Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 18:20:51 Player: throbalt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1370) 1370 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3220 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 59/100 System Corruption 0% Temperature Hot (280) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Utility Shielding > --- WEAPON (3) ------- Field Laser > --- INVENTORY (15) --- Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit ECM Suite Power Shielding > --- WEAPON ----------- Heavy Assault Rifle Minigun High-powered Shotgun > --- INVENTORY -------- Nuclear Core Nuclear Core Armored Treads Armored Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Utility Shielding Ion Cannon Ion Cannon Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 43 | 6 5 9 23 Power 6 | 1 1 1 3 Engine 4 | 1 1 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 . 3 8 Treads 2 | . . . 2 Leg 11 | 2 . 3 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 1 4 Device 1 | . . 1 . Storage 3 | 1 1 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 16 | 2 2 4 8 Energy Gun 5 | 1 . 1 3 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 1 1 2 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 1 2 18 Power 2 | . 1 . 1 Propulsion 8 | . . 1 7 Utility 2 | . . . 2 Weapon 9 | . . 1 8 Highest Loss Streak 16 | . 1 1 16 To Critical Strikes . | . . . . Average Backups 8 | 1 5 8 11 Power 1 | . . . 2 Propulsion 2 | . . 2 4 Utility 1 | . 1 1 . Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 12 | . 1 . 11 Power 5 | . . . 5 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 2 | . 1 . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 98 97 98 Engine 7 | . 14 11 1 Core 3 | . . . 7 Leg 25 | . 28 21 25 Device 6 | . . 9 8 Storage 10 | . 14 11 9 Processor 10 | . 13 11 9 Protection 3 | . . . 8 Energy Gun 7 | . 12 6 5 Ballistic Gun 20 | . 15 24 20 Peak Build Rating 26 | 6 9 14 26 Average Rating 15 | 4 7 11 23 On Entrance 7 | . 6 8 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 45 | 13 21 27 45 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 11 | 6 8 10 14 Most Carried 15 | 2 8 10 15 Average Carried 8 | 1 5 8 11 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 2 8 10 7 Class Distribution -------------------- 37% | Mutant 35% | Tank 12% | Skirmisher 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1295 | 175 203 296 621 Remotely . | . . . . Salvage Created 1913 | . 269 423 1221 Parts 109 | . 23 26 60 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | . . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 11 10 16 Melee 1 | . . 1 . Guns 32 | . 9 8 15 Cannons 2 | . . 1 1 AOE 2 | . 2 . . Classes Destroyed 10 | . 4 2 4 Builder 1 | . 1 . . Tunneler 2 | . . . 2 Hauler 1 | . . . 1 Recycler 5 | . . 1 4 Mechanic 1 | . . . 1 Watcher 3 | . 1 . 2 Swarmer 12 | . 6 4 2 Grunt 15 | . 5 2 8 Sentry 8 | . . 4 4 Hunter 2 | . . . 2 Best Kill Streak 6 | . 6 4 5 Combat Bots Only 5 | . 5 4 2 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 2 | . 2 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 443 | . 63 62 318 Missed 136 | . 20 15 101 Hits 307 | . 43 47 217 Projectile 307 | . 43 47 217 Critical Strikes 7 | . . 1 6 Actively Blocked 2 | . . . 2 Damage Taken 4159 | . 424 516 3219 Core 763 | . 79 118 566 Absorbed by Shields . | . . . . Redirected to Shielding 87 | . . . 87 Core Remaining (%) 79 | 100 68 70 . Volleys Fired 119 | . 23 27 69 Largest 3 | . 2 3 3 Hottest 133 | . 60 88 133 Shots Fired 290 | . 43 62 185 Gun 272 | . 40 62 170 Cannon 13 | . . . 13 Launcher 5 | . 3 . 2 Special . | . . . . Kinetic 222 | . 26 55 141 Thermal 34 | . 14 3 17 Explosive 5 | . 3 . 2 Electromagnetic 29 | . . 4 25 Robot Hit Streak 6 | . 4 6 6 Robot Miss Streak 5 | . 3 4 5 Penetration Max . | . . . . Secondary Targets 6 | . 2 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 167 | . 25 40 102 Core Hits 90 | . 17 18 55 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 9 | . . 9 . Impact 9 | . . 9 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3092 | . 611 624 1857 Guns 2235 | . 299 421 1515 Cannons 137 | . . . 137 Explosions 445 | . 304 . 141 Melee 199 | . . 199 . Ramming 76 | . 8 4 64 Kinetic 1855 | . 222 380 1253 Thermal 249 | . 77 . 172 Explosive 445 | . 304 . 141 Electromagnetic 268 | . . 41 227 Impact 199 | . . 199 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 17 | . 1 2 14 Kicked 17 | . 1 2 14 Crushed . | . . . . Highest Temperature 464 | . 23 54 464 Average Temperature 109 | . 12 16 130 Received Heat Transfer 1392 | . 120 183 1089 Effects 6 | . . . 6 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 471 | . 175 . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 141 | . 132 93 141 Initial 50 | . . 50 . Average 38 | . 23 30 56 Influence Increases 1132 | . 324 267 541 Destroy 0b10 Robot/C 740 | . 220 200 320 Destroy 0b10 Robot/NC 65 | . 10 5 50 Destroy Leader 198 | . 42 50 106 Successful Hack 37 | . 12 12 13 Disable Machine 30 | . . . 30 Destroy Structure 47 | . 25 . 22 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 1117 | . 204 387 526 Entered New Map 70 | . . 70 . Time Decay 847 | . 194 307 346 Lost Part 200 | . 10 10 180 Squads Dispatched 7 | . 3 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 17 22 47 Peak Tracking Total 11 | . 7 5 11 Tactical Retreats 9 | . 1 3 5 ECM-based Alert Blocks 12 | . . 6 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 3 6 6 Terminals 10 | . 2 5 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 31 | . 5 12 14 Successful 15 | . 3 7 5 Failed 15 | . 2 4 9 Catastrophic 4 | . . 2 2 Database Lockouts 1 | . . 1 . Manual 5 | . 1 4 . Terminals 14 | . 2 8 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 7 | . 3 . 4 Scanalyzers 8 | . . 4 4 Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Record 3 | . 1 2 . Robot Analysis 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 2 . 4 Recycle Component 3 | . 1 . 2 Process 2 | . 1 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 5 | . . 4 1 Insert Component 3 | . . 2 1 Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 2 5 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 3 | . 1 . 2 Recycled Matter 370 | . 106 . 264 Retrieved Matter 273 | . . . 273 Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 2 1 Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3164 | . 784 1114 1266 Optics 3163 | . 784 1114 1265 ECM 2158 | . . 940 1218 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3308 | 81 837 1114 1276 Spaces Moved 1986 | 61 625 509 791 Core 3 | 3 . . . Treads 7 | . . . 7 Legs 1976 | 58 625 509 784 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 139 | 116 120 190 123 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 63 32 53 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . 23 . 20 Melee . | . . . . Projectile 2 | . . . 2 AOE 41 | . 23 . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2282 | 68 668 588 958 Wait 33 | . . 15 18 Move 1983 | 60 624 508 791 Hop . | . . . . Pick Up 36 | 2 11 9 14 Fast Attach 19 | 6 2 . 11 Attach 25 | . 3 9 13 Detach 15 | . 2 3 10 Swap 5 | . . 2 3 Drop 21 | . 2 4 15 Fire 119 | . 23 27 69 Melee 9 | . . 9 . Ram . | . . . . Kick 17 | . 1 2 14 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 12) 502 | -10/Materials | Discovered new exit (range 7) 648 | -10/Materials | Discovered new exit (range 18) 919 | -10/Materials | Entered another Materials area 919 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1090 | -9/Materials | Discovered new exit (range 5) 1133 | -9/Materials | Central database locked down 1225 | -9/Materials | Build established: Skirmisher 1680 | -9/Materials | Discovered new exit (range 9) 1922 | -9/Materials | Build established: Scavenger-Skirmisher 2033 | -9/Materials | Entered another Materials area 2033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2390 | -8/Materials | Build established: Tank 3286 | -8/Materials | Core integrity fell below 50% 3303 | -8/Materials | Core integrity fell below 20% 3309 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates Wall. Ion Cannon destroyed. U-05 Engineer builds a Wall. Deuterium Engine destroyed. Ion Cannon destroyed. U-05 Engineer lays Concrete. Acquired Field Laser. [Achievement: Hydra] U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Arm. Treads destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Field Laser. Arm. Treads destroyed. U-05 Engineer lays Concrete. Field Laser destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????# # T"# ## T # | | ??????# # ""# ##! # | | ####### # ""# ## # #### | | # # # # ## """ # #??## | | # "" # # # ## """ # #??? | | # """ # # # ## """ / #? | | # S" # # """ # ## """ ! # ## | | # """ # # """ # ## # ## | | # """ + + """ + + # ## | | # # # # ########## ## ] | | # """ # ######## # # ## | | # """ # # """# ## | | # """ # # T"# ## ! | | # # # """# ##### | | # ## #;###### # += #???? | | ########+#;;##### # #! #???? | | ??????# # #= """ #% #???? | | ??????# = ** # # "" [ #! #???? | | ??????# [ / # ! =#^^^#???? | | ??????# * # ####### ## #???? | | ??????#####;;####[ #?????#### #???? | | ??????????# =%= #????????# #???? | | ??????????#%[[!!=% #????????# #???? | | ??????????# =%[! * #????????# ##???? | | ??????????#[ [!!% ##????????# #????? | | ??????????#=[@! g !##???????? #????? | | ??????????#%*[% g #????????####????? | | ????????? #???????????????? | | ??????? =% uxg= ????????????? | | ?????# x= ## # #??????????? | | ?????###+## # #? #??????????? | | ??????????###H### "" + ? #??????????? | | ???????????## ##??"T # ?#??????????? | | ??????????? ##??"" #? ???????????? | | ???????????# ??? #??#+#??????????? | | ???????????## ##???###???????????????? | | ????????????# #??????????????????????? | | ???????????? #??????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Hydra Challenges ------------ None Game ------ Seed GodReactionSink Manual? 0 Play Time 01:01:48 Cumulative 4.1 hours Start 2025.12.07 @ 23:19:14 End 2025.12.09 @ 18:20:51 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 37d3c47f-2b0b-4401-945b-27e8af83eca2