Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.16 @ 17:48:38 Player: 1upsuper Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1197) 1197 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3267 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (6) ---- Improved Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Improved Datajack > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink High-capacity Matter Pod Ion Cannon [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 47 | 7 5 9 25 1 Power 8 | 2 1 1 4 . Engine 7 | 2 1 1 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 . . 8 . Treads 1 | . . . 1 . Leg 9 | 2 . . 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 3 4 . Device 1 | . . . 1 . Storage 6 | 1 1 3 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 19 | 2 2 5 9 1 Energy Gun 4 | 2 . 1 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 11 | . 1 4 5 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . 1 . . Parts Lost 29 | . 2 . 19 8 Power 2 | . . . 1 1 Propulsion 9 | . . . 5 4 Utility 6 | . . . 4 2 Weapon 12 | . 2 . 9 1 Highest Loss Streak 11 | . 2 . 11 8 Average Slot Usage (%) 86 | . 96 88 77 81 Engine 9 | . 14 11 6 . Leg 25 | . 28 22 25 30 Storage 18 | . 19 22 14 9 Processor 6 | . 7 11 2 . Protection 1 | . . . 3 7 Energy Gun 6 | . 7 10 3 . Ballistic Gun 9 | . 10 11 7 9 Ballistic Cannon 1 | . . . 4 . Special Weapon 2 | . 7 . . . Special Melee Weapon 2 | . . . 5 7 Naked Turns . | . . . . . Heaviest Build 27 | 12 16 21 27 17 Greatest Support 45 | 20 20 20 45 45 Greatest Overweight (x) 7 | 2 . 1 7 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 6 Average Capacity 6 | 5 6 7 7 6 Most Carried 8 | 4 6 8 8 6 Average Carried 5 | 1 4 7 5 5 Final Capacity 8 | 6 6 8 6 6 Final Carried 8 | 4 6 8 6 5 Class Distribution -------------------- 67% | Mutant 27% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1179 | 265 106 285 523 . Remotely . | . . . . . Salvage Created 1336 | . 134 425 689 88 Parts 102 | . 14 21 58 9 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 38 | . 10 7 18 3 Guns 26 | . 7 7 9 3 Cannons 12 | . 3 . 9 . Classes Destroyed 6 | . 2 2 2 . Worker 1 | . . . 1 . Builder 2 | . . . 2 . Recycler 1 | . . 1 . . Swarmer 16 | . 7 . 7 2 Grunt 11 | . 3 2 6 . Sentry 11 | . . 5 5 1 Best Kill Streak 8 | . 3 2 8 3 Combat Bots Only 8 | . 3 2 8 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3903 | . 415 548 2409 531 Core 855 | . 74 222 478 81 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 70 44 . . Volleys Fired 133 | . 27 24 63 19 Largest 3 | . 2 2 3 1 Hottest 135 | . 120 79 135 23 Shots Fired 214 | . 40 48 107 19 Gun 171 | . 34 48 70 19 Cannon 37 | . . . 37 . Launcher . | . . . . . Special 6 | . 6 . . . Kinetic 153 | . 21 24 89 19 Thermal 61 | . 19 24 18 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 7 16 20 3 Robot Miss Streak 6 | . 2 2 6 2 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 115 | . 23 36 44 12 Core Hits 62 | . 12 15 31 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . . . 3 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2183 | . 373 644 979 187 Guns 1496 | . 253 549 507 187 Cannons 471 | . . . 471 . Explosions 95 | . . 95 . . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 1377 | . 196 291 703 187 Thermal 805 | . 177 353 275 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 50 | . . 50 . . Projectiles . | . . . . . Explosions 50 | . . 50 . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 70 | . . 70 . . Shots 1 | . . 1 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 138 | . 90 126 138 4 Average Temperature 43 | . 37 43 48 4 Received Heat Transfer 1383 | . 54 150 999 180 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1473 | . 387 605 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 319 | . 250 300 319 201 Average Influence 124 | . 98 154 131 164 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 80 | 100 96 68 76 77 Level 1 19 | . 3 31 23 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 1 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 15 9 28 7 Peak Tracking Total 8 | . 7 3 8 4 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 7 | . . 2 5 . Max in Single Turn 2 | . . 2 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 5 | . 3 2 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 10 | . 6 4 . . Successful 8 | . 6 2 . . Failed 2 | . . 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 26 | . 26 . . . Retrieved Matter 26 | . 26 . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 3 . Non-combat 2 | . . . 2 . Combat 1 | . . . 1 . Robot Hacks Applied 3 | . . . 3 . parse_system 2 | . . . 2 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1737 | 87 457 534 601 58 Spaces Moved 936 | 52 303 306 259 16 Core 33 | 12 . . 20 1 Treads 1 | . . . 1 . Legs 902 | 40 303 306 238 15 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 133 | 115 120 143 142 121 Slowest Speed 400 | 150 120 150 400 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 53 27 33 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 40 | . . 33 7 . Melee . | . . . . . Projectile 7 | . . . 7 . AOE 33 | . . 33 . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1197 | 75 344 361 381 36 Wait 40 | 13 4 . 23 . Move 932 | 51 302 305 258 16 Hop . | . . . . . Pick Up 22 | 4 4 9 5 . Fast Attach 23 | 6 2 1 14 . Attach 11 | . 2 1 7 1 Detach 2 | . 1 1 . . Swap 13 | 1 1 7 4 . Drop 17 | . 1 13 3 . Fire 133 | . 27 24 63 19 Melee 3 | . . . 3 . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Sto x2]) -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 11) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 787 | -9/Materials | Discovered new exit (range 9) 985 | -9/Materials | Core integrity fell below 50% 1079 | -9/Materials | Entered another Materials area 1079 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1159 | -8/Materials | Discovered new exit (range 5) 1257 | -8/Materials | Core integrity fell below 50% 1297 | -8/Materials | Lost 11 parts (3n2u6w) 1588 | -8/Materials | Destroyed 8 combat bots 1589 | -8/Materials | Lost 7 parts (1p2n2u2w) 1612 | -8/Materials | Build established: Scavenger-Mutant 1614 | -8/Materials | Discovered new exit (range 15) 1673 | -8/Materials | Core integrity fell below 20% 1680 | -8/Materials | Entered Storage 1738 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01673_ L-31 Rogue unfolds itself. 01673_ G-47 Trooper unfolds itself. 01677_ Jacked L-31 Rogue... >>parse_system Reading system data... 01678_ Hvy. Assault Rifle severed. 01679_ Ion Cannon destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 01698_ S-10 Pest destroyed. 01711_ Carbon-fiber Leg destroyed. 01713_ Y-45 Defender destroyed. 01726_ Critical hit. 01726_ Aluminum Leg destroyed. 01729_ Imp. Datajack destroyed. 01729_ Lgt. Armor Plating destroyed. 01732_ Lgt. Nuclear Core destroyed. 01735_ Aluminum Leg destroyed. 01737_ Heat Sink destroyed. 01737_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????##+###???????????????? | | ??????????????????????#??? ##??????????????? | | ?????????????????????? ?"" ! T???????????????? | | ??????????????????????# ?Y" #???????????????? | | ??????????????????????# !/ #???????????????? | | ??????????????????????# """ ! ????????????????? | | ??????????????????????# """ ?????????????????? | | ??????????????????????# """ ??????????????????? | | ??????????????????????# ???????????????????? | | ???????????### #########;##Y################????? | | ?????????? [*%[ug=%* #????? | | ?????????? ![= g* #????? | | ?????????? = @ #????? | | ????????????????########+###################????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 379 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmModifiedInverter Manual? 0 Play Time 00:26:36 Cumulative 11.5 hours Start 2020.06.16 @ 17:06:30 End 2020.06.16 @ 17:48:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4e531f5-ac1e-4eeb-90de-26ca740a0a33