Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.16 @ 11:46:38 Player: Yosh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (116) 580 Value Destroyed (4028) 4028 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1490) 1490 TOTAL SCORE: 10678 Bonus ------- High Alert Combat Kills 690 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 120/300 Energy 99/100 System Corruption 28% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Combat Airjet Combat Airjet > --- UTILITY (6) ------ Machine Analyzer Hacking Suite System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Backup Power VII Advanced Sensor Array Hypervelocity Gauss Rifle Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Improved Heavy Armor Plating > --- WEAPON ----------- Autogun Minigun Power Sword > --- INVENTORY -------- Light Ion Engine Armored Treads Advanced Treads Advanced Treads Medium Treads Medium Treads Coolant Injector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Matter Filter Weapon Cycler Improved Heavy Armor Plating Improved System Shield Improved System Shield Authchip [Propulsion] Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Minigun Minigun Plasma Cutter Plasma Cutter [Rating: 81] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Active Sensor Suite Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . 1 . . Utility 4 | . . . . . 3 . . 1 . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 174 | 6 5 3 . 4 46 1 7 74 3 25 Power 21 | 1 1 . . 1 8 . . 6 1 3 Engine 11 | 1 1 . . 1 2 . . 4 1 1 Core 10 | . . . . . 6 . . 2 . 2 Reactor . | . . . . . . . . . . . Propulsion 41 | 2 . . . 1 11 . 3 19 . 5 Treads 31 | 2 . . . . 7 . 3 19 . . Leg . | . . . . . . . . . . . Wheel 5 | . . . . 1 4 . . . . . Hover 2 | . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . 3 Utility 56 | 1 2 1 . 1 15 1 3 18 2 12 Device 22 | . 1 1 . 1 6 . 2 8 . 3 Storage 4 | 1 1 . . . 2 . . . . . Processor 9 | . . . . . 2 . . 4 . 3 Hackware 10 | . . . . . 2 1 . 1 2 4 Protection 11 | . . . . . 3 . 1 5 . 2 Artifact . | . . . . . . . . . . . Weapon 56 | 2 2 2 . 1 12 . 1 31 . 5 Energy Gun 17 | 2 1 1 . 1 7 . . 3 . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 26 | . 1 . . . 5 . 1 19 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 . . . . . 4 . . Special Weapon 3 | . . . . . . . . 3 . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . . . . 2 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 . . 1 . 1 Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 3 | . . . . . 3 . . . . . Parts Lost 44 | . . 1 4 . 14 . . 15 2 8 Power 5 | . . . 1 . 3 . . 1 . . Propulsion 15 | . . . 2 . 5 . . 4 1 3 Utility 11 | . . . . . 4 . . 3 . 4 Weapon 13 | . . 1 1 . 2 . . 7 1 1 Highest Loss Streak 5 | . . 1 4 . 5 . . 3 2 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 95 70 56 92 84 91 87 60 48 Engine 6 | . 14 14 13 14 3 . . 3 4 1 Core 2 | . . . . . 5 7 7 2 . . Treads 24 | . 28 28 28 . 11 15 27 32 18 . Wheel 2 | . . . . 14 10 7 1 . . . Device 7 | . 11 11 . 5 12 7 5 7 4 1 Storage 8 | . 14 14 14 14 9 7 7 6 4 . Processor 6 | . . . . . 14 15 10 6 9 5 Hackware 2 | . . . . . 4 7 4 . 2 22 Protection 3 | . . . . . 3 . 3 6 . 1 Energy Gun 4 | . 15 11 . 8 12 . . . . . Ballistic Gun 11 | . 12 12 . . 5 15 19 18 14 . Launcher 1 | . . 2 13 . . . . . . . Naked Turns 2 | . . . . . . . . . 2 . Heaviest Build 132 | 13 29 31 28 27 112 92 110 132 129 11 Greatest Support 142 | 40 40 40 40 10 26 10 104 142 106 24 Greatest Overweight (x) 11 | 3 . . 6 2 11 9 9 1 1 . Average Overweight (x) . | . . . . 2 4 9 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 5 Average Capacity 20 | 7 11 15 15 15 22 25 25 25 19 5 Most Carried 25 | 4 10 14 14 13 25 25 25 25 25 5 Average Carried 18 | 2 7 11 14 11 19 25 24 24 19 4 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 5 5 Final Carried 25 | 4 10 14 14 11 25 25 24 25 5 4 Class Distribution -------------------- 39% | Mutant 23% | Scavenger-Skirmisher 9% | Scavenger-Mutant 8% | Skirmisher 5% | Hacker-Mutant 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Matter Collected 3861 | 192 67 150 . 68 578 . 177 2373 . 256 Remotely . | . . . . . . . . . . . Salvage Created 5862 | . 208 111 . 48 1401 . . 3881 . 213 Parts 268 | . 8 5 . 6 70 . . 164 . 15 Haulers Intercepted 11 | . . . . . 3 . . 7 . 1 Recyclers Shooed 5 | . . . . . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 94 | . 3 4 . 3 29 . . 53 . 2 Melee 5 | . . . . . 1 . . 2 . 2 Guns 78 | . 3 2 . 2 28 . . 43 . . AOE 11 | . . 2 . 1 . . . 8 . . Classes Destroyed 17 | . 3 1 . 1 5 . . 7 . . Worker 6 | . . . . . . . . 6 . . Builder 1 | . . . . . 1 . . . . . Hauler 11 | . . . . . 3 . . 7 . 1 Recycler 3 | . 1 . . . . . . 2 . . Mechanic 1 | . . . . . . . . 1 . . Operator 6 | . 1 . . . 2 . . 2 . 1 Watcher 4 | . . . . . 1 . . 2 . 1 Swarmer 19 | . . . . 3 9 . . 6 . 1 Grunt 51 | . 3 2 . . 15 . . 31 . . Brawler 2 | . . . . . . . . 2 . . Duelist 3 | . . . . . . . . 3 . . Sentry 6 | . . . . . 4 . . 2 . . Specialist 2 | . . . . . . . . 2 . . Hunter 2 | . . . . . 1 . . 1 . . Programmer 5 | . . . . . . . . 4 . 1 Heavy 2 | . . . . . . . . 2 . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 10 | . 2 2 . 3 5 . . 10 . 2 Combat Bots Only 8 | . 2 2 . 3 4 . . 8 . 1 Max Kills in Single Turn 4 | . 1 2 . 2 2 . . 4 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . 2 . 1 . . . 3 . . Melee 1 | . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Damage Taken 9406 | . 181 277 240 21 1795 . . 5925 133 834 Core 1226 | . 27 35 27 14 270 . . 432 52 369 Absorbed by Shields 81 | . . . . . . . . 81 . . Regen/Repaired (Parts) 349 | . . . . . . . . 349 . . Core Remaining (%) 77 | 100 . . . 58 50 . 100 . . . Volleys Fired 344 | . 16 12 4 2 108 . . 202 . . Largest 3 | . 2 2 1 1 2 . . 3 . . Hottest 133 | . 60 60 30 45 122 . . 133 . . Shots Fired 827 | . 32 18 4 2 214 . . 557 . . Gun 805 | . 32 12 . 2 214 . . 545 . . Cannon . | . . . . . . . . . . . Launcher 17 | . . 6 4 . . . . 7 . . Special 5 | . . . . . . . . 5 . . Kinetic 628 | . 16 6 . . 76 . . 530 . . Thermal 160 | . 16 6 . . 132 . . 6 . . Explosive 17 | . . 6 4 . . . . 7 . . Electromagnetic 22 | . . . . 2 6 . . 14 . . Robot Hit Streak 29 | . 6 10 . 2 29 . . 26 . . Robot Miss Streak 5 | . 2 1 . 1 4 . . 5 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . . . . 2 . . 7 . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . Shots Hit Robots 622 | . 23 12 . 2 162 . . 413 . 10 Core Hits 269 | . 10 8 . 3 56 . . 187 . 5 Critical Kills 4 | . . . . . . . . 4 . . Critical Parts Destroyed 6 | . . . . . 2 . . 4 . . Critical Strikes 23 | . . . . . 14 . . 8 . 1 Burn 12 | . . . . . 12 . . . . . Destroy 10 | . . . . . 2 . . 8 . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 31 | . . . . . . . . 3 . 28 Impact 2 | . . . . . . . . . . 2 Slashing 29 | . . . . . . . . 3 . 26 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12437 | . 284 225 . 61 3008 . . 8254 . 605 Guns 10394 | . 282 120 . 26 3005 . . 6961 . . Cannons . | . . . . . . . . . . . Explosions 1198 | . . 105 . 35 . . . 1058 . . Melee 605 | . . . . . . . . . . 605 Ramming 208 | . 2 . . . 3 . . 203 . . Kinetic 7871 | . 170 53 . . 961 . . 6687 . . Thermal 2204 | . 112 67 . 35 1940 . . 50 . . Explosive 1163 | . . 105 . . . . . 1058 . . Electromagnetic 386 | . . . . 26 104 . . 256 . . Impact 45 | . . . . . . . . . . 45 Slashing 560 | . . . . . . . . . . 560 Piercing . | . . . . . . . . . . . Highest Corruption 28 | . . . . . 3 . . 16 26 28 Average Corruption 10 | . . . . . 3 . . 10 24 26 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 183 | . . . . . 27 . . 121 7 28 Message Errors 47 | . . . . . 7 . . 36 3 1 Matter Fused 40 | . . . . . 5 . . 28 1 6 Heat Flow Errors 18 | . . . . . 2 . . 12 . 4 Energy Discharges 12 | . . . . . 1 . . 7 . 4 Parts Rejected 2 | . . . . . . . . 2 . . Data Loss (minor) 18 | . . . . . 3 . . 10 1 4 Data Loss (major) 11 | . . . . . 2 . . 6 1 2 Misfires 9 | . . . . . 2 . . 7 . . Alerts 5 | . . . . . 1 . . 3 . 1 Misdirections 10 | . . . . . . . . 3 1 6 Weapon Failures 11 | . . . . . 4 . . 7 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 75 | . . . . . . . . 72 . 3 Projectiles . | . . . . . . . . . . . Explosions 59 | . . . . . . . . 59 . . Melee 16 | . . . . . . . . 13 . 3 Knockbacks 3 | . . . . . . . . 2 . 1 Impact 3 | . . . . . . . . 2 . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 172 | . . 129 43 . . . . . . . Shots 8 | . . 6 2 . . . . . . . Rammed 13 | . 1 . . . 1 . . 11 . . Targets Rammed 19 | . 1 . . . 2 . . 16 . . Kicked . | . . . . . . . . . . . Crushed 6 | . . . . . 1 . . 5 . . Highest Temperature 433 | . 66 27 . 8 433 . 267 283 . 264 Average Temperature 76 | . 25 13 . 5 91 . 153 63 . 111 Received Heat Transfer 2793 | . 102 59 . . 909 . . 1630 . 93 Effects 4 | . . . . . 3 . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . 1 . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . 9 . . . . . Heat Transferred 5075 | . 250 150 . 50 4477 . . 148 . . Parts Sabotaged 3 | . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Peak Influence 1056 | . 136 102 . 63 487 221 154 1056 362 393 Initial 362 | . . 52 . . 24 221 154 80 362 225 Average 353 | . 61 74 . 39 217 221 154 523 348 267 Maximum Alert Level 3 | . . . . . 2 1 . 3 1 1 Low Security (%) 45 | 100 100 100 . 100 47 . 100 32 . 2 Level 1 19 | . . . . . 36 100 . 6 100 97 Level 2 14 | . . . . . 15 . . 22 . . Level 3 20 | . . . . . . . . 38 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 26 | . 1 . . . 5 1 . 15 . 4 Investigation 7 | . . . . . 2 1 . 2 . 2 Extermination 4 | . . . . . . . . 3 . 1 Reinforcement 13 | . 1 . . . 3 . . 8 . 1 Assault 2 | . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses 2 | . . . . . . . . 2 . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Distress Signals 8 | . 1 . . . 5 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 7 4 5 4 50 . 1 77 6 15 Peak Tracking Total 9 | . 3 2 9 4 6 . 1 7 6 5 Tactical Retreats 4 | . . . . . 2 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Traps Triggered 8 | . . . . . 1 . . 5 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Disabled 2 | . . . 1 . 1 . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . Garrison Access 2 | . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Accessed 23 | . 1 . 2 . 4 1 . 10 . 5 Terminals 7 | . . . . . 2 1 . 3 . 1 Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 3 | . 1 . . . . . . 1 . 1 Recycling Units 4 | . . . . . 1 . . 2 . 1 Scanalyzers 2 | . . . . . 1 . . 1 . . Garrison Access 2 | . . . . . . . . 2 . . Total Hacks 82 | . 3 . 24 . 11 3 . 20 . 21 Successful 53 | . 1 . 24 . 10 1 . 10 . 7 Failed 29 | . 2 . . . 1 2 . 10 . 14 Catastrophic 6 | . 1 . . . . . . 1 . 4 Database Lockouts . | . . . . . . . . . . . Manual 19 | . . . 2 . 5 . . 6 . 6 Terminals 21 | . . . . . 6 3 . 6 . 6 Fabricators 10 | . . . . . . . . 3 . 7 Repair Stations 10 | . 3 . . . . . . 2 . 5 Recycling Units 10 | . . . . . 2 . . 5 . 3 Scanalyzers 5 | . . . . . 3 . . 2 . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 29 | . . . 24 . 3 1 . . . 1 Record 23 | . . . 23 . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 Robot Analysis 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 2 Network Status 1 | . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 4 | . 1 . . . . . . 2 . 1 Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Refit 2 | . 1 . . . . . . . . 1 Recycling Unit Hacks 6 | . . . . . 1 . . 3 . 2 Process 1 | . . . . . . . . 1 . . Report Inventory 3 | . . . . . 1 . . 1 . 1 Retrieve Matter 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 5 | . . . . . 3 . . 2 . . Insert Component 3 | . . . . . 2 . . 1 . . Analyze 2 | . . . . . 1 . . 1 . . Garrison Access Hacks 2 | . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . 2 . . Unauthorized Hacks 4 | . . . . . 3 . . . . 1 Terminals 3 | . . . . . 2 . . . . 1 Botnet 3 | . . . . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Tunnel 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 4 1 . 7 . 4 Full Trace Events 5 | . 1 . . . 1 1 . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . 1 . 1 Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 Total Part Build Rating 3 | . . . . . . . . . . 3 Parts Repaired 1 | . . . . . . . . 1 . . Time 50 | . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 380 | . . . . . . . . 380 . . Retrieved Matter 474 | . . . . . . . . 474 . . Retrieved Components 3 | . . . . . . . . . . 3 Parts Scanalyzed 2 | . . . . . 1 . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . Total Damage 229 | . . . . . . . . . 229 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Turns Passed 8264 | 74 377 586 970 178 1444 23 186 3784 107 535 Spaces Moved 4472 | 40 194 337 602 151 581 11 78 1665 90 723 Core 340 | 5 . . 1 . . . . . 44 290 Treads 2944 | 35 194 337 601 . . . 66 1665 46 . Legs . | . . . . . . . . . . . Wheels 755 | . . . . 151 581 11 12 . . . Hover 68 | . . . . . . . . . . 68 Flight 365 | . . . . . . . . . . 365 Fastest Speed 35 | 50 160 160 160 110 95 215 162 156 50 35 Average Speed 142 | 156 160 160 160 110 158 215 212 166 108 46 Slowest Speed 350 | 200 160 160 350 110 245 215 242 242 242 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 3 33 48 88 41 44 . 87 47 85 21 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 20 | . . . 11 . . . . 3 . 6 Terrain Destroyed 98 | . . 23 12 1 . . . 56 . 6 Melee 9 | . . . . . . . . 3 . 6 Projectile . | . . . . . . . . . . . AOE 89 | . . 23 12 1 . . . 53 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Total 5675 | 49 227 365 605 161 882 11 102 2292 99 882 Wait 393 | . 7 11 . 4 85 . 2 212 . 72 Move 4463 | 39 193 336 601 150 580 10 77 1665 89 723 Hop . | . . . . . . . . . . . Pick Up 122 | 4 3 1 . 1 31 . 6 60 4 12 Fast Attach 65 | 6 2 1 . . 19 . 3 14 1 19 Attach 58 | . . . . 4 18 . 2 29 1 4 Detach 24 | . 2 2 . . 9 . 2 6 . 3 Swap 51 | . 3 2 . . 9 1 2 31 1 2 Drop 105 | . . . . . 21 . 8 54 3 19 Fire 344 | . 16 12 4 2 108 . . 202 . . Melee 31 | . . . . . . . . 3 . 28 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 19 | . 1 . . . 2 . . 16 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 9) 452 | -10/Materials | Entered Mines 629 | -10/Mines | Learned location of Storage (-7) 766 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 768 | -10/Mines | Discovered new exit (range 5) 946 | -10/Mines | Excavation squad dispatched 946 | -10/Mines | A large section of the Mines collapsed 1038 | -10/Mines | Entered Exiles 1078 | -10/Exiles | Met 8R-AWN 1104 | -10/Exiles | Met EX-HEX 1150 | -10/Exiles | Met EX-BIN 1323 | -10/Exiles | Met EX-DEC 1336 | -10/Exiles | Learned location of Zion (-7) 1463 | -10/Exiles | Visited The Gauntlet 1740 | -10/Exiles | Aligned with FarCom system 1742 | -10/Exiles | Given EX-Vault access code 1780 | -10/Exiles | Opened EX-Vault 1817 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1921 | -10/Exiles | Discovered new exit (range 12) 1965 | -10/Exiles | Attacked by the Exiles 2008 | -10/Exiles | Entered Mines 2010 | -9/Mines | Discovered new exit (range 10) 2039 | -9/Mines | Lost 4 parts (1p2n1w) 2186 | -9/Mines | Entered Materials 2186 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2817 | -8/Materials | Lost 3 parts (1p1n1u) 3132 | -8/Materials | Build established: Scavenger-Mutant 3237 | -8/Materials | Lost 5 parts (1p3n1u) 3466 | -8/Materials | Lost 3 parts (1p1u1w) 3471 | -8/Materials | Build established: Mutant 3583 | -8/Materials | Discovered new exit (range 15) 3630 | -8/Materials | Entered Factory 3630 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3653 | -7/Factory | Identified exit to DSF 3653 | -7/Factory | Entered DSF 3653 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 3653 | -7/DSF | Spotted B-75 Beast 3681 | -7/DSF | Sterilization system engaged 3701 | -7/DSF | Ambient heat levels rising (+10) 3716 | -7/DSF | Ambient heat levels rising (+10) 3731 | -7/DSF | Ambient heat levels rising (+10) 3746 | -7/DSF | Ambient heat levels rising (+10) 3761 | -7/DSF | Ambient heat levels rising (+10) 3761 | -7/DSF | Discovered new exit (range 15) 3776 | -7/DSF | Ambient heat levels rising (+10) 3791 | -7/DSF | Ambient heat levels rising (+10) 3806 | -7/DSF | Ambient heat levels rising (+10) 3821 | -7/DSF | Ambient heat levels rising (+10) 3836 | -7/DSF | Ambient heat levels rising (+10) 3839 | -7/DSF | Entered Factory 3839 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4228 | -6/Factory | Found Prototype Device 4600 | -6/Factory | Build established: Scavenger-Skirmisher 4696 | -6/Factory | Repaired Imp. Heavy Armor Plating? 5238 | -6/Factory | Destroyed 8 combat bots 5249 | -6/Factory | Identified Active Sensor Suite 5815 | -6/Factory | Discovered new exit (range 8) 5830 | -6/Factory | Identified exit to Factory 5935 | -6/Factory | System corruption reached 10% 6289 | -6/Factory | First assault squad dispatched 6519 | -6/Factory | Build established: Skirmisher 6629 | -6/Factory | Lost 3 parts (1n1u1w) 6848 | -6/Factory | Build established: Tank 7062 | -6/Factory | Lost 3 parts (1n2w) 7103 | -6/Factory | Discovered exit to Factory (range 15) 7167 | -6/Factory | Lost 3 parts (1p1u1w) 7306 | -6/Factory | Core integrity fell below 50% 7333 | -6/Factory | Lost 3 parts (2n1w) 7619 | -6/Factory | Build established: Scavenger-Skirmisher 7623 | -6/Factory | Sucked down chute 7623 | -6/Factory | Entered Waste 7624 | -6/Waste | Met a frightened Derelict 7638 | -6/Waste | EMP discharged 7654 | -6/Waste | Spotted C-40 Crusher 7657 | -6/Waste | Spotted C-40 Crusher 7663 | -6/Waste | Spotted C-40 Crusher 7675 | -6/Waste | Spotted C-40 Crusher 7693 | -6/Waste | Spotted C-40 Crusher 7694 | -6/Waste | Spotted C-40 Crusher 7701 | -6/Waste | Crushed by Compactor (1 part destroyed) 7702 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7702 | -6/Waste | Released all parts (8) 7718 | -6/Waste | Discovered new exit (range 12) 7730 | -6/Waste | Entered Factory 7859 | -6/Factory | Spotted B-75 Beast 7926 | -6/Factory | Fabricated Hacking Suite? 8132 | -6/Factory | Build established: Hacker-Mutant 8136 | -6/Factory | Core integrity fell below 20% 8203 | -6/Factory | Lost 5 parts (2n3u) 8265 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08245_ U-05 Engineer lays Concrete. 08247_ K-01 Serf cleans the Power Conduit. 08247_ Chainsword destroyed. 08248_ Power Conduit explodes. 08248_ S-27 Virus destroyed. 08248_ Power Conduit explodes. 08248_ Lyr. Medium Armor Plating destroyed. 08248_ U-05 Engineer destroyed. 08248_ Power Conduit explodes. 08248_ Terminal disabled. 08248_ P-60 Hacker destroyed. 08248_ Power Conduit explodes. 08250_ K-01 Serf cleans the Power Conduit. 08254_ VTOL Module destroyed. 08260_ System corrupted: Substantial component data lost. 08262_ >> Machine Analyzer network decryption results: 08262_ Scanalyzer x3 08265_ Triggered Ambush Trap. 08265_ G-50 Soldier emerges from a hatch in the floor. 08265_ S-27 Virus emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? !!????????????????? | | ????????????????????????? !! ??????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# k#????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#@ #????????????????? | | ???????????????#######??#g g s#????????????????? | | ??????????????? ?# #????????????????? | | ??????????????? / ?# #? ??????????????? | | ???????????????? # # ?"""?"""??????? | | ????????????????""" """ # # ??"""?"""??????? | | ????????????????""" """ + +???"""?"""??????? | | ????????????????""" """ # #????????????????? | | ???????????????? # #???"""????"?????? | | ??????????????? ?# #???"""????T?????? | | ??????????????? "" ""?# #???"""????"?????? | | ?????????????? ""S""?# #????????????????? | | ????????????? ? """"??# #????????????????? | | ????????????????? ???# ##???????????????? | | ????????????????????????# T#???????????????? | | ????????????????????????# #???????????????? | | ??????????????????####### ##???????????????? | | ??????????? #????????????????? | | ??????????????????####### #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 34 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Power Sword | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessGrenadeRailgun Manual? 0 Play Time 01:39:49 Cumulative 45.7 hours Start 2022.03.16 @ 09:37:47 End 2022.03.16 @ 11:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb8ffba8-86c1-4468-8363-3af894ed3576