Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 03:05:16 Player: Inverisimilidude Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2569) 2569 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 6804 Bonus ------- High Alert Combat Kills 120 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 90/300 Energy 115/265 System Corruption 1% Temperature Critical (611) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Improved Cooling System Medium Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON (3) ------- Spread Laser Plasma Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Improved Heat Sink Advanced Weight Redist. System Signal Interpreter Skeleton Box Heavy Assault Rifle Heavy Battle Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Spread Laser Advanced Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Titanium Leg Improved Heat Sink Advanced Weight Redist. System Signal Interpreter Skeleton Box Plasma Cannon Heavy Assault Rifle Heavy Battle Rifle [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 3 | . . . . . 2 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 48 | 6 5 2 2 4 18 1 10 Power 8 | 1 1 . 1 . 3 1 1 Engine 6 | 1 . . 1 . 2 1 1 Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 13 | 2 1 1 . 1 4 . 4 Treads . | . . . . . . . . Leg 12 | 2 1 1 . 1 4 . 3 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 13 | 1 1 . 1 . 7 . 3 Device 7 | . 1 . . . 5 . 1 Storage 2 | 1 . . 1 . . . . Processor . | . . . . . . . . Hackware 2 | . . . . . . . 2 Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 14 | 2 2 1 . 3 4 . 2 Energy Gun 3 | 1 . 1 . . 1 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | 1 1 . . 1 1 . . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 4 | . 1 . . 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 Parts Lost 15 | . . . . 5 5 1 4 Power 3 | . . . . 1 2 . . Propulsion 5 | . . . . 1 . 1 3 Utility 2 | . . . . 1 1 . . Weapon 5 | . . . . 2 2 . 1 Highest Loss Streak 4 | . . . . 4 2 1 3 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 7 8 8 7 8 9 9 Power . | . 1 1 . . . 1 1 Propulsion 2 | . 3 4 4 3 2 2 1 Utility 2 | . 1 2 2 2 2 3 3 Weapon 1 | . 1 1 1 . 2 1 2 Tool/Special . | . . . . . . . . Unused Backups 8 | . 1 . . . 2 . 5 Power 1 | . . . . . . . 1 Propulsion 2 | . 1 . . . 1 . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . 1 . 1 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 92 | . 93 100 100 86 78 100 99 Engine 5 | . 5 . 5 8 3 3 7 Core 3 | . 8 14 8 . 3 5 . Leg 27 | . 28 28 28 27 27 27 29 Device 10 | . 8 14 14 10 9 18 7 Storage 10 | . 14 14 14 14 9 9 7 Hackware 3 | . . . . . . . 14 Protection 4 | . . . . . 6 9 7 Energy Gun 6 | . 11 14 14 1 2 9 7 Ballistic Gun 10 | . 14 14 14 10 7 16 4 Ballistic Cannon 2 | . . . . . 5 . 3 Launcher 4 | . 2 . . 12 3 1 5 Peak Build Rating 40 | 6 10 10 10 11 32 30 40 Average Rating 22 | 4 8 10 9 8 23 29 38 On Entrance 13 | . 6 10 10 8 11 30 29 Naked Turns . | . . . . . . . . Heaviest Build 43 | 11 16 15 20 22 40 40 43 Greatest Support 60 | 20 20 20 20 23 45 43 60 Greatest Overweight (x) 2 | . . . . 2 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 10 Most Carried 10 | 3 8 8 8 8 10 10 10 Average Carried 8 | 1 7 8 7 7 8 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 3 8 8 8 6 10 9 8 Class Distribution -------------------- 45% | Mutant 21% | Hacker-Skirmisher 17% | Scavenger-Tank 8% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Matter Collected 1857 | 260 52 85 . 174 954 166 166 Remotely . | . . . . . . . . Salvage Created 2900 | . 146 119 . 110 1353 575 597 Parts 144 | . 4 5 . 5 64 36 30 Haulers Intercepted 5 | . . . . . 3 2 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 52 | . 3 3 . 3 26 7 10 Guns 15 | . 2 3 . . 4 6 . Cannons 22 | . . . . . 16 . 6 AOE 15 | . 1 . . 3 6 1 4 Classes Destroyed 14 | . 1 . . 2 9 1 1 Worker 8 | . . . . . 4 3 1 Builder 2 | . . . . . 1 . 1 Tunneler 1 | . . . . . 1 . . Hauler 5 | . . . . . 3 2 . Recycler 4 | . . . . 1 2 1 . Operator 1 | . . . . . . 1 . Watcher 6 | . . . . . 4 1 1 Swarmer 6 | . . . . . 3 . 3 Grunt 32 | . 3 3 . 2 15 3 6 Brawler 2 | . . . . 1 1 . . Duelist 2 | . . . . . 2 . . Sentry 8 | . . . . . 4 4 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 2 2 . 2 8 8 6 Combat Bots Only 6 | . 2 2 . 1 4 3 6 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 2 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . 1 1 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 254 | . 10 21 . 43 96 36 48 Missed 87 | . 1 5 . 16 23 19 23 Hits 167 | . 9 16 . 27 73 17 25 Melee 1 | . . . . . 1 . . Projectile 166 | . 9 16 . 27 72 17 25 Critical Strikes 12 | . 1 1 . . 3 3 4 Damage Taken 3458 | . 150 232 . 419 1048 509 1100 Core 1000 | . 10 55 . 78 109 31 717 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . . . 42 . 74 . Volleys Fired 145 | . 11 15 . 14 61 21 23 Largest 3 | . 2 2 . 2 3 3 3 Hottest 185 | . 60 70 . 53 121 124 185 Shots Fired 304 | . 21 30 . 20 119 59 55 Gun 173 | . 20 30 . 6 51 51 15 Cannon 86 | . . . . . 53 . 33 Launcher 45 | . 1 . . 14 15 8 7 Special . | . . . . . . . . Kinetic 184 | . 10 15 . 6 96 31 26 Thermal 65 | . . 15 . . 8 20 22 Explosive 23 | . 1 . . 14 8 . . Electromagnetic 32 | . 10 . . . 7 8 7 Robot Hit Streak 15 | . 6 7 . 3 10 15 4 Robot Miss Streak 10 | . 2 2 . 3 6 6 10 Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 178 | . 13 21 . 10 69 43 22 Core Hits 142 | . 8 8 . 7 53 40 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 7 | . . 1 . . 6 . . Destroy 1 | . . 1 . . . . . Blast 6 | . . . . . 6 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6805 | . 298 266 . 581 3672 968 1020 Guns 1738 | . 163 266 . 44 564 581 120 Cannons 2219 | . . . . . 1919 . 300 Explosions 2831 | . 135 . . 537 1189 370 600 Melee . | . . . . . . . . Ramming 17 | . . . . . . 17 . Kinetic 3121 | . 49 116 . 44 2392 292 228 Thermal 1111 | . 66 150 . . 414 289 192 Explosive 1135 | . 69 . . 537 529 . . Electromagnetic 1421 | . 114 . . . 337 370 600 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 1 Average Corruption 2 | . . . . . . 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . 11 . Message Errors 3 | . . . . . . 3 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 197 | . . . . 11 174 . 12 Projectiles 108 | . . . . . 108 . . Explosions 89 | . . . . 11 66 . 12 Melee . | . . . . . . . . Knockbacks 8 | . . . . . 7 . 1 Impact . | . . . . . . . . Kinetic 7 | . . . . . 6 . 1 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 300 | . 35 . . 127 15 100 23 Shots 14 | . 1 . . 5 2 5 1 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 901 | . 110 204 . 15 21 232 901 Average Temperature 171 | . 40 77 . 6 5 41 367 Received Heat Transfer 1128 | . 87 147 . 138 441 135 180 Effects 21 | . . . . . . . 21 Shutdowns 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Matter Decay 2 | . . . . . . . 2 Short Circuit 3 | . . . . . . . 3 Damage (minor) 3 | . . . . . . . 3 Damage (core) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . 1 2 2 Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1574 | . 100 444 . . 365 355 310 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 . . . 2 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 82 | 100 100 100 . 100 48 64 100 Level 1 7 | . . . . . 9 35 . Level 2 9 | . . . . . 41 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 683 | . 55 55 . 84 683 303 167 Initial 284 | . . . . . 13 284 101 Average 104 | . 8 18 . 15 284 166 20 Influence Increases 2127 | . 104 100 . 225 1049 336 313 Destroy 0b10 Robot/C 1040 | . 60 60 . 60 520 140 200 Destroy 0b10 Robot/NC 135 | . . . . 5 75 40 15 Destroy Leader 232 | . 10 10 . 10 114 56 32 Successful Hack 24 | . . . . . . 20 4 Disable Machine 240 | . 15 . . 30 75 60 60 Destroy Structure 216 | . 19 . . 90 100 5 2 Lose Combat Pursuer 240 | . . 30 . 30 165 15 . Influence Decreases 1963 | . 104 100 . 189 410 787 373 Entered New Map 537 | . . . . . 23 391 123 Time Decay 1286 | . 104 100 . 139 337 386 220 Lost Part 140 | . . . . 50 50 10 30 Squads Dispatched 11 | . . . . . 4 4 3 Investigation 4 | . . . . . 1 3 . Extermination 2 | . . . . . . . 2 Reinforcement 4 | . . . . . 2 1 1 Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Distress Signals 8 | . . . . . 6 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 15 5 . 8 40 14 12 Peak Tracking Total 8 | . 4 3 . 3 8 4 6 Tactical Retreats 10 | . . 2 . 1 6 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Traps Triggered 8 | . . . . 1 . 3 4 Indirectly 3 | . . . . . . 1 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Disabled 16 | . 1 . . 2 5 4 4 Max in Single Turn 2 | . 1 . . 1 2 2 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Accessed 10 | . 2 1 1 1 1 3 1 Terminals 7 | . 2 . . . 1 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 4 1 1 1 2 8 4 Successful 7 | . . 1 1 1 1 2 1 Failed 14 | . 4 . . . 1 6 3 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 13 | . 4 . 2 . . 4 3 Terminals 18 | . 4 . . . 2 8 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . 1 1 1 1 1 . Robot Analysis 1 | . . . . . 1 . . Open Door 3 | . . 1 . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 1 Terminals 2 | . . . . . . 1 1 Botnet 2 | . . . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 7 | . 2 . . . 1 3 1 Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 1856 | . 308 285 465 798 . . . Seismic 1856 | . 308 285 465 798 . . . Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Turns Passed 6029 | 77 522 285 465 1063 1319 901 1397 Spaces Moved 3326 | 58 350 164 366 520 681 301 886 Core 5 | 5 . . . . . . . Treads . | . . . . . . . . Legs 3321 | 53 350 164 366 520 681 301 886 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 125 | 113 120 120 120 151 120 120 121 Slowest Speed 260 | 120 120 120 120 260 120 120 126 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 34 32 72 82 48 46 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 239 | . 17 . . 114 103 3 2 Melee . | . . . . . . . . Projectile 31 | . . . . . 29 . 2 AOE 208 | . 17 . . 114 74 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total 4878 | 66 434 223 392 775 1040 794 1154 Wait 1287 | . 56 40 21 237 252 467 214 Move 3319 | 57 349 163 365 519 680 300 886 Hop . | . . . . . . . . Pick Up 28 | 3 8 1 1 . 10 1 4 Fast Attach 27 | 6 1 . . 3 8 . 9 Attach 14 | . . . . 2 8 1 3 Detach 4 | . . . . . 4 . . Swap 24 | . 4 2 2 . 10 2 4 Drop 25 | . 5 2 2 . 7 1 8 Fire 145 | . 11 15 . 14 61 21 23 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . . 3 Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 12) 230 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 600 | -10/Materials | Entered Mines 730 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 790 | -10/Mines | Found the Drone Emporium 835 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 837 | -10/Mines | Discovered new exit (range 5) 885 | -10/Mines | Entered Exiles 905 | -10/Exiles | Discovered new exit (range 14) 945 | -10/Exiles | Met 8R-AWN 966 | -10/Exiles | Met EX-HEX 1050 | -10/Exiles | Met EX-DEC 1112 | -10/Exiles | Met EX-BIN 1126 | -10/Exiles | Aligned with FarCom system 1128 | -10/Exiles | Given EX-Vault access code 1166 | -10/Exiles | Opened EX-Vault 1178 | -10/Exiles | Found Skeleton Box 1203 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1218 | -10/Exiles | Exiles lab attacked by MAIN.C 1313 | -10/Exiles | Discovered new exit (range 14) 1350 | -10/Exiles | Left Exiles lab with Skeleton Box 1350 | -10/Exiles | Entered Mines 1428 | -9/Mines | Discovered new exit (range 13) 1434 | -9/Mines | Identified exit to Materials 1459 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2028 | -9/Mines | Core integrity fell below 50% 2060 | -9/Mines | Lost 4 parts (1p1n2w) 2284 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2413 | -9/Mines | Entered Materials 2413 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2414 | -8/Materials | Identified exit to Storage 3055 | -8/Materials | Build established: Skirmisher 3533 | -8/Materials | Discovered new exit (range 8) 3585 | -8/Materials | Build established: Tank 3613 | -8/Materials | First assault squad dispatched 3732 | -8/Materials | Entered Storage 3935 | -8/Storage | Build established: Scavenger-Tank 4580 | -8/Storage | Discovered new exit (range 15) 4633 | -8/Storage | Entered Factory 4633 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5006 | -7/Factory | Build established: Hacker-Skirmisher 6018 | -7/Factory | Core integrity fell below 50% 6021 | -7/Factory | Lost 3 parts (2n1w) 6025 | -7/Factory | Core integrity fell below 20% 6031 | -7/Factory | Core destroyed Last Messages --------------- 06016_ Overheating: Core damaged (-133). 06017_ Carbon-fiber Leg broken. 06017_ Overheating: Short circuit. 06017_ U-05 Engineer lays Concrete. 06018_ Power failure, Imp. Ion Engine shutdown. 06018_ Overheating: Core damaged (-91). 06019_ Spread Laser broken. 06019_ Overheating: Short circuit. 06019_ U-05 Engineer lays Concrete. 06020_ Overheating: System interference. 06020_ Adv. Assault Cannon temporarily disabled. 06020_ U-05 Engineer lays Concrete. 06021_ Overheating: Core damaged (-98). 06022_ U-05 Engineer lays Concrete. 06024_ Overheating: Matter decay (-18). 06024_ U-05 Engineer lays Concrete. 06025_ Overheating: Core damaged (-98). 06025_ U-05 Engineer lays Concrete. 06031_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | """" #??# #????????????????????????? | | #??# #????????????????????????? | | #??# #????????????????????????? | | #??# ###+##??????????????????????????? | | ######+##### # !??????????????????????????? | | #[ !??????????????????????????? | | # ? ???????????????????????? | | ^ # ??????????????????????? | | ^ # """ ""???????????????????????? | | # """ """??????????????????????? | | ############ # """ """??????????????????????? | | ???????????# # ??????????????????????? | | ???????????# # """ ""???????????????????????? | | ???????????# # """ ""???????????????????????? | | #######????# + """ ""???????????????????????? | | """"" #????# # ????????????????????? | | ""R"" #????# #############???????????????????? | | " " #????##### #???????????????????????????????? | | #????????# #???????????????????????????????? | | " #????????#%#???????????????????????????????? | | " /!!#????????#%#???????????????????????????????? | | " !!!#????????# #???????????????????????????????? | | !! #????????#=#???????????????????????????????? | | #####+########## #####################???????????? | | ! ## m ^ ^ #???????????? | | + ^ @ #???????????? | | ! """"""""" ## [==[%* #???????????? | | ## """ %%% %%[%% [% ;#??????????? | | """"""""" ## """ "%% % !=u !! ##??????????? | | ##^ """ "%" %%%%% !=#???????????? | | #######+######## *[! % ;#######????? | | ???????? "" "" %""=%%% #????? | | ??????? ""F"" ""% ""% #????? | | ??????? """ """ """ #????? | | ?????? =% #????? | | ?????????? #????? | | ??????????######## ######### #????? | | ?????????????????# #???????# #####/ | | ?????????????????# #???????# | | ?????????????????# #???????# | | ?????????????????# #???????# | | ?????????????????# #???????# %* | | ?????????????????# ##??????# !%! | | ?????????????????# T#??????# #####+####### | | ?????????????????# #??????# ## #?? | | ?????????????????# ######### ## #?? | | ?????????????????# # # ## #?? | | ?????????????????# # # / #?? | | ????############## # """ # ## == #?? | | ????# # # """ # ## =[ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalClaymoresDiverter Manual? 0 Play Time 00:43:56 Cumulative 48.3 hours Start 2025.07.15 @ 02:20:56 End 2025.07.15 @ 03:05:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdadfeca-b00f-49f0-9926-dc985acacf07