Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 15:24:25 Player: Connor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (435) 435 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 2892 Bonus ------- Follower Combat Kills 324 Friendly Fire -12 Cogmind --------- Core Integrity 268/550 Matter 299/300 Energy 150/150 System Corruption 13% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Cooled Aerolev Unit > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Treads Light Treads Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- EM Shotgun Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Cooled Aerolev Unit Small Laser Light Assault Rifle Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Parts Attached 44 | 7 13 . 6 7 11 Power 7 | 1 1 . 1 2 2 Engine 7 | 1 1 . 1 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 . 1 1 3 Treads 1 | . . . . . 1 Leg 4 | . 2 . 1 1 . Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 4 | 1 1 . . 2 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 3 9 . 4 2 6 Energy Gun 10 | 2 3 . 2 2 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 . 2 . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 6 | . 4 . . . 2 Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 13 | . 1 . . . 12 Power 3 | . 1 . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . 1 . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 88 100 100 93 67 Engine 16 | . 12 14 22 18 15 Leg 21 | . 18 28 22 26 18 Wheel 1 | . 9 . . . . Device 1 | . . . . 3 3 Storage 10 | . 14 14 11 9 6 Processor 7 | . 4 14 11 9 3 Energy Gun 9 | . 16 14 11 9 2 Ballistic Gun 15 | . 10 14 22 18 14 Peak Build Rating 23 | 6 8 8 13 22 23 Average Rating 12 | 5 6 8 12 19 15 On Entrance 9 | . 6 8 8 13 22 Naked Turns 25 | . . . . . 25 Heaviest Build 22 | 11 12 12 19 22 22 Greatest Support 38 | 26 26 20 23 38 38 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 8 7 8 8 8 Average Carried 6 | 2 6 6 6 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 6 6 7 6 7 3 Class Distribution -------------------- 51% | Mutant 41% | Skirmisher 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 958 | 233 107 81 165 142 230 Remotely . | . . . . . . Salvage Created 605 | . 160 51 139 . 255 Parts 38 | . 14 6 9 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 15 | . 6 2 3 . 4 Guns 15 | . 6 2 3 . 4 Classes Destroyed 8 | . 3 1 . . 4 Worker 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 4 | . 2 . 2 . . Swarmer 9 | . 6 1 2 . . Grunt 2 | . . 1 1 . . Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 7 | . 7 1 2 . 3 Combat Bots Only 5 | . 5 1 2 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 223 | . 54 3 14 4 148 Missed 70 | . 22 . 5 2 41 Damage Taken 1627 | . 263 39 110 25 1190 Core 334 | . 42 10 . . 282 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 62 | . 62 . . . . Core Remaining (%) 93 | 100 . 79 100 . . Volleys Fired 74 | . 21 6 17 5 25 Largest 3 | . 2 2 3 3 3 Hottest 88 | . 70 70 88 88 88 Shots Fired 168 | . 39 12 44 11 62 Gun 168 | . 39 12 44 11 62 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 129 | . 21 6 34 10 58 Thermal 29 | . 18 6 5 . . Explosive . | . . . . . . Electromagnetic 10 | . . . 5 1 4 Robot Hit Streak 18 | . 7 3 4 1 18 Robot Miss Streak 4 | . 3 2 3 4 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 106 | . 29 6 22 4 45 Core Hits 30 | . 9 2 9 2 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 1 . . . Burn 3 | . 2 1 . . . Melee Attacks 5 | . 4 . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1441 | . 369 77 308 62 625 Guns 1441 | . 369 77 308 62 625 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1111 | . 181 27 256 62 585 Thermal 268 | . 188 50 30 . . Explosive . | . . . . . . Electromagnetic 62 | . . . 22 . 40 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 3 13 Average Corruption 7 | . . . . 3 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 1 12 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 248 | . 27 36 114 135 248 Average Temperature 51 | . 10 21 37 51 83 Received Heat Transfer 201 | . . 24 6 . 171 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . 2 . . Heat Transferred 1000 | . 703 222 75 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 395 | . 241 214 354 212 395 Initial 149 | . . 93 83 149 89 Average 170 | . 164 147 208 180 185 Maximum Alert Level 2 | . 1 1 1 1 2 Low Security (%) 68 | 100 60 86 55 52 75 Level 1 31 | . 39 13 44 47 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 8 | . 2 . 2 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 10 7 10 3 13 Peak Tracking Total 8 | . 7 4 3 3 8 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 9 | . 4 . 2 . 3 Terminals 8 | . 3 . 2 . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 7 . 2 . 8 Successful 14 | . 7 . 2 . 5 Failed 3 | . . . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . 1 . . . 1 Terminals 15 | . 5 . 2 . 8 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 . 2 . 5 Record 9 | . 4 . 1 . 4 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 1 . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 3 | . 2 . . . 1 Non-combat 1 | . 1 . . . . Combat 2 | . 1 . . . 1 Robot Hacks Applied 4 | . 3 . . . 1 parse_system 3 | . 2 . . . 1 check_alert 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 15 | . . 5 . . 10 Largest Group 10 | . . 5 2 2 10 Highest-Rated Group 173 | . . 93 53 53 173 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders 2 | . . 1 . . 1 GUARD 2 | . . 1 . . 1 Ally Attacks 90 | . . 17 18 7 48 Total Damage 1118 | . . 161 207 104 646 Kills 17 | . . 3 5 3 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1391 | 66 256 212 249 195 413 Spaces Moved 890 | 56 114 150 152 139 279 Core 63 | 2 . . . . 61 Treads . | . . . . . . Legs 681 | . 81 150 152 139 159 Wheels 87 | 54 33 . . . . Hover 59 | . . . . . 59 Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 50 Average Speed 109 | 88 111 120 120 120 94 Slowest Speed 150 | 100 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 26 40 21 12 49 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1146 | 68 196 170 183 155 374 Wait 105 | . 39 14 . . 52 Move 885 | 55 113 149 151 138 279 Hop . | . . . . . . Pick Up 20 | 6 3 1 5 4 1 Fast Attach 12 | 6 2 . . 1 3 Attach 8 | . . . 2 2 4 Detach 1 | . . . . . 1 Swap 24 | 1 11 . 4 4 4 Drop 8 | . 2 . 4 1 1 Fire 74 | . 21 6 17 5 25 Melee 5 | . 4 . . . 1 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Repaired Assault Rifle 306 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 349 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 399 | -10/Mines | Learned Materials terminal intel 517 | -10/Mines | Discovered new exit (range 5) 528 | -10/Mines | Lost 3 allies 535 | -10/Mines | Entered Materials 535 | -9/Materials | Accompanied by 2 allies 535 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 536 | -9/Materials | Loaded intel: 12 terminal locations 540 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 765 | -9/Materials | Discovered new exit (range 9) 784 | -9/Materials | Entered another Materials area 784 | -8/Materials | Accompanied by 2 allies 784 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 830 | -8/Materials | Build established: Skirmisher 940 | -8/Materials | Discovered new exit (range 15) 978 | -8/Materials | Identified exit to Storage 979 | -8/Materials | Entered Storage 979 | -8/Storage | Accompanied by 1 ally 1082 | -8/Storage | Garrison activated, responded to threat 1134 | -8/Storage | System corruption reached 10% 1172 | -8/Storage | Lost 3 parts (2u1w) 1308 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1309 | -8/Storage | Core integrity fell below 50% 1319 | -8/Storage | Lost 9 parts (2p3n1u3w) 1392 | -8/Storage | Self-destructed Last Messages --------------- Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Identified Cld. Aerolev Unit. The Cld. Aerolev Unit is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. See Burnout stat context help for more info. Acquired Flight Unit. Acquired 10 matter. Acquired 15 matter. System corrupted: Component data lost. Acquired Lgt. Assault Rifle. Acquired 35 matter. K-01 Serf collects debris. System corrupted: FCS attempts to trigger Lgt. Assault Rifle. System corrupted: Lgt. Assault Rifle misfires. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????#######?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????#T #?????????????????? | | ?????## ##????????##???????? | | ??????###/#########?# ##???##? | | ???????# / ! #?? #? | | ######## ##%%!"""#?? #? | | # # ## """#??? 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""" ?? | | # g # ## """#???? ?? | | # # ## #????? ??? | | # @ + ## #????? ??? | | # g g # ## #???###+##?? | | #ggg # #####+####### ### | | # gg + T" | | # # " [/ | | # # ### ### | | # + #?######?? | | # ####### #????????? | | ########?????# #???###### | | ?????????????# #???# | | ?????????????# #???# | | ?????????????+ #???# """ | | ?????????????# #???# """ | | ?????????????# #???# """ | | ?????????????# #???# """ | | ?????????????## #???# """ | | ??????????????# #???# | | ??????????????# #########/ | | ??????????????? | | ??????????????? | | ??????????????? | | ????????????????#+#+########## | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 165 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy System Compromised Challenges ------------ None Game ------ Seed BraceTeslaLoader Manual? 0 Play Time 00:31:52 Cumulative 3.8 hours Start 2024.09.25 @ 15:08:24 End 2024.09.26 @ 15:24:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13519511-c6f4-44e5-801e-e8e96cb7524e