Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.22 @ 02:00:32 // Winter2019/RPGLIKE Player: Agod Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (662) 3310 Value Destroyed (33478) 33478 Prototype IDs (133) 2660 Alien Tech Used (11) 2200 Bonus (36988) 36988 TOTAL SCORE: 90336 Bonus ------- High Alert Combat Kills 2261 Follower Combat Kills 2553 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3406 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Met Warlord at Research 2000 Hacked God Mode 5000 Acquired SGEMP 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Architect 300 Win 3000 Friendly Fire -132 Cogmind --------- Core Integrity 6/1650 Matter 326/550 Energy 844/850 System Corruption 4% Temperature Cool (0) Movement Hovering (20) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Quantum Reactor > --- PROPULSION (6) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System > --- UTILITY (10) ----- Zionite Metafield Generator Advanced Salvage Targeting Computer Advanced Targeting Computer Weapon Mount Experimental Target Analyzer Experimental Core Analyzer System Purifier > --- WEAPON (4) ------- Hypervelocity Multirail Hypervelocity Mass Driver Omega Cannon > --- INVENTORY (8) ---- Enhanced Nova Cannon Sigix Broadsword Zhirov Special Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Quantum Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Hacking Suite System Mapper Experimental System Shield Microwarp Drive > --- WEAPON ----------- Hypervelocity Multirail Hypervelocity Mass Driver Sigix Broadsword > --- INVENTORY -------- Experimental Force Field System Purifier Transdimensional Reconstructor Subatomic Replicator Omega Cannon SGEMP Prototype [Rating: 196] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Enhanced Fission Core Reactor Zionite Light DM Reactor Propulsion Cooled Gravmag System Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Zionite Metafield Generator Storage Zionite Biocell Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Hypervelocity Mass Driver Energy Gun Vortex Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | 5 . 1 2 1 . . . 1 . . . . . 1 . 1 . . 2 . . . 1 1 . . . . . . . 1 . 1 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | 3 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Utility 9 | 2 . . 1 1 . . . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . Weapon 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 249 | 7 10 9 23 2 . . 5 16 2 1 3 21 . 13 . 1 . 4 3 . 2 7 5 10 . . 14 . 14 20 7 19 8 15 8 . Power 27 | 1 1 2 2 . . . 2 1 . . . 1 . . . . . . 1 . . 2 1 1 . . 3 . . 1 2 3 1 2 . . Engine 8 | 1 1 2 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . 3 . . 1 2 3 1 2 . . Propulsion 55 | 2 6 4 13 . . . 2 5 1 . . 6 . 3 . . . . 1 . . . 1 . . . 1 . 3 1 . 1 . 3 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | 2 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . 2 . 6 . . . 2 5 1 . . 6 . 3 . . . . 1 . . . 1 . . . 1 . 3 1 . 1 . 3 2 . Flight 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 3 2 1 3 1 . . 1 6 . 1 2 14 . 6 . 1 . . . . . 5 . 5 . . 6 . 11 10 2 2 7 9 3 . Device 46 | 1 . . . . . . . 1 . . . 5 . 2 . 1 . . . . . 1 . 2 . . 4 . 7 6 2 . 6 6 2 . Storage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 13 | 1 . 1 . . . . . 3 . . 1 . . 1 . . . . . . . . . 1 . . 1 . 2 . . . . 1 1 . Hackware 12 | . . . 1 . . . 1 . . 1 1 . . . . . . . . . . 1 . 1 . . . . 1 1 . 2 . 2 . . Protection 28 | 1 2 . 2 1 . . . 2 . . . 8 . 3 . . . . . . . 3 . 1 . . 1 . 1 3 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 66 | 1 1 2 5 1 . . . 4 1 . 1 . . 4 . . . 4 1 . 2 . 3 4 . . 4 . . 8 3 13 . 1 3 . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Ballistic Gun 13 | 1 . . . . . . . 1 1 . . . . 1 . . . 2 1 . 1 . 1 . . . . . . 2 . 1 . . 1 . Ballistic Cannon 19 | . . 1 2 . . . . . . . . . . 2 . . . . . . . . 1 2 . . 2 . . 6 . 2 . . 1 . Launcher 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Special Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 13 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 5 . 1 . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 35 | . . . . . . . . . . . . 8 . . . . . . . . . 4 1 . . . 7 . . 5 1 4 2 3 . . Parts Lost 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 92 97 99 100 100 100 100 99 100 100 99 99 100 100 100 98 93 98 98 100 100 100 99 99 100 100 99 100 99 99 100 94 94 94 92 81 Engine 2 | . 11 10 8 7 7 7 4 1 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 3 7 6 6 6 6 6 5 5 5 5 5 6 10 10 9 10 10 9 10 9 9 9 9 9 Leg 2 | . 32 37 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . 5 3 8 30 30 30 30 28 28 28 28 28 28 26 26 25 25 25 26 27 27 27 31 30 30 30 30 30 30 29 30 28 28 27 26 27 Device 7 | . 11 10 8 7 7 7 6 . . . . . . 5 6 7 12 12 11 11 11 11 10 10 10 10 10 10 10 9 10 9 8 9 9 13 Processor 19 | . 11 19 17 15 15 15 15 20 21 21 21 21 21 20 20 19 18 18 17 16 16 16 15 18 20 20 20 20 19 25 25 22 19 20 21 18 Hackware 10 | . . . 2 7 7 7 7 14 14 14 14 14 14 13 13 12 12 12 11 11 11 11 10 10 10 10 10 10 10 10 10 9 14 13 11 . Protection 4 | . 9 . 5 5 7 7 7 6 7 7 7 6 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 4 . . . . . . . Ballistic Gun 2 | . 3 . . . . . . . . 7 7 7 7 4 6 4 . 5 5 5 4 5 4 . . . . . . 3 5 3 4 4 3 4 Ballistic Cannon 6 | . . 9 8 7 7 7 7 7 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 9 10 10 10 10 10 6 5 4 4 4 4 9 Impact Weapon 1 | . . . . . . . . 2 . . 6 7 7 6 6 6 6 6 5 5 5 5 5 . . . . . . . . . . . . . Slashing Weapon 3 | . 7 5 7 7 7 7 7 7 7 7 . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 3 4 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 10 11 19 22 24 24 24 26 30 32 32 33 33 28 42 42 42 40 46 58 58 58 58 58 70 64 64 64 64 68 57 53 69 67 69 83 83 Greatest Support 83 | 25 35 55 55 31 31 31 34 40 40 40 45 54 54 54 44 44 44 49 60 60 60 60 71 71 71 71 71 71 79 79 79 79 79 83 83 83 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 3 3 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 8 8 8 8 Average Capacity 6 | 3 3 3 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 8 8 8 Most Carried 8 | 3 3 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 8 8 8 5 Average Carried 5 | 1 3 2 3 3 4 4 4 5 6 6 5 5 6 5 6 5 6 5 5 6 5 5 5 5 6 6 6 7 6 6 7 7 7 6 6 4 Final Capacity 8 | 3 3 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 8 8 8 8 Final Carried 8 | 3 3 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 5 6 6 6 7 7 7 7 8 8 7 6 5 4 Class Distribution -------------------- 62% | Wizard-Sprinter 12% | Wizard-Mutant 9% | Hacker-Scout 7% | Hacker-Mutant 7% | Wizard-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Wizard-Gladiator | -7/Factory Wizard-Gladiator | -7/Lower Caves Wizard-Mutant | -7/Lower Caves Wizard-Mutant | -7/Zion Wizard-Mutant | -7/Deep Caves Wizard-Mutant | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Wizard-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 15976 | 230 164 181 1012 76 . 10 501 331 432 271 30 466 221 742 178 168 . 350 550 112 392 51 425 1293 16 9 931 232 1040 564 824 1240 866 958 1110 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32731 | . 420 176 1554 46 . 11 909 932 386 437 70 275 167 1243 185 501 . 344 1442 272 979 108 472 2575 178 . 1524 813 2501 1326 3078 1590 2863 3721 1633 . Parts 1562 | . 21 10 92 6 . 1 65 44 14 35 . 9 5 57 23 13 . 18 56 9 31 1 21 137 5 2 50 17 145 62 137 87 148 146 95 . Haulers Intercepted 23 | . 1 . 3 . . . 3 1 . . . . . 2 . . . . 2 . . . . 5 . . . . . . 3 1 . 2 . . Recyclers Shooed 15 | . 3 . . . . . 1 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 463 | . 5 8 31 2 . . 19 8 10 11 . 11 3 14 8 9 . 5 21 4 14 . 8 33 2 2 28 8 29 17 34 19 34 41 25 . Melee 28 | . 3 4 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 8 4 3 . Guns 132 | . 2 . . . . . . . . 8 . 5 . . . . . . . . . . . . . . . . . 13 24 13 18 30 19 . Cannons 295 | . . 4 30 2 . . 14 8 10 3 . 6 3 13 8 9 . 4 19 4 14 . 8 32 2 2 28 8 28 3 10 5 8 7 3 . AOE 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 30 | . 5 2 6 . . 1 1 1 1 1 . 1 . 1 . . . . . 1 . . 1 . . . 3 . . 3 1 1 . . . . Worker 31 | . . . 1 . . . 3 2 . . . . . 4 . . . . 4 . . . . 5 . . . . 4 . 3 . 2 2 1 . Builder 17 | . . . 1 . . . 2 1 . . . . . 2 . . . . 2 . . . . 5 . . . . 2 . . 1 1 . . . Tunneler 4 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 23 | . 1 . 3 . . . 3 1 . . . . . 2 . . . . 2 . . . . 5 . . . . . . 3 1 . 2 . . Recycler 34 | . 3 . 4 . . . . 3 . . . . . 4 . . . . 1 . . . . 2 . . . . 3 2 2 . 4 3 3 . Minesweeper 7 | . . . . . . . . . . 1 . . 1 . 1 . . 2 . 1 . . 1 . . . . . . . . . . . . . Mechanic 8 | . 1 . 2 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Operator 22 | . . . 3 . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . . 5 3 . . 4 2 . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Watcher 59 | . . . 3 . . . 4 4 . . . . . 4 . . . . 3 . . . . 9 . . . . 9 3 6 3 5 4 2 . Swarmer 81 | . 2 . 5 . . . 7 . 1 1 . . . . 6 1 . . 6 . 2 . . 2 . . 3 1 2 5 4 . 10 14 9 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 133 | . 3 2 14 2 . . 5 2 6 5 . . 1 . . 4 . 2 9 . 6 . . 7 . . 14 5 8 6 7 5 6 10 4 . Brawler 9 | . . . 1 . . . . . . 2 . . . . . 3 . . . . . . . . . . 2 . . . . 1 . . . . Duelist 6 | . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . . Sentry 71 | . . 2 10 . . . 6 5 1 1 . . 1 6 . 1 . 1 2 1 1 . . 7 . . . 1 6 3 2 . 8 3 3 . Demolisher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 70 | . . . . . . . 1 . 1 1 . . . 6 2 . . 2 2 1 2 . 3 12 2 2 2 . 3 . 7 2 2 12 5 . Programmer 35 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 3 4 . . . . 10 . 5 . 5 1 3 . Behemoth 6 | . . . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 13 | . . 4 . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 . . . . . Best Kill Streak 22 | . 3 4 12 2 . 1 10 4 3 4 . 4 2 7 5 9 . 3 6 3 5 . 4 14 2 2 8 8 11 5 22 9 12 12 13 . Combat Bots Only 9 | . 2 4 6 2 . . 6 2 3 4 . 4 1 2 5 9 . 2 6 3 5 . 3 6 2 2 8 8 6 5 6 9 7 8 8 . Max Kills in Single Turn 3 | . 1 1 2 1 . 1 2 3 1 1 . 1 1 1 1 2 . 2 1 1 1 . 1 2 2 1 2 2 2 1 2 2 2 3 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 1 1 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Z-Imprinter (-7/Deep Caves) Warlord (-2/Research) Zhirov (-1/Access) Perun (-1/Access) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1825 | . 64 60 75 5 . . 43 93 60 39 . 33 50 178 15 6 . 24 37 7 20 . 53 214 . 6 22 5 101 28 33 31 126 223 167 7 Missed 716 | . 19 24 34 2 . . 13 51 27 19 . 12 20 79 8 3 . 11 10 5 7 . 15 81 . 2 9 3 38 12 12 15 38 67 76 4 Damage Taken 12774 | . 304 383 334 28 . . 265 211 398 223 . 339 218 722 47 33 . 128 334 25 141 . 289 1543 . 45 132 22 1042 228 356 394 883 852 2805 50 Core 9424 | . 199 268 241 26 . . 198 136 280 152 . 220 140 439 35 25 . 92 241 14 108 . 196 1149 . 34 101 13 749 174 277 316 678 620 2264 39 Absorbed by Shields 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . . . . . . . . . Redirected to Core 8425 | . 158 253 204 7 . . 148 114 204 145 . 213 120 382 35 25 . 92 241 14 96 . 196 986 . 34 91 13 692 163 265 280 653 598 1964 39 Ignored by Resistances 8933 | . 199 230 209 20 . . 201 154 285 163 . 242 157 539 34 24 . 95 211 17 101 . 190 1100 . 32 163 17 596 205 329 396 838 814 1343 29 Regen/Repaired (Parts) 656 | . 25 . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . 143 . 26 148 154 140 . Core Remaining (%) 88 | 100 . 96 . . . 100 98 . . . . . 100 . . . . 94 . . . . 90 . . . . 100 . 100 . . 100 . . . Volleys Fired 1314 | . 24 15 109 5 . . 55 36 45 54 . 67 26 93 23 21 . 25 65 14 48 . 41 86 1 3 47 16 53 31 53 64 54 57 83 . Largest 3 | . 1 1 1 1 . . 1 2 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 2 2 2 2 2 2 2 2 2 2 2 3 . Hottest 216 | . 20 57 57 57 . . 57 85 57 57 . 57 57 90 66 66 . 66 66 66 66 . 66 132 132 132 132 132 132 132 116 116 116 116 216 . Shots Fired 1799 | . 24 15 109 5 . . 55 40 45 54 . 67 26 93 23 21 . 25 65 14 48 . 41 147 2 6 94 29 106 55 105 97 108 114 166 . Gun 439 | . 24 . . . . . . 4 . 39 . 51 2 20 2 . . . . . 3 . . . . . . . . 28 53 33 54 57 69 . Cannon 1355 | . . 15 109 5 . . 51 36 45 15 . 16 24 73 21 21 . 25 65 14 45 . 41 147 2 6 94 29 106 27 52 63 54 57 97 . Launcher 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1779 | . 24 15 109 5 . . 51 40 45 54 . 67 26 91 23 21 . 25 65 14 48 . 41 147 2 6 94 29 106 55 105 96 108 114 153 . Thermal 16 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 13 . Explosive 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 116 | . 24 31 20 4 . . 20 20 18 24 . 17 10 30 9 21 . 16 19 25 68 . 109 116 11 15 43 19 28 32 46 45 28 75 89 . Robot Miss Streak 3 | . . 1 2 1 . . 2 2 3 1 . 1 1 2 1 1 . 1 1 . . . . 1 . . 1 1 1 1 2 1 2 1 2 . Penetration Max 2 | . . 1 2 1 . . 1 2 . 1 . 1 . 1 . 1 . 1 1 . 1 . . 2 1 1 1 1 1 1 2 1 2 2 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1809 | . 43 22 105 4 . 1 58 62 39 47 2 51 19 102 22 19 . 25 75 16 49 6 47 162 2 4 77 23 117 57 106 83 123 103 138 . Core Hits 1024 | . 15 9 60 2 . 1 31 27 15 23 . 22 7 31 11 10 . 7 30 7 23 1 14 72 2 4 39 10 62 46 83 59 108 92 101 . Critical Kills 410 | . . 3 16 2 . . 10 10 6 5 . 5 2 17 8 9 . 4 17 4 10 . 9 35 2 2 25 8 29 18 34 21 29 45 25 . Critical Parts Destroyed 516 | . . 6 20 2 . . 11 14 6 4 . 2 6 27 3 4 . 5 30 2 14 2 14 48 1 4 36 5 35 22 49 21 39 52 32 . Critical Strikes 1055 | . . 9 39 4 . . 22 27 18 9 . 7 10 45 11 14 . 15 47 6 24 2 23 89 3 6 61 14 65 47 90 46 94 104 104 . Destroy 1027 | . . 9 39 4 . . 22 24 18 9 . 7 10 43 10 14 . 15 41 6 24 . 23 88 3 6 61 14 64 46 90 44 89 100 104 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Smash 12 | . . . . . . . . 1 . . . . . 2 1 . . . 6 . . 2 . . . . . . . . . . . . . . Sever 13 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 4 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 672 | . 25 10 29 . 4 1 24 38 9 2 5 1 6 42 12 . . 2 26 2 7 6 10 71 . . 6 4 63 41 54 23 54 48 47 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 125 | . . . . . . . . 2 . . 5 1 6 42 12 . . 2 26 2 7 6 10 4 . . . . . . . . . . . . Slashing 485 | . 25 10 29 . 4 1 24 34 . 2 . . . . . . . . . . . . . 19 . . 6 4 63 41 52 22 54 48 47 . Piercing 59 | . . . . . . . . 2 9 . . . . . . . . . . . . . . 48 . . . . . . . . . . . . Sneak Attacks 109 | . 9 . 14 . . 1 4 11 . . . . 1 8 . . . 1 8 1 . . . 15 . . . . 9 4 9 4 5 3 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61574 | . 744 511 3101 92 . 83 1945 2347 943 1089 196 1290 558 3372 407 436 . 571 2570 425 1428 602 1183 6063 59 133 2058 624 4567 1980 3110 4508 5983 3960 4636 . Guns 7106 | . 200 . . . . . . 73 . 848 . 890 . 96 8 . . . . . . . . . . . . . . 436 874 432 1004 976 1269 . Cannons 27312 | . . 264 1901 92 . . 1063 803 943 241 . 400 471 1802 258 436 . 426 1357 306 792 . 669 2697 59 133 2058 390 2168 286 623 3105 645 579 2345 . Explosions 681 | . . . 104 . . . 235 . . . . . . . . . . . . . . . . 81 . . . . . . . 261 . . . . Melee 26374 | . 544 235 1096 . . 83 647 1471 . . 196 . 87 1474 141 . . 145 1124 119 636 602 514 3285 . . . 234 2399 1258 1613 710 4334 2405 1022 . Ramming 101 | . . 12 . . . . . . . . . . . . . . . . 89 . . . . . . . . . . . . . . . . . Kinetic 34382 | . 200 264 1901 92 . . 1063 876 943 1089 . 1290 471 1862 266 436 . 426 1357 306 792 . 669 2697 59 133 2058 390 2168 722 1497 3537 1649 1555 3614 . Thermal 297 | . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . 261 . . . . Explosive 359 | . . . 43 . . . 235 . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . . Electromagnetic 61 | . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5328 | . . . . . . . . 35 . . 196 . 87 1474 141 . . 145 1124 119 636 602 514 255 . . . . . . . . . . . . Slashing 18766 | . 544 235 1096 . . 83 647 1436 . . . . . . . . . . . . . . . 750 . . . 234 2399 1258 1613 710 4334 2405 1022 . Piercing 2280 | . . . . . . . . . . . . . . . . . . . . . . . . 2280 . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 . . . . 3 . 1 . . 2 5 4 Average Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . 1 3 4 Corruption Purged 16 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 8 . 1 . . 2 2 . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 6 . . . . . Effects 25 | . . . . . . . . 4 . . . . . . . . . . . . . . 4 12 . . . . 1 . . . . 2 2 . Message Errors 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . . . . . . . . . 2 . . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . . . . . . . Heat Flow Errors 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6274 | . 31 17 143 . . . 193 224 . . 176 15 51 682 . 12 . 85 698 34 227 412 301 867 . . . 155 236 256 269 143 468 298 281 . Projectiles 162 | . . . 21 . . . 66 . . . . 15 4 . . 12 . . 21 . 21 . . . . . . . . . . . . 2 . . Explosions 38 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 6074 | . 31 17 122 . . . 89 224 . . 176 . 47 682 . . . 85 677 34 206 412 301 867 . . . 155 236 256 269 143 468 296 281 . Knockbacks 127 | . . 2 7 1 . . 6 6 . 1 . 3 . 16 4 2 . 6 15 1 4 . 4 15 . . . . 22 2 1 . 1 1 7 . Impact 16 | . . . . . . . . . . . . . . 7 1 . . 2 3 . 1 . 2 . . . . . . . . . . . . . Kinetic 107 | . . 2 7 1 . . 6 6 . 1 . 3 . 9 3 2 . 4 12 1 2 . 2 14 . . . . 20 2 1 . 1 1 7 . Secondary 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . . . . Self-Inflicted Damage 124 | . . . . . . . 27 . . . . . . . . . . . 44 . . . . 53 . . . . . . . . . . . . Shots 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 271 | . 15 196 6 . . . 28 208 155 12 . . 5 32 48 60 . 81 51 110 90 . 80 271 . . . . 25 . . 50 21 . 102 . Average Temperature 36 | . 5 77 5 . . . 9 68 44 12 . . 3 17 22 32 . 32 16 51 30 . 26 64 . . . . 15 . . 14 12 . 42 . Received Heat Transfer 2527 | . 192 113 207 27 . . 198 75 324 162 . 128 27 132 . 18 . 81 63 36 9 . . 333 . . 6 9 129 24 9 . 153 45 27 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 35 | . . . . . . . . 3 . . 2 . 1 14 . . . . 8 1 . . 6 . . . . . . . . . . . . . Impact Corruptions 85 | . . . . . . . . 2 . . 6 . 1 24 . . . 3 21 1 4 10 12 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . Heat Transferred 110 | . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . 60 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1264 | . 76 137 309 69 . 5 327 296 . . . . . 345 . . . . 482 . . . . 686 . . . . 652 347 510 684 366 1033 1264 . Initial 506 | . . 14 . 18 . . 1 107 . . . . . 36 . . . . 57 . . . . 386 . . . . 85 . 3 151 150 38 506 . Average 213 | . 41 38 135 65 . 4 118 119 . . . . . 97 . . . . 163 . . . . 223 . . . . 254 130 320 310 78 359 950 . Maximum Alert Level 4 | . . . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 1 2 2 1 3 4 . Low Security (%) 61 | 100 100 100 70 100 . 100 80 71 . . . . . 87 . . . . 76 . . . . 45 . . . . 46 76 15 25 96 52 . . Level 1 22 | . . . 29 . . . 20 28 . . . . . 12 . . . . 15 . . . . 33 . . . . 30 23 56 45 3 12 . . Level 2 9 | . . . . . . . . . . . . . . . . . . . 7 . . . . 21 . . . . 23 . 28 29 . 7 13 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 68 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . 4 . . . 2 8 . 1 . . . . . 1 . . 1 . . . . 6 . . . . 4 8 2 . 7 4 4 . Investigation 6 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Extermination 14 | . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . 2 1 . . 3 1 1 . Reinforcement 21 | . . . 4 . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . 2 4 2 . 2 1 . . Assault 5 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . Garrison 7 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 21 | . 2 1 . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . 3 . 5 . 4 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 612 | . 11 16 39 2 . . 22 19 15 16 . 19 3 18 7 9 . 5 28 4 13 . 8 52 . 2 66 7 44 17 41 18 35 40 31 5 Peak Tracking Total 19 | . 4 9 5 2 . . 3 3 7 7 . 3 1 3 3 9 . 2 5 2 4 . 2 8 . 1 19 4 5 3 5 6 4 7 6 4 Tactical Retreats 29 | . . 3 . . . . . . 3 1 . 1 . . 1 2 . . 1 . . . . 3 . . 5 . 1 . . 2 2 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . 4 . 2 . . . . 3 . . . . . . . . . . 2 . . . . 3 . . . . . 3 . 1 . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 . . 6 . . . Reprogrammed 49 | . . . . . . . 4 . . . . . . . . . . . . . . . . 6 . . . . 1 . . 17 . 20 1 . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 31 | . . . . 5 . . . . . 6 . . 8 . . . . 3 . 5 . . 4 . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 9 . . . . 2 . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 57 | . . . 10 . . . 1 1 2 . . 2 . . . . . . . . . . 1 7 . . . . 1 9 6 11 5 1 . . Max in Single Turn 2 | . . . 2 . . . 1 1 1 . . 1 . . . . . . . . . . 1 2 . . . . 1 1 1 1 1 1 . . Garrison Access 17 | . . . . . . . 1 3 . . . . . 1 . . . . 2 . . . . 3 . . . . 1 1 . 1 1 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 200 | . 7 . 8 . . . 9 19 1 . . . . 17 . . 4 . 19 . 1 5 . 22 . 1 4 . 13 13 1 13 21 19 3 . Terminals 121 | . 5 . 5 . . . 6 8 1 . . . . 11 . . . . 13 . . . . 12 . . . . 7 8 1 11 19 12 2 . Fabricators 16 | . . . . . . . . 2 . . . . . 3 . . . . 2 . . . . 4 . . . . 3 . . . . 2 . . Repair Stations 5 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 11 | . 1 . 2 . . . 1 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Scanalyzers 15 | . . . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 2 2 . 1 1 2 . . Garrison Access 17 | . . . . . . . 1 3 . . . . . 1 . . . . 2 . . . . 3 . . . . 1 1 . 1 1 3 . . Total Hacks 779 | . 31 . 26 . . . 31 59 10 . . . . 63 . . 27 . 64 . 1 17 . 88 . 2 5 . 68 69 1 52 80 75 10 . Successful 631 | . 25 . 20 . . . 21 47 10 . . . . 47 . . 27 . 51 . 1 17 . 66 . 2 5 . 51 53 1 41 72 65 9 . Failed 148 | . 6 . 6 . . . 10 12 . . . . . 16 . . . . 13 . . . . 22 . . . . 17 16 . 11 8 10 1 . Catastrophic 12 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 4 . . . . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 373 | . 21 . 13 . . . 24 31 . . 2 . . 37 . . . . 34 . . . 1 53 . . 1 . 30 24 1 27 39 29 6 . Terminals 572 | . 26 . 17 . . . 26 32 10 . . . . 48 . . . . 50 . . . . 60 . . . . 52 54 1 49 75 65 7 . Fabricators 43 | . . . . . . . . 4 . . . . . 8 . . . . 6 . . . . 13 . . . . 10 . . . . 2 . . Repair Stations 11 | . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Recycling Units 38 | . 3 . 8 . . . 3 9 . . . . . 4 . . . . 3 . . . . 5 . . . . . . . . . . 3 . Scanalyzers 43 | . . . 1 . . . 1 7 . . . . . 1 . . . . 3 . . . . 5 . . . . 5 9 . 2 4 5 . . Garrison Access 20 | . . . . . . . 1 3 . . . . . 2 . . . . 2 . . . . 5 . . . . 1 1 . 1 1 3 . . Terminal Hacks 371 | . 15 . 8 . . . 11 16 10 . . . . 21 . . 27 . 22 . 1 17 . 29 . 2 5 . 30 31 . 28 50 44 4 . Record 48 | . . . . . . . . . 10 . . . . 2 . . 11 . 3 . . 6 . . . 2 3 . 4 . . 4 2 1 . . Part Schematic 36 | . 4 . . . . . 2 2 . . . . . 2 . . 10 . . . . 3 . 6 . . . . 5 . . 1 . 1 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Robot Analysis 21 | . . . 1 . . . . 1 . . . . . 2 . . . . 3 . . 4 . . . . . . 2 3 . 2 2 1 . . Prototype ID Bank 35 | . 7 . 1 . . . . 2 . . . . . 2 . . 3 . 1 . . 4 . 2 . . . . 1 1 . . 6 4 1 . Open Door 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . 1 5 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Branch Access Points 7 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . Emergency Access Points 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 2 . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . Fabricator Index 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 15 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . 1 2 . 4 2 1 . . Unreport Threat 68 | . 2 . 5 . . . 4 3 . . . . . 5 . . . . 4 . . . . 9 . . . . 8 4 . 7 12 5 . . Locate Traps 15 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 1 . 3 1 4 1 . Disarm Traps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 1 1 . . Reprogram Traps 14 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . 6 1 . Dispatch Records 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Security Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Transport Status 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Extermination Status 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recall Extermination 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 1 . . Recall Reinforcements 10 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 4 . . 2 1 . . Hauler Manifests 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 18 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . . 5 8 . . Protovariant Controls 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabricator Hacks 39 | . . . . . . . . 4 . . . . . 8 . . . . 6 . . . . 12 . . . . 8 . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 19 | . . . . . . . . 2 . . . . . 4 . . . . 3 . . . . 6 . . . . 4 . . . . . . . Build 19 | . . . . . . . . 2 . . . . . 4 . . . . 3 . . . . 6 . . . . 4 . . . . . . . Repair Station Hacks 10 | . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Scan Component 5 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair 5 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 15 | . 2 . 3 . . . 1 4 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . Retrieve Matter 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 12 | . 1 . 2 . . . 1 4 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Scanalyzer 40 | . . . 1 . . . 1 5 . . . . . 1 . . . . 3 . . . . 5 . . . . 5 9 . 2 4 4 . . Insert Component 27 | . . . 1 . . . 1 3 . . . . . 1 . . . . 2 . . . . 2 . . . . 4 6 . 2 2 3 . . Analyze 13 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 3 . . . . 1 3 . . 2 1 . . Garrison Access Hacks 17 | . . . . . . . 1 3 . . . . . 1 . . . . 2 . . . . 3 . . . . 1 1 . 1 1 3 . . Seal Access 17 | . . . . . . . 1 3 . . . . . 1 . . . . 2 . . . . 3 . . . . 1 1 . 1 1 3 . . Unauthorized Hacks 139 | . 6 . 8 . . . 7 11 . . . . . 15 . . . . 16 . . . . 16 . . . . 7 8 1 10 17 13 4 . Terminals 117 | . 5 . 4 . . . 5 6 . . . . . 13 . . . . 15 . . . . 12 . . . . 7 8 1 10 17 12 2 . Assimilate 11 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . 2 1 . 3 . . . Botnet 100 | . 5 . 4 . . . 5 6 . . . . . 10 . . . . 11 . . . . 12 . . . . 6 5 . 9 13 12 2 . Operators 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 1 . 4 . . . 2 5 . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . . 2 . Monitor 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Reject 11 | . 1 . 2 . . . 1 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Mask 6 | . . . 2 . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 15 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 4 3 . . 2 1 . . Used 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . . Hacking Detections 110 | . 6 . 7 . . . 5 8 . . . . . 11 . . . . 8 . . . . 14 . . . . 8 8 . 8 12 12 3 . Full Trace Events 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 4 . . . . . 3 . . . . . . . . . . . . 2 . 2 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 80 | . 4 . . . . . 2 4 . . 15 . . 2 . . 10 . 1 . . 3 . 8 . . . . 6 18 . 3 2 2 . . Parts Built 24 | . . . . . . . . 3 . . . . . 6 . . . . 3 . . . . 8 . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1425 | . . . . . . . . 162 . . . . . 242 . . . . 252 . . . . 538 . . . . 231 . . . . . . . Total Part Build Rating 136 | . . . . . . . . 12 . . . . . 32 . . . . 18 . . . . 50 . . . . 24 . . . . . . . Parts Repaired 5 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Time 172 | . 26 . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 242 | . 242 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 10 . 1 . . . 6 16 . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . 1 . Parts Scanalyzed 11 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . . 2 1 . . Part Schematics Acquired 11 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . . 2 1 . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 2 . . . . . . . 2 . . 2 2 1 . . . . . 5 . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 40 | . . . . . . . . 2 . . 5 . . 1 . 2 . . 5 2 1 . . . . . 5 . . 1 5 . 1 3 7 . Largest Group 7 | . . . . . . . . 2 . . 5 5 . 1 . 2 2 2 6 3 3 2 2 . . . 5 . . 1 6 6 1 1 7 . Highest-Rated Group 745 | . . . . . . . . 48 . . 273 273 . 10 . 60 60 60 178 72 72 59 59 . . . 278 . . 45 745 745 26 96 104 . Highest-Rated Ally 337 | . . . . . . . . 32 . . 96 96 . 10 . 30 30 30 41 31 49 49 49 . . . 65 . . 45 337 325 26 96 15 . Total Orders 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 2 . . . . . . STAY 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . GUARD 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Ally Attacks 200 | . . . . . . . . 16 . . . 51 . . . . . . 15 . 13 . 2 . . . 23 . . . 13 44 . 2 21 . Total Damage 9249 | . . . . . . . . 491 . . . 1215 . . . . . . 466 . 199 . 92 . . . 1285 . . . 1180 3374 . 151 796 . Kills 47 | . . . . . . . . 11 . . . 9 . . . . . . 4 . 2 . 1 . . . 7 . . . 2 9 . 1 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 21 | . . . 1 . . . . 1 . . . . . 2 . . . . 3 . . 4 . . . . . . 2 3 . 2 2 1 . . Derelict Logs Recovered 14 | . . . . 1 . . . . . . 2 . 2 . 1 2 . 1 . 1 1 . 1 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 18370 | 71 698 619 903 132 147 102 615 1062 680 491 436 599 272 789 218 394 19 177 736 207 304 110 253 1250 95 96 591 150 1090 881 1089 752 881 789 668 4 Spaces Moved 34471 | 51 458 426 1051 230 290 208 780 1683 1075 612 609 750 437 1855 683 644 83 309 2260 447 514 182 592 2529 458 372 1173 386 2462 2088 1799 2205 1987 1671 1104 8 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1025 | 47 458 426 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32787 | . . . 302 230 290 208 780 1683 1075 612 609 750 437 1855 683 644 83 309 2260 447 514 182 592 2529 458 372 1173 386 2462 2088 1799 2205 1987 1671 1104 8 Flight 655 | . . . 655 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 120 120 31 48 48 48 45 45 45 45 45 21 43 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Speed 28 | 114 120 120 45 48 48 48 46 45 45 45 45 43 43 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Slowest Speed 120 | 120 120 120 120 48 48 48 48 45 45 45 45 45 43 43 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 62 | 5 67 90 78 63 63 73 52 35 83 75 76 64 64 40 82 82 71 53 43 61 81 62 68 47 67 63 90 69 46 95 33 96 91 47 40 2 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 12 | . . . . 2 . . . . 2 . 2 . . . . . 1 . . . . 3 . . . 1 1 . . . . . . . . . Known Exits Taken 36 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . . . . . 1 . . 3 6 3 . . . 3 2 . 3 . 1 4 . 3 . 3 1 . . . . . . . . . . Spaces Dug 259 | . 2 . 5 . 3 . 11 7 5 2 2 1 6 21 10 . . . 12 . 1 . . 27 . . . 2 31 18 12 5 14 24 38 . Terrain Destroyed 1532 | . 2 8 56 1 3 . 56 14 19 12 2 8 20 39 12 1 . . 18 2 10 . 3 64 . 1 3 3 32 26 23 969 25 54 46 . Melee 231 | . 2 . 5 . 3 . 1 6 5 2 2 . 5 20 10 . . . 12 . 1 . . 27 . . . 2 31 18 12 5 14 24 24 . Projectile 202 | . . 8 32 1 . . 19 8 14 10 . 7 15 18 2 1 . . 6 2 9 . 3 12 . 1 3 1 1 1 6 1 3 1 17 . AOE 1063 | . . . 19 . . . 36 . . . . . . . . . . . . . . . . 25 . . . . . . . 959 . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 40186 | 60 533 499 1316 246 293 208 954 1912 1211 770 765 954 488 2128 728 887 84 394 2453 547 659 249 674 2998 458 386 1427 422 2857 2434 2343 2372 2254 1917 1297 9 Wait 2544 | . 7 14 55 . . . 59 101 73 71 144 75 5 75 1 216 2 47 53 73 72 42 14 183 . . 150 16 204 204 407 26 88 52 14 1 Move 34428 | 50 457 425 1046 229 289 207 779 1682 1074 611 608 749 436 1854 682 643 82 308 2259 446 513 181 591 2528 457 371 1172 385 2461 2087 1798 2204 1986 1670 1101 7 Hop 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 92 | 3 2 2 5 1 . . 6 9 . . 2 1 . 4 . . . 1 4 . 3 3 . 9 . . 2 . 8 9 2 7 1 7 1 . Fast Attach 155 | 7 10 5 20 1 . . 2 4 2 . 1 13 . 6 . . . . 3 . . 7 3 4 . . 14 . . 15 3 17 8 8 2 . Attach 34 | . . 2 2 1 . . 1 2 . . . 1 . 1 . 1 . 1 . . . . 2 3 . . . . 1 . . 2 3 5 5 1 Detach 26 | . . 1 . . . . 1 . . . . 1 . 1 . 1 . . . . . . 1 1 . . 2 . . 2 . 3 3 5 4 . Swap 67 | . . 2 1 . . . 2 10 . 1 2 7 . 6 . . . 3 . . 2 1 . 3 . . . . 13 5 4 . . 3 2 . Drop 195 | . 3 5 20 1 . . 8 14 1 . 3 14 . 10 . . . . 5 . 3 9 2 12 . . 15 . 9 19 4 20 7 11 . . Fire 1314 | . 24 15 109 5 . . 55 36 45 54 . 67 26 93 23 21 . 25 65 14 48 . 41 86 1 3 47 16 53 31 53 64 54 57 83 . Melee 669 | . 25 10 29 . 4 1 24 35 9 2 5 1 6 42 12 . . 2 26 2 7 6 10 71 . . 6 4 63 41 54 23 54 48 47 . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . . . . . . 5 . . . . 26 . . . . . . . . . 10 2 . Rewire 36 | . . . . . . . . 9 . . . 1 . . . 2 . . 8 5 1 . . . . . 7 . . . . 1 . 2 . . Trap 31 | . . . . 5 . . . . . 6 . . 8 . . . . 3 . 5 . . 4 . . . . . . . . . . . . . Miscellaneous 547 | . 5 16 27 3 . . 17 10 7 25 . 24 7 36 10 3 . 4 24 2 10 . 6 72 . 12 12 1 45 21 18 5 50 39 36 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 72 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Discovered exit to Mines (range 15) 249 | -10/Materials | Identified exit to Materials 249 | -10/Materials | Discovered exit to Materials (range 15) 315 | -10/Materials | Build established: Hacker-Mutant 321 | -10/Materials | Repaired Lgt. Armor Plating? 460 | -10/Materials | Identified exit to Subcaves 460 | -10/Materials | Discovered exit to Subcaves (range 12) 513 | -10/Materials | Discovered exit to Materials (range 16) 770 | -10/Materials | Entered Mines 771 | -10/Mines | Assembled infested the area 776 | -10/Mines | Assisted by a Guerilla fighting off Assembled 926 | -10/Mines | Discovered exit to Materials (range 9) 1068 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1081 | -10/Mines | Reached level 2 1101 | -10/Mines | Upgraded with Weapon slot (x1) 1103 | -10/Mines | Found Prototype Device 1355 | -10/Mines | Discovered exit to Materials (range 12) 1365 | -10/Mines | Discovered exit to Subcaves (range 11) 1389 | -10/Mines | Entered Materials 1391 | -9/Materials | Reached level 3 1392 | -9/Materials | Upgraded with Utility slot (x1) 1411 | -9/Materials | Identified Exp. Sensor Array 1523 | -9/Materials | Reached level 4 1603 | -9/Materials | Identified exit to Materials 1603 | -9/Materials | Discovered exit to Materials (range 14) 1719 | -9/Materials | Identified exit to Mines 1719 | -9/Materials | Discovered exit to Mines (range 11) 1795 | -9/Materials | Reached level 5 1841 | -9/Materials | Build established: Hacker-Scout 1884 | -9/Materials | Identified exit to Storage 1884 | -9/Materials | Discovered exit to Storage (range 6) 1921 | -9/Materials | Discovered exit to Materials (range 10) 1995 | -9/Materials | Reached level 6 2002 | -9/Materials | Upgraded with Weapon slot (x1) 2100 | -9/Materials | Discovered exit to Materials (range 4) 2292 | -9/Materials | Entered Mines 2299 | -9/Mines | Reached level 7 2313 | -9/Mines | Upgraded with Utility slot (x1) 2321 | -9/Mines | Learned location of Storage (-9) 2332 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2358 | -9/Mines | Found a hidden stash of uninstalled traps 2370 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2370 | -9/Mines | Identified exit to Exiles 2370 | -9/Mines | Discovered exit to Exiles (range 5) 2390 | -9/Mines | Discovered exit to Materials (range 18) 2393 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2394 | -9/Mines | Discovered exit to Materials (range 14) 2398 | -9/Mines | Learned location of Zion (-7) 2424 | -9/Mines | Entered Exiles 2437 | -9/Exiles | Met 8R-AWN 2444 | -9/Exiles | Met EX-HEX 2470 | -9/Exiles | Met EX-DEC 2486 | -9/Exiles | Met EX-BIN 2566 | -9/Exiles | Identified exit to Mines 2566 | -9/Exiles | Discovered exit to Mines (range 12) 2571 | -9/Exiles | Entered Mines 2664 | -8/Mines | Discovered exit to Materials (range 11) 2673 | -8/Mines | Entered Materials 2675 | -8/Materials | Reached level 8 2870 | -8/Materials | Reached level 9 3014 | -8/Materials | Identified exit to Factory 3014 | -8/Materials | Discovered exit to Factory (range 18) 3119 | -8/Materials | Reached level 10 3288 | -8/Materials | Entered Factory 3290 | -7/Factory | Reached level 11 3290 | -7/Factory | Upgraded with Utility slot (x1) 3303 | -7/Factory | Identified exit to DSF 3367 | -7/Factory | Fabricated Gravmag System (x2) 3571 | -7/Factory | Build established: Wizard-Mutant 3631 | -7/Factory | Repaired Weapon Mount 3759 | -7/Factory | Garrison activated, responded to threat 3782 | -7/Factory | Reached level 12 3868 | -7/Factory | Identified exit to Lower Caves 3889 | -7/Factory | Repaired System Restoration Module? 3919 | -7/Factory | Garrison activated, responded to threat 4011 | -7/Factory | Build established: Wizard-Gladiator 4285 | -7/Factory | Fabricated Cld. Airjet (x1) 4350 | -7/Factory | Entered Lower Caves 4352 | -7/Lower Caves | Reached level 13 4472 | -7/Lower Caves | Encountered a Warlord checkpoint 4565 | -7/Lower Caves | Attracted the attention of an 0b10 base 4659 | -7/Lower Caves | Learned location of Extension (-5) 4659 | -7/Lower Caves | Identified exit to Lower Caves 4659 | -7/Lower Caves | Learned Armory trap positions 4721 | -7/Lower Caves | Spotted B-75 Beast 4869 | -7/Lower Caves | Destroyed B-75 Beast 5001 | -7/Lower Caves | Reached level 14 5030 | -7/Lower Caves | Entered another Lower Caves area 5031 | -7/Lower Caves | Identified exit to Factory 5259 | -7/Lower Caves | Encountered a Warlord checkpoint 5259 | -7/Lower Caves | Identified exit to Zion 5259 | -7/Lower Caves | Discovered exit to Zion (range 15) 5328 | -7/Lower Caves | Build established: Wizard-Mutant 5337 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5521 | -7/Lower Caves | Entered Zion 5523 | -7/Zion | Reached level 15 5612 | -7/Zion | Learned Factory trap positions 5652 | -7/Zion | Gained Derelict followers 5670 | -7/Zion | Found GAL Module 5691 | -7/Zion | Learned location of Warlord (-4) 5786 | -7/Zion | Learned 4 Factory zone layouts 5800 | -7/Zion | Given A8's code to call for help 5812 | -7/Zion | Received a visual enhancement algorithm 5825 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5832 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5889 | -7/Zion | Identified exit to Deep Caves 5889 | -7/Zion | Discovered exit to Deep Caves (range 5) 5890 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5957 | -7/Zion | Entered Deep Caves 5957 | -7/Deep Caves | Accompanied by 5 allies 6067 | -7/Deep Caves | Attacked by Z-Imprinter 6082 | -7/Deep Caves | Allies destroyed Z-Imprinter 6115 | -7/Deep Caves | Lost 3 allies 6116 | -7/Deep Caves | Found Prototype Device 6116 | -7/Deep Caves | Identified Zio. Metafield Generator 6123 | -7/Deep Caves | Found Prototype Protection 6123 | -7/Deep Caves | Identified Zio. Weapon Casing 6366 | -7/Deep Caves | Found Prototype Device 6366 | -7/Deep Caves | Identified Exp. Thermal Shield 6527 | -7/Deep Caves | Identified exit to Proximity Caves 6527 | -7/Deep Caves | Discovered exit to Proximity Caves (range 6) 6556 | -7/Deep Caves | Entered Proximity Caves 6558 | -6/Proximity Caves | Reached level 16 6579 | -6/Proximity Caves | Spotted B-75 Beast 6680 | -6/Proximity Caves | Destroyed B-75 Beast 6724 | -6/Proximity Caves | Learned Factory terminal intel 6728 | -6/Proximity Caves | Learned 4 Factory zone layouts 6801 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6828 | -6/Proximity Caves | Entered Factory 6829 | -6/Factory | Identified exit to Factory 6829 | -6/Factory | Identified exit to Lower Caves 6830 | -6/Factory | Reached level 17 6831 | -6/Factory | Loaded intel: 111 trap records 6831 | -6/Factory | Upgraded with Utility slot (x1) 6832 | -6/Factory | Loaded intel: 26 terminal locations 7035 | -6/Factory | Reached level 18 7036 | -6/Factory | Fabricated Plasma Cannon? 7120 | -6/Factory | Build established: Wizard-Sprinter 7129 | -6/Factory | Discovered exit to Factory (range 16) 7233 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 7244 | -6/Factory | Spotted B-75 Beast 7285 | -6/Factory | Fabricated Cld. Aerolev Unit? 7311 | -6/Factory | Destroyed B-75 Beast 7601 | -6/Factory | Fabricated Hyp. Mass Driver (x2) 7617 | -6/Factory | Entered Lower Caves 7775 | -6/Lower Caves | Identified exit to Lower Caves 7775 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 7812 | -6/Lower Caves | Learned location of 1 exit from Factory 7835 | -6/Lower Caves | Entered another Lower Caves area 7875 | -6/Lower Caves | Learned Factory terminal intel 7899 | -6/Lower Caves | Reached level 19 7906 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7957 | -6/Lower Caves | Destroyed 9 combat bots 8084 | -6/Lower Caves | Encountered a Warlord checkpoint 8108 | -6/Lower Caves | Learned Factory garrison access intel 8110 | -6/Lower Caves | Upgraded with Utility slot (x1) 8156 | -6/Lower Caves | Identified exit to Data Miner 8156 | -6/Lower Caves | Discovered exit to Data Miner (range 8) 8229 | -6/Lower Caves | Entered Data Miner 8229 | -6/Data Miner | Accompanied by 2 allies 8229 | -6/Data Miner | Identified exit to Proximity Caves 8229 | -6/Data Miner | Discovered exit to Proximity Caves (range 7) 8233 | -6/Data Miner | Met Data Miner 8238 | -6/Data Miner | Learned location of Section 7 (-2) 8238 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8241 | -6/Data Miner | Received God Mode back door access code from Data Miner 8248 | -6/Data Miner | Entered Proximity Caves 8248 | -5/Proximity Caves | Accompanied by 2 allies 8250 | -5/Proximity Caves | Reached level 20 8325 | -5/Proximity Caves | Discovered exit to Factory (range 10) 8360 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8425 | -5/Proximity Caves | Entered Factory 8425 | -5/Factory | Accompanied by 2 allies 8426 | -5/Factory | Identified exit to Upper Caves 8427 | -5/Factory | Identified exit to Factory 8428 | -5/Factory | Loaded intel: 28 terminal locations 8429 | -5/Factory | Loaded intel: 3 garrison access locations 8448 | -5/Factory | Reached level 21 8494 | -5/Factory | Identified exit to Extension 8668 | -5/Factory | Garrison activated, responded to threat 8701 | -5/Factory | Fabricated Cld. Gravmag System? 8706 | -5/Factory | Upgraded with Propulsion slot (x1) 8790 | -5/Factory | Fabricated Cld. Gravmag System? 8932 | -5/Factory | Reached level 22 8939 | -5/Factory | Upgraded with Power slot (x1) 9043 | -5/Factory | Discovered exit to Factory (range 19) 9094 | -5/Factory | Fabricated Enh. Fission Core (x1) 9161 | -5/Factory | Entered Upper Caves 9161 | -5/Upper Caves | Accompanied by 1 ally 9222 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9233 | -5/Upper Caves | Learned location of 1 exit from Factory 9264 | -5/Upper Caves | Identified exit to Upper Caves 9264 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 9293 | -5/Upper Caves | Attacked by a faux Warlord 9368 | -5/Upper Caves | Entered another Upper Caves area 9368 | -5/Upper Caves | Accompanied by 3 allies 9368 | -5/Upper Caves | Discovered exit to Factory (range 6) 9428 | -5/Upper Caves | Encountered a Warlord checkpoint 9576 | -5/Upper Caves | Identified exit to Zhirov 9576 | -5/Upper Caves | Discovered exit to Zhirov (range 7) 9672 | -5/Upper Caves | Entered Zhirov 9672 | -5/Zhirov | Accompanied by 2 allies 9672 | -5/Zhirov | Identified exit to Proximity Caves 9672 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 9676 | -5/Zhirov | Met Zhirov 9680 | -5/Zhirov | Learned location of Quarantine (-2) 9680 | -5/Zhirov | Learned location of Testing (-3) 9680 | -5/Zhirov | Learned location of Command (-1) 9683 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9687 | -5/Zhirov | Found Alien Artifact 9687 | -5/Zhirov | Identified Integrated Reactor 9687 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9693 | -5/Zhirov | Found Alien Artifact 9782 | -5/Zhirov | Entered Proximity Caves 9782 | -4/Proximity Caves | Accompanied by 2 allies 9784 | -4/Proximity Caves | Reached level 23 9784 | -4/Proximity Caves | Upgraded with Propulsion slot (x1) 9840 | -4/Proximity Caves | Spotter reported a threat 9840 | -4/Proximity Caves | Spotter reported a threat 9877 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9880 | -4/Proximity Caves | Found Prototype Special Weapon 9880 | -4/Proximity Caves | Identified Molecular Deconstructor 9896 | -4/Proximity Caves | Learned Research trap positions 9928 | -4/Proximity Caves | Discovered exit to Factory (range 9) 10035 | -4/Proximity Caves | Entered Factory 10036 | -4/Factory | Identified exit to Armory 10037 | -4/Factory | Identified exit to Research 10037 | -4/Factory | Reached level 24 10078 | -4/Factory | Found Enh. Force Lance 10148 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 10261 | -4/Factory | Spotted B-86 Titan 10280 | -4/Factory | Fabricated Cld. Gravmag System? 10304 | -4/Factory | Spotted B-86 Titan 10365 | -4/Factory | Reached level 25 10427 | -4/Factory | Upgraded with Utility slot (x1) 10470 | -4/Factory | Destroyed B-86 Titan 10580 | -4/Factory | Identified exit to Upper Caves 10710 | -4/Factory | Fabricated Adv. Salvage Targeting Computer? 10834 | -4/Factory | Fabricated Adv. System Shield? 10882 | -4/Factory | Found Prototype Slashing Weapon 10887 | -4/Factory | Identified Molecular Scythe 10898 | -4/Factory | Fabricated Adv. System Restoration Module? 10984 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 11285 | -4/Factory | Entered Upper Caves 11307 | -4/Upper Caves | Learned 4 Research zone layouts 11336 | -4/Upper Caves | Encountered a Warlord checkpoint 11360 | -4/Upper Caves | Identified exit to Upper Caves 11360 | -4/Upper Caves | Discovered exit to Upper Caves (range 9) 11367 | -4/Upper Caves | Reached level 26 11380 | -4/Upper Caves | Entered another Upper Caves area 11381 | -4/Upper Caves | Identified exit to Warlord 11389 | -4/Upper Caves | Discovered exit to Research (range 13) 11436 | -4/Upper Caves | Learned location of Armory (-4) 11476 | -4/Upper Caves | Entered Warlord 11545 | -4/Warlord | Visited the Vortex Lab 11546 | -4/Warlord | Found Prototype Energy Gun 11546 | -4/Warlord | Identified Vortex Rifle 11556 | -4/Warlord | Warlord's base attacked by MAIN.C 11565 | -4/Warlord | Met Warlord 11567 | -4/Warlord | Opened Warlord's prototype stash 11568 | -4/Warlord | Found Prototype Reactor 11568 | -4/Warlord | Identified Vortex Chain Reactor 11578 | -4/Warlord | Found Prototype Device 11578 | -4/Warlord | Identified Exp. Phase Shifter 11581 | -4/Warlord | Found Prototype Processor 11581 | -4/Warlord | Identified Exp. Core Analyzer 11583 | -4/Warlord | Found Prototype Device 11583 | -4/Warlord | Identified System Purifier 11626 | -4/Warlord | Found Prototype Special Weapon 11626 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 11641 | -4/Warlord | Learned Research fabricator intel 11641 | -4/Warlord | Learned Research stockpile data 11701 | -4/Warlord | Destroyed 8 combat bots 11837 | -4/Warlord | Warlord forces counterattacked 11886 | -4/Warlord | Spotted Executioner 11891 | -4/Warlord | Spotted Executioner 11938 | -4/Warlord | Lost 5 allies 11959 | -4/Warlord | Spotted Executioner 11963 | -4/Warlord | P-70 Sage assimilated allied 28-CCM(g) 11974 | -4/Warlord | Spotted Executioner 11974 | -4/Warlord | Spotted Striker 11981 | -4/Warlord | Reached level 27 12021 | -4/Warlord | Lost 20 allies 12042 | -4/Warlord | Opened side exit 12046 | -4/Warlord | Identified exit to Proximity Caves 12046 | -4/Warlord | Discovered exit to Proximity Caves (range 9) 12067 | -4/Warlord | Entered Proximity Caves 12155 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12188 | -3/Proximity Caves | Destroyed 8 combat bots 12191 | -3/Proximity Caves | Discovered exit to Research (range 8) 12217 | -3/Proximity Caves | Entered Research 12219 | -3/Research | Loaded intel: 84 trap records 12219 | -3/Research | Reached level 28 12221 | -3/Research | Loaded intel: 4 fabricator locations 12286 | -3/Research | Fabricated Cld. Gravmag System (x1) 12325 | -3/Research | Crushed by falling debris 12327 | -3/Research | Spotted B-86 Titan 12369 | -3/Research | Fabricated Adv. Salvage Targeting Computer? 12511 | -3/Research | Fabricated Cld. Gravmag System (x1) 12591 | -3/Research | Identified exit to Research 12591 | -3/Research | Discovered exit to Research (range 19) 12630 | -3/Research | Identified exit to Testing 12698 | -3/Research | Found Prototype Hackware 12712 | -3/Research | Identified Exp. System Shield 12891 | -3/Research | Reached level 29 13054 | -3/Research | Spotted B-86 Titan 13092 | -3/Research | Found Prototype Processor 13111 | -3/Research | Identified Exp. Melee Analysis Suite 13124 | -3/Research | Fabricated Cld. Gravmag System (x1) 13169 | -3/Research | Found Prototype Processor 13192 | -3/Research | Identified Exp. Target Analyzer 13307 | -3/Research | Entered Testing 13337 | -3/Testing | Found Prototype Hackware 13368 | -3/Testing | Spotted PH-JUCIWS44O0 13369 | -3/Testing | Spotted PH-PNYI0TJN6D 13437 | -3/Testing | Discovered exit to Research (range 12) 13517 | -3/Testing | Identified System Mapper 13520 | -3/Testing | Found Prototype Processor 13523 | -3/Testing | Identified Spectral Analyzer 13581 | -3/Testing | Found Prototype Ballistic Gun 13587 | -3/Testing | Identified Hyp. Multirail 13599 | -3/Testing | Found Prototype Processor 13604 | -3/Testing | Identified Exp. Terrain Scan Processor 13659 | -3/Testing | Repaired Hyp. Mass Driver 13692 | -3/Testing | Garrison activated, responded to threat 13700 | -3/Testing | Repaired Hyp. Mass Driver? 13746 | -3/Testing | Protovariant out of control (PH-PNYI0TJN6D) 13746 | -3/Testing | Unleashed a protovariant (PH-PNYI0TJN6D) 13820 | -3/Testing | Found Prototype Ballistic Cannon 13820 | -3/Testing | Identified Omega Cannon 13940 | -3/Testing | Spotted Striker 13944 | -3/Testing | Destroyed Striker 13950 | -3/Testing | Spotted Striker 13956 | -3/Testing | Destroyed Striker 13970 | -3/Testing | Protovariant out of control (PH-JUCIWS44O0) 13970 | -3/Testing | Unleashed a protovariant (PH-JUCIWS44O0) 13986 | -3/Testing | Spotted Alpha 7 14023 | -3/Testing | Destroyed Alpha 7 14051 | -3/Testing | Stole the SGEMP Prototype 14155 | -3/Testing | Found Prototype Protection 14155 | -3/Testing | Identified Med. Regenerative Plating 14188 | -3/Testing | Entered Research 14188 | -2/Research | Accompanied by 1 ally 14188 | -2/Research | Warlord forces began assault on 0b10 14190 | -2/Research | Reached level 30 14223 | -2/Research | Reached level 31 14298 | -2/Research | Research machine network offline 14326 | -2/Research | Found Prototype Hackware 14348 | -2/Research | Met up with Warlord 14564 | -2/Research | Found Nanosword 14621 | -2/Research | Borebot progress halted 14661 | -2/Research | Borebot progress halted 14730 | -2/Research | Identified exit to Quarantine 14730 | -2/Research | Discovered exit to Quarantine (range 19) 14802 | -2/Research | Spotted BW-385(L) 14830 | -2/Research | Spotted B-90 Cyclops 14848 | -2/Research | Lost 4 allies 15098 | -2/Research | Spotted Striker 15098 | -2/Research | Spotted Executioner 15100 | -2/Research | Spotted Striker 15103 | -2/Research | Destroyed Striker 15121 | -2/Research | Destroyed Executioner 15157 | -2/Research | Took control of God Mode 15157 | -2/Research | Reached level 32 15157 | -2/Research | Attacked by Warlord forces 15157 | -2/Research | Attacked by Warlord 15176 | -2/Research | Allies destroyed Warlord 15178 | -2/Research | Warlord destroyed during the assault 15277 | -2/Research | Entered Quarantine 15277 | -2/Quarantine | Accompanied by 6 allies (*Silly Mode) 15285 | -2/Quarantine | Found Alien Artifact 15325 | -2/Quarantine | Cryocooling Duct disabled 15340 | -2/Quarantine | Ambient heat levels rising (+20) 15340 | -2/Quarantine | Non-combat units ordered to evacuate 15365 | -2/Quarantine | Reached level 33 15376 | -2/Quarantine | Upgraded with Weapon slot (x1) 15382 | -2/Quarantine | Found Alien Impact Weapon 15382 | -2/Quarantine | Identified Core Stripper 15405 | -2/Quarantine | Found Alien Slashing Weapon 15405 | -2/Quarantine | Identified Sigix Broadsword 15455 | -2/Quarantine | Found Alien Reactor 15455 | -2/Quarantine | Identified Matter Drive 15477 | -2/Quarantine | Cryocooling Duct disabled 15492 | -2/Quarantine | Ambient heat levels rising (+20) 15492 | -2/Quarantine | Combat units ordered to evacuate 15536 | -2/Quarantine | Identified Exp. Hacking Suite 15560 | -2/Quarantine | Identified exit to Access 15560 | -2/Quarantine | Discovered exit to Access (range 16) 15592 | -2/Quarantine | Quarantine Guard activated 15594 | -2/Quarantine | Spotted Quarantine Guard 15599 | -2/Quarantine | Spotted Quarantine Guard 15599 | -2/Quarantine | Spotted Quarantine Guard 15599 | -2/Quarantine | Spotted Quarantine Guard 15600 | -2/Quarantine | Destroyed Quarantine Guard 15604 | -2/Quarantine | Spotted Quarantine Guard 15604 | -2/Quarantine | Destroyed Quarantine Guard 15605 | -2/Quarantine | Spotted Quarantine Guard 15605 | -2/Quarantine | Spotted Quarantine Guard 15607 | -2/Quarantine | Destroyed Quarantine Guard 15607 | -2/Quarantine | Spotted Quarantine Guard 15607 | -2/Quarantine | Spotted Quarantine Guard 15610 | -2/Quarantine | Destroyed Quarantine Guard 15613 | -2/Quarantine | Destroyed Quarantine Guard 15617 | -2/Quarantine | Destroyed Quarantine Guard 15623 | -2/Quarantine | Destroyed Quarantine Guard 15623 | -2/Quarantine | Destroyed Quarantine Guard 15626 | -2/Quarantine | Destroyed Quarantine Guard 15638 | -2/Quarantine | Spotted Alpha 7 15643 | -2/Quarantine | Lost 4 allies 15647 | -2/Quarantine | Destroyed 9 combat bots 15672 | -2/Quarantine | Destroyed Alpha 7 15720 | -2/Quarantine | Found Alien Launcher 15720 | -2/Quarantine | Identified Sigix Terminator 15799 | -2/Quarantine | Spotted Fortress 15830 | -2/Quarantine | Fired Sigix Terminator 15931 | -2/Quarantine | Destroyed Fortress 16012 | -2/Quarantine | Found Prototype Device 16028 | -2/Quarantine | Identified exit to Section 7 16028 | -2/Quarantine | Discovered exit to Section 7 (range 6) 16029 | -2/Quarantine | Entered Section 7 16036 | -2/Section 7 | Spotted S7 Guard 16068 | -2/Section 7 | Spotted B-90 Cyclops 16109 | -2/Section 7 | Destroyed B-90 Cyclops 16220 | -2/Section 7 | Identified Exp. Force Field 16247 | -2/Section 7 | Spotted S7 Guard 16255 | -2/Section 7 | Found Alien Artifact 16255 | -2/Section 7 | Identified Microwarp Drive 16298 | -2/Section 7 | Garrison activated, responded to threat 16308 | -2/Section 7 | Destroyed 7 combat bots 16374 | -2/Section 7 | Spotted S7 Guard 16474 | -2/Section 7 | Spotted S7 Guard 16516 | -2/Section 7 | Spotted Alpha 7 16516 | -2/Section 7 | Spotted Alpha 7 16548 | -2/Section 7 | Garrison activated, responded to threat 16586 | -2/Section 7 | Destroyed Alpha 7 16600 | -2/Section 7 | Reached level 34 16612 | -2/Section 7 | Destroyed Alpha 7 16658 | -2/Section 7 | Destroyed 7 combat bots 16658 | -2/Section 7 | Spotted Executioner 16668 | -2/Section 7 | Spotted B-99 Colossus 16690 | -2/Section 7 | Spotted Striker 16690 | -2/Section 7 | Spotted Striker 16758 | -2/Section 7 | Found Alien Artifact 16758 | -2/Section 7 | Identified Core Reset Matrix 16758 | -2/Section 7 | Identified Subatomic Replicator 16758 | -2/Section 7 | Identified Transdimensional Reconstructor 16758 | -2/Section 7 | Used Core Reset Matrix 16762 | -2/Section 7 | Sensed 21 artifacts in vicinity 16769 | -2/Section 7 | Found LRC Energy Well 16769 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16782 | -2/Section 7 | Found Integrated Reactor 16782 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16910 | -2/Section 7 | Entered Access 16911 | -1/Access | Attacked by Zhirov 16911 | -1/Access | Destroyed Zhirov 16936 | -1/Access | Destroyed Perun 16950 | -1/Access | Found Prototype Hackware 16952 | -1/Access | Found Transdimensional Reconstructor 16953 | -1/Access | Used Subatomic Replicator to create Supercharged TR 16957 | -1/Access | Found Prototype Hackware 16961 | -1/Access | Found Prototype Device 16961 | -1/Access | Identified Exp. Terrain Scanner 16992 | -1/Access | Identified Quantum Router 16992 | -1/Access | Identified Deep Network Scanner 17040 | -1/Access | Identified exit to Surface 17059 | -1/Access | Identified exit to Command 17084 | -1/Access | Spotted B-99 Colossus 17182 | -1/Access | Found Prototype Processor 17274 | -1/Access | Reached level 35 17285 | -1/Access | Upgraded with Utility slot (x1) 17296 | -1/Access | Identified Exp. Terrain Scan Processor 17374 | -1/Access | Garrison activated, responded to threat 17404 | -1/Access | Destroyed 7 combat bots 17442 | -1/Access | Spotted B-99 Colossus 17446 | -1/Access | Spotted B-99 Colossus 17464 | -1/Access | Destroyed 8 combat bots 17699 | -1/Access | Entered Command 17701 | -1/Command | Reached level 36 17723 | -1/Command | Spotted B-99 Colossus 17828 | -1/Command | Destroyed 8 combat bots 18035 | -1/Command | Destroyed B-99 Colossus 18177 | -1/Command | Spotted Combat Programmer 18177 | -1/Command | Spotted Combat Programmer 18199 | -1/Command | First assault squad dispatched 18257 | -1/Command | Crushed by falling debris 18260 | -1/Command | Crushed by falling debris 18268 | -1/Command | Crushed by falling debris 18268 | -1/Command | Core integrity fell below 50% 18272 | -1/Command | Crushed by falling debris 18273 | -1/Command | Emitted hypermatrix ping 18276 | -1/Command | Crushed by falling debris 18277 | -1/Command | Core integrity fell below 20% 18278 | -1/Command | Assembled emerged from beneath the floor 18307 | -1/Command | Lost 4 parts (4u) 18308 | -1/Command | Met MAIN.C 18334 | -1/Command | Reached level 37 18334 | -1/Command | Allies destroyed MAIN.C Shell 18335 | -1/Command | 0b10 Conduit disabled 18336 | -1/Command | MAIN.C activated Command garrisons 18366 | -1/Command | Warped through subspace to slip node 18366 | -1/Command | Identified exit to Access_0 18366 | -1/Command | Discovered exit to Access_0 (range 3) 18367 | -1/Command | Entered Access_0 18368 | -1/Access_0 | Sensed 3 artifacts in vicinity 18368 | -1/Access_0 | Met Architect 18368 | -1/Access_0 | Warped through subspace to slip node 18368 | -1/Access_0 | Discovered exit to Surface (range 8) 18371 | *** | Heading to fleet! Last Messages --------------- a little too hopeful that you'd be able to take care of MAIN.C. So promising for a while, and then what happened at the end there? Oh well, I guess it was still worth all the trouble we went through to see that you got at least that far. That said, you, my wayward friend, are far too dangerous and unpredictable to let you continue any further. So it's about time we end this. 18368_ Warped through subspace, drawn to slip node. 18368_ EXIT=FOUND: SURFACE 18370_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 18370_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 72 Energy Capacity 900 Matter Stores 550 Matter Capacity 550 Sight Range 21 Robot Scan Range 2 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 400 Resistance: KI 50 Resistance: TH 45 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Phase Shifting 20 Evasion (%) 81 Targeting Accuracy 36 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Salvage Targeting 4 Offensive Hacking 85 Defensive Hacking 45 Item Schematics ----------------- Cmb. Linear Gravjet | -1/Access | Hacked Exp. Terrain Scan Processor | -1/Access | Scanalyzed Robot Schematics ------------------ Y-72 Warden | -1/Access | Hacked Fabricated ------------ Gravmag System | x2 | -7/Factory Cld. Airjet | x1 | -7/Factory Plasma Cannon | x2 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Hyp. Mass Driver | x2 | -6/Factory Cld. Gravmag System | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory Enh. Fission Core | x1 | -5/Factory Hyp. Mass Driver | x2 | -4/Factory Cld. Gravmag System | x1 | -4/Factory Adv. Salvage Targeting Computer | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Adv. System Restoration Module | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Cld. Gravmag System | x1 | -3/Research Adv. Salvage Targeting Computer | x1 | -3/Research Cld. Gravmag System | x1 | -3/Research Cld. Gravmag System | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Core Stripper Sigix Broadsword Matter Drive Sigix Terminator Microwarp Drive Core Reset Matrix LRC Energy Well Subatomic Replicator Supercharged TR Transdimensional Reconstructor Achievements -------------- Equal Opportunity Bot Great Explorer Help From High Places Production Line Rampage Treasure Hunter Victory By Combat Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 36 | . . 1 4 1 . . 3 2 2 . 1 . 1 2 . 1 . 1 2 . . . 1 2 1 . 1 . 2 . 3 1 1 1 2 . XP Earned 60613 | 6000 635 950 6845 750 200 500 4195 3920 1650 1178 349 781 1350 2750 700 556 220 1384 2710 253 778 220 1588 2804 253 175 1366 849 2265 1220 4118 1122 1165 2088 2123 603 XP Spent 59485 | 6000 . 1455 5990 1550 . . 2955 4500 2950 . 1525 . . 3025 . 2300 750 1375 1900 150 . . 2535 2960 1310 . 1750 . 2880 . 4550 1500 . 3065 2510 . Upgrades 113 | 14 . 8 17 2 . . 8 4 7 . 4 . . 4 . 1 2 2 2 1 . . 3 3 4 . 1 . 8 . 4 2 . 2 10 . Power Slot 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 3 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Utility Slot 9 | 2 . . 1 1 . . . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . Weapon Slot 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Core Integrity 21 | . . 3 2 . . . 3 . 2 . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . 1 6 . Heat Dissipation 13 | . . 1 3 . . . . . 1 . . . . . . . . . . 1 . . . 2 1 . . . 1 . . . . . 3 . Energy Generation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Storage 5 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Matter Storage 5 | . . . 1 . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Mass Support 3 | 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Inventory Capacity 8 | 3 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Sight Range 5 | . . 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Sensor Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Accuracy 4 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hack Attack % 4 | 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Hack Defense % 4 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . KI Resistance % 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . TH Resistance % 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EX Resistance % 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . KI Damage % 4 | . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 10184 | . 54 82 313 33 . . 177 113 114 341 22 44 48 445 124 125 . 44 328 65 348 192 302 1080 . 125 542 5 741 566 933 363 911 769 835 . Integrity Restored 10340 | . 94 345 488 28 . . 264 212 129 503 . 389 143 686 172 33 . 46 412 25 154 . 131 1501 . 248 132 13 973 369 318 61 1043 704 724 . Core 7789 | . 94 345 269 26 . . 180 154 99 333 . 220 140 350 124 25 . 33 300 14 108 . 86 1111 . 182 101 13 680 243 247 53 971 620 668 . Parts 2551 | . . . 219 2 . . 84 58 30 170 . 169 3 336 48 8 . 13 112 11 46 . 45 390 . 66 31 . 293 126 71 8 72 84 56 . Protomatter Decayed 8575 | . 22 12 61 23 . . 30 53 95 94 22 34 . 137 24 113 . 28 382 125 344 . 354 548 . . 956 . 366 458 2687 352 387 339 529 . Game ------ Seed DynamicDroneLink Manual? 0 Play Time 09:02:35 Cumulative 63.9 hours Start 2024.06.19 @ 22:49:19 End 2024.06.22 @ 02:00:32 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 14 Rogue 0 Adventurer 0 Explorer 14 Win Type 2 Total 9 Types 5/0/3/0/0/0/0/1/0 Lore% 65 Gallery% 46 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 302aff63-2a28-4fab-a007-19ad0014afd4