Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.10 @ 01:23:36 Player: tatata Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1791) 1791 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4406 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Large Storage Unit Advanced Signal Interpreter Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Large Storage Unit Advanced Signal Interpreter Tesla Rifle Flak Cannon Improved Grenade Launcher [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 62 | 6 4 15 18 19 Power 9 | 1 . 2 2 4 Engine 8 | 1 . 2 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 1 5 7 3 Treads . | . . . . . Leg 18 | 2 1 5 7 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 2 6 4 Device 6 | . 1 1 1 3 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 1 4 1 Artifact . | . . . . . Weapon 20 | 2 1 6 3 8 Energy Gun 7 | 1 1 3 1 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon 5 | . . . 1 4 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 31 | . 1 3 6 21 Power 6 | . . . 1 5 Propulsion 7 | . . . 1 6 Utility 8 | . . . 2 6 Weapon 10 | . 1 3 2 4 Highest Loss Streak 9 | . 1 1 4 9 Average Slot Usage (%) 93 | . 95 98 98 86 Engine 9 | . 14 11 9 6 Core 1 | . . . . 4 Leg 29 | . 28 32 35 23 Device 9 | . 11 11 7 9 Storage 9 | . 14 11 9 7 Processor 4 | . . . 8 6 Protection 8 | . . 11 9 9 Energy Gun 4 | . 12 7 2 . Ballistic Gun 9 | . 14 12 8 5 Ballistic Cannon 3 | . . . 6 6 Naked Turns . | . . . . . Heaviest Build 53 | 11 25 31 43 53 Greatest Support 64 | 20 20 30 54 64 Greatest Overweight (x) 13 | 2 1 1 1 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 Most Carried 10 | 6 9 10 10 10 Average Carried 8 | 3 6 8 9 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 6 9 9 10 3 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1439 | 254 99 275 311 500 Remotely . | . . . . . Salvage Created 1538 | . 169 448 381 540 Parts 87 | . 8 22 19 38 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 4 11 11 15 Guns 21 | . 4 11 4 2 Cannons 16 | . . . 7 9 AOE 4 | . . . . 4 Classes Destroyed 10 | . 1 . 2 7 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Swarmer 3 | . . . . 3 Grunt 28 | . 4 11 5 8 Duelist 1 | . . . . 1 Sentry 5 | . . . 5 . Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Best Kill Streak 9 | . 2 3 5 9 Combat Bots Only 6 | . 2 3 5 6 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4536 | . 237 674 1047 2578 Core 906 | . 21 112 73 700 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 91 72 86 . Volleys Fired 183 | . 24 45 49 65 Largest 2 | . 2 2 2 2 Hottest 113 | . 85 60 100 113 Shots Fired 353 | . 48 87 98 120 Gun 243 | . 48 87 62 46 Cannon 105 | . . . 36 69 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 256 | . 24 55 84 93 Thermal 85 | . 24 32 14 15 Explosive 5 | . . . . 5 Electromagnetic 7 | . . . . 7 Robot Hit Streak 32 | . 7 32 11 9 Robot Miss Streak 8 | . 3 3 4 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 266 | . 32 67 81 86 Core Hits 119 | . 9 25 46 39 Critical Hits 3 | . . . . 3 Critical Kills 3 | . . . . 3 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4759 | . 429 705 1102 2523 Guns 2085 | . 429 705 530 421 Cannons 2009 | . . . 572 1437 Explosions 665 | . . . . 665 Melee . | . . . . . Ramming . | . . . . . Kinetic 3149 | . 221 395 974 1559 Thermal 927 | . 208 310 128 281 Explosive 665 | . . . . 665 Electromagnetic 18 | . . . . 18 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 3 . . 9 Average Corruption 2 | . 2 . . 3 Corruption Purged . | . . . . . Effects 5 | . 3 . . 2 Message Errors 3 | . 2 . . 1 Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 55 | . . . . 55 Projectiles 55 | . . . . 55 Explosions . | . . . . . Melee . | . . . . . Knockbacks 39 | . . . 20 19 Impact . | . . . . . Kinetic 34 | . . . 17 17 Secondary 5 | . . . 3 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 198 | . 156 . 198 42 Average Temperature 55 | . 94 . 58 11 Received Heat Transfer 1497 | . 132 366 342 657 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2069 | . 555 700 333 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 332 | . 154 249 219 332 Initial 74 | . . . 39 74 Average 105 | . 92 109 94 128 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 85 | 100 100 82 84 79 Level 1 14 | . . 17 15 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 1 2 5 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 6 | . 2 . 2 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 1 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 9 21 22 29 Peak Tracking Total 6 | . 2 5 6 5 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 2 2 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 4 2 2 1 Terminals 9 | . 4 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 15 4 6 2 Successful 10 | . 6 1 3 . Failed 17 | . 9 3 3 2 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 21 | . 10 4 5 2 Terminals 27 | . 15 4 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Prototype ID Bank 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 4 1 1 . Terminals 6 | . 4 1 1 . Botnet 6 | . 4 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 2 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2419 | 60 413 487 677 782 Spaces Moved 1216 | 37 247 210 365 357 Core 29 | 19 . . . 10 Treads . | . . . . . Legs 1187 | 18 247 210 365 347 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 125 Average Speed 128 | 123 130 120 122 139 Slowest Speed 700 | 150 150 150 150 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 44 20 29 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . . 25 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 23 | . . . . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1723 | 48 292 364 502 517 Wait 200 | . 6 71 52 71 Move 1212 | 36 246 209 364 357 Hop . | . . . . . Pick Up 35 | 6 6 12 9 2 Fast Attach 31 | 6 3 6 11 5 Attach 25 | . . 8 7 10 Detach 3 | . . . 2 1 Swap 6 | . 1 1 . 4 Drop 28 | . 6 12 8 2 Fire 183 | . 24 45 49 65 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 13) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 820 | -9/Materials | Build established: Scavenger-Mutant 945 | -9/Materials | Discovered new exit (range 7) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1178 | -8/Materials | Lost 4 parts (1p2u1w) 1630 | -8/Materials | Discovered new exit (range 5) 1636 | -8/Materials | Identified exit to Factory 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2215 | -7/Factory | Lost 6 parts (2p1n2u1w) 2222 | -7/Factory | Garrison activated, responded to threat 2326 | -7/Factory | Lost 9 parts (2p4n1u2w) 2394 | -7/Factory | Core integrity fell below 50% 2412 | -7/Factory | Core integrity fell below 20% 2420 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02394_ Imp. Heat Sink destroyed. 02395_ K-01 Serf collects debris. 02395_ U-05 Engineer lays Concrete. 02396_ K-01 Serf collects debris. 02396_ U-05 Engineer lays Concrete. 02397_ K-01 Serf collects debris. 02397_ U-05 Engineer lays Concrete. 02399_ K-01 Serf collects debris. 02399_ U-05 Engineer lays Concrete. 02400_ K-01 Serf collects debris. 02400_ U-05 Engineer lays Concrete. 02403_ K-01 Serf collects debris. 02404_ U-05 Engineer builds a Wall. 02407_ Lgt. Ion Engine destroyed. 02408_ U-05 Engineer lays Concrete. 02416_ Adv. Signal Interpreter destroyed. 02416_ System corrupted by crushing effect (+5). 02416_ Knocked back. 02419_ #AXOZSYLNQ=S WJT5%2/DV,< 02419_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # # #??????????????????? | | # # #??????????????????? | | = + / #??????????????????? | | !# # #??????????????????? | | # # #??????????????????? | | # # #??????????????????? | | # # #??????????????????? | | # # #??????????????????? | | # # #??????????????????? | | ############ # #??????????????????? | | ???????????# =##############??????????????????? | | ???????????# =|##?????????? ???????????????????? | | ############ = #########?? ????????????????????? | | # # #####? ????????????????????? | | ^^ # k # ?????????????????????? | | ^^ k # ?????????????????????? | | # u +??????????????????????? | | # #??????????????????????? | | ########## #??????????????????????? | | ???????????# # # #??????????????????????? | | ????????????##### "" " #??????????????????????? | | ????????????????## # ???????????? | | ?????????????????#"""" g + ???????????? | | ?????????????????#"""" g # ???????????? | | ?????????????????#"""" b + ? ?????????????? | | ?????????????????#"""" l@####???? ?????????????? | | ?????????????????# #??????????????????????? | | ?????????????????#"""" #??????????????????????? | | ?????????????????#"""" #??????????????????????? | | ?????????????????#"""" % #??????????????????????? | | ?????????????????#"""" #??????????????????????? | | ?????????????????? #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorHeartMembrane Manual? 0 Play Time 00:30:24 Cumulative 50.0 hours Start 2021.10.10 @ 00:50:56 End 2021.10.10 @ 01:23:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 59 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5211c55-ea5b-41a6-a734-ce2d91914bf4