Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.14 @ 10:48:31 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (894) 4470 Value Destroyed (42143) 42143 Prototype IDs (223) 4460 Alien Tech Used (2) 400 Bonus (31176) 31176 TOTAL SCORE: 92149 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 22686 Follower Combat Kills 2208 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -5318 Cogmind --------- Core Integrity 0/1500 Matter 452/500 Energy 143/1600 System Corruption 14% Temperature Cool (19) Movement Immobile (Siege) Location -3/Testing Parts ------- > --- POWER (2) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (11) ----- Fusion Compressor Experimental Energy Well Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Matter Filter Precision Energy Filter Improved Kinecellerator Improved Weapon Cycler Experimental Phase Shifter Advanced Force Field > --- WEAPON (6) ------- Gatling Laser Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Multirail Heavy Proton Missile Launcher > --- INVENTORY (6) ---- Protomatter-81 Experimental Matter Compressor (500) Long-range Terrain Scanner Experimental Target Analyzer System Restoration Module Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Fusion Compressor Experimental Energy Well Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Matter Filter Precision Energy Filter Improved Kinecellerator Improved Weapon Cycler Experimental Phase Shifter Advanced Force Field > --- WEAPON ----------- Gatling Laser Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Multirail Heavy Proton Missile Launcher > --- INVENTORY -------- Protomatter Experimental Matter Compressor Long-range Terrain Scanner Experimental Target Analyzer System Restoration Module Long-range Tractor Beam [Rating: 183] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Utility Matter Filter Device Matter Filter Storage Experimental Energy Well Processor Makeshift Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Heavy Proton Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Slots Evolved 18 | 2 . . 3 . . . 3 5 . . . . . 1 . . . . 1 . . . 1 . 1 . . . . 1 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 3 . . . . . 1 . . . . 1 . . . 1 . 1 . . . . . Weapon 5 | 1 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 166 | 5 2 2 10 . . 2 7 17 4 2 10 13 . 30 3 2 2 2 13 2 3 1 5 1 4 9 . . 1 14 Power 21 | 1 1 . . . . 1 . 5 . 1 1 2 . 1 2 . 1 . 2 . . . 1 . . 1 . . . 1 Engine 9 | 1 . . . . . 1 . 4 . . 1 . . . 1 . . . 1 . . . . . . . . . . . Core 4 | . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 1 . 1 1 . 1 . 1 . . . 1 . . 1 . . . 1 Propulsion 19 | 2 . . . . . . . 3 2 . 4 . . 2 . 1 . . 1 . . . 1 . . 2 . . . 1 Treads 19 | 2 . . . . . . . 3 2 . 4 . . 2 . 1 . . 1 . . . 1 . . 2 . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | . 1 . 1 . . 1 2 4 . 1 5 11 . 6 . 1 1 2 7 2 2 1 3 1 4 1 . . 1 8 Device 42 | . . . . . . . 2 3 . 1 3 8 . 4 . 1 . 2 6 2 1 1 1 . 2 . . . . 5 Storage 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Processor 9 | . 1 . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . 1 . . . . . . . 1 2 . 2 . . 1 . 1 . 1 . 1 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 . 2 9 . . . 5 5 2 . . . . 21 1 . . . 3 . 1 . . . . 5 . . . 4 Energy Gun 12 | . . . . . . . 1 3 . . . . . 7 . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 38 | 2 . 1 8 . . . 1 1 2 . . . . 11 1 . . . 2 . 1 . . . . 5 . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 8 | . . 1 1 . . . 2 1 . . . . . 2 . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . 1 4 . 1 1 3 . 6 . . . . . . . 1 . . 1 . . . . 2 Parts Lost 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 92 100 99 100 100 100 100 98 100 97 95 97 94 97 100 100 100 100 94 95 95 94 94 90 90 90 90 90 90 90 Engine 5 | . 6 . . . . 10 8 9 11 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 2 Core 1 | . 9 16 12 11 11 . . . . 3 5 4 5 1 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 5 Treads 17 | . 33 33 25 22 22 22 17 16 17 16 17 22 22 21 21 21 21 21 15 15 15 15 13 9 9 9 9 9 9 8 Device 25 | . . . . . . . 13 22 23 22 22 21 22 28 31 31 35 31 34 35 35 34 33 33 32 31 31 31 31 30 Processor 8 | . 8 16 12 11 11 11 8 9 11 11 11 8 5 5 5 5 5 5 5 5 5 5 8 9 10 13 13 13 13 13 Protection 4 | . . . 12 11 11 11 8 5 5 5 5 4 5 3 5 4 . 5 4 5 5 5 3 4 4 4 4 4 4 . Energy Gun 2 | . . . . . . . . 3 . . . . . 2 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Ballistic Gun 19 | . 33 32 31 44 44 44 35 20 22 22 22 22 22 17 15 15 15 15 15 15 15 15 14 14 13 13 13 13 13 14 Launcher 4 | . . . 2 . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 9 9 9 25 25 25 29 37 53 55 54 52 57 52 64 64 65 73 74 80 79 79 76 79 79 79 86 86 86 86 113 Greatest Support 165 | 45 45 45 45 45 45 45 45 65 85 85 121 121 121 125 125 125 125 125 135 135 135 135 145 145 145 165 165 165 165 165 Greatest Overweight (x) 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 1 1 1 2 3 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Average Capacity 3 | 1 1 1 1 1 1 1 2 3 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 6 | . 1 1 1 1 1 2 3 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Average Carried 3 | . . 1 . 1 1 1 2 2 1 1 3 2 3 3 4 4 4 5 4 5 5 5 4 4 4 4 5 5 5 5 Final Capacity 6 | 1 1 1 1 1 1 2 3 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Final Carried 6 | . 1 1 1 1 1 1 3 3 1 3 3 3 3 4 4 5 5 5 5 5 5 5 4 5 5 5 5 5 6 6 Class Distribution -------------------- 35% | Scavenger-Gunner 20% | Scavenger-Mutant 17% | Scavenger-Tank 8% | Gunner 7% | Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Commander-Mutant | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Matter Collected 13397 | 250 104 348 306 284 . 536 907 2216 76 178 548 574 242 785 308 377 75 429 1138 202 58 . 430 319 486 112 58 118 781 1152 Remotely 10107 | . . . . . . . 810 2211 76 178 548 574 242 785 308 372 75 429 1110 . 10 . 430 316 474 112 58 118 781 90 Salvage Created 45569 | . 131 678 322 152 . 436 941 4047 140 377 1064 635 788 2346 208 1465 301 1996 8887 615 204 . 2564 1338 3733 . 278 747 2400 8776 Parts 2554 | . 7 40 23 21 . 44 47 261 8 24 109 30 59 140 37 80 22 99 473 20 13 . 105 94 169 21 6 52 129 421 Haulers Intercepted 22 | . . . 2 . . . 2 5 . . . . . 4 . . . 1 1 . . . . 1 3 . . . 3 . Recyclers Shooed 11 | . . . . . . . 1 1 . . . . . 4 . . . . 2 . . . . 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 282 | . . . . . . . . . 5 24 . . 57 . 25 57 . 58 . 5 1 . 50 . . . . . . . Prevented 136 | . . . . . . . . . . . . . . . 12 18 . 38 . 6 11 . 51 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Combat Hostiles Destroyed 722 | . 3 20 9 10 . 17 18 99 1 9 7 8 17 26 12 26 3 31 133 11 8 . 33 22 36 . 2 7 25 129 Guns 498 | . 3 14 6 10 . 17 17 66 1 9 7 6 11 25 6 19 3 15 70 4 . . 13 19 30 . 2 7 25 93 Cannons 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . AOE 171 | . . 6 3 . . . . 33 . . . 2 6 1 5 5 . 11 44 6 7 . 10 2 4 . . . . 26 Classes Destroyed 28 | . 1 4 1 . . . 2 6 1 . 2 3 . 2 . 1 . . 1 . . . . . . . . . . 4 Worker 28 | . . 1 1 3 . . . 7 . . . . . . . . . . 5 . . . . 1 2 . . 6 2 . Builder 28 | . . 1 . . . . 1 11 . . . . . 1 . . . . 2 . . . . . 4 . . 5 2 1 Tunneler 11 | . . 4 . 1 . . . 1 . . . . . . . . . . 2 . . . . 1 2 . . . . . Hauler 22 | . . . 2 . . . 2 5 . . . . . 4 . . . 1 1 . . . . 1 3 . . . 3 . Recycler 7 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 15 | . . . . . . . . 5 . . . . . . . . . . 9 . . . . . . . . . . 1 Operator 5 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 1 Watcher 7 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . 1 Swarmer 102 | . . 6 3 10 . 9 . . . 2 . . 4 5 8 6 . 5 10 6 6 . 5 3 3 . . . 3 8 Saboteur 13 | . . . . . . . . . . . . . . . . . . . 7 . . . 1 . . . . . . 5 Grunt 339 | . 3 14 6 . . 8 12 66 . 6 . . 6 7 . 18 . 17 50 3 1 . 18 5 25 . . 1 9 64 Brawler 37 | . . . . . . . . 4 . . . . 1 1 . . . 1 11 . . . 4 2 . . . . 1 12 Duelist 28 | . . . . . . . . 7 . . . . 2 . . . . 1 9 . . . . 2 2 . . . . 5 Protector 27 | . . . . . . . . 10 . . . . . . . . . . 4 . . . . 1 . . . . 1 11 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 43 | . . . . . . . 5 5 . 1 . . 1 4 1 . . 1 7 1 1 . 2 2 2 . 2 2 6 . Hunter 45 | . . . . . . . 1 2 . . . . 2 3 3 . . 3 15 . . . 2 1 3 . . 3 5 2 Programmer 45 | . . . . . . . . 5 . . . . 1 5 . 1 . 2 15 . . . . 4 . . . 1 . 11 Behemoth 6 | . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . 1 . 1 . . . . . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . 3 . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 30 | . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 7 | . . . . . . . . . . . 5 . . . . 1 . . . 1 . . . . . . . . . . Best Kill Streak 51 | . 1 6 5 4 . 6 6 10 1 7 17 5 3 5 4 7 3 6 51 4 5 . 15 5 16 . 1 9 9 30 Combat Bots Only 46 | . 1 6 5 4 . 6 5 10 1 7 2 3 3 4 4 7 3 5 46 4 5 . 15 4 6 . 1 3 5 29 Max Kills in Single Turn 8 | . 1 3 3 2 . 2 2 7 1 2 2 5 3 3 3 2 1 2 4 2 3 . 3 3 3 2 1 8 3 5 Gunslinging 2 | . . . . 1 . 1 . 1 . . . 1 . 2 1 . . . 1 . . . . 1 1 . . . 1 1 Exploded 4 | . . 3 3 . . . . 3 . . . 2 3 1 3 1 . 2 4 2 3 . 3 2 2 . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Imprinter (-7/Zion) A7 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Damage Taken 27756 | . 118 607 374 177 . 458 570 1940 494 236 279 2106 588 1318 386 553 258 1239 5276 184 116 . 1170 1249 1298 115 251 668 1554 4174 Core 20647 | . 94 482 265 122 . 323 395 1391 365 179 200 1565 427 1011 288 424 204 938 3866 128 79 . 853 920 989 89 186 508 1127 3229 Absorbed by Shields 2686 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 8 . . . 2660 Reduced by Siege Mode 133 | . . . . . . . . . . . . . . . . . . . 22 . . . . . 10 . . . . 101 Redirected to Core 18752 | . 85 405 204 105 . 266 395 1222 345 148 200 1337 367 962 272 347 204 828 3524 116 79 . 755 920 867 89 186 451 1077 2996 Core Remaining (%) 88 | 100 . 79 . . . 100 82 . . . . . 50 . . . . 100 . . . . 100 . . . . 94 . . Volleys Fired 1387 | . 14 52 29 17 . 24 49 200 6 24 56 62 30 79 22 44 11 58 177 14 7 . 66 48 66 3 7 23 50 149 Largest 5 | . 2 2 4 4 . 4 5 4 4 4 4 4 4 4 4 4 4 4 4 4 1 . 4 4 4 4 4 4 4 5 Hottest 230 | . 40 40 92 92 . 92 160 92 89 99 99 99 99 155 160 160 160 160 181 181 40 . 181 181 181 185 185 185 185 230 Shots Fired 4447 | . 28 100 65 68 . 96 207 635 23 74 224 215 114 282 63 142 31 174 514 34 7 . 157 161 220 13 26 72 183 519 Gun 4208 | . 28 96 64 68 . 96 196 596 23 74 224 213 112 281 55 131 31 156 458 28 . . 123 157 208 12 26 72 183 497 Cannon 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Launcher 228 | . . 4 1 . . . . 39 . . . 2 2 1 8 11 . 18 56 6 7 . 34 4 12 1 . . . 22 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3625 | . 28 96 64 68 . 96 196 528 18 74 224 213 112 261 41 98 24 120 352 21 . . 96 119 158 9 21 59 138 391 Thermal 577 | . . . . . . . 11 68 5 . . . . 3 14 33 7 36 106 7 . . 27 38 50 3 5 13 45 106 Explosive 49 | . . 4 1 . . . . 39 . . . 2 2 1 . . . . . . . . . . . . . . . . Electromagnetic 196 | . . . . . . . . . . . . . . 17 8 11 . 18 56 6 7 . 34 4 12 1 . . . 22 Robot Hit Streak 93 | . 7 17 29 8 . 30 32 45 20 52 48 54 41 49 23 26 32 80 93 17 5 . 29 46 53 45 28 29 55 62 Robot Miss Streak 4 | . 1 3 1 4 . 2 4 2 1 2 1 2 1 2 2 4 1 2 2 1 1 . 2 2 3 1 1 1 2 2 Penetration Max 2 | . . . . . . . . . . . . . . 1 . 2 1 1 2 . . . 1 2 1 1 . 1 1 2 Secondary Targets 126 | . . 3 2 4 . 5 2 12 . 2 10 2 3 5 1 4 . 4 17 . . . 2 3 8 . . . 7 30 Max Gunslinging Chain 2 | . . 1 1 1 . 1 1 1 . 1 2 1 1 2 1 1 . 1 1 . . . 1 1 1 . . . 2 2 Shots Hit Robots 3564 | . 23 74 50 38 . 74 146 485 19 57 169 187 98 203 44 115 25 148 434 29 5 . 118 135 194 12 25 52 152 453 Core Hits 2172 | . 8 41 20 14 . 30 49 291 6 25 54 41 40 80 23 72 13 70 376 19 12 . 74 74 131 14 11 45 91 448 Critical Hits 242 | . 1 . . 2 . 1 . 3 . 1 1 4 . 3 . 8 3 16 40 2 . . 13 16 29 3 4 11 26 55 Critical Kills 81 | . 1 . . 1 . 1 . 1 . . . 2 . 2 . 3 2 1 16 . . . 3 5 12 1 . 2 7 21 Critical Parts Destroyed 125 | . . . . 1 . . . 2 . 1 1 2 . 1 . 5 . 11 22 2 . . 8 9 12 1 3 7 15 22 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 123165 | . 291 1416 769 542 . 956 2127 15000 343 1062 3203 5588 2146 5162 1142 2795 601 4806 21150 1116 515 . 4557 4083 6851 1104 857 3400 5232 26351 Guns 78450 | . 291 967 646 542 . 956 1924 6787 343 1062 3203 3278 1746 4967 654 2129 601 2833 10270 621 . . 2331 3270 4939 489 857 1936 5232 15576 Cannons 203 | . . . . . . . 203 . . . . . . . . . . . . . . . . . . . . . . . Explosions 44512 | . . 449 123 . . . . 8213 . . . 2310 400 195 488 666 . 1973 10880 495 515 . 2226 813 1912 615 . 1464 . 10775 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 63982 | . 291 967 646 542 . 956 1924 6096 266 1062 3203 3278 1746 4518 336 1399 479 1977 7091 417 . . 1703 2215 3523 392 682 1566 3952 12755 Thermal 25029 | . . . . . . . 203 691 77 . . 2150 . 113 318 730 122 900 5570 204 . . 747 1055 1949 430 175 370 1280 7945 Explosive 10173 | . . 449 123 . . . . 8213 . . . 160 400 195 . . . . 138 . . . . 495 . . . . . . Electromagnetic 23981 | . . . . . . . . . . . . . . 336 488 666 . 1929 8351 495 515 . 2107 318 1379 282 . 1464 . 5651 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 2 2 2 2 1 1 4 4 4 4 4 6 6 . . . 5 5 5 5 6 . 14 Average Corruption 3 | . . . . . . . . 2 2 2 1 1 1 2 4 4 4 4 3 4 . . . 2 5 5 5 5 . 4 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Effects 395 | . . . . . . . . 33 8 15 2 12 3 20 30 45 5 38 46 7 . . . 12 53 15 8 12 . 31 Message Errors 99 | . . . . . . . . 7 3 5 . 5 2 3 4 16 1 9 14 1 . . . 2 13 4 . 3 . 7 Matter Fused 49 | . . . . . . . . . . . . . . 4 8 10 . 8 6 4 . . . 2 4 . 2 . . 1 Heat Flow Errors 46 | . . . . . . . . 7 2 1 . . . 4 6 3 1 4 3 . . . . 2 5 4 . 3 . 1 Energy Discharges 44 | . . . . . . . . 6 . 3 . 3 . 1 2 7 2 5 6 . . . . . 7 1 1 . . . Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 Data Loss (minor) 45 | . . . . . . . . 5 2 2 1 2 . 5 5 2 . 5 3 1 . . . 1 6 2 . 1 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Misfires 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 2 . . . . Targeting Errors 83 | . . . . . . . . 6 1 3 1 2 1 3 4 5 1 6 9 . . . . 2 15 . 4 5 . 15 Weapon Failures 16 | . . . . . . . . 2 . 1 . . . . 1 1 . . 2 1 . . . 2 2 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1378 | . . 15 . . . . . 260 . . . 123 . . 32 . . . 382 8 12 . 29 100 98 45 . 98 . 176 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1378 | . . 15 . . . . . 260 . . . 123 . . 32 . . . 382 8 12 . 29 100 98 45 . 98 . 176 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . . 27 . . . . . . . . . . . . . 6 . . . . . . 21 . . 46 . 143 . . Shots 8 | . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . . . 42 135 . 95 252 243 153 76 13 11 5 132 195 156 124 237 216 59 . . 44 159 194 186 47 215 94 206 Average Temperature 39 | . . . 11 58 . 22 52 33 65 12 9 5 2 27 66 44 41 56 39 34 . . 24 31 35 91 32 53 30 38 Received Heat Transfer 6413 | . 78 246 195 . . 252 324 1020 96 117 69 396 120 288 12 252 42 330 1054 36 . . 204 144 214 . 36 60 288 540 Siege Activations 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 3 Total Turns 202 | . . . . . . . . . . . . . . . . . . . 98 . . . . . 34 . . . . 70 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . 55 . . . . . 34 . . . . 35 Robots Corrupted 55 | . . . . . . . . . . . . . . . 1 2 . 5 20 1 1 . 10 1 2 . . 2 . 10 Combat Hostiles 51 | . . . . . . . . . . . . . . . 1 2 . 5 19 1 1 . 10 1 2 . . . . 9 Parts Fried 150 | . . . . . . . . . . . . . . 2 3 7 2 12 55 7 5 . 21 2 9 . . 6 . 19 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 60 | . . . . . . . 1 1 1 . . . . 2 1 1 4 2 13 1 . . 3 3 8 . . 2 8 9 Heat Transferred 36848 | . . . . . . . 370 1259 148 . . . . 225 725 1625 400 1800 8330 425 . . 1400 1928 3360 437 375 775 2637 10629 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 59 | . . . . . . . . 1 . . . . . . . . . 2 28 1 1 . 2 . 4 1 . . . 19 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Peak Influence 4892 | . 126 285 344 398 . 270 478 2942 . . . . . 506 . . . . 4892 . . . . 895 893 1192 672 1820 2092 4415 Initial 1176 | . . 48 51 133 . . 105 217 . . . . . 75 . . . . 158 . . . . 297 364 500 474 235 955 1176 Average 1186 | . 48 160 204 228 . 105 260 1478 . . . . . 262 . . . . 3181 . . . . 549 459 934 626 701 1508 2253 Maximum Alert Level 5 | . . 1 1 1 . 1 2 5 . . . . . 2 . . . . 5 . . . . 3 3 4 2 5 5 5 Low Security (%) 21 | 100 100 52 41 58 . 80 36 1 . . . . . 37 . . . . 2 . . . . . 33 . . . . . Level 1 19 | . . 47 58 41 . 19 48 14 . . . . . 39 . . . . 2 . . . . 27 9 . . 16 . . Level 2 11 | . . . . . . . 15 1 . . . . . 22 . . . . 5 . . . . 43 22 35 100 40 . . Level 3 8 | . . . . . . . . 5 . . . . . . . . . . 7 . . . . 28 33 30 . 24 23 3 Level 4 14 | . . . . . . . . 39 . . . . . . . . . . 6 . . . . . . 34 . 16 33 39 Level 5 9 | . . . . . . . . 28 . . . . . . . . . . 10 . . . . . . . . 1 20 17 High Security 15 | . . . . . . . . 8 . . . . . . . . . . 64 . . . . . . . . . 23 39 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Squads Dispatched 157 | . 5 1 4 . . . 3 35 . 1 . . . 13 . 1 . . 31 . . . 1 9 7 . . 3 8 35 Investigation 41 | . 2 1 2 . . . 1 6 . 1 . . . 10 . 1 . . 5 . . . . 1 4 . . 1 4 2 Extermination 11 | . . . . . . . . 4 . . . . . 3 . . . . . . . . . 3 . . . . . 1 Reinforcement 23 | . 3 . 2 . . . 2 2 . . . . . . . . . . 2 . . . . 1 3 . . 2 4 2 Assault 71 | . . . . . . . . 19 . . . . . . . . . . 24 . . . 1 2 . . . . . 25 Garrison 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Construction Impeded 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . 1 1 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Distress Signals 21 | . . . 1 . . . 4 . . . . . . . . . . . 2 . . . . . 1 2 . . 8 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1112 | . 10 20 17 13 . 18 30 149 1 13 34 9 18 40 11 29 3 40 220 11 6 . 50 46 48 24 3 12 41 196 Peak Tracking Total 29 | . 3 6 4 4 . 3 8 10 1 5 5 3 3 4 4 5 3 5 17 4 5 . 8 6 5 7 3 3 9 29 Tactical Retreats 75 | . . . 1 . . 1 1 12 . 3 . 1 1 3 . 3 . 7 14 . . . 10 11 1 . . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Traps Triggered 17 | . . . 1 . . . . 1 . . . . . 3 . . . . 11 . . . . . . . . . . 1 Indirectly 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Machines Disabled 144 | . . 2 . . . . . 36 . 1 1 3 . 4 . . . . 31 1 . . . 12 5 . 2 25 3 18 Max in Single Turn 13 | . . 1 . . . . . 7 . 1 1 2 . 2 . . . . 6 1 . . . 2 2 . 1 13 1 2 Garrison Access 10 | . . . . . . . . 1 . . . . . 3 . . . . 3 . . . . . . . . . 2 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Machines Accessed 97 | . 5 1 1 . 1 . 3 11 . 1 . . . 16 . 2 4 . 10 1 . 4 . 6 13 . . 5 5 8 Terminals 63 | . 4 1 1 . . . 3 5 . 1 . . . 11 . 1 . . 6 1 . . . 4 13 . . 5 2 5 Fabricators 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 2 . . . . . 3 . . . . 3 . . . . . . . . . 2 1 Total Hacks 329 | . 16 4 5 . 1 . 11 27 . 5 . . . 39 . 6 27 . 26 6 . 13 . 17 51 . . 17 22 36 Successful 184 | . 6 2 2 . 1 . 7 14 . 5 . . . 15 . 6 27 . 15 4 . 13 . 9 25 . . 10 11 12 Failed 143 | . 10 2 3 . . . 3 12 . . . . . 24 . . . . 11 2 . . . 8 26 . . 7 11 24 Catastrophic 25 | . 4 1 . . . . . . . . . . . 9 . . . . 1 . . . . . 1 . . 2 3 4 Database Lockouts 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 12 4 3 . . . 8 20 . . 4 . . 5 . . . . 9 4 . . . 5 24 1 . 10 9 17 Terminals 237 | . 15 4 5 . . . 11 18 . 5 . . . 33 . 5 . . 17 6 . . . 12 51 . . 17 12 26 Fabricators 20 | . . . . . . . . . . . . . . . . . . . 5 . . . . 5 . . . . 3 7 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . . . . 4 . . . . . 3 . . . . 4 . . . . . . . . . 7 3 Terminal Hacks 125 | . 5 2 1 . 1 . 6 9 . 5 . . . 7 . 6 27 . 5 4 . 13 . 4 14 . . 6 3 7 Record 29 | . . . . . 1 . . . . 5 . . . . . 5 11 . . 2 . 5 . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 1 . . 8 . 1 . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 28 | . 2 2 . . . . 3 5 . . . . . 1 . . 3 . 2 2 . 4 . 2 . . . . . 2 Open Door 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 9 . . . . . Branch Access Points 4 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 Unreport Threat 9 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 4 . . . . 1 Locate Traps 8 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . 1 1 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 8 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Unauthorized Hacks 48 | . 1 . 1 . . . 1 5 . . . . . 5 . . . . 8 . . . . 2 11 . . 4 5 5 Terminals 29 | . . . 1 . . . 1 . . . . . . 2 . . . . 2 . . . . 2 11 . . 4 4 2 Track 11 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 4 . . 2 1 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 12 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 5 . . 1 2 1 Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Haulers 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . 2 . . . . 3 . . . . . . . . . . 1 Jam 7 | . . . . . . . . 1 . . . . . 2 . . . . 3 . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 4 1 1 . . . 3 7 . 1 . . . 10 . 1 . . 7 1 . . . 6 10 . . 4 2 6 Full Trace Events 19 | . 1 1 . . . . . 1 . 1 . . . 6 . 1 . . 1 1 . . . 1 4 . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . 2 . Matter 789 | . . . . . . . . . . . . . . . . . . . 252 . . . . 252 . . . . 285 . Time 353 | . . . . . . . . . . . . . . . . . . . 134 . . . . 67 . . . . 152 . Total Robot Build Rating 38 | . . . . . . . . . . . . . . . . . . . 16 . . . . 12 . . . . 10 . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 2 . . 8 . 1 . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Total Allies 44 | . . . . . . . . . . . . . . . . . . . 10 . . . 1 3 22 5 . . 3 . Largest Group 16 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 3 16 16 5 3 2 1 Highest-Rated Group 961 | . . . . . . . . . . . . . . . . . . . 93 . . . 49 90 760 961 347 277 28 26 Highest-Rated Ally 156 | . . . . . . . . . . . . . . . . . . . 31 . . . 49 30 156 156 94 94 26 26 Total Orders 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Ally Attacks 369 | . . . . . . . . . . . . . . . . . . . 94 . . . 7 15 93 105 16 37 2 . Total Damage 10515 | . . . . . . . . . . . . . . . . . . . 1327 . . . 289 440 2225 4207 558 1469 . . Kills 66 | . . . . . . . . . . . . . . . . . . . 15 . . . 2 2 9 26 2 10 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Robot Analysis Total 115 | . . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . 3 . 1 . 2 . 3 2 . 1 . 3 . . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Turns Passed 33256 | 57 343 1211 355 602 221 753 680 3302 987 1220 1668 1284 1018 2591 1426 2019 342 1443 2795 961 749 191 1274 1035 1317 457 141 393 880 1541 Spaces Moved 16178 | 34 179 441 131 330 139 406 292 1055 592 689 920 622 561 1364 825 1131 155 747 1285 562 445 118 629 519 600 208 67 176 389 567 Core 4 | 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Treads 16174 | 31 179 441 131 330 139 406 292 1054 592 689 920 622 561 1364 825 1131 155 747 1285 562 445 118 629 519 600 208 67 176 389 567 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Average Speed 159 | 150 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Slowest Speed 250 | 160 160 160 160 160 160 160 160 250 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 52 93 17 87 53 91 38 27 90 85 85 63 86 48 93 91 80 86 66 86 84 60 83 17 79 58 83 30 16 84 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 39 | . 1 . . 1 1 . . 4 1 . 2 . . 1 2 3 19 1 . . . 3 . . . . . . . . Known Exits Taken 8 | . 1 . . . . . . 1 . . . . . 1 1 . . . 1 1 . . 1 . . . . . 1 . Unknown Exits Taken 22 | 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 . . 1 1 . 1 1 1 1 1 . . Scrap Searched 32 | . . 1 . 1 . 1 . . 4 2 2 . . . 3 4 . 3 . 3 3 . 5 . . . . . . . Spaces Dug 60 | . . . . . . . . 6 . 4 . . . 6 . . 4 . 5 . . . . 6 . . . 7 11 11 Terrain Destroyed 1712 | . . 5 8 . . . . 308 . 9 . 5 31 32 21 19 6 30 227 12 5 . 63 83 72 17 17 334 106 302 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 736 | . . . . . . . . . . 9 . 2 3 22 21 19 6 25 97 12 . . 59 46 55 6 17 31 106 200 AOE 976 | . . 5 8 . . . . 308 . . . 3 28 10 . . . 5 130 . 5 . 4 37 17 11 . 303 . 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Total 21452 | 38 207 846 219 375 138 469 421 2417 626 779 1041 842 642 1651 897 1267 235 902 1762 604 477 120 814 642 847 330 89 249 555 951 Wait 2185 | . 6 336 20 13 . 12 42 1031 3 36 29 67 18 101 8 29 34 33 67 19 5 . 18 11 27 68 4 24 57 67 Move 16148 | 33 178 440 130 329 138 405 291 1054 591 688 919 621 560 1363 824 1130 154 746 1284 561 444 117 628 518 599 207 66 175 388 567 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 61 | . 1 . 1 . . 1 4 1 1 3 1 5 2 3 . 6 6 . 8 . . . 3 4 2 2 1 . 2 4 Fast Attach 113 | 5 2 . 6 . . 1 5 15 1 2 6 12 . 24 2 1 . 1 7 . . 2 4 1 2 5 . . . 9 Attach 13 | . . . 2 . . . 1 . . 1 . 1 . 2 . 1 . . 1 . . . 1 . 1 . . . . 2 Detach 4 | . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Swap 42 | . . 2 2 . . 1 1 2 3 . 4 . . 4 1 . 2 1 5 2 3 . . . 1 4 . . 1 3 Drop 169 | . 1 . 6 . . 2 5 10 7 2 9 24 2 26 3 4 7 1 18 . 2 1 8 3 4 10 1 . 1 12 Fire 1387 | . 14 52 29 17 . 24 49 200 6 24 56 62 30 79 22 44 11 58 177 14 7 . 66 48 66 3 7 23 50 149 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 82 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 77 . . . . . Trap 5 | . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . Miscellaneous 1237 | . 5 16 22 16 . 23 23 104 14 23 17 49 30 48 37 51 17 62 195 8 16 . 81 57 68 31 10 27 56 131 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Ext / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 401 | -10/Materials | Entered Mines 415 | -10/Mines | Excavation squad dispatched 415 | -10/Mines | A large section of the Mines collapsed 665 | -10/Mines | Excavation squad dispatched 806 | -10/Mines | Reached level 2 915 | -10/Mines | Excavation squad dispatched 981 | -10/Mines | Core integrity fell below 50% 1165 | -10/Mines | Excavation squad dispatched 1233 | -10/Mines | Reached level 3 1296 | -10/Mines | Discovered new exit (range 5) 1318 | -10/Mines | Learned Materials emergency access door positions 1382 | -10/Mines | Discovered new exit (range 8) 1612 | -10/Mines | Entered Materials 1612 | -9/Materials | Upgraded with Utility slot (x1) 1614 | -9/Materials | Reached level 4 1760 | -9/Materials | Upgraded with Weapon slot (x1) 1795 | -9/Materials | Met 8R-AWN 1843 | -9/Materials | Upgraded with Weapon slot (x1) 1889 | -9/Materials | Reached level 5 1954 | -9/Materials | Discovered new exit (range 5) 1967 | -9/Materials | Entered Mines 1969 | -9/Mines | Followed 8R-AWN into the Mines 2137 | -9/Mines | Build established: Tank 2149 | -9/Mines | Discovered new exit (range 5) 2185 | -9/Mines | Discovered new exit (range 8) 2197 | -9/Mines | Discovered new exit (range 6) 2214 | -9/Mines | Learned location of Storage (-7) 2246 | -9/Mines | Reached level 6 2569 | -9/Mines | Entered Exiles 2608 | -9/Exiles | Welcomed by 8R-AWN 2635 | -9/Exiles | Met EX-HEX 2694 | -9/Exiles | Met EX-DEC 2725 | -9/Exiles | Learned location of Zion (-7) 2769 | -9/Exiles | Discovered new exit (range 14) 2790 | -9/Exiles | Entered Mines 3115 | -8/Mines | Discovered new exit (range 14) 3154 | -8/Mines | Reached level 7 3495 | -8/Mines | Discovered new exit (range 19) 3520 | -8/Mines | Reached level 8 3543 | -8/Mines | Entered Materials 3545 | -8/Materials | Reached level 9 3615 | -8/Materials | Upgraded with Utility slot (x1) 3699 | -8/Materials | Upgraded with Weapon slot (x1) 3737 | -8/Materials | Upgraded with Utility slot (x1) 3921 | -8/Materials | Reached level 10 4076 | -8/Materials | Discovered new exit (range 15) 4171 | -8/Materials | Central database locked down 4223 | -8/Materials | Entered Factory 4225 | -7/Factory | Reached level 11 4314 | -7/Factory | Upgraded with Utility slot (x1) 4499 | -7/Factory | Garrison activated, responded to threat 4556 | -7/Factory | Reached level 12 4706 | -7/Factory | Build established: Gunner 4728 | -7/Factory | Garrison activated, responded to threat 4764 | -7/Factory | Reached level 13 4826 | -7/Factory | Reached level 14 4847 | -7/Factory | Identified exit to Storage 4847 | -7/Factory | Identified exit to Lower Caves 5017 | -7/Factory | Discovered new exit (range 18) 5023 | -7/Factory | First assault squad dispatched 5087 | -7/Factory | Reached level 15 5146 | -7/Factory | Destroyed 8 combat bots 5335 | -7/Factory | Upgraded with Utility slot (x1) 5390 | -7/Factory | Upgraded with Power slot (x1) 5390 | -7/Factory | Upgraded with Propulsion slot (x1) 5535 | -7/Factory | Upgraded with Utility slot (x1) 5600 | -7/Factory | Discovered new exit (range 19) 5601 | -7/Factory | Central database locked down 5680 | -7/Factory | Destroyed 7 combat bots 5998 | -7/Factory | Reached level 16 6984 | -7/Factory | Reached level 17 7236 | -7/Factory | High security lockdown imminent 7264 | -7/Factory | Destroyed 9 combat bots 7316 | -7/Factory | High security lockdown engaged 7418 | -7/Factory | Destroyed 10 combat bots 7525 | -7/Factory | Entered Lower Caves 7568 | -7/Lower Caves | Spotted B-75 Beast 7628 | -7/Lower Caves | Destroyed B-75 Beast 7720 | -7/Lower Caves | Learned 8 Factory zone layouts 7805 | -7/Lower Caves | Learned 4 Factory zone layouts 7929 | -7/Lower Caves | Build established: Scavenger-Gunner 8129 | -7/Lower Caves | Encountered a Warlord checkpoint 8317 | -7/Lower Caves | Discovered new exit (range 8) 8512 | -7/Lower Caves | Entered another Lower Caves area 8552 | -7/Lower Caves | Discovered new exit (range 8) 8919 | -7/Lower Caves | Attracted the attention of an 0b10 base 8964 | -7/Lower Caves | Destroyed 7 combat bots 8978 | -7/Lower Caves | Learned Armory terminal intel 8978 | -7/Lower Caves | Learned Research terminal intel 8978 | -7/Lower Caves | Learned Armory stockpile data 8978 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 9306 | -7/Lower Caves | Found Alien Artifact 9306 | -7/Lower Caves | Identified Core Expander 9306 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 9560 | -7/Lower Caves | Discovered new exit (range 12) 9675 | -7/Lower Caves | Encountered a Warlord checkpoint 9732 | -7/Lower Caves | Entered Zion 9892 | -7/Zion | Discovered new exit (range 13) 9918 | -7/Zion | System corruption cleaned by Quarantine Array 10079 | -7/Zion | Learned location of Recycling (-7) 10316 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10797 | -7/Zion | Opened final containment barrier to the Deep Caves 10846 | -7/Zion | Attacked by Zionites 10879 | -7/Zion | Discovered new exit (range 15) 11164 | -7/Zion | Destroyed Imprinter 11199 | -7/Zion | Extracted access codes from Imprinter's data core 11395 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11400 | -7/Zion | Entered Deep Caves 11402 | -7/Deep Caves | Reached level 18 11483 | -7/Deep Caves | Z-Facility disabled 11712 | -7/Deep Caves | Discovered new exit (range 20) 11876 | -7/Deep Caves | Exposed GOLEM chamber 12030 | -7/Deep Caves | Spotted as-56981 12193 | -7/Deep Caves | Found GOLEM Unit 12488 | -7/Deep Caves | Core integrity fell below 50% 12523 | -7/Deep Caves | Core integrity fell below 20% 12537 | -7/Deep Caves | Destroyed as-56981 12575 | -7/Deep Caves | Found GOLEM Unit 12684 | -7/Deep Caves | Entered Proximity Caves 12918 | -6/Proximity Caves | Learned Factory emergency access door positions 13169 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13257 | -6/Proximity Caves | Learned Factory security intel 13485 | -6/Proximity Caves | Discovered new exit (range 20) 13670 | -6/Proximity Caves | Reached level 19 13702 | -6/Proximity Caves | Entered Factory 13703 | -6/Factory | Identified exit to Lower Caves 13997 | -6/Factory | Build established: Scavenger-Mutant 14092 | -6/Factory | Core integrity fell below 50% 14379 | -6/Factory | Reached level 20 14394 | -6/Factory | Discovered new exit (range 19) 14686 | -6/Factory | Spotted B-75 Beast 14743 | -6/Factory | Destroyed B-75 Beast 14860 | -6/Factory | Discovered new exit (range 13) 15010 | -6/Factory | Upgraded with Utility slot (x1) 15031 | -6/Factory | Build established: Scavenger-Gunner 15339 | -6/Factory | Build established: Scavenger-Tank 15851 | -6/Factory | Discovered new exit (range 20) 16031 | -6/Factory | Discovered exit to Lower Caves (range 17) 16293 | -6/Factory | Entered Lower Caves 16478 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16519 | -6/Lower Caves | Identified exit to Lower Caves 16814 | -6/Lower Caves | Learned location of Extension (-4) 17292 | -6/Lower Caves | Build established: Scavenger-Mutant 17719 | -6/Lower Caves | Entered another Lower Caves area 17825 | -6/Lower Caves | Build established: Scavenger-Tank 17849 | -6/Lower Caves | Learned location of 1 exit from Factory 18000 | -6/Lower Caves | Encountered a Warlord checkpoint 18355 | -6/Lower Caves | Reached level 21 18367 | -6/Lower Caves | Attracted the attention of an 0b10 base 18428 | -6/Lower Caves | Learned location of 1 exit from Factory 18428 | -6/Lower Caves | Learned Research trap positions 18428 | -6/Lower Caves | Learned Factory security intel 18667 | -6/Lower Caves | Discovered new exit (range 15) 19166 | -6/Lower Caves | Destroyed 7 combat bots 19738 | -6/Lower Caves | Entered Data Miner 19738 | -6/Data Miner | Discovered new exit (range 6) 19806 | -6/Data Miner | Met Data Miner 19838 | -6/Data Miner | Learned location of Section 7 (-2) 19838 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19863 | -6/Data Miner | Received God Mode back door access code from Data Miner 19952 | -6/Data Miner | Interfaced with the Data Conduit 20080 | -6/Data Miner | Entered Proximity Caves 20339 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20357 | -5/Proximity Caves | Reached level 22 20603 | -5/Proximity Caves | Spotted B-75 Beast 20634 | -5/Proximity Caves | Destroyed B-75 Beast 21458 | -5/Proximity Caves | Discovered new exit (range 6) 21523 | -5/Proximity Caves | Entered Factory 21524 | -5/Factory | Identified exit to Upper Caves 21524 | -5/Factory | Identified exit to Factory 21526 | -5/Factory | Loaded intel: 260 machine locations 21580 | -5/Factory | Reached level 23 21680 | -5/Factory | Upgraded with Utility slot (x1) 21709 | -5/Factory | Spotted B-75 Beast 21823 | -5/Factory | Local fabrication network quarantined 21829 | -5/Factory | Fabricated S-27 Virus? 21846 | -5/Factory | Destroyed B-75 Beast 22123 | -5/Factory | First assault squad dispatched 22163 | -5/Factory | Allied Derelicts emerged from ambush trap array 22193 | -5/Factory | Destroyed 8 combat bots 22199 | -5/Factory | Reached level 24 22502 | -5/Factory | High security lockdown imminent 22582 | -5/Factory | High security lockdown engaged 22616 | -5/Factory | Discovered exit to Factory (range 16) 22718 | -5/Factory | Build established: Scavenger-Gunner 22831 | -5/Factory | Reached level 25 22899 | -5/Factory | Destroyed 46 combat bots 23028 | -5/Factory | Destroyed 14 combat bots 23097 | -5/Factory | Destroyed 7 combat bots 23172 | -5/Factory | Core integrity fell below 50% 23182 | -5/Factory | Core integrity fell below 20% 23196 | -5/Factory | Sterilization system engaged 23196 | -5/Factory | Non-combat units ordered to evacuate 23227 | -5/Factory | Destroyed 22 combat bots 23296 | -5/Factory | Combat units ordered to evacuate 23398 | -5/Factory | Allied Derelicts emerged from ambush trap array 23496 | -5/Factory | Ambient heat levels rising (+10) 23646 | -5/Factory | Ambient heat levels rising (+10) 23733 | -5/Factory | Discovered exit to Factory (range 25) 23796 | -5/Factory | Ambient heat levels rising (+10) 23894 | -5/Factory | Assembled infested ambush trap array 23946 | -5/Factory | Ambient heat levels rising (+10) 24096 | -5/Factory | Ambient heat levels rising (+10) 24238 | -5/Factory | Build established: Scavenger-Mutant 24246 | -5/Factory | Ambient heat levels rising (+10) 24318 | -5/Factory | Entered Upper Caves 24319 | -5/Upper Caves | Identified exit to Upper Caves 24592 | -5/Upper Caves | Learned Factory non-interactive machine intel 24609 | -5/Upper Caves | Learned Factory trap positions 24715 | -5/Upper Caves | Learned location of 1 exit from Factory 24748 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24985 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 25279 | -5/Upper Caves | Entered another Upper Caves area 25712 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25895 | -5/Upper Caves | Discovered new exit (range 13) 26028 | -5/Upper Caves | Entered Zhirov 26028 | -5/Zhirov | Discovered new exit (range 5) 26059 | -5/Zhirov | Met Zhirov 26104 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26128 | -5/Zhirov | Found Alien Artifact 26128 | -5/Zhirov | Identified Integrated Reactor 26128 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26219 | -5/Zhirov | Entered Proximity Caves 26221 | -4/Proximity Caves | Reached level 26 26248 | -4/Proximity Caves | Upgraded with Utility slot (x1) 26284 | -4/Proximity Caves | Learned Research security intel 26948 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 27041 | -4/Proximity Caves | Destroyed 15 combat bots 27176 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27271 | -4/Proximity Caves | Spotted B-86 Titan 27298 | -4/Proximity Caves | Destroyed B-86 Titan 27327 | -4/Proximity Caves | Discovered exit to Factory (range 22) 27493 | -4/Proximity Caves | Entered Factory 27494 | -4/Factory | Identified exit to Armory 27495 | -4/Factory | Loaded intel: 94 trap records 27496 | -4/Factory | Loaded intel: 261 machine locations 27497 | -4/Factory | Loaded intel: 213 non-interactive machine locations 27743 | -4/Factory | Discovered new exit (range 20) 27822 | -4/Factory | Discovered new exit (range 2) 27939 | -4/Factory | Reached level 27 27993 | -4/Factory | First assault squad dispatched 28137 | -4/Factory | Fabricated L-41 Fighter? 28275 | -4/Factory | Intercept squad dispatched 28302 | -4/Factory | Spotted Tracker 28304 | -4/Factory | Destroyed Tracker 28322 | -4/Factory | Found Prototype Processor 28324 | -4/Factory | Spotted Combat Programmer 28325 | -4/Factory | Found Exp. Phase Shifter 28335 | -4/Factory | Destroyed Combat Programmer 28528 | -4/Factory | Entered Extension 28529 | -4/Extension | Loaded intel: 41 machine locations 28672 | -4/Extension | Rescued a captive Derelict 28725 | -4/Extension | Build established: Scavenger-Gunner 28732 | -4/Extension | Rescued a captive Derelict 28740 | -4/Extension | Rescued a captive Derelict 28749 | -4/Extension | Rescued a captive Derelict 28928 | -4/Extension | Disrupted transfer network 29020 | -4/Extension | Spotted B-86 Titan 29036 | -4/Extension | Discovered new exit (range 24) 29043 | -4/Extension | Allies destroyed B-86 Titan 29065 | -4/Extension | Spotted B-86 Titan 29079 | -4/Extension | Destroyed B-86 Titan 29255 | -4/Extension | Rescued a captive Derelict 29257 | -4/Extension | Rescued a captive Derelict 29296 | -4/Extension | Rescued a captive Derelict 29411 | -4/Extension | Reached level 28 29423 | -4/Extension | Upgraded with Utility slot (x1) 29423 | -4/Extension | Identified Exp. Targeting Computer 29478 | -4/Extension | Rescued a captive Derelict 29479 | -4/Extension | Rescued a captive Derelict 29499 | -4/Extension | Rescued a captive Derelict 29501 | -4/Extension | Rescued a captive Derelict 29725 | -4/Extension | Rescued A7 29781 | -4/Extension | Discovered new exit (range 23) 29807 | -4/Extension | Discovered new exit (range 10) 29845 | -4/Extension | Entered Cetus 29845 | -4/Cetus | Accompanied by 16 allies (A7) 29846 | -4/Cetus | Loaded intel: 24 machine locations 29850 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 29862 | -4/Cetus | Spotted Cetus Guard 29862 | -4/Cetus | Spotted Cetus Guard 29863 | -4/Cetus | Spotted Cetus Guard 29870 | -4/Cetus | Allies destroyed Cetus Guard 29874 | -4/Cetus | Allies destroyed Cetus Guard 29878 | -4/Cetus | Allies destroyed Cetus Guard 29990 | -4/Cetus | Started Cetus Manufacturing Module 30015 | -4/Cetus | Manufactured an Enhanced Grunt 30029 | -4/Cetus | Discovered new exit (range 18) 30040 | -4/Cetus | Manufactured an Enhanced Grunt 30065 | -4/Cetus | Manufactured an Enhanced Grunt 30077 | -4/Cetus | Spotted Cetus Guard 30077 | -4/Cetus | Spotted Cetus Guard 30083 | -4/Cetus | Spotted Cetus Guard 30087 | -4/Cetus | Allies destroyed Cetus Guard 30088 | -4/Cetus | Spotted Cetus Guard 30090 | -4/Cetus | Manufactured an Enhanced Grunt 30097 | -4/Cetus | Allies destroyed Cetus Guard 30100 | -4/Cetus | Discovered new exit (range 18) 30100 | -4/Cetus | Allies destroyed Cetus Guard 30104 | -4/Cetus | Allies destroyed Cetus Guard 30112 | -4/Cetus | Met Revision 17 30115 | -4/Cetus | Manufactured an Enhanced Grunt 30141 | -4/Cetus | Destroyed A7 30151 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 30302 | -4/Cetus | Entered Archives 30302 | -4/Archives | Accompanied by 5 allies 30303 | -4/Archives | Loaded intel: 8 machine locations 30319 | -4/Archives | Discovered new exit (range 21) 30352 | -4/Archives | Discovered new exit (range 19) 30380 | -4/Archives | Unable to access archive contents 30396 | -4/Archives | Unable to access archive contents 30402 | -4/Archives | Discovered new exit (range 20) 30443 | -4/Archives | Entered Hub_04(d) 30443 | -4/Hub_04(d) | Accompanied by 3 allies 30444 | -4/Hub_04(d) | Discovered new exit (range 20) 30444 | -4/Hub_04(d) | Loaded intel: 108 machine locations 30643 | -4/Hub_04(d) | Discovered new exit (range 3) 30752 | -4/Hub_04(d) | Reached level 29 30764 | -4/Hub_04(d) | Network Hub disabled 30830 | -4/Hub_04(d) | Network Hub disabled 30836 | -4/Hub_04(d) | Entered Research 30837 | -3/Research | Loaded intel: 63 trap records 30839 | -3/Research | Loaded intel: 99 machine locations 30840 | -3/Research | Loaded intel: 16 terminal locations 30876 | -3/Research | Identified exit to Testing 31005 | -3/Research | Fabricated E-15 Imp? 31036 | -3/Research | Revision forces began assault on 0b10 31219 | -3/Research | Met up with Revision 17++ 31335 | -3/Research | Local fabrication network quarantined 31353 | -3/Research | Spotted B-86 Titan 31415 | -3/Research | Reached level 30 31512 | -3/Research | High security lockdown imminent 31536 | -3/Research | Research terminal network offline 31592 | -3/Research | High security lockdown engaged 31716 | -3/Research | Entered Testing 31716 | -3/Testing | Accompanied by 1 ally 31717 | -3/Testing | Loaded intel: 71 machine locations 31803 | -3/Testing | Found Prototype Processor 31803 | -3/Testing | Identified Exp. Melee Analysis Suite 31814 | -3/Testing | Spotted PY-7SVDF4DD3L 31831 | -3/Testing | Destroyed PY-7SVDF4DD3L 32073 | -3/Testing | Unstable Terrabomb Derivative detonated 32129 | -3/Testing | Build established: Scavenger-Mutant 32217 | -3/Testing | Protovariant out of control (PL-D51VK6YIZ2) 32217 | -3/Testing | Unleashed a protovariant (PL-D51VK6YIZ2) 32224 | -3/Testing | Discovered new exit (range 20) 32252 | -3/Testing | Garrison activated, responded to threat 32278 | -3/Testing | Intercept squad dispatched 32285 | -3/Testing | Spotted Tracker 32286 | -3/Testing | Spotted Tracker 32292 | -3/Testing | Destroyed Tracker 32296 | -3/Testing | Spotted Combat Programmer 32298 | -3/Testing | Destroyed Tracker 32298 | -3/Testing | Spotted Combat Programmer 32334 | -3/Testing | Destroyed Combat Programmer 32342 | -3/Testing | Destroyed Combat Programmer 32464 | -3/Testing | Found Exp. Core Analyzer 32466 | -3/Testing | First assault squad dispatched 32470 | -3/Testing | Scanned by Researcher 32471 | -3/Testing | Reached level 31 32497 | -3/Testing | Destroyed 17 combat bots 32645 | -3/Testing | High security lockdown imminent 32667 | -3/Testing | Spotted Striker 32675 | -3/Testing | Spotted Striker 32692 | -3/Testing | Spotted Alpha 7 32694 | -3/Testing | Destroyed Striker 32700 | -3/Testing | Destroyed Striker 32723 | -3/Testing | Destroyed Alpha 7 32725 | -3/Testing | High security lockdown engaged 32735 | -3/Testing | Found Prototype Ballistic Gun 32735 | -3/Testing | Identified Multirail 32760 | -3/Testing | Found Exp. Target Analyzer 32765 | -3/Testing | Upgraded with Weapon slot (x1) 32828 | -3/Testing | Destroyed 18 combat bots 32881 | -3/Testing | Spotted Investigator 32884 | -3/Testing | Destroyed Investigator 32932 | -3/Testing | Destroyed 17 combat bots 33023 | -3/Testing | Spotted Striker 33026 | -3/Testing | Spotted Investigator 33045 | -3/Testing | Destroyed Striker 33069 | -3/Testing | Destroyed Investigator 33108 | -3/Testing | Destroyed 29 combat bots 33223 | -3/Testing | Spotted Striker 33225 | -3/Testing | Spotted Executioner 33240 | -3/Testing | Destroyed Striker 33240 | -3/Testing | Destroyed Executioner 33241 | -3/Testing | Spotted Executioner 33244 | -3/Testing | System corruption reached 10% 33246 | -3/Testing | Core integrity fell below 50% 33252 | -3/Testing | Sterilization system engaged 33252 | -3/Testing | Non-combat units ordered to evacuate 33254 | -3/Testing | Core integrity fell below 20% 33257 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 33252_ Slug penetrates P-80 Master. 33252_ Penetrated by Slug. 33252_ Slug penetrates Reinforced Barrier. 33252_ P-80 Master suffers critical hit. 33252_ P-80 Master resets P-80 Master, system corruption cleaned. 33253_ Penetrated by Slug. 33253_ P-80 Master resets H-77 Assassin, system corruption cleaned. 33254_ P-80 Master resets G-67 Veteran, system corruption cleaned. 33254_ Penetrated by Slug. 33254_ Slug penetrates Reinforced Barrier. 33254_ Penetrated by Slug. 33254_ H-77 Assassin destroyed. 33254_ G-67 Veteran destroyed. 33255_ P-80 Master resets P-80 Master, system corruption cleaned. 33255_ Slug penetrates P-80 Master. 33255_ P-80 Master destroyed. 33256_ Penetrated by Slug. 33256_ Slug penetrates Reinforced Barrier. 33257_ P-80 Master resets P-80 Master, system corruption cleaned. 33257_ Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ####################################### | | ####################################### | | ####################################### | | ####################################### | | ####################################### | | ####################################### | | ############################## ######## | | ############################= ### " | | #########""""""########### % ! | *=!! | | ######### &"""### %=#%% =%%= [#=!%!* | | ######### ""##"==%p==/!==%%%%#%!!!== | | #########" #%![%!/=%gp!=*!%= ==[ ! | | ######### @%=!%p!g!====m![==[ =%%*% | | ####### # !*/!]%*p=%=i*%%!=m%[%%%* | | ######### #%!%ppg/h%/=|/%=%=*==!= | | #########" " ###[=/=%*h%=% =*!=]!%[ # | | ############# ####[!!h=%%!!=*[!!!%=[% | | ####################!=%E=![!=[*%!=][! ! | | #####################%g=!%/![==!=%=%! | | #####################=%!""%##!=*!==*=== | | ##################### *%/###%# != | | #####################"####### # ! = | | ##################### ###### ### | | ########################### #### * | | #?######################## #####[ | | ######################### ############# | | ?###################################### | | ??##################################### | | ???#################################### | | ????################################### | | ?????################################## | | ??????################################# | | ???????#?############################## | | ?????????############################## | | ???????????############################ | | ?????????????########################## | | ?????????????#??####################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 64 Energy Capacity 1750 Matter Stores 500 Matter Capacity 500 Sight Range 19 Robot Scan Range 2 Terrain Scan Range 24 Terrain Scan Density 310 Jamming Range 14 Power Amplification 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 10 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 15 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Centrium Wheel | -6/Factory | Hacked Gatling Laser | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Core Analyzer | -5/Factory | Hacked Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -5/Factory L-41 Fighter | x3 | -4/Factory E-15 Imp | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Levels Raised 30 | . . 2 2 1 . 2 2 7 . . . 1 1 1 . 1 . 1 3 . . . 1 1 1 . . 1 1 1 XP Earned 49416 | 3000 530 2810 2940 1650 200 2450 4027 10205 159 352 152 279 1397 2172 438 603 356 1753 4317 185 153 73 1263 1109 1199 672 154 557 1546 2715 XP Spent 46900 | 2960 . 150 4170 200 . 3980 4270 11240 . . . 1480 . 2830 . 1250 . . 4430 . . . 2900 . 3200 . . . 1500 2340 Upgrades 89 | 14 . 1 9 1 . 12 6 21 . . . 5 . 3 . 1 . . 10 . . . 1 . 1 . . . 1 3 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | . . . 1 . . . 2 3 . . . . . 1 . . . . 1 . . . 1 . 1 . . . . . Weapon Slot 5 | 1 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Core Integrity 18 | 2 . . 2 . . . . 4 . . . 4 . . . . . . 6 . . . . . . . . . . . Heat Dissipation 15 | 1 . . 1 . . 3 . 4 . . . . . 1 . . . . 3 . . . . . . . . . . 2 Energy Generation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter Storage 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Sight Range 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 3 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 12935 | . 42 123 129 81 . 178 342 1328 . 313 243 226 228 355 271 496 82 611 2251 72 123 . 651 522 643 224 . 381 499 2521 Integrity Restored 26120 | . 85 369 477 235 . 454 457 2123 318 512 308 1066 660 1065 807 1061 333 1282 4179 180 354 . 1774 1210 1462 630 214 523 1226 2756 Core 19146 | . 62 369 410 122 . 323 252 1469 318 291 200 738 660 1065 807 445 204 938 3384 180 354 . 1008 920 989 89 186 422 1039 1902 Parts 6974 | . 23 . 67 113 . 131 205 654 . 221 108 328 . . . 616 129 344 795 . . . 766 290 473 541 28 101 187 854 Protomatter Decayed 5719 | . 56 . 275 94 . 21 28 274 . 72 131 . . . 91 . . 133 577 . . . 97 172 250 159 . 308 2206 775 Game ------ Seed LayeredShadeRegulator Manual? 0 Play Time 04:02:13 Cumulative 591.0 hours Start 2021.07.14 @ 01:55:28 End 2021.07.14 @ 10:48:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 44 Types 25/2/7/4/3/0/2/0/1 Lore% 91 Gallery% 94 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 19e1a301-2b03-420d-af76-29af23df54ef