Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 00:16:16 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (284) 1420 Value Destroyed (12602) 12602 Prototype IDs (43) 860 Alien Tech Used (3) 600 Bonus (1638) 1638 TOTAL SCORE: 24820 Bonus ------- High Alert Combat Kills 2041 Follower Combat Kills 921 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Met R17 at Cetus 500 Friendly Fire -3124 Cogmind --------- Core Integrity 0/600 Matter 280/300 Energy 759/850 System Corruption 4% Temperature Cool (-56) Movement Walking (190) Ox1 Location -3/Quarantine Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Signal Interpreter Advanced Particle Charger Improved Weapon Cycler Improved Phase Shifter Layered Heavy Armor Plating Graphene Brace Improved Thermal Shield > --- WEAPON (4) ------- Heavy Beamcaster Phase Gun Advanced Variable Charge Gun Heavy Dispersion Rifle > --- INVENTORY (6) ---- EM Disruption Field Improved System Restoration Module Transdimensional Reconstructor Phase Gun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Matter Drive > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Signal Interpreter Advanced Particle Charger Improved Weapon Cycler Improved Phase Shifter Layered Heavy Armor Plating Graphene Brace Improved Thermal Shield > --- WEAPON ----------- Heavy Beamcaster Phase Gun Phase Gun Advanced Variable Charge Gun > --- INVENTORY -------- Quantum Reactor EM Disruption Field Improved System Restoration Module Transdimensional Reconstructor Smartbomb Launcher [Rating: 154] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Graphene Brace Device Graphene Brace Storage Advanced Energy Well Processor Improved Signal Interpreter Protection Layered Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Slots Evolved 15 | 4 . 5 . 2 1 . . . . . . 2 . . . . . 1 . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . Utility 8 | 1 . 1 . 2 1 . . . . . . 2 . . . . . 1 . . . Weapon 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 136 | 7 5 13 1 23 1 1 9 . . . 3 13 2 5 5 2 3 11 7 15 10 Power 18 | 1 . 3 . 1 . 1 1 . . . . 1 . . 1 1 1 1 2 1 3 Engine 7 | 1 . 3 . 1 . 1 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . 1 1 . 1 2 1 3 Propulsion 24 | 2 . 3 1 5 . . 2 . . . . 7 . . . 1 . 3 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 24 | 2 . 3 1 5 . . 2 . . . . 7 . . . 1 . 3 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 61 | 1 2 3 . 9 1 . 6 . . . . 4 2 3 4 . 1 4 4 11 6 Device 41 | 1 1 2 . 3 . . 4 . . . . 2 2 2 2 . . 4 2 10 6 Storage 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . . . Processor 5 | . . . . 1 . . 1 . . . . . . 1 . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . 1 . 5 1 . 1 . . . . 1 . . 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 3 3 4 . 8 . . . . . . 3 1 . 2 . . 1 3 1 3 1 Energy Gun 26 | 1 3 4 . 5 . . . . . . 2 1 . 1 . . 1 3 1 3 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . 3 . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 1 . . 1 . . . . 2 . 1 3 . . . 2 1 2 Parts Lost 1 | . . . . . . 1 . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 100 93 93 91 92 93 93 93 93 92 94 89 89 92 94 93 95 94 94 Engine 7 | . 12 12 15 13 12 12 12 12 12 12 12 10 5 5 5 5 2 . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 8 10 14 15 14 14 Leg 23 | . 25 27 30 26 25 25 25 25 25 25 25 24 22 21 21 21 21 20 20 20 20 Device 20 | . 21 18 15 12 12 12 17 18 18 18 18 15 24 26 23 21 21 21 25 29 30 Storage 1 | . 2 . . . . . . . . . . 3 2 . 2 5 5 5 5 . . Processor 3 | . . . . 2 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 Protection 6 | . . 8 7 10 12 10 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 Energy Gun 24 | . 26 31 30 26 25 25 25 25 25 25 24 24 22 20 21 21 21 20 20 19 20 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 11 16 38 38 52 53 55 54 53 53 53 54 73 73 72 72 81 89 91 102 106 116 Greatest Support 103 | 20 20 43 46 60 60 60 70 70 70 70 70 88 88 88 88 93 93 103 103 103 103 Greatest Overweight (x) 2 | 2 . 1 . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 Average Capacity 4 | . . 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Most Carried 6 | . 3 3 3 5 4 4 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 Average Carried 4 | . . 2 3 4 3 3 4 5 5 5 4 4 4 5 4 5 5 5 5 6 5 Final Capacity 6 | . 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 Final Carried 6 | . 3 3 3 4 3 4 5 5 5 5 5 5 5 5 5 5 6 5 6 6 6 Class Distribution -------------------- 44% | Scavenger-Tank 25% | Tank 22% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Gunner | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Matter Collected 1644 | 274 121 130 15 230 . 20 90 . . . 30 90 60 40 . 100 . 115 80 169 80 Remotely 267 | 36 121 110 . . . . . . . . . . . . . . . . . . . Salvage Created 11898 | 78 304 1502 466 1951 . 589 329 193 . . 185 600 375 278 . 984 236 1297 882 1190 459 Parts 557 | 3 36 109 30 109 . 19 36 9 6 . 6 22 12 . . 24 14 38 20 51 13 Haulers Intercepted 8 | . . 5 . 2 . . . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 11 6 . 8 . 13 . . 22 . . . . . Prevented 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Combat Hostiles Destroyed 250 | . 12 41 15 48 . 14 15 5 3 . 4 10 9 3 . 13 7 16 14 16 5 Guns 217 | . 12 40 14 44 . 11 11 5 2 . . 7 7 1 . 13 6 14 10 15 5 Classes Destroyed 17 | 1 4 5 1 2 . . 1 . 2 . . . . . . . . 1 . . . Worker 8 | . . 3 . 4 . . 1 . . . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 8 | . . 5 . 2 . . . . . . . . . . . . 1 . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . Watcher 16 | . 1 5 . 2 . . 1 . . . . 1 . . . . . . 2 3 1 Swarmer 38 | . 6 8 4 3 . 3 4 2 . . . . . . . . 5 . . 3 . Grunt 132 | . 6 22 9 36 . 6 4 3 . . 2 6 9 3 . 3 . 6 4 9 4 Brawler 10 | . . 1 . 1 . 1 2 . . . . . . . . 5 . . . . . Duelist 4 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . Sentry 28 | . . 10 . 6 . 3 1 . . . . . . . . 1 2 3 . 1 1 Hunter 14 | . . . . . . . . . 2 . 1 3 . . . 4 . 4 . . . Programmer 6 | . . . . . . . 2 . . . . . . . . . . . 2 2 . Heavy 4 | . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . Behemoth 4 | . . . . . . . . . 1 . 1 . . . . . . 2 . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . 8 . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . Savage 4 | . . . . . . . . . . . . . . . . . . 4 . . . Best Kill Streak 10 | 1 6 10 4 10 . 7 7 2 2 . 2 3 5 2 . 5 5 4 5 5 4 Combat Bots Only 8 | . 6 8 4 8 . 7 7 2 2 . 2 3 5 2 . 5 5 4 4 5 4 Max Kills in Single Turn 3 | 1 2 2 2 3 . 2 2 1 1 . 1 1 1 1 . 1 2 2 1 2 1 Gunslinging 1 | . . 1 1 . . 1 1 . . . . . . . . . 1 . . 1 . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . YI-UF0 (-9/Mines) A7 (-4/Extension) Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Damage Taken 10310 | . 208 702 376 1261 . 824 672 111 579 . 251 470 305 122 . 403 284 644 1144 915 1039 Core 6493 | . 164 484 265 753 . 425 427 66 396 . 172 273 188 76 . 246 173 398 707 593 687 Absorbed by Shields 692 | . . 48 142 477 . . . . . . . . . . . . . 25 . . . Redirected to Core 5759 | . 132 418 247 641 . 346 401 66 335 . 152 196 172 63 . 227 173 398 659 593 540 Redirected to Shielding 140 | . . . . 16 . 124 . . . . . . . . . . . . . . . Core Remaining (%) 95 | 100 100 . 90 100 . 100 . . . . 100 . . . . 87 . . 90 . . Volleys Fired 560 | 1 22 95 22 102 . 25 28 9 11 . 9 23 17 8 . 21 11 43 40 38 35 Largest 4 | 3 3 4 4 4 . 4 4 4 4 . 4 4 4 4 . 4 4 4 4 4 4 Hottest 484 | 90 168 224 224 224 . 224 224 224 224 . 224 262 262 262 . 262 262 319 484 337 343 Shots Fired 2042 | 3 66 316 88 408 . 100 112 36 44 . 36 92 68 32 . 84 44 169 140 121 83 Gun 2042 | 3 66 316 88 408 . 100 112 36 44 . 36 92 68 32 . 84 44 169 140 121 83 Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | 2 20 . . . . . . . . . . . . . . . . . . . . Thermal 2020 | 1 46 316 88 408 . 100 112 36 44 . 36 92 68 32 . 84 44 169 140 121 83 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 1 10 12 9 21 . 20 28 20 27 . 17 20 21 10 . 43 20 46 37 33 24 Robot Miss Streak 6 | 1 5 5 3 6 . 3 2 1 2 . 1 1 1 1 . 3 2 2 4 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 50 | . 1 7 2 11 . 5 2 1 . . . . . . . 4 2 7 5 3 . Max Gunslinging Chain 2 | . 1 1 1 1 . 1 1 1 . . . . . . . 1 1 1 1 2 . Shots Hit Robots 1400 | 2 32 178 53 241 . 79 87 25 38 . 28 66 58 24 . 65 33 138 119 79 55 Core Hits 566 | 2 17 71 20 106 . 30 30 12 10 . 6 25 19 6 . 39 11 61 43 39 19 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 142 | . 3 26 3 20 . 12 4 2 6 . 4 6 8 2 . 6 3 16 15 2 4 Burn 141 | . 3 26 3 20 . 12 4 2 6 . 4 6 8 2 . 6 3 16 15 2 3 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 7 | . . . . 3 . . . . . . 3 . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . Slashing 6 | . . . . 3 . . . . . . 3 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31681 | 18 461 3032 932 4384 . 1469 1806 513 795 . 585 1496 1406 605 . 1451 768 3846 3512 2713 1889 Guns 31643 | 18 461 3032 932 4384 . 1469 1806 513 795 . 585 1496 1406 605 . 1451 768 3808 3512 2713 1889 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 38 | . . . . . . . . . . . . . . . . . . 38 . . . Kinetic 118 | 6 112 . . . . . . . . . . . . . . . . . . . . Thermal 31525 | 12 349 3032 932 4384 . 1469 1806 513 795 . 585 1496 1406 605 . 1451 768 3808 3512 2713 1889 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . 1 1 . . . . . . . . . . . . . 1 1 3 1 3 Average Corruption 1 | . . 1 1 . . . . . . . . . . . . . 1 1 2 1 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 1 3 3 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . 4 4 . . . . . . . . . . . . . 2 7 . 1 . Message Errors 4 | . . 1 2 . . . . . . . . . . . . . . 1 . . . Matter Fused 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . Heat Flow Errors 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . Energy Discharges 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (major) 4 | . . 1 . . . . . . . . . . . . . . 1 2 . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Overflow Damage 1 | . . . . . . . . . . . . . . . . . . 1 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . 4 . . . Kicked 4 | . . . . . . . . . . . . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | 30 300 121 160 459 . 15 89 132 66 . 66 163 452 212 . 148 76 259 317 283 . Average Temperature 78 | 17 105 28 59 116 . 6 49 56 49 . 49 71 174 93 . 55 55 96 127 112 . Received Heat Transfer 2446 | . 42 294 40 735 . 300 147 39 51 . 24 54 177 66 . 60 9 138 78 153 39 Effects 7 | . . . . 5 . . . . . . . . 1 1 . . . . . . . Shutdowns 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 34 | . . 1 1 4 . 3 4 . 1 . 4 3 2 2 . . 1 3 4 1 . Combat Hostiles 33 | . . 1 1 4 . 3 4 . 1 . 4 3 2 2 . . 1 2 4 1 . Parts Melted 209 | . 2 33 3 32 . 11 12 1 9 . 7 6 8 7 . 11 4 30 17 12 4 Heat Transferred 66008 | 37 1073 8917 2220 10989 . 3281 3552 1073 1850 . 1332 3224 3193 1255 . 3111 1675 7345 6319 3305 2257 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Peak Influence 1343 | 5 247 687 612 1343 562 726 641 . . . . 306 . . . . 317 796 613 575 443 Initial 562 | . 3 4 267 160 562 396 380 . . . . . . . . . 65 56 361 298 321 Average 450 | 1 115 433 459 931 562 541 530 . . . . 145 . . . . 200 313 494 379 341 Maximum Alert Level 4 | . 1 2 2 4 2 3 2 . . . . 1 . . . . 1 3 2 2 2 Low Security (%) 17 | 100 95 9 . 1 . . . . . . . 71 . . . . 42 32 . 1 . Level 1 30 | . 4 35 6 5 . 22 25 . . . . 28 . . . . 57 36 6 67 58 Level 2 41 | . . 54 93 20 100 59 74 . . . . . . . . . . 26 93 31 41 Level 3 5 | . . . . 34 . 17 . . . . . . . . . . . 4 . . . Level 4 5 | . . . . 38 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 6 . 12 . . 5 . . . . 3 . . . 1 1 3 . 3 1 Investigation 17 | . 3 5 . 5 . . 1 . . . . 1 . . . . . 1 . 1 . Extermination 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Reinforcement 12 | . 1 1 . 3 . . 1 . . . . 2 . . . . 1 1 . 1 1 Assault 4 | . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . Garrison 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Distress Signals 12 | . 1 2 . 3 . . . . . . . . . . . . . 1 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 17 46 15 66 . 16 19 8 6 . 5 13 9 9 . 16 8 28 17 25 8 Peak Tracking Total 7 | . 6 4 4 7 . 6 4 3 2 . 3 5 4 5 . 6 5 6 5 6 4 Tactical Retreats 15 | . 1 . . 3 . 1 . 2 . . . . . 1 . 1 . . . 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Traps Triggered 16 | . 1 . . 4 . . 2 . . . . . . . . . 1 1 . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Machines Disabled 12 | . . 3 . 1 . . . . . . . 2 . . . . . 2 1 1 2 Max in Single Turn 1 | . . 1 . 1 . . . . . . . 1 . . . . . 1 1 1 1 Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Machines Accessed 57 | . 6 11 . 8 1 . 3 . . 4 . 3 1 . 9 . 2 2 2 4 1 Terminals 31 | . 5 9 . 5 . . 2 . . . . 2 . . . . 2 2 2 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 2 . 2 . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . 1 . . . . . . . . . . . . 2 1 Total Hacks 180 | . 17 25 . 22 1 . 6 . . 30 . 8 1 . 48 . 3 9 3 6 1 Successful 133 | . 8 16 . 12 1 . 4 . . 30 . 2 1 . 48 . 1 4 1 4 1 Failed 46 | . 9 8 . 10 . . 2 . . . . 6 . . . . 2 5 2 2 . Catastrophic 8 | . 1 1 . 1 . . . . . . . 1 . . . . 2 . 1 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . Manual 51 | . 13 18 . 9 . . 2 . . . . 3 . . . . 2 4 . . . Terminals 82 | . 16 22 . 16 . . 5 . . . . 4 . . . . 3 9 3 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 3 . 3 . . . . . . . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 1 . 1 . . . . . . . . . . . . 2 1 Terminal Hacks 113 | . 7 8 . 7 . . 3 . . 30 . 1 1 . 48 . 1 4 1 2 . Record 49 | . . . . . . . . . . 11 . . . . 36 . . 1 1 . . Part Schematic 15 | . . . . . . . . . . 11 . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 10 | . 1 2 . 1 . . 1 . . . . . . . 4 . . . . 1 . Prototype ID Bank 14 | . 2 1 . 2 . . . . . 3 . . . . 4 . . 2 . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Branch Access Points 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . Machine Index 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 2 2 . 1 . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . Report Inventory 3 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . . . . . . . . . . . 2 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . . . . . . . . . 2 1 Unauthorized Hacks 12 | . 1 7 . 4 . . . . . . . . . . . . . . . . . Terminals 7 | . . 5 . 2 . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . Botnet 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . Search 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 2 . 2 . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Used 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Hacking Detections 28 | . 5 7 . 5 . . 2 . . . . 3 . . . . 1 2 1 2 . Full Trace Events 8 | . 1 3 . 1 . . 1 . . . . 1 . . . . . 1 . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 11 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . 12 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Total Allies 19 | . . . 4 . . . . . . . 1 . . . . . . 14 . . . Largest Group 13 | . . . 4 3 . . . . . . 1 1 . . . . . 13 . . . Highest-Rated Group 619 | . . . 71 40 . . . . . . 96 96 . . . . . 619 . . . Highest-Rated Ally 159 | . . . 31 16 . . . . . . 96 96 . . . . . 159 . . . Total Orders 3 | . . . . 3 . . . . . . . . . . . . . . . . . ROAM 3 | . . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 151 | . . . . 23 . . . . . . 8 7 . . . . . 113 . . . Total Damage 4679 | . . . . 244 . . . . . . 190 526 . . . . . 3719 . . . Kills 26 | . . . . 2 . . . . . . 1 2 . . . . . 21 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Robot Analysis Total 10 | . 1 2 . 1 . . 1 . . . . . . . 4 . . . . 1 . Derelict Logs Recovered 8 | . . . 2 . . . . 2 1 . 1 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Turns Passed 12935 | 57 478 1521 723 1393 23 262 730 531 475 118 577 625 754 309 218 562 469 820 529 1023 738 Spaces Moved 7763 | 40 309 818 505 626 18 119 478 398 347 97 420 389 545 225 172 392 316 417 261 543 328 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 7753 | 30 309 818 505 626 18 119 478 398 347 97 420 389 545 225 172 392 316 417 261 543 328 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 122 122 122 120 120 120 120 120 120 120 120 120 120 Average Speed 126 | 110 120 134 120 120 120 120 120 122 122 122 122 120 120 120 120 120 120 120 120 143 181 Slowest Speed 190 | 150 120 190 120 120 120 120 122 122 122 122 122 122 120 120 120 120 120 120 120 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 47 94 97 66 2 35 14 63 53 74 58 13 73 35 62 62 12 59 90 24 28 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 10 | . 1 2 . 2 . . . . 1 1 . . . . 3 . . . . . . Known Exits Taken 16 | . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . 1 . . . . . 1 . 2 . 3 . . 3 . . . . . Spaces Dug 15 | . . . . 3 . . . . . . 3 . . 1 . . . . . 3 5 Terrain Destroyed 69 | . . . . 3 . . . . . . 3 . . 1 . . . 5 8 28 21 Melee 7 | . . . . 3 . . . . . . 3 . . 1 . . . . . . . Projectile 62 | . . . . . . . . . . . . . . . . . . 5 8 28 21 AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Total 9721 | 47 369 1022 569 1010 19 175 578 425 378 96 462 499 612 244 183 441 383 650 403 726 430 Wait 591 | . 14 32 25 148 . . 14 11 . . 6 47 20 2 . 2 31 55 43 93 48 Move 7742 | 39 308 817 504 625 18 118 477 397 346 96 419 388 544 224 171 391 315 416 260 542 327 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 26 | . 4 4 1 8 . . 2 . 1 . 1 1 1 . 1 . 1 . 1 . . Fast Attach 84 | 7 4 9 . 10 . 1 6 . . . . 10 2 4 5 2 2 7 5 7 3 Attach 5 | . . . . . 1 . . . . . . 2 . . 1 . . . . . 1 Detach 10 | . . . . 1 . 1 3 . . . . . 1 1 . . . . 1 1 1 Swap 49 | . 1 4 1 13 . . 3 . . . 3 1 . 2 . . 1 4 2 8 6 Drop 91 | . 5 12 2 19 . . 6 . 1 . 2 11 3 2 5 1 2 6 5 7 2 Fire 560 | 1 22 95 22 102 . 25 28 9 11 . 9 23 17 8 . 21 11 43 40 38 35 Melee 7 | . . . . 3 . . . . . . 3 . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . 4 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 Rewire 73 | . . . . . . . . . . . . . . . . . . 73 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 478 | . 11 49 14 81 . 30 39 8 19 . 19 16 24 . . 24 20 42 46 30 6 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / [*Arc]) -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 22 | -11/Scrapyard | Upgraded with Utility slot (x1) 22 | -11/Scrapyard | Upgraded with Weapon slot (x2) 58 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Gunner 363 | -10/Materials | Discovered new exit (range 6) 368 | -10/Materials | Reached level 2 487 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Entered another Materials area 538 | -9/Materials | Reached level 3 558 | -9/Materials | Upgraded with Utility slot (x1) 561 | -9/Materials | Central database locked down 787 | -9/Materials | Reached level 4 800 | -9/Materials | Upgraded with Propulsion slot (x1) 894 | -9/Materials | Build established: Tank 1016 | -9/Materials | Discovered new exit (range 14) 1087 | -9/Materials | Reached level 5 1147 | -9/Materials | Destroyed 8 combat bots 1240 | -9/Materials | Discovered new exit (range 10) 1287 | -9/Materials | Upgraded with Weapon slot (x1) 1395 | -9/Materials | Reached level 6 1406 | -9/Materials | Upgraded with Power slot (x1) 1406 | -9/Materials | Upgraded with Propulsion slot (x1) 1599 | -9/Materials | Discovered new exit (range 15) 1789 | -9/Materials | Discovered new exit (range 11) 1865 | -9/Materials | Discovered new exit (range 4) 1873 | -9/Materials | Discovered new exit (range 16) 1882 | -9/Materials | Reached level 7 2057 | -9/Materials | Entered Mines 2102 | -9/Mines | Reached level 8 2159 | -9/Mines | Discovered new exit (range 9) 2222 | -9/Mines | Discovered new exit (range 13) 2237 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2290 | -9/Mines | Destroyed YI-UF0 2470 | -9/Mines | Learned 4 Materials zone layouts 2490 | -9/Mines | Received a Mining Laser from a helpful Derelict 2637 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2780 | -9/Mines | Entered Materials 2780 | -8/Materials | Accompanied by 3 allies 2781 | -8/Materials | Identified exit to Factory 2782 | -8/Materials | Reached level 9 2845 | -8/Materials | Reached level 10 2858 | -8/Materials | Garrison activated, responded to threat 2898 | -8/Materials | Destroyed 8 combat bots 2990 | -8/Materials | Upgraded with Utility slot (x2) 3017 | -8/Materials | Reached level 11 3250 | -8/Materials | Discovered exit to Factory (range 5) 3401 | -8/Materials | Reached level 12 3580 | -8/Materials | First assault squad dispatched 3937 | -8/Materials | Sterilization system engaged 3937 | -8/Materials | Non-combat units ordered to evacuate 4037 | -8/Materials | Combat units ordered to evacuate 4173 | -8/Materials | Entered Factory 4175 | -7/Factory | Reached level 13 4175 | -7/Factory | Upgraded with Utility slot (x1) 4196 | -7/Factory | Build established: Scavenger-Tank 4196 | -7/Factory | Identified exit to Garrison 4196 | -7/Factory | Entered Garrison 4198 | -7/Garrison | Reached level 14 4202 | -7/Garrison | Installed Relay Interface Framework 4250 | -7/Garrison | Triggered checkpoint 4298 | -7/Garrison | Core integrity fell below 50% 4323 | -7/Garrison | Destroyed 7 combat bots 4346 | -7/Garrison | Triggered checkpoint 4396 | -7/Garrison | Triggered checkpoint 4408 | -7/Garrison | Reached level 15 4432 | -7/Garrison | Destroyed 7 combat bots 4442 | -7/Garrison | Discovered new exit (range 14) 4456 | -7/Garrison | Identified exit to Factory 4458 | -7/Garrison | Entered Factory 4460 | -6/Factory | Reached level 16 4643 | -6/Factory | Garrison activated, responded to threat 4698 | -6/Factory | Destroyed 7 combat bots 4824 | -6/Factory | Build established: Scavenger-Gunner 4858 | -6/Factory | Reached level 17 4897 | -6/Factory | Found Prototype Device 4897 | -6/Factory | Identified Active Sensor Suite 5140 | -6/Factory | Identified exit to Lower Caves 5158 | -6/Factory | First assault squad dispatched 5188 | -6/Factory | Entered Lower Caves 5255 | -6/Lower Caves | Learned Factory terminal intel 5695 | -6/Lower Caves | Learned Factory trap positions 5711 | -6/Lower Caves | Discovered new exit (range 6) 5716 | -6/Lower Caves | Identified exit to Lower Caves 5719 | -6/Lower Caves | Entered another Lower Caves area 5721 | -6/Lower Caves | Reached level 18 5855 | -6/Lower Caves | Spotted B-75 Beast 5870 | -6/Lower Caves | Destroyed B-75 Beast 6173 | -6/Lower Caves | Discovered new exit (range 16) 6190 | -6/Lower Caves | Encountered a Warlord checkpoint 6193 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6193 | -6/Lower Caves | Identified exit to Data Miner 6194 | -6/Lower Caves | Entered Data Miner 6194 | -6/Data Miner | Discovered new exit (range 6) 6218 | -6/Data Miner | Met Data Miner 6249 | -6/Data Miner | Learned location of Section 7 (-3) 6249 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6266 | -6/Data Miner | Received God Mode back door access code from Data Miner 6310 | -6/Data Miner | Identified exit to Proximity Caves 6312 | -6/Data Miner | Entered Proximity Caves 6314 | -5/Proximity Caves | Reached level 19 6394 | -5/Proximity Caves | Escorted by Enhanced Grunt 6545 | -5/Proximity Caves | Spotted B-75 Beast 6554 | -5/Proximity Caves | Destroyed B-75 Beast 6880 | -5/Proximity Caves | Discovered new exit (range 6) 6886 | -5/Proximity Caves | Identified exit to Factory 6889 | -5/Proximity Caves | Entered Factory 6889 | -5/Factory | Accompanied by 1 ally 6890 | -5/Factory | Identified exit to Upper Caves 6891 | -5/Factory | Loaded intel: 93 trap records 6891 | -5/Factory | Reached level 20 6892 | -5/Factory | Loaded intel: 25 terminal locations 6980 | -5/Factory | Incoming investigation squad redirected 7075 | -5/Factory | Reached level 21 7436 | -5/Factory | Upgraded with Utility slot (x2) 7514 | -5/Factory | Entered Upper Caves 7740 | -5/Upper Caves | Build established: Scavenger-Tank 8255 | -5/Upper Caves | Discovered new exit (range 12) 8267 | -5/Upper Caves | Identified exit to Upper Caves 8268 | -5/Upper Caves | Entered another Upper Caves area 8297 | -5/Upper Caves | Found Alien Artifact 8297 | -5/Upper Caves | Identified Core Expander 8297 | -5/Upper Caves | Installed Core Expander, added new Power slot 8338 | -5/Upper Caves | Reached level 22 8565 | -5/Upper Caves | Discovered new exit (range 9) 8575 | -5/Upper Caves | Identified exit to Zhirov 8577 | -5/Upper Caves | Entered Zhirov 8577 | -5/Zhirov | Discovered new exit (range 3) 8586 | -5/Zhirov | Identified exit to Proximity Caves 8604 | -5/Zhirov | Met Zhirov 8630 | -5/Zhirov | Learned location of Quarantine (-3) 8630 | -5/Zhirov | Learned location of Testing (-2) 8630 | -5/Zhirov | Learned location of Command (-1) 8652 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8676 | -5/Zhirov | Found Alien Artifact 8676 | -5/Zhirov | Identified Integrated Dissipator 8676 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8695 | -5/Zhirov | Found Alien Artifact 8795 | -5/Zhirov | Entered Proximity Caves 8813 | -4/Proximity Caves | Learned Research garrison access intel 8934 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8951 | -4/Proximity Caves | Reached level 23 9340 | -4/Proximity Caves | Discovered new exit (range 10) 9356 | -4/Proximity Caves | Identified exit to Factory 9357 | -4/Proximity Caves | Entered Factory 9359 | -4/Factory | Reached level 24 9435 | -4/Factory | Discovered new exit (range 4) 9438 | -4/Factory | Identified exit to Upper Caves 9821 | -4/Factory | Discovered new exit (range 6) 9825 | -4/Factory | Identified exit to Extension 9826 | -4/Factory | Entered Extension 9921 | -4/Extension | Reached level 25 10288 | -4/Extension | Rescued a captive Derelict 10314 | -4/Extension | Rescued A7 10328 | -4/Extension | Spotted B-86 Titan 10334 | -4/Extension | Spotted B-86 Titan 10337 | -4/Extension | Destroyed B-86 Titan 10350 | -4/Extension | Destroyed B-86 Titan 10526 | -4/Extension | Reached level 26 10554 | -4/Extension | Discovered new exit (range 16) 10555 | -4/Extension | Discovered new exit (range 15) 10571 | -4/Extension | Identified exit to Cetus 10576 | -4/Extension | First assault squad dispatched 10589 | -4/Extension | Disrupted transfer network 10604 | -4/Extension | Upgraded with Utility slot (x1) 10630 | -4/Extension | Destroyed A7 10637 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10646 | -4/Extension | Entered Cetus 10664 | -4/Cetus | Spotted Cetus Guard 10666 | -4/Cetus | Spotted Cetus Guard 10666 | -4/Cetus | Spotted Cetus Guard 10667 | -4/Cetus | Spotted Cetus Guard 10677 | -4/Cetus | Destroyed Cetus Guard 10680 | -4/Cetus | Destroyed Cetus Guard 10687 | -4/Cetus | Destroyed Cetus Guard 10692 | -4/Cetus | Destroyed Cetus Guard 10779 | -4/Cetus | Discovered new exit (range 16) 11070 | -4/Cetus | Discovered new exit (range 16) 11090 | -4/Cetus | Spotted Cetus Guard 11090 | -4/Cetus | Spotted Cetus Guard 11094 | -4/Cetus | Spotted Cetus Guard 11098 | -4/Cetus | Destroyed Cetus Guard 11098 | -4/Cetus | Spotted Cetus Guard 11106 | -4/Cetus | Destroyed Cetus Guard 11112 | -4/Cetus | Destroyed Cetus Guard 11118 | -4/Cetus | Destroyed Cetus Guard 11134 | -4/Cetus | Discovered new exit (range 15) 11140 | -4/Cetus | Met Revision 17 11174 | -4/Cetus | Identified exit to Research 11175 | -4/Cetus | Entered Research 11176 | -3/Research | Identified exit to Armory 11177 | -3/Research | Loaded intel: 4 garrison access locations 11177 | -3/Research | Reached level 27 11446 | -3/Research | Core integrity fell below 50% 11818 | -3/Research | Identified exit to Quarantine 11905 | -3/Research | Reached level 28 12198 | -3/Research | Entered Quarantine 12251 | -3/Quarantine | Found Alien Reactor 12251 | -3/Quarantine | Identified Matter Drive 12597 | -3/Quarantine | Discovered new exit (range 5) 12603 | -3/Quarantine | Identified exit to Research 12854 | -3/Quarantine | Crushed by falling debris 12917 | -3/Quarantine | Spotted Alpha 7 12928 | -3/Quarantine | Core integrity fell below 20% 12936 | -3/Quarantine | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Machine disabled. Penetrated by Slug. O-32 Director suffers critical hit (Destroy). O-32 Director destroyed. Alpha 7 suffers critical hit (Destroy). Penetrated by Slug. Slug penetrates Wall. Wall collapses. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Alpha 7 suffers critical hit (Burn). Destroyed Prototype Processor. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????c????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?x?????????????????? | | ????????????????????????? ?x?????????????????? | | ????????????????????????? ?x?????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ?????????????????????"??# #???????????????????? | | ????????????????????## ?# #???????????????????? | | ?????????????????####T ## #???????????????????? | | ?????????????????#"" # # """?????????????? | | ?????????????????#""7 @ %=; #??????????? | | ?????????????????#""" # / #####???????????????? | | ?????????????????######## #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #??????##???????????? | | ????????????????????????# ^#??????# #??????????? | | ????????????????????????# #???????# #?????????# | | ????????????????????????#^^ #????????#"#########" | | ????????????????????????# #???##????# # | | ????????????????????????# #???# #???# !=# | | ????????????????????????# #????# #??# """ !=# | | ????????????????????????# #?????# #?# """ # | | ???????????????????????## ######?# ## """ # | | ???????????????????????# [###?# # # | | ???????????????????????# "T =!# ##?#" # | | ???????????????????????# "" !%## #### # | | ???????????????????????# ######"#######+##### | | ???????????????????????# ! #????## ! #? | | ???????????????????????#######?????# ! ## | | ???????????????????????????????????# # | | ???????????????????????????????????# h # | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# """%""" # | | ???????????????????????????????????# h + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 77 Energy Capacity 1170 Matter Stores 331 Matter Capacity 400 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 5 Resistance: TH 25 Resistance: EM 25 Power Shielding 90 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Target Analysis 8 Energy Filtering 30 Particle Charging 25 Offensive Hacking 15 Defensive Hacking 5 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Matter Drive Achievements -------------- Left-hand Path Pyromaniac Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Levels Raised 27 | . 1 5 1 4 1 2 2 . 1 . 1 2 . 1 . 1 1 2 . 2 . XP Earned 44478 | 3000 1715 7674 1879 6582 1500 1834 3356 729 541 316 1830 2571 724 375 220 2064 1473 2431 557 2372 735 XP Spent 39145 | 2300 2100 6035 2700 6000 1700 1200 4600 . 1700 . . 4300 310 . . 2100 1500 2600 . . . Upgrades 68 | 4 9 16 9 9 1 3 8 . 2 . . 2 1 . . 2 1 1 . . . Power Slot 1 | . . 1 . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . Utility Slot 8 | 1 . 1 . 2 1 . . . . . . 2 . . . . . 1 . . . Weapon Slot 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . Heat Dissipation 14 | . 6 2 . 5 . . . . . . . . 1 . . . . . . . . Inventory Capacity 6 | . 3 . . 2 . . . . . . . . . . . . 1 . . . . Sensor Range 15 | . . 6 9 . . . . . . . . . . . . . . . . . . Ranged Accuracy 8 | . . 1 . . . 1 2 . 2 . . . . . . 2 . . . . . Hack Attack % 3 | . . . . . . . 3 . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . 1 . . . . . . . . . . . . . . KI Resistance % 1 | . . 1 . . . . . . . . . . . . . . . . . . . TH Resistance % 1 | . . 1 . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . . 2 2 . . . . . . . . . . . . . . Protomatter Created 5054 | . 192 775 198 1000 . 207 459 69 158 . 99 123 218 . . 260 148 538 342 224 44 Integrity Restored 9551 | . 198 742 235 1571 . 618 816 111 420 . 405 365 519 . . 482 429 835 1004 669 132 Core 5873 | . 164 484 210 808 . 425 427 66 328 . 240 273 188 . . 247 248 398 652 583 132 Parts 3678 | . 34 258 25 763 . 193 389 45 92 . 165 92 331 . . 235 181 437 352 86 . Protomatter Decayed 2371 | . 6 521 102 573 . 37 153 29 78 . 26 51 107 . . 125 . 563 . . . Game ------ Seed EfficiencySpectralModule Manual? 0 Play Time 02:03:02 Cumulative 306.4 hours Start 2022.04.21 @ 19:16:52 End 2022.04.22 @ 00:16:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/0/4/2/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd3964f4-2b3c-4c90-8969-7890178af62a