Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 20:30:19 Player: f_ Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (2) 10 Value Destroyed (2) 2 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5711) 5711 TOTAL SCORE: 11583 Bonus ------- Pacifist 5711 Cogmind --------- Core Integrity 0/1450 Matter 210/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Light Quantum Reactor Falx Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Heavy Treads High-density Centrium Heavy Treads Antigrav Array > --- UTILITY ---------- Advanced Sensor Array Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Improved Reaction Control System System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Fission Core Falx [Rating: 85] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads High-density Centrium Heavy Treads Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Signal Interpreter Device Advanced Sensor Array Processor Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Spear Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . 1 . 1 Utility 11 | . . . 2 2 2 1 1 2 1 Weapon . | . . . . . . . . . . Parts Attached 38 | . . 6 . 7 9 3 2 4 7 Power 4 | . . . . 1 1 1 1 . . Engine . | . . . . . . . . . . Core 4 | . . . . 1 1 1 1 . . Reactor . | . . . . . . . . . . Propulsion 10 | . . 4 . 1 1 1 . . 3 Treads 2 | . . . . . . . . . 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 7 | . . 4 . 1 1 1 . . . Utility 20 | . . 2 . 5 6 1 1 1 4 Device 10 | . . . . 2 3 1 1 1 2 Storage . | . . . . . . . . . . Processor 4 | . . 1 . . 1 . . . 2 Hackware 3 | . . . . 1 2 . . . . Protection 3 | . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 4 | . . . . . 1 . . 3 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon 2 | . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . 2 Parts Lost 28 | . . . 2 1 3 7 1 5 9 Power 3 | . . . . . 1 1 . 1 . Propulsion 11 | . . . 2 . 1 2 1 1 4 Utility 13 | . . . . 1 1 4 . 2 5 Weapon 1 | . . . . . . . . 1 . Highest Loss Streak 7 | . . . 2 1 2 7 1 6 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 43 | . . 22 46 60 72 69 51 24 21 Core 2 | . . . . 3 5 5 10 2 . Flight 12 | . . 19 28 23 25 18 9 1 . Device 5 | . . . . 9 10 10 5 . 2 Processor 8 | . . 1 9 7 7 11 10 9 11 Hackware 5 | . . . . 2 11 15 10 8 2 Protection 4 | . . 1 9 13 8 . . . . Piercing Weapon 1 | . . . . . 1 5 5 . . Naked Turns 113 | . 31 32 . . . . . . 50 Heaviest Build 19 | . . 5 5 19 16 12 12 14 3 Greatest Support 21 | 3 3 20 15 21 20 20 19 14 3 Greatest Overweight (x) 1 | . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 3 3 3 5 3 2 4 4 Average Carried 2 | . . 1 3 2 3 2 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . 3 3 3 3 3 1 3 3 Class Distribution -------------------- 43% | Mutant 31% | Sprinter 16% | Hacker-Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 350 | 98 . . 77 120 . . . . 55 Remotely . | . . . . . . . . . . Salvage Created 38 | . . . . . . . . . 38 Parts 5 | . . . . . . . . . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . 1 Worker 2 | . . . . . . . . . 2 Best Kill Streak 1 | . . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 589 | . . 14 25 53 88 71 4 79 255 Missed 287 | . . 7 17 32 47 43 . 37 104 Damage Taken 6127 | . 11 91 116 203 538 546 98 990 3534 Core 2763 | . 11 66 14 6 157 232 51 762 1464 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 95 83 97 99 81 76 95 41 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 2 | . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 23 | . . . . . 2 9 4 8 . Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . . 5 . Piercing 18 | . . . . . 2 9 4 3 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 52 | . 23 . . . . . . 4 25 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 52 | . 23 . . . . . . 4 25 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 3 . . . 4 Average Corruption 3 | . . . . . 3 . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . 5 . . . 1 Message Errors 3 | . . . . . 3 . . . . Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 24 | . 11 . . . . . . 2 11 Shots . | . . . . . . . . . . Rammed 7 | . 2 . . . . . . 1 4 Targets Rammed 7 | . 2 . . . . . . 1 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 117 | . . . . 12 61 1 . . 117 Average Temperature 21 | . . . . 7 22 1 . . 68 Received Heat Transfer 801 | . . 30 36 57 213 90 18 96 261 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 657 | . 36 89 75 191 395 454 327 266 657 Initial 221 | . . 14 37 31 93 193 221 171 152 Average 227 | . 26 64 54 106 220 285 257 197 354 Maximum Alert Level 2 | . . . . . 1 2 1 1 2 Low Security (%) 48 | 100 100 100 100 100 45 16 . 76 13 Level 1 40 | . . . . . 54 71 100 24 53 Level 2 11 | . . . . . . 11 . . 32 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . 1 1 5 4 2 . . 4 Investigation 16 | . . 1 1 4 4 2 . . 4 Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 8 | . . . 1 1 1 2 . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 1 7 11 11 22 25 2 13 41 Peak Tracking Total 16 | . 1 7 11 7 12 16 5 11 16 Tactical Retreats 24 | . . . . 2 5 4 . 2 11 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 5 | . . . . . 2 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 26 | . 2 1 3 5 4 4 2 1 4 Terminals 23 | . 2 1 3 5 3 3 2 1 3 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 79 | . 8 4 12 13 13 11 7 2 9 Successful 20 | . 3 1 3 1 5 4 2 1 . Failed 59 | . 5 3 9 12 8 7 5 1 9 Catastrophic 19 | . 2 . 3 4 1 2 1 1 5 Database Lockouts . | . . . . . . . . . . Manual 53 | . 8 4 12 5 10 8 1 . 5 Terminals 74 | . 8 4 12 13 12 10 7 2 6 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 14 | . 3 1 2 1 2 2 2 1 . Open DSF 2 | . . . . 1 . . 1 . . Level Access Points 6 | . 1 . 1 . 1 1 1 1 . Terminal Index 4 | . 1 1 1 . . 1 . . . Alert Level 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . 3 2 . . . Terminals 4 | . . . 1 . 2 1 . . . Botnet 4 | . . . 1 . 2 1 . . . Fabricators 1 | . . . . . 1 . . . . Fabnet 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Recyclers 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 2 1 3 4 3 3 1 1 4 Full Trace Events 17 | . 1 1 2 4 3 2 . . 4 Feedback Events . | . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 1215 | 10 31 79 51 168 242 114 45 100 375 Spaces Moved 2855 | 20 57 176 157 483 737 273 97 146 709 Core 946 | 20 57 63 . . . . . 97 709 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1909 | . . 113 157 483 737 273 97 49 . Fastest Speed 28 | 50 50 28 30 32 29 29 34 40 50 Average Speed 37 | 50 50 37 32 32 29 31 34 47 50 Slowest Speed 100 | 50 50 50 40 40 34 34 40 100 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 32 | . . 1 4 7 14 5 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 16 | 4 16 28 20 21 25 14 5 7 26 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 20 | . . . . . 2 8 4 6 . Terrain Destroyed 20 | . . . . . 2 8 4 6 . Melee 20 | . . . . . 2 8 4 6 . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 2907 | 19 58 183 152 484 740 282 101 162 726 Wait 3 | . . . . . . . . . 3 Move 2787 | 19 56 173 148 469 710 264 94 145 709 Hop 27 | . . 1 4 6 12 3 1 . . Pick Up 12 | . . 3 . 1 3 3 . . 2 Fast Attach 25 | . . 6 . 6 6 . . 1 6 Attach 13 | . . . . 1 3 3 2 2 2 Detach 5 | . . . . . 1 . . 4 . Swap 1 | . . . . . . . . 1 . Drop 4 | . . . . 1 3 . . . . Fire . | . . . . . . . . . . Melee 23 | . . . . . 2 9 4 8 . Ram 7 | . 2 . . . . . . 1 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / DSF) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Identified exit to Materials 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Propulsion x2 58 | -9/Materials | Discovered new exit (range 9) 119 | -9/Materials | Discovered new exit (range 7) 120 | -9/Materials | Identified exit to Materials 121 | -9/Materials | Entered another Materials area 121 | -8/Materials | Evolved 2 slots: Utility x2 147 | -8/Materials | Identified exit to Factory 172 | -8/Materials | Entered Factory 172 | -7/Factory | Evolved 2 slots: Utility x2 217 | -7/Factory | Discovered new exit (range 14) 222 | -7/Factory | Identified exit to Lower Caves 338 | -7/Factory | Discovered new exit (range 6) 340 | -7/Factory | Identified exit to Factory 340 | -7/Factory | Entered another Factory area 340 | -6/Factory | Evolved 2 slots: Utility x2 433 | -6/Factory | Spotted B-75 Beast 467 | -6/Factory | Discovered new exit (range 7) 469 | -6/Factory | Identified exit to Lower Caves 545 | -6/Factory | Identified exit to Factory 582 | -6/Factory | Entered another Factory area 582 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 668 | -5/Factory | Spotted B-75 Beast 688 | -5/Factory | Identified exit to Factory 696 | -5/Factory | Entered another Factory area 696 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 700 | -4/Factory | Identified exit to DSF 710 | -4/Factory | Identified exit to Research 718 | -4/Factory | Lost 7 parts (1p2n4u) 741 | -4/Factory | Entered Research 741 | -3/Research | Evolved 2 slots: Utility x2 774 | -3/Research | Identified exit to Research 838 | -3/Research | Core integrity fell below 50% 841 | -3/Research | Entered another Research area 841 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 858 | -2/Research | Lost 6 parts (1p2n2u1w) 927 | -2/Research | Spotted B-90 Cyclops 1109 | -2/Research | Build established: Mutant 1112 | -2/Research | Lost 5 parts (1n4u) 1170 | -2/Research | Core integrity fell below 50% 1194 | -2/Research | Core integrity fell below 20% 1216 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- R016. Dispatching Investigation squad. 01117_ Antigrav Array destroyed. 01148_ Acquired Lgt. Quantum Reactor. 01161_ Hdn. Centrium Heavy Treads destroyed. 01163_ Imp. Melee Analysis Suite destroyed. 01165_ U-05 Engineer destroyed. 01166_ Triggered Blade Trap. 01166_ Massive razor-sharp blades shoot up from within the floor. 01166_ Signal Interpreter severed. 01166_ Adv. Target Analyzer severed. 01167_ Triggered Blade Trap. 01167_ Massive razor-sharp blades shoot up from within the floor. 01169_ Slammed into S-43 Plague. 01173_ S-43 Plague destroyed. 01183_ System corrupted: Heat flow error (+166). 01213_ Connecting with Garrison Access... 01213_ ALERT: Suspicious activity at Garrison Access R003. Dispatching Investigation squad. 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""" # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 74 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDispersionNullifier Manual? 0 Play Time 00:45:54 Cumulative 169.8 hours Start 2024.04.07 @ 19:48:54 End 2024.04.07 @ 20:30:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 141 Adventurer 0 Explorer 5 Win Type - Total 5 Types 2/0/1/2/0/0/0/0/0 Lore% 52 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33b2254e-afdb-42ca-836f-594c09ada1fd