Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 21:47:50 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1477) 1477 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4182 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 220/220 System Corruption 0% Temperature Cool (9) Movement Walking (400) Ox4 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (25) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Structural Scanner Seismic Detector ECM Suite System Shield Grenade Launcher Datajack Mining Laser Katana Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Beam Rifle Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Structural Scanner Seismic Detector ECM Suite System Shield Grenade Launcher Datajack Mining Laser Katana Katana [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 59 | 7 3 8 1 3 27 10 Power 13 | 1 . 1 . 1 6 4 Engine 7 | 1 . 1 . 1 4 . Core 6 | . . . . . 2 4 Reactor . | . . . . . . . Propulsion 19 | 2 1 6 . 1 7 2 Treads . | . . . . . . . Leg 9 | . . . . . 7 2 Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight 7 | . . 6 . 1 . . Utility 14 | 2 1 . 1 . 7 3 Device 9 | 2 . . 1 . 3 3 Storage 2 | . 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 13 | 2 1 1 . 1 7 1 Energy Gun 3 | . . 1 . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . . . 4 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 26 | . . . . 5 14 7 Power 4 | . . . . 1 2 1 Propulsion 9 | . . . . 3 4 2 Utility 7 | . . . . 1 3 3 Weapon 6 | . . . . . 5 1 Highest Loss Streak 11 | . . . . 4 11 3 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 7 7 8 6 8 14 Power . | . . . . . . 2 Propulsion 1 | . 2 2 3 1 . 1 Utility 3 | 1 2 3 3 2 5 6 Weapon 2 | 1 1 1 2 2 2 4 Tool/Special . | . . . . . . . Unused Backups 10 | 1 5 . . 1 . 3 Power 1 | . 1 . . . . . Propulsion 2 | . 2 . . . . . Utility 6 | 1 1 . . 1 . 3 Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 99 100 89 87 96 Engine 11 | . 14 11 11 14 10 2 Core 2 | . . . . . 4 15 Leg 8 | . . . . . 19 33 Wheel 6 | . 28 . . . . . Flight 19 | . . 43 44 32 10 . Device 11 | . 16 11 11 13 6 11 Storage 10 | . 11 11 11 9 9 9 Protection 2 | . . . . . 8 6 Energy Gun 6 | . . 10 11 7 3 9 Ballistic Gun 10 | . 26 1 . 3 9 8 Special Weapon 5 | . 1 10 11 6 4 . Peak Build Rating 24 | 9 9 11 10 13 21 24 Average Rating 13 | 5 8 10 10 11 17 21 On Entrance 9 | . 9 9 10 10 9 21 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 110 | 8 12 13 13 16 110 110 Greatest Support 40 | 20 20 16 16 16 40 40 Greatest Overweight (x) 3 | 1 . . . 1 3 3 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 25 | 5 8 8 8 8 25 25 Average Capacity 11 | 5 7 8 8 8 15 25 Most Carried 16 | 5 8 8 8 8 12 16 Average Carried 8 | 2 7 7 8 6 8 15 Final Capacity 25 | 5 8 8 8 8 25 25 Final Carried 16 | 5 8 8 8 7 12 16 Class Distribution -------------------- 43% | Scavenger-Mutant 36% | Scavenger-Sprinter 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 1609 | 270 141 46 51 342 460 299 Remotely . | . . . . . . . Salvage Created 2055 | 196 188 55 . 385 884 347 Parts 111 | 18 18 8 . 13 37 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | 1 . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 39 | . 7 4 . 5 11 12 Guns 32 | . 7 4 . 5 9 7 AOE 7 | . . . . . 2 5 Classes Destroyed 10 | 3 4 . . 1 1 1 Worker 3 | 1 . . . . 2 . Builder 2 | . 1 . . . 1 . Tunneler 5 | 5 . . . . . . Recycler 6 | 1 . . . 1 4 . Operator 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 13 | . 5 4 . . . 4 Grunt 22 | . 2 . . 5 8 7 Sentry 3 | . . . . . 3 . Hunter 1 | . . . . . . 1 Best Kill Streak 6 | 3 3 4 . 2 6 6 Combat Bots Only 6 | . 3 4 . 2 4 6 Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 Gunslinging 1 | . . . . . 1 1 Exploded 2 | . . . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 277 | . 24 11 1 30 119 92 Missed 78 | . 3 4 . 10 33 28 Hits 199 | . 21 7 1 20 86 64 Projectile 199 | . 21 7 1 20 86 64 Critical Strikes 7 | . 1 1 . . 4 1 Damage Taken 3006 | . 173 54 11 333 1415 1020 Core 631 | . 45 24 11 68 445 38 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 12 | . . 12 . . . . Core Remaining (%) 91 | 100 82 . 91 . . . Volleys Fired 220 | 19 29 15 . 42 66 49 Largest 2 | 2 2 2 . 2 2 2 Hottest 100 | 40 100 100 . 100 100 81 Shots Fired 359 | 38 53 24 . 65 110 69 Gun 327 | 38 48 18 . 61 103 59 Cannon . | . . . . . . . Launcher 13 | . . . . . 3 10 Special 19 | . 5 6 . 4 4 . Kinetic 246 | 38 48 9 . 34 93 24 Thermal 100 | . 5 15 . 31 14 35 Explosive 13 | . . . . . 3 10 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 7 9 6 . 16 10 8 Robot Miss Streak 7 | 3 4 7 . 6 2 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 1 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 210 | 21 24 9 . 46 72 38 Core Hits 102 | 11 11 4 . 20 34 22 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 6 | . 1 . . 4 1 . Burn 4 | . . . . 4 . . Destroy 2 | . 1 . . . 1 . Melee Attacks 5 | . . . . 2 3 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 1 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3817 | 220 264 112 . 577 1572 1072 Guns 2941 | 220 264 112 . 577 1188 580 Cannons . | . . . . . . . Explosions 852 | . . . . . 360 492 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2275 | 220 264 74 . 330 1100 287 Thermal 690 | . . 38 . 247 112 293 Explosive 852 | . . . . . 360 492 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . . 6 Projectiles . | . . . . . . . Explosions 6 | . . . . . . 6 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 113 | . . . . . 89 24 Shots 4 | . . . . . 3 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 416 | . 40 84 . 219 216 416 Average Temperature 76 | . 16 25 . 88 47 133 Received Heat Transfer 1362 | . 6 . 6 180 756 414 Effects 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . 4 . . Heat Transferred 2159 | . . 111 . 1036 272 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 95 | 100 100 100 100 100 93 74 Level 1 4 | . . . . . 6 25 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 265 | 10 95 76 22 51 214 265 Initial 50 | . . 12 17 4 12 50 Average 41 | 2 13 9 16 10 77 143 Influence Increases 1222 | 35 218 113 15 157 419 265 Destroy 0b10 Robot/C 780 | . 140 80 . 100 220 240 Destroy 0b10 Robot/NC 100 | 35 10 . . 10 45 . Destroy Leader 102 | . 32 10 . 10 40 10 Successful Hack 33 | . 16 2 . 6 9 . Disable Machine 45 | . . . . 15 30 . Destroy Structure 42 | . 5 6 . 1 15 15 Partial Spotted 30 | . . 15 . 15 . . Lose Combat Pursuer 90 | . 15 . 15 . 60 . Influence Decreases 977 | 35 188 98 48 139 372 97 Entered New Map 99 | . . 18 28 8 18 27 Time Decay 681 | 35 188 70 20 91 277 . Lost Part 187 | . . . . 40 77 70 Lost Ally 10 | . . 10 . . . . Squads Dispatched 3 | . 1 . . . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 6 | . 2 . . 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 11 5 2 8 17 14 Peak Tracking Total 8 | . 5 4 2 3 8 5 Tactical Retreats 6 | . 1 . 1 . 4 . ECM-based Alert Blocks 1 | . . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 3 | . . . . 1 2 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 7 | . 3 1 . 1 2 . Terminals 5 | . 3 . . 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 20 | . 8 4 . 6 2 . Successful 11 | . 4 2 . 3 2 . Failed 9 | . 4 2 . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 6 . . 4 . . Terminals 15 | . 8 . . 6 1 . Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 1 . . 3 1 . Terminal Index 2 | . 1 . . 1 . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Assimilate 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 5 | . 3 1 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . 2 1 . Non-combat 3 | . . . . 2 1 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . 2 1 . no_distress 2 | . . . . 1 1 . find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 10 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Active Infowar (turns) 3900 | 70 1210 1555 46 572 426 21 Terrain 3375 | 69 1136 1510 . 324 336 . Structural 12 | . . . . . . 12 Seismic 1084 | 70 243 45 24 572 130 . ECM 31 | . . . 22 . . 9 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 5334 | 163 1210 1555 46 572 1124 664 Spaces Moved 1197 | 115 221 189 106 133 259 174 Core 49 | 45 . . . . 4 . Treads . | . . . . . . . Legs 336 | . . . . . 162 174 Wheels 291 | 70 221 . . . . . Hover . | . . . . . . . Flight 521 | . . 189 106 133 93 . Fastest Speed 31 | 50 80 31 31 31 34 260 Average Speed 110 | 77 80 31 31 40 166 277 Slowest Speed 330 | 100 80 31 31 114 260 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . 1 2 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 32 14 38 9 36 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 13 | . 5 6 . 1 1 . Terrain Destroyed 35 | . 5 6 . 1 16 7 Melee . | . . . . . . . Projectile 13 | . 5 6 . 1 1 . AOE 22 | . . . . . 15 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 4829 | 152 1194 1647 116 572 859 289 Wait 3261 | 4 922 1419 10 380 481 45 Move 1186 | 114 220 188 103 128 259 174 Hop 3 | . . . 1 2 . . Pick Up 37 | 7 9 5 . 5 10 1 Fast Attach 24 | 6 . 1 . 1 14 2 Attach 12 | 1 . 2 . 3 4 2 Detach 1 | . . 1 . . . . Swap 50 | . 8 10 2 6 13 11 Drop 25 | 1 6 6 . 3 9 . Fire 220 | 19 29 15 . 42 66 49 Melee 5 | . . . . 2 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Scavenger-Mutant 637 | -10/Materials | Build established: Mutant 664 | -10/Materials | Derelicts attacked the area 1105 | -10/Materials | Discovered new exit (range 13) 1123 | -10/Materials | Discovered new exit (range 16) 1318 | -10/Materials | Discovered new exit (range 11) 1374 | -10/Materials | Entered another Materials area 1374 | -9/Materials | Accompanied by 1 ally 1374 | -9/Materials | Evolved 2 slots: Propulsion x2 1681 | -9/Materials | Build established: Scavenger-Sprinter 2717 | -9/Materials | Repaired Flight Unit 2881 | -9/Materials | Discovered new exit (range 5) 2929 | -9/Materials | Entered Mines 2930 | -9/Mines | Assembled infested the area 2944 | -9/Mines | Learned location of 1 exit from Materials 2972 | -9/Mines | Discovered new exit (range 10) 2975 | -9/Mines | Entered Materials 2975 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2976 | -8/Materials | Identified exit to Factory 3397 | -8/Materials | Lost 4 parts (1p2n1u) 3528 | -8/Materials | Discovered new exit (range 5) 3547 | -8/Materials | Entered Storage 3634 | -8/Storage | Build established: Scavenger-Mutant 3996 | -8/Storage | Core integrity fell below 50% 4020 | -8/Storage | Lost 11 parts (2p3n2u4w) 4020 | -8/Storage | Core integrity fell below 20% 4089 | -8/Storage | Garrison activated, responded to threat 4671 | -8/Storage | Identified exit to Garrison 4671 | -8/Storage | Entered Garrison 4791 | -8/Garrison | Triggered checkpoint 4965 | -8/Garrison | Triggered checkpoint 5020 | -8/Garrison | Triggered checkpoint 5047 | -8/Garrison | Triggered checkpoint 5115 | -8/Garrison | Lost 3 parts (1p2u) 5158 | -8/Garrison | Triggered checkpoint 5335 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05091_ G-47 Trooper destroyed. 05096_ Acquired 52 matter. 05099_ Acquired 43 matter. 05104_ Acquired Imp. Heat Sink. 05111_ Acquired Lgt. Nuclear Core. 05118_ Acquired Imp. Heat Sink. 05139_ ALERT: Dispatching investigation squad to Factory. 05158_ Beams of light sweep through the air. An alarm sounds. 05158_ S-10 Pest destroyed. 05162_ Destroyed Lgt. Ion Engine. 05162_ S-10 Pest destroyed. 05170_ The unstable cave ceiling collapses. 05170_ G-47 Trooper destroyed. 05177_ The unstable cave ceiling collapses. 05179_ Aluminum Leg destroyed. 05180_ G-47 Trooper destroyed. 05213_ Acquired 1 matter. 05256_ The unstable cave ceiling collapses. 05332_ Enh. Autogun destroyed. 05334_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######??????##???????????? | | ???????????????????????? ??????? #??????? ?? | | ???????????????????????? ???????? #??????# ?? | | ????????????????????????#gg#??????? #??????# #? | | ????????????????????????# #??????# #??????# #? | | ????????????????????????# #??????# #??????# #? | | ????????????????????????# #??????# #??????# #? | | ????????????????????????# #??????# #??????# #? | | ????????????????????????#@ #??????# ######## #? | | ????????????????????????# #??????# ## ## #? | | ????????????????????????# #?????## ## ## ^^#? | | ????????????????????????# ####### #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????########## ## ## #? | | ??????????????????????????# #??### ## ## ## | | ??????????????????????????# #### = | | ??????????????????????????# | | ??????????????????????????######*[ | | ???????????????????????????????#* | | ???????????????????????????????### # ## ## | | ?????????????????????????????????# ## ## | | ???????????????????????????????? | | ?????????????????????????????? # | | ?????????????????????????????##### | | ?????????????????????????????????# ## ####### | | ?????????????????????????????????# [ # #?????? | | ?????????????????????????????????# #######?????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?################################# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 40% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentDeepRay Manual? 0 Play Time 00:31:02 Cumulative 251.9 hours Start 2026.05.12 @ 21:17:06 End 2026.05.12 @ 21:47:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 390 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf670d22-dc3b-491a-a344-ceadc60c7c61