Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 19:29:21 Player: MrJoe Result: Destroyed by J5-72X(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (253) 253 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1918 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 6% Temperature Cool (12) Movement Core (1450) Ox28 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Flight Unit Flight Unit Flight Unit Scrap Suit Seismic Detector ECM Suite Light Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit A0-MCA's Component Scanner > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Treads Light Treads Flight Unit Flight Unit Flight Unit Scrap Suit Seismic Detector ECM Suite Light Assault Rifle Datajack Mining Laser [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Storage Huge Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 7 3 3 1 Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 1 4 Power 2 | . 1 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 8 | 1 6 9 10 Power . | . . . . Propulsion 4 | . 2 4 5 Utility 2 | . 1 2 2 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 11 | . 2 . 9 Power . | . . . . Propulsion 5 | . 2 . 3 Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 96 98 98 Engine 13 | . 11 12 14 Treads 27 | . 28 28 27 Storage 14 | . 14 14 14 Processor 13 | . 13 14 14 Energy Gun 25 | . 21 28 26 Ballistic Gun 1 | . 6 . . Peak Build Rating 17 | 6 7 9 17 Average Rating 9 | 4 6 8 11 On Entrance 5 | . 6 7 9 Avg Prop Armor Cover (%) 15 | . . . 15 Naked Turns . | . . . . Heaviest Build 90 | 13 86 90 90 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 2 2 4 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 10 25 25 Most Carried 13 | 4 8 10 13 Average Carried 9 | 2 6 9 11 Final Capacity 25 | 8 25 25 25 Final Carried 12 | 4 8 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 359 | 186 148 25 . Remotely . | . . . . Salvage Created 317 | . 257 60 . Parts 29 | . 24 5 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented 4 | . . 4 . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 12 | . 11 1 . Guns 12 | . 11 1 . Classes Destroyed 4 | . 3 1 . Watcher 1 | . 1 . . Swarmer 8 | . 8 . . Grunt 3 | . 3 . . Sentry 1 | . . 1 . Best Kill Streak 3 | . 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 143 | . 68 14 61 Missed 44 | . 14 6 24 Hits 99 | . 54 8 37 Projectile 99 | . 54 8 37 Critical Strikes 2 | . 1 . 1 Part Disruptions 1 | . . . 1 Damage Taken 1095 | . 545 121 429 Core 260 | . 116 13 131 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 39 | . 33 6 . Largest 2 | . 2 2 . Hottest 80 | . 80 80 . Shots Fired 74 | . 62 12 . Gun 74 | . 62 12 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 22 | . 22 . . Thermal 39 | . 33 6 . Explosive . | . . . . Electromagnetic 13 | . 7 6 . Robot Hit Streak 8 | . 8 5 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 44 | . 37 7 . Core Hits 17 | . 15 2 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 531 | 7 449 75 . Guns 512 | . 437 75 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | 7 12 . . Kinetic 173 | . 173 . . Thermal 255 | . 222 33 . Explosive . | . . . . Electromagnetic 84 | . 42 42 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 7 | 3 4 . . Targets Rammed 7 | 3 4 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 121 | . 121 . . Average Temperature 63 | . 63 . . Received Heat Transfer 264 | . 204 36 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 575 | . 500 75 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 103 | . 103 . . Initial . | . . . . Average 24 | . 27 . . Influence Increases 357 | . 292 65 . Destroy 0b10 Robot/C 240 | . 220 20 . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 42 | . 42 . . Successful Hack 10 | . 10 . . Disable Machine 15 | . 15 . . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 357 | . 292 65 . Time Decay 327 | . 272 55 . Lost Part 30 | . 20 10 . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 19 1 3 Peak Tracking Total 4 | . 4 1 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 12 | . 5 . 7 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 65 | . 17 . 48 Successful 62 | . 14 . 48 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 59 | . 11 . 48 Record 48 | . 7 . 41 Robot Analysis 7 | . . . 7 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 3 | . 3 . . Retrieved Matter 3 | . 3 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total 7 | . . . 7 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 3803 | 128 1089 435 2151 Spaces Moved 1430 | 74 567 128 661 Core 7 | 7 . . . Treads 1423 | 67 567 128 661 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 254 | 149 172 320 325 Slowest Speed 480 | 160 320 320 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 83 11 41 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1510 | 86 618 142 664 Wait 6 | . . 6 . Move 1427 | 73 566 127 661 Hop . | . . . . Pick Up 13 | 3 8 . 2 Fast Attach 8 | 6 1 1 . Attach 2 | . 2 . . Detach . | . . . . Swap 5 | 1 1 2 1 Drop 3 | . 3 . . Fire 39 | . 33 6 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | 3 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -9/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 11) 947 | -10/Materials | Identified exit to Mines 1037 | -10/Materials | Discovered exit to Mines (range 14) 1061 | -10/Materials | Discovered new exit (range 14) 1134 | -10/Materials | Discovered new exit (range 5) 1157 | -10/Materials | Identified exit to Subcaves 1186 | -10/Materials | Identified exit to Materials 1218 | -10/Materials | Entered Subcaves 1219 | -10/Subcaves | Approached by a straggling Scientist 1286 | -10/Subcaves | Core integrity fell below 50% 1300 | -10/Subcaves | Learned Materials stockpile data 1481 | -10/Subcaves | Identified exit to Scraptown 1525 | -10/Subcaves | Discovered new exit (range 14) 1583 | -10/Subcaves | Identified exit to Materials 1653 | -10/Subcaves | Entered Scraptown 1823 | -9/Scraptown | Visited Cyclists 2021 | -9/Scraptown | Visited UFD Registry 2021 | -9/Scraptown | Registered with UFD as "Hammerrunner" 2178 | -9/Scraptown | Visited Cartography Club 2306 | -9/Scraptown | Visited Abandonware Association 2354 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 2633 | -9/Scraptown | Found Scrap Suit 2784 | -9/Scraptown | Discovered new exit (range 3) 2816 | -9/Scraptown | Identified exit to Factory 2982 | -9/Scraptown | Visited A0-MCA Data Center 3005 | -9/Scraptown | Given a C rating by A0-MCA 3011 | -9/Scraptown | Found A0-MCA's Component Scanner 3087 | -9/Scraptown | Visited Scrap Suit Storage 3270 | -9/Scraptown | Met Optimus 3270 | -9/Scraptown | Accepted into 0bPrime 3494 | -9/Scraptown | Visited Analyses Database 3670 | -9/Scraptown | Civil war broke out across Scraptown 3791 | -9/Scraptown | Core integrity fell below 20% 3804 | -9/Scraptown | Destroyed by J5-72X(j) with Overtuned Pulse Rifle Last Messages --------------- 03672_ PE-YX3(j) destroyed. 03674_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 03681_ Slug penetrates NB-TL8(c). 03688_ Slug penetrates O1-IFX(E). 03689_ Sml. Laser destroyed. 03703_ Component scanned: Thermal Lance. 03704_ Machine disabled. 03720_ EM Pulse Gun destroyed. 03775_ System corrupted: Energy discharge (-60). 03775_ JR-FOD(x) destroyed. 03778_ Lgt. Treads destroyed. 03796_ QG-1MX(E) suffers critical hit (Burn). 03797_ QG-1MX(E) destroyed. 03798_ R1 FWI:XFCG0H%165QS&DGE 03798_ 2Z-6YB(j) suffers critical hit (Burn). 03798_ 2Z-6YB(j) destroyed. 03802_ Lgt. Treads destroyed. 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"#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Civilization 2243 Link The Feds Challenges ------------ None Game ------ Seed PlexusZhirovBox Manual? 0 Play Time 00:26:38 Cumulative 15.6 hours Start 2025.11.02 @ 19:04:02 End 2025.11.02 @ 19:29:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 17 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46df5eaf-cb2a-4d84-aa2c-d43ee31217d7