Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 18:35:46 Player: ItsMitch Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (1070) 1070 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4620 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Flexi-carbon Leg Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon Autogun > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Small Storage Unit Gatling Laser Heavy Particle Cannon [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . 2 2 . 2 2 . Power 2 | . . . 1 . . 1 . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . 1 1 . . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 53 | 5 8 7 1 4 3 24 1 Power 8 | 1 . 1 . 1 . 5 . Engine 5 | 1 . 1 . . . 3 . Core 2 | . . . . . . 2 . Reactor 1 | . . . . 1 . . . Propulsion 18 | 2 3 3 . 1 1 8 . Treads 3 | . . 2 . . 1 . . Leg 14 | 2 3 1 . 1 . 7 . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | . 3 3 1 2 . 3 . Device 4 | . . 2 . . . 2 . Storage . | . . . . . . . . Processor 3 | . 2 . . 1 . . . Hackware 1 | . . . . 1 . . . Protection 4 | . 1 1 1 . . 1 . Artifact . | . . . . . . . . Weapon 15 | 2 2 . . . 2 8 1 Energy Gun 4 | 1 . . . . 1 2 . Energy Cannon 7 | . 1 . . . 1 4 1 Ballistic Gun 3 | 1 1 . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 31 | . . 1 . 5 5 15 5 Power 4 | . . . . 1 . 3 . Propulsion 11 | . . . . 2 2 6 1 Utility 5 | . . 1 . . 1 1 2 Weapon 11 | . . . . 2 2 5 2 Highest Loss Streak 13 | . . 1 . 5 4 13 5 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 79 | . 92 90 90 89 35 67 32 Engine 7 | . 14 11 9 8 . 4 . Treads 5 | . . 11 9 8 2 . . Leg 19 | . 26 22 18 18 1 21 . Device 4 | . . 1 9 9 2 4 4 Processor 17 | . 20 22 18 18 15 13 13 Hackware 3 | . . . . 4 7 6 6 Protection 1 | . 1 . 9 4 . 1 . Energy Gun 2 | . 11 . . . 1 3 . Energy Cannon 7 | . 2 11 9 8 . 5 1 Ballistic Gun 6 | . 14 11 9 8 . 1 . Naked Turns . | . . . . . . . . Heaviest Build 42 | 8 11 13 14 23 16 42 12 Greatest Support 80 | 20 20 20 20 30 20 80 28 Greatest Overweight (x) 3 | . . . . 1 3 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 5 4 Average Carried 4 | 3 4 4 4 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 3 4 3 Class Distribution -------------------- 44% | Scavenger-Mutant 29% | Scavenger-Skirmisher 18% | Hacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Matter Collected 567 | 222 67 125 . . . 123 30 Remotely . | . . . . . . . . Salvage Created 1097 | . 158 141 . 65 . 703 30 Parts 66 | . 9 13 . 6 . 35 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 23 | . 3 3 . 1 . 15 1 Melee 1 | . . . . . . . 1 Guns 12 | . 3 . . . . 9 . Cannons 9 | . . 3 . 1 . 5 . Classes Destroyed 8 | . 2 1 . 1 . 4 . Builder 1 | . . . . . . 1 . Operator 1 | . . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 4 | . . . . . . 3 1 Grunt 12 | . 3 2 . . . 7 . Sentry 2 | . . 1 . 1 . . . Specialist 1 | . . . . . . 1 . Programmer 4 | . . . . . . 4 . Best Kill Streak 5 | . 3 1 . 1 . 5 1 Combat Bots Only 5 | . 3 1 . 1 . 5 1 Max Kills in Single Turn 2 | . 1 1 . 1 . 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Hostile Shots Fired 568 | . 19 17 24 94 58 248 108 Missed 188 | . 4 5 11 27 18 85 38 Damage Taken 4463 | . 133 134 113 530 468 2225 860 Core 1227 | . 28 24 . 114 198 387 476 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1288 | . 41 37 33 161 136 625 255 Core Remaining (%) 86 | 100 88 94 . 79 71 . . Volleys Fired 94 | . 10 9 1 9 8 56 1 Largest 3 | . 2 2 2 2 1 3 1 Hottest 167 | . 70 88 88 88 69 167 75 Shots Fired 154 | . 20 18 2 16 8 89 1 Gun 96 | . 20 9 1 7 5 54 . Cannon 57 | . . 9 1 9 3 34 1 Launcher . | . . . . . . . . Special 1 | . . . . . . 1 . Kinetic 46 | . 10 9 1 7 . 19 . Thermal 103 | . 10 9 1 9 5 69 . Explosive . | . . . . . . . . Electromagnetic 4 | . . . . . 3 . 1 Robot Hit Streak 22 | . 7 3 1 16 6 22 . Robot Miss Streak 3 | . 2 1 1 . 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 . . . . 4 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 125 | . 15 10 1 15 6 78 . Core Hits 52 | . 7 6 . 3 2 32 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2413 | . 164 131 10 248 72 1784 4 Guns 1279 | . 164 49 10 55 55 946 . Cannons 1113 | . . 82 . 185 17 829 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 21 | . . . . 8 . 9 4 Kinetic 461 | . 53 49 10 55 . 294 . Thermal 1914 | . 111 82 . 185 55 1481 . Explosive . | . . . . . . . . Electromagnetic 17 | . . . . . 17 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . 2 . 1 Matter Fused 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . . 11 . 7 . Projectiles 18 | . . . . 11 . 7 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 5 | . . . . . . 4 1 Shots . | . . . . . . . . Rammed 6 | . . . . . . 3 3 Targets Rammed 13 | . . . . 7 . 3 3 Kicked 7 | . . . . 7 . . . Crushed . | . . . . . . . . Highest Temperature 331 | . 208 145 42 61 . 331 . Average Temperature 93 | . 101 60 27 29 . 125 . Received Heat Transfer 918 | . 96 102 54 162 . 504 . Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 11 | . . . . . . 11 . Heat Transferred 3375 | . 333 148 . 333 111 2450 . Parts Sabotaged 2 | . . . . . . 2 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Peak Influence 167 | . 102 91 46 95 44 167 . Initial 36 | . . 36 1 16 29 12 . Average 37 | . 51 42 7 30 16 41 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 3 1 3 . 2 . Investigation 5 | . 1 1 1 2 . . . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . 2 . . . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Distress Signals 3 | . . 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 6 5 8 15 3 23 6 Peak Tracking Total 10 | . 2 3 8 10 4 10 6 Tactical Retreats 5 | . . . 1 2 1 1 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Traps Triggered 6 | . 2 . 1 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Machines Accessed 10 | . 2 5 . 3 . . . Terminals 10 | . 2 5 . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 2 14 . 6 . . . Successful 12 | . 1 8 . 3 . . . Failed 9 | . 1 5 . 3 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts 1 | . . 1 . . . . . Manual . | . . . . . . . . Terminals 22 | . 2 14 . 6 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 8 . 3 . . . Record 7 | . 1 5 . 1 . . . Open Door 1 | . . . . 1 . . . Alert Level 3 | . . 2 . 1 . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 5 . 2 . . . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries 2 | . . . . . . 2 . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Turns Passed 3489 | 60 271 1125 84 659 193 1028 69 Spaces Moved 1510 | 45 189 316 67 199 184 421 89 Core 304 | 9 . . . . 148 94 53 Treads 36 | . . . . . 36 . . Legs 1113 | 36 189 316 67 199 . 306 . Wheels 57 | . . . . . . 21 36 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 Average Speed 108 | 106 120 120 120 122 81 106 70 Slowest Speed 200 | 120 120 120 120 190 200 190 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 3 42 33 15 33 7 13 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Total 3207 | 57 214 1045 69 598 219 911 94 Wait 1500 | . 1 708 . 378 24 389 . Move 1504 | 44 188 315 66 198 183 421 89 Hop . | . . . . . . . . Pick Up 36 | 7 4 4 1 1 1 18 . Fast Attach 12 | 2 4 . . 1 . 5 . Attach 31 | 3 2 3 1 1 3 17 1 Detach . | . . . . . . . . Swap 10 | . 2 4 . 2 . 2 . Drop 8 | 1 3 2 . 1 . 1 . Fire 94 | . 10 9 1 9 8 56 1 Melee . | . . . . . . . . Ram 5 | . . . . . . 2 3 Kick 7 | . . . . 7 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Discovered new exit (range 8) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 692 | -9/Materials | Build established: Scavenger-Mutant 1310 | -9/Materials | Central database locked down 1326 | -9/Materials | Discovered new exit (range 9) 1389 | -9/Materials | Identified exit to Mines 1432 | -9/Materials | Discovered new exit (range 8) 1456 | -9/Materials | Identified exit to Materials 1457 | -9/Materials | Entered another Materials area 1457 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1527 | -8/Materials | Discovered new exit (range 12) 1540 | -8/Materials | Identified exit to Storage 1541 | -8/Materials | Entered Storage 1668 | -8/Storage | Build established: Scavenger-Skirmisher 2174 | -8/Storage | Garrison activated, responded to threat 2189 | -8/Storage | Discovered new exit (range 7) 2198 | -8/Storage | Identified exit to Factory 2200 | -8/Storage | Entered Factory 2200 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2223 | -7/Factory | Lost 5 parts (1p2n2w) 2302 | -7/Factory | Lost 4 parts (2n1u1w) 2385 | -7/Factory | Discovered new exit (range 18) 2393 | -7/Factory | Identified exit to Factory 2393 | -7/Factory | Entered another Factory area 2393 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2552 | -6/Factory | Build established: Hacker-Mutant 2577 | -6/Factory | Discovered new exit (range 17) 3016 | -6/Factory | Build established: Scavenger-Mutant 3250 | -6/Factory | Cargo convoy interrupted 3395 | -6/Factory | Lost 13 parts (2p6n5w) 3419 | -6/Factory | Identified exit to Lower Caves 3421 | -6/Factory | Entered Lower Caves 3442 | -6/Lower Caves | Core integrity fell below 50% 3472 | -6/Lower Caves | Core integrity fell below 20% 3490 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03439_ Slug penetrates Wall. 03446_ Penetrated by Slug. 03446_ Remote Datajack destroyed. 03448_ Penetrated by Slug. 03448_ Slug penetrates H-66 Slayer. 03459_ Proton Cannon destroyed. 03460_ Slammed into S-27 Virus. 03460_ Arm. Huge Wheel broken. 03460_ Destabilizing: Short circuit. 03462_ Slammed into S-27 Virus. 03463_ Critical hit (Destroy). 03463_ Broken Arm. Huge Wheel destroyed. 03463_ Slammed into S-27 Virus. 03463_ S-27 Virus destroyed. 03464_ Acquired 30 matter. 03464_ S-27 Virus destroyed. 03464_ Penetrated by Slug. 03464_ Adv. Heat Sink destroyed. 03467_ VTOL Module fries itself beyond repair. 03467_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????###########??????????????? | | ???????????########??## #??????????????? | | ??????????## #### #??????????????? | | ??????????# #???????????????? | | ???????????# #???????????????? | | ???????????## #???????????????? | | ????????????#### ##???????????????? | | ???????????????##### @ ##????????????????? | | ??????#####????????## s #?????????????????? | | ?????## ##????????## s ###???????????????? | | ?????# #???###???#### ##??????????????? | | ?????# ##### ####???## #??????????????? | | ????## ##??## #??????????????? | | ???## #??# h #??????????????? | | ???# #### #??# h #??????????????? | | #####?## ##??# ## #??????????????? | | ### ##???### ##??# ### #??????????????? | | ?% ##???## #####?## ##??????????????? | | #????# ### ##??????????????? | | ## ## #??????????????? | | ?# ?## #??????????????? | | ?########## ???## ##??????????????? | | ??????????##?????# #???????????????? | | ?????????????????## ##???????????????? | | ??????????????????## ##????????????????? | | ???????????????????# #####?????????????????? | | ???????????????????# ##?????????????????????? | | ???????????????????## ##?????????????????????? | | ????????????????????# ##????????????????????? | | ????????????????????# ###??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????## ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 40 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed WeightWeaponPlating Manual? 0 Play Time 00:41:50 Cumulative 7.2 hours Start 2024.04.08 @ 17:54:23 End 2024.04.08 @ 18:35:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d682d759-562f-4467-af9e-88863789ee17