Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 19:20:42 Player: BoomBlip Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (81) 405 Value Destroyed (2759) 2759 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (547) 547 TOTAL SCORE: 8391 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 380 Met Data Miner 300 Friendly Fire -166 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Lightning Gun Enhanced Autogun > --- INVENTORY -------- VTOL Module Cesium-ion Thruster Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Flak Cannon Missile Launcher Improved Datajack Plasma Flamer [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 6 | . . . 2 . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 91 | 6 2 5 11 1 23 3 14 10 1 9 . 6 Power 10 | 1 1 1 1 . 2 1 2 . . . . 1 Engine 4 | 1 1 1 1 . . . . . . . . . Core 5 | . . . . . 2 1 2 . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 27 | 2 . 2 2 . 9 . 4 6 . . . 2 Treads 17 | 2 . . 2 . 6 . 2 5 . . . . Leg 6 | . . . . . 3 . 2 1 . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . 2 . . . . . . . . . 2 Utility 24 | 1 1 . 4 1 5 . 4 2 1 4 . 1 Device 12 | . . . 2 1 2 . 2 1 1 3 . . Storage 3 | 1 . . 1 . . . 1 . . . . . Processor 3 | . . . 1 . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 6 | . 1 . . . 2 . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 . 2 4 . 7 2 4 2 . 5 . 2 Energy Gun 7 | . . . 2 . 3 . 1 . . 1 . . Energy Cannon 4 | . . 1 1 . 1 . . 1 . . . . Ballistic Gun 7 | 2 . 1 . . . 1 2 . . . . 1 Ballistic Cannon 7 | . . . . . 2 1 1 1 . 2 . . Launcher 5 | . . . 1 . 1 . . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . 1 . . . . Parts Lost 34 | . 1 5 1 . 2 . 5 . . 3 . 17 Power 3 | . 1 1 . . . . . . . . . 1 Propulsion 10 | . . 1 . . . . 3 . . . . 6 Utility 10 | . . . 1 . . . 1 . . 2 . 6 Weapon 11 | . . 3 . . 2 . 1 . . 1 . 4 Highest Loss Streak 13 | . 1 3 1 . 1 . 3 . . 1 . 13 Average Slot Usage (%) 92 | . 84 97 87 99 97 100 84 97 100 99 100 62 Engine 4 | . 11 13 11 11 3 . . . . . . . Core 4 | . . . . . 5 9 7 6 6 6 6 2 Treads 19 | . 28 26 21 22 24 . 4 20 26 26 26 11 Leg 4 | . . . . . 1 27 12 5 . . . . Device 12 | . . . 8 21 10 9 13 19 20 23 33 19 Storage 8 | . 14 14 11 11 9 9 7 6 6 6 6 3 Processor 11 | . . . 7 11 16 18 15 13 13 13 13 12 Protection 7 | . 1 14 5 . 7 9 6 12 13 8 . . Energy Gun 2 | . . . 10 11 4 . . . . 1 . . Energy Cannon 4 | . . 9 10 11 6 3 . . . . . . Ballistic Gun 6 | . 28 16 . . . 5 7 6 6 6 6 3 Ballistic Cannon 3 | . . . . . 6 8 6 5 6 2 6 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 10 13 15 33 34 46 38 35 43 43 45 36 36 Greatest Support 112 | 40 40 40 40 40 60 30 51 112 112 112 112 112 Greatest Overweight (x) 11 | . . 2 1 . 3 1 11 2 . . . 8 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 12 | 6 6 6 12 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 4 6 6 8 10 10 10 10 10 10 10 10 7 Most Carried 10 | 2 4 6 10 10 10 10 10 10 10 10 9 9 Average Carried 8 | . 3 4 8 9 9 9 9 10 10 9 9 6 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 2 3 6 10 10 10 10 10 10 10 9 9 4 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Matter Collected 2249 | 225 130 134 138 10 479 154 274 90 207 298 . 110 Remotely . | . . . . . . . . . . . . . Salvage Created 2866 | . 130 164 159 . 893 217 338 66 47 604 . 248 Parts 176 | . 4 12 21 . 58 14 22 2 1 29 . 13 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . 5 21 . 33 Prevented 6 | . . . . . . . . . . 6 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 72 | . 3 8 6 . 21 4 8 1 1 13 . 7 Guns 23 | . 3 7 . . 1 1 2 1 . 8 . . Cannons 33 | . . 1 2 . 16 3 6 . 1 . . 4 AOE 16 | . . . 4 . 4 . . . . 5 . 3 Classes Destroyed 11 | . 1 1 2 . 6 . . . . 1 . . Worker 1 | . . . . . 1 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . Recycler 2 | . . . . . 2 . . . . . . . Watcher 2 | . . . 1 . . . 1 . . . . . Swarmer 28 | . . 6 4 . 5 . 3 . . 7 . 3 Grunt 24 | . 3 2 . . 10 1 . . 1 4 . 3 Brawler 1 | . . . . . 1 . . . . . . . Sentry 16 | . . . 2 . 4 3 4 1 . 1 . 1 Hunter 2 | . . . . . 1 . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . 2 3 4 . 6 2 4 1 1 4 . 7 Combat Bots Only 7 | . 2 3 4 . 4 1 4 1 1 4 . 7 Max Kills in Single Turn 4 | . 1 1 4 . 4 1 1 1 1 3 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 4 . 4 . . . . 3 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Damage Taken 5971 | . 328 449 95 14 951 312 942 . 143 1063 . 1674 Core 1263 | . 31 81 . . 59 99 137 . 29 109 . 718 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 55 . 100 . 71 80 . . . . . Volleys Fired 240 | . 29 31 9 2 57 18 32 2 8 38 . 14 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 Hottest 136 | . 40 80 125 125 136 104 103 69 69 80 . 69 Shots Fired 450 | . 58 48 18 4 111 36 62 4 16 70 . 23 Gun 270 | . 58 44 8 2 30 16 38 2 8 54 . 10 Cannon 172 | . . 4 9 2 80 20 24 2 8 14 . 9 Launcher 8 | . . . 1 . 1 . . . . 2 . 4 Special . | . . . . . . . . . . . . . Kinetic 317 | . 58 44 . . 36 34 56 4 16 50 . 19 Thermal 94 | . . 4 9 2 71 2 6 . . . . . Explosive 8 | . . . 1 . 1 . . . . 2 . 4 Electromagnetic 31 | . . . 8 2 3 . . . . 18 . . Robot Hit Streak 27 | . 11 5 4 1 16 7 16 10 14 27 . 13 Robot Miss Streak 7 | . 4 3 3 1 7 3 5 1 2 2 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 322 | . 37 24 11 2 87 26 46 2 14 52 . 21 Core Hits 187 | . 10 13 10 . 66 8 19 1 6 28 . 26 Critical Hits 1 | . . . . . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7160 | . 392 253 363 25 2195 454 776 54 278 1344 . 1026 Guns 2711 | . 392 213 104 . 384 192 368 34 114 762 . 148 Cannons 2993 | . . 36 100 25 1565 259 408 20 164 229 . 187 Explosions 1416 | . . . 159 . 213 . . . . 353 . 691 Melee . | . . . . . . . . . . . . . Ramming 40 | . . 4 . . 33 3 . . . . . . Kinetic 3871 | . 392 213 . . 735 429 723 54 278 712 . 335 Thermal 1418 | . . 36 100 25 1182 22 53 . . . . . Explosive 1416 | . . . 159 . 213 . . . . 353 . 691 Electromagnetic 415 | . . . 104 . 32 . . . . 279 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 . 3 3 3 3 3 Average Corruption 2 | . . . . . . 2 . 3 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . Effects 32 | . . . . . . . . 3 5 17 3 4 Message Errors 12 | . . . . . . . . 1 . 5 3 3 Matter Fused 9 | . . . . . . . . . 2 6 . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . 1 1 . . Targeting Errors 5 | . . . . . . . . 1 2 2 . . Weapon Failures 2 | . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 22 | . . . . . 20 . . . . 2 . . Projectiles 20 | . . . . . 20 . . . . . . . Explosions 2 | . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . Knockbacks 19 | . . . . . 15 1 . 1 1 1 . . Impact 1 | . . . . . . 1 . . . . . . Kinetic 16 | . . . . . 13 . . 1 1 1 . . Secondary 2 | . . . . . 2 . . . . . . . Self-Inflicted Damage 55 | . . 2 . . 6 1 . . . . . 46 Shots 1 | . . . . . . . . . . . . 1 Rammed 6 | . . 1 . . 4 1 . . . . . . Targets Rammed 7 | . . 1 . . 5 1 . . . . . . Kicked 1 | . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 564 | . 25 72 108 27 564 16 11 . . 246 . . Average Temperature 80 | . 9 27 53 18 110 8 5 . . 106 . . Received Heat Transfer 1662 | . 204 123 9 . 405 117 210 . 24 168 . 402 Effects 6 | . . . . . 6 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 1 1 . . . Heat Transferred 2456 | . . 74 148 37 2035 37 125 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Peak Influence 475 | . 110 172 237 145 475 332 208 46 . . . . Initial 152 | . . 42 15 92 56 152 67 8 . . . . Average 133 | . 50 72 113 119 248 197 122 19 . . . . Maximum Alert Level 2 | . . . 1 . 2 1 1 . . . . . Low Security (%) 74 | 100 100 100 66 100 39 58 73 100 . . . . Level 1 24 | . . . 33 . 56 41 26 . . . . . Level 2 . | . . . . . 3 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 5 2 . 2 . . . . Investigation 1 | . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 10 | . 1 . . . 5 2 . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Distress Signals 9 | . 1 . . . 4 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 128 | . 8 10 9 3 37 9 11 3 4 12 . 22 Peak Tracking Total 11 | . 3 3 5 3 6 3 4 1 2 4 . 11 Tactical Retreats 7 | . 1 1 . 1 1 . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Traps Triggered 4 | . 1 . . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Machines Disabled 5 | . . . 2 . . 1 1 . . . . 1 Max in Single Turn 1 | . . . 1 . . 1 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Machines Accessed 8 | . . . . . 1 1 2 . . . 4 . Terminals 3 | . . . . . 1 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 33 | . . . . . 1 1 5 . . . 26 . Successful 28 | . . . . . . 1 1 . . . 26 . Failed 5 | . . . . . 1 . 4 . . . . . Catastrophic 4 | . . . . . 1 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . . 1 3 2 . . . 1 . Terminals 4 | . . . . . 1 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . Terminal Hacks 27 | . . . . . . 1 . . . . 26 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 5 | . . . . . . . . . . . 5 . Robot Schematic 7 | . . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 1 2 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Total Allies 13 | . . 1 . 5 . . 3 3 . . . 1 Largest Group 6 | . . 1 . 5 5 . 3 6 5 5 . 1 Highest-Rated Group 186 | . . 31 . 83 83 . 93 186 155 155 . 94 Highest-Rated Ally 94 | . . 31 . 31 31 . 31 31 31 31 . 94 Total Orders . | . . . . . . . . . . . . . Ally Attacks 168 | . . . . 1 22 . 5 16 27 59 . 38 Total Damage 3302 | . . . . 16 227 . 63 294 518 1046 . 1138 Kills 20 | . . . . 1 2 . 1 1 3 2 . 10 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Turns Passed 5484 | 80 251 787 393 274 872 411 816 243 287 608 160 302 Spaces Moved 3063 | 53 104 441 198 156 384 234 411 136 166 308 101 371 Core 225 | 13 . . . . . . 22 . . . . 190 Treads 2145 | 40 104 420 194 156 357 . 115 114 166 308 101 70 Legs 557 | . . . . . 27 234 274 22 . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 136 | . . 21 4 . . . . . . . . 111 Fastest Speed 37 | 50 160 117 117 170 150 150 125 160 160 160 160 37 Average Speed 150 | 133 160 158 168 170 167 150 170 163 160 160 160 67 Slowest Speed 600 | 160 160 220 170 170 210 150 600 180 160 160 160 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 18 90 22 31 46 39 18 5 71 62 77 60 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 2 | . . . 1 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . 1 3 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 84 | . . . 12 1 18 3 . . 1 17 . 32 Melee . | . . . . . . . . . . . . . Projectile 11 | . . . 1 1 5 3 . . 1 . . . AOE 73 | . . . 11 . 13 . . . . 17 . 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Dat Pro Total 3531 | 60 136 482 241 162 509 266 477 155 175 367 100 401 Wait 17 | . . . . . 3 4 . . . 5 . 5 Move 3051 | 52 103 440 197 155 383 233 410 135 165 307 100 371 Hop . | . . . . . . . . . . . . . Pick Up 44 | 2 2 4 11 2 10 2 9 . . 2 . . Fast Attach 55 | 6 1 4 8 1 16 2 8 6 . 2 . 1 Attach 9 | . 1 1 . . . . 1 . . 1 . 5 Detach 1 | . . . . . . . . . . . . 1 Swap 28 | . . . 3 . 8 1 5 4 1 6 . . Drop 76 | . . 1 13 2 27 5 12 8 1 4 . 3 Fire 240 | . 29 31 9 2 57 18 32 2 8 38 . 14 Melee . | . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . Kick 3 | . . . . . 2 1 . . . . . . Crush 3 | . . . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 2 . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 9) 321 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 339 | -10/Mines | Learned 2 Materials zone layouts 704 | -10/Mines | Received a Mining Laser from a helpful Derelict 832 | -10/Mines | Learned Materials stockpile data 842 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1043 | -10/Mines | Discovered new exit (range 13) 1044 | -10/Mines | Discovered new exit (range 7) 1101 | -10/Mines | Lost 3 parts (1p1n1w) 1119 | -10/Mines | Entered Materials 1119 | -9/Materials | Evolved 2 slots: Utility x2 1120 | -9/Materials | Identified exit to Materials 1120 | -9/Materials | Identified exit to Mines 1512 | -9/Materials | Entered Mines 1622 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1751 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1771 | -9/Mines | Discovered exit to Materials (range 5) 1786 | -9/Mines | Entered Materials 1786 | -8/Materials | Accompanied by 5 allies 1786 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2511 | -8/Materials | Build established: Scavenger-Mutant 2644 | -8/Materials | Discovered new exit (range 7) 2658 | -8/Materials | Entered Storage 3055 | -8/Storage | Discovered new exit (range 5) 3069 | -8/Storage | Entered Factory 3069 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3207 | -7/Factory | Discovered new exit (range 14) 3278 | -7/Factory | Lost 3 parts (2n1w) 3697 | -7/Factory | Allied Derelicts emerged from ambush trap array 3839 | -7/Factory | Discovered new exit (range 17) 3885 | -7/Factory | Entered another Factory area 3885 | -6/Factory | Accompanied by 3 allies 3885 | -6/Factory | Evolved 2 slots: Utility x2 4017 | -6/Factory | Allied Derelicts emerged from ambush trap array 4071 | -6/Factory | Build established: Mutant 4113 | -6/Factory | Discovered new exit (range 7) 4128 | -6/Factory | Entered Lower Caves 4128 | -6/Lower Caves | Accompanied by 5 allies 4131 | -6/Lower Caves | Encountered a Warlord checkpoint 4371 | -6/Lower Caves | Spotted B-75 Beast 4382 | -6/Lower Caves | Allies destroyed B-75 Beast 4396 | -6/Lower Caves | Discovered new exit (range 10) 4415 | -6/Lower Caves | Entered another Lower Caves area 4415 | -6/Lower Caves | Accompanied by 5 allies 4686 | -6/Lower Caves | Spotted B-75 Beast 4703 | -6/Lower Caves | Destroyed B-75 Beast 4745 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5012 | -6/Lower Caves | Discovered new exit (range 9) 5023 | -6/Lower Caves | Entered Data Miner 5023 | -6/Data Miner | Discovered new exit (range 6) 5051 | -6/Data Miner | Met Data Miner 5103 | -6/Data Miner | Learned location of Section 7 (-2) 5103 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5137 | -6/Data Miner | Received God Mode back door access code from Data Miner 5183 | -6/Data Miner | Entered Proximity Caves 5208 | -5/Proximity Caves | Escorted by Enhanced Grunt 5292 | -5/Proximity Caves | Build established: Scavenger-Mutant 5295 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5353 | -5/Proximity Caves | Core integrity fell below 50% 5359 | -5/Proximity Caves | Destroyed 7 combat bots 5379 | -5/Proximity Caves | Lost 13 parts (1p4n4u4w) 5447 | -5/Proximity Caves | Spotted B-75 Beast 5472 | -5/Proximity Caves | Core integrity fell below 20% 5473 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5485 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05347_ Lgt. Angular Momentum Engine fries itself beyond repair. 05347_ Dropped Lrg. Storage Unit. 05347_ Dropped Coolant Injector. 05348_ Imp. Transmission Jammer destroyed. 05350_ Carbon-fiber Leg fries itself beyond repair. 05350_ Acquired 40 matter. 05350_ G-50 Soldier destroyed. 05366_ Enhanced Grunt destroyed. 05390_ Acquired 12 matter. 05390_ Acquired 26 matter. 05391_ Acquired 23 matter. 05399_ System corrupted: Matter fused (-5). 05454_ Imp. Heat Sink destroyed. 05457_ Z/TMZVKKNA44F3=:9NYFK2XZ:B7N 05463_ VTOL Module destroyed. 05463_ Cesium-ion Thruster destroyed. 05463_ Visual Processing Unit destroyed. 05473_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 05476_ Slug penetrates B-60 Warrior. 05479_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ##### ###??# ##????????????????? | | #?## "#### #????????????????? | | #??# "## #????????????????? | | ###??# ##????????????????? | | ##??### #?????????????????? | | ##??## ### ##????????????????? | | #???# #????????????????? | | ##???# #????????????????? | | ###?????# #????????????????? | | #??????## #????????????????? | | #?????## ##????????????????? | | #????## ## #?????????????????? | | #??### ### ## #????????????????? | | ## "#?## ######????????????????? | | ##### ### ##??### ##????????????????????? | | ##?## ????## ##???## #????????????????????? | | ##???????## ##???# #????????????????????? | | #???????# #???## ##????????????????????? | | ##??????## #????###?####????????????????? | | ######??## ##?####?## #????????????????? | | #???### #?## #?# #????????????????? | | #?????# # # ### #????????????????? | | ##?????# #;# ## #????????????????? | | ###??????# #????????????????? | | # ##????????## #????????????????? | | ### ###?????????## @ ##????????????????? | | ???##?????####### b ##?????????????????? | | ##????????# bs######??????????????????? | | ##???????# s #???????????????????????? | | ## ## #????????????????????? | | ### ????????????????? | | ## #?## Y ###???????????????? | | ##?????## #?????????????????? | | #???????##### #?????????????????? | | ## #??????????## #?????????????????? | | #?? #???????????# # ##?????????????????? | | ???#???????????# ####??????????????????? | | ??????????????# #?????????????????????? | | #????????????? #####?????????????????????? | | ##????????????? #?????????????????????????? | | ##?????????????# ###?????????????????????????? | | #??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ###????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 33 Reclamation Efficiency 10 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralWeightInsulator Manual? 0 Play Time 00:43:53 Cumulative 64.5 hours Start 2021.08.16 @ 18:28:16 End 2021.08.16 @ 19:20:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 88 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3f3e3ae-86de-43ab-90ce-b3b7a41bcf41