Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 21:40:05 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1641) 1641 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 3583 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 451/550 Matter 8/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Seismic Detector Improved Light Armor Plating > --- WEAPON (2) ------- Minigun Improved Grenade Launcher > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Sensor Array Transport Network Coupler Improved Assault Rifle Minigun Minigun Minigun Light Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Seismic Detector Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Sensor Array Transport Network Coupler Improved Assault Rifle Minigun Minigun Light Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher [Rating: 24] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 63 | 7 10 19 27 Power 7 | 1 1 2 3 Engine 3 | 1 . 1 1 Core 4 | . 1 1 2 Reactor . | . . . . Propulsion 20 | 3 3 7 7 Treads 7 | 1 2 . 4 Leg 13 | 2 1 7 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 4 2 6 Device 3 | . 1 1 1 Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 6 | . 1 1 4 Artifact . | . . . . Weapon 23 | 2 2 8 11 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 12 | 2 1 6 3 Ballistic Cannon 3 | . . . 3 Launcher 8 | . 1 2 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . 1 6 Power . | . . . . Propulsion 3 | . . 1 2 Utility 3 | . . . 3 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 99 91 Engine 6 | . 13 3 5 Core 4 | . . 7 3 Treads 6 | . 4 7 4 Leg 23 | . 23 24 22 Device 8 | . 3 10 9 Storage 11 | . 14 11 9 Processor 8 | . 4 11 9 Protection 3 | . 1 . 11 Ballistic Gun 19 | . 26 20 10 Launcher 2 | . 1 1 4 Peak Build Rating 24 | 6 11 18 24 Average Rating 13 | 3 7 15 18 On Entrance 7 | . 6 11 14 Naked Turns . | . . . . Heaviest Build 59 | 12 28 34 59 Greatest Support 63 | 20 40 40 63 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 6 13 15 15 Average Carried 12 | 3 7 14 13 Final Capacity 20 | 8 15 15 20 Final Carried 15 | 4 12 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1395 | 200 330 433 432 Remotely . | . . . . Salvage Created 1776 | . 585 632 559 Parts 112 | . 38 50 24 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 12 17 16 Guns 24 | . 7 11 6 Cannons 2 | . . . 2 AOE 19 | . 5 6 8 Classes Destroyed 10 | . 6 3 1 Worker 1 | . 1 . . Builder 2 | . . 2 . Hauler 4 | . 1 1 2 Recycler 3 | . 2 1 . Watcher 6 | . 2 4 . Swarmer 12 | . 3 6 3 Grunt 27 | . 9 9 9 Duelist 2 | . . 1 1 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 10 | . 10 7 4 Combat Bots Only 7 | . 7 5 4 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 206 | . 53 57 96 Missed 62 | . 15 21 26 Damage Taken 2137 | . 506 451 1180 Core 190 | . 48 43 99 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 24 . 26 Regen/Repaired (Parts) 58 | . . 58 . Core Remaining (%) 89 | 100 80 89 . Volleys Fired 148 | . 48 51 49 Largest 2 | . 2 2 2 Hottest 60 | . 50 53 60 Shots Fired 276 | . 89 98 89 Gun 234 | . 84 90 60 Cannon 10 | . . . 10 Launcher 32 | . 5 8 19 Special . | . . . . Kinetic 244 | . 84 90 70 Thermal . | . . . . Explosive 32 | . 5 8 19 Electromagnetic . | . . . . Robot Hit Streak 18 | . 11 10 18 Robot Miss Streak 5 | . 2 5 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 173 | . 59 55 59 Core Hits 114 | . 32 36 46 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 4 | . 1 1 2 Destroy 3 | . 1 1 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3955 | . 898 1255 1802 Guns 1935 | . 569 670 696 Cannons 172 | . . . 172 Explosions 1846 | . 329 583 934 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 2107 | . 569 670 868 Thermal . | . . . . Explosive 1846 | . 329 583 934 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 89 | . 12 . 77 Projectiles . | . . . . Explosions 89 | . 12 . 77 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 231 | . 74 41 116 Shots 7 | . 2 1 4 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 70 | . 22 23 70 Average Temperature 17 | . 8 6 24 Received Heat Transfer 882 | . 234 126 522 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 536 | . 269 369 536 Initial 123 | . . 113 123 Average 160 | . 65 173 239 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 68 | 100 92 66 45 Level 1 30 | . 7 33 51 Level 2 . | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 17 22 26 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . . 6 1 Terminals 6 | . . 5 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . . 14 3 Successful 11 | . . 10 1 Failed 6 | . . 4 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . . 6 3 Terminals 13 | . . 10 3 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Robot Analysis 1 | . . 1 . Alert Level 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 2 1 Terminals 3 | . . 2 1 Assimilate 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 4 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2857 | 73 707 1310 767 Spaces Moved 1368 | 46 402 600 320 Core 10 | 10 . . . Treads 321 | 17 48 196 60 Legs 1037 | 19 354 404 260 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 143 | 119 124 153 152 Slowest Speed 260 | 160 160 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 59 48 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 229 | . 41 79 109 Melee . | . . . . Projectile . | . . . . AOE 229 | . 41 79 109 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2004 | 64 534 898 508 Wait 350 | . 56 201 93 Move 1365 | 45 401 599 320 Hop . | . . . . Pick Up 49 | 11 12 15 11 Fast Attach 5 | . . 4 1 Attach 24 | 6 2 7 9 Detach 1 | . 1 . . Swap 34 | 1 8 8 17 Drop 27 | 1 6 12 8 Fire 148 | . 48 51 49 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 11) 555 | -10/Materials | Identified exit to Materials 672 | -10/Materials | Discovered exit to Materials (range 15) 767 | -10/Materials | Destroyed 7 combat bots 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1190 | -9/Materials | Discovered new exit (range 4) 1194 | -9/Materials | Identified exit to Materials 1470 | -9/Materials | Repaired Aluminum Leg 1497 | -9/Materials | Repaired Aluminum Leg 2091 | -9/Materials | Entered another Materials area 2091 | -8/Materials | Evolved 2 slots: Utility x2 2113 | -8/Materials | Discovered new exit (range 15) 2136 | -8/Materials | Identified exit to Storage 2738 | -8/Materials | Discovered new exit (range 12) 2858 | -8/Materials | Self-destructed Last Messages --------------- 02788_ U-05 Engineer lays Concrete. 02790_ The unstable cave ceiling collapses. 02790_ U-05 Engineer lays Concrete. 02794_ U-05 Engineer builds a Wall. 02794_ U-05 Engineer lays Concrete. 02838_ Dropped Lrg. Storage Unit. 02843_ S-10 Pest destroyed. 02844_ Y-45 Defender emerges from the garrison. 02844_ Critical hit (Burn: +37). 02847_ Destroyed Lgt. Ion Engine. 02847_ S-10 Pest destroyed. 02847_ Destroyed Flight Unit. 02848_ The unstable cave ceiling collapses. 02849_ Y-45 Defender destroyed. 02849_ Critical hit (Burn: +37). 02851_ S-10 Pest destroyed. 02852_ U-05 Engineer lays Concrete. 02853_ K-01 Serf collects debris. 02854_ U-05 Engineer builds a Wall. 02857_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | %! =!!! * ??? | | ########+############## = ##########??????? | | ?????? ?????????## # ##### #? #??????? | | ???? ????????????# [# # """ ???????? | | ???# ?????????????# # # """ #??????? | | ???# ??????????????# ## + """ #??????? | | ???# ??????????????# ## # #??????? | | ???##???????????????# ## # """ #??????? | | ????????????????????#[ ## #? """ #??????? | | ????????????????????########## #? 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