces Moved 5910 | 119 552 50 703 101 719 692 129 1659 328 858 Core 41 | 17 . . . . . . . . . 24 Treads 49 | . . . . . 49 . . . . . Legs 3695 | . . . . . 531 692 129 1659 328 356 Wheels 1647 | 102 552 50 703 101 139 . . . . . Hover . | . . . . . . . . . . . Flight 478 | . . . . . . . . . . 478 Fastest Speed 31 | 50 80 95 80 110 110 120 120 120 120 31 Average Speed 106 | 75 86 95 94 110 131 120 120 120 120 70 Slowest Speed 260 | 80 95 95 95 110 240 120 120 120 120 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 8 64 20 95 23 54 13 28 89 69 22 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 . . . 1 1 . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . . . 1 4 . Spaces Dug 67 | . 30 . . . 22 12 . . . 3 Terrain Destroyed 183 | . 30 11 . 39 86 12 . . . 5 Melee 32 | . 2 . . . 15 12 . . . 3 Projectile 4 | . . . . . 2 . . . . 2 AOE 147 | . 28 11 . 39 69 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 8299 | 135 666 52 746 131 1659 1158 164 1881 463 1244 Wait 1860 | . 66 1 20 4 787 377 22 219 116 248 Move 5890 | 118 551 49 702 100 718 691 128 1648 327 858 Hop 5 | . . . . . . . . 5 . . Pick Up 81 | 5 9 . 14 2 18 12 2 3 3 13 Fast Attach 39 | 6 3 . 1 . 4 1 . 1 1 22 Attach 37 | . . . 1 2 6 4 1 . . 23 Detach 10 | . . . . . 1 1 . . . 8 Swap 80 | . 6 . 4 4 33 18 1 . 3 11 Drop 69 | . 5 . 4 1 23 11 2 3 4 16 Fire 190 | 6 24 2 . 18 54 30 5 . 9 42 Melee 38 | . 2 . . . 15 13 3 2 . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Discovered new exit (range 6) 736 | -10/Materials | Entered Mines 737 | -10/Mines | Learned location of Storage (-7) 737 | -10/Mines | Assembled infested the area 749 | -10/Mines | Met 8R-AWN 784 | -10/Mines | Discovered new exit (range 5) 788 | -10/Mines | Entered Exiles 801 | -10/Exiles | Discovered new exit (range 17) 827 | -10/Exiles | Welcomed by 8R-AWN 843 | -10/Exiles | Met EX-HEX 886 | -10/Exiles | Met EX-DEC 913 | -10/Exiles | Visited The Gauntlet 1053 | -10/Exiles | Learned location of Zion (-7) 1091 | -10/Exiles | Discovered new exit (range 11) 1155 | -10/Exiles | Met EX-BIN 1226 | -10/Exiles | Aligned with FarCom system 1227 | -10/Exiles | Given EX-Vault access code 1257 | -10/Exiles | Opened EX-Vault 1263 | -10/Exiles | Found Field Lobotomy Kit 1266 | -10/Exiles | Found Supersonic Drone Bay 1270 | -10/Exiles | Found PSU Rigger 1292 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1499 | -10/Exiles | Stole three prototypes: PSU Rigger, Supersonic Drone Bay, Field Lobotomy Kit 1499 | -10/Exiles | Entered Mines 1648 | -9/Mines | Discovered new exit (range 8) 1660 | -9/Mines | Entered Materials 1660 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2053 | -8/Materials | Assimilated W-25 Informer with FLK Orb 2396 | -8/Materials | Build established: Scavenger-Mutant 3060 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3527 | -8/Materials | Discovered new exit (range 10) 3632 | -8/Materials | Core integrity fell below 50% 3634 | -8/Materials | Entered Factory 3634 | -7/Factory | Evolved 2 slots: Utility x2 3636 | -7/Factory | FarCom data flow suspended 4250 | -7/Factory | Discovered new exit (range 6) 4254 | -7/Factory | Identified exit to Lower Caves 4728 | -7/Factory | Build established: Assassin 4995 | -7/Factory | Entered Lower Caves 5043 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5089 | -7/Lower Caves | Learned 12 Factory zone layouts 5184 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5191 | -7/Lower Caves | Identified exit to Zion 5192 | -7/Lower Caves | Entered Zion 5238 | -7/Zion | System corruption cleaned by Quarantine Array 5477 | -7/Zion | Learned Factory security intel 5572 | -7/Zion | Given A8's code to call for help 5688 | -7/Zion | Imprinted 5691 | -7/Zion | Declared Zion's savior 6012 | -7/Zion | Learned location of Recycling (-7) 6331 | -7/Zion | Gained Derelict followers 6605 | -7/Zion | Discovered new exit (range 15) 6652 | -7/Zion | Identified exit to Proximity Caves 7413 | -7/Zion | Entered Proximity Caves 7413 | -6/Proximity Caves | Accompanied by 9 allies 7702 | -6/Proximity Caves | Learned 4 Factory zone layouts 7806 | -6/Proximity Caves | Spotted B-75 Beast 7825 | -6/Proximity Caves | Allies destroyed B-75 Beast 7927 | -6/Proximity Caves | Discovered new exit (range 7) 7933 | -6/Proximity Caves | Identified exit to Factory 7948 | -6/Proximity Caves | Entered Factory 7948 | -6/Factory | Accompanied by 7 allies 7948 | -6/Factory | Evolved 2 slots: Utility x2 7949 | -6/Factory | Identified exit to Lower Caves 7949 | -6/Factory | Identified exit to Factory 8046 | -6/Factory | Build established: Mutant 8152 | -6/Factory | Fabricated Carbon-fiber Leg? 8548 | -6/Factory | Identified exit to Garrison 8629 | -6/Factory | Cargo convoy interrupted 8641 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 8645 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 8649 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 8685 | -6/Factory | Core integrity fell below 50% 8686 | -6/Factory | Released all parts (7) 8692 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8694 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8712 | -6/Factory | Lost 13 parts (1p7n2u3w) 8794 | -6/Factory | Lost 3 parts (1n1u1w) 8868 | -6/Factory | Retrieved Zion intel report: Emergency Access 8900 | -6/Factory | Zion Recon squad teleported in 8918 | -6/Factory | Core integrity fell below 20% 8929 | -6/Factory | Discovered exit to Factory (range 6) 9000 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Slug penetrates Door. Penetrated by Slug. Slug penetrates C-17 Slicer. C-17 Slicer destroyed. Xenon Bombardment Thruster severed. Slug penetrates Wall. U-05 Engineer destroyed. System Shield destroyed. Slug penetrates C-17 Slicer. Xenon Bombardment Thruster destroyed. Slug penetrates Wall. Penetrated by Slug. Imp. Sensor Array destroyed. K-01 Serf collects debris. Gauss Rifle destroyed. Acquired Surge Thruster. Fusion Compressor destroyed. Xenon Bombardment Thruster destroyed. Acquired Great Axe. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????+??????????????? | | ?????????????????????????????????????????????? | | ????????????????????##+#####?????????????????? | | ????????????????????# !! #?????????????????? | | ????????????????????# !! #?????+???????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????? #????????????###### | | ??????????????????????? |####?????????# # | | ????????????????????????#@## #???##??#?# "" # | | ????????????????????????##c ###??# # # | | ????????????????????????# c #### # # | | ????????????????????????# H + # | | ????????????????????????# = [ #### # ""=# | | ????????????????????????# = #??# # ! # | | ????????????????????????# = ! #??##????#= =# | | ????????????????????????# == #????????#! # | | ?????????????###/###########/#######????###+## | | ?????? %=!/% ## #? | | ?????????????######### ^|!]%##]####???? ?# #? | | ?????????????????????# ^ *#?? ?????? ?# #? | | ?????????????????????# / = "???" "???? ?# #? | | ?????????????????????#/ = #???? ""??? ?# #? | | ????????????????????## * #?????"""?# ## #? | | ????????????? #?????????# ## #? | | ???????????????#+##### ##### #?????????# ## #? | | ?????????????????????# #???# #?????????# T# #? | | ?????????????????????# #???# #?????????# # #? | | ?????????????????????# #???# #?????????# ## #? | | ?????????????????????# #???# ########### ## #? | | ??????????????????+??#+????# ## #? | | ???????????????????????????# ###########+##+#? | | ???????????????????????????# ## # #? | | ??????????????????????????## ## # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Fission Core | -7/Zion | Archive Med. Treads | -7/Zion | Archive Beamcaster | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Great Axe | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Mak. Transmission Jammer | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive Fabricated ------------ Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Help From High Places I Survived The Infestation I'm Back, Baby! Just What I Needed One Hack Too Far Please Form A Line Robot Respite Serviceable Loadout The More The Merrier The One Total Silence Tourist Challenges ------------ None Game ------ Seed SeismicOpticalSplitter Manual? 0 Play Time 05:24:31 Cumulative 16.1 hours Start 2022.08.24 @ 01:49:50 End 2022.08.24 @ 19:06:12 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8fc5a24b-c0fb-4586-a790-ffe5f7f07c5c