Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.26 @ 08:19:55 Player: Rathori Result: Destroyed by as-40424 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (518) 518 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1013 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 208/300 Energy 85/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Aluminum Leg Improved Heat Sink Medium Storage Unit Sensor Array Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Storage Unit Small Laser Assault Rifle Light Assault Rifle Datajack [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | . 21 4 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 11 | . 10 1 Treads 2 | . 2 . Leg 8 | . 7 1 Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | . 5 3 Energy Gun 1 | . . 1 Energy Cannon 1 | . 1 . Ballistic Gun 5 | . 4 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 98 | . 99 82 Engine 13 | . 13 5 Treads 15 | . 16 . Leg 12 | . 11 25 Storage 25 | . 26 14 Processor 2 | . 1 14 Energy Cannon 7 | . 7 . Ballistic Gun 19 | . 20 11 Naked Turns . | . . . Heaviest Build 33 | 9 33 26 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 14 | . 14 10 Average Capacity 13 | . 13 10 Most Carried 14 | . 14 10 Average Carried 10 | . 10 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 10 7 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 688 | 200 488 . Remotely . | . . . Salvage Created 710 | . 697 13 Parts 40 | . 40 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 15 7 Guns 11 | . 11 . Cannons 4 | . 4 . AOE 7 | . . 7 Classes Destroyed 5 | . 4 1 Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 12 | . 12 . Assembled 7 | . . 7 Best Kill Streak 7 | . 4 7 Combat Bots Only 7 | . 4 7 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1332 | . 693 639 Core 250 | . 112 138 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | . 76 5 Largest 2 | . 2 2 Hottest 80 | . 80 50 Shots Fired 159 | . 151 8 Gun 109 | . 105 4 Cannon 46 | . 46 . Launcher 4 | . . 4 Special . | . . . Kinetic 109 | . 105 4 Thermal 46 | . 46 . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 34 | . 34 9 Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 104 | . 103 1 Core Hits 49 | . 32 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1911 | . 1348 563 Guns 885 | . 858 27 Cannons 489 | . 489 . Explosions 536 | . . 536 Melee . | . . . Ramming 1 | . 1 . Kinetic 885 | . 858 27 Thermal 489 | . 489 . Explosive 536 | . . 536 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 9 | . 9 . Message Errors 1 | . 1 . Heat Flow Errors 1 | . 1 . Energy Discharges 3 | . 3 . Data Loss (minor) 1 | . 1 . Targeting Errors 3 | . 3 . Overload Shots . | . . . Overflow Damage 57 | . 18 39 Projectiles 18 | . 18 . Explosions 39 | . . 39 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 58 | . . 58 Shots 2 | . . 2 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 186 | . 186 16 Average Temperature 50 | . 51 8 Received Heat Transfer 371 | . 291 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1036 | . 1036 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 322 | . 322 63 Initial 63 | . . 63 Average 119 | . 121 52 Maximum Alert Level 1 | . 1 . Low Security (%) 76 | . 75 100 Level 1 23 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 63 | . 43 20 Peak Tracking Total 20 | . 6 20 Tactical Retreats 16 | . 15 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 14 | . 14 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 7 | . 7 . Assimilate 1 | . 1 . Botnet 5 | . 5 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Reject 2 | . 2 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1859 | . 1811 48 Spaces Moved 975 | 1 954 20 Core . | . . . Treads 479 | . 479 . Legs 496 | 1 475 20 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 152 | 120 152 150 Slowest Speed 180 | 120 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 2 99 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . . 29 Melee . | . . . Projectile . | . . . AOE 29 | . . 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1190 | . 1161 29 Wait 80 | . 80 . Move 973 | . 953 20 Hop . | . . . Pick Up 10 | . 10 . Fast Attach 5 | . 5 . Attach 7 | . 4 3 Detach 4 | . 4 . Swap 13 | . 12 1 Drop 16 | . 16 . Fire 81 | . 76 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 10) 622 | -10/Materials | Discovered new exit (range 15) 1278 | -10/Materials | Discovered new exit (range 14) 1411 | -10/Materials | Discovered new exit (range 15) 1584 | -10/Materials | Identified exit to Mines 1656 | -10/Materials | Discovered new exit (range 10) 1722 | -10/Materials | Identified exit to Materials 1812 | -10/Materials | Entered Mines 1813 | -10/Mines | Assembled infested the area 1818 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1847 | -10/Mines | Core integrity fell below 50% 1849 | -10/Mines | Core integrity fell below 20% 1860 | -10/Mines | Destroyed by as-40424 with Assembled Blade Last Messages --------------- 01824_ S9-UZN(h) Bore Cannon severed. 01831_ Ion Engine severed. 01839_ as-91697 destroyed. 01842_ Destroyed Asb. Hover Unit. 01842_ Destroyed Asb. F-torch. 01842_ as-72915 destroyed. 01842_ as-61365 destroyed. 01844_ Aluminum Leg destroyed. 01844_ Assault Rifle destroyed. 01845_ as-90919 destroyed. 01845_ as-34361 destroyed. 01845_ as-95752 destroyed. 01846_ Grenade Launcher destroyed. 01847_ Knocked back. 01850_ as-55679 shuts down. 01851_ The unstable cave ceiling collapses. 01854_ Med. Laser destroyed. 01858_ Assault Rifle severed. 01859_ The unstable cave ceiling collapses. 01860_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????? ???????????? | | ?????????????????? #??????????? | | ?????????????????? ##?????????? | | ?################# #?????????? | | ?# ????????? | | ?# a@ u ????????? | | ?# # ###### ????????? | | ?# # ????? ????????????? | | ?# ###??# ????????????? | | ?# a #?## ?????????????? | | ?# #?? #?????????????? | | ?## #? #?????????????? | | ??# ## #?????????????? | | ??# #?????????????? | | ??## #?????????????? | | ???## ## #?????????????? | | ????# # #?????????????? | | ???# ### # #?????????????? | | ???# ##??# ] #?????????????? | | ???# #???# ##????????????? | | ???## #????## #????????????? | | ????###??????# % ????????????? | | ?????????????# % #???????????? | | ?????????????# = ??????????? | | ?????????????# =%! ?????????? | | ?????????????## ### ????????? | | ??????????????# ???? ???????? | | ??????????????#######???? ??????? | | ?????????????????????????? ????? | | ??????????????????????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed PlasmaAutogunBeamcaster Manual? 0 Play Time 00:18:39 Cumulative 34.8 hours Start 2021.09.26 @ 08:02:47 End 2021.09.26 @ 08:19:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 29 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af52b063-a854-4f7c-94f8-e21efd001bce