Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 21:09:07 Player: _An Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (790) 790 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 5088 Bonus ------- Follower Combat Kills 121 Entered Garrisons 200 Friendly Fire -8 Cogmind --------- Core Integrity 0/1000 Matter 268/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Melee Analysis Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Improved Thermal Defense Suite Proton Missile Launcher Shock Maul Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Diametric Drive > --- UTILITY ---------- Advanced Cryofiber Web Advanced ECM Suite Hardened Light Armor Plating Layered Light Armor Plating Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Light Angular Momentum Engine Improved Thermal Defense Suite Improved Hardlight Generator Proton Missile Launcher [Rating: 88] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Advanced ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Slots Evolved 10 | . . . . . 10 . Power . | . . . . . . . Propulsion 3 | . . . . . 3 . Utility 7 | . . . . . 7 . Weapon . | . . . . . . . Parts Attached 55 | 6 1 1 3 12 32 . Power 5 | 1 . 1 . . 3 . Engine 4 | 1 . 1 . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 18 | 2 . . 1 2 13 . Treads 3 | 2 . . 1 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 15 | . . . . 2 13 . Utility 19 | 1 1 . 1 4 12 . Device 5 | . . . . 2 3 . Storage 2 | 1 . . . 1 . . Processor 3 | . 1 . . . 2 . Hackware 5 | . . . . . 5 . Protection 4 | . . . 1 1 2 . Artifact . | . . . . . . . Weapon 13 | 2 . . 1 6 4 . Energy Gun 3 | . . . 1 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . 2 . . Impact Weapon 5 | . . . . 2 3 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 28 | . . 1 1 4 16 6 Power 3 | . . 1 . . 1 1 Propulsion 13 | . . . 1 1 8 3 Utility 8 | . . . . 1 6 1 Weapon 4 | . . . . 2 1 1 Highest Loss Streak 6 | . . 1 1 4 5 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 90 99 96 71 69 45 Engine 9 | . 14 13 14 10 . 3 Core 1 | . . . . . 3 . Treads 15 | . 28 28 24 9 . . Flight 7 | . . . . 7 19 10 Device 3 | . . . . 10 5 . Storage 6 | . 14 14 3 6 . . Processor 8 | . 4 14 14 2 3 9 Hackware 7 | . . . . . 23 17 Protection 3 | . . . 10 2 4 . Energy Gun 4 | . . . 4 18 . . Ballistic Gun 13 | . 28 28 23 . . . Impact Weapon 1 | . . . . 1 3 . Naked Turns . | . . . . . . . Heaviest Build 30 | 11 11 11 13 22 30 12 Greatest Support 40 | 40 40 40 40 20 32 12 Greatest Overweight (x) 2 | . . . . 1 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 5 5 Average Capacity 6 | 7 8 8 5 7 5 5 Most Carried 8 | 4 5 5 5 8 5 4 Average Carried 4 | 2 4 4 4 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 5 | 4 5 4 5 5 4 4 Class Distribution -------------------- 72% | Mutant 15% | Wizard-Sprinter 7% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Wizard-Sprinter | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Matter Collected 822 | 300 . 73 116 90 243 . Remotely . | . . . . . . . Salvage Created 1026 | 179 129 78 119 171 350 . Parts 55 | 17 9 2 8 5 14 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Combat Hostiles Destroyed 18 | . 3 2 3 2 8 . Melee 8 | . . . . . 8 . Guns 9 | . 3 2 3 1 . . Classes Destroyed 10 | 3 1 1 1 1 3 . Worker 2 | 2 . . . . . . Tunneler 4 | 4 . . . . . . Recycler 3 | 1 . . . 2 . . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 7 | . . 1 1 1 4 . Grunt 6 | . 3 1 . . 2 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . 1 1 . Subdweller 2 | . . . 2 . . . Best Kill Streak 5 | 5 2 1 1 2 4 . Combat Bots Only 4 | . 2 1 1 2 4 . Max Kills in Single Turn 2 | 2 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Gar Hostile Shots Fired 351 | . 10 11 76 34 153 67 Missed 144 | . 1 4 31 7 68 33 Damage Taken 3069 | . 110 84 371 423 1463 618 Core 1143 | . . 22 6 107 552 456 Absorbed by Shields 31 | . . . . . . 31 Core Remaining (%) 73 | 100 . . . 46 . . Volleys Fired 60 | 10 9 6 27 8 . . Largest 2 | 2 2 2 2 2 . . Hottest 160 | 40 40 40 95 160 . . Shots Fired 119 | 20 18 12 54 15 . . Gun 119 | 20 18 12 54 15 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 85 | 20 18 12 35 . . . Thermal 34 | . . . 19 15 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 4 13 13 15 6 . . Robot Miss Streak 3 | 2 1 1 2 3 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 107 | 10 16 10 30 20 21 . Core Hits 45 | 10 8 5 6 8 8 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 5 | . . . 1 1 3 . Burn 1 | . . . 1 . . . Smash 3 | . . . . 1 2 . Sever 1 | . . . . . 1 . Melee Attacks 80 | . . . . 11 69 . Impact 58 | . . . . 11 47 . Slashing 22 | . . . . . 22 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2357 | 145 169 91 405 519 1028 . Guns 1131 | 145 169 91 405 321 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1226 | . . . . 198 1028 . Ramming . | . . . . . . . Kinetic 622 | 145 169 91 217 . . . Thermal 509 | . . . 188 321 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 758 | . . . . 198 560 . Slashing 468 | . . . . . 468 . Piercing . | . . . . . . . Highest Corruption 15 | . . . . 15 6 6 Average Corruption 7 | . . . . 13 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . . . 10 21 2 Message Errors 10 | . . . . 3 7 . Matter Fused 7 | . . . . 2 3 2 Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 4 | . . . . . 4 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 1 3 . Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Misdirections 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 194 | . . . . 76 118 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 194 | . . . . 76 118 . Knockbacks 4 | . . . . . 4 . Impact 4 | . . . . . 4 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 475 | . 12 10 6 475 166 . Average Temperature 75 | . 7 6 6 181 50 . Received Heat Transfer 541 | . 60 45 120 6 217 93 Effects 1 | . . . . 1 . . Shutdowns 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 1 1 . Impact Corruptions 8 | . . . . 5 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1055 | . . . 407 648 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Peak Influence 364 | 35 107 89 . 215 364 210 Initial 205 | . 22 41 . 205 7 195 Average 69 | 18 65 45 . 70 98 182 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 90 | 100 100 100 . 86 82 65 Level 1 9 | . . . . 13 17 34 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Gar Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 4 6 24 7 61 21 Peak Tracking Total 29 | . 2 3 5 4 29 21 Tactical Retreats 18 | . . 1 3 1 13 . Traps | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Traps Triggered 6 | . 1 . . . 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Accessed 22 | . . . . 8 14 . Terminals 15 | . . . . 6 9 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 2 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 73 | . . . . 14 59 . Successful 33 | . . . . 7 26 . Failed 40 | . . . . 7 33 . Catastrophic 10 | . . . . 4 6 . Database Lockouts . | . . . . . . . Manual 54 | . . . . 12 42 . Terminals 60 | . . . . 12 48 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 2 4 . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . 5 . Terminal Hacks 16 | . . . . 3 13 . Part Schematic 1 | . . . . . 1 . Robot Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . Open DSF 2 | . . . . . 2 . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . . . . 1 1 . Unreport Threat 4 | . . . . 1 3 . Investigation Status 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . Retrieve Components 3 | . . . . 1 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . . . . 3 7 . Terminals 10 | . . . . 3 7 . Botnet 10 | . . . . 3 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 15 | . . . . 7 8 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 84 | . . . . . 84 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . . 1 4 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Gar Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 47 | . . 47 47 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 57 | . . 26 31 . . . Total Damage 534 | . . 182 352 . . . Kills 9 | . . 3 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Turns Passed 3593 | 187 120 992 608 641 998 47 Spaces Moved 3515 | 75 57 403 325 621 1951 83 Core 50 | 1 . . . . 8 41 Treads 1043 | 74 57 403 325 184 . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2422 | . . . . 437 1943 42 Fastest Speed 26 | 50 160 160 160 37 26 29 Average Speed 72 | 158 160 160 160 86 30 39 Slowest Speed 240 | 160 160 160 160 240 150 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 21 | . . . . 10 11 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 14 92 26 95 45 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 44 | . . . . 3 41 . Terrain Destroyed 44 | . . . . 3 41 . Melee 44 | . . . . 3 41 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Gar Total 4286 | 122 69 740 363 680 2215 97 Wait 530 | 28 2 331 . 18 151 . Move 3470 | 74 56 402 324 602 1929 83 Hop 18 | . . . . 8 10 . Pick Up 25 | 4 1 . 4 8 8 . Fast Attach 35 | 6 1 . 1 7 20 . Attach 19 | . . 1 2 5 11 . Detach 9 | . . . 1 3 5 . Swap 1 | . . . . . 1 . Drop 21 | . . . 4 10 7 . Fire 60 | 10 9 6 27 8 . . Melee 80 | . . . . 11 69 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . 4 14 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory (discovered 4 exits: [*Fac] / Upp x2 / Gar) -5/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 310 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 368 | -10/Mines | Discovered new exit (range 7) 607 | -10/Mines | Discovered new exit (range 15) 929 | -10/Mines | Escorted by a lone wolf Derelict 949 | -10/Mines | Learned location of Storage (-7) 1297 | -10/Mines | Discovered new exit (range 3) 1300 | -10/Mines | Entered Subcaves 1300 | -10/Subcaves | Accompanied by 2 allies 1674 | -10/Subcaves | Discovered new exit (range 16) 1908 | -10/Subcaves | Entered Recycling 1920 | -7/Recycling | Found Scrap Engine 2345 | -7/Recycling | Core integrity fell below 50% 2359 | -7/Recycling | System corruption reached 10% 2392 | -7/Recycling | Lost 4 parts (1n1u2w) 2422 | -7/Recycling | Discovered new exit (range 15) 2549 | -7/Recycling | Entered Factory 2549 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 3067 | -5/Factory | Discovered new exit (range 11) 3081 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 3086 | -5/Factory | Spotted B-75 Beast 3151 | -5/Factory | Build established: Wizard-Sprinter 3160 | -5/Factory | Cargo convoy interrupted 3217 | -5/Factory | Lost 5 parts (3n2u) 3272 | -5/Factory | Lost 3 parts (1n2u) 3333 | -5/Factory | Identified exit to Upper Caves 3443 | -5/Factory | Core integrity fell below 50% 3469 | -5/Factory | Lost 5 parts (1p2n2u) 3547 | -5/Factory | Identified exit to Garrison 3547 | -5/Factory | Entered Garrison 3554 | -5/Garrison | Triggered checkpoint 3580 | -5/Garrison | Triggered checkpoint 3583 | -5/Garrison | Triggered checkpoint 3584 | -5/Garrison | Core integrity fell below 20% 3594 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Wall. Field strength at 11. Field strength at 6. Penetrated by Slug. Stasis field depleted. Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. VTOL Module destroyed. System corrupted: Matter fused (-5). Penetrated by Slug. VTOL Module destroyed. Penetrated by Slug. VTOL Module destroyed. Power Sword destroyed. Beams of light sweep through the air. An alarm sounds. Imp. Melee Analysis Suite destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# T??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????? #############@##########?????????????? | | ????????? #?????????????? | | ????????? ss #?????????????? | | ????????? s ss #?????????????? | | ??????????#######"""##### ###### #?????????????? | | ????????????????????????# #????# s #?????????????? | | ????????????????????????# #????# #?????????????? | | ????????????????????????#s###### #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????######## #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #???????? #???? | | ???????????????????????????????# #??####?? #???? | | ???????????????????????????????# "#? #? #???? | | ???????????????????????????????#^"%## ## ##??? | | ???????????????????????????????# " #### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# ## ## #### | | ?????????????????????????????### ## ## #??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????### ## ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 300 Resistance: TH 25 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 11 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 38 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -5/Factory | Hacked Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Cya! Hunted Just What I Needed Made in Tau Ceti IV Part-time Excavator Serviceable Loadout Challenges ------------ None Game ------ Seed FireFactorySplitter Manual? 0 Play Time 00:50:18 Cumulative 2.7 hours Start 2024.03.30 @ 20:18:38 End 2024.03.30 @ 21:09:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed168011-aea6-4282-91eb-99c40f8fe1c3