Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 07:22:29 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1359) 1359 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4124 Bonus ------- None Cogmind --------- Core Integrity 416/700 Matter 213/300 Energy 61/100 System Corruption 2% Temperature Cool (94) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (10) --- Nuclear Core Improved Deuterium Engine Medium Storage Unit Improved Signal Interpreter Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Medium Storage Unit Improved Signal Interpreter Heavy EM Pulse Gun Improved Medium Laser Heavy Particle Cannon Heavy Assault Rifle Grenade Launcher Improved Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 35 | 6 1 9 15 3 1 Power 4 | 1 . 1 2 . . Engine 4 | 1 . 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 2 5 1 . Treads 2 | 2 . . . . . Leg 8 | . . 2 5 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 3 3 . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 4 | . . 2 2 . . Artifact . | . . . . . . Weapon 13 | 2 . 3 5 2 1 Energy Gun 7 | 2 . 1 3 . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | . . 1 1 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 8 | . . 1 1 . 6 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . . 1 1 . 6 To Critical Strikes . | . . . . . . Average Backups 7 | 2 5 6 8 8 7 Power 1 | . 1 . 1 1 2 Propulsion . | 1 2 . . . . Utility 1 | . . 1 2 2 2 Weapon 3 | . 1 2 4 4 2 Tool/Special . | . . . . . . Unused Backups 9 | . 1 . 3 . 5 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 3 | . 1 . 2 . . Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 75 | . 85 79 73 69 55 Engine 9 | . 14 9 9 7 5 Treads 5 | . 28 9 . . . Leg 14 | . . 12 18 15 7 Storage 9 | . 14 11 9 7 7 Processor 7 | . . 4 9 15 15 Protection 8 | . . 9 9 7 7 Energy Gun 13 | . 28 17 10 7 . Ballistic Gun 4 | . . 3 5 7 8 Peak Build Rating 25 | 6 6 10 24 25 23 Average Rating 13 | 4 6 8 17 23 18 On Entrance 11 | . 6 6 10 24 23 Naked Turns . | . . . . . . Heaviest Build 28 | 14 19 23 28 25 25 Greatest Support 40 | 40 40 40 27 27 25 Greatest Overweight (x) 4 | 4 . 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 4 7 8 10 10 8 Average Carried 7 | 2 5 6 8 8 6 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 4 7 8 9 8 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 833 | 260 . 134 389 50 . Remotely . | . . . . . . Salvage Created 1759 | . 76 553 987 69 74 Parts 71 | . 1 20 47 2 1 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 34 | . 2 8 21 1 2 Guns 30 | . 1 8 19 1 1 Cannons 3 | . . . 2 . 1 Classes Destroyed 9 | . 1 4 4 . . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 2 | . . 2 . . . Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 6 | . . 2 4 . . Grunt 20 | . 2 5 11 . 2 Sentry 8 | . . 1 6 1 . Best Kill Streak 6 | . 1 3 6 1 2 Combat Bots Only 3 | . 1 3 3 1 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 298 | . 8 77 102 45 66 Missed 86 | . 1 23 26 17 19 Hits 212 | . 7 54 76 28 47 Projectile 212 | . 7 54 76 28 47 Critical Strikes 5 | . . . 3 . 2 Actively Blocked 1 | . . . . . 1 Damage Taken 2742 | . 96 542 1097 227 780 Core 670 | . 24 86 276 45 239 Absorbed by Shields . | . . . . . . Redirected to Shielding 42 | . . . 18 13 11 Core Remaining (%) 79 | 100 90 78 49 . . Volleys Fired 150 | . 7 45 79 4 15 Largest 2 | . 2 2 2 2 2 Hottest 111 | . 100 100 111 111 75 Shots Fired 274 | . 14 80 149 8 23 Gun 251 | . 14 80 131 8 18 Cannon 21 | . . . 18 . 3 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 94 | . . 8 70 . 16 Thermal 176 | . 14 72 79 8 3 Explosive 2 | . . . . . 2 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 12 | . 10 12 11 9 10 Robot Miss Streak 5 | . 1 5 4 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 191 | . 11 55 101 7 17 Core Hits 81 | . 3 20 46 3 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 1 6 6 . . Burn 13 | . 1 6 6 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3385 | . 142 734 1836 133 540 Guns 2825 | . 142 734 1564 133 252 Cannons 322 | . . . 272 . 50 Explosions 238 | . . . . . 238 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1169 | . . 122 829 . 218 Thermal 1944 | . 142 612 1007 133 50 Explosive 238 | . . . . . 238 Electromagnetic 34 | . . . . . 34 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 2 2 Average Corruption 1 | . . . 1 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 2 . 1 Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . . . 1 Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles 11 | . . . . . 11 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 390 | . 231 390 374 144 94 Average Temperature 95 | . 102 107 94 76 43 Received Heat Transfer 1275 | . 54 150 567 72 432 Effects 3 | . . 1 2 . . Interference 2 | . . . 2 . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 10 | . . 4 6 . . Heat Transferred 5701 | . 481 2257 2630 259 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . Low Security (%) 93 | 100 100 100 87 100 . Level 1 6 | . . . 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 245 | . 46 128 245 113 . Initial 102 | . . 1 37 102 . Average 80 | . 16 59 111 90 . Influence Increases 1013 | . 66 268 598 31 50 Destroy 0b10 Robot/C 680 | . 40 160 420 20 40 Destroy 0b10 Robot/NC 35 | . . 15 20 . . Destroy Leader 174 | . 10 32 112 10 10 Destroy Structure 4 | . 1 1 1 1 . Lose Combat Pursuer 120 | . 15 60 45 . . Influence Decreases 993 | . 60 184 461 195 93 Entered New Map 207 | . . 5 53 125 24 Time Decay 717 | . 60 169 398 70 20 Lost Part 69 | . . 10 10 . 49 Squads Dispatched 7 | . . . 7 . . Investigation 3 | . . . 3 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . . 3 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 4 20 32 1 7 Peak Tracking Total 7 | . 2 7 6 1 5 Tactical Retreats 7 | . 1 3 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . . . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 3 | . . 1 2 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 1 4 . . Successful 3 | . . 1 2 . . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Record 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 1351 | . . 224 940 145 42 Optics 1351 | . . 224 940 145 42 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 1930 | 109 187 507 940 145 42 Spaces Moved 873 | 60 92 189 440 90 2 Core 20 | 20 . . . . . Treads 226 | 40 92 94 . . . Legs 627 | . . 95 440 90 2 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 125 120 120 Average Speed 144 | 156 160 172 133 120 155 Slowest Speed 250 | 250 160 190 195 125 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 14 | 5 20 15 40 3 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . 1 . 13 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1273 | 75 118 289 652 118 21 Wait 147 | . 12 32 87 16 . Move 868 | 59 91 188 439 89 2 Hop . | . . . . . . Pick Up 42 | 10 5 9 16 2 . Fast Attach 2 | . . . 2 . . Attach 13 | 6 . 3 1 . 3 Detach . | . . . . . . Swap 26 | . 1 7 13 4 1 Drop 25 | . 2 5 15 3 . Fire 150 | . 7 45 79 4 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 524 | -9/Materials | Discovered new exit (range 14) 766 | -9/Materials | Discovered new exit (range 14) 804 | -9/Materials | Entered another Materials area 804 | -8/Materials | Evolved 2 slots: Utility x2 1262 | -8/Materials | Build established: Scavenger-Mutant 1626 | -8/Materials | Garrison activated, responded to threat 1630 | -8/Materials | Core integrity fell below 50% 1663 | -8/Materials | Build established: Mutant 1710 | -8/Materials | Discovered new exit (range 17) 1744 | -8/Materials | Entered Factory 1744 | -7/Factory | Evolved 2 slots: Utility x2 1833 | -7/Factory | Discovered new exit (range 15) 1889 | -7/Factory | Entered Lower Caves 1931 | -7/Lower Caves | Self-destructed Last Messages --------------- 01810_ Dropped Hvy. Particle Gun. 01812_ Acquired 10 matter. 01818_ Triggered Shock Trap. 01818_ The floor emits a surge of raw power. 01818_ System corrupted (+2). 01833_ EXIT=FOUND 01844_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 01902_ System corrupted: Aluminum Leg rejected. 01906_ Grenade Launcher destroyed. 01906_ Critical hit (Burn: +37). 01911_ Hvy. Assault Rifle destroyed. 01913_ Carbon-fiber Leg destroyed. 01917_ Hvy. EM Pulse Gun destroyed. 01923_ G-47 Trooper destroyed. 01923_ Enh. Autogun destroyed. 01923_ Imp. Ion Engine destroyed. 01925_ G-50 Soldier destroyed. 01927_ Destroyed Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ???????????????????????#### ##?????????????????? | | ?????????????????####### @= #?????????????????? | | ?????????????????# g #?????????????????? | | ?????????????????# ## #?????????????????? | | ????????????????????## g% #?????????????????? | | ????????????????????# % # s ???????????????? | | ????????????????????# = ### ss #??????????????? | | ????????????????????# ??# #??????????????? | | ????????????????????# #???## ##??????????????? | | ???????????????????? #?????##???????????????? | | ??????????????????? ##### ??????????????????????? | | ?????????????????? #????? ??????????????????????? | | ????????????????? #?????? ??????????????????????? | | ????????????????? #??????? ??????????????????????? | | ????????????????# ???????? ??????????????????????? | | ????????????????#?????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableParticleNeutralizer Manual? 0 Play Time 00:14:16 Cumulative 34.7 hours Start 2025.07.16 @ 07:08:58 End 2025.07.16 @ 07:22:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19e5bfad-1538-4a2a-93e9-3035b2c527ab