Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.26 @ 11:33:57 // Winter2022/Polymind Player: ChromeKnight Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (65) 325 Value Destroyed (3188) 3188 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (15165) 15165 TOTAL SCORE: 27128 Bonus ------- Polymind Skill 11315 High Alert Combat Kills 110 Follower Combat Kills 556 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -116 Cogmind --------- Core Integrity 0/1450 Matter 0/0 Energy 250/250 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Battery Small Battery Advanced Target Analyzer > --- WEAPON (3) ------- Gamma Rifle Advanced Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Experimental Targeting Computer Experimental Target Analyzer Experimental ECM Suite Centrium Medium Armor Plating Antimissile System Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Gamma Rifle Multirail > --- INVENTORY -------- (None) [Rating: 112] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Combat Antigrav System Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit VTOL Module Utility EX Chip 1 Device Improved Cooling System Storage Matter Compressor Processor Improved Target Analyzer Hackware EX Chip 1 Protection Layered Heavy Armor Plating Weapon Heavy Battle Rifle Energy Gun AWS/EX-DEC Ballistic Gun Heavy Battle Rifle Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 52 | . . 1 . . 1 6 2 5 . 4 . . . . . . . 4 . 5 6 2 16 Power 10 | . . . . . . . . 1 . 1 . . . . . . . 1 . 1 2 1 3 Propulsion 18 | . . 1 . . . . . 2 . 2 . . . . . . . 2 . 2 2 1 6 Utility 17 | . . . . . 1 5 2 2 . . . . . . . . . 1 . . 2 . 4 Weapon 7 | . . . . . . 1 . . . 1 . . . . . . . . . 2 . . 3 Highest Loss Streak 7 | . . 1 . . 1 3 2 4 . 4 . . . . . . . 4 . 4 3 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 91 61 96 95 74 57 65 100 94 100 100 100 100 100 100 100 93 100 95 64 69 70 Engine 7 | . 18 18 1 3 3 . . 10 20 18 . . 3 16 16 16 16 16 . . . 15 . Core 3 | . . . . . . . . . . . 25 25 19 . . . . . 25 9 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 9 3 . 4 Leg 7 | . 22 34 . . . . . 15 40 35 . . . . . . . . . 7 . . 1 Wheel 2 | . 14 . . . . . . 4 . . . . . . . . . . . . . 34 8 Hover 5 | . . . 1 3 3 3 3 . . . . . 7 33 33 33 33 30 . 3 . . 10 Flight 7 | . . . . . . . . . . 1 50 50 38 . . . . . 50 32 4 . . Device 9 | . 18 18 . . . . . 8 20 18 . . 3 16 16 16 16 16 . 8 18 . 9 Storage 2 | . 7 . . . . . . . . . . . . . . . . . . . 2 19 15 Processor 8 | . . . 9 15 15 12 11 5 . . . . 7 33 33 33 33 28 . 3 2 . 7 Hackware 15 | . . . 43 69 68 55 42 10 . . . . . . . . . . . . . . . Energy Gun 5 | . 11 18 1 3 3 1 . 9 20 18 . . . . . . . . . 5 . . 6 Ballistic Gun 6 | . . . . . . . . . . . 25 25 19 . . . . . 25 15 21 . . Naked Turns 491 | . 15 41 48 . . . . 50 . 9 . . . . . . . 1 . 1 238 64 24 Heaviest Build 78 | 9 9 7 21 21 21 21 . 14 14 14 8 8 8 6 6 6 6 8 8 21 78 4 49 Greatest Support 140 | 32 32 20 16 16 16 16 16 30 30 30 8 8 14 14 14 14 14 14 8 40 140 20 64 Greatest Overweight (x) 4 | . . . 1 1 1 1 . 1 . . . . . . . . . 1 . 2 1 . 4 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 1 1 1 1 1 1 10 1 1 . . . . . . . . . 1 1 1 5 Average Capacity . | 2 2 . . 1 1 1 1 1 1 . . . . . . . . . . . . . 2 Most Carried 9 | . . 1 1 1 1 1 . 9 . . . . . . . . . . . . . . . Average Carried . | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . Final Capacity 5 | 4 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 5 Final Carried 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 24% | Tinkerer 21% | Grunt 14% | Swarmer 13% | Watcher 9% | Hydra 6% | Cogmind 5% | Worker 3% | Programmer Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Tinkerer | -10/Exiles Tinkerer | -9/Mines Tinkerer | -8/Materials Tinkerer | -8/Storage Tinkerer | -8/Recycling Grunt | -6/Factory Grunt | -6/Lower Caves Grunt | -6/Lower Caves Swarmer | -6/Zion Swarmer | -5/Proximity Caves Swarmer | -5/Factory Watcher | -5/Upper Caves Watcher | -5/Upper Caves Watcher | -5/Warlord Watcher | -4/Proximity Caves Watcher | -4/Factory Swarmer | -3/Research Swarmer | -3/Armory Hydra | -2/Research Worker | -2/Quarantine Programmer | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Matter Collected 646 | . . . . . . . . . . . 46 . . . . . . 3 . 5 592 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2981 | . 122 102 . 146 747 . . 153 57 189 191 . 15 . . . . . . 119 490 . 650 Parts 160 | . 9 7 . 22 44 . . 4 3 5 . . 1 . . . . . . 2 44 . 19 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Combat Hostiles Destroyed 60 | . 3 5 . 10 15 . . 3 1 3 . . . . . . . . . 1 13 . 6 Guns 54 | . 3 5 . 10 14 . . 3 1 3 . . . . . . . . . 1 13 . 1 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 14 | . 1 1 . 1 3 . . 1 1 2 . . 1 . . . . . . . 3 . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 Swarmer 14 | . . 3 . 7 3 . . . . 1 . . . . . . . . . . . . . Grunt 26 | . 3 2 . 2 10 . . 2 . . . . . . . . . . . 1 1 . 5 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Programmer 7 | . . . . . . . . 1 . 2 . . . . . . . . . . 3 . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | . 1 1 . 4 4 . . 2 1 3 . . 1 . . . . . . 1 6 . 4 Combat Bots Only 6 | . 1 1 . 4 4 . . 2 1 3 . . . . . . . . . 1 6 . 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 . . 1 1 1 . . 1 . . . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Damage Taken 10121 | . 91 263 . 63 156 518 2 855 61 550 . . 15 . . . 96 527 29 1038 2410 135 3312 Core 3286 | . 30 64 . 20 13 210 . 383 . 201 . . 15 . . . 40 409 . 433 281 55 1132 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 99 | . . . . . . 79 . 20 . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 54 . . 59 . . . . 31 . . . . 94 64 . 66 . . . Volleys Fired 203 | . 13 29 . . . . . 28 13 28 10 . . . . . . . . 3 31 . 48 Largest 6 | . 1 1 . . . . . 1 1 1 1 . . . . . . . . 2 6 . 2 Hottest 198 | . 40 40 . . . . . 69 69 69 23 . . . . . . . . 138 198 . 150 Shots Fired 439 | . 13 29 . 16 36 . . 29 13 28 10 . . . . . . . . 7 175 . 83 Gun 439 | . 13 29 . 16 36 . . 29 13 28 10 . . . . . . . . 7 175 . 83 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 199 | . . . . . . . . . . . 10 . . . . . . . . 1 175 . 13 Thermal 118 | . 13 29 . . . . . 29 13 28 . . . . . . . . . 6 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 122 | . . . . 16 36 . . . . . . . . . . . . . . . . . 70 Robot Hit Streak 19 | . 6 6 . 8 10 . . 12 3 18 19 . . . . . . . . 6 9 . 15 Robot Miss Streak 5 | . 1 2 . 4 2 . . 1 3 1 1 . . . . . . . . 1 5 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Autonomous 53 | . . . . 16 37 . . . . . . . . . . . . . . . . . . Shots Hit Robots 301 | . 10 20 . 14 35 . . 23 8 26 4 . . . . . . . . 6 100 . 55 Core Hits 140 | . 6 8 . 11 30 . . 9 3 8 3 . . . . . . 1 . 3 37 . 21 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Critical Strikes 24 | . . . . 2 5 . . 2 . 1 . . . . . . . . . . 8 . 6 Burn 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . . . . . . . . . . . 8 . 2 Corrupt 11 | . . . . 2 5 . . . . . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6837 | . 120 219 . 264 996 3 5 491 153 543 60 . 112 . . . . 7 . 142 2291 . 1431 Guns 6509 | . 120 219 . 264 996 . . 490 153 538 60 . . . . . . . . 128 2291 . 1250 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 285 | . . . . . . . . . . . . . 112 . . . . . . . . . 173 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 43 | . . . . . . 3 5 1 . 5 . . . . . . . 7 . 14 . . 8 Kinetic 2818 | . . . . . . . . . . . 60 . . . . . . . . . 2291 . 467 Thermal 1933 | . 120 219 . . . . . 490 153 538 . . 112 . . . . . . 128 . . 173 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2043 | . . . . 264 996 . . . . . . . . . . . . . . . . . 783 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 3 3 6 6 . . . . . . 1 . 5 1 1 6 Average Corruption 2 | . . . . . . . . 2 3 3 6 . . . . . . 1 . 4 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 79 | . . . . . . . . . . . . . . . . . . . . . 59 . 20 Effects 32 | . . . . . . . . 6 3 3 1 . . . . . . . . 3 6 . 10 Message Errors 14 | . . . . . . . . 4 1 1 . . . . . . . . . . 3 . 5 Matter Fused 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Heat Flow Errors 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 Energy Discharges 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 160 | . . . . . . . . . . . . . 62 . . . . . . . . . 98 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 160 | . . . . . . . . . . . . . 62 . . . . . . . . . 98 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 148 | . . . . . . 1 2 . . 2 . . . . . . . 3 . 7 . . 133 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 11 | . . . . . . 2 1 2 . 2 . . . . . . . 3 . 1 . . . Targets Rammed 11 | . . . . . . 2 1 2 . 2 . . . . . . . 3 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 36 96 . . . 1 . 275 . 8 176 . . . . . 13 1 . 13 195 . 191 Average Temperature 61 | . 16 51 . . . 1 . 118 . 5 60 . . . . . 7 1 . 7 76 . 24 Received Heat Transfer 1528 | . 54 126 . . 54 153 . 360 . 36 . . . . . . 24 21 . 196 99 18 387 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 Combat Hostiles 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 Parts Fried 15 | . . . . . 5 . . . . . . . . . . . . . . . 2 . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 2 . . . . . 3 . 2 . . 1 . . . . . . 1 . . . Heat Transferred 3492 | . 250 500 . . . . . 999 296 1036 . . 50 . . . . . . 261 . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Peak Influence 1125 | . 95 170 . 260 544 772 316 1125 . . . . 168 . . . . 150 138 292 346 183 291 Initial 1023 | . . 36 . . 23 144 271 1023 . . . . . . . . . . 78 72 142 144 102 Average 255 | . 35 70 . 132 281 504 286 1041 . . . . 117 . . . . 58 83 187 225 168 146 Maximum Alert Level 4 | . . . . 1 2 3 1 4 . . . . . . . . . . . 1 1 . 1 Low Security (%) 54 | 100 100 100 . 65 46 7 . . . . . . 100 . . . . 100 100 60 26 100 65 Level 1 29 | . . . . 34 19 22 100 . . . . . . . . . . . . 39 73 . 34 Level 2 7 | . . . . . 33 58 . . . . . . . . . . . . . . . . . Level 3 6 | . . . . . . 11 . 77 . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . 22 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 3 5 . 3 . . . . . . . . . . . 2 2 9 3 Investigation 8 | . 1 . . . 1 1 . 3 . . . . . . . . . . . 1 . . 1 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 13 | . 1 . . . 2 1 . . . . . . . . . . . . . 1 2 5 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Distress Signals 22 | . . . . . 1 . . . . . . . . . . 1 . 1 . 2 15 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 246 | . 7 9 . 11 22 28 8 13 1 6 . . 3 . . . 4 18 2 34 40 4 36 Peak Tracking Total 13 | . 2 3 . 4 5 7 7 5 1 5 . . 1 . . . 4 13 2 13 8 2 13 Tactical Retreats 21 | . . 2 . 1 . 8 . 1 . . . . . . . . . 1 . 1 5 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Traps Triggered 8 | . 1 . . . . 2 . . . . . . 2 . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . 1 . . . . . . . . . 6 . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Machines Disabled 6 | . . . . 1 3 . . . . . . . 2 . . . . . . . . . . Max in Single Turn 2 | . . . . 1 1 . . . . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Machines Accessed 37 | . 1 . . 1 2 6 4 4 . 2 1 . 5 . . 1 . 2 . 2 3 . 3 Terminals 27 | . 1 . . 1 2 4 4 3 . . . . 4 . . . . 2 . 1 2 . 3 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Total Hacks 107 | . 2 . . 6 9 22 13 8 . 3 5 . 7 . . 4 . 5 . 4 3 . 16 Successful 80 | . 2 . . 5 7 21 9 4 . 3 5 . 3 . . 4 . 1 . 1 3 . 12 Failed 23 | . . . . . 1 . 3 4 . . . . 4 . . . . 4 . 3 . . 4 Catastrophic 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Database Lockouts 4 | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Manual 62 | . 1 . . 5 8 15 12 6 . . 2 . 3 . . . . 5 . 4 1 . . Terminals 85 | . 2 . . 6 9 18 13 6 . . . . 6 . . . . 5 . 2 2 . 16 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . Repair Stations 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . Terminal Hacks 58 | . 1 . . 5 7 11 7 1 . 3 5 . 1 . . 4 . . . . 1 . 12 Record 8 | . . . . . 3 . 2 . . 2 . . . . . . . . . . . . 1 Part Schematic 8 | . . . . . . 3 . . . . 5 . . . . . . . . . . . . Robot Schematic 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . . 2 4 . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Activate Exoskeleton 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Repair 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 17 | . 1 . . . . 8 2 1 . . . . 2 . . . . 1 . 1 1 . . Terminals 14 | . 1 . . . . 6 2 1 . . . . 2 . . . . 1 . . 1 . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . Botnet 4 | . . . . . . 2 1 . . . . . . . . . . 1 . . . . . Detonate 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Restock 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . 1 1 1 2 3 . . . . 5 . . . . 2 . 2 . . 2 Full Trace Events 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 1 . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . 3 . . . . 19 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Time 83 | . . . . . . 70 . 13 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . 1 . . . . . . 3 . 1 . . 1 . . . . 1 . 3 . . 3 Non-combat 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 Combat 8 | . 1 . . . . . . 2 . 1 . . . . . . . 1 . 2 . . 1 Robot Hacks Applied 21 | . 1 . . . . . . 5 . 1 . . 2 . . . . 2 . 4 . . 6 find_station 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . map_route 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 mark_security 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 find_shortcuts 8 | . 1 . . . . . . 2 . 1 . . . . . . . 1 . 2 . . 1 find_garrison 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 Relay Couplers Released 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . Programmers 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Total Allies 7 | . . . . . . 1 . 1 . . . . . . . . . . . 4 1 . . Largest Group 3 | . . . . . . 1 . 1 1 . . . . . . . . . . 3 1 . . Highest-Rated Group 141 | . . . . . . 38 . 26 22 . . . . . . . . . . 141 10 . . Highest-Rated Ally 47 | . . . . . . 38 . 26 22 . . . . . . . . . . 47 10 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . 47 . . . . . . . . . . . . . 14 . . . Total Damage 2749 | . . . . . . 2287 . . . . . . . . . . . . . 462 . . . Kills 21 | . . . . . . 20 . . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Robot Analysis Total 22 | 1 2 . . 2 4 . 3 2 . 1 . . 1 . . . . . . 3 . 1 2 Derelict Logs Recovered 11 | . . 1 . 3 . . . . . 1 1 1 . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Turns Passed 8151 | 14 266 799 110 702 424 564 125 430 262 306 620 75 165 186 141 312 191 124 39 276 1128 289 603 Spaces Moved 9184 | 20 206 607 137 388 243 473 155 397 197 235 1340 233 289 333 252 446 287 213 120 430 1179 409 595 Core 994 | 11 1 75 94 . . . . 102 . 15 . . 1 . . . . 11 . 4 465 127 88 Treads 412 | . . . . . . . . . . . . . . . . . . . . . 412 . . Legs 1189 | . 104 532 . . . . . 94 197 191 . . . . . . . . . 48 . . 23 Wheels 690 | 9 101 . . . . . . 54 . . . . . . . . . . . . . 282 244 Hover 3291 | . . . 43 388 243 473 155 147 . . . . 34 333 252 446 287 197 . 53 . . 240 Flight 2608 | . . . . . . . . . . 29 1340 233 254 . . . . 5 120 325 302 . . Fastest Speed 32 | 50 50 50 50 150 150 80 80 50 120 32 32 32 32 56 56 56 56 32 32 32 34 50 50 Average Speed 73 | 72 109 111 81 150 150 90 80 83 120 104 32 32 34 56 56 56 56 56 32 45 85 70 74 Slowest Speed 250 | 100 120 120 150 150 150 150 80 120 120 120 32 32 56 56 56 56 56 100 32 150 160 80 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . 1 . . . . . . 5 10 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 50 97 52 74 30 35 67 9 50 50 85 50 12 65 49 58 54 12 5 36 41 48 55 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 4 | . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 1 . . . . 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 . . 1 1 1 1 . . . . . 1 . 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . . . 1 1 2 . . . . . 2 . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terrain Destroyed 35 | . . . . . . . . . . . . . 28 . . . . . . . 7 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . AOE 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Total 10249 | 19 232 700 136 508 303 609 155 470 209 266 1522 232 351 332 251 507 316 215 119 499 1219 408 671 Wait 793 | . 14 64 . 121 61 134 . 35 . 2 173 . 28 . . 62 30 . . 23 20 . 26 Move 9132 | 19 205 606 136 387 242 472 154 396 196 234 1339 232 286 332 251 445 286 212 119 420 1160 408 595 Hop 13 | . . . . . . . . . . . . . 1 . . . . . . 4 8 . . Pick Up 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . Drop 10 | . . . . . . 1 . 9 . . . . . . . . . . . . . . . Fire 203 | . 13 29 . . . . . 28 13 28 10 . . . . . . . . 3 31 . 48 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 12 | . . . . . . 2 1 2 . 2 . . . . . . . 3 . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . 36 . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . . . . . . . . 48 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Armory -2/Research (discovered 3 exits: [*Acc] / [*Qua x2]) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 9) 142 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Entered Mines 371 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 371 | -10/Mines | Discovered new exit (range 5) 436 | -10/Mines | Discovered new exit (range 11) 463 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 465 | -10/Mines | Found Prototype Device 504 | -10/Mines | Discovered new exit (range 6) 1080 | -10/Mines | Entered Exiles 1092 | -10/Exiles | Met 8R-AWN 1103 | -10/Exiles | Met EX-HEX 1121 | -10/Exiles | Met EX-DEC 1128 | -10/Exiles | Took control of EX-DEC (ally) 1178 | -10/Exiles | Discovered new exit (range 10) 1190 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1190 | -10/Exiles | Entered Mines 1208 | -9/Mines | Learned Materials stockpile data 1486 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1525 | -9/Mines | Learned Materials trap positions 1527 | -9/Mines | Learned location of Storage (-8) 1564 | -9/Mines | Central database locked down 1581 | -9/Mines | Discovered new exit (range 5) 1654 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1761 | -9/Mines | Discovered new exit (range 12) 1892 | -9/Mines | Entered Materials 1893 | -8/Materials | Identified exit to Storage 1894 | -8/Materials | Loaded intel: 18 trap records 2136 | -8/Materials | Central database locked down 2316 | -8/Materials | Entered Storage 2351 | -8/Storage | DAS Turret deployed 2504 | -8/Storage | Repaired Hvy. Deuterium Engine? 2553 | -8/Storage | Garrison activated, responded to threat 2585 | -8/Storage | Central database locked down 2748 | -8/Storage | Lost 3 parts (3u) 2879 | -8/Storage | Used back door to open Recycling access 2879 | -8/Storage | Discovered new exit (range 3) 2880 | -8/Storage | Entered Recycling 2912 | -8/Recycling | Identified exit to Factory 2919 | -8/Recycling | Spotter reported a threat 2921 | -8/Recycling | Spotter reported a threat 2922 | -8/Recycling | Spotter reported a threat 2928 | -8/Recycling | Spotter reported a threat 2948 | -8/Recycling | Spotter reported a threat 2951 | -8/Recycling | Spotter reported a threat 2963 | -8/Recycling | Spotter reported a threat 2968 | -8/Recycling | Spotter reported a threat 2975 | -8/Recycling | Spotter reported a threat 2981 | -8/Recycling | Spotter reported a threat 2986 | -8/Recycling | Spotter reported a threat 3001 | -8/Recycling | Spotter reported a threat 3004 | -8/Recycling | Spotter reported a threat 3005 | -8/Recycling | Entered Factory 3231 | -6/Factory | Lost 4 parts (1p2n1u) 3296 | -6/Factory | Repaired Wheel? 3332 | -6/Factory | Identified exit to Lower Caves 3355 | -6/Factory | Search patrols dispatched 3435 | -6/Factory | Entered Lower Caves 3435 | -6/Lower Caves | Accompanied by 1 ally 3686 | -6/Lower Caves | Discovered new exit (range 10) 3697 | -6/Lower Caves | Entered another Lower Caves area 3703 | -6/Lower Caves | Discovered new exit (range 14) 3834 | -6/Lower Caves | Learned Factory terminal intel 3934 | -6/Lower Caves | Learned 8 Research zone layouts 3955 | -6/Lower Caves | Core integrity fell below 50% 3999 | -6/Lower Caves | Discovered new exit (range 12) 4003 | -6/Lower Caves | Entered Zion 4013 | -6/Zion | Lost 4 parts (1p2n1w) 4022 | -6/Zion | Given the Hacking Drone Bay 4033 | -6/Zion | System corruption cleaned by Quarantine Array 4044 | -6/Zion | Identified exit to Deep Caves 4094 | -6/Zion | Received a visual enhancement algorithm 4109 | -6/Zion | Learned location of Armory (-3) 4590 | -6/Zion | Discovered new exit (range 15) 4623 | -6/Zion | Entered Proximity Caves 4639 | -5/Proximity Caves | Learned Factory garrison access intel 4693 | -5/Proximity Caves | Discovered new exit (range 14) 4698 | -5/Proximity Caves | Entered Factory 4699 | -5/Factory | Loaded intel: 25 terminal locations 4700 | -5/Factory | Loaded intel: 4 garrison access locations 4761 | -5/Factory | Identified exit to DSF 4763 | -5/Factory | Discovered new exit (range 12) 4827 | -5/Factory | Discovered new exit (range 182) 4861 | -5/Factory | Identified exit to Upper Caves 4863 | -5/Factory | Entered Upper Caves 4939 | -5/Upper Caves | Learned 4 Factory zone layouts 4996 | -5/Upper Caves | Encountered a Warlord checkpoint 5047 | -5/Upper Caves | Discovered new exit (range 4) 5049 | -5/Upper Caves | Identified exit to Upper Caves 5049 | -5/Upper Caves | Entered another Upper Caves area 5116 | -5/Upper Caves | Learned Factory garrison access intel 5184 | -5/Upper Caves | Discovered new exit (range 7) 5189 | -5/Upper Caves | Identified exit to Warlord 5190 | -5/Upper Caves | Entered Warlord 5338 | -5/Warlord | Met Warlord 5363 | -5/Warlord | Warlord's base attacked by MAIN.C 5426 | -5/Warlord | Discovered new exit (range 14) 5460 | -5/Warlord | Identified exit to Proximity Caves 5502 | -5/Warlord | Entered Proximity Caves 5592 | -4/Proximity Caves | Spotted B-86 Titan 5689 | -4/Proximity Caves | Discovered new exit (range 6) 5692 | -4/Proximity Caves | Identified exit to Factory 5693 | -4/Proximity Caves | Entered Factory 5695 | -4/Factory | Loaded intel: 3 garrison access locations 5811 | -4/Factory | Discovered new exit (range 8) 5817 | -4/Factory | Entered Research 5818 | -3/Research | Identified exit to Armory 5841 | -3/Research | Lost 4 parts (1p2n1u) 5845 | -3/Research | Spotted B-86 Titan 5856 | -3/Research | Entered Armory 6002 | -3/Armory | Lost 4 parts (1p2n1w) 6131 | -3/Armory | Discovered new exit (range 3) 6132 | -3/Armory | Entered Research 6132 | -2/Research | Warlord forces began assault on 0b10 6147 | -2/Research | Discovered new exit (range 10) 6179 | -2/Research | Discovered new exit (range 13) 6237 | -2/Research | Lost 3 parts (1p2n) 6242 | -2/Research | Research machine network offline 6244 | -2/Research | Met up with Warlord 6269 | -2/Research | Took control of YQ-0PA(H) (ally) 6536 | -2/Research | Spotted Striker 6555 | -2/Research | Spotted Striker 6557 | -2/Research | Borebot progress halted 6563 | -2/Research | Destroyed Striker 6573 | -2/Research | Spotted Striker 6724 | -2/Research | Borebot progress halted 6737 | -2/Research | Spotted Executioner 6740 | -2/Research | Destroyed Executioner 6838 | -2/Research | Spotted Striker 6839 | -2/Research | Spotted Striker 6842 | -2/Research | Destroyed Striker 6848 | -2/Research | Destroyed Striker 7019 | -2/Research | Spotted Striker 7020 | -2/Research | Spotted Striker 7120 | -2/Research | Discovered new exit (range 7) 7184 | -2/Research | P-80 Master assimilated allied CK-VN6(s) 7186 | -2/Research | P-80 Master assimilated allied FW-JS7(s) 7205 | -2/Research | Spotted B-90 Cyclops 7260 | -2/Research | Entered Quarantine 7301 | -2/Quarantine | Garrison activated, responded to threat 7412 | -2/Quarantine | Discovered new exit (range 13) 7487 | -2/Quarantine | Spotted Fortress 7544 | -2/Quarantine | Discovered new exit (range 6) 7549 | -2/Quarantine | Entered Section 7 7750 | -2/Section 7 | Spotted S7 Guard 7767 | -2/Section 7 | Spotted Alpha 7 7767 | -2/Section 7 | Spotted Alpha 7 7775 | -2/Section 7 | Took control of Alpha 7 7806 | -2/Section 7 | Lost 3 parts (1p1n1u) 7836 | -2/Section 7 | Spotted Alpha 7 7840 | -2/Section 7 | Spotted B-99 Colossus 7843 | -2/Section 7 | Core integrity fell below 50% 7881 | -2/Section 7 | Core integrity fell below 20% 7917 | -2/Section 7 | Lost 4 parts (1p2n1u) 7960 | -2/Section 7 | Spotted Executioner 7962 | -2/Section 7 | Spotted Executioner 8002 | -2/Section 7 | Spotted Striker 8002 | -2/Section 7 | Spotted Striker 8111 | -2/Section 7 | Lost 7 parts (1p3n2u1w) 8152 | -2/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 08072_ Destroyed Adv. Heat Sink. 08072_ G-73 Enforcer destroyed. 08072_ Imp. Antigrav System destroyed. 08072_ Destroyed Imp. Antigrav System. 08072_ Mic. Antimatter Reactor destroyed. 08072_ Destroyed Mic. Antimatter Reactor. 08072_ Adv. Heat Sink destroyed. 08072_ Destroyed Adv. Heat Sink. 08077_ Gamma Rifle destroyed. 08080_ Adv. Heat Sink destroyed. 08081_ G-73 Enforcer system terminally corrupted. 08081_ Adv. Heat Sink fried. 08082_ Acquired 12 Protomatter. 08086_ R-10 Processor collects Hvy. Laser. 08088_ 3C 49 P<84QMB>G Z:LXMDQN1ZDPLAFA 08090_ R-10 Processor collects Corrupted Myomer Leg. 08093_ R-10 Processor collects Corrupted Imp. Antigrav System. 08107_ 1OPL5|TVXCTWL9JKRMBIZOR4TNNXQJLOMRO4YR 08125_ U-05 Engineer lays Concrete. 08152_ Failed to hack Executioner. Map ----- +----------------------------------------------------+ | ?? "" ""???????? | | ?? " "????????? | | ?? """" "" "????????? | | ?? """"""""" ""??" ?????????? | | ??? ????????" "????" ??????????? | | ???? "???????""" 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E #??????? | | " """"" ""????????? | | " k ""????????? | | """R """"???????? | | " """"#??????? | | """#??????? | | """#??????? | | """#??????? | | """"#??????? | | """" p """"""" """"???????? | | """"""""""" " ### """"""" """???????? | | """""""""""""" ""#?# """"""" """???????? | | ##################?####+++#############????????? | | ???????????????????# """#?????????????????? | | ???????????????????# ""#?????????????????? | | ???????????????????#%[ !"""#?????????????????? | | ???????????????????#= % %[ "#?????????????????? | | ???????????????????# %[=[!""#?????????????????? | | ???????????????????# *= ""#?????????????????? | | ???????????????????# % ""#?????????????????? | | ???????????????????#" "#?????????????????? | | ???????????????????# "#?????????????????? | | ???????????????????#" "#?????????????????? | | ???????????????????#" T #?????????????????? | | ???????????????????#" """ "#?????????????????? | | ???????????????????# " " "#?????????????????? | | ???????????????????# "#" "#?????????????????? | | ???????????????????#" "###"""#?????????????????? | | ???????????????????#####?#####?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 68 Energy Capacity 350 Matter Stores 750 Matter Capacity 750 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 EM Shielding 4 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EX 25 Resistance: EM 90 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 10 Matter Filtering 30 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Adv. Sensor Array | -8/Storage | Hacked Component Analysis Suite | -8/Storage | Hacked Hpw. Shotgun | -8/Storage | Hacked Phase Shifter | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Wave Gun | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Mass Driver | -6/Zion | Archive Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ H-55 Commando | -8/Storage | Hacked O-24 Administrator | -8/Recycling | Hacked G-47 Trooper | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Qua Sec Robots Controlled 18 | 1 1 . 1 . . . . 3 . 1 . . 1 . . . . 1 . 3 1 1 4 Combat Hostiles 9 | . 1 . . . . . . 2 . 1 . . . . . . . 1 . 2 . . 2 Allies 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Classes Controlled 10 | 1 1 . 1 . . . . 1 . 1 . . 1 . . . . . . . 1 1 2 Average Host Suspicion 71 | 1 87 80 . 92 93 95 49 81 3 25 80 62 82 . 5 7 57 68 34 89 95 59 80 Unsuspicious Activity 433 | 2 . . 16 . . . . 22 130 90 . . . . . . . . . . 52 17 104 Returns to Shadow . | . . . . . . . . . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 6489 | . 14 12 . 50 109 154 . 23 . 13 . . . . 24 53 . 11 . 162 5230 565 69 Used 917 | 5 15 . 33 . . . . 97 . 14 . . 23 . . . . 14 . 129 105 5 477 Decayed 4365 | . . . . 11 . 20 . . . 13 . . . . 24 . . . . . 3994 303 . Highest Spend 320 | 5 15 . 33 . . . . 45 . 14 . . 23 . . . . 14 . 60 105 5 320 Top 5 Hosts by Kills: EX-DEC (-10/Exiles: 25) YQ-0PA(H) (-2/Research: 13) G-34 Mercenary (-10/Materials: 8) Game ------ Seed AblativeAntimatterMegatreads Manual? 0 Play Time 01:04:06 Cumulative 372.0 hours Start 2022.12.26 @ 10:30:59 End 2022.12.26 @ 11:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 661 Rogue 506 Adventurer 148 Explorer 7 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6eb6ca2-205e-44fd-b917-6774656f516c