Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 20:21:14 Player: morimori Result: Destroyed by G-67 Veteran with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (5092) 5092 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (13043) 13043 TOTAL SCORE: 24370 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 356 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7350 Friendly Fire -18 Cogmind --------- Core Integrity 0/1250 Matter 151/800 Energy 175/900 System Corruption 6% Temperature Cool (25) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Force Booster Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Leg Centrium Leg Centrium Leg Diametric Drive > --- UTILITY ---------- Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Helical Railgun Heavy Scimitar of Distortion > --- INVENTORY -------- Improved Cooling System Advanced Force Booster Precision Rocket Launcher [Rating: 132] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Diametric Drive Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Enhanced Flamer Impact Weapon Flail Slashing Weapon Heavy Scimitar of Distortion Build | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . 4 2 2 2 2 . Power . | . . . . . . . . . Propulsion 4 | . . . 2 . 1 1 . . Utility 6 | . . . 2 2 . . 2 . Weapon 2 | . . . . . 1 1 . . Parts Attached 153 | 7 16 26 30 7 8 35 6 18 Power 20 | 1 1 4 4 2 2 3 1 2 Engine 10 | 1 1 4 1 2 . 1 . . Core 7 | . . . 3 . 2 1 1 . Reactor 3 | . . . . . . 1 . 2 Propulsion 36 | 2 3 5 9 . 2 8 2 5 Treads 5 | 1 1 2 . . . . . 1 Leg 23 | . . . 9 . 2 8 . 4 Wheel 6 | 1 2 3 . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . 2 . Utility 34 | 2 7 2 6 1 . 9 . 7 Device 16 | 1 2 . 5 . . 5 . 3 Storage 3 | 1 2 . . . . . . . Processor 5 | . . . . . . 2 . 3 Hackware . | . . . . . . . . . Protection 10 | . 3 2 1 1 . 2 . 1 Artifact . | . . . . . . . . . Weapon 63 | 2 5 15 11 4 4 15 3 4 Energy Gun 2 | . . 1 . . . 1 . . Energy Cannon 5 | . . 1 . . . 2 . 2 Ballistic Gun 39 | 2 4 9 9 2 4 6 1 2 Ballistic Cannon 6 | . . . . 1 . 5 . . Launcher 6 | . 1 . 2 1 . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . 4 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . 4 2 3 Parts Lost 44 | . 3 8 5 . 1 21 . 6 Power 13 | . 1 5 2 . . 4 . 1 Propulsion 11 | . 1 2 1 . . 5 . 2 Utility 10 | . 1 . 2 . . 6 . 1 Weapon 10 | . . 1 . . 1 6 . 2 Highest Loss Streak 10 | . 3 2 2 . 1 10 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 4 15 18 17 18 18 17 4 3 Power . | . 1 . . . 1 1 . . Propulsion 3 | 2 5 5 2 2 . . . . Utility 5 | . 2 5 5 6 7 8 1 1 Weapon 7 | . 6 6 8 10 8 7 2 1 Tool/Special . | . . . . . . . . . Unused Backups 55 | . 8 15 9 6 7 9 . 1 Power 2 | . . . 1 . 1 . . . Propulsion 10 | . 2 4 4 . . . . . Utility 19 | . . 4 1 5 2 6 . 1 Weapon 24 | . 6 7 3 1 4 3 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 96 92 94 97 98 88 7 32 Engine 9 | . 13 14 8 8 5 4 . . Core 1 | . . . 5 1 3 3 1 2 Reactor 1 | . . . 1 3 3 1 . 1 Treads 4 | . 14 7 . . . . . 1 Leg 12 | . . . 24 27 29 24 . 4 Wheel 6 | . 13 12 2 . . . . . Device 13 | . 9 7 21 20 25 16 . 1 Storage 8 | . 13 12 7 6 6 4 . . Processor 2 | . . . . 6 4 2 . 8 Protection 3 | . 1 5 . 5 1 6 . . Ballistic Gun 15 | . 27 17 17 9 15 11 1 1 Impact Weapon 4 | . . 11 . . . . . . Peak Build Rating 132 | 7 10 31 75 76 91 126 33 132 Average Rating 47 | 5 8 18 63 70 82 100 15 58 On Entrance 34 | . 7 10 30 64 74 86 2 33 Avg Prop Armor Cover (%) 12 | 14 12 12 10 . . 17 . 11 Naked Turns 111 | . . . . . . 13 23 75 Heaviest Build 107 | 13 50 66 81 87 83 107 11 80 Greatest Support 124 | 16 16 24 67 71 82 124 11 90 Greatest Overweight (x) 5 | . 4 5 5 1 1 2 2 1 Average Overweight (x) 1 | . 2 3 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 Average Capacity 18 | 7 18 20 20 20 20 19 5 5 Most Carried 20 | 6 20 20 20 20 20 20 5 5 Average Carried 17 | 4 16 19 18 19 19 18 4 3 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 Final Carried 20 | 6 20 19 20 19 19 5 5 1 Transmogrified Parts 109 | . . 11 23 31 22 22 . . Integrity Recovered 1759 | . . 114 404 390 533 318 . . Class Distribution -------------------- 63% | Mutant 16% | Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Matter Collected 5639 | 286 270 1982 827 257 492 1211 . 314 Remotely 622 | . . . . . . 622 . . Salvage Created 5759 | 127 468 1040 1032 402 596 1678 37 379 Parts 327 | 5 46 64 79 21 15 74 6 17 Haulers Intercepted 4 | . 2 . 2 . . . . . Recyclers Shooed 3 | 1 . . . . . 2 . . Parts Field Recycled 1 | . . . . . . . . 1 Retrieved Matter 56 | . . . . . . . . 56 Parts Self-Destructed 51 | . . 51 . . . . . . Prevented 2 | . . 2 . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 132 | . 14 36 31 7 5 27 4 8 Melee 11 | . . 6 1 . . 1 . 3 Guns 66 | . 8 15 25 . 3 13 1 1 Cannons 10 | . . . . 1 1 7 . 1 AOE 41 | . 6 13 5 5 1 5 3 3 Classes Destroyed 20 | 2 6 2 4 3 . 3 . . Worker 5 | . . . 2 . . 2 1 . Builder 7 | . 2 . . 2 . 3 . . Tunneler 2 | 1 . . 1 . . . . . Hauler 4 | . 2 . 2 . . . . . Recycler 7 | 1 1 . . 1 3 1 . . Operator 3 | . 1 . . . 1 . . 1 Watcher 4 | . 2 . . 2 . . . . Swarmer 48 | . 11 12 16 . . 2 4 3 Cutter 2 | . . . . 2 . . . . Grunt 47 | . 3 17 5 3 3 12 . 4 Brawler 1 | . . . . . . 1 . . Duelist 3 | . . . 1 . . 1 . 1 Sentry 7 | . . . 6 . 1 . . . Demolisher 2 | . . . . . . 2 . . Specialist 4 | . . . 3 . . 1 . . Hunter 3 | . . . . 1 . 2 . . Programmer 6 | . . . . 1 1 4 . . Artisan 1 | . . 1 . . . . . . Subdweller 7 | . . 7 . . . . . . Assembled 1 | . . . . . . 1 . . Savage 1 | . . . . . . 1 . . Best Kill Streak 23 | 2 8 5 9 5 4 23 5 7 Combat Bots Only 19 | . 7 5 8 3 3 19 4 7 Max Kills in Single Turn 4 | 1 4 2 3 3 1 4 3 2 Gunslinging 2 | . . 1 2 . . . . . Exploded 3 | . 3 2 2 3 1 2 2 2 Melee 1 | . . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Hostile Shots Fired 1229 | . 110 259 222 38 66 331 26 177 Missed 405 | . 38 84 82 12 29 99 11 50 Hits 824 | . 72 175 140 26 37 232 15 127 Melee 14 | . . . 6 1 . . . 7 Projectile 810 | . 72 175 134 25 37 232 15 120 AOE 5 | . . . . 2 . . . 3 Critical Strikes 26 | . . 3 7 . . 9 1 6 Part Disruptions 3 | . . . . . . 3 . . Actively Blocked 1 | . . . . . . 1 . . Damage Taken 13686 | . 639 2293 1917 595 584 4744 281 2633 Core 3011 | . 100 350 290 150 124 727 116 1154 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 16 | . 2 7 . . . 7 . . Ignored by Resistances 266 | . . 21 11 20 12 69 4 129 Regen/Repaired (Parts) 378 | . 378 . . . . . . . Core Remaining (%) 74 | 100 . 69 80 81 86 33 . . Volleys Fired 344 | 8 63 80 61 27 28 56 7 14 Largest 5 | 2 2 4 5 5 3 4 2 1 Hottest 241 | 40 50 95 119 117 136 241 63 120 Shots Fired 735 | 16 126 148 144 55 64 157 11 14 Gun 567 | 16 122 122 125 21 53 95 8 5 Cannon 106 | . . 7 15 26 5 47 . 6 Launcher 54 | . 4 19 4 8 4 9 3 3 Special 8 | . . . . . 2 6 . . Kinetic 634 | 16 122 119 139 32 58 135 8 5 Thermal 45 | . . 8 1 15 2 13 . 6 Explosive 39 | . 4 19 4 2 4 . 3 3 Electromagnetic 17 | . . 2 . 6 . 9 . . Robot Hit Streak 17 | 6 11 17 12 4 8 10 3 3 Robot Miss Streak 15 | 2 8 15 5 6 14 4 4 2 Penetration Max 3 | . . . . . . 3 . . Secondary Targets 11 | . 2 1 7 . . 1 . . Max Gunslinging Chain 2 | . 1 1 2 . . 1 . . Shots Hit Robots 480 | 11 72 114 100 27 41 86 5 24 Core Hits 279 | 3 34 50 51 21 25 72 6 17 Critical Kills 14 | 1 . 1 . 1 2 9 . . Critical Parts Destroyed 20 | . . 4 2 . 3 11 . . Critical Strikes 40 | 1 . 7 3 1 5 23 . . Meltdown 1 | . . . . 1 . . . . Destroy 28 | 1 . . 2 . 5 20 . . Blast 3 | . . . . . . 3 . . Smash 7 | . . 7 . . . . . . Sever 1 | . . . 1 . . . . . Melee Attacks 129 | . . 92 7 5 . 4 2 19 Impact 99 | . . 92 . 3 . 4 . . Slashing 30 | . . . 7 2 . . 2 19 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . 1 . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . 4 . . . . . . Damage Inflicted 15881 | 91 1117 3646 2418 1047 1268 3611 661 2022 Guns 5313 | 91 717 906 1561 154 695 1036 65 88 Cannons 2279 | . . 162 185 328 61 1286 . 257 Explosions 5302 | . 400 1204 386 565 501 1105 495 646 Melee 2869 | . . 1374 286 . . 112 101 996 Ramming 53 | . . . . . . 18 . 35 Kinetic 6745 | 91 717 865 1721 317 756 2125 65 88 Thermal 1294 | . . 75 25 207 11 719 . 257 Explosive 3792 | . 400 1204 386 160 501 . 495 646 Electromagnetic 1041 | . . 41 . 363 . 637 . . Impact 1486 | . . 1374 . . . 112 . . Slashing 1383 | . . . 286 . . . 101 996 Piercing . | . . . . . . . . . Phasic 87 | . . 87 . . . . . . Highest Corruption 19 | . 1 19 . 1 2 5 . 6 Average Corruption 2 | . 1 3 . 1 1 1 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 67 | . 4 26 . 6 16 9 . 6 Message Errors 22 | . 1 9 . 1 4 5 . 2 Matter Fused 11 | . 1 4 . 1 3 2 . . Heat Flow Errors 10 | . . 4 . . 4 . . 2 Energy Discharges 6 | . 2 . . 1 1 1 . 1 Data Loss (minor) 9 | . . 4 . 2 2 1 . . Data Loss (major) 5 | . . 3 . . 1 . . 1 Misfires 1 | . . 1 . . . . . . Alerts 2 | . . . . 1 1 . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 609 | . 8 350 27 4 56 35 63 66 Projectiles 116 | . . 47 5 4 . 34 . 26 Explosions 134 | . 8 7 . . 56 . 63 . Melee 359 | . . 296 22 . . 1 . 40 Knockbacks 20 | . . 6 4 2 . 6 . 2 Impact 8 | . . 6 . . . 1 . 1 Kinetic 11 | . . . 4 2 . 5 . . Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 792 | . 36 52 . 94 93 437 27 53 Shots 17 | . 2 3 . 3 1 6 1 1 Rammed 8 | . . 1 . . . 1 . 6 Targets Rammed 11 | . . 1 . . . 4 . 6 Kicked 3 | . . . . . . 3 . . Crushed . | . . . . . . . . . Highest Temperature 659 | . 31 307 291 330 212 464 . 659 Average Temperature 108 | . 9 108 61 123 90 179 . 300 Received Heat Transfer 2670 | . 66 591 405 . 102 1026 30 450 Effects 19 | . . . 3 . . 9 . 7 Shutdowns 6 | . . . . . . 3 . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 11 | . . . 3 . . 5 . 3 Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . 3 . . . 1 . . Combat Hostiles 3 | . . 2 . . . 1 . . Parts Fried 13 | . . 5 . 2 1 5 . . Impact Corruptions 12 | . . 11 . . . 1 . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 4 | . . . . 1 . 3 . . Heat Transferred 1967 | . . 111 37 447 80 1070 . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . . 1 . 6 . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Maximum Alert Level 3 | . 1 . 2 1 . 3 2 2 Low Security (%) 67 | 100 78 . . 84 100 80 . 1 Level 1 18 | . 21 . 39 15 . 3 20 87 Level 2 11 | . . . 60 . . 7 80 11 Level 3 1 | . . . . . . 8 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 861 | 5 281 . 687 301 120 861 573 471 Initial 389 | . . . 262 301 19 32 389 273 Average 161 | . 113 . 439 116 24 141 519 288 Influence Increases 4875 | 10 478 861 871 249 342 1355 209 500 Destroy 0b10 Robot/C 2700 | . 280 620 620 140 140 660 80 160 Destroy 0b10 Robot/NC 170 | 10 40 . 25 25 20 40 5 5 Destroy Leader 406 | . 68 10 114 44 50 110 10 . Allied During Kill 64 | . . 6 . . 8 50 . . Successful Hack 66 | . 24 . 8 20 6 . . 8 Disable Machine 270 | . . . 30 . 60 150 15 15 Anti-Garrison Action 150 | . . . . . . 150 . . Destroy Structure 434 | . 21 . 29 20 58 150 84 72 Partial Spotted 45 | . . . . . . . 15 30 Lose Combat Pursuer 570 | . 45 225 45 . . 45 . 210 Influence Decreases 4414 | 10 381 452 714 872 315 627 446 597 Entered New Map 1400 | . . 47 244 362 21 35 406 285 Time Decay 2444 | 10 351 315 410 510 284 302 40 222 Lost Part 430 | . 30 70 50 . 10 210 . 60 Lost Ally 140 | . . 20 10 . . 80 . 30 Squads Dispatched 34 | . 2 . 3 5 5 15 . 4 Investigation 3 | . 1 . . . 1 1 . . Extermination 7 | . . . . 2 2 2 . 1 Reinforcement 16 | . 1 . 2 2 2 8 . 1 Assault 4 | . . . . . . 2 . 2 Garrison 4 | . . . 1 1 . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Distress Signals 16 | . 3 . 4 2 . 1 2 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 295 | . 21 60 48 18 10 55 16 67 Peak Tracking Total 17 | . 7 6 6 5 3 8 12 17 Tactical Retreats 17 | . 3 6 2 . . 3 . 3 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Traps Triggered 7 | . 2 1 . 1 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . 1 . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Machines Disabled 21 | . . 2 2 . 4 11 1 1 Max in Single Turn 5 | . . 1 1 . 4 5 1 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Machines Accessed 28 | . 8 2 4 3 5 1 . 5 Terminals 19 | . 7 . 4 1 1 1 . 5 Fabricators 3 | . . . . 2 1 . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 70 | . 20 12 6 7 13 2 . 10 Successful 33 | . 9 12 4 3 3 . . 2 Failed 37 | . 11 . 2 4 10 2 . 8 Catastrophic 8 | . 2 . 1 . 2 . . 3 Database Lockouts . | . . . . . . . . . Manual 23 | . 14 . 2 1 3 2 . 1 Terminals 40 | . 15 . 6 3 4 2 . 10 Fabricators 6 | . . . . 4 2 . . . Repair Stations 5 | . 5 . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 20 | . 1 12 3 1 1 . . 2 Record 11 | . . 11 . . . . . . Open Door 2 | . . . . . . . . 2 Locate Traps 4 | . 1 . 2 1 . . . . Zone Layout 2 | . . . 1 . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Network Status 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 5 | . 5 . . . . . . . Scan Component 3 | . 3 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 3 . 1 . 1 . . . Terminals 5 | . 3 . 1 . 1 . . . Botnet 4 | . 2 . 1 . 1 . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 24 | . 8 . 3 3 4 1 . 5 Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 58 | . . . . 58 . . . . Total Robot Build Rating 3 | . . . . 3 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Total Allies 14 | . . 2 1 1 1 6 . 3 Largest Group 3 | . . 2 1 1 1 3 . 3 Highest-Rated Group 192 | . . 16 13 23 79 153 . 192 Highest-Rated Ally 79 | . . 8 13 23 79 54 . 64 Total Orders 3 | . . . . 1 2 . . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . AID 1 | . . . . 1 . . . . Ally Attacks 56 | . . 18 . . 3 35 . . Total Damage 1380 | . . 97 . . 254 1029 . . Kills 14 | . . 3 . . 2 9 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 260 | . 3 13 43 49 40 50 2 60 Good Acts 122 | . . 81 9 3 4 13 1 11 Bad Acts 98 | . . 77 4 . . 8 2 7 Intel | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Active Infowar (turns) 4533 | 33 826 936 14 989 1132 603 . . Optics 2121 | . . . . 989 1132 . . . Terrain 14 | . . . 14 . . . . . Seismic 1795 | 33 826 936 . . . . . . Decoding 603 | . . . . . . 603 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . 14 . . Traps 9 | . . . . . . 9 . . Emergency Access 5 | . . . . . . 5 . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Turns Passed 11105 | 112 1221 4002 991 1384 1466 1370 80 479 Spaces Moved 6220 | 64 675 2245 386 643 816 656 82 653 Core 251 | 5 . . . . . 18 39 189 Treads . | . . . . . . . . . Legs 2448 | . . . 287 643 816 638 . 64 Wheels 3078 | 59 675 2245 99 . . . . . Hover . | . . . . . . . . . Flight 443 | . . . . . . . 43 400 Fastest Speed 24 | 50 100 105 110 187 118 50 24 24 Average Speed 139 | 96 131 146 162 191 162 146 37 42 Slowest Speed 260 | 100 145 165 190 197 207 260 150 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins 7 | . . 7 . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 36 | 4 98 82 34 20 16 22 4 44 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 88 | . 8 43 22 5 . 3 4 3 Terrain Destroyed 461 | . 24 138 29 27 73 79 55 36 Melee 23 | . . 15 . 5 . . . 3 Projectile 21 | . . 1 . 3 . 16 . 1 AOE 416 | . 24 122 29 19 73 62 55 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Total 7777 | 98 910 2666 619 734 900 925 117 808 Wait 502 | 14 99 122 60 17 23 98 8 61 Move 6211 | 63 674 2244 385 642 815 656 81 651 Hop 1 | . . . . . . . . 1 Pick Up 166 | 6 41 42 26 13 13 20 5 . Fast Attach 58 | 7 2 6 6 2 1 14 3 17 Attach 51 | . 2 19 10 4 2 8 3 3 Detach 17 | . . 2 4 1 . 7 2 1 Swap 130 | . 13 34 26 14 9 31 1 2 Drop 116 | . 16 28 21 9 9 23 4 6 Fire 344 | 8 63 80 61 27 28 56 7 14 Melee 125 | . . 88 7 5 . 4 2 19 Ram 6 | . . . . . . . . 6 Kick 3 | . . . . . . 3 . . Crush 1 | . . 1 . . . . . . Escape Stasis 5 | . . . . . . 5 . . Rewire 27 | . . . . . . . . 27 Trap 1 | . . . . . . . 1 . Miscellaneous 13 | . . . 13 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 568 | -10/Materials | Destroyed 7 combat bots 599 | -10/Materials | Lost 3 parts (1p1n1u) 775 | -10/Materials | Discovered new exit (range 8) 897 | -10/Materials | Discovered new exit (range 13) 986 | -10/Materials | Discovered new exit (range 10) 1070 | -10/Materials | Repaired Hcp. Storage Unit 1161 | -10/Materials | Repaired Grenade Launcher 1165 | -10/Materials | Discovered new exit (range 12) 1178 | -10/Materials | Discovered new exit (range 16) 1328 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1334 | -10/Materials | Entered Subcaves 1398 | -10/Subcaves | Learned Materials emergency access door positions 1470 | -10/Subcaves | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 1630 | -10/Subcaves | Discovered new exit (range 14) 1643 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1653 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1907 | -10/Subcaves | Identified exit to Recycling 1907 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 2020 | -10/Subcaves | Identified exit to Materials 2020 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2049 | -10/Subcaves | Sensors blinded by X0-1V1 2088 | -10/Subcaves | Visited Clippyterm 2092 | -10/Subcaves | Learned location of Deep Caves (-7) 2226 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2246 | -10/Subcaves | Weapon slot count permanently improved by X0-1V1 (+1) 2282 | -10/Subcaves | X0-1V1 mutated your Utility slot to Power slot 2405 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 2532 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2555 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 2586 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 2593 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 2618 | -10/Subcaves | X0-1V1 activates XOMVISION 2639 | -10/Subcaves | X0-1V1 mutated your Utility slot to Weapon slot 2675 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 2761 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 2927 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 3126 | -10/Subcaves | Learned 4 Materials zone layouts 3128 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 3154 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 3213 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+2) 3242 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 3248 | -10/Subcaves | X0-1V1 sent allied G-34 Mercenary (x2) 3269 | -10/Subcaves | Core integrity restored by X0-1V1 (+66) 3272 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Utility slot 3280 | -10/Subcaves | X0-1V1 rewrote G-34 Mercenary IFF filter 3286 | -10/Subcaves | X0-1V1 whisked you away to safety 3289 | -10/Subcaves | X0-1V1 activates XOMVISION 3370 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 3401 | -10/Subcaves | X0-1V1 sent you into danger 3857 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 4012 | -10/Subcaves | Core integrity restored by X0-1V1 (+56) 4016 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4018 | -10/Subcaves | X0-1V1 activates XOMVISION 4224 | -10/Subcaves | X0-1V1 activates XOMVISION 4350 | -10/Subcaves | Forcibly received Sfc. Transmogifier from X0-1V1 4371 | -10/Subcaves | X0-1V1 mutated your Utility slot to Weapon slot 4430 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 4495 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 4572 | -10/Subcaves | Crushed by falling debris 4591 | -10/Subcaves | Visited 4L-MR0's lab 4603 | -10/Subcaves | Found Sfc. Transmogrifier 4611 | -10/Subcaves | Found Powered Cannon 4651 | -10/Subcaves | X0-1V1 activates XOMVISION 4657 | -10/Subcaves | Core integrity restored by X0-1V1 (+66) 4661 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 4716 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 4732 | -10/Subcaves | X0-1V1 whisked you away to safety 4739 | -10/Subcaves | Core integrity restored by X0-1V1 (+56) 4903 | -10/Subcaves | X0-1V1 activates XOMVISION 5082 | -10/Subcaves | System corruption reached 10% 5094 | -10/Subcaves | X0-1V1 mutated your Utility slot to Propulsion slot 5146 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 5336 | -10/Subcaves | Entered Materials 5336 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5337 | -8/Materials | Identified exit to Storage 5459 | -8/Materials | X0-1V1 sent hostile X-57 Shotgunner (x3) 5472 | -8/Materials | X0-1V1 turns hostiles against one another 5506 | -8/Materials | Destroyed 8 combat bots 5983 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 6022 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 6041 | -8/Materials | Destroyed 8 combat bots 6127 | -8/Materials | Garrison activated, responded to threat 6253 | -8/Materials | Discovered new exit (range 16) 6281 | -8/Materials | Build established: Scavenger-Gunner 6312 | -8/Materials | X0-1V1 foreshadows a heat wave 6327 | -8/Materials | Entered Factory 6327 | -7/Factory | Evolved 2 slots: Utility x2 6533 | -7/Factory | Garrison activated, responded to threat 6889 | -7/Factory | Build established: Mutant 7144 | -7/Factory | X0-1V1 whisked you away to safety 7260 | -7/Factory | Fabricated M-28 Smith? 7673 | -7/Factory | Discovered new exit (range 9) 7711 | -7/Factory | Entered another Factory area 7711 | -6/Factory | Accompanied by 1 ally 7711 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7804 | -6/Factory | Discovered new exit (range 8) 8018 | -6/Factory | Build established: Skirmisher 8706 | -6/Factory | X0-1V1 sent allied Knight (x1) 9005 | -6/Factory | Spotted B-75 Beast 9154 | -6/Factory | Build established: Tank 9177 | -6/Factory | Entered another Factory area 9177 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9233 | -5/Factory | Found Prototype Processor 9233 | -5/Factory | Identified Exp. Targeting Computer 9238 | -5/Factory | Found Faulty Exp. Targeting Computer 9241 | -5/Factory | Found Exp. Targeting Computer 9244 | -5/Factory | Found Faulty Exp. Targeting Computer 9486 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 9802 | -5/Factory | Identified exit to Factory 9802 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9922 | -5/Factory | X0-1V1 activates XOMVISION 10020 | -5/Factory | X0-1V1 sent you to a vault 10033 | -5/Factory | Found Prototype Launcher 10033 | -5/Factory | Identified Tactical Quantum Warhead 10200 | -5/Factory | X0-1V1 sent hostile Savage (x1) 10307 | -5/Factory | Garrison activated, responded to threat 10312 | -5/Factory | X0-1V1 sent allied Wizard (x3) 10337 | -5/Factory | Lost 4 parts (1n2u1w) 10337 | -5/Factory | Assembled infested ambush trap array 10357 | -5/Factory | X0-1V1 turns hostiles against one another 10379 | -5/Factory | X0-1V1 announced a LAN party 10390 | -5/Factory | Lost 4 parts (1p1n2w) 10440 | -5/Factory | Destroyed 19 combat bots 10455 | -5/Factory | X0-1V1 turns hostiles against one another 10488 | -5/Factory | Lost 3 parts (1p1n1u) 10530 | -5/Factory | Released all parts (8) 10546 | -5/Factory | Core integrity fell below 50% 10547 | -5/Factory | Entered another Factory area 10547 | -4/Factory | Evolved 2 slots: Utility x2 10561 | -4/Factory | Lost 10 parts (2p2n3u3w) 10588 | -4/Factory | X0-1V1 sent you to a vault 10600 | -4/Factory | Found Prototype Slashing Weapon 10600 | -4/Factory | Identified Hvy. Scimitar of Distortion 10603 | -4/Factory | Found Adv. Force Booster 10610 | -4/Factory | X0-1V1 sent hostile P-70 Sage (x2) 10626 | -4/Factory | Discovered new exit (range 6) 10627 | -4/Factory | Entered Armory 10687 | -4/Armory | X0-1V1 activates XOMVISION 10694 | -4/Armory | Found Prototype Processor 10694 | -4/Armory | Identified Exp. Melee Analysis Suite 10735 | -4/Armory | Found Exp. Melee Analysis Suite 10737 | -4/Armory | Found Exp. Melee Analysis Suite 10881 | -4/Armory | X0-1V1 sent hostile G-50 Soldier (x3) 10923 | -4/Armory | Core integrity fell below 50% 10943 | -4/Armory | X0-1V1 whisked you away to safety 10954 | -4/Armory | Destroyed 7 combat bots 10962 | -4/Armory | Lost 3 parts (1p2w) 11005 | -4/Armory | Released all parts (14) 11051 | -4/Armory | X0-1V1 vaporized surrounding terrain (radius 18) 11056 | -4/Armory | Spotted Armor Guard 11057 | -4/Armory | Spotted Armor Guard 11064 | -4/Armory | X0-1V1 whisked you away to safety 11093 | -4/Armory | Core integrity fell below 20% 11106 | -4/Armory | Destroyed by G-67 Veteran with Tesla Rifle Last Messages --------------- 11066_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 11079_ X0-1V1 makes important surrounding features appear closer to you (+3 sight range). 11082_ X0-1V1: "Let the electrons flow!" (+800 energy capacity) 11086_ Penetrated by Slug. 11089_ Slug penetrates Wall. 11091_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-36 heat dissipation) 11091_ Slammed into H-77 Assassin. 11092_ Penetrated by Slug. 11092_ X0-1V1's Piety Tracker destroyed. 11092_ X0-1V1 is mildly amused. 11093_ Penetrated by Slug. 11094_ Heat dissipation returns to normal. 11104_ System corrupted: Heat flow error (+102). 11105_ Slammed into G-67 Veteran. 11105_ G-67 Veteran knocked back. 11106_ Slammed into G-67 Veteran. 11106_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ???????## ###????????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????" ????????????????????????????????*!? | | ????? "; ; ??????????????????#####?????*!? | | "?"" ";!== ] ;;;;;;;;############### #?????!!? | | """" ""!= + g@ +???????? | | """" ";!= ; ;;;;g############# #???????? | | """" "; ; ; d ??????????####+#########? | | ^ "" ; ;;;;#########??# #? | | "" "" "" ; ; ??# #? | | """""""" "F "" ; ; ???# **==*= #? | | """""""" """"" ; ; ?????# =[*[*] #? | | T" """"";;;; ; ???????# #? | | """""""""";;;;;; ; """" #?#######+######? | | w ; ####### ###### | | ; / T | | C + "??" ####### "" | | " ??????# ##### | | """"""" """";;;;;;;"" #?????## ##???# | | " " " " #??????# #????# | | """""""+""" " #??????# #????# | | "" " """""#########??????# #??### | | "" """ " ????????????????# #??# | | "" Y" " ????????????????# #??# | | "" """ " ????????????????# #??# | | / " ?????????????????# #??# | | " """ " ?????????????????# #??# | | " """ " ??????????????????# #??# | | " """ " ??????????????????# ##??## | | " " ????????????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 45 Energy Capacity 2500 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Resistance: EX 10 Resistance: EM 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 36 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Repaired ---------- Hcp. Storage Unit | 31% | -10/Materials Grenade Launcher | 43% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed ReinforcedZioniteHammer Manual? 0 Play Time 01:48:00 Cumulative 565.9 hours Start 2026.06.26 @ 18:10:53 End 2026.06.26 @ 20:21:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/0/0/0/1/0/0/0 Lore% 74 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6a79c30-0f4c-4e0b-85c9-fca857bea35a