Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.20 @ 23:09:48 Player: Morgweiler Result: Destroyed by as-11901 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (1047) 1047 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2539 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 76/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Titanium Leg Cryofiber Web Large Storage Unit Sensor Array Advanced Signal Interpreter Reclamation Unit Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Cryofiber Web Signal Interpreter Advanced Signal Interpreter Reclamation Unit Beam Cannon Heavy Assault Rifle Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 50 | 7 16 23 4 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 5 2 Treads 5 | . 2 3 . Leg 5 | 2 1 . 2 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 12 | 2 4 6 . Device 2 | 1 1 . . Storage 5 | 1 1 3 . Processor 4 | . 2 2 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 8 10 2 Energy Gun 5 | 2 3 . . Energy Cannon 3 | . 2 1 . Ballistic Gun 10 | . 2 7 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 1 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 5 | . 1 1 3 Highest Loss Streak 7 | . 1 1 7 Average Slot Usage (%) 99 | . 99 100 73 Engine 12 | . 14 11 4 Treads 10 | . 3 20 . Leg 13 | . 24 . 4 Device 2 | . 4 . . Storage 16 | . 14 21 11 Processor 10 | . 9 11 22 Hackware 4 | . . 11 8 Energy Gun 7 | . 13 . . Energy Cannon 6 | . 9 2 4 Ballistic Gun 9 | . 3 17 6 Special Weapon 1 | . 1 . . Naked Turns . | . . . . Heaviest Build 43 | 14 27 43 25 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 4 | 4 2 4 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 10 16 10 Average Capacity 11 | 5 9 15 10 Most Carried 16 | 5 10 16 10 Average Carried 9 | 3 8 12 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 5 8 10 7 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 911 | 270 232 409 . Remotely . | . . . . Salvage Created 1958 | 159 723 1033 43 Parts 150 | 17 61 72 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 44 | . 14 19 11 Guns 25 | . 9 14 2 Cannons 5 | . 5 . . AOE 14 | . . 5 9 Classes Destroyed 11 | 2 6 2 1 Worker 7 | . 2 5 . Builder 4 | . 2 2 . Tunneler 5 | 3 . 2 . Hauler 1 | . . 1 . Recycler 6 | 1 1 4 . Operator 1 | . 1 . . Watcher 5 | . 3 2 . Swarmer 16 | . 6 10 . Grunt 13 | . 8 5 . Sentry 4 | . . 4 . Assembled 11 | . . . 11 Best Kill Streak 11 | 2 6 9 11 Combat Bots Only 11 | . 3 5 11 Max Kills in Single Turn 5 | 1 1 3 5 Gunslinging 1 | . . 1 . Exploded 5 | . . 2 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2137 | . 444 1100 593 Core 494 | . 82 161 251 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 67 . . Volleys Fired 154 | 4 67 71 12 Largest 2 | 2 2 2 2 Hottest 100 | 80 100 83 93 Shots Fired 282 | 8 117 140 17 Gun 231 | 8 86 127 10 Cannon 31 | . 25 1 5 Launcher 14 | . . 12 2 Special 6 | . 6 . . Kinetic 164 | . 27 127 10 Thermal 37 | . 31 1 5 Explosive 14 | . . 12 2 Electromagnetic 67 | 8 59 . . Robot Hit Streak 27 | 5 11 27 7 Robot Miss Streak 5 | . 5 4 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 175 | 5 63 98 9 Core Hits 115 | 5 30 54 26 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3505 | 63 922 1784 736 Guns 1770 | 63 658 974 75 Cannons 334 | . 264 18 52 Explosions 1397 | . . 792 605 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1161 | . 112 974 75 Thermal 334 | . 264 18 52 Explosive 1397 | . . 792 605 Electromagnetic 609 | 63 546 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 79 | . 20 20 39 Projectiles 20 | . 20 . . Explosions 59 | . . 20 39 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . . 41 62 Shots 4 | . . 2 2 Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 267 | 18 267 36 131 Average Temperature 64 | 12 74 12 60 Received Heat Transfer 511 | . 150 261 100 Effects 5 | . 5 . . Interference 5 | . 5 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 703 | . 555 37 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 508 | 20 280 508 198 Initial 198 | . 13 94 198 Average 165 | 8 112 265 168 Maximum Alert Level 2 | . 1 2 . Low Security (%) 68 | 100 90 29 100 Level 1 24 | . 9 51 . Level 2 7 | . . 18 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 19 26 15 Peak Tracking Total 15 | . 5 6 15 Tactical Retreats 7 | . 2 4 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 7 | . 3 3 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 7 15 1 Successful 14 | . 3 11 . Failed 9 | . 4 4 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . . 1 3 Terminals 11 | . 4 6 1 Fabricators . | . . . . Repair Stations 7 | . 3 4 . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Locate Traps 1 | . 1 . . Security Status 1 | . . 1 . Assault Status 1 | . . 1 . Recall Assault 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 3 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 39 | . 26 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1951 | 133 1030 743 45 Spaces Moved 813 | 67 450 287 9 Core 12 | 12 . . . Treads 284 | . 54 230 . Legs 451 | 55 396 . . Wheels 66 | . . 57 9 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 148 | 128 151 151 90 Slowest Speed 250 | 250 180 180 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 60 28 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . 6 . . Terrain Destroyed 81 | . 6 54 21 Melee . | . . . . Projectile 6 | . 6 . . AOE 75 | . . 54 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1270 | 102 671 469 28 Wait 190 | 20 111 59 . Move 810 | 66 449 286 9 Hop . | . . . . Pick Up 34 | 5 15 14 . Fast Attach 10 | 7 1 2 . Attach 7 | . 1 3 3 Detach 1 | . . 1 . Swap 33 | . 14 18 1 Drop 28 | . 13 15 . Fire 154 | 4 67 71 12 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 838 | -10/Materials | Repaired Aluminum Leg 948 | -10/Materials | Discovered new exit (range 13) 1164 | -10/Materials | Entered another Materials area 1164 | -9/Materials | Evolved 2 slots: Utility x2 1609 | -9/Materials | Build established: Scavenger-Mutant 1814 | -9/Materials | Repaired Lrg. Storage Unit 1891 | -9/Materials | Discovered new exit (range 6) 1896 | -9/Materials | Identified exit to Mines 1907 | -9/Materials | Entered Mines 1908 | -9/Mines | Assembled infested the area 1924 | -9/Mines | Core integrity fell below 50% 1944 | -9/Mines | Core integrity fell below 20% 1952 | -9/Mines | Destroyed by as-11901 with Assembled Rifle Last Messages --------------- 01929_ Destroyed Asb. F-torch. 01929_ as-08899 destroyed. 01929_ Beam Cannon destroyed. 01929_ Destroyed Beam Cannon. 01930_ U-05 Engineer lays Concrete. 01932_ Rocket Launcher destroyed. 01932_ U-05 Engineer lays Concrete. 01933_ U-05 Engineer builds a Wall. 01934_ as-92588 sneak attacks. 01935_ as-47730 destroyed. 01936_ as-92588 sneak attacks. 01939_ U-05 Engineer destroyed. 01945_ Hvy. Assault Rifle destroyed. 01945_ Hacking Suite destroyed. 01948_ U-05 Engineer lays Concrete. 01949_ Kicked as-92588 out of the way. 01950_ Slammed into as-92588. 01950_ Targeting Computer permanently disabled. 01950_ Destabilizing: Short circuit. 01952_ Slammed into as-92588. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????######%#????????????????????? | | ???????????????????### # #????????????????????? | | ???????????????????# a##???????????????????? | | ??????????????????## aa #???????????????????? | | ??????????????????#T a@% ### #???????????????? | | ??????????????????## %! #???????????????? | | ???????????????????# #####???????????????? | | ???????????????????### #??????????????????? | | ?????????????????????## # #??????????????????? | | ??????????????????????##### ##??????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????? ##????????????????? | | ????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed LaserGuidedDoublenader Manual? 0 Play Time 00:30:36 Cumulative 34.2 hours Start 2020.09.20 @ 22:40:51 End 2020.09.20 @ 23:09:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 27 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06e87c93-447a-49ca-8657-b9d347e44531