Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 23:37:10 Player: Sixela963 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (3885) 3885 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1778) 1778 TOTAL SCORE: 11468 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 1248 Met Imprinter 300 Was Imprinted 300 Friendly Fire -301 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Advanced Hardlight Generator > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Actuator Array Advanced Reaction Control System Phasing AFG CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Kinecellerator Microactuators ECM Suite Phase Shifter > --- WEAPON ----------- Autogun Gauss Rifle Gauss Rifle Improved Remote Datajack Chainsword > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Flexi-carbon Leg Particle Charger Improved Shield Generator Thief Drone Bay Hacking Drone Bay Phasing AFG High-powered Shock Rifle Tesla Rifle Rocket Launcher Rocket Launcher Mace Flail CR-A16's Pointy Stick [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Remote Datajack Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 6 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . . . 1 Utility 5 | . . . . . . . 3 1 . . 1 Weapon 3 | . . . . . . . 2 1 . . . Parts Attached 105 | 8 11 6 7 3 6 7 19 17 13 . 8 Power 12 | 2 1 . 1 . . 1 2 3 2 . . Engine 9 | 2 1 . 1 . . 1 2 1 1 . . Core 3 | . . . . . . . . 2 1 . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 3 2 3 1 2 2 9 2 2 . 1 Treads 5 | 2 3 . . . . . . . . . . Leg 24 | . . 2 3 1 2 2 9 2 2 . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 2 1 1 1 2 3 . 5 6 3 . 2 Device 19 | 1 . 1 . 2 3 . 2 6 2 . 2 Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . 1 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 6 3 2 . 1 4 3 6 6 . 5 Energy Gun 6 | . . . . . 1 . 2 1 . . 2 Energy Cannon 2 | . . . 1 . . . . . 1 . . Ballistic Gun 14 | 2 5 1 1 . . . 1 2 2 . . Ballistic Cannon 3 | . . 1 . . . 1 . . 1 . . Launcher 5 | . . . . . . 1 . 1 2 . 1 Special Weapon 4 | . 1 1 . . . . . 2 . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . . . . . Parts Lost 41 | . . 4 1 2 . 1 3 5 15 . 10 Power 7 | . . . 1 1 . . 1 . 2 . 2 Propulsion 9 | . . 1 . 1 . . 1 . 5 . 1 Utility 9 | . . 1 . . . . . 3 4 . 1 Weapon 16 | . . 2 . . . 1 1 2 4 . 6 Highest Loss Streak 5 | . . 2 1 2 . 1 1 2 5 . 5 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 82 | . 99 87 99 93 88 96 94 95 64 35 20 Engine 6 | . 14 14 10 5 . 7 9 4 4 5 1 Core 2 | . . . . . . . . 5 4 5 2 Treads 3 | . 27 18 . . . . . . . . . Leg 20 | . . 3 43 43 44 44 25 23 5 . . Device 11 | . 14 13 7 5 11 11 12 20 8 1 . Storage 8 | . 14 14 11 11 11 11 6 5 5 5 4 Processor 2 | . . . . . . . 5 5 5 5 5 Energy Gun 2 | . . . . . 7 8 6 2 . . 1 Energy Cannon 2 | . . . 8 11 3 . . . 2 . . Ballistic Gun 10 | . 27 8 11 11 11 2 5 9 8 3 . Ballistic Cannon 2 | . . 12 2 . . 1 6 2 1 . . Launcher 1 | . . . . . . . . 1 3 . . Special Weapon 2 | . . 1 . . . . . 3 5 5 1 Slashing Weapon 1 | . . . . . . 1 6 5 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 15 30 31 37 37 47 42 66 76 74 49 39 Greatest Support 73 | 40 40 40 50 50 58 73 73 72 72 3 20 Greatest Overweight (x) 20 | 2 9 1 . . . . 1 1 20 16 12 Average Overweight (x) 1 | . . . . . . . . . 6 12 6 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 6 10 15 15 15 15 15 15 15 15 15 Average Carried 11 | . 3 8 12 14 14 14 10 12 11 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 5 10 15 15 15 15 11 15 15 15 4 Class Distribution -------------------- 33% | Scavenger-Mutant 24% | Gunner 21% | Mutant 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Matter Collected 2734 | 235 86 228 209 46 60 112 339 661 699 . 59 Remotely . | . . . . . . . . . . . . Salvage Created 3758 | 17 61 262 587 65 . 330 472 914 936 . 114 Parts 191 | 2 8 21 42 . . 8 20 53 34 . 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . 6 12 . . 28 . . Prevented 13 | . . . . . . 13 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 99 | . 4 14 12 5 . 4 10 24 24 . 2 Melee 16 | . . 1 . . . . 4 6 5 . . Guns 32 | . 4 2 3 . . 3 2 14 4 . . Cannons 34 | . . 11 9 5 . . 4 . 5 . . AOE 16 | . . . . . . 1 . 4 10 . 1 Classes Destroyed 12 | 1 1 1 4 1 . . 1 2 1 . . Builder 1 | . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Watcher 4 | . . . 3 . . . 1 . . . . Swarmer 37 | . 4 8 3 . . 1 2 12 7 . . Grunt 38 | . . 6 6 . . 3 6 5 10 . 2 Brawler 3 | . . . 1 . . . 1 . 1 . . Duelist 2 | . . . . . . . . . 2 . . Sentry 4 | . . . 2 . . . . . 2 . . Hunter 3 | . . . . . . . . 3 . . . Programmer 7 | . . . . . . . 1 4 2 . . Assembled 5 | . . . . 5 . . . . . . . Best Kill Streak 9 | 1 4 7 5 5 . 2 3 7 9 . 1 Combat Bots Only 9 | . 4 7 4 5 . 2 3 7 9 . 1 Max Kills in Single Turn 3 | 1 1 2 1 1 . 1 1 3 3 . 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 3 | . . . . . . 1 . 3 3 . 1 Melee 1 | . . 1 . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Hostile Shots Fired 821 | . 11 79 82 25 . 57 78 158 147 . 184 Missed 245 | . 6 21 19 5 . 20 22 46 47 . 59 Damage Taken 7276 | . 33 472 522 222 . 312 884 1472 1482 . 1877 Core 1691 | . 12 59 94 16 . 59 56 128 115 . 1152 Absorbed by Shields 407 | . . . . . . . . 212 179 . 16 Ignored by Resistances 2220 | . 10 150 161 64 . 96 241 480 454 . 564 Core Remaining (%) 79 | 100 . 71 . . . 57 93 . . 75 . Volleys Fired 199 | 1 11 28 33 10 . 18 21 43 32 . 2 Largest 4 | 2 2 2 2 2 . 2 3 3 4 . 2 Hottest 179 | 40 40 100 91 91 . 88 158 148 179 . 140 Shots Fired 428 | 2 15 41 66 20 . 23 59 113 86 . 3 Gun 264 | 2 8 15 33 10 . 21 38 99 36 . 2 Cannon 113 | . . 13 33 10 . . 21 7 29 . . Launcher 29 | . . . . . . 2 . 5 21 . 1 Special 22 | . 7 13 . . . . . 2 . . . Kinetic 292 | 2 8 28 45 10 . 9 38 91 61 . . Thermal 99 | . 7 13 21 10 . 12 20 11 4 . 1 Explosive 29 | . . . . . . 2 . 5 21 . 1 Electromagnetic 6 | . . . . . . . 1 4 . . 1 Robot Hit Streak 26 | 1 6 10 20 3 . 8 14 11 23 . 26 Robot Miss Streak 4 | . 1 1 2 1 . 4 3 2 3 . . Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 6 | . 2 . . . . . . 4 . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . Shots Hit Robots 360 | 1 6 33 46 10 . 18 55 100 74 . 17 Core Hits 211 | 1 4 19 19 7 . 13 42 57 44 . 5 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . . 3 . . 1 Critical Strikes 18 | . . 4 . . . 1 1 5 6 . 1 Burn 4 | . . 3 . . . 1 . . . . . Destroy 4 | . . . . . . . . 4 . . . Blast 2 | . . 1 . . . . . . 1 . . Smash 1 | . . . . . . . . . . . 1 Sever 7 | . . . . . . . 1 1 5 . . Melee Attacks 69 | . . . . . . 3 12 17 22 . 15 Impact 10 | . . . . . . . . . . . 10 Slashing 51 | . . . . . . . 12 17 22 . . Piercing 8 | . . . . . . 3 . . . . 5 Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9976 | 20 72 486 868 189 . 544 1461 2794 2862 . 680 Guns 3347 | 14 72 153 335 61 . 230 435 1492 504 . 51 Cannons 2227 | . . 210 532 123 . . 676 192 494 . . Explosions 1828 | . . . . . . 110 . 457 1144 . 117 Melee 2439 | . . . . . . 204 350 653 720 . 512 Ramming 12 | 6 . . 1 5 . . . . . . . Kinetic 4351 | 14 72 363 497 61 . 79 885 1419 961 . . Thermal 1229 | . . 123 370 123 . 151 211 190 37 . 24 Explosive 1671 | . . . . . . 110 . 300 1144 . 117 Electromagnetic 274 | . . . . . . . 15 232 . . 27 Impact 357 | . . . . . . . . . . . 357 Slashing 1723 | . . . . . . . 350 653 720 . . Piercing 359 | . . . . . . 204 . . . . 155 Highest Corruption 8 | . . . . . . 1 . 4 8 8 . Average Corruption 6 | . . . . . . 1 . 1 7 8 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 141 | . . . . . . . . 11 128 2 . Message Errors 48 | . . . . . . . . 4 44 . . Matter Fused 29 | . . . . . . . . 2 27 . . Heat Flow Errors 17 | . . . . . . . . 1 16 . . Energy Discharges 15 | . . . . . . . . 2 12 1 . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . . 3 . . Data Loss (minor) 11 | . . . . . . . . 1 10 . . Data Loss (major) 6 | . . . . . . . . . 6 . . Misfires 7 | . . . . . . . . . 7 . . Alerts 2 | . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 295 | . . . 1 . . 88 . 97 35 . 74 Projectiles 26 | . . . 1 . . . . . 25 . . Explosions . | . . . . . . . . . . . . Melee 269 | . . . . . . 88 . 97 10 . 74 Knockbacks 23 | . . 1 1 . . . 7 5 5 . 4 Impact 3 | . . . . . . . . . . . 3 Kinetic 19 | . . 1 1 . . . 7 5 5 . . Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 196 | . . . . . . . . 103 83 . 10 Shots 13 | . . . . . . . . 6 6 . 1 Rammed 4 | 3 . . . . . . . . . . 1 Targets Rammed 8 | 3 . 1 1 2 . . . . . . 1 Kicked 3 | . . . 1 2 . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 446 | . . 210 446 176 . 49 391 288 356 . 9 Average Temperature 103 | . . 93 157 101 . 12 113 83 105 . 6 Received Heat Transfer 2487 | . . 252 165 220 . 102 501 164 471 . 612 Effects 11 | . . . 8 . . . 2 1 . . . Shutdowns 2 | . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 2 | . . . 1 . . . 1 . . . . Damage (major) 4 | . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 1 1 . . 1 . 1 . . 1 Heat Transferred 3654 | . . 1360 666 222 . 444 481 407 37 . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Peak Influence 700 | 5 86 301 465 96 . . 700 632 . . 40 Initial 450 | . 2 . . 96 . . 450 234 . . . Average 196 | . 13 110 293 85 . . 537 242 . . 12 Maximum Alert Level 3 | . . 1 2 . . . 3 2 . . . Low Security (%) 59 | 100 100 79 9 100 . . . 41 . . 100 Level 1 20 | . . 20 79 . . . 6 41 . . . Level 2 20 | . . . 10 . . . 93 17 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . 1 . . . . 8 8 . . 3 Investigation 4 | . . . . . . . 2 1 . . 1 Extermination 4 | . . . . . . . 1 3 . . . Reinforcement 4 | . . . . . . . 1 3 . . . Assault 1 | . . 1 . . . . . . . . . Garrison 7 | . . . . . . . 4 1 . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Distress Signals 5 | . 1 . . . . 1 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 6 23 25 6 . 13 33 36 25 . 9 Peak Tracking Total 7 | . 6 7 6 4 . 6 4 6 7 . 5 Tactical Retreats 9 | . . 2 . . . . 2 2 1 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Traps Triggered 4 | . 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Disabled 10 | . . . . . . . 2 8 . . . Max in Single Turn 4 | . . . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Accessed 11 | . 4 1 1 1 1 . 1 1 1 . . Terminals 6 | . 4 1 1 . . . . . . . . Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 26 | . 12 1 1 1 5 . 2 3 1 . . Successful 19 | . 5 1 1 1 5 . 2 3 1 . . Failed 7 | . 7 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . . . . . 2 . 9 4 . . . Terminals 14 | . 12 1 1 . . . . . . . . Fabricators 5 | . . . . . . . 2 3 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 5 1 1 1 5 . . . 1 . . Record 1 | . 1 . . . . . . . . . . Part Schematic 5 | . . . . . 5 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 3 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . 1 1 . . . Build 2 | . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 3 . . . . . 1 1 . . . Full Trace Events 3 | . 1 . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 3 . 3 . . . . Robots Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 201 | . . . . . . . 67 134 . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . Part Schematics Acquired 19 | . . . . . 19 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . . 2 . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . parse_system 2 | . . . . . . . . 2 . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Total Allies 18 | . . 3 . . 9 . 2 4 . . . Largest Group 9 | . . 2 1 . 9 9 3 4 . . . Highest-Rated Group 325 | . . 40 31 . 325 325 209 256 . . . Highest-Rated Ally 96 | . . 31 31 . 51 51 85 96 . . . Zionite Dispatches 1 | . . . . . . . 1 . . . . Heavy 1 | . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . 1 1 . . . RETURN 2 | . . . . . . . 1 1 . . . Ally Attacks 200 | . . 21 18 . . 55 41 65 . . . Total Damage 5176 | . . 300 310 . . 1398 1407 1761 . . . Kills 42 | . . 5 6 . . 8 12 11 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 2 3 . . 1 . . Drone Launches 8 | . . . . . . . 1 7 . . . Drone Recoveries 5 | . . . . . . . 1 4 . . . Zionite Intel Received 2 | . . . . . . . 1 1 . . . Unaware Schematics 1 | . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Turns Passed 14147 | 289 1160 1229 462 359 2704 967 1008 1433 4224 114 198 Spaces Moved 6602 | 156 573 553 249 245 1861 673 586 723 935 17 31 Core 344 | 18 1 . . . . . . . 288 17 20 Treads 1204 | 138 572 494 . . . . . . . . . Legs 5054 | . . 59 249 245 1861 673 586 723 647 . 11 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 125 126 125 120 120 120 650 120 Average Speed 185 | 149 161 190 125 125 130 129 130 144 434 697 408 Slowest Speed 1050 | 160 500 240 126 126 133 133 196 190 1050 850 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 9 73 78 26 62 94 81 17 16 86 5 1 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 1 . . . 1 . . Known Exits Taken 3 | . 1 . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 12 | . . 1 . 1 4 3 . . 3 . . Spaces Dug 3 | . . . . . . . 1 2 . . . Terrain Destroyed 186 | . . . . . . 3 1 22 155 . 5 Melee 3 | . . . . . . . 1 2 . . . Projectile 8 | . . . . . . . . 1 7 . . AOE 175 | . . . . . . 3 . 19 148 . 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Total 8034 | 205 788 677 334 277 2136 735 769 1010 1011 20 72 Wait 957 | 37 187 79 31 13 260 29 121 186 . . 14 Move 6591 | 155 572 552 248 244 1860 672 585 722 934 16 31 Hop . | . . . . . . . . . . . . Pick Up 54 | . 5 10 11 3 5 2 1 9 8 . . Fast Attach 45 | 8 8 . . . . 4 13 9 2 . 1 Attach 41 | . 1 5 5 1 . 1 6 5 10 . 7 Detach 9 | . 1 . . . . . 1 3 2 1 1 Swap 19 | . 2 1 2 2 6 2 . 3 1 . . Drop 42 | 1 1 1 3 2 5 4 9 13 . 3 . Fire 199 | 1 11 28 33 10 . 18 21 43 32 . 2 Melee 69 | . . . . . . 3 12 17 22 . 15 Ram 1 | . . . . . . . . . . . 1 Kick 3 | . . . 1 2 . . . . . . . Crush 4 | 3 . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 290 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Discovered new exit (range 10) 1027 | -10/Materials | Identified exit to Mines 1090 | -10/Materials | Discovered new exit (range 5) 1450 | -10/Materials | Entered Mines 1451 | -10/Mines | Met a Derelict testing a Signal Generator 1508 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1629 | -10/Mines | Destroyed 7 combat bots 2030 | -10/Mines | Discovered new exit (range 10) 2679 | -10/Mines | Entered Materials 2679 | -9/Materials | Accompanied by 1 ally 2679 | -9/Materials | Evolved 2 slots: Propulsion x2 2684 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2973 | -9/Materials | Build established: Scavenger-Mutant 2987 | -9/Materials | Discovered new exit (range 16) 3141 | -9/Materials | Entered Mines 3172 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3225 | -9/Mines | Learned 2 Materials zone layouts 3231 | -9/Mines | Assembled infested the area 3351 | -9/Mines | Found the Drone Emporium 3358 | -9/Mines | Found Prototype Device 3359 | -9/Mines | Identified Thief Drone Bay 3497 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3500 | -9/Mines | Entered Zion 3526 | -7/Zion | Found CR-A16's Pointy Stick 4014 | -7/Zion | Given A8's code to call for help 4065 | -7/Zion | Given the Hacking Drone Bay 4069 | -7/Zion | Found Prototype Device 4070 | -7/Zion | Identified Hacking Drone Bay 4189 | -7/Zion | Learned location of Quarantine (-3) 4248 | -7/Zion | Gained Derelict followers 4293 | -7/Zion | Found Prototype Device 4294 | -7/Zion | Identified Phasing AFG 4545 | -7/Zion | Received a visual enhancement algorithm 4905 | -7/Zion | Discovered new exit (range 13) 5120 | -7/Zion | Learned Factory emergency access door positions 5560 | -7/Zion | Imprinted 5562 | -7/Zion | Declared Zion's savior 6204 | -7/Zion | Entered Proximity Caves 6204 | -6/Proximity Caves | Accompanied by 9 allies 6236 | -6/Proximity Caves | Learned location of 1 exit from Factory 6291 | -6/Proximity Caves | Spotter reported a threat 6291 | -6/Proximity Caves | Spotter reported a threat 6439 | -6/Proximity Caves | Learned Factory terminal intel 6449 | -6/Proximity Caves | Spotter reported a threat 6452 | -6/Proximity Caves | Spotted B-75 Beast 6481 | -6/Proximity Caves | Allies destroyed B-75 Beast 6510 | -6/Proximity Caves | Lost 3 allies 6951 | -6/Proximity Caves | Learned Factory trap positions 6978 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7156 | -6/Proximity Caves | Discovered new exit (range 14) 7171 | -6/Proximity Caves | Entered Factory 7171 | -6/Factory | Accompanied by 2 allies 7171 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 7172 | -6/Factory | Identified exit to Factory 7173 | -6/Factory | Loaded intel: 108 trap records 7175 | -6/Factory | Loaded intel: 25 terminal locations 7246 | -6/Factory | Garrison activated, responded to threat 7376 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 7377 | -6/Factory | Zion Heavy squad teleported in 7521 | -6/Factory | Search patrols dispatched 7572 | -6/Factory | Build established: Scavenger-Gunner 7679 | -6/Factory | Garrison activated, responded to threat 8082 | -6/Factory | Discovered exit to Factory (range 12) 8179 | -6/Factory | Entered another Factory area 8179 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8180 | -5/Factory | Identified exit to Upper Caves 8557 | -5/Factory | Build established: Gunner 8994 | -5/Factory | Fabricated Y-54 Guardian (x2) 9113 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9116 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9116 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9142 | -5/Factory | Build established: Scavenger-Gunner 9213 | -5/Factory | Destroyed 7 combat bots 9416 | -5/Factory | Discovered exit to Upper Caves (range 15) 9514 | -5/Factory | Garrison activated, responded to threat 9581 | -5/Factory | Lost 3 allies 9612 | -5/Factory | Entered Upper Caves 9792 | -5/Upper Caves | Destroyed 9 combat bots 10249 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10367 | -5/Upper Caves | Lost 3 parts (1p1u1w) 10785 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10840 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 10841 | -5/Upper Caves | Destroyed 7 combat bots 11244 | -5/Upper Caves | Build established: Gunner 12417 | -5/Upper Caves | Learned location of Warlord (-5) 13222 | -5/Upper Caves | Spotted B-75 Beast 13793 | -5/Upper Caves | Discovered new exit (range 6) 13836 | -5/Upper Caves | Entered another Upper Caves area 13898 | -5/Upper Caves | Discovered new exit (range 8) 13950 | -5/Upper Caves | Entered Factory 13950 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14032 | -4/Factory | Garrison activated, responded to threat 14095 | -4/Factory | Lost 5 parts (2p3w) 14104 | -4/Factory | Core integrity fell below 50% 14130 | -4/Factory | Core integrity fell below 20% 14148 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- U-05 Engineer lays Concrete. G-67 Veteran knocked back. Flexi-carbon Leg destroyed. Tesla Rifle destroyed. G-67 Veteran knocked back. Lrg. Storage Unit destroyed. Destroyed Adv. Heat Sink. G-67 Veteran system corrupted by crushing effect. Beamcaster destroyed. G-67 Veteran suffers critical hit (Smash). Destroyed Flexi-carbon Leg. G-67 Veteran system corrupted by crushing effect. Critical hit (Burn: +37). G-67 Veteran system terminally corrupted. Lgt. Antimatter Reactor melted. G-67 Veteran IFF system glitched. Flail destroyed. Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????? ?????????????????? | | ?????????????????? ?? #????????????????? | | ?????????????????? ?? #????????????????? | | ????????????????? "? #????????????????? | | ????????????#????" """ #????????????????? | | ????????????# ??"" """ #????????????????? | | ????????????# ??"" """ #????????????????? | | ????????????+ ###??????????????? | | ????????????# "" "" ""#??????????????? | | ????????????# ^"" "" ""#??????????????? | | ????????????# """ """ G#??????????????? | | ????????????# """ """ ""#??????????????? | | ????????????# """ """ ""#??????????????? | | ????????????# #????????????????? | | ????????????# ############?????? | | ????????????# [ | | ????????????# ###########?????? | | ??????##########+### #???????????????? | | ??????# g@# ##??????????????? | | ??????# """" """!%# #??????????????? | | ??????# """" """ # #??????????????? | | ??????#! """" """" # #??????????????? | | ???????? """" """" # #??????????????? | | ?????????"""" """"g# #??????????????? | | ??????????""" """" # ###??????????????? | | ??????????? g # #????????????????? | | ??????????? ?? # #????????????????? | | ??????????? ?? # #????????????????? | | ??????????? ?? # #????????????????? | | ???????????? ?? # #????????????????? | | ????????????###??+## #????????????????? | | ??????????????????? ?????????????????? | | ??????????????????? ?????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? ?????????????????? | | ???????????????????? ?????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Phasing Sabre | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Kinecellerator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Ripper | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Energy Well | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive R-10 Processor | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel Fabricated ------------ Y-54 Guardian | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places I Survived The Infestation I'm Back, Baby! Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed BackupVariableShield Manual? 0 Play Time 02:44:17 Cumulative 7.7 hours Start 2024.04.01 @ 20:59:31 End 2024.04.02 @ 23:37:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08ce4cbe-f4de-4e99-ac28-0a7f1e64a125