Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.29 @ 09:56:27 Player: Murdock2099 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1650) 1650 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (264) 264 TOTAL SCORE: 5559 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 160 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Thermal Shield > --- WEAPON (4) ------- Thermic Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Trap Scanner Advanced Visual Processing Unit Recalibrator > --- WEAPON ----------- Medium Laser Plasma Cannon Grenade Launcher > --- INVENTORY -------- Advanced Weight Redist. System [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Trap Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 2 | . . . 1 . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . 1 . . . 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 36 | 7 1 . 7 3 7 8 3 Power 7 | 2 . . 1 1 . 2 1 Engine 6 | 2 . . 1 1 . 2 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 8 | 2 . . 1 1 3 1 . Treads . | . . . . . . . . Leg 8 | 2 . . 1 1 3 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 1 . 5 . 1 2 1 Device 5 | . 1 . . . 1 2 1 Storage 1 | 1 . . . . . . . Processor 2 | . . . 2 . . . . Hackware . | . . . . . . . . Protection 3 | . . . 3 . . . . Artifact . | . . . . . . . . Weapon 10 | 2 . . . 1 3 3 1 Energy Gun 4 | . . . . 1 1 1 1 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 3 | 2 . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . . . . 1 3 13 5 Power 5 | . . . . . 1 3 1 Propulsion 5 | . . . . . 1 4 . Utility 4 | . . . . . . 1 3 Weapon 8 | . . . . 1 1 5 1 Highest Loss Streak 8 | . . . . 1 2 8 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 78 | . 98 100 88 88 97 71 11 Engine 13 | . 14 14 22 22 17 8 . Leg 21 | . 28 28 22 22 27 21 . Device 7 | . 12 14 2 . 7 8 4 Storage 2 | . 14 14 . . . . . Processor 6 | . . . 10 11 9 7 2 Protection 5 | . . . 9 11 9 4 . Energy Gun 5 | . . . . 10 12 5 2 Ballistic Gun 12 | . 28 28 22 12 11 2 . Launcher 2 | . . . . . 3 6 1 Peak Build Rating 23 | 6 7 7 14 12 17 23 13 Average Rating 11 | 4 6 7 10 11 16 16 6 On Entrance 9 | . 6 7 7 12 12 16 13 Naked Turns 46 | . . . . . . . 46 Heaviest Build 29 | 14 15 15 18 17 21 29 9 Greatest Support 40 | 20 20 20 20 20 30 40 12 Greatest Overweight (x) 2 | . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 Most Carried 7 | 5 6 7 6 5 4 2 1 Average Carried 3 | 1 4 6 4 4 3 1 . Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 7 | 1 6 7 5 5 2 . . Class Distribution -------------------- 59% | Mutant 34% | Scavenger-Tank 3% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 850 | 254 45 54 120 49 187 138 3 Remotely . | . . . . . . . . Salvage Created 1495 | 45 64 104 93 128 593 444 24 Parts 78 | 2 3 2 5 11 34 20 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 37 | . 2 2 2 5 14 11 1 Melee 1 | . 1 . . . . . . Guns 17 | . 1 2 2 5 5 1 1 Cannons 1 | . . . . . . 1 . AOE 18 | . . . . . 9 9 . Classes Destroyed 9 | 1 1 . . 1 6 . . Worker 6 | . . . . . 2 4 . Builder 2 | . . . . . 1 1 . Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . 1 . . Watcher 2 | . . . . . 2 . . Swarmer 7 | . . . . 3 3 . 1 Grunt 27 | . 2 2 2 2 9 10 . Duelist 2 | . . . . . 1 1 . Hunter 1 | . . . . . 1 . . Best Kill Streak 8 | 1 2 1 1 3 8 7 1 Combat Bots Only 5 | . 2 1 1 3 5 3 1 Max Kills in Single Turn 4 | 1 1 1 1 2 4 3 1 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . . . 3 2 . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 390 | . 10 19 12 16 60 107 166 Missed 155 | . 3 5 1 5 18 47 76 Damage Taken 2899 | . 65 165 147 65 518 821 1118 Core 1183 | . 17 8 43 20 39 206 850 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 855 | . 21 50 46 23 152 240 323 Regen/Repaired (Parts) 51 | . . . 51 . . . . Core Remaining (%) 87 | 100 . 90 . 84 92 70 . Volleys Fired 85 | 3 3 9 11 9 31 14 5 Largest 3 | 2 2 2 2 2 3 3 1 Hottest 160 | 40 40 40 40 70 120 160 85 Shots Fired 193 | 6 6 18 22 18 87 31 5 Gun 161 | 6 6 18 22 18 76 11 4 Cannon 6 | . . . . . . 6 . Launcher 26 | . . . . . 11 14 1 Special . | . . . . . . . . Kinetic 100 | 6 6 18 22 10 38 . . Thermal 67 | . . . . 8 38 17 4 Explosive 26 | . . . . . 11 14 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 3 4 16 7 4 18 17 1 Robot Miss Streak 6 | 1 1 1 2 2 6 1 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 140 | 4 4 15 16 12 62 25 2 Core Hits 111 | 3 4 7 6 7 42 36 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 1 1 . Burn 2 | . . . . . 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3952 | 55 54 202 221 161 1336 1720 203 Guns 1387 | 47 48 197 212 150 570 127 36 Cannons 78 | . . . . . . 78 . Explosions 2350 | . . . . . 766 1479 105 Melee . | . . . . . . . . Ramming 137 | 8 6 5 9 11 . 36 62 Kinetic 863 | 47 48 197 212 89 270 . . Thermal 844 | . . . . 61 340 407 36 Explosive 2108 | . . . . . 726 1277 105 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . . . 4 12 2 Projectiles . | . . . . . . . . Explosions 18 | . . . . . 4 12 2 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 299 | . . . . . 65 188 46 Shots 10 | . . . . . 1 8 1 Rammed 19 | . . . . . . 5 14 Targets Rammed 36 | 2 3 3 5 2 . 7 14 Kicked 17 | 2 3 3 5 2 . 2 . Crushed . | . . . . . . . . Highest Temperature 507 | . . 20 8 48 507 437 20 Average Temperature 121 | . . 5 4 24 157 142 12 Received Heat Transfer 1029 | . 48 138 72 6 252 318 195 Effects 13 | . . . . . 10 3 . Shutdowns 4 | . . . . . 3 1 . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 1 1 1 1 Heat Transferred 2041 | . . . . 185 1012 744 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 601 | 5 93 130 282 217 557 576 601 Initial 217 | . 2 30 42 92 71 217 159 Average 236 | 2 27 78 114 180 264 382 415 Maximum Alert Level 2 | . . . 1 1 2 2 2 Low Security (%) 47 | 100 100 100 73 75 33 . 21 Level 1 32 | . . . 26 24 49 58 26 Level 2 20 | . . . . . 17 41 52 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 3 . 5 . 4 6 5 Investigation 12 | . 3 . 3 . 2 2 2 Extermination 1 | . . . . . . 1 . Reinforcement 9 | . . . 2 . 1 3 3 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 7 | . . . 3 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 4 4 8 6 24 18 32 Peak Tracking Total 17 | . 2 2 2 3 7 7 17 Tactical Retreats 8 | . . . . . 1 2 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . 1 . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 12 | . . . 1 . 5 4 2 Max in Single Turn 4 | . . . . . 4 2 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 10 | . 2 . 3 . 2 2 1 Terminals 4 | . 1 . 1 . 2 . . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 32 | . 8 . 10 . 6 5 3 Successful 19 | . 6 . 7 . 2 3 1 Failed 13 | . 2 . 3 . 4 2 2 Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . 3 . 3 . 6 . . Fabricators 5 | . . . . . . 5 . Repair Stations 4 | . . . 4 . . . . Recycling Units 5 | . 5 . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 6 | . 3 . 1 . 2 . . Record 3 | . 2 . . . 1 . . Locate Traps 1 | . . . 1 . . . . Recall Assault 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . 3 . 2 2 1 Full Trace Events 10 | . 2 . 3 . 2 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 25 | . . . . . . 25 . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 52 | . . . 52 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 1 . . . Highest-Rated Group 50 | . . 50 50 15 . . . Highest-Rated Ally 31 | . . 31 31 15 . . . Total Orders . | . . . . . . . . Ally Attacks 37 | . . 10 22 5 . . . Total Damage 590 | . . 163 349 78 . . . Kills 6 | . . 1 4 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 1888 | 78 142 216 261 103 393 453 242 Spaces Moved 1426 | 52 101 142 152 58 240 368 313 Core 425 | 19 . . . . . 93 313 Treads . | . . . . . . . . Legs 1001 | 33 101 142 152 58 240 275 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 103 | 94 120 120 120 120 120 103 66 Slowest Speed 150 | 120 120 120 120 120 120 120 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 26 46 22 12 27 13 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 163 | . . . . . 45 106 12 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 163 | . . . . . 45 106 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 1669 | 73 115 169 207 74 281 411 339 Wait 57 | 5 . 15 28 . . 8 1 Move 1419 | 51 100 141 151 57 239 367 313 Hop . | . . . . . . . . Pick Up 27 | 5 7 1 1 1 3 6 3 Fast Attach 6 | 2 . . 4 . . . . Attach 24 | 4 1 . 2 1 5 8 3 Detach . | . . . . . . . . Swap 6 | 1 . . 1 2 2 . . Drop 9 | . 1 . 4 2 1 1 . Fire 85 | 3 3 9 11 9 31 14 5 Melee . | . . . . . . . . Ram 19 | . . . . . . 5 14 Kick 17 | 2 3 3 5 2 . 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 13) 221 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 385 | -10/Mines | Learned location of 1 exit from Materials 396 | -10/Mines | Discovered new exit (range 11) 437 | -10/Mines | Entered Materials 437 | -9/Materials | Accompanied by 2 allies 437 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 438 | -9/Materials | Identified exit to Mines 442 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 501 | -9/Materials | Repaired Lgt. Armor Plating 532 | -9/Materials | Repaired Sensor Array? 681 | -9/Materials | Discovered exit to Mines (range 5) 698 | -9/Materials | Entered Mines 698 | -9/Mines | Accompanied by 1 ally 742 | -9/Mines | Discovered new exit (range 5) 801 | -9/Mines | Entered Materials 801 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1064 | -8/Materials | Build established: Scavenger-Tank 1170 | -8/Materials | Garrison activated, responded to threat 1180 | -8/Materials | Discovered new exit (range 11) 1194 | -8/Materials | Entered Factory 1194 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1195 | -7/Factory | Identified exit to Lower Caves 1420 | -7/Factory | Lost 3 parts (1p2w) 1626 | -7/Factory | Lost 8 parts (1p4n3w) 1642 | -7/Factory | Discovered new exit (range 7) 1647 | -7/Factory | Entered another Factory area 1647 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1666 | -6/Factory | Identified exit to Garrison 1680 | -6/Factory | Spotted B-75 Beast 1725 | -6/Factory | Lost 3 parts (2u1w) 1738 | -6/Factory | Core integrity fell below 50% 1759 | -6/Factory | Core integrity fell below 20% 1838 | -6/Factory | Build established: Mutant 1889 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- VTOL Module melted. S-27 Virus destroyed. Acquired Lgt. Nuclear Core. Slammed into G-50 Soldier. Slammed into A-15 Conveyor. Destabilizing: Core damaged (-25). A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Critical hit (Burn: +37). Slammed into K-01 Serf. Lgt. Nuclear Core destroyed. Acquired Thermal Shield. Slammed into A-15 Conveyor. Destabilizing: System interference. Thermal Shield temporarily disabled. Slammed into A-15 Conveyor. Critical hit (Burn: +37). Slammed into G-50 Soldier. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????####################??????????????????? | | ???????????# #??????????????????? | | ???????????# "" "" ""g "" #??????????????????? | | ???????????# "" "" "" "" #??????????????????? | | ???????????# """ """ """ """ #??????????????????? | | ???????????# """ """ """@""" #??????????????????? | | ???????????#! """ """ """g""" #??????????????????? | | ???????????# #??????????????????? | | ???????????# ! #??????????????????? | | ???????????######+###+#########??????????????????? | | ?????????##?????# #???????????????????? | | ????######T ##### #???????????????????? | | ?? """ #???????????????????? | | ?????????# """ "Y" #???????????????????? | | ?????????# """ " " #???????????????????? | | ?????????# """ #######?????????????? | | ?????????# # #?????????????? | | ?????????# #?????????????? | | ?????????# #?????????????? | | ?????????## # #?????????????? | | ??????????# # ##### #?????????????? | | ??????????#?# #???## ##?????????????? | | ????????????##############????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ?????????????????????????????## ##?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????+ #?????????????? | | ?????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed ProtonSniperCarapace Manual? 0 Play Time 00:31:17 Cumulative 3.5 hours Start 2024.12.29 @ 09:26:49 End 2024.12.29 @ 09:56:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 57ecd072-866f-44f5-866f-298e5048ee22