Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.08 @ 14:21:09 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2045) 2045 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 5718 Bonus ------- Follower Combat Kills 108 Cogmind --------- Core Integrity 488/850 Matter 300/300 Energy 96/100 System Corruption 6% Temperature Cool (0) Movement Walking (200) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Transmission Jammer Thermal Defense Suite Shield Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Scrap Engine Large Matter Pod (150) IFF Parser Seismic Detector Microactuators Tractor Beam Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Trap Scanner Improved Signal Interpreter IFF Parser Advanced Melee Analysis Suite Force Booster > --- WEAPON ----------- Flak Gun Flail Maul Spear > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Titanium Leg Scrap Engine Large Matter Pod Seismic Detector Microactuators Transmission Jammer Improved Light Armor Plating Thermal Defense Suite Shield Generator Tractor Beam Rocket Launcher [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Slots Evolved 8 | . . 2 . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . 2 . . 2 1 Weapon 2 | . . . . . 1 1 Parts Attached 75 | 7 8 16 2 6 17 19 Power 8 | 1 1 1 . . 3 2 Engine 8 | 1 1 1 . . 3 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 1 4 1 5 5 4 Treads 3 | . . 1 . . . 2 Leg 11 | . . . . 4 5 2 Wheel 8 | 2 1 3 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 3 6 1 1 5 11 Device 15 | 1 2 . 1 1 2 8 Storage 3 | 1 1 1 . . . . Processor 7 | . . 3 . . 2 2 Hackware . | . . . . . . . Protection 4 | . . 2 . . 1 1 Artifact . | . . . . . . . Weapon 16 | 2 3 5 . . 4 2 Energy Gun 1 | 1 . . . . . . Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 10 | 1 3 3 . . 3 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Parts Lost 19 | . . . 1 1 2 15 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 7 | . . . 1 . 1 5 Weapon 6 | . . . . 1 1 4 Highest Loss Streak 9 | . . . 1 1 2 9 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 7 10 15 14 13 13 Power . | . . . . . . . Propulsion 2 | . 1 1 4 3 3 2 Utility 5 | . 2 4 5 5 5 9 Weapon 3 | . 3 4 6 5 2 1 Tool/Special . | . . . . . . . Unused Backups 21 | . 3 2 1 3 6 6 Power . | . . . . . . . Propulsion 4 | . . . . 1 3 . Utility 10 | . 1 . 1 1 2 5 Weapon 7 | . 2 2 . 1 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 98 95 100 96 87 Engine 9 | . 14 10 10 11 7 5 Treads 1 | . . . . . . 4 Leg 8 | . . . . 4 22 13 Wheel 11 | . 28 21 20 17 . . Device 16 | . 14 6 1 13 26 25 Storage 9 | . 14 11 11 11 7 6 Processor 13 | . . 20 22 19 8 8 Protection 1 | . . 4 9 . . . Ballistic Gun 15 | . 26 18 20 22 14 4 Impact Weapon 5 | . . 3 . . 7 11 Peak Build Rating 51 | 7 10 18 18 26 39 51 Average Rating 26 | 5 7 14 17 20 34 42 On Entrance 14 | . 7 7 18 18 25 27 Naked Turns . | . . . . . . . Heaviest Build 51 | 12 19 37 36 35 45 51 Greatest Support 57 | 26 26 26 26 38 57 53 Greatest Overweight (x) 3 | 2 . 3 3 1 2 2 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 7 8 11 15 15 15 15 Most Carried 15 | 3 9 15 15 15 15 15 Average Carried 12 | 1 7 10 14 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 3 9 15 15 15 15 8 Class Distribution -------------------- 47% | Mutant 19% | Gladiator 18% | Commander-Mutant 10% | Scavenger-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Matter Collected 2009 | 278 258 429 155 241 380 268 Remotely . | . . . . . . . Salvage Created 2706 | 138 183 743 224 116 409 893 Parts 116 | 10 7 44 14 4 24 13 Haulers Intercepted 5 | . . 4 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 42 | . 4 14 3 1 8 12 Melee 8 | . . 2 . . 1 5 Guns 23 | . 4 10 3 1 5 . Classes Destroyed 14 | 2 1 6 1 1 2 1 Worker 1 | . . 1 . . . . Builder 1 | . . . 1 . . . Tunneler 3 | 3 . . . . . . Hauler 5 | . . 4 1 . . . Recycler 6 | 1 . . . 1 1 3 Operator 2 | . . 1 . . 1 . Watcher 1 | . . 1 . . . . Swarmer 6 | . . 3 . . . 3 Grunt 13 | . 4 8 . . 1 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 12 | . . 3 3 . 4 2 Hunter 4 | . . . . . . 4 Programmer 5 | . . . . 1 1 3 Best Kill Streak 5 | 2 2 3 2 2 4 5 Combat Bots Only 4 | . 2 3 2 1 3 4 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Hostile Shots Fired 466 | . 11 46 20 6 173 210 Missed 134 | . 6 12 3 2 61 50 Hits 332 | . 5 34 17 4 112 160 Melee 18 | . . . . . 18 . Projectile 314 | . 5 34 17 4 94 160 Critical Strikes 13 | . . . . 1 5 7 Part Disruptions 1 | . . . . . . 1 Damage Taken 3337 | . 52 242 196 60 1108 1679 Core 567 | . 9 45 33 . 118 362 Absorbed by Shields 125 | . . . . 19 65 41 Ignored by Resistances 1090 | . 15 78 55 22 343 577 Core Remaining (%) 89 | 100 96 . . 80 83 . Volleys Fired 114 | 8 14 52 13 6 21 . Largest 3 | 2 2 2 2 2 3 . Hottest 74 | 60 40 46 46 46 74 . Shots Fired 217 | 16 28 87 26 12 48 . Gun 217 | 16 28 87 26 12 48 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 209 | 8 28 87 26 12 48 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 8 | 8 . . . . . . Robot Hit Streak 32 | 3 13 32 20 14 24 . Robot Miss Streak 3 | 1 2 3 1 . 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 239 | 9 22 79 21 11 55 42 Core Hits 88 | 5 6 24 9 3 34 7 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 15 | . . 5 . . 3 7 Critical Strikes 17 | . . 5 . . 3 9 Destroy 2 | . . 2 . . . . Smash 15 | . . 3 . . 3 9 Melee Attacks 103 | . . 12 . . 20 71 Impact 93 | . . 12 . . 20 61 Slashing . | . . . . . . . Piercing 10 | . . . . . . 10 Sneak Attacks 6 | . . 1 . . 1 4 Combat Hostiles . | . . . . . . . Follow-up Attacks 9 | . . . . . . 9 Damage Inflicted 5597 | 100 183 1432 334 160 1388 2000 Guns 2663 | 100 183 1031 334 160 855 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2901 | . . 401 . . 533 1967 Ramming 33 | . . . . . . 33 Kinetic 2595 | 32 183 1031 334 160 855 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 68 | 68 . . . . . . Impact 2641 | . . 401 . . 533 1707 Slashing . | . . . . . . . Piercing 260 | . . . . . . 260 Highest Corruption 6 | . . . . . 5 6 Average Corruption 3 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 3 11 Message Errors 3 | . . . . . . 3 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . 1 1 Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1012 | . . 202 . . 120 690 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1012 | . . 202 . . 120 690 Knockbacks 9 | . . . . . 4 5 Impact 8 | . . . . . 3 5 Kinetic . | . . . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 15 | . . . . . . 15 Kicked 15 | . . . . . . 15 Crushed . | . . . . . . . Highest Temperature 99 | 40 12 5 5 21 22 99 Average Temperature 14 | 20 8 3 2 8 12 55 Received Heat Transfer 748 | . 39 75 72 55 217 290 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 14 | . . 3 . . 2 9 Combat Hostiles 11 | . . 2 . . 2 7 Parts Fried 16 | . . 4 . . 2 10 Impact Corruptions 35 | . . 6 . . 4 25 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 113 | 10 80 113 49 25 35 100 Initial 9 | . . . 9 9 . 5 Average 17 | 1 19 45 15 1 8 13 Influence Increases 1353 | 20 100 477 104 34 234 384 Destroy 0b10 Robot/C 840 | . 80 280 60 20 160 240 Destroy 0b10 Robot/NC 95 | 20 . 35 10 5 10 15 Destroy Leader 262 | . 20 80 32 . 50 80 Allied During Kill 4 | . . . . . 4 . Successful Hack 4 | . . . . . 4 . Disable Machine 27 | . . . . 9 . 18 Destroy Structure 31 | . . 7 2 . 6 16 Lose Combat Pursuer 90 | . . 75 . . . 15 Influence Decreases 1343 | 20 100 450 102 63 219 389 Entered New Map 48 | . . . 18 20 . 10 Time Decay 1139 | 20 100 450 74 34 182 279 Lost Part 130 | . . . 10 . 20 100 Lost Ally 26 | . . . . 9 17 . Squads Dispatched 8 | . . 3 1 . 2 2 Investigation 1 | . . 1 . . . . Extermination 4 | . . . . . 2 2 Reinforcement 3 | . . 2 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Distress Signals 7 | . 1 5 . 1 . . Communications Jammed 25 | . . . . . . 25 Distress Signals 25 | . . . . . . 25 Times Spotted 78 | . 8 28 6 4 14 18 Peak Tracking Total 5 | . 3 5 4 4 4 4 Tactical Retreats 4 | . . 3 . . . 1 Traps | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Traps Triggered 9 | . . 3 5 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Disabled 3 | . . . . 1 . 2 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Accessed 4 | . . . . 2 1 1 Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 29 | . . . . 26 1 2 Successful 28 | . . . . 26 1 1 Failed 1 | . . . . . . 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 27 | . . . . 26 1 . Record 24 | . . . . 24 . . Open DSF 1 | . . . . . 1 . Release Object 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 8 | . . . . 8 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Total Allies 8 | . . . . 8 . . Largest Group 8 | . . . . 8 5 . Highest-Rated Group 105 | . . . . 105 81 . Highest-Rated Ally 27 | . . . . 27 27 . Total Orders . | . . . . . . . Ally Attacks 38 | . . . . 22 16 . Total Damage 526 | . . . . 368 158 . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Active Infowar (turns) 4527 | 17 413 1023 273 823 749 1229 Optics 1835 | . . 891 273 671 . . Sensors 1120 | . . . . . 208 912 IFF 33 | . . . . . . 33 Terrain 27 | . 27 . . . . . Structural 2774 | . . . 28 823 749 1174 Traps 1022 | . . . . . . 1022 Seismic 2582 | 17 386 586 . . 747 846 Jamming 52 | . . . . . . 52 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Turns Passed 4743 | 97 413 1023 273 823 749 1365 Spaces Moved 3051 | 67 416 801 199 583 391 594 Core 3 | 3 . . . . . . Treads 168 | . . 6 . . . 162 Legs 905 | . . . . 82 391 432 Wheels 1975 | 64 416 795 199 501 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 105 100 100 120 Average Speed 117 | 91 82 96 105 105 137 175 Slowest Speed 270 | 150 90 240 130 170 240 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 70 66 30 83 13 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 25 | . . 4 . . 6 15 Terrain Destroyed 25 | . . 4 . . 6 15 Melee 25 | . . 4 . . 6 15 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Total 3824 | 84 466 947 229 785 524 789 Wait 270 | . 6 39 . 103 47 75 Move 3045 | 66 415 800 198 582 390 594 Hop . | . . . . . . . Pick Up 50 | 3 10 9 1 7 10 10 Fast Attach 43 | 7 1 7 14 4 5 5 Attach 19 | . . 1 . 1 5 12 Detach 7 | . 1 2 . 1 2 1 Swap 48 | . 8 14 1 4 10 11 Drop 63 | . 11 11 2 13 14 12 Fire 114 | 8 14 52 13 6 21 . Melee 86 | . . 12 . . 20 54 Ram . | . . . . . . . Kick 15 | . . . . . . 15 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 64 | . . . . 64 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Met a group of wandering Federalists 298 | -10/Materials | Discovered new exit (range 13) 351 | -10/Materials | Discovered new exit (range 10) 485 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Utility x2 599 | -9/Materials | Build established: Mutant 659 | -9/Materials | Discovered new exit (range 5) 1478 | -9/Materials | Discovered new exit (range 8) 1534 | -9/Materials | Entered Storage 1800 | -9/Storage | Used back door to open Recycling access 1800 | -9/Storage | Discovered new exit (range 4) 1807 | -9/Storage | Entered Recycling 1808 | -9/Recycling | Met a Zionite searching for Scraptown 2223 | -9/Recycling | Build established: Commander-Mutant 2279 | -9/Recycling | Discovered new exit (range 8) 2298 | -9/Recycling | Scanned before Scraplab entrance 2342 | -9/Recycling | Discovered new exit (range 11) 2353 | -9/Recycling | Entered Scraplab 2408 | -9/Recycling | Angered Scraplab inhabitants 2428 | -9/Recycling | Found Prototype Device 2449 | -9/Recycling | Lost 3 allies 2630 | -9/Recycling | Entered Factory 2630 | -7/Factory | Accompanied by 5 allies 2630 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3071 | -7/Factory | Lost 3 allies 3212 | -7/Factory | Discovered new exit (range 16) 3379 | -7/Factory | Entered another Factory area 3379 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3574 | -6/Factory | Build established: Gladiator 4322 | -6/Factory | Build established: Scavenger-Gladiator 4611 | -6/Factory | Lost 9 parts (1p3n3u2w) 4744 | -6/Factory | Self-destructed Last Messages --------------- 04714_ Kicked G-67 Veteran out of the way. 04715_ W-25 Informer distress signal jammed. 04716_ Kicked G-67 Veteran. 04717_ W-25 Informer distress signal jammed. 04718_ Kicked G-67 Veteran. 04719_ W-25 Informer distress signal jammed. 04720_ Kicked G-67 Veteran out of the way. 04721_ W-25 Informer distress signal jammed. 04723_ System corrupted: Component data lost. 04726_ Kicked G-67 Veteran out of the way. 04728_ Titanium Leg destroyed. 04728_ Kicked G-67 Veteran out of the way. 04731_ Kicked G-67 Veteran. 04740_ Imp. Deuterium Engine destroyed. 04742_ Kicked G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????? ??????????????????????? | | ????????#??????????????? ??????????????????????? | | ????????# ?????????????? ??????????????????????? | | ????????#"??????????????! ??????????????????????? | | ????????#%"????????????? !??????????????????????? | | ????????#" ????????????? ??????????????????????? | | ????????# ????????????#+#??????????????????????? | | ????????# ????????????# #??????????????????????? | | ????????# ???????????#%#??????????????????????? | | ????????# ^???????????#%#??????????????????????? | | ????????# ??????????#%#??????????????????????? | | ????????# ########??#%#???? ####### ??? | | ????????# ####@#################### ??? | | ????????+ ### g ###### """ # ??? | | ????????# u % % % %+%"R" ##??? | | ????????# ###! ###### " ##??? | | ????????# ############ ! ##??? | | ??????? # ####+#+############ + ??? | | ???????## # ####### ##??? | | ??????? # # + + ##??? | | ??????? + # ####### """"""" ##??? | | ?????? # # ####### """"""" ##??? | | ?????"" # # ##???## """"""" ##??? | | ??????" # # ##???## """"""" ##??? | | ??????? # # ####### ##??? | | ??????? # ###+#####################+####+##??? | | ??????? # ??? | | ??????? # ??? | | ??????? # ??? | | ??????? # ??? | | ??????? # ##??? | | ???????## ###+#############+############ ##??? | | ??????? # # ### ###### ????? | | ??????? # # ### ##?????????? | | ??????? + # ### % ##?????????? | | ??????" # ? # # # % % # ?????????? | | ??????" # ? # ###% # ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussDeliveryArachnoskeleton Manual? 0 Play Time 00:42:11 Cumulative 65.8 hours Start 2025.05.07 @ 14:05:05 End 2025.05.08 @ 14:21:09 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 32 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e73ae0bc-6d5c-4a27-af05-91542d685bb7