Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 21:11:29 Player: AngelSpirit Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (598) 2990 Value Destroyed (29644) 29644 Prototype IDs (126) 2520 Alien Tech Used (5) 1000 Bonus (18427) 18427 TOTAL SCORE: 65481 Bonus ------- High Alert Combat Kills 3580 Follower Combat Kills 468 Entered Garrisons 200 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 774 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -995 Cogmind --------- Core Integrity 537/1600 Matter 300/300 Energy 147/150 System Corruption 23% Temperature Cool (6) Movement Flying (37) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Antigrav System Improved Antigrav System Improved Antigrav System Nuclear Pulse Array Impulse Thruster > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Advanced Sensor Array Advanced Reaction Control System > --- WEAPON (4) ------- Compact Mass Driver > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Quantum Reactor Advanced Matter Compressor (400) Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Assembled Combat Suite Advanced Weapon Cycler Centrium Medium Armor Plating Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Cooled Proton Cannon Cooled Proton Cannon Compact Mass Driver > --- INVENTORY -------- Improved Quantum Reactor Combat Antigrav System Experimental Coolant Injector Advanced Matter Compressor Long-range Sensor Array Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator Transdimensional Reconstructor Subatomic Replicator Cooled Proton Cannon Improved Matter Neutralizer Graviton Cannon Graviton Cannon Ragnarok Missile Launcher [Rating: 209] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Zionite Composite Leg I Treads Advanced Medium Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Coolant Network Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Cooled Plasma Cannon Energy Gun Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . 2 . 1 . . . . . 1 . . . . . . 2 . . . . 2 . . . . 2 . 1 . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 577 | 6 13 17 19 6 36 4 2 7 49 4 5 6 22 . 5 . 2 40 4 8 4 3 49 14 2 19 . 23 85 49 9 65 Power 54 | 1 1 . 3 . 6 . . . 3 . . 1 3 . . . . 1 . . 1 . 6 1 . 4 . 2 6 4 1 10 Engine 10 | 1 . . 1 . 4 . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . Core 10 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 1 1 . 1 . Reactor 34 | . . . . . 2 . . . 1 . . 1 2 . . . . . . . 1 . 4 . . 3 . 1 5 4 . 10 Propulsion 145 | 2 1 6 4 1 5 2 1 . 17 2 3 . 4 . 2 . 1 12 . 1 . . 13 5 . 4 . 1 20 19 1 18 Treads 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Leg 54 | . . . 2 1 3 2 1 . 3 2 3 . . . 2 . 1 7 . 1 . . 12 2 . . . . 5 7 . . Wheel 12 | 2 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 64 | . . . . . 1 . . . 14 . . . 4 . . . . 5 . . . . 1 3 . 4 . 1 3 11 1 16 Flight 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 2 Utility 237 | 1 7 4 3 4 9 2 1 5 18 1 2 3 10 . 2 . . 19 4 6 3 2 20 5 1 7 . 6 44 18 6 24 Device 132 | . 2 . 1 . 4 1 1 3 5 1 . 1 7 . 1 . . 13 . 4 1 2 13 3 1 4 . 3 29 13 3 16 Storage 7 | 1 2 . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Processor 36 | . . . 1 . 2 . . . . . 1 1 . . . . . 4 2 2 1 . 3 1 . 2 . 2 4 4 2 4 Hackware 11 | . . . 1 1 . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . 1 . . . 4 Protection 51 | . 3 4 . 3 2 1 . 2 12 . . 1 2 . 1 . . 2 2 . . . 3 . . 1 . . 10 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | 2 4 7 9 1 16 . . 2 11 1 . 2 5 . 1 . 1 8 . 1 . 1 10 3 1 4 . 14 15 8 1 13 Energy Gun 42 | . . . 4 . 2 . . . 9 . . . 2 . 1 . . 2 . . . . 3 3 1 2 . 7 . . . 6 Energy Cannon 41 | . 1 1 1 . 8 . . 1 . 1 . 2 . . . . 1 6 . . . . 5 . . . . 3 4 3 1 3 Ballistic Gun 18 | 2 . 4 2 1 4 . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 1 . . Ballistic Cannon 17 | . 2 . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 . . 6 3 . 2 Launcher 16 | . 1 2 1 . 1 . . 1 1 . . . 2 . . . . . . . . . . . . 1 . 1 2 1 . 2 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 91 | . . . 3 . 16 1 . 3 12 . . 2 8 . . . . 1 . . 2 . 2 . . 11 . 6 8 11 5 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . Parts Lost 138 | . . 4 1 2 2 . . . 18 . 1 . 1 . 3 . 1 6 . 3 . . 7 . . . . 14 17 . 9 49 Power 14 | . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . 1 . . . . 2 1 . 1 5 Propulsion 45 | . . 3 . . . . . . 8 . . . 1 . 2 . 1 2 . 1 . . . . . . . 2 7 . . 18 Utility 56 | . . . . 1 2 . . . 8 . 1 . . . . . . 2 . . . . 4 . . . . 7 8 . 5 18 Weapon 23 | . . 1 . 1 . . . . 1 . . . . . . . . 2 . 1 . . 2 . . . . 3 1 . 3 8 Highest Loss Streak 15 | . . 1 1 1 1 . . . 5 . 1 . 1 . 3 . 1 2 . 2 . . 3 . . . . 8 15 . 9 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Average Backups 15 | . 12 13 13 14 18 16 14 17 15 18 17 17 17 18 17 18 18 17 18 17 17 18 17 16 12 13 13 12 13 14 14 11 Power 1 | . . . . 1 1 3 3 3 1 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 2 1 1 . . . 1 1 Propulsion 2 | . 3 3 2 2 5 3 . . 1 2 2 2 3 5 4 4 4 6 6 5 5 5 5 3 . . 1 1 . . 1 . Utility 6 | . 4 4 3 3 5 4 5 6 7 9 7 8 6 6 6 8 8 6 7 7 8 9 8 7 5 7 7 5 5 6 5 3 Weapon 3 | . 4 4 5 6 5 4 4 5 3 3 3 3 3 3 2 2 2 1 1 . 1 1 1 3 4 3 3 4 5 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 3 1 4 4 11 4 . 4 5 . 2 . 2 . 1 . . 4 . . . . 1 . . 2 1 2 2 7 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 17 | . 1 . . 1 2 4 . . 1 . . . 1 . . . . 2 . . . . . . . . . . 1 2 1 1 Utility 22 | . 1 . 2 2 3 . . 1 3 . . . . . 1 . . 2 . . . . 1 . . . 1 2 1 2 . . Weapon 22 | . 1 1 2 1 6 . . 3 . . 2 . 1 . . . . . . . . . . . . 2 . . . 2 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 99 86 87 90 95 98 99 90 100 93 86 88 93 90 71 85 87 93 85 76 89 91 92 90 89 90 88 77 92 85 71 Engine 3 | . 1 . . . 5 6 7 7 6 7 6 6 6 6 6 6 6 8 5 2 . . . . 5 2 . . . . . . Core 2 | . 12 14 7 7 . . . . . . . . . . . . . 1 5 5 5 5 3 . . . . 1 2 . . . Reactor 2 | . . . . . . . . . . . . 3 2 6 4 . . . . . 3 5 6 9 5 6 10 4 2 7 7 4 Leg 16 | . . . 10 15 18 23 33 35 13 35 31 31 30 31 29 31 29 25 27 26 27 27 24 19 . . . . 3 10 . . Wheel 2 | . 28 27 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 18 . . . . . . . . . . . . . . 5 25 25 25 21 1 12 20 17 Device 13 | . 3 10 7 1 6 6 7 8 4 15 12 5 13 12 11 12 11 14 12 13 20 17 18 24 25 24 25 21 20 22 19 18 Storage 7 | . 14 14 7 7 6 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 6 10 10 10 9 7 8 7 4 Processor 7 | . . . 7 7 12 13 14 11 7 7 11 8 6 6 6 6 6 11 11 8 5 5 12 10 . . . 7 3 6 7 6 Hackware 2 | . . . 5 10 13 8 . . . . 6 2 1 6 4 . . . . . . 5 3 . . . . 4 . . . 5 Protection 6 | . 10 3 7 13 6 6 7 7 12 5 . 3 2 . 1 6 6 2 8 8 5 3 3 1 5 5 5 3 12 11 11 3 Energy Gun 3 | . . . 12 8 3 . . . 10 6 5 1 4 6 5 1 5 4 . . . . 1 6 14 14 15 10 . . . 1 Energy Cannon 8 | . 8 9 1 . 8 20 21 19 7 14 12 16 13 12 12 1 12 10 15 12 . 4 11 4 . . . . 1 8 9 3 Ballistic Gun 2 | . 3 16 7 13 7 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Ballistic Cannon 1 | . 15 . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 3 3 . . Peak Build Rating 209 | 6 14 19 51 57 89 83 71 78 91 88 95 96 110 102 102 95 95 111 107 106 109 116 145 165 159 177 177 194 182 207 209 203 Average Rating 102 | 5 11 14 44 52 66 77 70 71 75 85 90 90 92 102 99 76 93 101 105 101 94 109 135 144 158 164 176 172 139 199 196 152 On Entrance 97 | . 6 12 16 51 55 83 66 71 71 87 86 86 96 102 102 95 95 88 106 106 103 107 116 129 159 159 177 177 78 179 204 164 Avg Prop Armor Cover (%) 4 | . . . . . 4 . . . 2 . . . . . . . . 2 . . . . . . . . . . 5 5 . 14 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . 4 Heaviest Build 154 | 13 38 44 49 54 85 84 84 84 98 79 77 137 91 89 94 89 92 104 100 100 98 101 123 106 75 80 82 85 154 115 105 85 Greatest Support 194 | 32 32 36 67 67 87 87 87 87 95 95 98 91 95 95 98 98 98 102 100 100 98 98 123 123 75 86 86 86 190 194 106 86 Greatest Overweight (x) 4 | . 3 4 1 . 1 1 . . 4 . . 1 1 . 1 . 1 1 . . . 1 1 1 . 1 . . 4 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 12 15 15 15 19 18 19 20 17 20 20 20 20 20 20 20 20 19 20 20 20 20 20 19 15 15 15 15 14 15 15 13 Most Carried 20 | 2 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 Average Carried 16 | . 12 14 14 14 18 18 17 19 16 20 19 19 19 20 19 20 20 19 20 19 19 20 19 19 14 14 14 14 13 14 14 12 Final Capacity 20 | 8 15 15 15 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 5 Final Carried 20 | 2 15 15 15 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 13 15 15 12 4 Class Distribution -------------------- 24% | Skirmisher 10% | Scavenger-Mutant 10% | Mutant 9% | Scavenger-Tank 8% | Tank 8% | Gunner 6% | Hacker-Skirmisher 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -8/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Tank | -7/Deep Caves Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Tank | -4/Upper Caves Commander-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Scout | -2/Research Scavenger-Scout | -2/Testing Scavenger-Scout | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 18508 | 322 591 893 757 478 1229 108 60 120 1205 202 138 90 760 26 213 . 141 865 265 211 295 176 1021 328 79 377 60 614 3180 1168 138 2398 Remotely 160 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . 10 . Salvage Created 29321 | 99 736 661 1201 754 2227 247 449 . 1859 614 262 1579 1730 176 314 . 103 2322 252 123 304 126 3506 275 67 287 1471 2040 1308 1464 594 2171 Parts 1254 | 5 52 45 75 44 120 9 17 . 65 18 11 23 56 4 8 . 12 80 17 11 19 1 147 20 7 15 40 68 75 43 24 123 Haulers Intercepted 31 | . 2 . 3 . 6 . . . . . . . 3 . 1 . . 5 . . . . 2 . . . . 2 . 3 2 2 Recyclers Shooed 17 | . 2 . 2 . 2 . . . . . . . 3 . . . . . . . . . . . . . . 4 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 156 | . . 12 . . . 12 16 3 . 19 . . . 4 7 . 7 . 12 9 16 1 . 4 3 . 31 . . . . . Prevented 12 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 10 . . . . . Parts Restored 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Broken 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 473 | . 19 16 21 21 32 4 7 . 52 11 6 6 23 3 6 . 9 24 11 5 . 5 55 9 5 4 19 21 19 11 4 45 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 120 | . 7 10 14 11 12 . . . 1 . 1 . 4 1 1 . . 1 . . . . 4 2 . 4 19 11 13 . . 4 Cannons 157 | . 4 3 . . 5 4 7 . 10 8 2 3 10 2 2 . 1 15 2 1 . . 37 2 . . . 2 4 4 . 29 AOE 167 | . 8 2 6 10 14 . . . 35 2 3 . 7 . 3 . 8 4 9 4 . 5 13 5 5 . . 7 . 2 4 11 Classes Destroyed 33 | 1 7 4 2 2 4 1 . . 4 1 . 1 1 . . . . . . . . . 1 1 . 1 . . 1 1 . . Worker 27 | . 3 . 1 . 6 . . . . . . . . . . . . 5 . . . . 2 . . . . 4 . . 3 3 Builder 13 | . . . 1 . 5 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . 2 Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 31 | . 2 . 3 . 6 . . . . . . . 3 . 1 . . 5 . . . . 2 . . . . 2 . 3 2 2 Recycler 23 | . 1 . 1 . 6 . . . . . . . 3 . . . . 2 . . . . 3 . . . . 4 . 1 1 1 Minesweeper 7 | . . . . . . 2 2 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Mechanic 5 | . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Operator 10 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . 1 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 32 | . 3 . 5 . 1 . . . . . 1 . 5 . . . . 4 . . . . 5 . . . . 3 . 3 1 1 Swarmer 103 | . 8 3 6 7 3 . . . . 1 3 . 3 . 2 . 9 . 9 4 . 5 9 5 5 . . 3 . . . 18 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 130 | . 11 . 9 6 9 4 6 . . 6 1 . 5 2 5 . . 8 . . . . 26 . . 1 10 6 7 1 3 4 Brawler 10 | . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . 1 4 . . . . 1 Duelist 9 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . . 3 2 . . . . Protector 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Sentry 33 | . . 1 5 5 3 . . . . 1 2 . 1 . . . . 2 1 . . . 5 . . . 2 3 . . . 2 Specialist 6 | . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Hunter 21 | . . . . 2 3 . 1 . . 1 . . 4 . . . . 3 . . . . . . . . . . . 6 . 1 Programmer 69 | . . . . . 8 . . . . . . . 6 . . . . 11 1 1 . . 11 . . . . 9 . 2 1 19 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 37 | 4 4 5 8 10 15 2 4 . 37 3 3 4 11 3 4 . 4 7 5 4 . 5 7 5 5 2 6 17 3 3 7 9 Combat Bots Only 35 | . 3 4 7 10 10 2 4 . 35 3 3 4 9 3 3 . 4 4 5 4 . 5 6 5 5 2 6 7 3 3 4 6 Max Kills in Single Turn 14 | 1 3 2 3 3 5 1 1 . 14 1 3 1 2 1 2 . 3 5 3 2 . 4 6 4 3 1 2 7 1 1 3 5 Gunslinging 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 13 | . 3 2 2 3 3 . . . 13 1 3 . 2 . 2 . 3 2 3 2 . 4 4 4 3 . . 2 . 1 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 2349 | . 49 50 46 70 183 6 5 . 168 66 50 . 147 4 25 . 15 161 14 11 . 1 218 38 16 . 53 225 126 50 139 413 Missed 873 | . 21 11 12 18 73 2 2 . 61 22 28 . 56 . 7 . 5 51 5 6 . 1 93 7 10 . 37 98 32 18 39 158 Hits 1476 | . 28 39 34 52 110 4 3 . 107 44 22 . 91 4 18 . 10 110 9 5 . . 125 31 6 . 16 127 94 32 100 255 Melee 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Projectile 1473 | . 28 39 34 52 110 3 3 . 107 44 22 . 91 4 18 . 10 110 9 5 . . 125 31 6 . 16 127 94 32 100 253 AOE 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Critical Strikes 82 | . . . . 2 4 . . . . 1 . . 5 . . . . 6 1 . . . 8 4 . 1 . 10 10 2 12 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Disruptions 17 | . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 6 . . . 2 . . . 4 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 30942 | . 369 780 384 637 1676 128 47 . 2999 555 185 . 1620 77 325 . 145 2259 212 326 . . 2707 290 66 63 166 2523 3121 732 2409 6141 Core 3971 | . 34 143 80 57 189 . 16 . 178 85 26 . 180 . 19 . 30 227 . 44 . . 194 18 8 . 22 348 891 28 200 954 Absorbed by Shields 881 | . . . . 36 . . . . . . . . . . . . . . . . . . . 91 25 30 127 100 156 20 198 98 Redirected to Shielding 542 | . . . . . . . . . 237 100 5 . 94 . . . . . . . . . 106 . . . . . . . . . Ignored by Resistances 1818 | . . 26 30 70 . . . . 172 28 . . . . . . . . . . . . . . 19 19 63 391 312 152 492 44 Regen/Repaired (Parts) 715 | . . . . . 129 . . . . . . . . . . . . . . . . . 287 . . 19 . . 280 . . . Core Remaining (%) 57 | 100 . 29 . 75 . . . . . 33 . . . . . . 70 . . . . 72 . . . . 78 . 2 . 84 33 Volleys Fired 1640 | 16 69 110 46 79 87 14 11 . 76 28 11 22 103 7 12 . 8 128 9 9 18 3 176 19 6 17 41 77 170 39 21 208 Largest 4 | 2 2 2 3 3 3 3 3 . 3 3 3 3 3 3 3 . 3 3 3 3 1 1 3 3 3 3 3 3 3 3 3 4 Hottest 360 | 40 60 110 125 125 270 105 105 . 180 283 143 160 304 164 164 . 164 316 316 316 30 113 331 276 276 276 276 295 300 188 360 303 Shots Fired 3105 | 32 121 167 111 120 199 41 31 . 195 74 27 66 223 21 30 . 13 258 18 18 18 3 332 46 14 49 123 166 205 77 43 264 Gun 1357 | 32 60 129 102 115 116 . . . 94 22 10 4 59 7 9 . 1 33 . . . . 35 23 12 48 123 132 151 . . 40 Cannon 1616 | . 53 29 5 . 72 41 31 . 90 48 16 62 156 14 18 . 8 224 13 15 . 1 290 21 . 1 . 27 54 73 36 218 Launcher 114 | . 8 9 4 5 11 . . . 11 4 1 . 8 . 3 . 4 1 5 3 . 2 7 2 2 . . 7 . 4 7 6 Special 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Kinetic 802 | 32 104 137 44 86 99 . . . 5 . . . . . . . . . . . . . 5 9 . . . . 200 4 1 76 Thermal 1903 | . . 11 5 . 85 41 31 . 154 70 26 66 215 21 27 . 9 257 13 15 18 1 320 35 12 49 123 128 2 . . 169 Explosive 82 | . 8 2 . . . . . . 6 4 1 . 8 . 3 . 4 1 5 3 . 2 7 2 2 . . 7 . 4 7 6 Electromagnetic 318 | . 9 17 62 34 15 . . . 30 . . . . . . . . . . . . . . . . . . 31 3 69 35 13 Robot Hit Streak 26 | 7 9 23 11 8 14 9 6 . 26 13 6 9 12 2 7 . 2 11 10 1 11 5 8 7 7 9 18 23 22 8 8 15 Robot Miss Streak 10 | 3 4 3 6 5 3 2 3 . 6 4 1 2 3 4 2 . 6 5 1 2 2 . 10 3 3 3 3 4 2 4 2 4 Penetration Max 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Secondary Targets 24 | . 3 1 4 2 . . . . . . . . . . . . . . . . . . . . . 2 7 3 . . . 2 Max Gunslinging Chain 2 | . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 1 Shots Hit Robots 1646 | 20 68 76 63 47 119 22 14 . 109 43 15 52 119 8 14 . 2 114 7 3 15 1 161 23 9 33 86 102 120 36 23 122 Core Hits 1133 | 8 43 31 53 36 110 7 10 . 133 22 10 10 68 5 13 . 10 65 16 5 9 4 112 19 6 18 49 86 59 27 19 70 Critical Kills 44 | . . 3 1 . 2 . . . . 1 . 2 2 . . . . 3 . 1 . . 5 1 . . 2 5 15 . . 1 Critical Parts Destroyed 29 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 2 2 22 . . . Critical Strikes 99 | . . 3 1 1 4 . . . . 1 . 2 2 . . . . 5 . 1 . . 6 3 . . 4 7 53 1 1 4 Burn 4 | . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Meltdown 14 | . . 1 1 . 1 . . . . 1 . 2 2 . . . . 3 . 1 . . 2 . . . . . . . . . Destroy 66 | . . 2 . 1 2 . . . . . . . . . . . . . . . . . 3 3 . . 4 7 43 . . 1 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Melee Attacks 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 27 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 23 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78715 | 218 1314 1950 2402 1397 5922 672 510 . 6151 1640 655 1800 6264 274 1196 . 729 5244 1261 388 124 447 10075 833 901 991 2577 6627 3389 2637 2041 8086 Guns 18226 | 218 414 1173 1136 783 1898 . . . 1551 447 137 138 1123 54 111 . 30 488 . . . . 478 185 193 991 2577 2777 730 . . 594 Cannons 30653 | . 501 441 112 . 1243 672 510 . 1631 968 320 1662 2884 220 285 . 33 3721 199 133 . 39 6016 236 . . . 343 886 1670 469 5459 Explosions 27782 | . 399 336 1154 614 2725 . . . 2969 225 198 . 2245 . 793 . 666 1005 1062 255 . 408 3529 412 708 . . 3507 . 967 1572 2033 Melee 1773 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1773 . . . Ramming 157 | . . . . . 56 . . . . . . . 12 . 7 . . 30 . . . . 52 . . . . . . . . . Kinetic 13245 | 218 729 1365 1151 849 3773 . . . 1460 . . . . . . . . . . . . . 69 57 . . . . 1216 . . 2358 Thermal 37391 | . . 236 460 151 1459 672 510 . 2741 1415 457 1800 4007 274 396 . 63 4540 199 133 124 39 7384 364 193 991 2577 2450 400 . . 3356 Explosive 20593 | . 399 104 . . 327 . . . 1509 225 198 . 2218 . 793 . 666 660 1062 255 . 408 2570 412 708 . . 3507 . 967 1572 2033 Electromagnetic 5556 | . 186 245 791 397 307 . . . 441 . . . 27 . . . . 14 . . . . . . . . . 670 . 1670 469 339 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1773 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1773 . . . Highest Corruption 24 | . 1 1 4 5 2 1 . . . . . 18 24 24 24 24 24 7 7 11 11 11 8 . . . . 11 11 2 8 23 Average Corruption 7 | . 1 1 4 4 1 1 . . . . . 15 20 24 24 24 24 5 7 9 11 11 3 . . . . 5 1 1 3 12 Corruption Purged 18 | . . . . . 3 1 . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Effects 616 | . 5 15 27 39 3 6 . . . . . 17 104 37 47 7 19 54 35 37 7 23 21 . . . . 31 18 6 10 48 Message Errors 143 | . 1 1 4 9 . . . . . . . 3 22 11 15 2 3 12 13 10 1 4 8 . . . . 7 1 2 5 9 Matter Fused 149 | . 3 2 8 11 . 2 . . . . . 3 23 6 10 2 4 14 7 13 3 9 3 . . . . 7 4 . . 15 Heat Flow Errors 74 | . . 3 . 5 3 2 . . . . . 1 8 3 5 . 2 7 4 4 . 3 5 . . . . 9 4 . 1 5 Energy Discharges 75 | . . 2 5 7 . . . . . . . 1 13 3 9 . 1 7 1 4 2 3 . . . . . 3 6 . 2 6 Parts Rejected 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 6 | . . . . 1 . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 1 Data Loss (minor) 70 | . . 4 3 3 . 1 . . . . . 3 9 6 5 2 2 4 7 4 1 4 3 . . . . 1 1 3 . 4 Data Loss (major) 28 | . . . 1 1 . . . . . . . 2 6 5 2 1 1 2 1 1 . . 1 . . . . 1 2 . . 1 Misfires 19 | . . 2 2 . . 1 . . . . . 1 3 1 . . 2 3 1 1 . . . . . . . . . 1 . 1 Alerts 11 | . 1 . . . . . . . . . . 1 3 . . . 1 2 1 . . . . . . . . 1 . . 1 . Misdirections 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 Weapon Failures 34 | . . 1 2 2 . . . . . . . 1 16 1 . . 2 2 . . . . 1 . . . . 1 . . . 5 Overload Shots 13 | . . . . . 3 . . . . 2 . . 5 . . . . . . . . . . . . . . . . . 3 . Overflow Damage 2823 | . 1 25 50 42 89 . . . 228 32 . . 196 . 3 . 2 248 152 7 . 48 631 9 39 . . 162 162 72 89 536 Projectiles 1085 | . . . . . 32 . . . 27 29 . . 120 . . . . 88 25 7 . 11 284 . . . . 43 147 33 . 239 Explosions 1708 | . 1 25 50 42 57 . . . 201 3 . . 76 . 2 . 2 160 127 . . 37 333 9 39 . . 119 . 39 89 297 Melee 30 | . . . . . . . . . . . . . . . 1 . . . . . . . 14 . . . . . 15 . . . Knockbacks 16 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 10 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1466 | . 63 27 11 12 123 . . . 23 . . . 101 . . . . 304 86 . . . 119 . . . . 175 . 83 75 264 Shots 32 | . 3 1 1 1 4 . . . 1 . . . 3 . . . . 5 1 . . . 2 . . . . 3 . 1 1 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . . . 4 . . . . . . . 1 . 1 . . 2 . . . . 3 . . . . . . . . . Kicked 11 | . . . . . 4 . . . . . . . 1 . 1 . . 2 . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 117 225 413 311 234 248 69 . 287 93 . 185 228 151 139 . 88 168 167 165 . 127 348 195 . . . 333 306 216 376 230 Average Temperature 65 | . 26 49 97 98 63 75 24 . 89 19 . 4 78 98 63 . 57 50 82 73 . 72 88 46 . . . 104 58 52 80 80 Received Heat Transfer 4552 | . 138 54 126 230 363 27 9 . 779 213 24 . 228 36 90 . . 432 . . . . 482 499 . . 41 523 18 18 45 177 Effects 15 | . . . 6 5 . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Interference 8 | . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Total Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Corrupted 15 | . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . . . 3 . 5 . 1 Combat Hostiles 12 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . 5 . 1 Parts Fried 47 | . 2 . 1 2 1 . . . 1 1 . . . . . . . . . . . . . . . 1 1 15 . 19 1 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Robots Melted 21 | . . 1 1 . 1 . . . 1 1 . 3 5 . . . . 4 . 1 . . 3 . . . . . . . . . Combat Hostiles 15 | . . 1 1 . 1 . . . 1 1 . 3 2 . . . . 4 . . . . 1 . . . . . . . . . Parts Melted 100 | . . 1 1 1 3 . 1 . 12 5 4 3 17 1 1 . 1 17 . 2 . . 12 . . . 5 7 2 . . 4 Heat Transferred 44468 | . . 309 648 150 2100 1050 800 . 3575 1961 648 2748 5452 424 598 . 87 5282 222 111 400 37 6285 777 259 1276 3349 2886 . . . 3034 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 5 | . 1 . 1 4 3 . . . . . 1 . 2 . . . . 3 . . . . 5 . . . . 3 2 1 1 4 Low Security (%) 40 | 100 56 . 85 7 . . . . . . 62 100 56 . . . . 54 . . . . 44 . . . . 9 27 53 94 28 Level 1 26 | . 43 . 14 11 41 . . . . . 37 . 9 . . . . 21 . . . . 10 . . . . 8 49 46 5 13 Level 2 15 | . . . . 13 27 . . . . . . . 33 . . . . 15 . . . . 12 . . . . 25 23 . . 7 Level 3 12 | . . . . 36 30 . . . . . . . . . . . . 8 . . . . 12 . . . . 57 . . . 40 Level 4 3 | . . . . 32 . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 9 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2025 | 5 295 . 230 1350 784 . . . . . 251 79 498 . . . . 954 . . . . 2025 . . . . 1024 586 374 338 1289 Initial 708 | . . . . 128 708 . . . . . . 79 . . . . . 79 . . . . . . . . . 163 576 227 198 202 Average 357 | 1 176 . 79 854 532 . . . . . 105 17 186 . . . . 232 . . . . 571 . . . . 646 262 201 153 634 Influence Increases 17996 | 20 749 240 728 1242 1163 90 170 . . 258 411 6 857 100 188 . 235 1468 250 125 15 115 2871 110 130 210 533 1513 848 685 410 2256 Destroy 0b10 Robot/C 8160 | . 380 120 420 420 640 80 140 . . 220 120 . 440 60 140 . 200 480 220 100 . 100 1100 100 100 100 400 420 380 220 80 980 Destroy 0b10 Robot/NC 820 | 20 55 . 65 . 155 10 10 . . 5 5 . 75 . 5 . . 85 . 5 15 5 85 . 5 . . 85 . 35 40 55 Destroy Leader 1542 | . 90 . 116 20 130 . 20 . . 30 32 . 106 10 10 . 20 128 30 20 . 10 234 10 10 . 20 120 120 62 26 168 Allied During Kill 171 | . . . . . 29 . . . . 3 . . . . 3 . . . . . . . . . . 20 23 34 . 2 . 57 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 10 . . . Successful Hack 464 | . 36 . 17 14 13 . . . . . 44 . 9 . . . . 72 . . . . 72 . . . . 113 59 . 15 . Select Force Hacks 110 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . Disable Machine 1425 | . 60 . 45 15 75 . . . . . . . 135 . . . . 270 . . . . 450 . . . . 60 120 60 30 105 Anti-Garrison Action 1000 | . . . . 600 . . . . . . 200 . . . . . . . . . . . 200 . . . . . . . . . Destroy Structure 2559 | . 83 . 65 173 91 . . . . . 10 6 92 . . . . 388 . . . . 640 . . . . 216 24 156 159 456 Partial Spotted 135 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . 45 15 . 15 30 Lose Combat Pursuer 1590 | . 15 120 . . . . . . . . . . . 30 30 . 15 45 . . . . 90 . 15 90 90 330 120 150 45 405 Influence Decreases 16713 | 20 519 470 530 90 1745 783 217 28 . 258 184 233 416 517 212 . 108 643 793 534 15 115 846 1232 323 896 314 732 1468 735 426 1311 Entered New Map 4602 | . . 111 . 70 642 285 15 28 . . . 148 . 164 6 . . 48 353 78 . . . 750 173 710 24 80 448 177 156 136 Time Decay 9653 | 20 519 329 296 . 583 498 202 . . 238 184 65 386 333 186 . 78 545 440 426 15 115 582 482 150 146 280 502 770 538 180 565 Lost Part 1160 | . . 30 10 20 20 . . . . . . . 10 . 20 . 10 50 . 30 . . 70 . . . . 140 170 . 90 490 Lost Ally 430 | . . . . . 50 . . . . 20 . 20 20 20 . . 20 . . . . . . . . 40 10 10 80 20 . 120 Purge Threat 868 | . . . 224 . 450 . . . . . . . . . . . . . . . . . 194 . . . . . . . . . Squads Dispatched 113 | . 5 . 2 . 9 . . . . . 1 . 11 . . . . 13 . . . . 18 . . . 1 20 8 2 8 15 Investigation 36 | . 3 . 2 . 1 . . . . . 1 . . . . . . 5 . . . . 6 . . . . 5 8 1 3 1 Extermination 32 | . . . . . 4 . . . . . . . 4 . . . . 6 . . . . 5 . . . . 4 . . 1 8 Reinforcement 23 | . 2 . . . 3 . . . . . . . 6 . . . . 2 . . . . 1 . . . . 3 . 1 3 2 Assault 15 | . . . . . . . . . . . . . 1 . . . . . . . . . 6 . . . 1 2 . . 1 4 Garrison 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 22 | . . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . 4 3 . . 7 Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 27 | . 1 . 4 . . . . . . . 1 . 2 . . . . . . . . . 4 . . 1 . 3 . 6 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 764 | . 28 17 33 20 51 4 5 . 56 13 8 5 38 4 8 . 10 35 11 2 . 4 77 9 7 60 25 67 20 29 20 98 Peak Tracking Total 37 | . 4 6 7 7 11 2 2 . 37 3 4 4 10 3 5 . 5 4 5 4 . 5 6 5 5 13 9 17 6 6 12 15 Tactical Retreats 59 | . 1 3 . . . . . . 2 . . . . 1 1 . 1 3 . . . . 5 . 1 4 4 6 5 8 1 13 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 21 | . 4 2 1 3 1 . . . . . 1 . . . . . . 1 . 1 . . 2 . . . . 2 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 1 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . 3 3 1 . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . Most Traps Carried 8 | . . 1 . . . 1 7 7 4 . . . . . . . . . . 5 5 6 6 6 8 8 8 5 2 . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 111 | . 4 4 3 11 5 . . . 1 . . . 9 . . . . 18 . . . . 30 . . 1 . 4 8 4 2 7 Max in Single Turn 9 | . 2 3 1 2 2 . . . 1 . . . 3 . . . . 4 . . . . 9 . . 1 . 1 1 2 2 1 Garrison Access 8 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . 2 . . Garrison Relay 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 148 | . 7 2 12 4 12 . 1 . . . 4 . 8 . . 4 . 15 . . 4 . 25 1 1 4 . 18 17 1 4 4 Terminals 68 | . 6 . 6 4 6 . 1 . . . 2 . 4 . . . . 5 . . . . 11 . . . . 8 11 . 2 2 Fabricators 10 | . . . . . 1 . . . . . . . 1 . . . . 3 . . . . 1 . . . . 4 . . . . Repair Stations 11 | . . . 1 . 2 . . . . . . . 1 . . . . 2 . . . . 3 . . . . . 2 . . . Recycling Units 12 | . 1 . 2 . 1 . . . . . . . . . . . . 1 . . . . 6 . . . . 1 . . . . Scanalyzers 20 | . . . 2 . 1 . . . . . 1 . 1 . . . . 2 . . . . 3 . . . . 3 3 1 2 1 Garrison Access 11 | . . . 1 . 1 . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 2 1 . . 1 Total Hacks 426 | . 21 6 24 8 42 . 1 . . . 14 . 21 . . 22 . 40 . . 17 . 73 1 1 8 . 64 40 3 11 9 Successful 205 | . 11 6 17 4 26 . 1 . . . 7 . 6 . . 22 . 18 . . 17 . 24 1 1 8 . 23 8 . 4 1 Failed 218 | . 10 . 6 4 16 . . . . . 7 . 15 . . . . 21 . . . . 49 . . . . 40 32 3 7 8 Catastrophic 53 | . 1 . . 1 5 . . . . . 1 . 3 . . . . 4 . . . . 14 . . . . 8 12 1 1 2 Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Manual 114 | . 14 . 5 . 11 . . 4 . . 1 . 5 . . . . 9 . . . . 35 . . . . 22 8 . . . Terminals 185 | . 19 . 11 8 20 . 1 . . . 5 . 11 . . . . 11 . . . . 37 . . . . 25 24 . 8 5 Fabricators 37 | . . . . . 5 . . . . . . . 3 . . . . 12 . . . . 3 . . . . 14 . . . . Repair Stations 32 | . . . 2 . 10 . . . . . . . 2 . . . . 5 . . . . 7 . . . . . 6 . . . Recycling Units 31 | . 2 . 2 . 3 . . . . . . . . . . . . 1 . . . . 18 . . . . 5 . . . . Scanalyzers 65 | . . . 8 . 3 . . . . . 5 . 4 . . . . 6 . . . . 7 . . . . 16 8 3 3 2 Garrison Access 21 | . . . 1 . 1 . . . . . 4 . 1 . . . . 5 . . . . 1 . . . . 4 2 . . 2 Terminal Hacks 104 | . 3 6 5 4 8 . 1 . . . 3 . . . . 22 . 2 . . 17 . 7 1 1 8 . 5 6 . 4 1 Record 23 | . . 5 . . . . 1 . . . . . . . . 4 . . . . 5 . . . . 7 . . . . . 1 Part Schematic 16 | . . . . . . . . . . . 1 . . . . 10 . . . . 4 . . . . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 6 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . Unreport Threat 7 | . . . 2 . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Locate Traps 7 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 3 . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 5 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . Zone Layout 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 11 | . . . . . 1 . . . . . . . 1 . . . . 6 . . . . . . . . . 3 . . . . Network Status 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Build 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Repair Station Hacks 16 | . . . 1 . 6 . . . . . . . . . . . . 3 . . . . 4 . . . . . 2 . . . Scan Component 9 | . . . 1 . 3 . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . Repair 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . 2 . 1 . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . Retrieve Components 9 | . 1 . 2 . 1 . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . Scanalyzer 28 | . . . 7 . 1 . . . . . 3 . 4 . . . . 1 . . . . 2 . . . . 10 . . . . Insert Component 10 | . . . 2 . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . 4 . . . . Analyze 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . Retrieve Study 13 | . . . 4 . . . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . 3 . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 7 . 1 . 8 . . . . . 1 . . . . . . 4 . . . . 7 . . . . 5 . . . . Terminals 14 | . 6 . 1 . 3 . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Track 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . 4 . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Jam 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 113 | . 6 . 7 4 9 . 1 . . . 4 . 7 . . . . 13 . . . . 20 . . . . 17 16 1 4 4 Full Trace Events 25 | . . . 1 2 . . . . . . . . . . . . . 5 . . . . 4 . . . . 3 8 1 . 1 Feedback Events 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Corruption 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . 1 . . . . . . . 1 . 1 . . 10 . . . . 4 . . . . . . 5 19 . 1 . Parts Built 8 | . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 319 | . . . . . . . . . . . . . 128 . . . . 122 . . . . . . . . . 69 . . . . Total Part Build Rating 64 | . . . . . . . . . . . . . 16 . . . . 30 . . . . . . . . . 18 . . . . Part Studies Acquired 13 | . . . 4 . . . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . 3 . . . . Parts Repaired 5 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Time 255 | . . . . . 120 . . . . . . . . . . . . . . . . . 122 . . . . . 13 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 10 . 10 . 1 . . . . . . . . . . . . . . . . . 17 . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 36 | . . . . 27 . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 4 . . Machine Destruction 33 | . . . . 27 . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . Autooverrided 5 | . . . . . . . . . . 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 5 2 . . 1 . . Allies Hacked 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 39 | . . . . 3 13 . . . . 1 . 1 1 1 1 . 1 . . . . . . . . 5 2 . . 1 . 9 Largest Group 6 | . . . . 3 6 . . . . 1 . 1 . 1 1 . 1 . . . . . . . . 5 3 3 . 1 . 6 Highest-Rated Group 298 | . . . . 30 135 . . . . 29 . 31 . 29 12 . 30 . . . . . . . . 298 192 159 . 67 . 85 Highest-Rated Ally 67 | . . . . 10 31 . . . . 29 . 31 . 29 12 . 30 . . . . . . . . 64 64 64 . 67 . 15 Initial Warlord ECA Mod 11 | . . . . . 11 11 11 11 11 10 10 10 10 8 8 8 7 7 7 7 7 6 6 4 4 4 3 3 3 2 2 1 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Infantry 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . 3 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 158 | . . . . . 45 . . . . 3 . 21 . 3 3 . 5 . . . . . . . . 10 10 3 . . . 55 Total Damage 3452 | . . . . . 605 . . . . 58 . 383 . 55 25 . 134 . . . . . . . . 639 294 78 . . . 1181 Kills 14 | . . . . . 5 . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 32387 | . 442 1821 1431 202 1703 1330 963 1354 52 584 352 151 1872 825 1133 107 410 3089 1081 1094 272 636 2323 . . . . 1358 4346 1463 366 1627 Optics 7184 | . . . . . . . . . . . . . . . . . . 1409 716 554 . . . . . . . 1193 533 786 366 1627 Sensors 25006 | . 62 . 1414 202 1703 1330 963 1354 52 584 352 151 1872 825 1133 107 410 2660 . . . . 2132 . . . . 1088 3813 1390 252 1157 IFF 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Terrain 1332 | . . . . . . . . . . . . . . . . . . 975 355 . . . . . . . . . . 2 . . Structural 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Seismic 5484 | . 380 1821 17 . . . . . . . . . . . . . . 85 1081 999 272 636 193 . . . . . . . . . Machine Analysis 1103 | . . . . . . . . . . . . . . . . . . . . . . . 1103 . . . . . . . . . Cloaking 24 | . . . . . . . . . . 4 19 . . . . . . . . . . . . . . . . . 1 . . . Jamming 4 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 1 ECM 218 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . . . 2 1 1 . 1 . . . 2 1 . 1 . 3 2 . 2 . 1 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 11 . . . Drone Recoveries 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 44928 | 163 1652 2558 1458 1251 1813 1330 963 1354 3067 843 402 352 1887 825 1144 107 417 3306 1081 1097 272 636 3337 1259 307 1255 693 1359 5171 1521 366 1682 Spaces Moved 38450 | 95 1120 1851 1012 922 1248 1111 774 1168 3481 597 282 164 1282 608 958 95 325 2370 880 933 198 517 2288 1104 602 1655 894 1942 3963 1692 490 1829 Core 59 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . 7 Treads 1138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1138 . . . Legs 20141 | . . . 693 922 1248 1111 774 1168 877 597 282 164 1282 608 958 95 325 2369 880 933 198 517 2288 858 . . . . 537 457 . . Wheels 3449 | 94 1120 1851 319 . . . . . . . . . . . . . . . . . . . . . . . . . 65 . . . Hover 12094 | . . . . . . . . . 2604 . . . . . . . . 1 . . . . . 246 602 1655 894 1942 642 1235 490 1783 Flight 1569 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1530 . . 39 Fastest Speed 29 | 50 100 105 83 102 102 108 108 113 44 120 111 114 106 106 106 107 107 103 113 110 110 110 105 34 34 34 42 31 29 43 48 37 Average Speed 88 | 99 103 106 105 102 104 108 111 113 68 120 117 157 110 106 111 107 119 110 113 111 110 110 111 93 34 34 42 41 89 67 53 51 Slowest Speed 340 | 100 125 140 110 130 182 183 113 113 340 122 120 184 183 106 192 107 192 200 113 113 110 196 196 105 34 84 42 44 230 135 133 290 Overloaded Moves 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 102 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 19 | . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . 4 . . . 3 . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 67 | 5 100 96 68 84 29 97 94 82 85 69 11 85 27 59 84 69 56 47 84 78 60 73 56 89 73 91 84 58 86 52 54 35 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 14 | . 1 1 . . . 2 . 2 . . . . . 1 . 1 . . 1 1 3 . . . 1 . . . . . . . Known Exits Taken 20 | . 1 . 1 . 1 1 1 . . 1 . . 1 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . . . . . 1 1 . . . . . . . . . 1 1 1 . . . 1 1 . . . . . . Scrap Searched 45 | . . 9 . . . 3 2 2 . 3 . . . 1 5 . 1 . 5 4 . 3 . 2 2 . 3 . . . . . Spaces Dug 428 | . . 4 15 8 5 4 1 . 5 22 2 . 18 . 3 . 27 34 10 6 . 14 112 17 . . . 23 8 4 28 58 Terrain Destroyed 2254 | . 87 56 67 200 105 17 12 . 31 50 10 8 133 12 77 . 69 214 115 32 . 22 361 41 48 3 15 119 17 67 70 196 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Projectile 556 | . . 5 2 1 13 17 12 . 31 18 7 8 49 12 14 . 6 70 6 10 . . 114 12 4 3 15 19 13 4 2 89 AOE 1687 | . 87 51 65 198 92 . . . . 32 3 . 84 . 63 . 63 144 109 22 . 22 247 29 44 . . 94 . 63 68 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 46719 | 131 1488 2252 1315 1132 1602 1212 846 1205 4007 665 330 210 1558 772 1011 100 340 2845 950 974 233 575 2850 1306 695 2306 1116 2343 5432 2029 570 2319 Wait 4306 | 13 244 211 185 92 131 65 48 . 193 22 13 1 85 158 17 . . 199 46 14 1 42 238 138 70 502 147 197 955 114 27 138 Move 38411 | 94 1119 1850 1011 921 1247 1110 773 1167 3480 596 282 163 1281 607 957 94 324 2369 879 931 197 516 2287 1103 601 1654 893 1941 3962 1691 489 1822 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 305 | 2 20 15 18 6 28 3 7 11 38 . 4 2 13 . 4 . . 14 1 . 2 . 7 . 4 11 2 12 46 19 3 13 Fast Attach 593 | 6 6 4 10 5 27 5 1 4 69 5 3 6 18 . 7 3 2 48 4 8 6 5 50 9 3 25 . 23 106 60 9 56 Attach 132 | . . 5 8 2 6 2 . 1 17 . 2 . 6 . 1 . . 6 . 2 2 . 2 7 . 4 . 11 15 3 4 26 Detach 70 | . . . . . 5 . . 1 5 . . 3 5 . . . . 3 . 2 . . 1 6 1 3 . 9 13 1 . 12 Swap 329 | . 18 39 13 7 20 1 3 7 27 7 9 3 18 . 3 . 5 16 5 . 1 5 31 6 3 7 6 18 17 21 6 7 Drop 766 | . 12 18 22 8 46 11 3 14 97 7 6 10 28 . 9 3 1 54 5 7 6 4 55 18 7 40 2 33 117 80 11 32 Fire 1640 | 16 69 110 46 79 87 14 11 . 76 28 11 22 103 7 12 . 8 128 9 9 18 3 176 19 6 17 41 77 170 39 21 208 Melee 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 27 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . 4 . . . . . . . 1 . 1 . . 2 . . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . 2 . . . . . . . . . . . . . 5 . 1 . . . . . . . 13 . . . 2 Rewire 79 | . . . . 10 1 . . . 1 . . . . . . . . . 1 . . . . . . 43 22 . . 1 . . Trap 12 | . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . 3 3 1 . . . Miscellaneous 6 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / [*Rec] / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / [*Ext] / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 8) 685 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Discovered new exit (range 16) 1166 | -10/Materials | Identified exit to Subcaves 1230 | -10/Materials | Learned Storage trap positions 1362 | -10/Materials | Identified exit to Materials 1421 | -10/Materials | Learned Storage stockpile data 1523 | -10/Materials | Learned Materials stockpile data 1816 | -10/Materials | Entered Subcaves 1817 | -10/Subcaves | Approached by a straggling Scientist 1886 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2129 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2173 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2222 | -10/Subcaves | Learned location of 1 exit from Materials 2227 | -10/Subcaves | Visited Clippyterm 2230 | -10/Subcaves | Learned location of Extension (-4) 2230 | -10/Subcaves | Learned Factory trap positions 2256 | -10/Subcaves | Discovered new exit (range 6) 2501 | -10/Subcaves | Disturbed a concealed Subdweller 2662 | -10/Subcaves | Build established: Scavenger-Mutant 2712 | -10/Subcaves | Discovered new exit (range 16) 3117 | -10/Subcaves | Core integrity fell below 50% 3148 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 3151 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3400 | -10/Subcaves | Discovered new exit (range 14) 3848 | -10/Subcaves | Visited 4L-MR0's lab 3863 | -10/Subcaves | Found Cargo Legs 3946 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4066 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4090 | -10/Subcaves | Disturbed a concealed Subdweller 4374 | -10/Subcaves | Entered Materials 4374 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4375 | -8/Materials | Identified exit to Factory 4776 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 5014 | -8/Materials | Build established: Skirmisher 5192 | -8/Materials | Discovered exit to Factory (range 11) 5763 | -8/Materials | Destroyed 7 combat bots 5773 | -8/Materials | Central database locked down 5787 | -8/Materials | Identified exit to Garrison 5795 | -8/Materials | Discovered exit to Factory (range 10) 5832 | -8/Materials | Entered Garrison 5924 | -8/Garrison | Learned Factory security intel 5928 | -8/Garrison | Garrison Relay disabled 5936 | -8/Garrison | Triggered checkpoint 6034 | -8/Garrison | Triggered checkpoint 6038 | -8/Garrison | Triggered checkpoint 6112 | -8/Garrison | Destroyed 10 combat bots 6118 | -8/Garrison | Triggered checkpoint 6134 | -8/Garrison | Build established: Tank 6185 | -8/Garrison | Discovered exit to Factory (range 62) 6185 | -8/Garrison | Discovered exit to Factory (range 69) 6185 | -8/Garrison | Discovered exit to Factory (range 21) 6330 | -8/Garrison | Triggered checkpoint 6354 | -8/Garrison | Phase Generator disabled 6430 | -8/Garrison | Garrison Relay disabled 6494 | -8/Garrison | Triggered checkpoint 6513 | -8/Garrison | Garrison Relay disabled 6672 | -8/Garrison | Triggered checkpoint 7083 | -8/Garrison | Entered Factory 7083 | -7/Factory | Accompanied by 3 allies 7083 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7084 | -7/Factory | Loaded intel: 103 trap records 7160 | -7/Factory | Discovered new exit (range 8) 7167 | -7/Factory | Identified exit to Lower Caves 7214 | -7/Factory | Repaired VSS Leg+ 7327 | -7/Factory | P-60 Hacker assimilated allied Bruiser 3c 7328 | -7/Factory | Garrison activated, responded to threat 7508 | -7/Factory | Build established: Hacker-Skirmisher 7590 | -7/Factory | Allied Derelicts attacked 0b10 via Garrison Access 8312 | -7/Factory | Repaired Lgt. Deuterium Engine 8363 | -7/Factory | Repaired Gatling Laser? 8519 | -7/Factory | Cargo convoy interrupted 8561 | -7/Factory | Destroyed 10 combat bots 8745 | -7/Factory | Found PL-3XN's Ring of Power 8896 | -7/Factory | Entered Lower Caves 8902 | -7/Lower Caves | Met a Warlord Commander 8903 | -7/Lower Caves | Learned location of Warlord (-4) 8904 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8907 | -7/Lower Caves | Found Encrypted Comm Array 9468 | -7/Lower Caves | Learned Factory terminal intel 9543 | -7/Lower Caves | Encountered a Warlord checkpoint 10085 | -7/Lower Caves | Build established: Skirmisher 10132 | -7/Lower Caves | Discovered new exit (range 10) 10174 | -7/Lower Caves | Found Alien Artifact 10174 | -7/Lower Caves | Identified Core Expander 10174 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 10225 | -7/Lower Caves | Identified exit to Lower Caves 10226 | -7/Lower Caves | Entered another Lower Caves area 10243 | -7/Lower Caves | Discovered new exit (range 11) 10252 | -7/Lower Caves | Identified exit to Factory 10574 | -7/Lower Caves | Learned Factory emergency access door positions 10666 | -7/Lower Caves | Discovered new exit (range 10) 10844 | -7/Lower Caves | Encountered a Warlord checkpoint 11156 | -7/Lower Caves | Build established: Trapper-Skirmisher 11183 | -7/Lower Caves | Identified exit to Zion 11189 | -7/Lower Caves | Entered Zion 11243 | -7/Zion | Received a hallucinogenic algorithm 11280 | -7/Zion | Discovered new exit (range 16) 11519 | -7/Zion | Found Prototype Device 11525 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11597 | -7/Zion | Learned location of 1 exit from Factory 11642 | -7/Zion | Given the Hacking Drone Bay 11642 | -7/Zion | Found Prototype Device 11815 | -7/Zion | Build established: Skirmisher 11839 | -7/Zion | Identified Hacking Drone Bay 11889 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12425 | -7/Zion | Build established: Gunner 12523 | -7/Zion | Opened final containment barrier to the Deep Caves 12538 | -7/Zion | Discovered new exit (range 5) 12540 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12543 | -7/Zion | Entered Deep Caves 12632 | -7/Deep Caves | Attacked by Z-Imprinter 12663 | -7/Deep Caves | Destroyed Z-Imprinter 12680 | -7/Deep Caves | Found Prototype Protection 12680 | -7/Deep Caves | Identified Zio. Weapon Casing 12885 | -7/Deep Caves | Z-Facility disabled 12934 | -7/Deep Caves | Build established: Tank 12943 | -7/Deep Caves | Lost 3 parts (1p1u1w) 13050 | -7/Deep Caves | Found Zio. Weapon Casing 13194 | -7/Deep Caves | Found Prototype Protection 13194 | -7/Deep Caves | Identified Zio. Heavy Carapace 13225 | -7/Deep Caves | Found Zio. Weapon Casing 13333 | -7/Deep Caves | Found Zio. Weapon Casing 13346 | -7/Deep Caves | Lost 5 parts (2n3u) 13425 | -7/Deep Caves | Build established: Scavenger-Tank 13469 | -7/Deep Caves | Discovered new exit (range 6) 13505 | -7/Deep Caves | Spotted AG-34290 13675 | -7/Deep Caves | Destroyed AG-34290 13769 | -7/Deep Caves | Found Zio. Heavy Carapace 13834 | -7/Deep Caves | Spotted AG-69766 13890 | -7/Deep Caves | Core integrity fell below 50% 13902 | -7/Deep Caves | Destroyed AG-69766 13913 | -7/Deep Caves | Found GOLEM Unit 13930 | -7/Deep Caves | Lost 5 parts (3n2u) 14029 | -7/Deep Caves | Found Zio. Weapon Casing 14181 | -7/Deep Caves | Triggered Deep Caves wall 14181 | -7/Deep Caves | Spotted AS-53068 14181 | -7/Deep Caves | Spotted AS-28484 14181 | -7/Deep Caves | Destroyed AS-53068 14199 | -7/Deep Caves | Destroyed AS-28484 14214 | -7/Deep Caves | Destroyed 35 combat bots 14278 | -7/Deep Caves | Found Prototype Ballistic Gun 14278 | -7/Deep Caves | Identified AWS/Gauss 14307 | -7/Deep Caves | Exposed GOLEM chamber 14310 | -7/Deep Caves | Found GOLEM Unit 14383 | -7/Deep Caves | Found GOLEM Unit 14460 | -7/Deep Caves | Found Zio. Weapon Casing 14463 | -7/Deep Caves | Found Zio. Weapon Casing 15610 | -7/Deep Caves | Entered Proximity Caves 15620 | -6/Proximity Caves | Build established: Tank 16029 | -6/Proximity Caves | Spotted B-75 Beast 16031 | -6/Proximity Caves | Destroyed B-75 Beast 16038 | -6/Proximity Caves | Learned Factory garrison access intel 16182 | -6/Proximity Caves | Build established: Gunner 16210 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16377 | -6/Proximity Caves | Discovered exit to Factory (range 12) 16453 | -6/Proximity Caves | Entered Factory 16453 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16454 | -6/Factory | Identified exit to Factory 16456 | -6/Factory | Loaded intel: 26 terminal locations 16457 | -6/Factory | Loaded intel: 4 garrison access locations 16749 | -6/Factory | Build established: Scavenger-Skirmisher 16855 | -6/Factory | Sucked down chute 16855 | -6/Factory | Entered Waste 16856 | -6/Waste | Met a frightened Derelict 16870 | -6/Waste | EMP discharged 16870 | -6/Waste | System corruption reached 10% 16901 | -6/Waste | Found Prototype Processor 16901 | -6/Waste | Identified Exp. Signal Interpreter 16913 | -6/Waste | Spotted C-40 Crusher 16916 | -6/Waste | Destroyed C-40 Crusher 16919 | -6/Waste | Spotted C-40 Crusher 16929 | -6/Waste | Spotted C-40 Crusher 16931 | -6/Waste | Destroyed C-40 Crusher 16933 | -6/Waste | Spotted C-40 Crusher 16941 | -6/Waste | Destroyed C-40 Crusher 16942 | -6/Waste | Spotted C-40 Crusher 16958 | -6/Waste | Destroyed C-40 Crusher 16970 | -6/Waste | EMP discharged 16993 | -6/Waste | Destroyed C-40 Crusher 16996 | -6/Waste | Spotted C-40 Crusher 17009 | -6/Waste | Destroyed C-40 Crusher 17018 | -6/Waste | Found Damper Plating 17070 | -6/Waste | EMP discharged 17169 | -6/Waste | Discovered new exit (range 14) 17170 | -6/Waste | EMP discharged 17191 | -6/Waste | Identified exit to Factory 17207 | -6/Waste | Entered Factory 17508 | -6/Factory | Build established: Skirmisher 17590 | -6/Factory | Discovered new exit (range 5) 17596 | -6/Factory | Identified exit to Lower Caves 17667 | -6/Factory | Found Prototype Launcher 17667 | -6/Factory | Identified Scatter Rocket Array 17947 | -6/Factory | Fabricated Quantum Rifle? 18183 | -6/Factory | Joined by Warlord Infantry squad 18261 | -6/Factory | Local machine network offline 18261 | -6/Factory | Cargo convoy interrupted 18292 | -6/Factory | Lost 4 allies 18305 | -6/Factory | Destroyed 9 combat bots 18957 | -6/Factory | First assault squad dispatched 18987 | -6/Factory | Joined by Warlord Pyro squad 19094 | -6/Factory | Entered Lower Caves 19223 | -6/Lower Caves | Encountered a Warlord checkpoint 19438 | -6/Lower Caves | Identified exit to Lower Caves 19919 | -6/Lower Caves | Entered another Lower Caves area 20329 | -6/Lower Caves | Discovered exit to Factory (range 14) 20527 | -6/Lower Caves | Spotted B-75 Beast 20765 | -6/Lower Caves | Discovered new exit (range 10) 20798 | -6/Lower Caves | Lost 3 parts (1p2n) 20819 | -6/Lower Caves | Found Imp. Powered Armor 20853 | -6/Lower Caves | Identified exit to Data Miner 20922 | -6/Lower Caves | Learned Factory garrison access intel 21063 | -6/Lower Caves | Entered Data Miner 21065 | -6/Data Miner | Discovered new exit (range 6) 21085 | -6/Data Miner | Met Data Miner 21107 | -6/Data Miner | Learned location of Section 7 (-3) 21126 | -6/Data Miner | Received God Mode back door access code from Data Miner 21169 | -6/Data Miner | Identified exit to Proximity Caves 21170 | -6/Data Miner | Entered Proximity Caves 21451 | -5/Proximity Caves | Discovered exit to Factory (range 4) 21502 | -5/Proximity Caves | Learned Factory trap positions 21587 | -5/Proximity Caves | Entered Factory 21587 | -5/Factory | Evolved 2 slots: Utility x2 21588 | -5/Factory | Loaded intel: 111 trap records 21589 | -5/Factory | Loaded intel: 4 garrison access locations 21618 | -5/Factory | Incoming investigation squad redirected 21751 | -5/Factory | Fabricated Adv. VSS Leg? 22483 | -5/Factory | Discovered new exit (range 19) 22514 | -5/Factory | Identified exit to Factory 23205 | -5/Factory | Spotted B-75 Beast 23338 | -5/Factory | Discovered new exit (range 4) 23342 | -5/Factory | Identified exit to Upper Caves 23500 | -5/Factory | Incoming investigation squad redirected 23547 | -5/Factory | Fabricated Nova Cannon (x2) 24258 | -5/Factory | Discovered exit to Factory (range 5) 24852 | -5/Factory | Central database locked down 24886 | -5/Factory | Build established: Gunner 24893 | -5/Factory | Entered Upper Caves 25005 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25277 | -5/Upper Caves | Learned 4 Factory zone layouts 25546 | -5/Upper Caves | Build established: Tank 25918 | -5/Upper Caves | Discovered new exit (range 12) 25952 | -5/Upper Caves | Learned Factory stockpile data 25974 | -5/Upper Caves | Entered another Upper Caves area 26360 | -5/Upper Caves | Crushed by falling debris 26361 | -5/Upper Caves | System corruption reached 10% 26437 | -5/Upper Caves | Learned location of Armory (-4) 26665 | -5/Upper Caves | Build established: Mutant 26863 | -5/Upper Caves | Learned Factory emergency access door positions 26976 | -5/Upper Caves | Discovered new exit (range 7) 27071 | -5/Upper Caves | Entered Zhirov 27073 | -5/Zhirov | Discovered new exit (range 3) 27092 | -5/Zhirov | Met Zhirov 27116 | -5/Zhirov | Learned location of Quarantine (-3) 27116 | -5/Zhirov | Learned location of Testing (-2) 27116 | -5/Zhirov | Learned location of Command (-1) 27123 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27140 | -5/Zhirov | Found Alien Artifact 27140 | -5/Zhirov | Identified Integrated Reactor 27140 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27177 | -5/Zhirov | Found Alien Artifact 27343 | -5/Zhirov | Entered Proximity Caves 27799 | -4/Proximity Caves | Learned Research emergency access door positions 27842 | -4/Proximity Caves | Discovered exit to Factory (range 14) 27979 | -4/Proximity Caves | Entered Factory 27979 | -4/Factory | Evolved 2 slots: Utility x2 27980 | -4/Factory | Identified exit to Armory 28077 | -4/Factory | Spotted B-86 Titan 28083 | -4/Factory | Discovered new exit (range 7) 28121 | -4/Factory | Build established: Gunner 28135 | -4/Factory | Joined by Warlord Ghost squad 28153 | -4/Factory | Destroyed B-86 Titan 28289 | -4/Factory | Identified exit to Upper Caves 28463 | -4/Factory | Build established: Skirmisher 28696 | -4/Factory | Incoming assault squad redirected 28801 | -4/Factory | Repaired Coolant Network 29035 | -4/Factory | Found Unknown Device 29035 | -4/Factory | Identified Quantum Capacitor 29615 | -4/Factory | Build established: Gunner 29979 | -4/Factory | First assault squad dispatched 29999 | -4/Factory | Incoming assault squad redirected 30058 | -4/Factory | Build established: Mutant 30424 | -4/Factory | Lost 3 parts (2u1w) 30784 | -4/Factory | Build established: Gunner 30914 | -4/Factory | Discovered new exit (range 15) 30946 | -4/Factory | Identified exit to Research 30989 | -4/Factory | Joined by Warlord Infantry squad 31004 | -4/Factory | Incoming assault squad redirected 31037 | -4/Factory | Discovered new exit (range 9) 31092 | -4/Factory | Incoming investigation squad redirected 31109 | -4/Factory | Discovered exit to Upper Caves (range 4) 31177 | -4/Factory | Discovered exit to Research (range 15) 31181 | -4/Factory | Build established: Tank 31248 | -4/Factory | Incoming assault squad redirected 31260 | -4/Factory | Incoming assault squad redirected 31316 | -4/Factory | Entered Upper Caves 31415 | -4/Upper Caves | Learned Research stockpile data 31581 | -4/Upper Caves | Build established: Scavenger-Gunner 31739 | -4/Upper Caves | Ambushed by wild Derelicts 31827 | -4/Upper Caves | Encountered a Warlord checkpoint 32204 | -4/Upper Caves | Discovered new exit (range 12) 32215 | -4/Upper Caves | Identified exit to Upper Caves 32575 | -4/Upper Caves | Entered another Upper Caves area 32578 | -4/Upper Caves | Discovered exit to Research (range 16) 32706 | -4/Upper Caves | Spotted B-86 Titan 32832 | -4/Upper Caves | Discovered new exit (range 15) 32882 | -4/Upper Caves | Entered Warlord 33093 | -4/Warlord | Learned Quarantine trap positions 33093 | -4/Warlord | Learned Research stockpile data 33093 | -4/Warlord | Learned 4 Armory zone layouts 33093 | -4/Warlord | Learned 4 Research zone layouts 33094 | -4/Warlord | Learned Factory recycling unit intel 33106 | -4/Warlord | Warlord's base attacked by MAIN.C 33112 | -4/Warlord | Met Warlord 33177 | -4/Warlord | Found Prototype Hackware 33181 | -4/Warlord | Found Prototype Device 33183 | -4/Warlord | Identified Exp. Focal Shield 33185 | -4/Warlord | Found Prototype Processor 33221 | -4/Warlord | Found Prototype Piercing Weapon 33260 | -4/Warlord | Build established: Commander-Tank 33456 | -4/Warlord | Warlord forces counterattacked 33556 | -4/Warlord | Spotted Executioner 33556 | -4/Warlord | P-80 Master assimilated allied F4-XGZ(g) 33623 | -4/Warlord | Lost 8 allies 33684 | -4/Warlord | Spotted Executioner 33689 | -4/Warlord | Spotted B-86 Titan 33690 | -4/Warlord | Spotted B-90 Cyclops 33734 | -4/Warlord | Lost 13 allies 33781 | -4/Warlord | Warlord base infiltrated, sounded retreat 33892 | -4/Warlord | Found Prototype Ballistic Cannon 33892 | -4/Warlord | Identified Hvy. Autocannon 33899 | -4/Warlord | Spotted Striker 33917 | -4/Warlord | Identified Exp. Core Analyzer 33924 | -4/Warlord | Found Prototype Device 33924 | -4/Warlord | Identified Exp. Shock Absorption System 33982 | -4/Warlord | Spotted Striker 33998 | -4/Warlord | Spotted Executioner 34018 | -4/Warlord | Found Prototype Launcher 34022 | -4/Warlord | Identified Chain Missile Launcher 34029 | -4/Warlord | Lost 7 allies 34033 | -4/Warlord | Found Prototype Device 34033 | -4/Warlord | Identified Exp. Thermal Shield 34040 | -4/Warlord | Spotted Striker 34043 | -4/Warlord | Spotted Executioner 34045 | -4/Warlord | Destroyed Executioner 34052 | -4/Warlord | Spotted Executioner 34056 | -4/Warlord | Build established: Trapper-Tank 34058 | -4/Warlord | Destroyed Executioner 34085 | -4/Warlord | Discovered new exit (range 14) 34102 | -4/Warlord | Lost 7 allies 34137 | -4/Warlord | Entered Proximity Caves 34137 | -3/Proximity Caves | Accompanied by 3 allies 34365 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 34373 | -3/Proximity Caves | Build established: Scavenger-Tank 34717 | -3/Proximity Caves | Discovered exit to Research (range 12) 34763 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34830 | -3/Proximity Caves | Entered Research 34830 | -3/Research | Accompanied by 3 allies 34830 | -3/Research | Evolved 2 slots: Utility x2 34830 | -3/Research | Identified Ghost Barrier 34831 | -3/Research | Identified exit to Quarantine 34832 | -3/Research | Identified exit to Research 35110 | -3/Research | Lost 3 allies 35112 | -3/Research | Destroyed 7 combat bots 35170 | -3/Research | Spotted B-86 Titan 35198 | -3/Research | Identified Vortex Lance 35282 | -3/Research | Discovered exit to Quarantine (range 9) 35347 | -3/Research | Incoming investigation squad redirected 35481 | -3/Research | Build established: Hacker-Scout 35498 | -3/Research | Garrison activated, responded to threat 35830 | -3/Research | First assault squad dispatched 35903 | -3/Research | Build established: Scavenger-Scout 35926 | -3/Research | Identified Transdimensional Reconstructor 35926 | -3/Research | Central database locked down 35941 | -3/Research | Incoming investigation squad redirected 35975 | -3/Research | Incoming investigation squad redirected 36018 | -3/Research | Fabricated Cmb. Linear Gravjet? 36079 | -3/Research | Discovered exit to Research (range 14) 36099 | -3/Research | System corruption reached 10% 36124 | -3/Research | Incoming assault squad redirected 36148 | -3/Research | Lost 8 parts (1p1n4u2w) 36162 | -3/Research | Spotted B-86 Titan 36189 | -3/Research | Entered Quarantine 36190 | -3/Quarantine | Loaded intel: 22 trap records 36201 | -3/Quarantine | Lost 4 parts (1p1n2u) 36254 | -3/Quarantine | Found Alien Artifact 36254 | -3/Quarantine | Identified Core Reset Matrix 36254 | -3/Quarantine | Used Core Reset Matrix 36258 | -3/Quarantine | Detected hypermatrix surge 36258 | -3/Quarantine | Sensed 12 artifacts in vicinity 36263 | -3/Quarantine | Cryocooling Duct disabled 36267 | -3/Quarantine | Cryocooling Duct disabled 36278 | -3/Quarantine | Ambient heat levels rising (+20) 36278 | -3/Quarantine | Non-combat units ordered to evacuate 36281 | -3/Quarantine | Cryocooling Duct disabled 36282 | -3/Quarantine | Ambient heat levels rising (+20) 36282 | -3/Quarantine | Combat units ordered to evacuate 36296 | -3/Quarantine | Ambient heat levels rising (+20) 36337 | -3/Quarantine | Build established: Hacker-Mutant 36382 | -3/Quarantine | Quarantine Guard activated 36391 | -3/Quarantine | Found Core Cannon 36445 | -3/Quarantine | Spotted Quarantine Guard 36448 | -3/Quarantine | Spotted Quarantine Guard 36461 | -3/Quarantine | Spotted Quarantine Guard 36532 | -3/Quarantine | Lost 4 allies 36725 | -3/Quarantine | Spotted Quarantine Guard 36729 | -3/Quarantine | Destroyed Quarantine Guard 36758 | -3/Quarantine | Core integrity fell below 50% 36784 | -3/Quarantine | Core integrity fell below 20% 36816 | -3/Quarantine | Lost 15 parts (1p6n7u1w) 36933 | -3/Quarantine | Destroyed Quarantine Guard 37190 | -3/Quarantine | Destroyed Quarantine Guard 37194 | -3/Quarantine | Build established: Alien-Tank 37388 | -3/Quarantine | Found Unknown Protection 37388 | -3/Quarantine | Identified Hvy. Reactive Plating 37522 | -3/Quarantine | Repaired Lrg. Storage Unit 37725 | -3/Quarantine | Spotted Quarantine Guard 37739 | -3/Quarantine | Destroyed Quarantine Guard 37757 | -3/Quarantine | Spotted Quarantine Guard 37773 | -3/Quarantine | Spotted Alpha 7 37776 | -3/Quarantine | Destroyed Quarantine Guard 37815 | -3/Quarantine | Destroyed Alpha 7 37843 | -3/Quarantine | Discovered exit to Research (range 15) 37899 | -3/Quarantine | Spotted Quarantine Guard 37899 | -3/Quarantine | Spotted Quarantine Guard 37899 | -3/Quarantine | Destroyed Quarantine Guard 37901 | -3/Quarantine | Destroyed Quarantine Guard 37983 | -3/Quarantine | Found Subatomic Replicator 38171 | -3/Quarantine | Incoming investigation squad redirected 38173 | -3/Quarantine | Build established: Scavenger-Tank 38217 | -3/Quarantine | Spotted Quarantine Guard 38223 | -3/Quarantine | Destroyed Quarantine Guard 38536 | -3/Quarantine | Build established: Scavenger-Mutant 38932 | -3/Quarantine | Destroyed Quarantine Guard 39885 | -3/Quarantine | Destroyed Quarantine Guard 40075 | -3/Quarantine | Incoming investigation squad redirected 40180 | -3/Quarantine | Build established: Scavenger-Sprinter 40212 | -3/Quarantine | Incoming investigation squad redirected 40743 | -3/Quarantine | Found Unknown Device 40743 | -3/Quarantine | Identified Launcher Loader 40867 | -3/Quarantine | Build established: Scavenger-Mutant 41144 | -3/Quarantine | Found Unknown Launcher 41144 | -3/Quarantine | Identified Gamma Bomb Array 41360 | -3/Quarantine | Entered Research 41360 | -2/Research | Warlord forces began assault on 0b10 41360 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 41385 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 41400 | -2/Research | Build established: Scavenger-Tank 41470 | -2/Research | Research machine network offline 41511 | -2/Research | Lost 6 allies 41765 | -2/Research | Discovered new exit (range 11) 41776 | -2/Research | Identified exit to Access 41836 | -2/Research | Borebot progress halted 41893 | -2/Research | Lost 3 allies 41978 | -2/Research | P-80 Master assimilated allied 8M-BKJ(i) 41980 | -2/Research | P-80 Master assimilated allied YB-7F7(i) 41994 | -2/Research | P-80 Master assimilated allied UW-FWU(g) 42002 | -2/Research | P-80 Master assimilated allied 2B-H45(l) 42010 | -2/Research | Met up with Warlord 42071 | -2/Research | Lost 15 allies 42087 | -2/Research | Borebot progress halted 42097 | -2/Research | Found Prototype Processor 42097 | -2/Research | Identified Exp. Targeting Computer 42177 | -2/Research | Spotted Striker 42181 | -2/Research | Destroyed Striker 42374 | -2/Research | Build established: Scavenger-Scout 42378 | -2/Research | Discovered new exit (range 20) 42387 | -2/Research | Identified exit to Testing 42400 | -2/Research | Found Prototype Launcher 42400 | -2/Research | Identified Ragnarok Missile Launcher 42490 | -2/Research | Discovered exit to Access (range 13) 42503 | -2/Research | Borebot progress halted 42534 | -2/Research | Spotted Executioner 42586 | -2/Research | Warlord invited to help at Command 42586 | -2/Research | Given Cave Seal Controls access code 42666 | -2/Research | Spotted Executioner 42666 | -2/Research | Spotted Executioner 42707 | -2/Research | Spotted Executioner 42715 | -2/Research | Spotted Striker 42728 | -2/Research | Destroyed Striker 42755 | -2/Research | Spotted Executioner 42881 | -2/Research | Entered Testing 42917 | -2/Testing | Found Prototype Processor 42917 | -2/Testing | Identified Exp. Signal Interpreter 42961 | -2/Testing | Unchained authorized (CL-0N3) 43019 | -2/Testing | Protovariant out of control (PL-000D92JAV2) 43019 | -2/Testing | Unleashed a protovariant (PL-000D92JAV2) 43047 | -2/Testing | Spotted PL-000D92JAV2 43063 | -2/Testing | Found Exp. Signal Interpreter 43101 | -2/Testing | Spotted Investigator 43131 | -2/Testing | U-05 Engineer reconstituted as V2 43131 | -2/Testing | Spotted V2 43241 | -2/Testing | Discovered exit to Access (range 5) 43247 | -2/Testing | Entered Access 43247 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 43254 | -1/Access | Lost 9 parts (1p5u3w) 43375 | -1/Access | Lost 4 allies 43505 | -1/Access | Incoming assault squad redirected 43543 | -1/Access | Lost 3 allies 43554 | -1/Access | Incoming assault squad redirected 43710 | -1/Access | Incoming investigation squad redirected 43754 | -1/Access | Lost 3 parts (1p1n1u) 43794 | -1/Access | Spotted B-99 Colossus 43997 | -1/Access | First assault squad dispatched 44024 | -1/Access | Incoming assault squad redirected 44276 | -1/Access | Incoming assault squad redirected 44276 | -1/Access | Incoming assault squad redirected 44317 | -1/Access | System corruption reached 10% 44317 | -1/Access | Warped through subspace 44348 | -1/Access | Lost 8 parts (1p3n2u2w) 44580 | -1/Access | Lost 10 parts (2p2n4u2w) 44632 | -1/Access | Core integrity fell below 50% 44645 | -1/Access | Lost 12 parts (1p5n5u1w) 44723 | -1/Access | Released all parts (7) 44735 | -1/Access | Lost 7 parts (3n3u1w) 44750 | -1/Access | Emitted hypermatrix ping 44755 | -1/Access | Assembled emerged from beneath the floor 44762 | -1/Access | Incoming assault squad redirected 44845 | -1/Access | Build established: Scavenger-Mutant 44881 | -1/Access | Energy Cycler disabled 44886 | -1/Access | Lost 5 allies 44909 | -1/Access | Lost 3 parts (2n1w) 44927 | -1/Access | Discovered new exit (range 6) 44929 | *** | Heading to fleet! Last Messages --------------- 44881_ Energy Cycler explodes. 44885_ System corrupted: FCS attempts to trigger Com. Mass Driver. 44885_ System corrupted: Com. Mass Driver misfires. 44886_ H-81 Overseer calls for reinforcements. 44886_ ALERT: Hostile activity reported, dispatching reinforcements to area. 44898_ Acquired 34 matter. 44903_ TF Node disabled. 44903_ Adv. Sensor Array tumbles out of TF Node. 44906_ Acquired Adv. Sensor Array. 44907_ System corrupted: Heat flow error (+296). 44912_ Acquired Unknown Flight Unit. 44912_ Identified Impulse Thruster. 44914_ Identified Nuclear Pulse Array. 44923_ Acquired 46 matter. 44925_ System corrupted: Component data lost. 44927_ The Access Shell folds into the floor. 44927_ EXIT=FOUND Map ----- +----------------------------------------------------+ | # # #??????????????# "" | | ## ## #??????????????# "" | | ## ## #??????????????# """" | | ## ## !! #??????????????# """" | | ## ## !! #??????????????# """" | | ############ ############??????????????# """" | | #??????????# #?????????????????????????# """" | | #??????????# #?????????????????????????# " | | #??????????# ##????????????????????????# | | #??????????# ##????????????????????????# | | #??????????# ##################################+## | | ########???# ? % %#?# # #? | | #???# ? k R % #?#####%#? | | #???# ####### "###### ####### ## | | ##??# ##????# "#????# % %% | | "#??# ?##????# "#????# % | | ##?## ##????# T#????# ## | | % ##?## ##????# ""#????# #? | | ##?## ##????# ""#????# #? | | " ##?##? ##???## ""##???# #? | | #??## ##???# #???# #? | | #???#? ##???## ##???# #? | | #???# ##????# #????# #? | | ##??# %##????# #????# #? | | #+########## #?????# #?############# # | | % %= #?????# @" #?# # # | | % % #?????# "" #?# + + | | #+########"#+#####??# #?# "" # # | | ???????# % ]! #??# #?# "" # # | | ???????# %=% #??# #?# """""" # #? | | ???????# #??#""""""""""#?# """""" # #? | | ???????# #???????????????# "" # #? | | ???????# " """ #???????????????# "" # #? | | ???????# " """ #???????????????# = # #? | | ???????# """"" #???????????????# # #? | | ???????# """"" #???????????????############# #? | | ???????# """"" #??????????????????????????## ## | | ???????# """"" #??????????????????????????# # | | ???????# #??????????????????????????# | | ???????# #??????????????????????????# " | | ???????###########??????????????????????????# # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Coolant Potential 240 Energy Generation 57 Energy Capacity 2400 Matter Stores 700 Matter Capacity 700 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Additional Mass Support 20 Corruption Block 15 Armor Coverage 3450 Resistance: KI 40 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 80 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 12 Defensive Hacking 28 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Com. Particle Reactor | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Adv. Myomer Leg | -3/Quarantine | Archive Cld. Plasma Rifle | -3/Quarantine | Archive Thunder Hammer | -3/Quarantine | Archive Exp. Shield Generator | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Adv. EM Disruption Field | -3/Quarantine | Archive Hvy. Proton Cannon | -3/Quarantine | Archive Com. Mass Driver | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Enh. Force Rifle | -3/Quarantine | Archive Adv. Kinecellerator | -3/Quarantine | Archive Centrium Medium Armor Plating | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Neutron Cannon | -3/Quarantine | Archive Exp. Thermal Generator | -2/Testing | Archive Robot Schematics ------------------ H-77 Assassin | -3/Quarantine | Archive E-15 Imp | -3/Quarantine | Archive T-07 Excavator | -2/Testing | Archive Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Adv. VSS Leg | x2 | -5/Factory Nova Cannon | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -3/Research Repaired ---------- VSS Leg | 38% | -7/Factory Lgt. Deuterium Engine | 20% | -7/Factory Gatling Laser | 60% | -7/Factory Coolant Network | 4% | -4/Factory Lrg. Storage Unit | 20% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Core Cannon Transdimensional Reconstructor Achievements -------------- Cool Guys IP Theft Challenges ------------ None Game ------ Seed GuidedVortexHammer Manual? 0 Play Time 09:51:43 Cumulative 478.6 hours Start 2026.01.22 @ 16:38:09 End 2026.01.24 @ 21:11:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type 2 Total 14 Types 6/0/4/1/0/0/0/1/0/2 Lore% 90 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4434e0f-79ac-4379-ade8-c1e450cd224b