Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 03:14:51 Player: Wyvric Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (125) 625 Value Destroyed (4062) 4062 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 7663 Bonus ------- High Alert Combat Kills 213 Friendly Fire -17 Cogmind --------- Core Integrity 279/700 Matter 156/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Walking (192) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Medium Treads VSS Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ Huge Storage Unit Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon Multitool > --- INVENTORY (25) --- Reinforced Deuterium Engine Cargo Legs Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Seismic Detector Transmission Jammer Graphene Brace Precision Beam Rifle Precision Beam Rifle Gatling Laser Gatling Laser Gatling Laser Gauss Cannon Gauss Cannon Mini Assault Cannon Light Antimatter Cannon Heavy Rocket Launcher Precision Rocket Launcher Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Hacking Suite > --- WEAPON ----------- Gauss Cannon Light Antimatter Cannon Precision Rocket Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Medium Treads VSS Leg VSS Leg Improved Titanium Leg Cargo Legs Advanced Heat Sink Improved Sensor Array Seismic Detector Transmission Jammer Improved Medium Armor Plating Graphene Brace Precision Beam Rifle Precision Beam Rifle Gatling Laser Gatling Laser Gatling Laser Gauss Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Heavy Rocket Launcher Multitool Power Maul [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 4 | . . . 3 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 117 | 7 10 19 38 43 Power 13 | 1 1 2 5 4 Engine 9 | 1 1 2 3 2 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 39 | 2 . 6 16 15 Treads 3 | 2 . . . 1 Leg 27 | . . . 13 14 Wheel 9 | . . 6 3 . Hover . | . . . . . Flight . | . . . . . Utility 27 | 2 4 4 6 11 Device 10 | 1 2 1 3 3 Storage 4 | 1 1 . . 2 Processor 1 | . . . . 1 Hackware 3 | . . . 2 1 Protection 9 | . 1 3 1 4 Artifact . | . . . . . Weapon 38 | 2 5 7 11 13 Energy Gun 10 | . 1 . 7 2 Energy Cannon 5 | . 2 2 1 . Ballistic Gun 10 | 2 2 1 3 2 Ballistic Cannon 7 | . . 1 . 6 Launcher 1 | . . . . 1 Special Weapon 2 | . . 1 . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 9 | . . . 5 4 Parts Lost 29 | . 1 10 8 10 Power 5 | . . 2 2 1 Propulsion 17 | . . 5 5 7 Utility 6 | . . 3 1 2 Weapon 1 | . 1 . . . Highest Loss Streak 5 | . 1 5 3 2 To Critical Strikes . | . . . . . Average Backups 20 | 4 12 24 23 23 Power 1 | . 2 2 . 1 Propulsion 6 | 2 5 10 5 5 Utility 5 | . 3 3 6 7 Weapon 6 | . 2 6 9 8 Tool/Special . | . . . . . Unused Backups 46 | . 3 6 18 19 Power 7 | . . 3 1 3 Propulsion 6 | . 2 1 . 3 Utility 14 | . . 1 6 7 Weapon 18 | . 1 . 11 6 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 98 | . 97 99 98 99 Engine 9 | . 13 13 7 4 Treads 9 | . 27 10 . . Leg 23 | . . . 42 45 Wheel 3 | . . 16 1 . Device 7 | . 6 13 6 5 Storage 10 | . 14 14 9 7 Hackware 3 | . . . 6 5 Protection 3 | . 6 . 3 2 Energy Gun 7 | . . . 15 12 Energy Cannon 5 | . 14 9 . . Ballistic Gun 7 | . 13 6 1 5 Ballistic Cannon 2 | . . 6 . 4 Peak Build Rating 60 | 7 9 18 45 60 Average Rating 28 | 5 7 11 38 51 On Entrance 15 | . 7 9 18 43 Naked Turns . | . . . . . Heaviest Build 123 | 14 94 108 115 123 Greatest Support 111 | 40 40 40 86 111 Greatest Overweight (x) 5 | . 4 5 2 1 Average Overweight (x) 1 | . 1 3 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 Most Carried 25 | 7 23 25 25 25 Average Carried 21 | 4 12 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 23 25 25 21 Class Distribution -------------------- 56% | Mutant 19% | Gunner 12% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 3503 | 290 379 629 547 1658 Remotely . | . . . . . Salvage Created 4316 | 64 616 319 1393 1924 Parts 243 | 8 41 32 71 91 Haulers Intercepted 8 | . 2 . 5 1 Recyclers Shooed 5 | . 2 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 101 | . 17 12 27 45 Melee 1 | . . 1 . . Guns 77 | . 12 5 27 33 Cannons 20 | . 4 6 . 10 AOE 1 | . 1 . . . Classes Destroyed 17 | 1 6 2 2 6 Worker 8 | . 2 . 5 1 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Hauler 8 | . 2 . 5 1 Recycler 2 | . 1 . 1 . Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Swarmer 28 | . 9 3 8 8 Grunt 34 | . 8 . 11 15 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 12 | . . 1 7 4 Specialist 4 | . . . . 4 Hunter 2 | . . . 1 1 Programmer 8 | . . . . 8 Heavy 3 | . . . . 3 Subdweller 8 | . . 8 . . Best Kill Streak 9 | 3 4 2 6 9 Combat Bots Only 8 | . 3 2 5 8 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 670 | . 87 52 183 348 Missed 182 | . 19 13 46 104 Hits 488 | . 68 39 137 244 Melee 10 | . . . . 10 Projectile 478 | . 68 39 137 234 AOE 5 | . . 5 . . Critical Strikes 16 | . . 1 6 9 Damage Taken 7234 | . 840 827 1750 3817 Core 866 | . 86 99 260 421 Absorbed by Shields 83 | . . . . 83 Ignored by Resistances 64 | . . 11 53 . Regen/Repaired (Parts) 225 | . 94 . 131 . Core Remaining (%) 59 | 100 . 26 52 . Volleys Fired 343 | 5 51 80 97 110 Largest 3 | 2 2 2 2 3 Hottest 240 | 40 120 160 160 240 Shots Fired 724 | 10 93 109 194 318 Gun 508 | 10 63 18 192 225 Cannon 191 | . 30 67 2 92 Launcher . | . . . . . Special 25 | . . 24 . 1 Kinetic 369 | 10 63 53 56 187 Thermal 355 | . 30 56 138 131 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | 7 11 22 14 23 Robot Miss Streak 6 | 1 5 2 4 6 Penetration Max 1 | . . . . 1 Secondary Targets 13 | . . 1 5 7 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 472 | 8 57 56 139 212 Core Hits 225 | 4 29 17 75 100 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 4 | . 1 . 2 1 Critical Strikes 24 | . 2 1 7 14 Burn 13 | . . . 5 8 Destroy 5 | . 2 . 2 1 Blast 6 | . . 1 . 5 Melee Attacks 29 | . . 22 . 7 Impact 7 | . . . . 7 Slashing 22 | . . 22 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9851 | 87 827 1174 2951 4812 Guns 7065 | 87 460 229 2912 3377 Cannons 2627 | . 331 909 26 1361 Explosions . | . . . . . Melee 36 | . . 36 . . Ramming 123 | . 36 . 13 74 Kinetic 4046 | 87 460 564 568 2367 Thermal 5646 | . 331 574 2370 2371 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 36 | . . 36 . . Piercing . | . . . . . Highest Corruption 5 | . 1 1 . 5 Average Corruption 1 | . 1 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 52 | . 16 18 . 18 Message Errors 14 | . 4 3 . 7 Matter Fused 12 | . 4 5 . 3 Heat Flow Errors 4 | . 3 1 . . Energy Discharges 10 | . 1 5 . 4 Data Loss (minor) 6 | . 1 3 . 2 Data Loss (major) 1 | . 1 . . . Misfires 2 | . . 1 . 1 Alerts 2 | . 2 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 30 | . . . . 30 Projectiles 30 | . . . . 30 Explosions . | . . . . . Melee . | . . . . . Knockbacks 18 | . . 5 . 13 Impact 1 | . . . . 1 Kinetic 16 | . . 5 . 11 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . 6 . . . Targets Rammed 14 | . 7 . 1 6 Kicked 7 | . . . 1 6 Crushed 1 | . 1 . . . Highest Temperature 409 | . 409 242 351 391 Average Temperature 100 | . 101 52 107 98 Received Heat Transfer 1434 | . 192 30 675 537 Effects 10 | . 4 2 1 3 Shutdowns 1 | . 1 . . . Energy Bleed 1 | . . . . 1 Interference 8 | . 3 2 1 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 1 2 Combat Hostiles 2 | . . . . 2 Parts Melted 30 | . . . 12 18 Heat Transferred 12653 | . 703 925 5479 5546 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 3 | . . . 1 3 Low Security (%) 82 | 100 100 . 96 57 Level 1 9 | . . . 3 21 Level 2 5 | . . . . 14 Level 3 2 | . . . . 6 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 786 | 10 176 . 207 786 Initial 89 | . . . 18 89 Average 145 | . 92 . 99 229 Influence Increases 3109 | 15 739 105 864 1386 Destroy 0b10 Robot/C 1860 | . 340 80 540 900 Destroy 0b10 Robot/NC 120 | 15 30 . 60 15 Destroy Leader 476 | . 84 10 130 252 Successful Hack 144 | . 73 . 35 36 Select Force Hacks 60 | . 60 . . . Disable Machine 75 | . 15 . . 60 Destroy Structure 44 | . 2 . 9 33 Lose Combat Pursuer 330 | . 135 15 90 90 Influence Decreases 2316 | 15 630 178 703 790 Entered New Map 179 | . . 53 18 108 Time Decay 1946 | 15 620 115 614 582 Lost Part 191 | . 10 10 71 100 Squads Dispatched 27 | . 4 . 1 22 Investigation 7 | . 3 . . 4 Extermination 8 | . . . . 8 Reinforcement 10 | . 1 . 1 8 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 159 | . 41 14 42 62 Peak Tracking Total 7 | . 6 3 7 6 Tactical Retreats 16 | . 7 1 3 5 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 17 | . 5 1 1 10 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . 1 1 . 4 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 27 | . 9 1 9 8 Terminals 21 | . 6 . 8 7 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 88 | . 25 1 45 17 Successful 48 | . 15 1 29 3 Failed 39 | . 10 . 15 14 Catastrophic 4 | . . . 1 3 Database Lockouts 1 | . . . 1 . Manual 61 | . 23 . 29 9 Terminals 80 | . 21 . 43 16 Fabricators . | . . . . . Repair Stations 4 | . 2 . 2 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 21 | . 4 1 14 2 Part Schematic 2 | . 1 . 1 . Robot Schematic 1 | . 1 . . . Robot Analysis 5 | . 2 . 3 . Prototype ID Bank 2 | . . . 2 . Branch Access Points 2 | . . . 1 1 Terminal Index 1 | . . . . 1 Locate Traps 3 | . . . 3 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 2 | . . . 2 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . 9 . 13 1 Terminals 21 | . 7 . 13 1 Track 3 | . . . 3 . Botnet 7 | . 2 . 4 1 Operators 1 | . . . 1 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 7 . 8 5 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 70 | . 26 . 44 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 2036 | 53 151 1621 19 192 Optics 81 | . . 81 . . Seismic 1955 | 53 151 1540 19 192 Robot Analysis Total 5 | . 2 . 3 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 9753 | 173 2392 2075 2107 3006 Spaces Moved 4168 | 91 882 882 797 1516 Core 10 | 3 7 . . . Treads 1174 | 88 875 211 . . Legs 2296 | . . . 780 1516 Wheels 688 | . . 671 17 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 130 115 116 Average Speed 182 | 156 239 181 192 145 Slowest Speed 320 | 160 320 320 262 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 5 99 56 67 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 6 | . 2 1 3 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 8 | . . 8 . . Spaces Dug 17 | . . 7 . 10 Terrain Destroyed 48 | . . 7 7 34 Melee 10 | . . 4 . 6 Projectile 38 | . . 3 7 28 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 5517 | 110 1058 1161 1172 2016 Wait 498 | . 65 91 135 207 Move 4164 | 90 881 881 796 1516 Hop . | . . . . . Pick Up 146 | 8 23 27 52 36 Fast Attach 49 | 6 9 2 10 22 Attach 44 | 1 5 10 15 13 Detach 1 | . 1 . . . Swap 115 | . 8 30 18 59 Drop 110 | . 8 18 48 36 Fire 343 | 5 51 80 97 110 Melee 29 | . . 22 . 7 Ram . | . . . . . Kick 7 | . . . 1 6 Crush 7 | . 7 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 174 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Discovered new exit (range 3) 824 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Learned location of 1 exit from Storage 889 | -10/Materials | Learned location of 1 exit from Recycling 920 | -10/Materials | Loaded intel: 2 recycling unit locations 940 | -10/Materials | Learned Storage trap positions 948 | -10/Materials | Learned Storage emergency access door positions 949 | -10/Materials | Learned Storage emergency access door positions 950 | -10/Materials | Learned Storage interactive machine intel 951 | -10/Materials | Identified exit to Materials 1391 | -10/Materials | Repaired Lgt. Treads 2531 | -10/Materials | Discovered new exit (range 12) 2566 | -10/Materials | Entered Subcaves 2567 | -10/Subcaves | Approached by a straggling Scientist 2567 | -10/Subcaves | Identified exit to Materials 2894 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3257 | -10/Subcaves | Discovered exit to Materials (range 10) 3409 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3409 | -10/Subcaves | Lost 5 parts (1p2n2u) 3734 | -10/Subcaves | Core integrity fell below 50% 3859 | -10/Subcaves | Learned 2 Materials zone layouts 3891 | -10/Subcaves | Learned location of Zion (-6) 4148 | -10/Subcaves | Disturbed a concealed Subdweller 4262 | -10/Subcaves | Visited 4L-MR0's lab 4283 | -10/Subcaves | Found Cargo Legs 4338 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4628 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 4629 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4641 | -10/Subcaves | Entered Materials 4641 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4743 | -8/Materials | Lost 3 parts (2n1u) 5026 | -8/Materials | Build established: Scavenger-Mutant 5259 | -8/Materials | Repaired Mak. Kinetic Plating 5750 | -8/Materials | Central database locked down 6090 | -8/Materials | Discovered new exit (range 15) 6127 | -8/Materials | Identified exit to Factory 6181 | -8/Materials | Learned 2 Lower Caves zone layouts 6259 | -8/Materials | Learned Factory recycling unit intel 6274 | -8/Materials | Build established: Mutant 6362 | -8/Materials | Learned Storage terminal intel 6465 | -8/Materials | Learned location of 1 exit from Storage 6748 | -8/Materials | Entered Factory 6748 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6749 | -7/Factory | Identified exit to Factory 6750 | -7/Factory | Loaded intel: 6 recycling unit locations 7018 | -7/Factory | Build established: Gunner 7091 | -7/Factory | Garrison activated, responded to threat 7829 | -7/Factory | Discovered new exit (range 14) 7924 | -7/Factory | Cargo convoy interrupted 8516 | -7/Factory | Identified exit to Lower Caves 8595 | -7/Factory | Discovered exit to Factory (range 7) 9084 | -7/Factory | Discovered exit to Lower Caves (range 7) 9489 | -7/Factory | Core integrity fell below 50% 9520 | -7/Factory | Destroyed 8 combat bots 9548 | -7/Factory | First assault squad dispatched 9754 | -7/Factory | Self-destructed Last Messages --------------- 09665_ System corrupted: Gauss Cannon misfires. 09665_ Slug penetrates Wall. 09671_ U-05 Engineer builds a Wall. 09674_ Acquired Hcp. Storage Unit. 09700_ Connecting with Terminal... 09702_ Terminal reconfigured, +7% effectiveness. 09704_ Connecting with Terminal... 09737_ Slug penetrates Wall. 09745_ System corrupted: Component data lost. 09751_ Connecting with Terminal... 09752_ Terminal reconfigured, +46% effectiveness. 09754_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (18,164) Lower Caves (153,139) Lower Caves Map updated. 09754_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 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""" + +???????# | | ?????????????????????# """ # #???????+ | | ?????????????????????# # #???????# | | ?????????????????????# """ # #???????# | | ?????????????????????# """ # #???????##### | | ?????????????????????# """ # #???????????? | | ?????????????????????# ! # #???????????? | | ????????????????????????####### #???????????? | | ??????????????????????????????# +???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Mak. Kinetic Plating | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularNovaMatterbank Manual? 0 Play Time 01:22:58 Cumulative 620.4 hours Start 2025.05.25 @ 01:16:52 End 2025.05.25 @ 03:14:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 37 Types 10/5/7/1/1/1/8/2/1/1 Lore% 68 Gallery% 83 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e232e0bb-0c27-442a-b992-f0459aa139cf