Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 00:01:27 Player: satan5 Result: Destroyed by Thermal Drone with Thermal Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (303) 1515 Value Destroyed (8554) 8554 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (2238) 2238 TOTAL SCORE: 19987 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 1205 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -518 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (94) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer Core Analyzer Improved Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Wave Gun > --- INVENTORY (5) ---- Gravmag System Tesla Bomb Launcher Smartbomb Launcher Impact Mace Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Makeshift Hover Unit Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Long-range Terrain Scanner Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield Makeshift System Shield Combat Drone Bay > --- WEAPON ----------- Dispersion Rifle KE Penetrator > --- INVENTORY -------- Neutrino Core Gravmag System Gravmag System Antigrav System Advanced Heat Sink Combat Drone Bay Precision Shock Rifle High-powered Shock Rifle Wave Gun Cooled Plasma Rifle Coil Gun Advanced EMP Blaster Remote Datajack Impact Mace [Rating: 102] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 . . 2 . . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . 1 . . . . . . . . . . . . . 1 Utility 6 | . . . 2 . . 1 . . . . . . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | 6 5 8 9 16 8 32 2 5 2 . . . 8 1 14 2 2 12 10 51 Power 16 | 1 1 1 1 . 1 2 . 2 . . . . . 1 . . . 1 2 3 Engine 11 | 1 1 1 1 . 1 2 . 1 . . . . . . . . . 1 1 1 Core 4 | . . . . . . . . 1 . . . . . . . . . . 1 2 Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 74 | 2 1 5 4 6 3 17 1 1 . . . . 2 . 5 . . 2 2 23 Treads 1 | . . . . 1 . . . . . . . . . . . . . . . . Leg 20 | 2 1 5 4 5 3 . . . . . . . . . . . . . . . Wheel 7 | . . . . . . 4 . . . . . . . . . . . . . 3 Hover 46 | . . . . . . 13 1 1 . . . . 2 . 5 . . 2 2 20 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 56 | 1 2 . 2 2 1 7 1 2 2 . . . 4 . 8 2 2 4 3 13 Device 27 | . . . . . . 1 1 . 2 . . . 2 . 6 1 2 2 2 8 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . Processor 12 | . 1 . . 2 . 3 . 1 . . . . . . 1 1 . . . 3 Hackware 14 | . . . 2 . 1 2 . 1 . . . . 2 . 1 . . 2 1 2 Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 1 2 2 8 3 6 . . . . . . 2 . 1 . . 5 3 12 Energy Gun 23 | 1 . . . 3 2 4 . . . . . . 2 . 1 . . 4 1 5 Energy Cannon 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 1 1 2 . 3 . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Launcher 7 | . . . 1 . 1 1 . . . . . . . . . . . 1 . 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . 2 5 . 3 . . . . 1 1 . . 2 1 . 3 Parts Lost 80 | . . . . 11 2 11 . . . . . . . 1 3 . . 7 11 34 Power 8 | . . . . 1 . 1 . . . . . . . . . . . 1 1 4 Propulsion 38 | . . . . 4 1 8 . . . . . . . . 2 . . 3 5 15 Utility 19 | . . . . . 1 1 . . . . . . . . 1 . . 3 3 10 Weapon 15 | . . . . 6 . 1 . . . . . . . 1 . . . . 2 5 Highest Loss Streak 10 | . . . . 10 1 2 . . . . . . . 1 2 . . 2 10 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 1 12 14 14 14 14 14 14 14 14 14 15 15 13 13 12 13 13 13 14 10 Power . | . 1 . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . 5 5 5 5 5 . 1 1 3 3 4 4 4 4 3 4 4 3 1 1 Utility 2 | . . . . 1 2 5 7 6 4 4 4 4 3 3 2 2 2 3 3 1 Weapon 6 | . 5 7 7 7 7 7 5 5 6 6 6 6 5 6 6 7 7 7 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 5 7 6 1 1 9 1 4 . . . . 1 . 2 . . 1 1 10 Power 6 | . 1 . . . . 1 . 1 . . . . . . . . . 1 1 1 Propulsion 6 | . 2 . 2 . . . . . . . . . . . . . . . . 2 Utility 13 | . . 1 . 1 . 5 1 2 . . . . 1 . . . . . . 2 Weapon 24 | . 2 6 4 . 1 3 . 1 . . . . . . 2 . . . . 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 96 97 93 97 93 99 98 100 100 100 100 97 97 94 97 97 90 83 82 Engine 7 | . 14 11 9 9 9 6 7 6 7 7 7 7 6 6 6 6 6 5 5 3 Leg 11 | . 28 41 35 25 34 . . . . . . . . . . . . . . . Hover 19 | . . . . . . 30 38 37 38 38 38 38 33 33 32 33 32 30 24 24 Device 5 | . . . . . . 4 6 1 5 7 7 7 16 18 10 6 9 12 11 8 Storage 7 | . 14 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 3 Processor 11 | . 10 11 9 9 9 15 7 7 15 15 15 15 13 13 18 23 21 14 6 7 Hackware 11 | . . . 16 18 17 9 15 21 8 7 7 7 6 6 4 6 6 6 17 21 Energy Gun 8 | . 2 . . 1 14 14 15 14 15 15 15 13 12 11 13 13 12 8 9 2 Ballistic Gun 6 | . 25 21 17 10 1 . . . . . . . . . . . . . . 5 Peak Build Rating 102 | 6 10 17 28 38 41 50 52 57 59 56 56 56 66 68 75 76 76 84 79 102 Average Rating 47 | 5 8 15 25 27 37 43 51 52 56 56 56 55 63 65 67 70 74 73 66 80 On Entrance 46 | . 6 10 17 28 35 41 50 52 56 56 56 56 55 66 57 66 73 75 69 55 Avg Prop Armor Cover (%) 6 | . . . . 8 . 9 . . . . . . . . . . . . 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 11 34 36 36 46 46 41 40 40 42 40 40 43 43 42 53 52 52 56 50 61 Greatest Support 66 | 20 20 49 58 60 60 60 46 48 48 48 48 48 48 48 54 54 54 54 50 66 Greatest Overweight (x) 5 | 1 1 1 . 3 . 4 . 1 . . . . . . 1 . . 1 2 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 12 14 14 14 14 14 14 14 14 14 15 15 14 15 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 15 14 15 15 14 15 15 15 15 15 15 15 15 14 15 5 Class Distribution -------------------- 42% | Mutant 35% | Hacker-Mutant 12% | Scavenger-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Matter Collected 6265 | 175 291 598 432 746 214 649 10 45 . 107 . . 250 . 212 46 57 835 296 1302 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11487 | 46 320 826 689 919 976 1988 335 79 . 48 . 11 557 . 966 . 85 973 289 2380 Parts 585 | 4 31 60 44 50 38 106 1 3 . 4 . . 31 . 39 . . 66 16 92 Haulers Intercepted 23 | . 1 2 1 . 1 5 . . . . . . 1 . 6 . 1 . . 5 Recyclers Shooed 9 | . 1 2 . . . 1 . . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 1 4 . . . . . 5 11 . 12 . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 160 | . 11 19 19 21 15 25 1 . . 1 . 1 3 . 2 . . 5 9 28 Guns 108 | . 11 19 15 10 13 12 . . . 1 . . 3 . 2 . . 4 2 16 Cannons 2 | . . . . 1 . . . . . . . . . . . . . . 1 . AOE 41 | . . . 4 10 . 13 . . . . . 1 . . . . . . 5 8 Classes Destroyed 23 | 1 5 3 1 3 1 2 1 . . . . . . . . . . 5 1 . Worker 16 | . . . 1 . . 4 . . . . . . 3 . 4 . . . . 4 Builder 6 | . . 1 . . . 2 . . . . . . . . . . . . . 3 Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . . . . Hauler 23 | . 1 2 1 . 1 5 . . . . . . 1 . 6 . 1 . . 5 Recycler 13 | . . 1 . . . 5 . . . . . . 1 . 1 . . . . 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . Operator 10 | . 1 1 1 . 4 3 . . . . . . . . . . . . . . Drone 7 | . . . . . . . . . . . . . . . . . . 1 . 6 Watcher 27 | . 3 4 2 . 2 5 . 3 . . . . 4 . 2 . . . . 2 Swarmer 44 | . 10 6 6 4 . 1 . . . . . 1 . . . . . . 5 11 Grunt 60 | . 1 11 8 10 8 16 . . . . . . . . . . . . . 6 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . Duelist 3 | . . . . . . 3 . . . . . . . . . . . . . . Sentry 20 | . . 2 5 4 4 1 . . . . . . 1 . . . . . 2 1 Specialist 3 | . . . . . 2 . . . . . . . . . 1 . . . . . Hunter 6 | . . . . 2 1 . . . . . . . . . . . . . 2 1 Programmer 10 | . . . . . . 3 . . . 1 . . 2 . 1 . . . . 3 Behemoth 1 | . . . . 1 . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . Explorer 1 | . . . . . . . . . . . . . . . . . . 1 . . Zionite 43 | . . . . . . . . . . . . . . . . . . 43 . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . 1 . . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 13 | 2 3 7 6 4 5 8 1 1 . 1 . 1 4 . 3 . 1 13 5 6 Combat Bots Only 6 | . 3 6 5 4 4 4 1 . . 1 . 1 1 . 1 . . 2 5 6 Max Kills in Single Turn 5 | 1 2 1 2 4 1 4 1 1 . 1 . 1 2 . 2 . 1 3 5 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 4 . 3 . . . . . 1 . . . . . . 5 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 924 | . 55 40 64 92 41 71 . . . 3 . 9 13 1 42 . . 149 108 236 Missed 315 | . 18 9 20 20 16 30 . . . 2 . 6 5 . 22 . . 65 37 65 Hits 609 | . 37 31 44 72 25 41 . . . 1 . 3 8 1 20 . . 84 71 171 Melee 14 | . . . . . . 1 . . . . . . . 1 1 . . 11 . . Projectile 595 | . 37 31 44 72 25 40 . . . 1 . 3 8 . 19 . . 73 71 171 AOE 8 | . . . . . . . . . . . . . . . 2 . . . . 6 Critical Strikes 45 | . . . 3 3 1 2 . . . . . . . . . . . 6 . 30 Damage Taken 11430 | . 311 343 611 1614 438 946 . . . 16 . 62 93 32 414 . . 1324 1157 4069 Core 2184 | . 52 55 64 212 56 138 . . . . . 25 39 . 51 . . 154 324 1014 Absorbed by Shields 25 | . . . . . . . . . . . . . . . 25 . . . . . Regen/Repaired (Parts) 1102 | . . 182 182 . 149 23 . 191 . . . . 81 . . . . . . 294 Core Remaining (%) 68 | 100 79 86 . . 39 . . . . . . 76 . . . . . . 33 . Volleys Fired 832 | 7 35 57 52 66 42 97 15 16 11 3 . 20 27 1 52 . 12 131 47 141 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 Hottest 200 | 60 60 46 46 150 150 120 120 120 120 120 . 120 120 120 132 . 132 135 132 200 Shots Fired 1338 | 14 70 114 98 110 84 179 29 25 14 6 . 38 44 2 79 . 22 160 59 191 Gun 1173 | 14 70 114 92 76 78 161 29 25 14 6 . 35 44 2 79 . 22 116 29 167 Cannon 51 | . . . . 18 6 . . . . . . . . . . . . . 27 . Launcher 112 | . . . 6 16 . 18 . . . . . 3 . . . . . 44 1 24 Special 2 | . . . . . . . . . . . . . . . . . . . 2 . Kinetic 476 | 7 60 114 92 56 6 . . . . . . . . . . . . . 27 114 Thermal 666 | 7 10 . . . 72 161 29 25 14 6 . 35 44 2 79 . 22 83 29 48 Explosive 78 | . . . 6 16 . 13 . . . . . 3 . . . . . 37 1 2 Electromagnetic 116 | . . . . 38 6 5 . . . . . . . . . . . 40 . 27 Robot Hit Streak 22 | 9 8 15 12 22 18 13 11 5 . 4 . . 15 . 15 . 11 15 7 11 Robot Miss Streak 9 | 1 5 5 4 2 3 4 2 1 . . . . 1 . 3 . . 6 7 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 2 2 1 1 . . . . . . . . . . . . . 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 741 | 11 38 84 76 72 52 90 23 10 . 4 . . 22 . 23 . 8 77 26 125 Core Hits 473 | 2 18 51 53 60 25 67 3 3 . 1 . 4 13 . 14 . 1 58 16 84 Critical Kills 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . 1 . . . . . . . . . . . . . 1 . 5 Critical Strikes 28 | . 1 . 1 2 5 3 3 . . . . . . . 3 . . 3 1 6 Burn 17 | . . . . . 5 3 3 . . . . . . . 3 . . 2 1 . Destroy 9 | . 1 . 1 1 . . . . . . . . . . . . . . . 6 Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 36 | . . . 1 1 . 3 . . . . . . . . . . . 24 . 7 Impact 36 | . . . 1 1 . 3 . . . . . . . . . . . 24 . 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27279 | 139 508 1271 1674 2513 1789 5344 798 359 . 188 . 96 916 . 1167 . 173 4008 1083 5253 Guns 17495 | 139 508 1271 1163 1189 1612 3038 798 359 . 188 . . 916 . 1167 . 173 1532 333 3109 Cannons 475 | . . . . 27 81 . . . . . . . . . . . . . 367 . Explosions 8880 | . . . 508 1297 96 2259 . . . . . 96 . . . . . 2306 383 1935 Melee 379 | . . . . . . . . . . . . . . . . . . 170 . 209 Ramming 50 | . . . 3 . . 47 . . . . . . . . . . . . . . Kinetic 6299 | 62 473 1271 1163 970 79 . . . . . . . . . . . . . 367 1914 Thermal 11223 | 77 35 . . . 1629 3038 798 359 . 188 . . 916 . 1167 . 173 1336 333 1174 Explosive 7105 | . . . 508 1297 . 1946 . . . . . 96 . . . . . 2233 383 642 Electromagnetic 2223 | . . . . 246 81 313 . . . . . . . . . . . 269 . 1314 Impact 379 | . . . . . . . . . . . . . . . . . . 170 . 209 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 2 2 2 2 . . . 4 12 12 2 2 10 10 10 Average Corruption 3 | . . . . . . 1 2 2 1 . . . 3 9 6 2 2 6 8 2 Corruption Purged 20 | . . . . . . . . . 2 . . . . . 11 . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 146 | . . . . . . 20 3 9 . . . . 3 1 22 3 2 30 22 31 Message Errors 31 | . . . . . . 1 1 2 . . . . . 1 5 . . 8 8 5 Matter Fused 30 | . . . . . . 5 1 2 . . . . 2 . 5 2 1 3 4 5 Heat Flow Errors 11 | . . . . . . . . 1 . . . . . . 1 . 1 4 3 1 Energy Discharges 28 | . . . . . . 5 1 2 . . . . 1 . 5 1 . 4 4 5 Parts Fused 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Data Loss (minor) 15 | . . . . . . 3 . . . . . . . . 1 . . 2 1 8 Data Loss (major) 9 | . . . . . . 1 . 2 . . . . . . 1 . . 3 . 2 Misfires 10 | . . . . . . 3 . . . . . . . . 2 . . 2 1 2 Alerts 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 6 | . . . . . . 2 . . . . . . . . 1 . . 2 . 1 Overload Shots 474 | . . . . . 52 130 16 24 10 6 . 35 44 2 78 . 12 49 13 3 Effects 25 | . . . . . 4 7 3 2 1 . . . 1 . 6 . . 1 . . Energy Bleed 10 | . . . . . 4 3 1 . 1 . . . . . 1 . . . . . Heat Surge 11 | . . . . . . 2 1 2 . . . . 1 . 4 . . 1 . . Short Circuit 4 | . . . . . . 2 1 . . . . . . . 1 . . . . . Overflow Damage 893 | . . . 5 73 110 256 . . . . . 4 . . . . . 177 36 232 Projectiles 73 | . . . . . 12 . . . . . . . . . . . . 61 . . Explosions 673 | . . . 5 73 98 256 . . . . . 4 . . . . . 15 36 186 Melee 147 | . . . . . . . . . . . . . . . . . . 101 . 46 Knockbacks 4 | . . . . . . 1 . . . . . . . . . . . 2 1 . Impact 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 902 | . . . . . 53 396 . . . . . 37 . . 58 . . 39 32 287 Shots 23 | . . . . . 1 8 . . . . . 1 . . 2 . . 2 1 8 Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 . . 2 . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 612 | . 3 8 403 410 192 386 187 246 45 84 . 236 459 38 397 . 115 284 278 612 Average Temperature 80 | . 3 3 95 102 66 79 104 91 21 40 . 93 98 23 72 . 35 71 85 80 Received Heat Transfer 2799 | . 24 141 288 644 144 195 . . . . . . 12 . 87 . . 267 . 997 Effects 12 | . . . . . . . . . . . . . . . . . . . 1 11 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . 2 . 6 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . 1 . 4 Parts Fried 8 | . . . . . 1 2 . . . . . . . . . . . . . 5 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . 7 . 1 Robots Melted 6 | . . . . . 2 . 1 . . . . . . . 1 . 1 . 1 . Combat Hostiles 4 | . . . . . 2 . 1 . . . . . . . . . . . 1 . Parts Melted 47 | . . . . . 6 12 2 2 . 2 . . 3 . 8 . 3 1 6 2 Heat Transferred 17840 | 175 75 . . . 2629 4338 1466 487 . 200 . . 1150 . 2110 . 348 2246 671 1945 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . 1 . 4 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . 1 1 3 2 2 . . . . . . . . 1 . . . . 2 Low Security (%) 62 | 100 100 59 97 2 . 71 100 100 . . . . 100 100 95 . . . . 45 Level 1 16 | . . 40 2 9 32 22 . . . . . . . . 4 . . . . 34 Level 2 15 | . . . . 48 67 6 . . . . . . . . . . . . . 20 Level 3 5 | . . . . 39 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 911 | 5 78 280 262 911 633 512 177 62 . . . . 166 47 256 . . . . 519 Initial 443 | . 3 1 35 166 443 97 177 33 . . . . 2 47 . . . . . 56 Average 208 | . 23 167 51 593 433 153 116 14 . . . . 63 38 99 . . . . 223 Influence Increases 7516 | 10 345 610 580 855 507 1111 1 205 . 30 . 35 352 2 672 84 125 . 272 1720 Destroy 0b10 Robot/C 3520 | . 220 380 380 420 300 500 . . . 20 . 20 60 . 140 60 100 . 180 740 Destroy 0b10 Robot/NC 535 | 10 25 45 25 5 35 125 . 15 . . . . 45 . 65 . 5 . 5 130 Destroy Leader 756 | . 38 82 106 30 86 100 . 6 . 10 . . 40 . 76 10 . . 20 152 Allied During Kill 150 | . . . . 4 . . . . . . . . . . 16 14 20 . 22 74 Successful Hack 386 | . 16 43 13 24 15 58 . 52 . . . . 89 . 5 . . . . 71 Disable Machine 765 | . . . 15 60 30 150 . 30 . . . . 15 . 150 . . . . 315 Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . . . . . . . Destroy Structure 469 | . 1 . 11 112 41 118 1 12 . . . . 13 2 40 . . . . 118 Partial Spotted 165 | . . . . . . 60 . 30 . . . . 30 . 30 . . . . 15 Lose Combat Pursuer 570 | . 45 60 30 . . . . 60 . . . 15 60 . 150 . . . 45 105 Influence Decreases 7121 | 5 346 530 408 200 1204 818 460 243 10 30 . 31 219 139 422 223 202 34 182 1415 Entered New Map 1353 | . 2 3 49 90 468 117 330 15 4 . . . 2 90 . 93 22 34 . 34 Time Decay 4075 | 5 344 377 320 . 416 591 110 228 6 30 . 31 217 20 396 130 180 . 123 551 Lost Part 675 | . . . . 110 20 110 . . . . . . . 10 26 . . . 59 340 Lost Ally 229 | . . . . . . . 20 . . . . . . 19 . . . . . 190 Purge Threat 789 | . . 150 39 . 300 . . . . . . . . . . . . . . 300 Squads Dispatched 51 | . 1 1 5 . 4 10 . 2 . . . . 3 . 12 . . . . 13 Investigation 11 | . . . . . . . . . . . . . . . 7 . . . . 4 Extermination 13 | . . . . . . 4 . 1 . . . . 2 . 3 . . . . 3 Reinforcement 25 | . 1 1 3 . 4 6 . 1 . . . . 1 . 2 . . . . 6 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . 2 . . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . 2 . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Distress Signals 17 | . 2 . 2 . 3 3 . . . . . . 1 . 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 20 33 30 17 25 38 6 6 . 1 . 2 8 5 28 3 4 92 12 84 Peak Tracking Total 10 | . 5 5 6 3 4 5 5 4 . 1 . 2 4 5 8 2 4 10 5 6 Tactical Retreats 30 | . 2 3 1 . . . 1 1 . . . 1 2 . 7 . . 5 2 5 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Traps Triggered 22 | . . . . 8 . 6 . 3 . . . . 2 . 2 . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Disabled 59 | . . . 1 4 2 10 . 2 . . . . 1 . 10 . . 8 . 21 Max in Single Turn 6 | . . . 1 2 1 3 . 1 . . . . 1 . 6 . . 2 . 4 Garrison Access 7 | . . . . . . 3 . 1 . . . . 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Accessed 120 | . 9 9 8 3 8 28 . 9 . . 4 . 6 . 15 . 1 . . 20 Terminals 55 | . 7 5 6 3 4 9 . 4 . . . . 2 . 9 . . . . 6 Fabricators 13 | . . . . . . 4 . 1 . . . . 2 . 3 . . . . 3 Repair Stations 16 | . . 2 1 . 2 4 . 3 . . . . 1 . . . . . . 3 Recycling Units 14 | . 2 1 . . . 5 . . . . . . . . 2 . . . . 4 Scanalyzers 8 | . . 1 . . 2 3 . . . . . . . . . . . . . 2 Garrison Access 9 | . . . 1 . . 3 . 1 . . . . 1 . 1 . . . . 2 Total Hacks 399 | . 25 36 36 3 38 59 . 32 . . 33 . 16 . 43 . 1 . . 77 Successful 248 | . 13 25 22 3 29 27 . 19 . . 33 . 11 . 8 . 1 . . 57 Failed 149 | . 12 11 13 . 8 32 . 13 . . . . 5 . 35 . . . . 20 Catastrophic 27 | . 1 1 1 . . 7 . . . . . . 2 . 12 . . . . 3 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Manual 128 | . 17 11 21 . 13 18 . 7 . . . . 2 . 10 . . . . 29 Terminals 186 | . 22 23 28 3 18 20 . 12 . . . . 7 . 23 . . . . 30 Fabricators 36 | . . . . . . 6 . 1 . . . . 6 . 13 . . . . 10 Repair Stations 62 | . . 6 7 . 7 13 . 16 . . . . 2 . . . . . . 11 Recycling Units 36 | . 3 5 . . . 9 . . . . . . . . 6 . . . . 13 Scanalyzers 30 | . . 2 . . 13 6 . . . . . . . . . . . . . 9 Garrison Access 15 | . . . 1 . . 5 . 3 . . . . 1 . 1 . . . . 4 Terminal Hacks 80 | . 4 8 7 3 7 2 . 1 . . 33 . 1 . 1 . 1 . . 12 Record 12 | . . 1 . . . . . . . . 11 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . 12 . . . . . . . . 1 Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 10 | . 2 . 4 . 1 2 . 1 . . . . . . . . . . . . Prototype ID Bank 15 | . 1 3 2 . 2 . . . . . 3 . 1 . . . . . . 3 Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 1 1 . 2 . . . . . . . . . . . . . . 2 Locate Traps 5 | . . 3 . . . . . . . . . . . . . . . . . 2 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . 2 . 1 . . . . 5 . 5 . . . . 8 Network Status 5 | . . . . . . 2 . 1 . . . . . . 1 . . . . 1 Load Schematic 8 | . . . . . . . . . . . . . 2 . 3 . . . . 3 Build 8 | . . . . . . . . . . . . . 3 . 1 . . . . 4 Repair Station Hacks 45 | . . 6 6 . 6 5 . 11 . . . . 2 . . . . . . 9 Scan Component 25 | . . 3 3 . 3 4 . 6 . . . . 1 . . . . . . 5 Repair 20 | . . 3 3 . 3 1 . 5 . . . . 1 . . . . . . 4 Recycling Unit Hacks 10 | . 1 1 . . . 3 . . . . . . . . 1 . . . . 4 Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 9 | . 1 1 . . . 2 . . . . . . . . 1 . . . . 4 Scanalyzer 25 | . . 2 . . 12 5 . . . . . . . . . . . . . 6 Insert Component 5 | . . 1 . . 2 1 . . . . . . . . . . . . . 1 Analyze 5 | . . 1 . . 3 1 . . . . . . . . . . . . . . Retrieve Study 15 | . . . . . 7 3 . . . . . . . . . . . . . 5 Garrison Access Hacks 8 | . . . 1 . . 3 . 1 . . . . 1 . . . . . . 2 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . 3 . 1 . . . . 1 . . . . . . 2 Unauthorized Hacks 59 | . 8 8 8 . 4 7 . 5 . . . . 2 . 1 . . . . 16 Terminals 46 | . 7 7 8 . 4 5 . 5 . . . . 2 . 1 . . . . 7 Assimilate 3 | . . 1 . . . . . . . . . . . . 1 . . . . 1 Botnet 30 | . 6 4 4 . 3 5 . 3 . . . . 1 . . . . . . 4 Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Operators 10 | . 1 2 2 . 1 . . 2 . . . . 1 . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 1 . . . 2 . . . . . . . . . . . . . 7 Reject 3 | . . . . . . . . . . . . . . . . . . . . 3 Mask 8 | . 1 1 . . . 2 . . . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 97 | . 8 9 6 1 6 24 . 9 . . . . 5 . 15 . . . . 14 Full Trace Events 9 | . . . . . . . . . . . . . . . 6 . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . 169 Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . 12 Part Schematics Acquired 17 | . . 1 . . 2 1 . . . . 12 . . . . . . . . 1 Parts Built 7 | . . . . . . . . . . . . . 3 . 1 . . . . 3 Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . Time 589 | . . . . . . . . . . . . . 196 . 169 . . . . 224 Total Part Build Rating 42 | . . . . . . . . . . . . . 18 . 6 . . . . 18 Part Studies Acquired 12 | . . . . . 4 3 . . . . . . . . . . . . . 5 Parts Repaired 20 | . . 3 3 . 3 1 . 5 . . . . 1 . . . . . . 4 Time 808 | . . 96 96 . 201 44 . 184 . . . . 14 . . . . . . 173 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . 10 10 . . . 2 . . . . . . . . 3 . . . . 15 Parts Scanalyzed 4 | . . 1 . . 2 1 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . 2 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total Allies 11 | . . . . 1 . . 1 . . . . . . 1 . . . 3 2 3 Largest Group 3 | . . . . 1 . . 1 . . . . . . 1 . . . 3 2 2 Highest-Rated Group 92 | . . . . 20 . . 31 . . . . . . 31 . . . 59 79 92 Highest-Rated Ally 49 | . . . . 20 . . 31 . . . . . . 31 . . . 31 49 49 Initial Warlord ECA Mod 4 | . . . . . 4 3 3 3 3 3 3 2 2 2 2 2 2 2 1 1 Total Orders 61 | . . . . . . . . . . . . . . . 5 4 1 23 . 28 STAY 9 | . . . . . . . . . . . . . . . . 1 . 4 . 4 FOLLOW 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 RETURN 49 | . . . . . . . . . . . . . . . 5 2 1 18 . 23 Ally Attacks 613 | . . . . . . . 15 . . . . . . 8 25 28 31 310 . 196 Total Damage 9923 | . . . . . . . 246 . . . . . . 125 529 478 622 4862 . 3061 Kills 88 | . . . . . . . . . . . . . . . 5 4 5 52 . 22 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 6078 | . . . . . . 1443 . . 120 191 41 459 580 44 989 236 282 1006 310 377 Sensors 6040 | . . . . . . 1443 . . 120 191 41 459 580 44 989 236 282 1004 310 341 Terrain 1119 | . . . . . . . . . . . . . . . . . 206 548 310 55 Decoding 237 | . . . . . . . . . . . . . . . . 163 74 . . . Robot Analysis Total 10 | . 2 . 4 . 1 2 . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . 1 . 3 . . . 1 1 2 1 . Drone Launches 95 | . . . . . . . . . . . . . . . 8 4 4 32 . 47 Drone Recoveries 88 | . . . . . . . . . . . . . . . 8 4 4 30 . 42 Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Turns Passed 17704 | 71 1585 1104 941 1996 1016 2418 223 811 191 191 41 459 580 44 1062 268 361 1765 678 1899 Spaces Moved 17174 | 28 844 600 498 1116 612 2361 277 1279 369 403 93 797 734 80 1479 453 550 2058 688 1855 Core 34 | 2 . . . . . . . . . . . . . . . . . . . 32 Treads 185 | . . . . 185 . . . . . . . . . . . . . . . . Legs 3516 | 26 844 600 498 931 612 5 . . . . . . . . . . . . . . Wheels 127 | . . . . . . 112 . . . . . . . . . . . . . 15 Hover 13312 | . . . . . . 2244 277 1279 369 403 93 797 734 80 1479 453 550 2058 688 1808 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 120 120 120 120 120 44 44 44 44 44 44 44 44 44 44 53 53 49 49 34 Average Speed 75 | 117 170 126 121 155 120 74 44 44 44 44 44 44 44 44 48 53 53 60 70 62 Slowest Speed 330 | 190 190 190 122 330 120 310 44 108 44 44 44 44 44 44 108 53 53 118 211 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . 2 . . 2 . . 2 . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 96 58 45 85 50 69 86 35 50 65 75 69 18 70 39 82 62 90 84 45 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . 1 . 1 1 . . . . . 1 . . Known Exits Taken 11 | . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . . 1 . 1 . . . 4 3 2 3 . Spaces Dug 147 | . . . 1 6 . 18 . 5 3 2 . 55 9 2 26 . 9 6 4 1 Terrain Destroyed 714 | . . . 11 51 36 150 1 13 10 2 . 77 18 2 44 . 12 191 37 59 Melee 4 | . . . 1 . . 2 . . . . . . . . . . . . . 1 Projectile 232 | . . . . . 13 46 1 13 10 2 . 35 18 2 44 . 12 3 24 9 AOE 477 | . . . 10 51 23 102 . . . . . 42 . . . . . 188 13 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total 20488 | 49 922 836 733 1257 807 2847 348 1497 383 410 92 866 947 84 1751 481 599 2369 821 2389 Wait 1721 | 7 8 143 146 24 125 258 50 146 . 3 . 49 164 1 172 17 19 114 66 209 Move 17154 | 27 843 599 498 1112 611 2361 276 1278 368 402 92 796 734 79 1478 452 549 2057 687 1855 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | 2 21 13 10 8 3 28 3 7 1 1 . . 5 . 10 3 5 11 5 38 Fast Attach 83 | 6 . 2 4 5 4 7 . 8 . . . . . 1 5 1 2 5 5 28 Attach 68 | . 2 3 1 7 . 15 1 1 1 . . . 5 . 7 2 3 7 3 10 Detach 11 | . 1 . . . . 1 . . . . . . 1 . 2 . 2 . . 4 Swap 149 | . 3 6 9 15 14 24 1 7 1 . . 1 7 2 4 1 1 12 6 35 Drop 156 | . 9 13 11 2 8 25 2 8 1 . . . 4 . 11 4 5 7 2 44 Fire 832 | 7 35 57 52 66 42 97 15 16 11 3 . 20 27 1 52 . 12 131 47 141 Melee 36 | . . . 1 1 . 3 . . . . . . . . . . . 24 . 7 Ram 2 | . . . . . . 2 . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . 17 . 26 . 26 . . . . . . 9 . . . . 10 Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . . 1 1 1 1 . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Discovered new exit (range 16) 1016 | -10/Materials | Discovered new exit (range 7) 1657 | -10/Materials | Entered another Materials area 1657 | -9/Materials | Evolved 2 slots: Propulsion x2 2033 | -9/Materials | Repaired Shotgun 2067 | -9/Materials | Repaired Shotgun 2359 | -9/Materials | Repaired Rnf. Ion Engine 2738 | -9/Materials | Discovered new exit (range 9) 2761 | -9/Materials | Entered another Materials area 2761 | -8/Materials | Evolved 2 slots: Utility x2 3083 | -8/Materials | Discovered new exit (range 7) 3210 | -8/Materials | Build established: Hacker-Mutant 3364 | -8/Materials | Central database locked down 3435 | -8/Materials | Repaired Shotgun 3469 | -8/Materials | Repaired Shotgun 3502 | -8/Materials | Repaired Imp. Aluminum Leg 3581 | -8/Materials | Garrison activated, responded to threat 3593 | -8/Materials | Discovered new exit (range 5) 3702 | -8/Materials | Identified exit to Garrison 3702 | -8/Materials | Entered Garrison 3704 | -8/Garrison | Triggered checkpoint 3821 | -8/Garrison | Rescued a captive Derelict 3893 | -8/Garrison | Triggered checkpoint 3948 | -8/Garrison | Triggered checkpoint 4022 | -8/Garrison | Discovered new exit (range 14) 4110 | -8/Garrison | Triggered checkpoint 4290 | -8/Garrison | Spotted B-75 Beast 4343 | -8/Garrison | Destroyed B-75 Beast 4365 | -8/Garrison | Lost 10 parts (1p3n6w) 4483 | -8/Garrison | Discovered new exit (range 4) 4574 | -8/Garrison | Triggered checkpoint 4792 | -8/Garrison | Triggered checkpoint 4868 | -8/Garrison | Triggered checkpoint 4882 | -8/Garrison | Core integrity fell below 50% 4943 | -8/Garrison | Discovered new exit (range 31) 4943 | -8/Garrison | Discovered new exit (range 64) 4943 | -8/Garrison | Discovered new exit (range 23) 5241 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5525 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5698 | -8/Garrison | Entered Materials 6206 | -8/Materials | Central database locked down 6284 | -8/Materials | Discovered new exit (range 12) 6425 | -8/Materials | Repaired Cld. Pulse Rifle 6500 | -8/Materials | Repaired Cld. Pulse Rifle 6642 | -8/Materials | Repaired Broken Gauss Rifle 6714 | -8/Materials | Entered Factory 6714 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7028 | -7/Factory | Build established: Mutant 7282 | -7/Factory | Discovered new exit (range 9) 7290 | -7/Factory | Identified exit to Storage 7663 | -7/Factory | Discovered new exit (range 13) 7677 | -7/Factory | Identified exit to Factory 8420 | -7/Factory | Build established: Scavenger-Mutant 8584 | -7/Factory | Discovered exit to Factory (range 5) 8627 | -7/Factory | Repaired Gravmag System 9132 | -7/Factory | Sucked down chute 9132 | -7/Factory | Entered Waste 9133 | -7/Waste | Met a frightened Derelict 9148 | -7/Waste | Spotted C-40 Crusher 9162 | -7/Waste | Destroyed C-40 Crusher 9215 | -7/Waste | Spotted C-40 Crusher 9223 | -7/Waste | Spotted C-40 Crusher 9292 | -7/Waste | Spotted C-40 Crusher 9297 | -7/Waste | Spotted C-40 Crusher 9299 | -7/Waste | Spotted C-40 Crusher 9336 | -7/Waste | Discovered new exit (range 11) 9355 | -7/Waste | Entered Factory 9554 | -7/Factory | Repaired Broken Gravmag System+ 9624 | -7/Factory | Discovered exit to Storage (range 3) 9806 | -7/Factory | Build established: Hacker-Mutant 9913 | -7/Factory | Repaired Gravmag System+ 9949 | -7/Factory | Repaired Cld. Pulse Rifle 9973 | -7/Factory | Repaired Gravmag System+ 10086 | -7/Factory | Repaired Broken Hvy. Deuterium Engine 10127 | -7/Factory | Discovered new exit (range 11) 10148 | -7/Factory | Identified exit to Lower Caves 10166 | -7/Factory | Entered Lower Caves 10175 | -7/Lower Caves | Spotted B-75 Beast 10201 | -7/Lower Caves | Met a Warlord Commander 10202 | -7/Lower Caves | Learned location of Warlord (-4) 10203 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10204 | -7/Lower Caves | Found Encrypted Comm Array 10308 | -7/Lower Caves | Encountered a Warlord checkpoint 10334 | -7/Lower Caves | Discovered new exit (range 6) 10336 | -7/Lower Caves | Identified exit to Lower Caves 10357 | -7/Lower Caves | Entered another Lower Caves area 10429 | -7/Lower Caves | Learned Factory terminal intel 10486 | -7/Lower Caves | Build established: Mutant 10542 | -7/Lower Caves | Discovered new exit (range 14) 10548 | -7/Lower Caves | Identified exit to Data Miner 10548 | -7/Lower Caves | Entered Data Miner 10548 | -7/Data Miner | Discovered new exit (range 6) 10557 | -7/Data Miner | Met Data Miner 10574 | -7/Data Miner | Learned location of Section 7 (-2) 10574 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10578 | -7/Data Miner | Received God Mode back door access code from Data Miner 10589 | -7/Data Miner | Identified exit to Proximity Caves 10589 | -7/Data Miner | Entered Proximity Caves 10590 | -6/Proximity Caves | Learned Factory stockpile data 10621 | -6/Proximity Caves | Spotted B-75 Beast 10683 | -6/Proximity Caves | Learned location of 1 exit from Factory 10692 | -6/Proximity Caves | Learned location of Zion (-6) 11046 | -6/Proximity Caves | Discovered exit to Factory (range 6) 11048 | -6/Proximity Caves | Entered Factory 11048 | -6/Factory | Evolved 2 slots: Utility x2 11049 | -6/Factory | Identified exit to Lower Caves 11051 | -6/Factory | Loaded intel: 28 terminal locations 11177 | -6/Factory | Fabricated Combat Drone Bay (x1) 11233 | -6/Factory | Fabricated Combat Drone Bay (x1) 11269 | -6/Factory | Discovered new exit (range 6) 11271 | -6/Factory | Identified exit to Extension 11426 | -6/Factory | Spotted B-75 Beast 11447 | -6/Factory | Repaired Hvy. Rocket Launcher+ 11497 | -6/Factory | Fabricated Cld. Plasma Rifle (x1) 11628 | -6/Factory | Sucked down chute 11628 | -6/Factory | Entered Waste 11629 | -6/Waste | Met a frightened Derelict 11643 | -6/Waste | EMP discharged 11643 | -6/Waste | System corruption reached 10% 11644 | -6/Waste | Spotted C-40 Crusher 11646 | -6/Waste | Spotted C-40 Crusher 11650 | -6/Waste | Spotted C-40 Crusher 11650 | -6/Waste | Spotted C-40 Crusher 11652 | -6/Waste | Spotted C-40 Crusher 11655 | -6/Waste | Discovered new exit (range 16) 11662 | -6/Waste | Spotted C-40 Crusher 11668 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11671 | -6/Waste | Identified exit to Factory 11672 | -6/Waste | Entered Factory 11693 | -6/Factory | Build established: Scavenger-Mutant 11899 | -6/Factory | Adv. System Shield fried by hacking feedback 12112 | -6/Factory | Discovered new exit (range 15) 12118 | -6/Factory | Identified exit to Factory 12223 | -6/Factory | Build established: Mutant 12272 | -6/Factory | Discovered exit to Factory (range 5) 12435 | -6/Factory | Unchained authorized (QV-33N) 12624 | -6/Factory | Cargo convoy interrupted 12678 | -6/Factory | Fabricated Combat Drone Bay? 12734 | -6/Factory | Entered Lower Caves 12782 | -6/Lower Caves | Learned Factory interactive machine intel 12904 | -6/Lower Caves | Encountered a Warlord checkpoint 12990 | -6/Lower Caves | Discovered new exit (range 6) 13001 | -6/Lower Caves | Identified exit to Lower Caves 13002 | -6/Lower Caves | Entered another Lower Caves area 13019 | -6/Lower Caves | Discovered exit to Factory (range 10) 13336 | -6/Lower Caves | Found Alien Artifact 13336 | -6/Lower Caves | Identified Core Expander 13336 | -6/Lower Caves | Installed Core Expander, added new Utility slot 13347 | -6/Lower Caves | Discovered new exit (range 13) 13363 | -6/Lower Caves | Identified exit to Zion 13363 | -6/Lower Caves | Entered Zion 13409 | -6/Zion | System corruption cleaned by Quarantine Array 13428 | -6/Zion | Gained Derelict followers 13445 | -6/Zion | Discovered new exit (range 15) 13453 | -6/Zion | Build established: Scout 13518 | -6/Zion | Learned Factory machine intel 13613 | -6/Zion | Met Imprinter 13631 | -6/Zion | Given the Hacking Drone Bay 13631 | -6/Zion | Found Prototype Device 13631 | -6/Zion | Identified Hacking Drone Bay 13647 | -6/Zion | Discovered new exit (range 21) 13667 | -6/Zion | Learned Factory trap positions 13992 | -6/Zion | Attacked by Zionites 14211 | -6/Zion | Build established: Mutant 14609 | -6/Zion | Spotted 05-MZD(B) 14730 | -6/Zion | Destroyed 05-MZD(B) 15011 | -6/Zion | Spotted BU-WMH(B) 15025 | -6/Zion | Build established: Scout 15127 | -6/Zion | Identified exit to Proximity Caves 15128 | -6/Zion | Entered Proximity Caves 15170 | -5/Proximity Caves | Learned Factory machine intel 15346 | -5/Proximity Caves | Build established: Hacker-Scout 15348 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15404 | -5/Proximity Caves | Spotted B-75 Beast 15490 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15525 | -5/Proximity Caves | Core integrity fell below 50% 15592 | -5/Proximity Caves | Lost 10 parts (1p4n3u2w) 15601 | -5/Proximity Caves | Found DCF Scrap (16 items) 15779 | -5/Proximity Caves | Discovered exit to Factory (range 8) 15806 | -5/Proximity Caves | Entered Factory 15806 | -5/Factory | Accompanied by 2 allies 15806 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15807 | -5/Factory | Loaded intel: 76 trap records 15808 | -5/Factory | Loaded intel: 261 machine locations 15809 | -5/Factory | Loaded intel: 54 interactive machine locations 15888 | -5/Factory | Discovered new exit (range 5) 15892 | -5/Factory | Identified exit to Factory 15923 | -5/Factory | Incoming investigation squad redirected 15963 | -5/Factory | Fabricated Combat Drone Bay? 16034 | -5/Factory | Fabricated Combat Drone Bay (x1) 16035 | -5/Factory | Build established: Hacker-Mutant 16255 | -5/Factory | Identified exit to Upper Caves 16408 | -5/Factory | Unchained authorized (QV-33N) 16484 | -5/Factory | Repaired Broken Cmb. Airjet+ 16603 | -5/Factory | Fabricated X-72 Disruptor? 16636 | -5/Factory | Repaired Dispersion Rifle 16698 | -5/Factory | Repaired Adv. EMP Blaster? 16735 | -5/Factory | Fabricated Combat Drone Bay (x1) 16774 | -5/Factory | Discovered exit to Factory (range 24) 16879 | -5/Factory | Lost 3 allies 16938 | -5/Factory | Repaired Coil Gun 17217 | -5/Factory | Lost 4 parts (1n2u1w) 17218 | -5/Factory | Spotted B-75 Beast 17372 | -5/Factory | Lost 3 parts (1p1n1w) 17415 | -5/Factory | Core integrity fell below 50% 17446 | -5/Factory | Lost 8 parts (5n2u1w) 17558 | -5/Factory | System corruption reached 10% 17576 | -5/Factory | Core integrity fell below 20% 17624 | -5/Factory | Lost 8 parts (1p2n4u1w) 17639 | -5/Factory | Found Prototype Launcher 17639 | -5/Factory | Identified Tesla Bomb Launcher 17705 | -5/Factory | Destroyed by Thermal Drone with Thermal Shotgun Last Messages --------------- 17652_ K-01 Serf collects debris. 17654_ K-01 Serf destroyed. 17656_ System corrupted: Heat flow error (+183). 17662_ Hpw. Tractor Beam melted. 17662_ R-10 Processor destroyed. 17677_ Acquired Com. Wheel. 17678_ System corrupted: Energy discharge (-61). 17679_ Acquired Com. Wheel. 17683_ Acquired 105 matter. 17687_ K-01 Serf collects debris. 17692_ Critical hit (Burn: +50). 17694_ K-01 Serf collects debris. 17694_ Critical hit (Burn: +50). 17700_ Imp. Ion Engine destroyed. 17700_ Hvy. Gatling Laser destroyed. 17700_ Com. Wheel destroyed. 17700_ Critical hit (Burn: +50). 17702_ Imp. Target Analyzer destroyed. 17702_ Com. Wheel destroyed. 17705_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????"""??????????????????????????????????? | | ????????????"""??????????????????????????????????? | | ????????????"""??????????????????????????????????? | | ??????????^??????????????????????????????????????? | | "?????????^????????? ????????????????????????????? | | "??????????^????????? ???????????????????????????? | | "???????????????????? ##############?????????????? | | "?????????????????????+ #?????????????? | | "??????????^??????????# #?????????????? | | "?????????^???????????# #?????????????? | | ????????????^?????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# % #?????????????? | | ??????????????????????# * #?????????????? | | ??????????????????????# #?????????????? | | ??????? ###### #????########## | | ??????? + ###### | | ??????????????######### %]% + %+/ = | | ??????????????????????# ! # !# " " " " | | ????? ?????????????#########+######^^^^# " " " "! | | #??????????????# n n # " " " " | | +??????????????# n # " " " " | | #??????????????# @ A + " " " " | | #??????????????# # " " " " | | #??????????????# + " " " " | | ????????????"""??""?# # T############ " " " " | | ????????????"""??""?# ####??????????# " " " " | | ????????????"""??""?# #?????????????? | | ?????????????????Y"?# #??????????????######### | | ????????????"""??""?# k#??????????????????????? | | ????????????"""??""?# +??????""""????????????? | | ????????????"""??""?# ???????""""????????????? | | ???????????????^????# ?""????""""????????????? | | ????????????????????# ?""????""""????????????? | | ???????????????????? ?"Y????""""????????????? | | ???????????????????? ?""????""""????????????? | | ????????????????????? ?""????""""????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????""""""???????# | | ??????????????????????????????""""""???????# | | ????????"""?"""?????"""?"""???""""""????# ?# | | ????????"""?"""?????"""?"""???""""""????# ?# | | ????????"""?"""?????"""?"""?????????????# ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 20 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Evasion (%) 58 Targeting Accuracy 5 Target Analysis 9 Core Analysis 6 Recoil Reduction 1 Matter Filtering 50 Offensive Hacking 33 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Adv. Corruption Screen | -5/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Cld. Plasma Rifle | x1 | -6/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory X-72 Disruptor | x2 | -5/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory Repaired ---------- Shotgun | 47% | -9/Materials Shotgun | 53% | -9/Materials Rnf. Ion Engine | 51% | -9/Materials Shotgun | 27% | -8/Materials Shotgun | 40% | -8/Materials Imp. Aluminum Leg | 70% | -8/Materials Cld. Pulse Rifle | 30% | -8/Materials Cld. Pulse Rifle | 45% | -8/Materials Gauss Rifle | 99% | -8/Materials | Broken Gravmag System | 48% | -7/Factory Gravmag System | 42% | -7/Factory | Broken Gravmag System | 40% | -7/Factory Cld. Pulse Rifle | 51% | -7/Factory Gravmag System | 57% | -7/Factory Hvy. Deuterium Engine | 49% | -7/Factory | Broken Hvy. Rocket Launcher | 4% | -6/Factory Cmb. Airjet | 14% | -5/Factory | Broken Dispersion Rifle | 57% | -5/Factory Adv. EMP Blaster | 20% | -5/Factory Coil Gun | 54% | -5/Factory Studied --------- Airjet | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Cmb. Airjet | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Coil Gun | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Construction Begets Destruction DATA ERROR: Steam Global Achievement% Ew, Corruption Express Service Fancy Inventory For Emergencies Only Ghost 'Em Heavy Suspicion Hydra I Have A Map? I Like You, Cogmind Item+ Jackpot Let Me Out Of Here Myspace Official Business Organ Harvest Overwhelming Professional Mechanic Resistances Are Futile The Better Part Of Valor There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed ElectrostormStealthJammer Manual? 0 Play Time 04:49:18 Cumulative 345.1 hours Start 2025.10.25 @ 15:49:25 End 2025.10.27 @ 00:01:27 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 154 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 65 Gallery% 72 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c3b2996-bf53-4eac-936c-98d70db22391